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- 2017-06-06 18:51:43.993 - Thread: 1 -> Log Started
- 2017-06-06 18:51:43.995 - Thread: 1 -> Timezone (local - UTC): 2h
- 2017-06-06 18:51:43.995 - Thread: 1 -> App Version: 01_181_062
- 2017-06-06 18:51:43.995 - Thread: 1 -> Steam build: Always true
- 2017-06-06 18:51:43.995 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-06-06 18:51:43.995 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-06-06 18:51:44.022 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 Pro (Microsoft Windows NT 6.3.9600.0)
- 2017-06-06 18:51:44.022 - Thread: 1 -> Environment.CommandLine: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-06-06 18:51:44.022 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-06-06 18:51:44.022 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-06-06 18:51:44.023 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
- 2017-06-06 18:51:44.023 - Thread: 1 -> Environment.CurrentDirectory: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2017-06-06 18:51:44.023 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-06-06 18:51:44.023 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-06-06 18:51:44.023 - Thread: 1 -> IntPtr.Size: 8
- 2017-06-06 18:51:44.023 - Thread: 1 -> Default Culture: de-CH
- 2017-06-06 18:51:44.023 - Thread: 1 -> Default UI Culture: de-DE
- 2017-06-06 18:51:44.023 - Thread: 1 -> IsAdmin: True
- 2017-06-06 18:51:44.027 - Thread: 1 -> MyConfig.Load() - START
- 2017-06-06 18:51:44.029 - Thread: 1 -> Path: C:\Users\Luuukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-06-06 18:51:44.058 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-06-06 18:51:44.058 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-06-06 18:51:44.058 - Thread: 1 -> Language: 0
- 2017-06-06 18:51:44.058 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-06-06 18:51:44.058 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-06-06 18:51:44.058 - Thread: 1 -> FirstTimeRun: False
- 2017-06-06 18:51:44.060 - Thread: 1 -> MyConfig.Load() - END
- 2017-06-06 18:51:44.060 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-06-06 18:51:45.055 - Thread: 1 -> AdapterInfo = {
- 2017-06-06 18:51:45.056 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2
- 2017-06-06 18:51:45.056 - Thread: 1 -> Description = dev id: 7171, mem: 6305951744, shared mem: 8552906752, Luid: 35060, rev: 161, subsys id: -2052190141, vendor id: 4318
- 2017-06-06 18:51:45.056 - Thread: 1 -> Driver version = 22.21.13.8205
- 2017-06-06 18:51:45.056 - Thread: 1 -> Driver date = 20170501000000.000000-000
- 2017-06-06 18:51:45.056 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-06-06 18:51:45.056 - Thread: 1 -> Adapter id = 0
- 2017-06-06 18:51:45.056 - Thread: 1 -> Supported = True
- 2017-06-06 18:51:45.056 - Thread: 1 -> RAM = 6305951744
- 2017-06-06 18:51:45.056 - Thread: 1 -> Priority = 2
- 2017-06-06 18:51:45.056 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-06-06 18:51:45.056 - Thread: 1 -> Output is attached = True
- 2017-06-06 18:51:45.056 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200}
- 2017-06-06 18:51:45.056 - Thread: 1 -> Display modes = {
- 2017-06-06 18:51:45.056 - Thread: 1 -> DXGIOutput id = 0
- 2017-06-06 18:51:45.056 - Thread: 1 -> 624x464@59.952Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 640x480@75Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 640x480@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 720x480@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 720x576@75Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 720x576@75Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 720x576@60.317Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 720x576@60.317Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 800x600@75Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 