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- command /jobtime [<number>]:
- permission: admin
- trigger:
- if arg-1 is 1:
- loop all players:
- if loop-player has permission "lunchlady":
- send "&4&l[JOB] &4Alright, maggot. You're the lunch-lady, member'? Get to the cafeteria and do your assigned tasks otherwise yer' gettin fined." to loop-player
- send "&4&l[JOB] &4Lunch Lady tasks: Take raw beef from the kitchen, cook it, submit it by right clicking it. $0.20 per steak cooked. Ya got alla meal-time. AND IF YER CAUGHT SNEAKIN FOOD BACK TO YOUR CELL YOU'LL BE FIRED FOREVER!" to loop-player
- set {doingjob.%loop-player%} to true
- wait 4 minutes
- set {doingjob.%loop-player%} to false
- send "&4&l[JOB] &4Shift over." to loop-player
- if arg-1 is 2:
- loop all players:
- if loop-player has permission "janitor":
- if loop-player does not have permission "guard" or "trialguard":
- send "&4&l[JOB] &4Okay, it's either free-time or laundry work. As a janitor, you get a free laundry work pass as long as you do your job! Right click sponges on the stone brick walls. Also, right click the broom in the janitor's closet to get a broom then right click any brown spots you see around the prison with it." to loop-player
- set {doingjob.%loop-player%} to true
- wait 4 minutes
- set {doingjob.%loop-player%} to false
- send "&4&l[JOB] &4Shift over." to loop-player
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