wghcbgfftgh

Untitled

May 10th, 2025 (edited)
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.56 KB | None | 0 0
  1. local OrionLib = loadstring(game:HttpGet(('https://pastebin.com/raw/nSKtfetD')))()
  2.  
  3. players = {}
  4.  
  5. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  6. table.insert(players,v.Name)
  7. end
  8.  
  9. local isHighlightActive = false
  10.  
  11. local toolhighlightactive = false
  12.  
  13. local hawktuahactive = false
  14.  
  15. local isCorruptNatureEspActive = false
  16.  
  17. local isSurvivorUtilEspActive = false
  18.  
  19. local run = false
  20.  
  21. local delay
  22.  
  23. local isSurvivorHighlightActive = false
  24.  
  25. local givepizza = false
  26.  
  27. local connections = {}
  28.  
  29. local isKillerHighlightActive = false
  30.  
  31. local hideplayerbar = false
  32.  
  33. local VirtualBallsManager = game:GetService('VirtualInputManager')
  34.  
  35. local jumppowerenabled = false
  36.  
  37. local survivorutil = {
  38. "007n7",
  39. "BuildermanSentry",
  40. "BuildermanDispenser",
  41. "Pizza",
  42. "BuildermanSentryEffectRange"
  43. }
  44.  
  45.  
  46.  
  47.  
  48.  
  49. local aimbot1x1sounds = {
  50. "rbxassetid://79782181585087",
  51. "rbxassetid://128711903717226"
  52. }
  53.  
  54. local chanceaimbotsounds = {
  55. "rbxassetid://201858045",
  56. "rbxassetid://139012439429121"
  57. }
  58.  
  59. local johnaimbotsounds = {
  60. "rbxassetid://109525294317144"
  61. }
  62.  
  63. local jasonaimbotsounds = {
  64. "rbxassetid://112809109188560",
  65. "rbxassetid://102228729296384"
  66. }
  67.  
  68. local shedaimbotsounds = {
  69. "rbxassetid://12222225",
  70. "rbxassetid://83851356262523"
  71. }
  72.  
  73. local guestsounds = {
  74. "rbxassetid://609342351"
  75. }
  76.  
  77. local hawktuahactivatesound = {
  78. "rbxassetid://110759725172567"
  79. }
  80.  
  81. local hakariactive = false
  82.  
  83. local quietactive = false
  84.  
  85. local stam = false
  86.  
  87. local connection
  88.  
  89. local chanceaim = false
  90.  
  91. local chanceaimbotLoop
  92.  
  93. local jasonaimbotloop
  94.  
  95. local genshouldloop = false
  96.  
  97. local genactive = false
  98.  
  99. local aimbot1x1loop
  100.  
  101. local johnloop
  102.  
  103. local guestloop
  104.  
  105. local shedloop
  106.  
  107. local player = game.Players.LocalPlayer
  108.  
  109. local aimbot1x1 = false
  110.  
  111. local johnaim = false
  112.  
  113. local connection
  114.  
  115. local jasonaim = false
  116.  
  117. local shedaim = false
  118.  
  119. local guestaim = false
  120.  
  121. local Window = OrionLib:MakeWindow({Name = "Kunciccoco Hub | Forsaken | Update v4", IntroText = "Kuncicoco hub⚜️", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
  122.  
  123. local Nameplayer = game.Players.LocalPlayer.Name
  124.  
  125. local Tab = Window:MakeTab({
  126. Name = "info | support",
  127. Icon = "rbxassetid://4483345998",
  128. PremiumOnly = false
  129. })
  130.  
  131. local Tab1 = Window:MakeTab({
  132. Name = "ESP [Visuals]",
  133. Icon = "rbxassetid://4483345998",
  134. PremiumOnly = false
  135. })
  136.  
  137. local Tab2 = Window:MakeTab({
  138. Name = "Players",
  139. Icon = "rbxassetid://4483345998",
  140. PremiumOnly = false
  141. })
  142.  
