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  1. Log uploaded on Friday, April 13, 2018, 12:25:00 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  6. Misc. Robots: AIRobot(0.18.0.0)
  7. Misc. Robots++: (no assemblies)
  8. Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
  9. USCM - Core: FlameWeapons(0.6.0.0)
  10. USCM - Colonial Marines Corps Faction: (no assemblies)
  11. Biomes Core: 0Harmony(1.0.9.1), RimWorldBiomesCore(1.0.6635.26577)
  12. Advanced Biomes: 0Harmony(1.0.9.0), ActiveTerrain(1.0.0.0), BiomesPlus(1.0.0.0), _harmonycheck(1.0.0.0)
  13. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  14. Haul to Stack: $HugsLibChecker(0.4.0.0), HaulToStack(1.0.0.0)
  15. Marine Corps Traits: (no assemblies)
  16. Fallout Traits: (no assemblies)
  17. Quantum Cooling: (no assemblies)
  18. Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
  19. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
  20. Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  21. No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
  22. Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
  23. Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0)
  24. Ceiling Light [B18]: (no assemblies)
  25. Storyteller hair B18: (no assemblies)
  26. Ultraweave: (no assemblies)
  27. Psychology: $HugsLibChecker(0.3.0.0), Psychology(18.3.18.0)
  28. [CP] Rimmu-Nation - Weapons (B18): RNPortalTurret(1.0.0.0)
  29. Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
  30. Expanded Prosthetics and Organ Engineering: (no assemblies)
  31. Where is my weapon?: 0Harmony(1.0.9.1), WhereIsMyWeapon(1.0.0.0)
  32. Better Pawn Control: $HugsLibChecker(0.4.0.0), BetterPawnControl(1.6.8.0)
  33. RT's Weapon Pack B18: (no assemblies)
  34. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  35. Biomes! Cavern Edition: 0Harmony(1.0.9.1), ModCheck(1.6.0.0), RimWorldBiomesCaves(1.0.6633.35193)
  36. Cryptorestore Caskets: CryptoRestore(1.0.0.0)
  37. DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.18.2.0)
  38. Synthmeat: (no assemblies)
  39. Organized Research Tab: OrganizedResearch(1.0.1.0)
  40. [CP] The British Military Kit (B18): MiniCCL(1.0.0.0)
  41. Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
  42. Roppoi hair B18: (no assemblies)
  43. Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
  44. Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  45. Mercer's Backpacks + Nano Suit: (no assemblies)
  46. [RF] Consolidated Traits [b18]: (no assemblies)
  47. VGP More Veggies: (no assemblies)
  48. [A18] Balanced Neutroamine Production: (no assemblies)
  49. [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
  50. VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
  51. gloomy_face: (no assemblies)
  52. Glitter Tech: (no assemblies)
  53. Greenworld: (no assemblies)
  54. Fast Spreading Grass: (no assemblies)
  55. Super Soil: (no assemblies)
  56. Efficient Light: (no assemblies)
  57.  
  58. Active Harmony patches:
  59. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  60. Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
  61. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  62. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  63. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  64. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  65. Building_PlantGrower.GetInspectString: post: RimWorldBiomesCore.Harmony_BiomePatches.GetInspectString_PostFix
  66. Building_SteamGeyser.SpawnSetup: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GeyserSpawnSetup_PreFix
  67. CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
  68. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  69. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  70. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  71. Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  72. Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  73. Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  74. Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  75. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  76. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  77. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  78. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  79. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  80. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  81. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  82. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  83. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  84. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  85. ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
  86. ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
  87. ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
  88. ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
  89. ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
  90. ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
  91. ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
  92. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  93. CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
  94. CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
  95. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  96. Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
  97. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  98. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  99. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  100. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  101. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  102. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  103. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  104. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  105. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  106. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  107. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  108. FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
  109. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  110. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  111. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  112. Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  113. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  114. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  115. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  116. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  117. GenPlant.CanEverPlantAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CanEverPlantAt_PostFix
  118. GenPlantReproduction.TryFindReproductionDestination: post: RimWorldBiomesCaves.Harmony_BiomePatches.TryFindReproductionDestination_PostFix
  119. GenStep_CaveHives.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateHive_PreFix
  120. GenStep_CavePlants.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateCavePlant_PreFix
  121. GenStep_Caves.Generate: PRE: RimWorldBiomesCaves.Harmony_BiomePatches.Generate_PreFix
  122. GenStep_ScatterLumpsMineable.ScatterAt: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ScatterAt_PreFix
  123. GenStep_Terrain.TerrainFrom: PRE: RimWorldBiomesCore.Harmony_BiomePatches.TerrainFrom_PreFix
  124. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  125. HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
  126. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  127. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  128. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  129. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  130. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  131. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  132. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  133. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  134. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  135. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  136. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  137. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  138. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  139. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  140. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  141. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  142. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  143. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  144. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  145. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  146. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  147. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  148. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  149. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  150. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  151. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  152. JobGiver_GetFood.TryGiveJob: post: RimWorldBiomesCore.Harmony_BiomePatches.TryGiveJob_PostFix
  153. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  154. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  155. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  156. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  157. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  158. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  159. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  160. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  161. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  162. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  163. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  164. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  165. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  166. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  167. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  168. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  169. MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
  170. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  171. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  172. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  173. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  174. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  175. Mineable.TrySpawnYield: post: RimWorldBiomesCore.Harmony_BiomePatches.TrySpawnYield_PostFix
  176. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  177. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  178. MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler
  179. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  180. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  181. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  182. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  183. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  184. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  185. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  186. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  187. Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
  188. Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix, CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  189. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  190. Pawn.SetFaction: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  191. Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
  192. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  193. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  194. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  195. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  196. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  197. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  198. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  199. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  200. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  201. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  202. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  203. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  204. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  205. PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  206. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  207. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  208. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  209. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  210. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  211. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  212. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  213. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  214. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  215. Pawn_ApparelTracker.ApparelChanged: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ApparelChanged_PreFix
  216. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  217. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  218. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  219. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  220. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  221. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  222. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  223. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  224. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  225. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  226. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  227. Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
  228. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  229. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  230. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  231. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  232. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  233. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  234. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  235. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  236. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  237. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  238. Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
  239. PlantProperties.get_IsTree: post: RimWorldBiomesCore.Harmony_BiomePatches.get_IsTree_PostFix
  240. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  241. PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix
  242. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  243. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  244. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  245. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  246. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  247. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  248. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  249. RoofCollapseUtility.WithinRangeOfRoofHolder: post: RimWorldBiomesCore.Harmony_BiomePatches.WithinRangeOfRoofHolder_PostFix
  250. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  251. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  252. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  253. SkillRecord.Interval: PRE: XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
  254. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  255. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  256. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  257. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  258. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  259. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  260. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  261. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  262. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  263. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  264. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  265. TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix
  266. TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix post: ActiveTerrain._TerrainGrid.Postfix
  267. Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
  268. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  269. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  270. ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
  271. ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  272. ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  273. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  274. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  275. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  276. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  277. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  278. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  279. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  280. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  281. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  282. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  283. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  284. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  285. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  286. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  287. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  288. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  289. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  290. TileFinder.IsValidTileForNewSettlement: PRE: RimWorldBiomesCore.Harmony_BiomePatches.IsValidTileForNewSettlement_PreFix
  291. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  292. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  293. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  294. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  295. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  296. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  297. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  298. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  299. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  300. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  301. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  302. Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  303. World.Impassable: post: RimWorldBiomesCore.Harmony_BiomePatches.Impassable_PostFix
  304. WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
  305. WorldPathGrid.CalculatedCostAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CalculatedCostAt_PostFix
  306. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  307. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  308. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.infused:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.swenzi.biomepatches:1.0.9.1, com.spdskatr.activeterrain.patches:1.0.9.0, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, chjees.shields:1.0.9.1, rimworld.xen.exp:1.0.9.1, com.tammybee.whereismyweapon:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.swenzi.cavebiomepatches:1.0.9.1, de.hatti.rimworld.mod.deadmansclothing:1.0.9.1, HugsLib.artfulRobots:1.0.9.1, HugsLib.HaulToStack:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.Therapy:1.0.9.1
  309.  
  310. Platform information: (hidden, hold Shift while publishing to include)
  311.  
  312. Log file contents:
  313. Initialize engine version: 5.6.3p1 (9c92e827232b)
  314. GfxDevice: [Renderer information redacted]
  315. Begin MonoManager ReloadAssembly
  316. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  317. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  318. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  319. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  320. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  321. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  322. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  323. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  324. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  325. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  326. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  327. RimWorld 0.18.1722 rev1198
  328.  
  329. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  330.  
  331. [R³] Initialized Harmony patches 1.3.0.170
  332.  
  333. [R³] RimWorld.BillRepeatModeDef
  334.  
  335. [R³] RimWorld.BillStoreModeDef
  336.  
  337. [R³] RimWorld.BiomeDef
  338.  
  339. [R³] RimWorld.ChemicalDef
  340.  
  341. [R³] RimWorld.DifficultyDef
  342.  
  343. [R³] RimWorld.FactionDef
  344.  
  345. [R³] RimWorld.FeatureDef
  346.  
  347. [R³] RimWorld.FleshTypeDef
  348.  
  349. [R³] RimWorld.HairDef
  350.  
  351. [R³] RimWorld.HediffGiverSetDef
  352.  
  353. [R³] RimWorld.HibernatableStateDef
  354.  
  355. [R³] RimWorld.HistoryAutoRecorderDef
  356.  
  357. [R³] RimWorld.HistoryAutoRecorderGroupDef
  358.  
  359. [R³] RimWorld.IncidentDef
  360.  
  361. [R³] RimWorld.IncidentTargetTypeDef
  362.  
  363. [R³] RimWorld.InspirationDef
  364.  
  365. [R³] RimWorld.InteractionDef
  366.  
  367. [R³] RimWorld.ItemCollectionGeneratorDef
  368.  
  369. [R³] RimWorld.JoyGiverDef
  370.  
  371. [R³] RimWorld.JoyKindDef
  372.  
  373. [R³] RimWorld.LifeStageDef
  374.  
  375. [R³] RimWorld.MainButtonDef
  376.  
  377. [R³] RimWorld.NeedDef
  378.  
  379. [R³] RimWorld.PawnColumnDef
  380.  
  381. [R³] RimWorld.PawnGroupKindDef
  382.  
  383. [R³] RimWorld.PawnRelationDef
  384.  
  385. [R³] RimWorld.PawnTableDef
  386.  
  387. [R³] RimWorld.PrisonerInteractionModeDef
  388.  
  389. [R³] RimWorld.RaidStrategyDef
  390.  
  391. [R³] RimWorld.RecordDef
  392.  
  393. [R³] RimWorld.ResearchTabDef
  394.  
  395. [R³] RimWorld.RiverDef
  396.  
  397. [R³] RimWorld.RoadDef
  398.  
  399. [R³] RimWorld.RoadPathingDef
  400.  
  401. [R³] RimWorld.RoadWorldLayerDef
  402.  
  403. [R³] RimWorld.RuleDef
  404.  
  405. [R³] RimWorld.ScenPartDef
  406.  
  407. [R³] RimWorld.ScenarioDef
  408.  
  409. [R³] RimWorld.SiteCoreDef
  410.  
  411. [R³] RimWorld.SiteDefBase
  412.  
  413. [R³] RimWorld.SitePartDef
  414.  
  415. [R³] RimWorld.SkillDef
  416.  
  417. [R³] RimWorld.StatCategoryDef
  418.  
  419. [R³] RimWorld.StatDef
  420.  
  421. [R³] RimWorld.StoryEventDef
  422.  
  423. [R³] RimWorld.StorytellerDef
  424.  
  425. [R³] RimWorld.StuffCategoryDef
  426.  
  427. [R³] RimWorld.TaleDef
  428.  
  429. [R³] RimWorld.ThoughtDef
  430.  
  431. [R³] RimWorld.TimeAssignmentDef
  432.  