800x600@60.317Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1024x768@60.004Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1024x768@75.029Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1152x720@60.001Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1152x864@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1152x864@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1176x664@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1176x664@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x720@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x768@59.81Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x768@59.81Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x800@59.81Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x960@60.02Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x960@60.02Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x960@75.025Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x960@75.025Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1360x768@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1360x768@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1366x768@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1366x768@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1440x900@59.887Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1600x900@59.954Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1600x900@59.954Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1600x1200@60Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1768x992@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1768x992@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> 1920x1200@59.95Hz
- 2017-06-06 18:51:45.056 - Thread: 1 -> }
- 2017-06-06 18:51:45.056 - Thread: 1 -> }
- 2017-06-06 18:51:45.057 - Thread: 1 -> AdapterInfo = {
- 2017-06-06 18:51:45.057 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1
- 2017-06-06 18:51:45.057 - Thread: 1 -> Description = dev id: 7171, mem: 6305951744, shared mem: 8552906752, Luid: 35060, rev: 161, subsys id: -2052190141, vendor id: 4318
- 2017-06-06 18:51:45.057 - Thread: 1 -> Driver version = 22.21.13.8205
- 2017-06-06 18:51:45.057 - Thread: 1 -> Driver date = 20170501000000.000000-000
- 2017-06-06 18:51:45.057 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-06-06 18:51:45.057 - Thread: 1 -> Adapter id = 0
- 2017-06-06 18:51:45.057 - Thread: 1 -> Supported = True
- 2017-06-06 18:51:45.057 - Thread: 1 -> RAM = 6305951744
- 2017-06-06 18:51:45.057 - Thread: 1 -> Priority = 2
- 2017-06-06 18:51:45.057 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-06-06 18:51:45.057 - Thread: 1 -> Output is attached = True
- 2017-06-06 18:51:45.057 - Thread: 1 -> DesktopBounds = {X:-1920 Y:115 Width:1920 Height:1080}
- 2017-06-06 18:51:45.057 - Thread: 1 -> Display modes = {
- 2017-06-06 18:51:45.057 - Thread: 1 -> DXGIOutput id = 1
- 2017-06-06 18:51:45.057 - Thread: 1 -> 624x464@60Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 624x464@60Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 624x464@75Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 624x464@75Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 624x464@72Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 624x464@72Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 640x480@60Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 640x480@75Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 640x480@72Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 720x480@59.94Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 720x576@50Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 800x600@75Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 800x600@56.25Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 800x600@60.317Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 800x600@72.188Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1024x768@60.004Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1024x768@70.069Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1024x768@75.029Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1152x720@50Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1152x720@50Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1152x720@59.94006Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1152x720@59.94006Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1152x864@75Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x720@50Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x768@59.81Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x768@59.81Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x800@59.81Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x960@60Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1360x768@59.887Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1360x768@59.887Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1360x768@74.984Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1360x768@74.984Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1366x768@59.887Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1366x768@59.887Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1366x768@74.984Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1366x768@74.984Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1440x900@59.887Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1440x900@74.984Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1600x900@59.954Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1600x900@59.954Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1600x1200@60Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1920x1080@60Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> 1920x1080@50Hz