  143. local Tab3 = Window:MakeTab({
  144. Name = "Auto Generator",
  145. Icon = "rbxassetid://4483345998",
  146. PremiumOnly = false
  147. })
  148.  
  149. local Tab4 = Window:MakeTab({
  150. Name = "Aimbot",
  151. Icon = "rbxassetid://4483345998",
  152. PremiumOnly = false
  153. })
  154.  
  155. local Tab5 = Window:MakeTab({
  156. Name = "settings",
  157. Icon = "rbxassetid://4483345998",
  158. PremiumOnly = false
  159. })
  160.  
  161. Tab:AddLabel("info | support")
  162. Tab:AddLabel("Welcome "..Nameplayer.."!")
  163. Tab1:AddLabel("ESP Players")
  164. Tab2:AddLabel("Players")
  165. Tab3:AddLabel("Auto generator")
  166. Tab4:AddLabel("aimbot")
  167. Tab5:AddLabel("Settings")
  168.  
  169. Tab:AddParagraph("Support Executor", "Support SOLARA AND ANROID EXECUTOR")
  170.  
  171. local function esp1(state)
  172. isSurvivorHighlightActive = state
  173.  
  174. local function applySurvivorHighlight(model)
  175. if model:IsA("Model") and model:FindFirstChild("Head") then
  176. local existingBillboard = model.Head:FindFirstChild("billboard")
  177. local existingHighlight = model:FindFirstChild("HiThere")
  178.  
  179. if isSurvivorHighlightActive then
  180. if not existingBillboard then
  181. local billboard = Instance.new("BillboardGui")
  182. billboard.Name = "billboard"
  183. billboard.Size = UDim2.new(0, 100, 0, 50)
  184. billboard.StudsOffset = Vector3.new(0, 2, 0)
  185. billboard.AlwaysOnTop = true
  186. billboard.Parent = model.Head
  187.  
  188. local textLabel = Instance.new("TextLabel", billboard)
  189. textLabel.Size = UDim2.new(1, 0, 1, 0)
  190. textLabel.Text = model.Name
  191. textLabel.TextColor3 = Color3.new(1, 1, 1)
  192. textLabel.TextStrokeTransparency = 0
  193. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  194. textLabel.BackgroundTransparency = 1
  195. end
  196.  
  197. if not existingHighlight then
  198. local highlight = Instance.new("Highlight")
  199. highlight.Name = "HiThere"
  200. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  201. highlight.FillColor = Color3.fromRGB(0, 255, 0)
  202. highlight.Parent = model
  203. end
  204. else
  205. if existingBillboard then
  206. existingBillboard:Destroy()
  207. end
  208. if existingHighlight then
  209. existingHighlight:Destroy()
  210. end
  211. end
  212. end
  213. end
  214.  
  215. for _, v in pairs(game.Workspace.Players.Survivors:GetChildren()) do
  216. applySurvivorHighlight(v)
  217. end
  218.  
  219. game.Workspace.Players.Survivors.ChildAdded:Connect(function(child)
  220. applySurvivorHighlight(child)
  221. end)
  222. end
  223.  
  224. local function esp2(state)
  225. isHighlightActive = state
  226.  
  227. local function applyGeneratorHighlight(generator)
  228. if generator.Name == "Generator" then
  229. local existingHighlight = generator:FindFirstChild("GeneratorHighlight")
  230. local progress = generator:FindFirstChild("Progress")
  231.  
  232. if isHighlightActive then
  233. if not existingHighlight then
  234. local genhighlight = Instance.new("Highlight")
  235. genhighlight.Parent = generator
  236. genhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  237. genhighlight.Name = "GeneratorHighlight"
  238. end
  239. else
  240. if existingHighlight then
  241. existingHighlight:Destroy()
  242. end
  243. return
  244. end
  245.  