  433. [R³] RimWorld.TraderKindDef
  434.  
  435. [R³] RimWorld.TrainableDef
  436.  
  437. [R³] RimWorld.TraitDef
  438.  
  439. [R³] RimWorld.TransferableSorterDef
  440.  
  441. [R³] RimWorld.ConceptDef
  442.  
  443. [R³] RimWorld.InstructionDef
  444.  
  445. [R³] RimWorld.WorldObjectDef
  446.  
  447. [R³] Verse.BodyDef
  448.  
  449. [R³] Verse.BodyPartDef
  450.  
  451. [R³] Verse.BodyPartGroupDef
  452.  
  453. [R³] Verse.BuildableDef
  454.  
  455. [R³] Verse.DamageArmorCategoryDef
  456.  
  457. [R³] Verse.DamageDef
  458.  
  459. [R³] Verse.StuffAppearanceDef
  460.  
  461. [R³] Verse.DesignationCategoryDef
  462.  
  463. [R³] Verse.DesignationDef
  464.  
  465. [R³] Verse.AI.DutyDef
  466.  
  467. [R³] Verse.EffecterDef
  468.  
  469. [R³] Verse.GameConditionDef
  470.  
  471. [R³] Verse.GenStepDef
  472.  
  473. [R³] Verse.HediffDef
  474.  
  475. [R³] Verse.Sound.ImpactSoundTypeDef
  476.  
  477. [R³] Verse.ImplementOwnerTypeDef
  478.  
  479. [R³] Verse.JobDef
  480.  
  481. [R³] Verse.KeyBindingCategoryDef
  482.  
  483. [R³] Verse.KeyBindingDef
  484.  
  485. [R³] Verse.LetterDef
  486.  
  487. [R³] Verse.ManeuverDef
  488.  
  489. [R³] Verse.MapGeneratorDef
  490.  
  491. [R³] Verse.MentalBreakDef
  492.  
  493. [R³] Verse.MentalStateDef
  494.  
  495. [R³] Verse.MessageTypeDef
  496.  
  497. [R³] Verse.PawnCapacityDef
  498.  
  499. [R³] Verse.PawnKindDef
  500.  
  501. [R³] Verse.RecipeDef
  502.  
  503. [R³] Verse.ResearchProjectDef
  504.  
  505. [R³] Verse.ReservationLayerDef
  506.  
  507. [R³] Verse.RoofDef
  508.  
  509. [R³] Verse.RoomRoleDef
  510.  
  511. [R³] Verse.RoomStatDef
  512.  
  513. [R³] Verse.RulePackDef
  514.  
  515. [R³] Verse.ScatterableDef
  516.  
  517. [R³] Verse.SongDef
  518.  
  519. [R³] Verse.SoundDef
  520.  
  521. [R³] Verse.SubcameraDef
  522.  
  523. [R³] Verse.TerrainDef
  524.  
  525. [R³] Verse.ThingCategoryDef
  526.  
  527. [R³] Verse.ThingDef
  528.  
  529. [R³] Verse.ThinkTreeDef
  530.  
  531. [R³] Verse.ToolCapacityDef
  532.  
  533. [R³] Verse.TrainableIntelligenceDef
  534.  
  535. [R³] Verse.WeatherDef
  536.  
  537. [R³] RimWorld.WorkGiverDef
  538.  
  539. [R³] Verse.WorkTypeDef
  540.  
  541. [R³] Verse.WorldGenStepDef
  542.  
  543. [R³] Verse.SpecialThingFilterDef
  544.  
  545. [R³] HugsLib.UpdateFeatureDef
  546.  
  547. [R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
  548.  
  549. [R³] AIRobot.X2_ThingDef_AIRobot
  550.  
  551. [R³] AllowTool.ReverseDesignatorDef
  552.  
  553. [R³] AllowTool.ThingDesignatorDef
  554.  
  555. [R³] RimWorld.PoseCycleDef
  556.  
  557. [R³] RimWorld.WeaponExtensionDef
  558.  
  559. [R³] RimWorld.BodyAnimDef
  560.  
  561. [R³] RimWorld.WalkCycleDef
  562.  
  563. [R³] FacialStuff.Defs.AnimationTargetDef
  564.  
  565. [R³] FacialStuff.Defs.MoustacheDef
  566.  
  567. [R³] FacialStuff.Defs.BeardDef
  568.  
  569. [R³] FacialStuff.Defs.BrowDef
  570.  
  571. [R³] FacialStuff.Defs.EyeDef
  572.  
  573. [R³] FacialStuff.Defs.MouthDef
  574.  
  575. [R³] FacialStuff.Defs.WrinkleDef
  576.  
  577. [R³] Infused.ChanceDef
  578.  
  579. [R³] Infused.Def
  580.  
  581. [R³] ActiveTerrain.SpecialTerrain
  582.  
  583. [R³] Psychology.PersonalityNodeDef
  584.  
  585. [R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
  586.  
  587. [R³] JecsTools.CaravanJobDef
  588.  
  589. [R³] JecsTools.WorldObjectRecipeDef
  590.  
  591. [R³] JecsTools.DamageDefCleave
  592.  
  593. [R³] JecsTools.ThingDef_LaserProjectile
  594.  
  595. [R³] AbilityUser.AbilityDef
  596.  
  597. [R³] AbilityUser.ProjectileDef_Ability
  598.  
  599. [R³] AbilityUser.ProjectileDef_AbilityLaser
  600.  
  601. [R³] AbilityUserAI.AbilityAIDef
  602.  
  603. [R³] AbilityUserAI.AbilityUserAIProfileDef
  604.  
  605. [R³] CompSlotLoadable.SlotLoadableDef
  606.  
  607. ZLJ's Static Quality Plus :: Initialized
  608.  
  609. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  610.  
  611. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  612.  
  613. Start injecting PSI to pawns ...
  614. PSI check: Human - PSI injected.
  615.  
  616. Colonistbar KF successfully completed 66 patches with harmony.
  617.  
  618. Facial Stuff successfully completed 80 patches with harmony.
  619.  
  620. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  621.  
  622. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  623.  
  624. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  625.  
  626. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  627.  
  628. [StackXXL] Loaded
  629.  
  630. Apparel Stuff Color detours loaded, hopefully correct
  631.  
  632. static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
  633.  
  634. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  635.  
  636. static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
  637.  
  638. static_quality_Injector: _SkillRecord _Learn injected successfully!
  639.  
  640. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  641.  
  642. static_quality_Injector: _Plant _Resting injected successfully!
  643.  
  644. static_quality_plus injected.
  645.  
  646. Setting up 2 worker threads for Enlighten.
  647. Thread -> id: 3330 -> priority: 1
  648. Thread -> id: 1900 -> priority: 1
  649. Initialize engine version: 5.6.3p1 (9c92e827232b)
  650. GfxDevice: creating device client; threaded=1
  651. Direct3D:
  652. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  653. Renderer: NVIDIA GeForce GT 730
  654. Vendor: NVIDIA
  655. VRAM: 3072 MB (via DXGI)
  656. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  657. Begin MonoManager ReloadAssembly
  658. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  659. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  660. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  661. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  662. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  663. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  664. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  665. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  666. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  667. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  668. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  669. RimWorld 0.18.1722 rev1198
  670.  
  671. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  672.  
  673. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
  674.  
  675. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
  676.  
  677. XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
  678.  
  679. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  680.  
  681. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  682.  
  683. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  684.  
  685. Start injecting PSI to pawns ...
  686. PSI check: Human - PSI injected.
  687.  
  688. Colonistbar KF successfully completed 79 patches with harmony.
  689.  
  690. Facial Stuff successfully completed 93 patches with harmony.
  691.  
  692. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  693.  
  694. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  695.  
  696. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  697.  
  698. [StackXXL] Loaded
  699.  
  700. Apparel Stuff Color detours loaded, hopefully correct
  701.  
  702. Setting up 2 worker threads for Enlighten.
  703. Thread -> id: 1f70 -> priority: 1
  704. Thread -> id: 3550 -> priority: 1
  705. Initialize engine version: 5.6.3p1 (9c92e827232b)
  706. GfxDevice: creating device client; threaded=1
  707. Direct3D:
  708. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  709. Renderer: NVIDIA GeForce GT 730
  710. Vendor: NVIDIA
  711. VRAM: 3072 MB (via DXGI)
  712. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  713. Begin MonoManager ReloadAssembly
  714. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  715. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  716. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  717. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  718. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  719. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  720. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  721. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  722. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  723. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  724. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  725. RimWorld 0.18.1722 rev1198
  726.  
  727. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  728.  
  729. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
  730.  
  731. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
  732.  
  733. XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
  734.  
  735. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  736.  
  737. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  738.  
  739. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  740.  
  741. Start injecting PSI to pawns ...
  742. PSI check: Human - PSI injected.
  743.  
  744. Colonistbar KF successfully completed 79 patches with harmony.
  745.  
  746. Facial Stuff successfully completed 93 patches with harmony.
  747.  
  748. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  749.  
  750. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  751.  
  752. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  753.  
  754. [StackXXL] Loaded
  755.  
  756. Apparel Stuff Color detours loaded, hopefully correct
  757.  
  758. Setting up 2 worker threads for Enlighten.
  759. Thread -> id: 2584 -> priority: 1
  760. Thread -> id: 2910 -> priority: 1
  761. Initialize engine version: 5.6.3p1 (9c92e827232b)
  762. GfxDevice: creating device client; threaded=1
  763. Direct3D:
  764. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  765. Renderer: NVIDIA GeForce GT 730
  766. Vendor: NVIDIA
  767. VRAM: 3072 MB (via DXGI)
  768. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  769. Begin MonoManager ReloadAssembly
  770. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  771. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  772. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  773. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  774. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  775. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  776. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  777. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  778. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  779. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  780. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  781. RimWorld 0.18.1722 rev1198
  782.  
  783. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  784.  
  785. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  786.  
  787. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  788.  
  789. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  790.  
  791. Start injecting PSI to pawns ...
  792. PSI check: Human - PSI injected.
  793.  
  794. Colonistbar KF successfully completed 79 patches with harmony.
  795.  
  796. Facial Stuff successfully completed 93 patches with harmony.
  797.  
  798. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  799.  
  800. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  801.  
  802. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  803.  
  804. [StackXXL] Loaded
  805.  
  806. Apparel Stuff Color detours loaded, hopefully correct
  807.  
  808. Setting up 2 worker threads for Enlighten.
  809. Thread -> id: 3460 -> priority: 1
  810. Thread -> id: 2250 -> priority: 1
  811. Initialize engine version: 5.6.3p1 (9c92e827232b)
  812. GfxDevice: creating device client; threaded=1
  813. Direct3D:
  814. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  815. Renderer: NVIDIA GeForce GT 730
  816. Vendor: NVIDIA
  817. VRAM: 3072 MB (via DXGI)
  818. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  819. Begin MonoManager ReloadAssembly
  820. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  821. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  822. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  823. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  824. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  825. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  826. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  827. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  828. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  829. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  830. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  831. RimWorld 0.18.1722 rev1198
  832.  
  833. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  834.  
  835. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
  836.  
  837. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
  838.  
  839. XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
  840.  
  841. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  842.  
  843. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  844.  
  845. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  846.  
  847. Start injecting PSI to pawns ...
  848. PSI check: Human - PSI injected.
  849.  
  850. Colonistbar KF successfully completed 79 patches with harmony.
  851.  
  852. Facial Stuff successfully completed 93 patches with harmony.
  853.  
  854. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  855.  
  856. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  857.  
  858. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  859.  
  860. [StackXXL] Loaded
  861.  
  862. Apparel Stuff Color detours loaded, hopefully correct
  863.  
  864. Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
  865.  
  866. Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
  867.  
  868. Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
  869.  
  870. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  871.  
  872. Unloading 284 unused Assets to reduce memory usage. Loaded Objects now: 13096.
  873. Total: 108.895554 ms (FindLiveObjects: 0.904858 ms CreateObjectMapping: 1.017758 ms MarkObjects: 106.704430 ms DeleteObjects: 0.267517 ms)
  874.  
