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- # ________ .__ __________ _____ __ .__
- # \______ \ ___.__. ____ _____ _____ |__| ____\______ \__ __ ____ ____ ____ ____ / _ \ __ ___/ |_| |__
- # | | < | |/ \\__ \ / \| |/ ___\| | _/ | \/ \ / ___\_/ __ \_/ __ \ / /_\ \| | \ __\ | \
- # | ` \___ | | \/ __ \| Y Y \ \ \___| | \ | / | \/ /_/ > ___/\ ___// | \ | /| | | Y \
- # /_______ / ____|___| (____ /__|_| /__|\___ >______ /____/|___| /\___ / \___ >\___ >____|__ /____/ |__| |___| /
- # \/\/ \/ \/ \/ \/ \/ \//_____/ \/ \/ \/ \/
- #
- # Author: UraharaNZ Version: 10.14B
- #
- #
- SetupMode: true
- # Enable MySQL if you will use the API of the plugin
- MySQL:
- UseSQL: false
- ip: 'localhost'
- port: '3306'
- database: 'DynamicBungeeAuth'
- user: 'DynamicBungeeAuth'
- password: 'yourpasswordhere'
- ssl: false
- Options:
- # MaxTime = Once th player has reached the max time they will be kicked with a message (60 is recommended)
- MaxTime: 60
- # Disable the join messages of spigot
- DisableJoinMSG: true
- DisableLeaveMSG: true
- # BlindnessD = Set this to true to disable blindness on join
- BlindnessD: false
- # Enable AntiStuck if a server goes down and the player has been redirected to an AuthServer
- # The plugin will send the player if he is still a valid player "Logged in" to the Specified Server
- # Delay is on seconds recommended to be higher than 2
- AntiStuck:
- Enable: true
- Delay: 3
- Server: 'Lobby01'
- # Player options for when the player joins pre login or register.
- PlayerOptions:
- BlockMovement: true
- BlockInteract: true
- BlockDrop: true
- BlockPickup: true
- BlockInventoryOpen: true
- BlockItemHeld: true
- # Disable Weather and Rain on the Spigot Server.
- WorldOptions:
- DisableRain: true
- DisableFood: true
- # The message to be displayed when the player reaches MaxTime without logging in or registering successfully
- Messages:
- MaxTimeKick: '&cYou reach the max time to login or register.'
- # Set the spawn location of the server, Enable or Disable the Force Spawn Location on join!
- Location:
- Disable: false
- Cords:
- world: ''
- yaw: ''
- pitch: ''
- x: ''
- y: ''
- z: ''
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