  246. if progress then
  247. if progress.Value == 100 then
  248. local highlight = generator:FindFirstChild("GeneratorHighlight")
  249. if highlight then
  250. highlight:Destroy()
  251. end
  252. return
  253. end
  254.  
  255. progress:GetPropertyChangedSignal("Value"):Connect(function()
  256. if progress.Value == 100 then
  257. local highlight = generator:FindFirstChild("GeneratorHighlight")
  258. if highlight then
  259. highlight:Destroy()
  260. end
  261. elseif isHighlightActive and not generator:FindFirstChild("GeneratorHighlight") then
  262. local genhighlight = Instance.new("Highlight")
  263. genhighlight.Parent = generator
  264. genhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  265. genhighlight.Name = "GeneratorHighlight"
  266. end
  267. end)
  268. end
  269. end
  270. end
  271.  
  272. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  273. applyGeneratorHighlight(v)
  274. end
  275.  
  276. game.Workspace.Map.Ingame.Map.ChildAdded:Connect(function(child)
  277. applyGeneratorHighlight(child)
  278. end)
  279. end
  280.  
  281. local function esp3(state)
  282. isKillerHighlightActive = state
  283.  
  284. local function applyKillerHighlight(model)
  285. if model:IsA("Model") and model:FindFirstChild("Head") then
  286. local existingBillboard = model.Head:FindFirstChild("billboard")
  287. local existingHighlight = model:FindFirstChild("HiThere")
  288.  
  289. if isKillerHighlightActive then
  290. if not existingBillboard then
  291. local billboard = Instance.new("BillboardGui")
  292. billboard.Name = "billboard"
  293. billboard.Size = UDim2.new(0, 100, 0, 50)
  294. billboard.StudsOffset = Vector3.new(0, 2, 0)
  295. billboard.AlwaysOnTop = true
  296. billboard.Parent = model.Head
  297.  
  298. local textLabel = Instance.new("TextLabel", billboard)
  299. textLabel.Size = UDim2.new(1, 0, 1, 0)
  300. textLabel.Text = model.Name
  301. textLabel.TextColor3 = Color3.new(1, 0, 0)
  302. textLabel.TextStrokeTransparency = 0
  303. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  304. textLabel.BackgroundTransparency = 1
  305. end
  306.  
  307. if not existingHighlight then
  308. local highlight = Instance.new("Highlight")
  309. highlight.Name = "HiThere"
  310. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  311. highlight.FillColor = Color3.fromRGB(255, 0, 0)
  312. highlight.Parent = model
  313. end
  314. else
  315. if existingBillboard then
  316. existingBillboard:Destroy()
  317. end
  318. if existingHighlight then
  319. existingHighlight:Destroy()
  320. end
  321. end
  322. end
  323. end
  324.  
  325. for _, v in pairs(game.Workspace.Players.Killers:GetChildren()) do
  326. applyKillerHighlight(v)
  327. end
  328.  
  329. game.Workspace.Players.Killers.ChildAdded:Connect(function(child)
  330. applyKillerHighlight(child)
  331. end)
  332. end
  333.  
  334. local function esp4(state)
  335. toolhighlightActive = state
  336.  
  337. local function applyHighlight(tool)
  338. if toolhighlightActive then
  339. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  340. if not existinghighlight then
  341. local toolhighlight = Instance.new("Highlight")
  342. toolhighlight.Name = "ToolHighlight"
  343. toolhighlight.Parent = tool
  344. toolhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  345.  
  346. if tool.Name == "Medkit" then
  347. toolhighlight.FillColor = Color3.fromRGB(0, 255, 0)
  348. elseif tool.Name == "BloxyCola" then
  349. toolhighlight.FillColor = Color3.fromRGB(88, 57, 39)
  350. end
  351. end
  352. else
  353. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  354. if existinghighlight then
  355. existinghighlight:Destroy()
  356. end
  357. end
  358. end
  359.  