- 2017-06-06 18:51:45.057 - Thread: 1 -> }
- 2017-06-06 18:51:45.057 - Thread: 1 -> }
- 2017-06-06 18:51:45.072 - Thread: 1 -> Steam.IsActive: True
- 2017-06-06 18:51:45.072 - Thread: 1 -> Steam.IsOnline: True
- 2017-06-06 18:51:45.072 - Thread: 1 -> Steam.OwnsGame: True
- 2017-06-06 18:51:45.072 - Thread: 1 -> Steam.UserId: 76561198084383221
- 2017-06-06 18:51:45.072 - Thread: 1 -> Steam.UserName: lukas
- 2017-06-06 18:51:45.072 - Thread: 1 -> Steam.Branch:
- 2017-06-06 18:51:45.072 - Thread: 1 -> Build date: 2017-06-06 09:47
- 2017-06-06 18:51:45.072 - Thread: 1 -> Build version: 0.1.6366.17620
- 2017-06-06 18:51:45.105 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-06-06 18:51:45.106 - Thread: 1 -> Game dir: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2017-06-06 18:51:45.106 - Thread: 1 -> Content dir: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2017-06-06 18:51:45.106 - Thread: 1 -> Found processor count: 8
- 2017-06-06 18:51:45.106 - Thread: 1 -> Using processor count: 8
- 2017-06-06 18:51:46.223 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-06-06 18:51:46.227 - Thread: 1 -> dcef72a1bb23f90f61348afa3e2b5c2e21af4c46
- 2017-06-06 18:51:46.517 - Thread: 1 -> Loading scenarios
- 2017-06-06 18:51:46.545 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-06-06 18:51:46.545 - Thread: 1 -> Preallocate - START
- 2017-06-06 18:51:46.546 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-06-06 18:51:46.546 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-06-06 18:51:46.546 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-06-06 18:51:46.552 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-06-06 18:51:46.552 - Thread: 1 -> MyEntities - START
- 2017-06-06 18:51:46.569 - Thread: 1 -> MyEntities - END
- 2017-06-06 18:51:46.569 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-06-06 18:51:46.569 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-06-06 18:51:46.569 - Thread: 1 -> MyTransparentGeometry - START
- 2017-06-06 18:51:46.575 - Thread: 1 -> MyTransparentGeometry - END
- 2017-06-06 18:51:46.575 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-06-06 18:51:46.581 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-06-06 18:51:46.581 - Thread: 1 -> MyMath - START
- 2017-06-06 18:51:46.581 - Thread: 1 -> MyMath - END
- 2017-06-06 18:51:46.581 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-06-06 18:51:46.581 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-06-06 18:51:46.587 - Thread: 1 -> MyDefinitionManager - START
- 2017-06-06 18:51:46.587 - Thread: 1 -> MyDefinitionManager - END
- 2017-06-06 18:51:46.587 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyAIActionsParser - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyAIActionsParser - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerBase - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerBase - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-06-06 18:51:46.614 - Thread: 1 -> MyServerDebugCommands - START
- 2017-06-06 18:51:46.618 - Thread: 1 -> MyServerDebugCommands - END
- 2017-06-06 18:51:46.618 - Thread: 1 -> MyClientDebugCommands - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyClientDebugCommands - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyMultiplayerClient - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyMultiplayerClient - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyDedicatedServer - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyDedicatedServer - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyAiTargetManager - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyAiTargetManager - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyChatHistory - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyChatHistory - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MySyncDestructions - START
- 2017-06-06 18:51:46.619 - Thread: 1 -> MySyncDestructions - END
