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  1. STCoP Weapon Pack 3.1.08
  2. 1. Fixed aiming of multiple weapons;
  3. 2. Fixed a bug with the reloading of the AK-103 installed adaptation OXR;
  4. 3. Replaced by animation and model AK;
  5. 4. Added 2 variants of AK-74 with metal parts.
  6.  
  7. STCoP Weapon Pack 3.1.07
  8. 1. Replaced animation of the Remington 870 and the AK-105;
  9. 2. Fixed many errors in thm files;
  10. 3. Added a new version of the AK-105;
  11. 4. Fixed a bug where it was impossible to set sights on the AK-102;
  12. 5. Fixed crash when ejecting 12-gauge cartridges.7x99.
  13.  
  14. STCoP Weapon Pack 3.1.06
  15. 1. Fixed world model sight ПО4х34;
  16. 2. Fixed CZ-75 Auto pistol magazine capacity;
  17. 3. Fixed some inaccuracies in the Fast dialogs when ordering weapons;
  18. 4. Fixed missing pfx_sparks1 texture;
  19. 5. Fixed a bug with the texture of the EOTech sight and some packs of cartridges when you install the adaptation OpenXRay.
  20.  
  21. STCoP Weapon Pack 3.1.05
  22. 1. Fixed Pb aiming on 4:3 screens, as well as aiming from grenade launchers on M16A2 and M4A1;
  23. 2. Fixed the icon for the upgrade of the AK-74 and knife;
  24. 3. Fixed a bug with the inability to equip sights on the Remington 870;
  25. 4. Again fixed wrong description of AK-12 (former AK-400);
  26. 5. The standard upgrade scheme for FN-2000 is returned.
  27. -- Mortan and Ga2z, 10.05.2009
  28.  
  29. STCoP Weapon Pack 3.1.04 - United with revisions Mortal.
  30. 1. Fixed crash when ejecting 12-gauge cartridges.7x55 and 12.7x99;
  31. 2. Fixed incorrect name and caliber of AK-12 arr. 2016, wrongly named AK-400;
  32. 3. Fixed missing texture of the gloves on the jacket bandit;
  33. 4. Fixed a crash with a non-existent RPD;
  34. 5. Fixed the lack of shells, when fired from the SKS;
  35. 6. Fixed number of rounds from the Ruger 556 and MP-153 with wooden stock;
  36. 7. Fixed crash when trying to upgrade MP5 cartridges;
  37. 8. Fixed curve aiming USAS-12, IED with sight PSO-1M2 and FN-2000;
  38. 9. Fixed incorrect display of ammo counter in some situations;
  39. 10. Fixed Gauss gun upgrade icon;
  40. 11. Added a fix for HQ models of Taser;
  41. 12. Fixed the stretched skies;
  42. 13. Added config for mod settings;
  43. 14. Partially cleaned configs from unused sections.
  44. -- Mortan and Ga2z, 04.05.2009
  45.  
  46. STCoP Weapon Pack 3.1.03
  47. 1. Reduced return of unique Kalash with handles;
  48. 2. Included fix from departure with the log "Description : unsupported";
  49. 3. Fixed crash with log "can't open section 'ac11090'";
  50. 4. Fixed hood hand bandit jacket (returned old);
  51. 5. Fixed Gauss gun reticle;
  52. 6. Fixed bug with PSO on the Saiga;
  53. 7. Fixed SCS store capacity (was 10, became 20);
  54. -- Mortan and Ga2z, 30.04.2019
  55.  
  56. STCoP Weapon Pack 3.1.02
  57. 1. Fixed incorrect description of the unique AK-74, as well as the silencer and sight are removable;
  58. 2. Slightly reduced prices for Addons;
  59. 3. Added a unique rifle Ruger SR-556 (can be found on the backwater of a mercenary instead of AK-400, the Latter can still be ordered from the Fast);
  60. 4. Fixed world model of wooden MP-153;
  61. 5. Fixed aiming at the Galil and M16A2.
  62. -- Mortan and Ga2z, 28.04.2009
  63.  
  64. STCoP Weapon Pack 3.1.01
  65. 1. Fixed crash with "can't find motion file" log...\wpn_ak74m_hud_animation.omf'".
  66. 2. Fixed some bugs in configs;
  67. 3. Enabled fix for broken vertical sync from OXR_64;
  68. 4. Fixed Mr-153 upgrade icon;
  69. 5. Fixed world SCS model.
  70. -- Mortan and Ga2z, 27.04.2009
  71.  
  72. STCoP Weapon Pack 3.1
  73. This version is a cut of the merged EFT pack (not completely), and not only.
  74. 1. Replaced animation AKS-74U, AK-74, AK-103, MP-153, SVD, saiga-12K, SCS, PM, PMM, Binoculars;
  75. 2. Added the ability to install sights on Protecta;
  76. 3. Replaced by model Cobra sight EKP-8-02, its brand and EOTech sight;
  77. 4. Replaced with some model of the hand;
  78. 5. Added weapons: AK-400 (unique version), MP-153 version with wooden butt;
  79. 6. Fixed bug with broken zoom in collimator sights;
  80. 7. Reworked the position in the hands of weapons so that it was closer to the center of the screen;
  81. 8. You added your own ammo for the Kar-98k;
  82. 9. Once modified issued Smart weapons;
  83. 10. Redesigned unique versions of the AK-74 and AKS-74U;
  84. 11. Added the ability to remove the sight from the SVT-40;
  85. 12. Added night sight 1PN93-4 for SVD;
  86. 13. Cut a couple of extra armor;
  87. 14. Cut FN P90, FN-57, RAPS and painted emka, because mediocre and inappropriate models;
  88. 15. Increased the damage of the Gauss cannon;
  89. 16. The extra texture of the armor replaced with the existing analogs in the archives of the game;
  90. 17. Corrected the proportions of the Mk 14 and RPK in his hands;
  91. This also includes edits from the last fix (3.08)
  92. 18. Included engine fix drawing for complex Addons;
  93. 19. Slightly changed weapon configs;
  94. 20. Slide included a fix for the crashes of a kind ! error in stalker with visual;
  95. 21. Fix is enabled for correct display of transparent planes on the hood;
  96. 22. Temporarily removed the ability to adjust the density of grass through the console.
  97.  
  98. -- Ga2z, 26.04.2009
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