  360. for _, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  361. if v:IsA("Tool") then
  362. applyHighlight(v)
  363. end
  364. end
  365.  
  366. game.Workspace.Map.Ingame.ChildAdded:Connect(function(child)
  367. if child:IsA("Tool") then
  368. applyHighlight(child)
  369. end
  370. end)
  371. end
  372.  
  373. local function esp5(state)
  374. isSurvivorUtilEspActive = state
  375.  
  376. local function applySurvivorUtilHighlight(model)
  377. local existingHighlight = model:FindFirstChild("SurvivorUtilHighlight")
  378. if isSurvivorUtilEspActive then
  379. if not existingHighlight then
  380. for _, util in pairs(survivorutil) do
  381. if model.Name == util then
  382. local highlight = Instance.new("Highlight")
  383. highlight.Name = "SurvivorUtilHighlight"
  384. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  385. highlight.FillColor = Color3.fromRGB(255,255,255)
  386. highlight.FillTransparency = 0.5
  387. highlight.Parent = model
  388. end
  389. end
  390. end
  391. else
  392. if existingHighlight then
  393. existingHighlight:Destroy()
  394. end
  395. end
  396. end
  397.  
  398. for _, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  399. if v:IsA("Model") or v:IsA("Part") then
  400. applySurvivorUtilHighlight(v)
  401. end
  402. end
  403.  
  404. game.Workspace.Map.Ingame.ChildAdded:Connect(function(child)
  405. if child:IsA("Model") or child:IsA("Part") then
  406. applySurvivorUtilHighlight(child)
  407. end
  408. end)
  409. end
  410.  
  411. local function hakari(state)
  412. local char = player.Character or player.CharacterAdded:Wait()
  413. local humanoid = char:WaitForChild("Humanoid")
  414. local rootPart = char:WaitForChild("HumanoidRootPart")
  415.  
  416. hakariactive = state
  417.  
  418. if hakariactive then
  419. humanoid.PlatformStand = true
  420. humanoid.JumpPower = 0
  421.  
  422. local bodyVelocity = Instance.new("BodyVelocity")
  423. bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  424. bodyVelocity.Velocity = Vector3.zero
  425. bodyVelocity.Parent = rootPart
  426.  
  427. local animation = Instance.new("Animation")
  428. animation.AnimationId = "rbxassetid://138019937280193"
  429. local animationTrack = humanoid:LoadAnimation(animation)
  430. animationTrack:Play()
  431.  
  432. local sound = Instance.new("Sound")
  433. sound.SoundId = "rbxassetid://109474987384441"
  434. sound.Parent = rootPart
  435. sound.Volume = 1
  436. sound.Looped = true
  437. sound:Play()
  438.  
  439. local effect = game.ReplicatedStorage.Assets.Emotes.HakariDance.HakariBeamEffect:Clone()
  440. effect.Name = "PlayerEmoteVFX"
  441. effect.CFrame = char.PrimaryPart.CFrame * CFrame.new(0, -1, -0.3)
  442. effect.WeldConstraint.Part0 = char.PrimaryPart
  443. effect.WeldConstraint.Part1 = effect
  444. effect.Parent = char
  445. effect.CanCollide = false
  446.  
  447. local args = {
  448. [1] = "PlayEmote",
  449. [2] = "Animations",
  450. [3] = "HakariDance"
  451. }
  452. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Network"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
  453.  
  454. animationTrack.Stopped:Connect(function()
  455. humanoid.PlatformStand = false
  456. if bodyVelocity and bodyVelocity.Parent then
  457. bodyVelocity:Destroy()
  458. end
  459. end)
  460. else
  461. humanoid.PlatformStand = false
  462. humanoid.JumpPower = 0
  463.  
  464. local bodyVelocity = rootPart:FindFirstChildOfClass("BodyVelocity")
  465. if bodyVelocity then
  466. bodyVelocity:Destroy()
  467. end
  468.  