- 2017-06-06 18:51:46.619 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-06-06 18:51:46.638 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-06-06 18:51:46.638 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-06-06 18:51:46.639 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-06-06 18:51:46.639 - Thread: 1 -> MyCommandCharacter - START
- 2017-06-06 18:51:46.640 - Thread: 1 -> MyCommandCharacter - END
- 2017-06-06 18:51:46.640 - Thread: 1 -> MyCommandConsole - START
- 2017-06-06 18:51:46.641 - Thread: 1 -> MyCommandConsole - END
- 2017-06-06 18:51:46.641 - Thread: 1 -> MyCommandEntity - START
- 2017-06-06 18:51:46.642 - Thread: 1 -> MyCommandEntity - END
- 2017-06-06 18:51:46.642 - Thread: 1 -> MySyncScenario - START
- 2017-06-06 18:51:46.642 - Thread: 1 -> MySyncScenario - END
- 2017-06-06 18:51:46.642 - Thread: 1 -> MySyncEntity - START
- 2017-06-06 18:51:46.642 - Thread: 1 -> MySyncEntity - END
- 2017-06-06 18:51:46.642 - Thread: 1 -> Preallocate - END
- 2017-06-06 18:51:46.650 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-06-06 18:51:46.677 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-06-06 18:51:46.677 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-06-06 18:51:46.679 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-06-06 18:51:46.679 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6366.17620, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:51:46.679 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6366.17620, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:51:46.679 - Thread: 1 -> Assembly.Location: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-06-06 18:51:46.679 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-06-06 18:51:46.679 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-06-06 18:51:46.681 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-06-06 18:51:46.735 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2017-06-06 18:51:46.735 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2017-06-06 18:51:46.736 - Thread: 1 -> Virtualized: False
- 2017-06-06 18:51:46.737 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 2017-06-06 18:51:46.739 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,105,813,504 bytes
- 2017-06-06 18:51:46.739 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-06-06 18:51:46.739 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,146,382,336 bytes
- 2017-06-06 18:51:46.739 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,511,123,456 bytes
- 2017-06-06 18:51:46.741 - Thread: 1 -> Drive C: | Capacity: 512,104,591,360 bytes | Free space: 163,823,513,600 bytes
- 2017-06-06 18:51:46.741 - Thread: 1 -> Drive D: | Capacity: 749,600,763,904 bytes | Free space: 241,349,980,160 bytes
- 2017-06-06 18:51:46.741 - Thread: 1 -> Drive E: | Capacity: 998,444,605,440 bytes | Free space: 509,457,526,784 bytes
- 2017-06-06 18:51:46.741 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-06-06 18:51:46.741 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-06-06 18:51:46.793 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-06-06 18:51:46.855 - Thread: 1 -> Havok: Physics.Init
- 2017-06-06 18:51:46.855 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-06-06 18:51:46.859 - Thread: 1 -> HkGameName: MedievalEngineers Release
- 2017-06-06 18:51:46.873 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-06-06 18:51:46.873 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-06-06 18:51:47.026 - Thread: 1 -> Loading shadow textures definitions
- 2017-06-06 18:51:47.026 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-06-06 18:51:47.037 - Thread: 1 -> Loading sound definitions
- 2017-06-06 18:51:47.041 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-06-06 18:51:47.047 - Thread: 1 -> MyAudio.LoadData - START
- 2017-06-06 18:51:47.099 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (HyperX 7.1 Audio) - Channel #: 2
- 2017-06-06 18:51:47.152 - Thread: 1 -> MyAudio.LoadData - END
- 2017-06-06 18:51:47.156 - Thread: 1 -> MyConfig.Save() - START
- 2017-06-06 18:51:47.156 - Thread: 1 -> Path: C:\Users\Luuukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-06-06 18:51:47.180 - Thread: 1 -> MyConfig.Save() - END
- 2017-06-06 18:51:47.189 - Thread: 1 -> MyGuiManager()
- 2017-06-06 18:51:47.289 - Thread: 1 -> MyScreenManager()
- 2017-06-06 18:51:47.342 - Thread: 1 -> MyConfig.Save() - START
- 2017-06-06 18:51:47.342 - Thread: 1 -> Path: C:\Users\Luuukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-06-06 18:51:47.364 - Thread: 1 -> MyConfig.Save() - END