  875. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  876.  
  877. Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 15420.
  878. Total: 89.887901 ms (FindLiveObjects: 0.745937 ms CreateObjectMapping: 1.174693 ms MarkObjects: 87.663666 ms DeleteObjects: 0.302943 ms)
  879.  
  880. Initializing new game with mods Core, 818773962, 704181221, 724602224, 747645520, 1109070805, 726855894, 759866027, 1288714774, 1338280929, 826366050, 949498803, 771883946, 1209071221, 774577413, 729908976, 761421485, 818322128, 773918229, 731287727, 832333531, 1342150438, 1274576130, 916312692, 1220823511, 1251360680, 947140943, 725956940, 1238308608, 775061248, 730899625, 932008009, 1275333892, 1314590984, 817902482, 938860383, 1230026293, 1206139060, 1076950211, 1100547661, 1279012058, 927155256, 1205466250, 1199778763, 1192504741, 903253578, 760088748, 1185265132, 1347509620, 725576127, 1268832971, 1228372243, 823626435, and 727862986
  881.  
  882. [AllowTool] Injected 6 designators
  883.  
  884. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  885.  
  886. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21561.
  887. Total: 145.924561 ms (FindLiveObjects: 1.000873 ms CreateObjectMapping: 2.178215 ms MarkObjects: 142.697464 ms DeleteObjects: 0.047345 ms)
  888.  
  889. Squirrel41816 on unwalkable cell (145, 0, 99). Teleporting to (145, 0, 98)
  890.  
  891. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  892.  
  893. Unloading 6445 unused Assets to reduce memory usage. Loaded Objects now: 19611.
  894. Total: 196.680389 ms (FindLiveObjects: 1.565044 ms CreateObjectMapping: 3.244313 ms MarkObjects: 113.839996 ms DeleteObjects: 78.030380 ms)
  895.  
  896. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  897.  
  898. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 19610.
  899. Total: 92.188286 ms (FindLiveObjects: 1.081989 ms CreateObjectMapping: 2.119613 ms MarkObjects: 88.839684 ms DeleteObjects: 0.146340 ms)
  900.  
  901. Loading game from file New Arrivals4 with mods Core, 818773962, 704181221, 724602224, 747645520, 1109070805, 726855894, 759866027, 1288714774, 1338280929, 826366050, 949498803, 771883946, 1209071221, 774577413, 729908976, 761421485, 818322128, 773918229, 731287727, 832333531, 1342150438, 1274576130, 916312692, 1220823511, 1251360680, 947140943, 725956940, 1238308608, 775061248, 730899625, 932008009, 1275333892, 1314590984, 817902482, 938860383, 1230026293, 1206139060, 1076950211, 1100547661, 1279012058, 927155256, 1205466250, 1199778763, 1192504741, 903253578, 760088748, 1185265132, 1347509620, 725576127, 1268832971, 1228372243, 823626435, and 727862986
  902.  
  903. Tried to register the same load ID twice: null, pathRelToParent=/instigator, parent=MissileTurret43365
  904.  
  905. Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/instigator, parent=MissileTurret43365
  906.  
  907. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  908.  
  909. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25751.
  910. Total: 175.258804 ms (FindLiveObjects: 1.807068 ms CreateObjectMapping: 2.964545 ms MarkObjects: 170.425598 ms DeleteObjects: 0.060919 ms)
  911.  
  912. ItemCollectionGenerator_Apparel generated 8 things:
  913. - Catskin combat shirt (soap) (normal)
  914. - MICH helmet (night) (poor)
  915. - MedKit
  916. - Elephant skin Small Backpack (good)
  917. - Orion Unfiorm pants (good)
  918. - MK7 helmet (commando) (poor)
  919. - CT body armor (Wallcroft) (good)
  920. - Thick MICH helmet (141 Breezy) (poor)
  921. Total market value: 2467.27
  922.  
  923.  
  924. ItemCollectionGenerator_Apparel generated 7 things:
  925. - RMC body armor (shoddy)
  926. - MK7 helmet (ghillie) (normal)
  927. - Glitter MedKit
  928. - Armor vest (superior)
  929. - Medicine Bag
  930. - Batskin parka (normal)
  931. - CT tactical vest (Siege) (normal)
  932. Total market value: 3315.7
  933.  
  934.  
  935. ItemCollectionGenerator_Apparel generated 10 things:
  936. - Osprey body armor (poor)
  937. - Ostrich leather jacket (good)
  938. - Lynxskin S10 gasmask (Wallcroft) (normal)
  939. - USCM generic standard pants (normal)
  940. - Cowskin USCM bodysuit (normal)
  941. - 141 body armor (shoddy)
  942. - Ultraweave SAS coveralls (CSGO) (superior)
  943. - Cowskin S10 gasmask (Nimrod) (normal)
  944. - Devilstrand tribal headdress (poor)
  945. - Ghillie suit (british army) (normal)
  946. Total market value: 24877.9
  947.  
  948.  
  949. ItemCollectionGenerator_Apparel generated 8 things:
  950. - Icy fennec foxskin RMC beret (green) (good)
  951. - Plasteel simple helmet (normal)
  952. - Swift fungal fiber tribal headdress (norm)
  953. - Synthread USCM Pilot helmet (normal)
  954. - Nano Suit (normal)
  955. - Arctic wolfskin tribalwear (normal)
  956. - Thrumbofur tribalwear (superior)
  957. - Chilling Speed Skin Suit (norm)
  958. Total market value: 10399.8
  959.  
  960.  
  961. ItemCollectionGenerator_Apparel generated 10 things:
  962. - MICH helmet (141) (normal)
  963. - Cobraskin UKSF BDU (superior)
  964. - Warm emu leather 4A1 gasmask (Smoke) (good)
  965. - Shield belt (poor)
  966. - Elkhide tribalwear (shoddy)
  967. - Yorkieskin boonie hat (price) of Stronghold (supr)
  968. - Farming boomalope leather S10 gasmask (Nimrod) of Invulnerability (norm)
  969. - USCM generic standard pants (shoddy)
  970. - Megasloth wool Spider mask (normal)
  971. - Psychic foil helmet (superior)
  972. Total market value: 2536.89
  973.  
  974.  
  975. ItemCollectionGenerator_Apparel generated 7 things:
  976. - Lynxskin UKSF BDU (poor)
  977. - RMC body armor (poor)
  978. - Orion Unfiorm pants (normal)
  979. - Bearskin SAS coveralls (CSGO) (shoddy)
  980. - Gazelle leather jacket (normal)
  981. - Snail defense (normal)
  982. - AC100 helmet (S10 gasmask) (poor)
  983. Total market value: 1863.28
  984.  
  985.  
  986. ItemCollectionGenerator_Apparel generated 9 things:
  987. - Nano Suit (normal)
  988. - Power armor of Fastwalk (supr)
  989. - MK7 helmet (safety) of Fastwalk (norm)
  990. - Orion Combat vest (poor)
  991. - 141 body armor (poor)
  992. - Squirrelskin S10 gasmask (CSGO) (poor)
  993. - Batskin USCM standard pants (shoddy)
  994. - Ultraweave tuque (good)
  995. - Muffalo leather Small Backpack (normal)
  996. Total market value: 15297.38
  997.  
  998.  
  999. ItemCollectionGenerator_Apparel generated 6 things:
  1000. - Nano Suit helmet (poor)
  1001. - USCM generic standard pants (normal)
  1002. - CT body armor (Wallcroft) (normal)
  1003. - Chinchilla fur S10 gasmask (Wallcroft) (poor)
  1004. - Freezing Speed Skin Suit of Omnipresence (good)
  1005. - Cloth Spider mask (good)
  1006. Total market value: 7512.08
  1007.  
  1008.  
  1009. ItemCollectionGenerator_Apparel generated 5 things:
  1010. - MK7 helmet (safety) (normal)
  1011. - UKSF body armor (superior)
  1012. - Camelhair tribal headdress (normal)
  1013. - UKSF body armor (normal)
  1014. - Megasloth wool 4A1 gasmask (Smoke) (good)
  1015. Total market value: 1459.24
  1016.  
  1017.  
  1018. ItemCollectionGenerator_Apparel generated 6 things:
  1019. - USCM generic standard pants (poor)
  1020. - Lynxskin tactical harness (SAS) (normal)
  1021. - Thick arctic wolfskin Small Backpack (good)
  1022. - Ultraweave war veil (normal)
  1023. - USCM generic M3 Armor (normal)
  1024. - Osprey body armor (normal)
  1025. Total market value: 5369.41
  1026.  
  1027.  
  1028. ItemCollectionGenerator_Apparel generated 8 things:
  1029. - UKSF FAST helmet (stone) (good)
  1030. - Rhinohide duster (poor)
  1031. - CT tactical vest (Siege) (normal)
  1032. - Polarbearskin RMC beret (green) (poor)
  1033. - Orion Corp defense shield (normal)
  1034. - UKSF FAST helmet (dust) (normal)
  1035. - Fibre Skin Suit (normal)
  1036. - Megasloth wool tribalwear (normal)
  1037. Total market value: 6201.98
  1038.  
  1039.  
  1040. ItemCollectionGenerator_Apparel generated 7 things:
  1041. - Turkey leather S10 gasmask (CSGO) of Worker (awfl)
  1042. - Devilstrand beetle plate helmet (normal)
  1043. - Cloth war veil (normal)
  1044. - USCM generic standard pants (normal)
  1045. - Emu leather tribalwear (shoddy)
  1046. - CT tactical vest (CSGO) (normal)
  1047. - Shield belt (poor)
  1048. Total market value: 1765.68
  1049.  
  1050.  
  1051. ItemCollectionGenerator_Apparel generated 10 things:
  1052. - Communicating Generic Marine T-Shirt (norm)
  1053. - Osprey body armor of Tundra (norm)
  1054. - Professional labrador fur jacket (norm)
  1055. - CT tactical vest (black) (good)
  1056. - Fennec foxskin 4A1 gasmask (Smoke) (poor)
  1057. - CT body armor (Price) (normal)
  1058. - Everprotecting CT tactical vest (Siege) (norm)
  1059. - MK7 helmet (commando) (good)
  1060. - Shield belt of Winter (norm)
  1061. - Ghillie suit (british army) (shoddy)
  1062. Total market value: 3779.42
  1063.  
  1064.  
  1065. ItemCollectionGenerator_Apparel generated 6 things:
  1066. - Cloth war veil (normal)
  1067. - Emu leather boonie hat (price) (poor)
  1068. - Power armor (normal)
  1069. - Power armor (poor)
  1070. - Boomrat leather parka (good)
  1071. - Influential CT body armor (Soap) (good)
  1072. Total market value: 6276.56
  1073.  
  1074.  
  1075. ItemCollectionGenerator_Apparel generated 8 things:
  1076. - Camelhair combat shirt (soap) (normal)
  1077. - CT body armor (Price) (normal)
  1078. - AC100 helmet (S10 gasmask) (normal)
  1079. - Orion Unfiorm pants (normal)
  1080. - CT body armor (Ghost) (poor)
  1081. - Husky fur British army smock (good)
  1082. - Synthread RMC beret (commando) (good)
  1083. - USCM generic standard pants (good)
  1084. Total market value: 2750.24
  1085.  
  1086.  
  1087. ItemCollectionGenerator_Apparel generated 9 things:
  1088. - Batskin SAS coveralls (Wallcroft) of Winter (norm)
  1089. - Glitter MedKit
  1090. - Armor vest (superior)
  1091. - CT body armor (Wallcroft) (normal)
  1092. - CT body armor (Wallcroft) (normal)
  1093. - MK7 helmet (dust) (good)
  1094. - Gazelle leather tactical jacket (141) (good)
  1095. - Warg fur commando sweater (price) (poor)
  1096. - Tortoise leather UKSF BDU (normal)
  1097. Total market value: 4110
  1098.  
  1099.  