  469. local sound = rootPart:FindFirstChildOfClass("Sound")
  470. if sound then
  471. sound:Stop()
  472. sound:Destroy()
  473. end
  474.  
  475. local effect = char:FindFirstChild("PlayerEmoteVFX")
  476. if effect then
  477. effect:Destroy()
  478. end
  479.  
  480. for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
  481. if track.Animation.AnimationId == "rbxassetid://138019937280193" then
  482. track:Stop()
  483. end
  484. end
  485. end
  486. end
  487.  
  488. local function filp()
  489. local char = player.Character
  490. local hum = char.Humanoid
  491. local animator = hum.Animator
  492. local hrp = char.HumanoidRootPart
  493.  
  494.  
  495. if animator then
  496. for _, v in pairs(animator:GetPlayingAnimationTracks()) do
  497. v:Stop()
  498. end
  499. end
  500.  
  501. hum:ChangeState(Enum.HumanoidStateType.Physics)
  502. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  503. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  504. hum:SetStateEnabled(Enum.HumanoidStateType.Running, false)
  505. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  506. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  507.  
  508. local duration = 0.45
  509. local steps = 120
  510. local startCFrame = hrp.CFrame
  511. local forwardVector = startCFrame.LookVector
  512. local upVector = Vector3.new(0, 1, 0)
  513. task.spawn(function()
  514. local startTime = tick()
  515. for i = 1, steps do
  516. local t = i / steps
  517. local height = 4 * (t - t ^ 2) * 10
  518. local nextPos = startCFrame.Position + forwardVector * (35 * t) + upVector * height
  519. local rotation = startCFrame.Rotation * CFrame.Angles(-math.rad(i * (360 / steps)), 0, 0)
  520.  
  521. hrp.CFrame = CFrame.new(nextPos) * rotation
  522. local elapsedTime = tick() - startTime
  523. local expectedTime = (duration / steps) * i
  524. local waitTime = expectedTime - elapsedTime
  525. if waitTime > 0 then
  526. task.wait(waitTime)
  527. end
  528. end
  529.  
  530. hrp.CFrame = CFrame.new(startCFrame.Position + forwardVector * 35) * startCFrame.Rotation
  531. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  532. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
  533. hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
  534. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
  535. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
  536. hum:ChangeState(Enum.HumanoidStateType.Running)
  537.  
  538.  
  539. end)
  540. end
  541.  
  542. local function autogen(state)
  543. run = state
  544.  
  545. local debounce = {}
  546.  
  547.  
  548.  
  549. while run do
  550. task.wait()
  551. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  552. if v.Name == "Generator" then
  553.  
  554. if not debounce[v] then
  555. debounce[v] = true
  556. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  557. task.delay(delay, function() debounce[v] = nil end)
  558. end
  559. end
  560. end
  561. end
  562. end
  563.  
  564. local function autogen1(state)
  565. run = state
  566.  
  567. local debounce = {}
  568.  
  569.  
  570.  
  571. while run do
  572. task.wait()
  573. wait(5)
  574. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  575. if v.Name == "Generator" then
  576.  
  577. if not debounce[v] then
  578. debounce[v] = true
  579. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  580. task.delay(delay, function() debounce[v] = nil end)
  581. end
  582. end
  583. end
  584. end
  585. end
  586.  
  587. local function autogen2(state)
  588. run = state
  589.  
  590. local debounce = {}
  591.  
  592.  
  593.  
  594. while run do
  595. task.wait()
  596. wait(10)
  597. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  598. if v.Name == "Generator" then
  599.  
  600. if not debounce[v] then
  601. debounce[v] = true
  602. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  603. task.delay(delay, function() debounce[v] = nil end)
  604. end
  605. end
  606. end
  607. end
  608. end
  609.  