- 2017-06-06 18:51:47.372 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-06-06 18:51:48.883 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-06-06 18:51:50.906 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-06-06 18:52:02.524 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-06-06 18:52:02.528 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-06-06 18:52:02.528 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-06-06 18:52:02.537 - Thread: 1 -> Loading default controls
- 2017-06-06 18:52:02.713 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-06-06 18:52:03.521 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-06-06 18:52:03.525 - Thread: 1 -> Timer Frequency: 3906243
- 2017-06-06 18:52:03.525 - Thread: 1 -> Ticks per frame: 65376
- 2017-06-06 18:52:04.981 - Thread: 1 -> Analytics helper process start reported
- 2017-06-06 18:52:07.302 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
- 2017-06-06 18:52:07.307 - Thread: 14 -> Asking steam for 3 subscribed items
- 2017-06-06 18:52:07.308 - Thread: 14 -> Steam returned 3 subscribed items
- 2017-06-06 18:52:07.308 - Thread: 14 -> Querying details of file 300490594
- 2017-06-06 18:52:07.310 - Thread: 14 -> Querying details of file 337637515
- 2017-06-06 18:52:07.310 - Thread: 14 -> Querying details of file 330397602
- 2017-06-06 18:52:08.462 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-06-06 18:52:08.478 - Thread: 18 -> Loading available saves - START
- 2017-06-06 18:52:08.479 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2017-06-06 18:52:08.481 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-06-06 18:52:08.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-06-06 18:52:08.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-06-06 18:52:08.499 - Thread: 18 -> Loading available saves - END
- 2017-06-06 18:52:09.109 - Thread: 1 -> Obtained details: Id=337637515; Result=OK; ugcHandle=35229900699783267; title='Small ship sniper rifle'; tags='mod,block'
- 2017-06-06 18:52:09.110 - Thread: 1 -> Obtained details: Id=300490594; Result=OK; ugcHandle=469890611690093490; title='Triebwerke'; tags='mod,block,modpack,Other'
- 2017-06-06 18:52:09.110 - Thread: 1 -> Obtained details: Id=330397602; Result=OK; ugcHandle=540775541805380193; title='Azimuth Industries Mega Mod Pack [OLD]'; tags='mod,block,modpack'
- 2017-06-06 18:52:09.110 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
- 2017-06-06 18:52:09.114 - Thread: 14 -> Mod download time: 0.00 seconds
- 2017-06-06 18:52:16.220 - Thread: 1 -> StartNewSandbox - Start
- 2017-06-06 18:52:16.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-06-06 18:52:16.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-06-06 18:52:16.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-06-06 18:52:16.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-06-06 18:52:16.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-06-06 18:52:16.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-06-06 18:52:16.242 - Thread: 1 -> LoadSession() - End
- 2017-06-06 18:52:16.242 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-06-06 18:52:16.243 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-06-06 18:52:16.639 - Thread: 1 -> RunLoadingAction - START
- 2017-06-06 18:52:16.640 - Thread: 1 -> Loading session: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Space
- 2017-06-06 18:52:19.186 - Thread: 1 -> GC Memory: 81,930,784 B
- 2017-06-06 18:52:19.188 - Thread: 1 -> Process Memory: 858,861,568 B
- 2017-06-06 18:52:19.200 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-06-06 18:52:21.009 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:21.009 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-06-06 18:52:21.013 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-06-06 18:52:21.013 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-06-06 18:52:21.014 - Thread: 1 -> dcef72a1bb23f90f61348afa3e2b5c2e21af4c46
- 2017-06-06 18:52:21.116 - Thread: 1 -> Loading scenarios
- 2017-06-06 18:52:21.116 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-06-06 18:52:21.141 - Thread: 1 -> Loading transparent material properties
- 2017-06-06 18:52:21.142 - Thread: 1 -> Loading grid creators
- 2017-06-06 18:52:21.143 - Thread: 1 -> Loading stat definitions
- 2017-06-06 18:52:21.144 - Thread: 1 -> Loading sound categories
- 2017-06-06 18:52:21.146 - Thread: 1 -> Loading ship sound groups