  1100. ItemCollectionGenerator_Apparel generated 9 things:
  1101. - Butterflyhide T-shirt of Friendship (good)
  1102. - MK7 helmet (safety) (poor)
  1103. - Ostrich leather combat shirt (soap) (normal)
  1104. - CT tactical vest (CSGO) (normal)
  1105. - MICH helmet (141 Roach) (normal)
  1106. - Synthread beetle plate armor (normal)
  1107. - HC-1 shield (poor)
  1108. - CT body armor (Wallcroft) (poor)
  1109. - MICH helmet (S10 gasmask) (poor)
  1110. Total market value: 3759.47
  1111.  
  1112.  
  1113. ItemCollectionGenerator_Apparel generated 10 things:
  1114. - 141 body armor (normal)
  1115. - MICH helmet (Ghost) (normal)
  1116. - MK7 helmet (dust) (normal)
  1117. - MICH helmet (141 Roach) (good)
  1118. - MK7 helmet (safety) (normal)
  1119. - MK7 helmet (ghillie) (good)
  1120. - Timber wolfskin tactical jacket (ghost) (normal)
  1121. - Batskin Marine T-Shirt (good)
  1122. - Beta Poly advanced helmet (normal)
  1123. - Repair Kit
  1124. Total market value: 24119.24
  1125.  
  1126.  
  1127. ItemCollectionGenerator_Apparel generated 6 things:
  1128. - Blocking Fibre Skin Suit (exc)
  1129. - Devilstrand tuque (poor)
  1130. - Speed Skin Suit (poor)
  1131. - Osprey body armor (normal)
  1132. - Cloth tribal headdress (normal)
  1133. - Chinchilla fur tribalwear (good)
  1134. Total market value: 9093.34
  1135.  
  1136.  
  1137. Trying to put player-sells price above player-buys price for Steel45536
  1138.  
  1139. Not enough squares to get to radius 504. Max is 56.40036
  1140.  
  1141. Used only 50 / 251 points generating for Orion Installation
  1142.  
  1143. Used only 50 / 251 points generating for Orion Installation
  1144.  
  1145. Used only 50 / 251 points generating for Orion Installation
  1146.  
  1147. Inspect string for MedicalKit75278 contains empty lines.
  1148.  
  1149. START
  1150.  
  1151. Uses: x20
  1152. END
  1153.  
  1154. Not enough squares to get to radius 504. Max is 56.40036
  1155.  
  1156. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1157. (Filename: Line: 16)
  1158.  
  1159. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1160. (Filename: Line: 16)
  1161.  
  1162. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1163. (Filename: Line: 16)
  1164.  
  1165. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1166. (Filename: Line: 16)
  1167.  
  1168. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1169. (Filename: Line: 16)
  1170.  
  1171. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1172. (Filename: Line: 16)
  1173.  
  1174. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1175. (Filename: Line: 16)
  1176.  
  1177. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1178. (Filename: Line: 16)
  1179.  
  1180. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1181. (Filename: Line: 16)
  1182.  
  1183. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1184. (Filename: Line: 16)
  1185.  
  1186. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1187. (Filename: Line: 16)
  1188.  
  1189. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1190. (Filename: Line: 16)
  1191.  
  1192. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1193. (Filename: Line: 16)
  1194.  
  1195. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1196. (Filename: Line: 16)
  1197.  
  1198. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1199. (Filename: Line: 16)
  1200.  
  1201. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1202. (Filename: Line: 16)
  1203.  
  1204. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  1205. (Filename: Line: 16)
  1206.  
  1207. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1208. (Filename: Line: 16)
  1209.  
  1210. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1211. (Filename: Line: 16)
  1212.  
  1213. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1214. (Filename: Line: 16)
  1215.  
  1216. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1217. (Filename: Line: 16)
  1218.  
  1219. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1220. (Filename: Line: 16)
  1221.  
  1222. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1223. (Filename: Line: 16)
  1224.  
  1225. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1226. (Filename: Line: 16)
  1227.  
  1228. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1229. (Filename: Line: 16)
  1230.  
  1231. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1232. (Filename: Line: 16)
  1233.  
  1234. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1235. (Filename: Line: 16)
  1236.  
  1237. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1238. (Filename: Line: 16)
  1239.  
  1240. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1241. (Filename: Line: 16)
  1242.  
  1243. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1244. (Filename: Line: 16)
  1245.  
  1246. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1247. (Filename: Line: 16)
  1248.  
  1249. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1250. (Filename: Line: 16)
  1251.  
  1252. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1253. (Filename: Line: 16)
  1254.  
  1255. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1256. (Filename: Line: 16)
  1257.  
  1258. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1259. (Filename: Line: 16)
  1260.  
  1261. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1262. (Filename: Line: 16)
  1263.  
  1264. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1265. (Filename: Line: 16)
  1266.  
  1267. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1268. (Filename: Line: 16)
  1269.  
  1270. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1271. (Filename: Line: 16)
  1272.  
  1273. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1274. (Filename: Line: 16)
  1275.  
  1276. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1277. (Filename: Line: 16)
  1278.  
  1279. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1280. (Filename: Line: 16)
  1281.  
  1282. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1283. (Filename: Line: 16)
  1284.  
  1285. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1286. (Filename: Line: 16)
  1287.  
  1288. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1289. (Filename: Line: 16)
  1290.  
  1291. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1292. (Filename: Line: 16)
  1293.  
  1294. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1295. (Filename: Line: 16)
  1296.  
  1297. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1298. (Filename: Line: 16)
  1299.  
  1300. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1301. (Filename: Line: 16)
  1302.  
  1303. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1304. (Filename: Line: 16)
  1305.  
  1306. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1307. (Filename: Line: 16)
  1308.  
  1309. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1310. (Filename: Line: 16)
  1311.  
  1312. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1313. (Filename: Line: 16)
  1314.  
  1315. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1316. (Filename: Line: 16)
  1317.  
  1318. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1319. (Filename: Line: 16)
  1320.  
  1321. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1322. (Filename: Line: 16)
  1323.  
  1324. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1325. (Filename: Line: 16)
  1326.  
  1327. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1328. (Filename: Line: 16)
  1329.  
  1330. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1331. (Filename: Line: 16)
  1332.  
  1333. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1334. (Filename: Line: 16)
  1335.  
  1336. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1337. (Filename: Line: 16)
  1338.  
  1339. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1340. (Filename: Line: 16)
  1341.  
  1342. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1343. (Filename: Line: 16)
  1344.  
  1345. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1346. (Filename: Line: 16)
  1347.  
  1348. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1349. (Filename: Line: 16)
  1350.  
  1351. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1352. (Filename: Line: 16)
  1353.  
  1354. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1355. (Filename: Line: 16)
  1356.  
  1357. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1358. (Filename: Line: 16)
  1359.  
  1360. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1361. (Filename: Line: 16)
  1362.  
  1363. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1364. (Filename: Line: 16)
  1365.  
  1366. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1367. (Filename: Line: 16)
  1368.  
  1369. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1370. (Filename: Line: 16)
  1371.  
  1372. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1373. (Filename: Line: 16)
  1374.  
  1375. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1376. (Filename: Line: 16)
  1377.  
  1378. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1379. (Filename: Line: 16)
  1380.  
  1381. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1382. (Filename: Line: 16)
  1383.  
  1384. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1385. (Filename: Line: 16)
  1386.  
  1387. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1388. (Filename: Line: 16)
  1389.  
  1390. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1391. (Filename: Line: 16)
  1392.  
  1393. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1394. (Filename: Line: 16)
  1395.  
  1396. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1397. (Filename: Line: 16)
  1398.  
  1399. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1400. (Filename: Line: 16)
  1401.  
  1402. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1403. (Filename: Line: 16)
  1404.  
  1405. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1406. (Filename: Line: 16)
  1407.  
  1408. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1409. (Filename: Line: 16)
  1410.  
  1411. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1412. (Filename: Line: 16)
  1413.  
  1414. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1415. (Filename: Line: 16)
  1416.  
  1417. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1418. (Filename: Line: 16)
  1419.  
  1420. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1421. (Filename: Line: 16)
  1422.  
  1423. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1424. (Filename: Line: 16)
  1425.  
  1426. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1427. (Filename: Line: 16)
  1428.  
  1429. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1430. (Filename: Line: 16)
  1431.  
  1432. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1433. (Filename: Line: 16)
  1434.  
  1435. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1436. (Filename: Line: 16)
  1437.  
  1438. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1439. (Filename: Line: 16)
  1440.  
  1441. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1442. (Filename: Line: 16)
  1443.  
  1444. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1445. (Filename: Line: 16)
  1446.  
  1447. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1448. (Filename: Line: 16)
  1449.  
  1450. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1451. (Filename: Line: 16)
  1452.  
  1453. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1454. (Filename: Line: 16)
  1455.  
  1456. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1457. (Filename: Line: 16)
  1458.  
  1459. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1460. (Filename: Line: 16)
  1461.  
  1462. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1463. (Filename: Line: 16)
  1464.  
  1465. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1466. (Filename: Line: 16)
  1467.  
  1468. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1469. (Filename: Line: 16)
  1470.  
  1471. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1472. (Filename: Line: 16)
  1473.  
  1474. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1475. (Filename: Line: 16)
  1476.  
  1477. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1478. (Filename: Line: 16)
  1479.  
  1480. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1481. (Filename: Line: 16)
  1482.  
  1483. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1484. (Filename: Line: 16)
  1485.  
  1486. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1487. (Filename: Line: 16)
  1488.  
  1489. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1490. (Filename: Line: 16)
  1491.  
  1492. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1493. (Filename: Line: 16)
  1494.  
  1495. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1496. (Filename: Line: 16)
  1497.  
  1498. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1499. (Filename: Line: 16)
  1500.  
  1501. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1502. (Filename: Line: 16)
  1503.  
  1504. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1505. (Filename: Line: 16)
  1506.  
  1507. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1508. (Filename: Line: 16)
  1509.  
  1510. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1511. (Filename: Line: 16)
  1512.  
  1513. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1514. (Filename: Line: 16)
  1515.  
  1516. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1517. (Filename: Line: 16)
  1518.  
  1519. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1520. (Filename: Line: 16)
  1521.  
  1522. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1523. (Filename: Line: 16)
  1524.  
  1525. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1526. (Filename: Line: 16)
  1527.  
  1528. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1529. (Filename: Line: 16)
  1530.  
  1531. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1532. (Filename: Line: 16)
  1533.  
  1534. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1535. (Filename: Line: 16)
  1536.  
  1537. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1538. (Filename: Line: 16)
  1539.  
  1540. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1541. (Filename: Line: 16)
  1542.  
  1543. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1544. (Filename: Line: 16)
  1545.  
  1546. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1547. (Filename: Line: 16)
  1548.  
  1549. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1550. (Filename: Line: 16)
  1551.  
  1552. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1553. (Filename: Line: 16)
  1554.  
  1555. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1556. (Filename: Line: 16)
  1557.  
  1558. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1559. (Filename: Line: 16)
  1560.  
  1561. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1562. (Filename: Line: 16)
  1563.  
  1564. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1565. (Filename: Line: 16)
  1566.  
  1567. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1568. (Filename: Line: 16)
  1569.  
  1570. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1571. (Filename: Line: 16)
  1572.  
  1573. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1574. (Filename: Line: 16)
  1575.  
  1576. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1577. (Filename: Line: 16)
  1578.  
  1579. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1580. (Filename: Line: 16)
  1581.  
  1582. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1583. (Filename: Line: 16)
  1584.  
  1585. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1586. (Filename: Line: 16)
  1587.  
  1588. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1589. (Filename: Line: 16)
  1590.  
  1591. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1592. (Filename: Line: 16)
  1593.  
  1594. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1595. (Filename: Line: 16)
  1596.  
  1597. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1598. (Filename: Line: 16)
  1599.  
  1600. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1601. (Filename: Line: 16)
  1602.  
  1603. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1604. (Filename: Line: 16)
  1605.  