  610. local function generator(Value)
  611. run = Value
  612.  
  613. local debounce = {}
  614.  
  615.  
  616.  
  617. while run do
  618. task.wait()
  619. wait = Value
  620. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  621. if v.Name == "Generator" then
  622.  
  623. if not debounce[v] then
  624. debounce[v] = true
  625. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  626. task.delay(delay, function() debounce[v] = nil end)
  627. end
  628. end
  629. end
  630. end
  631. end
  632.  
  633. Tab1:AddToggle({
  634. Name = "ESP Survivor",
  635. Default = false,
  636. Callback = function(state)
  637. esp1(state)
  638. end
  639. })
  640.  
  641. Tab1:AddToggle({
  642. Name = "ESP Generator",
  643. Default = false,
  644. Callback = function(state)
  645. esp2(state)
  646. end
  647. })
  648.  
  649. Tab1:AddToggle({
  650. Name = "ESP Killers",
  651. Default = false,
  652. Callback = function(state)
  653. esp3(state)
  654. end
  655. })
  656.  
  657. Tab1:AddToggle({
  658. Name = "ESP Item",
  659. Default = false,
  660. Callback = function(state)
  661. esp4(state)
  662. end
  663. })
  664.  
  665. Tab1:AddToggle({
  666. Name = "ESP 007n7",
  667. Default = false,
  668. Callback = function(state)
  669. esp5(state)
  670. end
  671. })
  672.  
  673. Tab2:AddSlider({
  674. Name = "WalkSpeed",
  675. Min = 0,
  676. Max = 20,
  677. Default = 1,
  678. Color = Color3.fromRGB(0,255,255),
  679. Increment = 0.1,
  680. ValueName = "walkspeed",
  681. Callback = function(Value)
  682. game.Players.LocalPlayer.Character.SpeedMultipliers.Sprinting.Value = Value
  683. end
  684. })
  685.  
  686. Tab2:AddSlider({
  687. Name = "JumpPower",
  688. Min = 0,
  689. Max = 20,
  690. Default = 1,
  691. Color = Color3.fromRGB(0,255,255),
  692. Increment = 0.1,
  693. ValueName = "jumppower",
  694. Callback = function(Value)
  695. game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
  696. end
  697. })
  698.  
  699. Tab2:AddSlider({
  700. Name = "Fov Murits",
  701. Min = 0,
  702. Max = 2,
  703. Default = 1,
  704. Color = Color3.fromRGB(0,255,255),
  705. Increment = 1,
  706. ValueName = "jumppower",
  707. Callback = function(Value)
  708. game.Players.LocalPlayer.Character.FOVMultipliers.FOVSetting.Value = Value
  709. end
  710. })
  711.  
  712. local Section = Tab2:AddSection({
  713. Name = "Players Emote"
  714. })
  715.  
  716. Tab2:AddToggle({
  717. Name = "Hakari Dance",
  718. Default = false,
  719. Callback = function(state)
  720. hakari(state)
  721. end
  722. })
  723.  
  724. Tab2:AddToggle({
  725. Name = "Miss Out Quiet",
  726. Default = false,
  727. Callback = function(state)
  728. print(state)
  729. end
  730. })
  731.  
  732. Tab2:AddToggle({
  733. Name = "Shucks",
  734. Default = false,
  735. Callback = function(state)
  736. print(state)
  737. end
  738. })
  739.  
  740. local Section = Tab2:AddSection({
  741. Name = "Auto Take item"
  742. })
  743.  
  744. Tab2:AddDropdown({
  745. Name = "item Script",
  746. Default = "Medikit",
  747. Options = {"medikit", "cola"},
  748. Callback = function(Value)
  749. print(Value)
  750. end
  751. })
  752.  
  753. Tab2:AddToggle({
  754. Name = "start take item",
  755. Default = false,
  756. Callback = function(Value)
  757. print(Value)
  758. end
  759. })
  760.  