- 2017-06-06 18:52:21.152 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
- 2017-06-06 18:52:21.153 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
- 2017-06-06 18:52:21.153 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
- 2017-06-06 18:52:21.153 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
- 2017-06-06 18:52:21.153 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
- 2017-06-06 18:52:21.153 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
- 2017-06-06 18:52:21.154 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-06-06 18:52:21.158 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
- 2017-06-06 18:52:21.159 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
- 2017-06-06 18:52:21.159 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
- 2017-06-06 18:52:21.159 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
- 2017-06-06 18:52:21.159 - Thread: 1 -> Loading ship sound groups
- 2017-06-06 18:52:21.159 - Thread: 1 -> Loading LCD texture categories
- 2017-06-06 18:52:21.170 - Thread: 1 -> Loading physical items
- 2017-06-06 18:52:21.175 - Thread: 1 -> Loading event definitions
- 2017-06-06 18:52:21.176 - Thread: 1 -> Loading gas property definitions
- 2017-06-06 18:52:21.176 - Thread: 1 -> Loading flare definitions
- 2017-06-06 18:52:21.178 - Thread: 1 -> Loading factions
- 2017-06-06 18:52:21.179 - Thread: 1 -> Loading environment items entries
- 2017-06-06 18:52:21.181 - Thread: 1 -> Loading component containers
- 2017-06-06 18:52:21.183 - Thread: 1 -> Loading entity components
- 2017-06-06 18:52:21.186 - Thread: 1 -> Loading emissive color definitions
- 2017-06-06 18:52:21.190 - Thread: 1 -> Loading emissive color default states
- 2017-06-06 18:52:21.191 - Thread: 1 -> Loading edges
- 2017-06-06 18:52:21.192 - Thread: 1 -> Loading drone behaviors
- 2017-06-06 18:52:21.194 - Thread: 1 -> Loading decal global definitions
- 2017-06-06 18:52:21.195 - Thread: 1 -> Loading decal definitions
- 2017-06-06 18:52:21.197 - Thread: 1 -> Loading environment items entries
- 2017-06-06 18:52:21.197 - Thread: 1 -> Loading debris
- 2017-06-06 18:52:21.198 - Thread: 1 -> Loading curve definitions
- 2017-06-06 18:52:21.201 - Thread: 1 -> Loading block positions
- 2017-06-06 18:52:21.203 - Thread: 1 -> Loading container types
- 2017-06-06 18:52:21.205 - Thread: 1 -> Loading configuration
- 2017-06-06 18:52:21.206 - Thread: 1 -> Loading components
- 2017-06-06 18:52:21.207 - Thread: 1 -> Loading character definitions
- 2017-06-06 18:52:21.217 - Thread: 1 -> Loading character definitions
- 2017-06-06 18:52:21.220 - Thread: 1 -> Loading agent definitions
- 2017-06-06 18:52:21.221 - Thread: 1 -> Loading blueprints
- 2017-06-06 18:52:21.223 - Thread: 1 -> Loading blueprint classes
- 2017-06-06 18:52:21.224 - Thread: 1 -> Loading blueprint class entries
- 2017-06-06 18:52:21.224 - Thread: 1 -> Loading category classes
- 2017-06-06 18:52:21.225 - Thread: 1 -> Loading sound definitions
- 2017-06-06 18:52:21.225 - Thread: 1 -> Loading sound definitions
- 2017-06-06 18:52:21.225 - Thread: 1 -> Loading sound definitions
- 2017-06-06 18:52:21.225 - Thread: 1 -> Loading sound definitions
- 2017-06-06 18:52:21.225 - Thread: 1 -> Loading sound definitions
- 2017-06-06 18:52:21.225 - Thread: 1 -> Loading animations
- 2017-06-06 18:52:21.227 - Thread: 1 -> Loading animations
- 2017-06-06 18:52:21.227 - Thread: 1 -> Loading ammo definitions
- 2017-06-06 18:52:21.228 - Thread: 1 -> Loading ammo magazines
- 2017-06-06 18:52:21.229 - Thread: 1 -> Loading behaviors
- 2017-06-06 18:52:21.231 - Thread: 1 -> Loading voxel material definitions
- 2017-06-06 18:52:21.233 - Thread: 1 -> Loading voxel material definitions
- 2017-06-06 18:52:21.233 - Thread: 1 -> Loading voxel map storage definitions
- 2017-06-06 18:52:21.234 - Thread: 1 -> Loading shadow textures definitions
- 2017-06-06 18:52:21.234 - Thread: 1 -> Loading resource distribution groups
- 2017-06-06 18:52:21.240 - Thread: 1 -> Loading pirate antennas
- 2017-06-06 18:52:21.241 - Thread: 1 -> Loading physical material properties
- 2017-06-06 18:52:21.244 - Thread: 1 -> Loading physical items
- 2017-06-06 18:52:21.247 - Thread: 1 -> Loading particle effect definitions
- 2017-06-06 18:52:21.322 - Thread: 1 -> Loading physical material properties
- 2017-06-06 18:52:21.327 - Thread: 1 -> Loading environment items definitions
- 2017-06-06 18:52:21.328 - Thread: 1 -> Loading environment items definitions
- 2017-06-06 18:52:21.328 - Thread: 1 -> Audio effects definitions