  1606. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1607. (Filename: Line: 16)
  1608.  
  1609. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1610. (Filename: Line: 16)
  1611.  
  1612. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1613. (Filename: Line: 16)
  1614.  
  1615. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1616. (Filename: Line: 16)
  1617.  
  1618. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1619. (Filename: Line: 16)
  1620.  
  1621. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1622. (Filename: Line: 16)
  1623.  
  1624. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1625. (Filename: Line: 16)
  1626.  
  1627. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1628. (Filename: Line: 16)
  1629.  
  1630. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1631. (Filename: Line: 16)
  1632.  
  1633. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1634. (Filename: Line: 16)
  1635.  
  1636. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1637. (Filename: Line: 16)
  1638.  
  1639. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1640. (Filename: Line: 16)
  1641.  
  1642. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1643. (Filename: Line: 16)
  1644.  
  1645. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1646. (Filename: Line: 16)
  1647.  
  1648. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1649. (Filename: Line: 16)
  1650.  
  1651. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1652. (Filename: Line: 16)
  1653.  
  1654. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1655. (Filename: Line: 16)
  1656.  
  1657. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1658. (Filename: Line: 16)
  1659.  
  1660. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1661. (Filename: Line: 16)
  1662.  
  1663. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1664. (Filename: Line: 16)
  1665.  
  1666. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1667. (Filename: Line: 16)
  1668.  
  1669. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1670. (Filename: Line: 16)
  1671.  
  1672. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1673. (Filename: Line: 16)
  1674.  
  1675. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1676. (Filename: Line: 16)
  1677.  
  1678. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1679. (Filename: Line: 16)
  1680.  
  1681. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1682. (Filename: Line: 16)
  1683.  
  1684. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1685. (Filename: Line: 16)
  1686.  
  1687. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1688. (Filename: Line: 16)
  1689.  
  1690. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1691. (Filename: Line: 16)
  1692.  
  1693. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1694. (Filename: Line: 16)
  1695.  
  1696. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1697. (Filename: Line: 16)
  1698.  
  1699. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1700. (Filename: Line: 16)
  1701.  
  1702. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1703. (Filename: Line: 16)
  1704.  
  1705. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1706. (Filename: Line: 16)
  1707.  
  1708. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1709. (Filename: Line: 16)
  1710.  
  1711. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1712. (Filename: Line: 16)
  1713.  
  1714. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1715. (Filename: Line: 16)
  1716.  
  1717. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1718. (Filename: Line: 16)
  1719.  
  1720. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1721. (Filename: Line: 16)
  1722.  
  1723. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1724. (Filename: Line: 16)
  1725.  
  1726. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1727. (Filename: Line: 16)
  1728.  
  1729. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1730. (Filename: Line: 16)
  1731.  
  1732. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1733. (Filename: Line: 16)
  1734.  
  1735. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1736. (Filename: Line: 16)
  1737.  
  1738. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1739. (Filename: Line: 16)
  1740.  
  1741. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1742. (Filename: Line: 16)
  1743.  
  1744. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1745. (Filename: Line: 16)
  1746.  
  1747. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1748. (Filename: Line: 16)
  1749.  
  1750. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1751. (Filename: Line: 16)
  1752.  
  1753. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1754. (Filename: Line: 16)
  1755.  
  1756. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1757. (Filename: Line: 16)
  1758.  
  1759. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1760. (Filename: Line: 16)
  1761.  
  1762. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1763. (Filename: Line: 16)
  1764.  
  1765. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1766. (Filename: Line: 16)
  1767.  
  1768. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1769. (Filename: Line: 16)
  1770.  
  1771. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1772. (Filename: Line: 16)
  1773.  
  1774. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1775. (Filename: Line: 16)
  1776.  
  1777. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1778. (Filename: Line: 16)
  1779.  
  1780. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1781. (Filename: Line: 16)
  1782.  
  1783. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1784. (Filename: Line: 16)
  1785.  
  1786. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1787. (Filename: Line: 16)
  1788.  
  1789. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1790. (Filename: Line: 16)
  1791.  
  1792. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1793. (Filename: Line: 16)
  1794.  
  1795. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1796. (Filename: Line: 16)
  1797.  
  1798. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1799. (Filename: Line: 16)
  1800.  
  1801. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1802. (Filename: Line: 16)
  1803.  
  1804. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1805. (Filename: Line: 16)
  1806.  
  1807. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1808. (Filename: Line: 16)
  1809.  
  1810. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(220) : Error executing m_FMODChannel->set3DMinMaxDistance(minDist, maxDist) (The specified channel has been reused to play another sound. )
  1811. (Filename: Line: 16)
  1812.  
  1813. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(220) : Error executing m_FMODChannel->set3DMinMaxDistance(minDist, maxDist) (The specified channel has been reused to play another sound. )
  1814. (Filename: Line: 16)
  1815.  
  1816. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(220) : Error executing m_FMODChannel->set3DMinMaxDistance(minDist, maxDist) (The specified channel has been reused to play another sound. )
  1817. (Filename: Line: 16)
  1818.  
  1819. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(220) : Error executing m_FMODChannel->set3DMinMaxDistance(minDist, maxDist) (The specified channel has been reused to play another sound. )
  1820. (Filename: Line: 16)
  1821.  
  1822. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1823. (Filename: Line: 16)
  1824.  
  1825. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1826. (Filename: Line: 16)
  1827.  
  1828. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  1829. (Filename: Line: 16)
  1830.  
  1831. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(324) : Error executing m_FMODChannel->isVirtual(isVirtual) (The specified channel has been reused to play another sound. )
  1832. (Filename: Line: 16)
  1833.  
  1834. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1835. (Filename: Line: 16)
  1836.  
  1837. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1838. (Filename: Line: 16)
  1839.  
  1840. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1841. (Filename: Line: 16)
  1842.  
  1843. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1844. (Filename: Line: 16)
  1845.  
  1846. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1847. (Filename: Line: 16)
  1848.  
  1849. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1850. (Filename: Line: 16)
  1851.  
  1852. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1853. (Filename: Line: 16)
  1854.  
  1855. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1856. (Filename: Line: 16)
  1857.  
  1858. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1859. (Filename: Line: 16)
  1860.  
  1861. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1862. (Filename: Line: 16)
  1863.  
  1864. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1865. (Filename: Line: 16)
  1866.  
  1867. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1868. (Filename: Line: 16)
  1869.  
  1870. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1871. (Filename: Line: 16)
  1872.  
  1873. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1874. (Filename: Line: 16)
  1875.  
  1876. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(258) : Error executing m_FMODChannel->setChannelGroup(group) (The specified channel has been reused to play another sound. )
  1877. (Filename: Line: 16)
  1878.  
  1879. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  1880. (Filename: Line: 16)
  1881.  
  1882. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1883. (Filename: Line: 16)
  1884.  
  1885. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1886. (Filename: Line: 16)
  1887.  
  1888. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1889. (Filename: Line: 16)
  1890.  
  1891. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1892. (Filename: Line: 16)
  1893.  
  1894. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1895. (Filename: Line: 16)
  1896.  
  1897. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1898. (Filename: Line: 16)
  1899.  
  1900. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1901. (Filename: Line: 16)
  1902.  
  1903. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1904. (Filename: Line: 16)
  1905.  
  1906. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1907. (Filename: Line: 16)
  1908.  
  1909. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1910. (Filename: Line: 16)
  1911.  
  1912. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1913. (Filename: Line: 16)
  1914.  
  1915. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1916. (Filename: Line: 16)
  1917.  
  1918. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1919. (Filename: Line: 16)
  1920.  
  1921. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1922. (Filename: Line: 16)
  1923.  
  1924. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1925. (Filename: Line: 16)
  1926.  
  1927. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1928. (Filename: Line: 16)
  1929.  
  1930. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  1931. (Filename: Line: 16)
  1932.  
  1933. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1934. (Filename: Line: 16)
  1935.  
  1936. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1937. (Filename: Line: 16)
  1938.  
  1939. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1940. (Filename: Line: 16)
  1941.  
  1942. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1943. (Filename: Line: 16)
  1944.  
  1945. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1946. (Filename: Line: 16)
  1947.  
  1948. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1949. (Filename: Line: 16)
  1950.  
  1951. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1952. (Filename: Line: 16)
  1953.  
  1954. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1955. (Filename: Line: 16)
  1956.  
  1957. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1958. (Filename: Line: 16)
  1959.  
  1960. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1961. (Filename: Line: 16)
  1962.  
  1963. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1964. (Filename: Line: 16)
  1965.  
  1966. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1967. (Filename: Line: 16)
  1968.  
  1969. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1970. (Filename: Line: 16)
  1971.  
  1972. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1973. (Filename: Line: 16)
  1974.  
  1975. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1976. (Filename: Line: 16)
  1977.  
  1978. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1979. (Filename: Line: 16)
  1980.  
  1981. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1982. (Filename: Line: 16)
  1983.  
  1984. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1985. (Filename: Line: 16)
  1986.  
  1987. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1988. (Filename: Line: 16)
  1989.  
  1990. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1991. (Filename: Line: 16)
  1992.  
  1993. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1994. (Filename: Line: 16)
  1995.  
  1996. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1997. (Filename: Line: 16)
  1998.  
  1999. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2000. (Filename: Line: 16)
  2001.  
  2002. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2003. (Filename: Line: 16)
  2004.  
  2005. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2006. (Filename: Line: 16)
  2007.  
  2008. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2009. (Filename: Line: 16)
  2010.  
  2011. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2012. (Filename: Line: 16)
  2013.  
  2014. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2015. (Filename: Line: 16)
  2016.  
  2017. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2018. (Filename: Line: 16)
  2019.  
  2020. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2021. (Filename: Line: 16)
  2022.  
  2023. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2024. (Filename: Line: 16)
  2025.  
  2026. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2027. (Filename: Line: 16)
  2028.  
  2029. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2030. (Filename: Line: 16)
  2031.  
  2032. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2033. (Filename: Line: 16)
  2034.  
  2035. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2036. (Filename: Line: 16)
  2037.  
  2038. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2039. (Filename: Line: 16)
  2040.  
  2041. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2042. (Filename: Line: 16)
  2043.  
  2044. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2045. (Filename: Line: 16)
  2046.  
  2047. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2048. (Filename: Line: 16)
  2049.  
  2050. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2051. (Filename: Line: 16)
  2052.  
  2053. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2054. (Filename: Line: 16)
  2055.  
  2056. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2057. (Filename: Line: 16)
  2058.  
  2059. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2060. (Filename: Line: 16)
  2061.  
  2062. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2063. (Filename: Line: 16)
  2064.  
  2065. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2066. (Filename: Line: 16)
  2067.  
  2068. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2069. (Filename: Line: 16)
  2070.  
  2071. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2072. (Filename: Line: 16)
  2073.  
  2074. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2075. (Filename: Line: 16)
  2076.  
  2077. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2078. (Filename: Line: 16)
  2079.  
  2080. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2081. (Filename: Line: 16)
  2082.  
  2083. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2084. (Filename: Line: 16)
  2085.  
  2086. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2087. (Filename: Line: 16)
  2088.  
  2089. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2090. (Filename: Line: 16)
  2091.  
  2092. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2093. (Filename: Line: 16)
  2094.  
  2095. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2096. (Filename: Line: 16)
  2097.  
  2098. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2099. (Filename: Line: 16)
  2100.  
  2101. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2102. (Filename: Line: 16)
  2103.  
  2104. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2105. (Filename: Line: 16)
  2106.  
  2107. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2108. (Filename: Line: 16)
  2109.  
  2110. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2111. (Filename: Line: 16)
  2112.  
  2113. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2114. (Filename: Line: 16)
  2115.  
  2116. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2117. (Filename: Line: 16)
  2118.  
  2119. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2120. (Filename: Line: 16)
  2121.  
  2122. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2123. (Filename: Line: 16)
  2124.  
  2125. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2126. (Filename: Line: 16)
  2127.  
