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- G:\LATEST_STUFF\DEVILUTION-CLEANUP\devilution>make -f MakeFileVC
- /VS6/VC98/Bin/CL.EXE /nologo /c /TC /GX /W3 /O1 /I /VS6/VC98/Include /FD /MT /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fp"Diablo.pch" /YX /Gm /Zi /FAs /FoSource/ Source/appfat.cpp Source/automap.cpp Source/capture.cpp Source/codec.cpp Source/control.cpp Source/cursor.cpp Source/dead.cpp Source/debug.cpp Source/diablo.cpp Source/doom.cpp Source/drlg_l1.cpp Source/drlg_l2.cpp Source/drlg_l3.cpp Source/drlg_l4.cpp Source/dthread.cpp Source/dx.cpp Source/effects.cpp Source/encrypt.cpp Source/engine.cpp Source/error.cpp Source/fault.cpp Source/gamemenu.cpp Source/gendung.cpp Source/gmenu.cpp Source/help.cpp Source/init.cpp Source/interfac.cpp Source/inv.cpp Source/items.cpp Source/lighting.cpp Source/loadsave.cpp Source/logging.cpp Source/mainmenu.cpp Source/minitext.cpp Source/missiles.cpp Source/monster.cpp Source/movie.cpp Source/mpqapi.cpp Source/msg.cpp Source/msgcmd.cpp Source/multi.cpp Source/nthread.cpp Source/objects.cpp Source/pack.cpp Source/palette.cpp Source/path.cpp Source/pfile.cpp Source/player.cpp Source/plrmsg.cpp Source/portal.cpp Source/quests.cpp Source/restrict.cpp Source/scrollrt.cpp Source/setmaps.cpp Source/sha.cpp Source/sound.cpp Source/spells.cpp Source/stores.cpp Source/sync.cpp Source/textdat.cpp Source/themes.cpp Source/tmsg.cpp Source/town.cpp Source/towners.cpp Source/track.cpp Source/trigs.cpp Source/wave.cpp Source/render.cpp
- appfat.cpp
- automap.cpp
- capture.cpp
- codec.cpp
- control.cpp
- cursor.cpp
- dead.cpp
- debug.cpp
- diablo.cpp
- doom.cpp
- drlg_l1.cpp
- drlg_l2.cpp
- drlg_l3.cpp
- drlg_l4.cpp
- dthread.cpp
- dx.cpp
- effects.cpp
- encrypt.cpp
- engine.cpp
- error.cpp
- fault.cpp
- gamemenu.cpp
- gendung.cpp
- gmenu.cpp
- help.cpp
- init.cpp
- interfac.cpp
- inv.cpp
- items.cpp
- lighting.cpp
- loadsave.cpp
- logging.cpp
- mainmenu.cpp
- minitext.cpp
- missiles.cpp
- monster.cpp
- movie.cpp
- mpqapi.cpp
- msg.cpp
- msgcmd.cpp
- multi.cpp
- nthread.cpp
- objects.cpp
- pack.cpp
- palette.cpp
- path.cpp
- pfile.cpp
- player.cpp
- plrmsg.cpp
- portal.cpp
- quests.cpp
- restrict.cpp
- scrollrt.cpp
- setmaps.cpp
- sha.cpp
- sound.cpp
- spells.cpp
- stores.cpp
- sync.cpp
- textdat.cpp
- themes.cpp
- tmsg.cpp
- town.cpp
- towners.cpp
- track.cpp
- trigs.cpp
- wave.cpp
- render.cpp
- /DevStudio_5.10/VC/bin/link.exe /OUT:Diablo.exe /nologo /subsystem:windows /machine:I386 /incremental:no /LIBPATH:/DevStudio_5.10/VC/lib Source/appfat.obj Source/automap.obj Source/capture.obj Source/codec.obj Source/control.obj Source/cursor.obj Source/dead.obj Source/debug.obj Source/diablo.obj Source/doom.obj Source/drlg_l1.obj Source/drlg_l2.obj Source/drlg_l3.obj Source/drlg_l4.obj Source/dthread.obj Source/dx.obj Source/effects.obj Source/encrypt.obj Source/engine.obj Source/error.obj Source/fault.obj Source/gamemenu.obj Source/gendung.obj Source/gmenu.obj Source/help.obj Source/init.obj Source/interfac.obj Source/inv.obj Source/items.obj Source/lighting.obj Source/loadsave.obj Source/logging.obj Source/mainmenu.obj Source/minitext.obj Source/missiles.obj Source/monster.obj Source/movie.obj Source/mpqapi.obj Source/msg.obj Source/msgcmd.obj Source/multi.obj Source/nthread.obj Source/objects.obj Source/pack.obj Source/palette.obj Source/path.obj Source/pfile.obj Source/player.obj Source/plrmsg.obj Source/portal.obj Source/quests.obj Source/restrict.obj Source/scrollrt.obj Source/setmaps.obj Source/sha.obj Source/sound.obj Source/spells.obj Source/stores.obj Source/sync.obj Source/textdat.obj Source/themes.obj Source/tmsg.obj Source/town.obj Source/towners.obj Source/track.obj Source/trigs.obj Source/wave.obj Source/render.obj 3rdParty/PKWare/explode.obj 3rdParty/PKWare/implode.obj diablo.res DiabloUI/diabloui.lib 3rdParty/Storm/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib
- process_begin: CreateProcess(NULL, /DevStudio_5.10/VC/bin/link.exe /OUT:Diablo.exe /nologo /subsystem:windows /machine:I386 /incremental:no /LIBPATH:/DevStudio_5.10/VC/lib Source/appfat.obj Source/automap.obj Source/capture.obj Source/codec.obj Source/control.obj Source/cursor.obj Source/dead.obj Source/debug.obj Source/diablo.obj Source/doom.obj Source/drlg_l1.obj Source/drlg_l2.obj Source/drlg_l3.obj Source/drlg_l4.obj Source/dthread.obj Source/dx.obj Source/effects.obj Source/encrypt.obj Source/engine.obj Source/error.obj Source/fault.obj Source/gamemenu.obj Source/gendung.obj Source/gmenu.obj Source/help.obj Source/init.obj Source/interfac.obj Source/inv.obj Source/items.obj Source/lighting.obj Source/loadsave.obj Source/logging.obj Source/mainmenu.obj Source/minitext.obj Source/missiles.obj Source/monster.obj Source/movie.obj Source/mpqapi.obj Source/msg.obj Source/msgcmd.obj Source/multi.obj Source/nthread.obj Source/objects.obj Source/pack.obj Source/palette.obj Source/path.obj Source/pfile.obj Source/player.obj Source/plrmsg.obj Source/portal.obj Source/quests.obj Source/restrict.obj Source/scrollrt.obj Source/setmaps.obj Source/sha.obj Source/sound.obj Source/spells.obj Source/stores.obj Source/sync.obj Source/textdat.obj Source/themes.obj Source/tmsg.obj Source/town.obj Source/towners.obj Source/track.obj Source/trigs.obj Source/wave.obj Source/render.obj 3rdParty/PKWare/explode.obj 3rdParty/PKWare/implode.obj diablo.res DiabloUI/diabloui.lib 3rdParty/Storm/storm.lib kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib version.lib, ...) failed.
- make (e=2): Nie można odnaleźć określonego pliku.
- make: *** [Diablo.exe] Błąd 2
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