- 2017-06-06 18:52:21.332 - Thread: 1 -> Loading weapon definitions
- 2017-06-06 18:52:21.336 - Thread: 1 -> Loading environment item definitions
- 2017-06-06 18:52:21.340 - Thread: 1 -> Loading cube blocks
- 2017-06-06 18:52:21.437 - Thread: 1 -> Created block definitions
- 2017-06-06 18:52:21.447 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-06-06 18:52:21.448 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-06-06 18:52:21.449 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
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- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
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- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
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- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-06-06 18:52:21.450 - Thread: 1 -> Loading prefab: C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-06-06 18:52:21.451 - Thread: 1 -> Loading spawn groups
- 2017-06-06 18:52:21.455 - Thread: 1 -> Loading respawn ships
- 2017-06-06 18:52:21.457 - Thread: 1 -> List of used mods (0) - START
- 2017-06-06 18:52:21.457 - Thread: 1 -> List of used mods - END
- 2017-06-06 18:52:21.491 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-06-06 18:52:21.517 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-06-06 18:52:21.517 - Thread: 1 -> MyAudio.LoadData - START
- 2017-06-06 18:52:21.532 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (HyperX 7.1 Audio) - Channel #: 2
- 2017-06-06 18:52:21.966 - Thread: 1 -> MyAudio.LoadData - END
- 2017-06-06 18:52:22.010 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-06-06 18:52:22.015 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:22.027 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6366.17619, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:22.027 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:22.028 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:22.028 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:22.037 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6366.17620, Culture=neutral, PublicKeyToken=null
- 2017-06-06 18:52:22.125 - Thread: 35 -> External debugger: listening...
- 2017-06-06 18:52:22.126 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-06-06 18:52:22.168 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, Density = 0.25
- 2017-06-06 18:52:22.200 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-06-06 18:52:22.206 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-06-06 18:52:22.206 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-06-06 18:52:22.206 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-06-06 18:52:22.209 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-06-06 18:52:22.209 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-06-06 18:52:22.209 - Thread: 1 -> MyLights.LoadData() - START
- 2017-06-06 18:52:22.213 - Thread: 1 -> MyLights.LoadData() - END
- 2017-06-06 18:52:22.259 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-06-06 18:52:22.301 - Thread: 14 -> Loading voxel storage from file 'C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Space\BaseAsteroid.vx2'
- 2017-06-06 18:52:23.650 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547
- 2017-06-06 18:52:23.666 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-06-06 18:52:23.667 - Thread: 1 -> Name = Easy Start Space 2017-06-06 18:52
- 2017-06-06 18:52:23.667 - Thread: 1 -> Description =
- 2017-06-06 18:52:23.667 - Thread: 1 -> GameDateTime = 01/01/2081 02:03:20
- 2017-06-06 18:52:23.667 - Thread: 1 -> Password =
- 2017-06-06 18:52:23.667 - Thread: 1 -> CurrentPath = C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Space
- 2017-06-06 18:52:23.667 - Thread: 1 -> WorkshopId =
- 2017-06-06 18:52:23.667 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-06-06 18:52:23.667 - Thread: 1 -> ThumbPath = C:\Programme\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Space\thumb.jpg
- 2017-06-06 18:52:23.669 - Thread: 1 -> Settings:
- 2017-06-06 18:52:23.669 - Thread: 1 -> GameMode = Survival
- 2017-06-06 18:52:23.669 - Thread: 1 -> MaxPlayers = 4
- 2017-06-06 18:52:23.669 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-06-06 18:52:23.669 - Thread: 1 -> AutoHealing = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> WeaponsEnabled = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> ThrusterDamage = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> EnableSpectator = False