  2128. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2129. (Filename: Line: 16)
  2130.  
  2131. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2132. (Filename: Line: 16)
  2133.  
  2134. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2135. (Filename: Line: 16)
  2136.  
  2137. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2138. (Filename: Line: 16)
  2139.  
  2140. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2141. (Filename: Line: 16)
  2142.  
  2143. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2144. (Filename: Line: 16)
  2145.  
  2146. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2147. (Filename: Line: 16)
  2148.  
  2149. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2150. (Filename: Line: 16)
  2151.  
  2152. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2153. (Filename: Line: 16)
  2154.  
  2155. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2156. (Filename: Line: 16)
  2157.  
  2158. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2159. (Filename: Line: 16)
  2160.  
  2161. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2162. (Filename: Line: 16)
  2163.  
  2164. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2165. (Filename: Line: 16)
  2166.  
  2167. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2168. (Filename: Line: 16)
  2169.  
  2170. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2171. (Filename: Line: 16)
  2172.  
  2173. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2174. (Filename: Line: 16)
  2175.  
  2176. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2177. (Filename: Line: 16)
  2178.  
  2179. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2180. (Filename: Line: 16)
  2181.  
  2182. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2183. (Filename: Line: 16)
  2184.  
  2185. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2186. (Filename: Line: 16)
  2187.  
  2188. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2189. (Filename: Line: 16)
  2190.  
  2191. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2192. (Filename: Line: 16)
  2193.  
  2194. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2195. (Filename: Line: 16)
  2196.  
  2197. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2198. (Filename: Line: 16)
  2199.  
  2200. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2201. (Filename: Line: 16)
  2202.  
  2203. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2204. (Filename: Line: 16)
  2205.  
  2206. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2207. (Filename: Line: 16)
  2208.  
  2209. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2210. (Filename: Line: 16)
  2211.  
  2212. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2213. (Filename: Line: 16)
  2214.  
  2215. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2216. (Filename: Line: 16)
  2217.  
  2218. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2219. (Filename: Line: 16)
  2220.  
  2221. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2222. (Filename: Line: 16)
  2223.  
  2224. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2225. (Filename: Line: 16)
  2226.  
  2227. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2228. (Filename: Line: 16)
  2229.  
  2230. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2231. (Filename: Line: 16)
  2232.  
  2233. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2234. (Filename: Line: 16)
  2235.  
  2236. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2237. (Filename: Line: 16)
  2238.  
  2239. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2240. (Filename: Line: 16)
  2241.  
  2242. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2243. (Filename: Line: 16)
  2244.  
  2245. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2246. (Filename: Line: 16)
  2247.  
  2248. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2249. (Filename: Line: 16)
  2250.  
  2251. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2252. (Filename: Line: 16)
  2253.  
  2254. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2255. (Filename: Line: 16)
  2256.  
  2257. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2258. (Filename: Line: 16)
  2259.  
  2260. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2261. (Filename: Line: 16)
  2262.  
  2263. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2264. (Filename: Line: 16)
  2265.  
  2266. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2267. (Filename: Line: 16)
  2268.  
  2269. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2270. (Filename: Line: 16)
  2271.  
  2272. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2273. (Filename: Line: 16)
  2274.  
  2275. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2276. (Filename: Line: 16)
  2277.  
  2278. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2279. (Filename: Line: 16)
  2280.  
  2281. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2282. (Filename: Line: 16)
  2283.  
  2284. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2285. (Filename: Line: 16)
  2286.  
  2287. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2288. (Filename: Line: 16)
  2289.  
  2290. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2291. (Filename: Line: 16)
  2292.  
  2293. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2294. (Filename: Line: 16)
  2295.  
  2296. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2297. (Filename: Line: 16)
  2298.  
  2299. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2300. (Filename: Line: 16)
  2301.  
  2302. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2303. (Filename: Line: 16)
  2304.  
  2305. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2306. (Filename: Line: 16)
  2307.  
  2308. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2309. (Filename: Line: 16)
  2310.  
  2311. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2312. (Filename: Line: 16)
  2313.  
  2314. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2315. (Filename: Line: 16)
  2316.  
  2317. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2318. (Filename: Line: 16)
  2319.  
  2320. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2321. (Filename: Line: 16)
  2322.  
  2323. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2324. (Filename: Line: 16)
  2325.  
  2326. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2327. (Filename: Line: 16)
  2328.  
  2329. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2330. (Filename: Line: 16)
  2331.  
  2332. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2333. (Filename: Line: 16)
  2334.  
  2335. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2336. (Filename: Line: 16)
  2337.  
  2338. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2339. (Filename: Line: 16)
  2340.  
  2341. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2342. (Filename: Line: 16)
  2343.  
  2344. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2345. (Filename: Line: 16)
  2346.  
  2347. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2348. (Filename: Line: 16)
  2349.  
  2350. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2351. (Filename: Line: 16)
  2352.  
  2353. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2354. (Filename: Line: 16)
  2355.  
  2356. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2357. (Filename: Line: 16)
  2358.  
  2359. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2360. (Filename: Line: 16)
  2361.  
  2362. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2363. (Filename: Line: 16)
  2364.  
  2365. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2366. (Filename: Line: 16)
  2367.  
  2368. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2369. (Filename: Line: 16)
  2370.  
  2371. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2372. (Filename: Line: 16)
  2373.  
  2374. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2375. (Filename: Line: 16)
  2376.  
  2377. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2378. (Filename: Line: 16)
  2379.  
  2380. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2381. (Filename: Line: 16)
  2382.  
  2383. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2384. (Filename: Line: 16)
  2385.  
  2386. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2387. (Filename: Line: 16)
  2388.  
  2389. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2390. (Filename: Line: 16)
  2391.  
  2392. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2393. (Filename: Line: 16)
  2394.  
  2395. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2396. (Filename: Line: 16)
  2397.  
  2398. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2399. (Filename: Line: 16)
  2400.  
  2401. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2402. (Filename: Line: 16)
  2403.  
  2404. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2405. (Filename: Line: 16)
  2406.  
  2407. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2408. (Filename: Line: 16)
  2409.  
  2410. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2411. (Filename: Line: 16)
  2412.  
  2413. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2414. (Filename: Line: 16)
  2415.  
  2416. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2417. (Filename: Line: 16)
  2418.  
  2419. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2420. (Filename: Line: 16)
  2421.  
  2422. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2423. (Filename: Line: 16)
  2424.  
  2425. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2426. (Filename: Line: 16)
  2427.  
  2428. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2429. (Filename: Line: 16)
  2430.  
  2431. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2432. (Filename: Line: 16)
  2433.  
  2434. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2435. (Filename: Line: 16)
  2436.  
  2437. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2438. (Filename: Line: 16)
  2439.  
  2440. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2441. (Filename: Line: 16)
  2442.  
  2443. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2444. (Filename: Line: 16)
  2445.  
  2446. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2447. (Filename: Line: 16)
  2448.  
  2449. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2450. (Filename: Line: 16)
  2451.  
  2452. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2453. (Filename: Line: 16)
  2454.  
  2455. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2456. (Filename: Line: 16)
  2457.  
  2458. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2459. (Filename: Line: 16)
  2460.  
  2461. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2462. (Filename: Line: 16)
  2463.  
  2464. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2465. (Filename: Line: 16)
  2466.  
  2467. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2468. (Filename: Line: 16)
  2469.  
  2470. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2471. (Filename: Line: 16)
  2472.  
  2473. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2474. (Filename: Line: 16)
  2475.  
  2476. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2477. (Filename: Line: 16)
  2478.  
  2479. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2480. (Filename: Line: 16)
  2481.  
  2482. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2483. (Filename: Line: 16)
  2484.  
  2485. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2486. (Filename: Line: 16)
  2487.  
  2488. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  2489. (Filename: Line: 16)
  2490.  
  2491. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2492. (Filename: Line: 16)
  2493.  
  2494. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  2495. (Filename: Line: 16)
  2496.  
  2497. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2498. (Filename: Line: 16)
  2499.  
  2500. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2501. (Filename: Line: 16)
  2502.  
  2503. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2504. (Filename: Line: 16)
  2505.  
  2506. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2507. (Filename: Line: 16)
  2508.  
  2509. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2510. (Filename: Line: 16)
  2511.  
  2512. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2513. (Filename: Line: 16)
  2514.  
  2515. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2516. (Filename: Line: 16)
  2517.  
  2518. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2519. (Filename: Line: 16)
  2520.  
  2521. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2522. (Filename: Line: 16)
  2523.  
  2524. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2525. (Filename: Line: 16)
  2526.  
  2527. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2528. (Filename: Line: 16)
  2529.  
  2530. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2531. (Filename: Line: 16)
  2532.  
  2533. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2534. (Filename: Line: 16)
  2535.  
  2536. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2537. (Filename: Line: 16)
  2538.  
  2539. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2540. (Filename: Line: 16)
  2541.  
  2542. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2543. (Filename: Line: 16)
  2544.  
  2545. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  2546. (Filename: Line: 16)
  2547.  
  2548. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2549. (Filename: Line: 16)
  2550.  
  2551. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2552. (Filename: Line: 16)
  2553.  
  2554. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2555. (Filename: Line: 16)
  2556.  
  2557. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2558. (Filename: Line: 16)
  2559.  
  2560. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2561. (Filename: Line: 16)
  2562.  
  2563. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2564. (Filename: Line: 16)
  2565.  
  2566. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2567. (Filename: Line: 16)
  2568.  
  2569. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2570. (Filename: Line: 16)
  2571.  
  2572. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2573. (Filename: Line: 16)
  2574.  
  2575. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2576. (Filename: Line: 16)
  2577.  
  2578. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2579. (Filename: Line: 16)
  2580.  
  2581. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2582. (Filename: Line: 16)
  2583.  
  2584. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2585. (Filename: Line: 16)
  2586.  
  2587. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2588. (Filename: Line: 16)
  2589.  
  2590. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2591. (Filename: Line: 16)
  2592.  
  2593. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2594. (Filename: Line: 16)
  2595.  
  2596. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2597. (Filename: Line: 16)
  2598.  
  2599. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2600. (Filename: Line: 16)
  2601.  
  2602. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2603. (Filename: Line: 16)
  2604.  
  2605. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2606. (Filename: Line: 16)
  2607.  
  2608. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2609. (Filename: Line: 16)
  2610.  
  2611. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2612. (Filename: Line: 16)
  2613.  
  2614. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2615. (Filename: Line: 16)
  2616.  
  2617. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2618. (Filename: Line: 16)
  2619.  
  2620. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2621. (Filename: Line: 16)
  2622.  
  2623. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2624. (Filename: Line: 16)
  2625.  
  2626. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2627. (Filename: Line: 16)
  2628.  
  2629. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2630. (Filename: Line: 16)
  2631.  
  2632. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2633. (Filename: Line: 16)
  2634.  
  2635. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2636. (Filename: Line: 16)
  2637.  
  2638. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2639. (Filename: Line: 16)
  2640.  
  2641. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2642. (Filename: Line: 16)
  2643.  
  2644. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2645. (Filename: Line: 16)
  2646.  
  2647. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2648. (Filename: Line: 16)
  2649.  
  2650. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2651. (Filename: Line: 16)
  2652.  
  2653. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2654. (Filename: Line: 16)
  2655.  
  2656. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2657. (Filename: Line: 16)
  2658.  
  2659. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2660. (Filename: Line: 16)
  2661.  
  2662. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2663. (Filename: Line: 16)
  2664.  
  2665. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2666. (Filename: Line: 16)
  2667.  
  2668. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2669. (Filename: Line: 16)
  2670.  
  2671. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2672. (Filename: Line: 16)
  2673.  
  2674. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2675. (Filename: Line: 16)
  2676.  
  2677. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2678. (Filename: Line: 16)
  2679.  
  2680. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2681. (Filename: Line: 16)
  2682.  
  2683. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2684. (Filename: Line: 16)
  2685.  
  2686. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2687. (Filename: Line: 16)
  2688.  
