ovagames

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Nov 22nd, 2017
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  1. Update 2 Changelog:
  2. ________________________________
  3.  
  4. Critical Fixes:
  5. • Fixed multiple crashes while shooting or travelling through Daokas.
  6. • Fixed several memory leaks possibly impacting stability and performance.
  7. • Fixed various pathfinding issues and stuck characters.
  8.  
  9. Gameplay Fixes:
  10. • Fixed an issue where Naarn would be missing (also fixed in existing saved games).
  11. • Fixed an issue where Illot would refuse to talk after being healed and where Shamaaz became stuck trying to heal Illot (also fixed in existing saved games).
  12. • Fixed an issue where Sadar would not propose to go back to Oru’s Island as intended.
  13. • Fixed a pathfinding issue which would cause Zoran to become stuck.
  14. • Fixed an issue where Zine would not go to the crusher.
  15. • Fixed an issue where Zidar’s friend would not talk when intended.
  16. • Fixed an issue with Shadi, whom would not play the tune or give back the map as intended.
  17. • Fixed an issue which would sometimes cause Kuryan to be missing.
  18. • Fixed an issue where Egar was stuck in water.
  19. • Fixed an issue where Zidar’s boat would not return to the dock as intended.
  20.  
  21. Features/Improvements:
  22. • Players can now return to Zorkatraz.
  23. Added support for multiple auto-saved slots (when slots are available).
  24. • • Added F-Link telepod visualization in full screen map.
  25. • Added an option to disable Talan word definitions.
  26. • Added an option to disable dodge rolls.
  27. • Added a help screen displaying control mapping.
  28.  
  29. Update 1 Changelog:
  30. ________________________________
  31.  
  32. • Controls have been enhanced and inertia of movement lowered.
  33. • Constraints on jumping have been relaxed in some areas to avoid the occurrence of "invisible walls".
  34. • The responsiveness of jumps has been improved.
  35. • Slight adjustments to jumping behaviour when in air.
  36. • The triggering of dodge rolls has been adjusted in order to prevent interference with sprinting.
  37. • The contents of ammo boxes have been rebalanced.
  38. • A rare bug that could occur when purchasing the Magwa in Shamazaar has been fixed.
  39. • Fixed a bug that caused some characters (for example Zokrim) to get stuck in bodies of water, and sometimes blocking progression.
  40. • A display issue that caused Naarn to not properly display in some instances has been fixed.
  41. • Added a "vibrant colors" graphic mode. (Thanks to Dmity Andreev for this feature)
  42. • Implemented true full screen mode (as opposed to the default borderless windowed full screen) as an option in order to alleviate stuttering that appeared on some PC configurations.
  43. • A target frame rate option has been added.
  44. • Ultra-widescreen support (21:9) has been implemented.
  45. • Implemented automatic surround sound support, in cases where adequate hardware is detected.
  46. • Audio options with separate volume controls have been added to the options menu.
  47. • The audio mixing has been rebalanced.
  48. • Snowfall animation at high frame rates has been improved.
  49. • CPU usage has been optimized to allow for better frame rate when multiple characters appear on screen.
  50. • Multiple crash fixes, in particular when using Daokas, have been implemented.
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