- 2017-06-06 18:52:23.669 - Thread: 1 -> EnableCopyPaste = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-06-06 18:52:23.669 - Thread: 1 -> MaxGridSize = 50000
- 2017-06-06 18:52:23.669 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-06-06 18:52:23.669 - Thread: 1 -> CargoShipsEnabled = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-06-06 18:52:23.669 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-06-06 18:52:23.669 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-06-06 18:52:23.669 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-06-06 18:52:23.669 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-06-06 18:52:23.669 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-06-06 18:52:23.669 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-06-06 18:52:23.669 - Thread: 1 -> ClientCanSave = False
- 2017-06-06 18:52:23.669 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-06-06 18:52:23.669 - Thread: 1 -> PermanentDeath = False
- 2017-06-06 18:52:23.669 - Thread: 1 -> DestructibleBlocks = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> EnableScripts = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-06-06 18:52:23.669 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-06-06 18:52:23.669 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-06-06 18:52:23.669 - Thread: 1 -> ProceduralSeed = 843101749
- 2017-06-06 18:52:23.669 - Thread: 1 -> DestructibleBlocks = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> EnableIngameScripts = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> ViewDistance = 15000
- 2017-06-06 18:52:23.669 - Thread: 1 -> Voxel destruction = True
- 2017-06-06 18:52:23.669 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-06-06 18:52:23.669 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-06-06 18:52:23.669 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-06-06 18:52:23.718 - Thread: 1 -> Session loaded
- 2017-06-06 18:52:23.720 - Thread: 1 -> Saving world - START
- 2017-06-06 18:52:23.720 - Thread: 1 -> Making world state snapshot.
- 2017-06-06 18:52:23.721 - Thread: 1 -> Before snapshot.: GC Memory: 872,631,264 B
- 2017-06-06 18:52:23.810 - Thread: 1 -> After snapshot.: GC Memory: 875,151,456 B
- 2017-06-06 18:52:23.812 - Thread: 1 -> Directory cleanup: GC Memory: 875,151,456 B
- 2017-06-06 18:52:23.812 - Thread: 1 -> Saving world - END
- 2017-06-06 18:52:23.813 - Thread: 1 -> Session snapshot save - START
- 2017-06-06 18:52:23.814 - Thread: 1 -> Checking file access for files in target dir.
- 2017-06-06 18:52:24.752 - Thread: 1 -> Session snapshot save - END
- 2017-06-06 18:52:24.752 - Thread: 1 -> RunLoadingAction - END
- 2017-06-06 18:52:24.752 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-06-06 18:52:24.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-06-06 18:52:24.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-06-06 18:52:24.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-06-06 18:52:24.770 - Thread: 1 -> Updating continues.
- 2017-06-06 18:52:24.817 - Thread: 1 -> GC Memory: 881,317,296 B
- 2017-06-06 18:52:33.087 - Thread: 13 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext.DrawIndexedInstanced(Int32 indexCountPerInstance, Int32 instanceCount, Int32 startIndexLocation, Int32 baseVertexLocation, Int32 startInstanceLocation)
- at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.DrawInstanceLodGroup(MyRenderContext RC, MyInstanceLodGroup itGroup)
- at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.ProcessRenderData(MyRenderData renderData)
- at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop(Object o)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2017-06-06 18:52:33.088 - Thread: 11 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext.DrawIndexedInstanced(Int32 indexCountPerInstance, Int32 instanceCount, Int32 startIndexLocation, Int32 baseVertexLocation, Int32 startInstanceLocation)
- at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.DrawInstanceLodGroup(MyRenderContext RC, MyInstanceLodGroup itGroup)
- at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.ProcessRenderData(MyRenderData renderData)
- at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop(Object o)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2017-06-06 18:52:33.088 - Thread: 13 -> Hiding window
- 2017-06-06 18:52:33.088 - Thread: 13 -> Hiding window done
- 2017-06-06 18:52:33.088 - Thread: 13 -> Showing message
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