  2689. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2690. (Filename: Line: 16)
  2691.  
  2692. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2693. (Filename: Line: 16)
  2694.  
  2695. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2696. (Filename: Line: 16)
  2697.  
  2698. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2699. (Filename: Line: 16)
  2700.  
  2701. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2702. (Filename: Line: 16)
  2703.  
  2704. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2705. (Filename: Line: 16)
  2706.  
  2707. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2708. (Filename: Line: 16)
  2709.  
  2710. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2711. (Filename: Line: 16)
  2712.  
  2713. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2714. (Filename: Line: 16)
  2715.  
  2716. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2717. (Filename: Line: 16)
  2718.  
  2719. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2720. (Filename: Line: 16)
  2721.  
  2722. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2723. (Filename: Line: 16)
  2724.  
  2725. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2726. (Filename: Line: 16)
  2727.  
  2728. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2729. (Filename: Line: 16)
  2730.  
  2731. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2732. (Filename: Line: 16)
  2733.  
  2734. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2735. (Filename: Line: 16)
  2736.  
  2737. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2738. (Filename: Line: 16)
  2739.  
  2740. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2741. (Filename: Line: 16)
  2742.  
  2743. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2744. (Filename: Line: 16)
  2745.  
  2746. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2747. (Filename: Line: 16)
  2748.  
  2749. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2750. (Filename: Line: 16)
  2751.  
  2752. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2753. (Filename: Line: 16)
  2754.  
  2755. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2756. (Filename: Line: 16)
  2757.  
  2758. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2759. (Filename: Line: 16)
  2760.  
  2761. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2762. (Filename: Line: 16)
  2763.  
  2764. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2765. (Filename: Line: 16)
  2766.  
  2767. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2768. (Filename: Line: 16)
  2769.  
  2770. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2771. (Filename: Line: 16)
  2772.  
  2773. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2774. (Filename: Line: 16)
  2775.  
  2776. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2777. (Filename: Line: 16)
  2778.  
  2779. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2780. (Filename: Line: 16)
  2781.  
  2782. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2783. (Filename: Line: 16)
  2784.  
  2785. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2786. (Filename: Line: 16)
  2787.  
  2788. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2789. (Filename: Line: 16)
  2790.  
  2791. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2792. (Filename: Line: 16)
  2793.  
  2794. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2795. (Filename: Line: 16)
  2796.  
  2797. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2798. (Filename: Line: 16)
  2799.  
  2800. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2801. (Filename: Line: 16)
  2802.  
  2803. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2804. (Filename: Line: 16)
  2805.  
  2806. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2807. (Filename: Line: 16)
  2808.  
  2809. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2810. (Filename: Line: 16)
  2811.  
  2812. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2813. (Filename: Line: 16)
  2814.  
  2815. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2816. (Filename: Line: 16)
  2817.  
  2818. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2819. (Filename: Line: 16)
  2820.  
  2821. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2822. (Filename: Line: 16)
  2823.  
  2824. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2825. (Filename: Line: 16)
  2826.  
  2827. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2828. (Filename: Line: 16)
  2829.  
  2830. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2831. (Filename: Line: 16)
  2832.  
  2833. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2834. (Filename: Line: 16)
  2835.  
  2836. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2837. (Filename: Line: 16)
  2838.  
  2839. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2840. (Filename: Line: 16)
  2841.  
  2842. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2843. (Filename: Line: 16)
  2844.  
  2845. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2846. (Filename: Line: 16)
  2847.  
  2848. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2849. (Filename: Line: 16)
  2850.  
  2851. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2852. (Filename: Line: 16)
  2853.  
  2854. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2855. (Filename: Line: 16)
  2856.  
  2857. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2858. (Filename: Line: 16)
  2859.  
  2860. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2861. (Filename: Line: 16)
  2862.  
  2863. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2864. (Filename: Line: 16)
  2865.  
  2866. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2867. (Filename: Line: 16)
  2868.  
  2869. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2870. (Filename: Line: 16)
  2871.  
  2872. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2873. (Filename: Line: 16)
  2874.  
  2875. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2876. (Filename: Line: 16)
  2877.  
  2878. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2879. (Filename: Line: 16)
  2880.  
  2881. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2882. (Filename: Line: 16)
  2883.  
  2884. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2885. (Filename: Line: 16)
  2886.  
  2887. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2888. (Filename: Line: 16)
  2889.  
  2890. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2891. (Filename: Line: 16)
  2892.  
  2893. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2894. (Filename: Line: 16)
  2895.  
  2896. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2897. (Filename: Line: 16)
  2898.  
  2899. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2900. (Filename: Line: 16)
  2901.  
  2902. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2903. (Filename: Line: 16)
  2904.  
  2905. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2906. (Filename: Line: 16)
  2907.  
  2908. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2909. (Filename: Line: 16)
  2910.  
  2911. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2912. (Filename: Line: 16)
  2913.  
  2914. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2915. (Filename: Line: 16)
  2916.  
  2917. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2918. (Filename: Line: 16)
  2919.  
  2920. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2921. (Filename: Line: 16)
  2922.  
  2923. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2924. (Filename: Line: 16)
  2925.  
  2926. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2927. (Filename: Line: 16)
  2928.  
  2929. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2930. (Filename: Line: 16)
  2931.  
  2932. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2933. (Filename: Line: 16)
  2934.  
  2935. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2936. (Filename: Line: 16)
  2937.  
  2938. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2939. (Filename: Line: 16)
  2940.  
  2941. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2942. (Filename: Line: 16)
  2943.  
  2944. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2945. (Filename: Line: 16)
  2946.  
  2947. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2948. (Filename: Line: 16)
  2949.  
  2950. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2951. (Filename: Line: 16)
  2952.  
  2953. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2954. (Filename: Line: 16)
  2955.  
  2956. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2957. (Filename: Line: 16)
  2958.  
  2959. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2960. (Filename: Line: 16)
  2961.  
  2962. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2963. (Filename: Line: 16)
  2964.  
  2965. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  2966. (Filename: Line: 16)
  2967.  
  2968. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  2969. (Filename: Line: 16)
  2970.  
  2971. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  2972. (Filename: Line: 16)
  2973.  
  2974. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  2975. (Filename: Line: 16)
  2976.  
  2977. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  2978. (Filename: Line: 16)
  2979.  
  2980. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  2981. (Filename: Line: 16)
  2982.  
  2983. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  2984. (Filename: Line: 16)
  2985.  
  2986. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  2987. (Filename: Line: 16)
  2988.  
  2989. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  2990. (Filename: Line: 16)
  2991.  
  2992. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  2993. (Filename: Line: 16)
  2994.  
  2995. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  2996. (Filename: Line: 16)
  2997.  
  2998. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  2999. (Filename: Line: 16)
  3000.  
  3001. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3002. (Filename: Line: 16)
  3003.  
  3004. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3005. (Filename: Line: 16)
  3006.  
  3007. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3008. (Filename: Line: 16)
  3009.  
  3010. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3011. (Filename: Line: 16)
  3012.  
  3013. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3014. (Filename: Line: 16)
  3015.  
  3016. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3017. (Filename: Line: 16)
  3018.  
  3019. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3020. (Filename: Line: 16)
  3021.  
  3022. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3023. (Filename: Line: 16)
  3024.  
  3025. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3026. (Filename: Line: 16)
  3027.  
  3028. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3029. (Filename: Line: 16)
  3030.  
  3031. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3032. (Filename: Line: 16)
  3033.  
  3034. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3035. (Filename: Line: 16)
  3036.  
  3037. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3038. (Filename: Line: 16)
  3039.  
  3040. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3041. (Filename: Line: 16)
  3042.  
  3043. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3044. (Filename: Line: 16)
  3045.  
  3046. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3047. (Filename: Line: 16)
  3048.  
  3049. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3050. (Filename: Line: 16)
  3051.  
  3052. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3053. (Filename: Line: 16)
  3054.  
  3055. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3056. (Filename: Line: 16)
  3057.  
  3058. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3059. (Filename: Line: 16)
  3060.  
  3061. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  3062. (Filename: Line: 16)
  3063.  
  3064. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3065. (Filename: Line: 16)
  3066.  
  3067. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3068. (Filename: Line: 16)
  3069.  
  3070. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3071. (Filename: Line: 16)
  3072.  
  3073. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3074. (Filename: Line: 16)
  3075.  
  3076. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3077. (Filename: Line: 16)
  3078.  
  3079. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3080. (Filename: Line: 16)
  3081.  
  3082. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3083. (Filename: Line: 16)
  3084.  
  3085. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3086. (Filename: Line: 16)
  3087.  
  3088. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3089. (Filename: Line: 16)
  3090.  
  3091. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3092. (Filename: Line: 16)
  3093.  
  3094. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3095. (Filename: Line: 16)
  3096.  
  3097. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3098. (Filename: Line: 16)
  3099.  
  3100. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3101. (Filename: Line: 16)
  3102.  
  3103. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3104. (Filename: Line: 16)
  3105.  
  3106. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3107. (Filename: Line: 16)
  3108.  
  3109. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3110. (Filename: Line: 16)
  3111.  
  3112. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  3113. (Filename: Line: 16)
  3114.  
  3115. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3116. (Filename: Line: 16)
  3117.  
  3118. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3119. (Filename: Line: 16)
  3120.  
  3121. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3122. (Filename: Line: 16)
  3123.  
  3124. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3125. (Filename: Line: 16)
  3126.  
  3127. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3128. (Filename: Line: 16)
  3129.  
  3130. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3131. (Filename: Line: 16)
  3132.  
  3133. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3134. (Filename: Line: 16)
  3135.  
  3136. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3137. (Filename: Line: 16)
  3138.  
  3139. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3140. (Filename: Line: 16)
  3141.  
  3142. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3143. (Filename: Line: 16)
  3144.  
  3145. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3146. (Filename: Line: 16)
  3147.  
  3148. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3149. (Filename: Line: 16)
  3150.  
  3151. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3152. (Filename: Line: 16)
  3153.  
  3154. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3155. (Filename: Line: 16)
  3156.  
  3157. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3158. (Filename: Line: 16)
  3159.  
  3160. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3161. (Filename: Line: 16)
  3162.  
  3163. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3164. (Filename: Line: 16)
  3165.  
  3166. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3167. (Filename: Line: 16)
  3168.  
  3169. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3170. (Filename: Line: 16)
  3171.  
  3172. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3173. (Filename: Line: 16)
  3174.  
  3175. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3176. (Filename: Line: 16)
  3177.  
  3178. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3179. (Filename: Line: 16)
  3180.  
  3181. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3182. (Filename: Line: 16)
  3183.  
  3184. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3185. (Filename: Line: 16)
  3186.  
  3187. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3188. (Filename: Line: 16)
  3189.  
  3190. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3191. (Filename: Line: 16)
  3192.  
  3193. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3194. (Filename: Line: 16)
  3195.  
  3196. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3197. (Filename: Line: 16)
  3198.  
  3199. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3200. (Filename: Line: 16)
  3201.  
  3202. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3203. (Filename: Line: 16)
  3204.  
  3205. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3206. (Filename: Line: 16)
  3207.  
  3208. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3209. (Filename: Line: 16)
  3210.  
  3211. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3212. (Filename: Line: 16)
  3213.  
  3214. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3215. (Filename: Line: 16)
  3216.  
  3217. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3218. (Filename: Line: 16)
  3219.  
  3220. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3221. (Filename: Line: 16)
  3222.  
  3223. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3224. (Filename: Line: 16)
  3225.  
  3226. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3227. (Filename: Line: 16)
  3228.  
  3229. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3230. (Filename: Line: 16)
  3231.  
  3232. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3233. (Filename: Line: 16)
  3234.  
  3235. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3236. (Filename: Line: 16)
  3237.  
  3238. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3239. (Filename: Line: 16)
  3240.  
  3241. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3242. (Filename: Line: 16)
  3243.  
  3244. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3245. (Filename: Line: 16)
  3246.  