  761. Tab2:AddToggle({
  762. Name = "Auto Farm",
  763. Default = false,
  764. Callback = function(Value)
  765. print(Value)
  766. end
  767. })
  768.  
  769. local Section = Tab2:AddSection({
  770. Name = "Teleport Players"
  771. })
  772.  
  773. Tab2:AddDropdown({
  774. Name = "Teleport players",
  775. Default = players,
  776. Options = players,
  777. Callback = function(abc)
  778. Select = abc
  779. end
  780. })
  781.  
  782. Tab2:AddButton({
  783. Name = "Start",
  784. Callback = function()
  785. while true do
  786. wait()
  787. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame
  788. end
  789. end
  790. })
  791.  
  792.  
  793. local Section = Tab2:AddSection({
  794. Name = "Player Filp"
  795. })
  796.  
  797. Tab2:AddBind({
  798. Name = "backfilp",
  799. Default = Enum.KeyCode.L,
  800. Hold = false,
  801. Callback = function()
  802. filp()
  803. end
  804. })
  805.  
  806. Tab2:AddBind({
  807. Name = "frontfilp",
  808. Default = Enum.KeyCode.P,
  809. Hold = false,
  810. Callback = function()
  811. filp()
  812. end
  813. })
  814.  
  815. local Section = Tab2:AddSection({
  816. Name = "Player stamina"
  817. })
  818.  
  819. Tab2:AddToggle({
  820. Name = "infinite stamina",
  821. Default = false,
  822. Callback = function(state)
  823. print("no")
  824. end
  825. })
  826.  
  827. Tab3:AddToggle({
  828. Name = "Auto Generator",
  829. Default = false,
  830. Callback = function(state)
  831. autogen(state)
  832. end
  833. })
  834.  
  835. Tab3:AddButton({
  836. Name = "Auto Generator SECONDS 5",
  837. Callback = function(state)
  838. autogen1(state)
  839. end
  840. })
  841.  
  842. Tab3:AddButton({
  843. Name = "Auto Generator SECONDS 10",
  844. Callback = function(state)
  845. autogen2(state)
  846. end
  847. })
  848.  
  849. local Section = Tab3:AddSection({
  850. Name = "you put seconds generator number here"
  851. })
  852.  
  853. Tab3:AddTextbox({
  854. Name = "Auto Generator [Seconds]",
  855. Default = "forsaken generator",
  856. TextDisappear = true,
  857. Callback = function(Value)
  858. generator(Value)
  859. end
  860. })
  861.  
  862. Tab4:AddDropdown({
  863. Name = "Aimbot Survivor",
  864. Default = "1",
  865. Options = {"1 cha", "2 shed", "3 two", "4 gus"},
  866. Callback = function(Value)
  867. print(Value)
  868. end
  869. })
  870.  
  871. Tab4:AddToggle({
  872. Name = "Start Aimbot",
  873. Default = false,
  874. Callback = function(Value)
  875. print(Value)
  876. end
  877. })
  878.  
  879. local Section = Tab4:AddSection({
  880. Name = "this aimbot the killers"
  881. })
  882.  
  883. Tab4:AddDropdown({
  884. Name = "Aimbot Killers",
  885. Default = "1",
  886. Options = {"1 c00", "2 joh", "3 jas", "4 1x1"},
  887. Callback = function(Value)
  888. print(Value)
  889. end
  890. })
  891.  
  892. Tab4:AddToggle({
  893. Name = "Start Aimbot",
  894. Default = false,
  895. Callback = function(Value)
  896. print(Value)
  897. end
  898. })
  899.  
  900. Tab5:AddParagraph("System Update","No One :(")
  901. Tab5:AddButton({
  902. Name = "Leave",
  903. Callback = function()
  904. OrionLib:Destroy()
  905. end
  906. })
  907.  
Advertisement
Add Comment
Please, Sign In to add comment