Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update 2 Changelog:
- ________________________________
- Critical Fixes:
- • Fixed multiple crashes while shooting or travelling through Daokas.
- • Fixed several memory leaks possibly impacting stability and performance.
- • Fixed various pathfinding issues and stuck characters.
- Gameplay Fixes:
- • Fixed an issue where Naarn would be missing (also fixed in existing saved games).
- • Fixed an issue where Illot would refuse to talk after being healed and where Shamaaz became stuck trying to heal Illot (also fixed in existing saved games).
- • Fixed an issue where Sadar would not propose to go back to Oru’s Island as intended.
- • Fixed a pathfinding issue which would cause Zoran to become stuck.
- • Fixed an issue where Zine would not go to the crusher.
- • Fixed an issue where Zidar’s friend would not talk when intended.
- • Fixed an issue with Shadi, whom would not play the tune or give back the map as intended.
- • Fixed an issue which would sometimes cause Kuryan to be missing.
- • Fixed an issue where Egar was stuck in water.
- • Fixed an issue where Zidar’s boat would not return to the dock as intended.
- Features/Improvements:
- • Players can now return to Zorkatraz.
- Added support for multiple auto-saved slots (when slots are available).
- • • Added F-Link telepod visualization in full screen map.
- • Added an option to disable Talan word definitions.
- • Added an option to disable dodge rolls.
- • Added a help screen displaying control mapping.
- Update 1 Changelog:
- ________________________________
- • Controls have been enhanced and inertia of movement lowered.
- • Constraints on jumping have been relaxed in some areas to avoid the occurrence of "invisible walls".
- • The responsiveness of jumps has been improved.
- • Slight adjustments to jumping behaviour when in air.
- • The triggering of dodge rolls has been adjusted in order to prevent interference with sprinting.
- • The contents of ammo boxes have been rebalanced.
- • A rare bug that could occur when purchasing the Magwa in Shamazaar has been fixed.
- • Fixed a bug that caused some characters (for example Zokrim) to get stuck in bodies of water, and sometimes blocking progression.
- • A display issue that caused Naarn to not properly display in some instances has been fixed.
- • Added a "vibrant colors" graphic mode. (Thanks to Dmity Andreev for this feature)
- • Implemented true full screen mode (as opposed to the default borderless windowed full screen) as an option in order to alleviate stuttering that appeared on some PC configurations.
- • A target frame rate option has been added.
- • Ultra-widescreen support (21:9) has been implemented.
- • Implemented automatic surround sound support, in cases where adequate hardware is detected.
- • Audio options with separate volume controls have been added to the options menu.
- • The audio mixing has been rebalanced.
- • Snowfall animation at high frame rates has been improved.
- • CPU usage has been optimized to allow for better frame rate when multiple characters appear on screen.
- • Multiple crash fixes, in particular when using Daokas, have been implemented.
Advertisement
Add Comment
Please, Sign In to add comment