  3247. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3248. (Filename: Line: 16)
  3249.  
  3250. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3251. (Filename: Line: 16)
  3252.  
  3253. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3254. (Filename: Line: 16)
  3255.  
  3256. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3257. (Filename: Line: 16)
  3258.  
  3259. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3260. (Filename: Line: 16)
  3261.  
  3262. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3263. (Filename: Line: 16)
  3264.  
  3265. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3266. (Filename: Line: 16)
  3267.  
  3268. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3269. (Filename: Line: 16)
  3270.  
  3271. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3272. (Filename: Line: 16)
  3273.  
  3274. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3275. (Filename: Line: 16)
  3276.  
  3277. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3278. (Filename: Line: 16)
  3279.  
  3280. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3281. (Filename: Line: 16)
  3282.  
  3283. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3284. (Filename: Line: 16)
  3285.  
  3286. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3287. (Filename: Line: 16)
  3288.  
  3289. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3290. (Filename: Line: 16)
  3291.  
  3292. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3293. (Filename: Line: 16)
  3294.  
  3295. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3296. (Filename: Line: 16)
  3297.  
  3298. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3299. (Filename: Line: 16)
  3300.  
  3301. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3302. (Filename: Line: 16)
  3303.  
  3304. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3305. (Filename: Line: 16)
  3306.  
  3307. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3308. (Filename: Line: 16)
  3309.  
  3310. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3311. (Filename: Line: 16)
  3312.  
  3313. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3314. (Filename: Line: 16)
  3315.  
  3316. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3317. (Filename: Line: 16)
  3318.  
  3319. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3320. (Filename: Line: 16)
  3321.  
  3322. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3323. (Filename: Line: 16)
  3324.  
  3325. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3326. (Filename: Line: 16)
  3327.  
  3328. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3329. (Filename: Line: 16)
  3330.  
  3331. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3332. (Filename: Line: 16)
  3333.  
  3334. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3335. (Filename: Line: 16)
  3336.  
  3337. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3338. (Filename: Line: 16)
  3339.  
  3340. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3341. (Filename: Line: 16)
  3342.  
  3343. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3344. (Filename: Line: 16)
  3345.  
  3346. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3347. (Filename: Line: 16)
  3348.  
  3349. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3350. (Filename: Line: 16)
  3351.  
  3352. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3353. (Filename: Line: 16)
  3354.  
  3355. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3356. (Filename: Line: 16)
  3357.  
  3358. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3359. (Filename: Line: 16)
  3360.  
  3361. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3362. (Filename: Line: 16)
  3363.  
  3364. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3365. (Filename: Line: 16)
  3366.  
  3367. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3368. (Filename: Line: 16)
  3369.  
  3370. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3371. (Filename: Line: 16)
  3372.  
  3373. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3374. (Filename: Line: 16)
  3375.  
  3376. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3377. (Filename: Line: 16)
  3378.  
  3379. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3380. (Filename: Line: 16)
  3381.  
  3382. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3383. (Filename: Line: 16)
  3384.  
  3385. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3386. (Filename: Line: 16)
  3387.  
  3388. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3389. (Filename: Line: 16)
  3390.  
  3391. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3392. (Filename: Line: 16)
  3393.  
  3394. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3395. (Filename: Line: 16)
  3396.  
  3397. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3398. (Filename: Line: 16)
  3399.  
  3400. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3401. (Filename: Line: 16)
  3402.  
  3403. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3404. (Filename: Line: 16)
  3405.  
  3406. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3407. (Filename: Line: 16)
  3408.  
  3409. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3410. (Filename: Line: 16)
  3411.  
  3412. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3413. (Filename: Line: 16)
  3414.  
  3415. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3416. (Filename: Line: 16)
  3417.  
  3418. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  3419. (Filename: Line: 16)
  3420.  
  3421. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3422. (Filename: Line: 16)
  3423.  
  3424. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3425. (Filename: Line: 16)
  3426.  
  3427. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3428. (Filename: Line: 16)
  3429.  
  3430. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3431. (Filename: Line: 16)
  3432.  
  3433. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3434. (Filename: Line: 16)
  3435.  
  3436. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3437. (Filename: Line: 16)
  3438.  
  3439. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3440. (Filename: Line: 16)
  3441.  
  3442. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3443. (Filename: Line: 16)
  3444.  
  3445. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3446. (Filename: Line: 16)
  3447.  
  3448. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3449. (Filename: Line: 16)
  3450.  
  3451. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3452. (Filename: Line: 16)
  3453.  
  3454. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3455. (Filename: Line: 16)
  3456.  
  3457. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3458. (Filename: Line: 16)
  3459.  
  3460. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3461. (Filename: Line: 16)
  3462.  
  3463. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3464. (Filename: Line: 16)
  3465.  
  3466. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3467. (Filename: Line: 16)
  3468.  
  3469. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  3470. (Filename: Line: 16)
  3471.  
  3472. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3473. (Filename: Line: 16)
  3474.  
  3475. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3476. (Filename: Line: 16)
  3477.  
  3478. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3479. (Filename: Line: 16)
  3480.  
  3481. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3482. (Filename: Line: 16)
  3483.  
  3484. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3485. (Filename: Line: 16)
  3486.  
  3487. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3488. (Filename: Line: 16)
  3489.  
  3490. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3491. (Filename: Line: 16)
  3492.  
  3493. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3494. (Filename: Line: 16)
  3495.  
  3496. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3497. (Filename: Line: 16)
  3498.  
  3499. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3500. (Filename: Line: 16)
  3501.  
  3502. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3503. (Filename: Line: 16)
  3504.  
  3505. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3506. (Filename: Line: 16)
  3507.  
  3508. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3509. (Filename: Line: 16)
  3510.  
  3511. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3512. (Filename: Line: 16)
  3513.  
  3514. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3515. (Filename: Line: 16)
  3516.  
  3517. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3518. (Filename: Line: 16)
  3519.  
  3520. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3521. (Filename: Line: 16)
  3522.  
  3523. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3524. (Filename: Line: 16)
  3525.  
  3526. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3527. (Filename: Line: 16)
  3528.  
  3529. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3530. (Filename: Line: 16)
  3531.  
  3532. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3533. (Filename: Line: 16)
  3534.  
  3535. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3536. (Filename: Line: 16)
  3537.  
  3538. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3539. (Filename: Line: 16)
  3540.  
  3541. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3542. (Filename: Line: 16)
  3543.  
  3544. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3545. (Filename: Line: 16)
  3546.  
  3547. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3548. (Filename: Line: 16)
  3549.  
  3550. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3551. (Filename: Line: 16)
  3552.  
  3553. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3554. (Filename: Line: 16)
  3555.  
  3556. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3557. (Filename: Line: 16)
  3558.  
  3559. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3560. (Filename: Line: 16)
  3561.  
  3562. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3563. (Filename: Line: 16)
  3564.  
  3565. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  3566. (Filename: Line: 16)
  3567.  
  3568. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3569. (Filename: Line: 16)
  3570.  
  3571. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3572. (Filename: Line: 16)
  3573.  
  3574. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3575. (Filename: Line: 16)
  3576.  
  3577. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3578. (Filename: Line: 16)
  3579.  
  3580. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3581. (Filename: Line: 16)
  3582.  
  3583. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3584. (Filename: Line: 16)
  3585.  
  3586. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3587. (Filename: Line: 16)
  3588.  
  3589. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3590. (Filename: Line: 16)
  3591.  
  3592. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3593. (Filename: Line: 16)
  3594.  
  3595. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3596. (Filename: Line: 16)
  3597.  
  3598. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3599. (Filename: Line: 16)
  3600.  
  3601. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3602. (Filename: Line: 16)
  3603.  
  3604. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3605. (Filename: Line: 16)
  3606.  
  3607. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3608. (Filename: Line: 16)
  3609.  
  3610. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3611. (Filename: Line: 16)
  3612.  
  3613. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3614. (Filename: Line: 16)
  3615.  
  3616. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  3617. (Filename: Line: 16)
  3618.  
  3619. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3620. (Filename: Line: 16)
  3621.  
  3622. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3623. (Filename: Line: 16)
  3624.  
  3625. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3626. (Filename: Line: 16)
  3627.  
  3628. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3629. (Filename: Line: 16)
  3630.  
  3631. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3632. (Filename: Line: 16)
  3633.  
  3634. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3635. (Filename: Line: 16)
  3636.  
  3637. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3638. (Filename: Line: 16)
  3639.  
  3640. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3641. (Filename: Line: 16)
  3642.  
  3643. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3644. (Filename: Line: 16)
  3645.  
  3646. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3647. (Filename: Line: 16)
  3648.  
  3649. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3650. (Filename: Line: 16)
  3651.  
  3652. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3653. (Filename: Line: 16)
  3654.  
  3655. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3656. (Filename: Line: 16)
  3657.  
  3658. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3659. (Filename: Line: 16)
  3660.  
  3661. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3662. (Filename: Line: 16)
  3663.  
  3664. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3665. (Filename: Line: 16)
  3666.  
  3667. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3668. (Filename: Line: 16)
  3669.  
  3670. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3671. (Filename: Line: 16)
  3672.  
  3673. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3674. (Filename: Line: 16)
  3675.  
  3676. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3677. (Filename: Line: 16)
  3678.  
  3679. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3680. (Filename: Line: 16)
  3681.  
  3682. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3683. (Filename: Line: 16)
  3684.  
  3685. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3686. (Filename: Line: 16)
  3687.  
  3688. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3689. (Filename: Line: 16)
  3690.  
  3691. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3692. (Filename: Line: 16)
  3693.  
  3694. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3695. (Filename: Line: 16)
  3696.  
  3697. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3698. (Filename: Line: 16)
  3699.  
  3700. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3701. (Filename: Line: 16)
  3702.  
  3703. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3704. (Filename: Line: 16)
  3705.  
  3706. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3707. (Filename: Line: 16)
  3708.  
  3709. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3710. (Filename: Line: 16)
  3711.  
  3712. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3713. (Filename: Line: 16)
  3714.  
  3715. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3716. (Filename: Line: 16)
  3717.  
  3718. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3719. (Filename: Line: 16)
  3720.  
  3721. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3722. (Filename: Line: 16)
  3723.  
  3724. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3725. (Filename: Line: 16)
  3726.  
  3727. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3728. (Filename: Line: 16)
  3729.  
  3730. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3731. (Filename: Line: 16)
  3732.  
  3733. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3734. (Filename: Line: 16)
  3735.  
  3736. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3737. (Filename: Line: 16)
  3738.  
  3739. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3740. (Filename: Line: 16)
  3741.  
  3742. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3743. (Filename: Line: 16)
  3744.  
  3745. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3746. (Filename: Line: 16)
  3747.  
  3748. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3749. (Filename: Line: 16)
  3750.  
  3751. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3752. (Filename: Line: 16)
  3753.  
  3754. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3755. (Filename: Line: 16)
  3756.  
  3757. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3758. (Filename: Line: 16)
  3759.  
  3760. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3761. (Filename: Line: 16)
  3762.  
  3763. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3764. (Filename: Line: 16)
  3765.  
  3766. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3767. (Filename: Line: 16)
  3768.  
  3769. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3770. (Filename: Line: 16)
  3771.  
  3772. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3773. (Filename: Line: 16)
  3774.  
  3775. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3776. (Filename: Line: 16)
  3777.  
  3778. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3779. (Filename: Line: 16)
  3780.  
  3781. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3782. (Filename: Line: 16)
  3783.  
  3784. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3785. (Filename: Line: 16)
  3786.  
  3787. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3788. (Filename: Line: 16)
  3789.  
  3790. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3791. (Filename: Line: 16)
  3792.  
  3793. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3794. (Filename: Line: 16)
  3795.  
  3796. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3797. (Filename: Line: 16)
  3798.  
  3799. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3800. (Filename: Line: 16)
  3801.  
  3802. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3803. (Filename: Line: 16)
  3804.  
  3805. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3806. (Filename: Line: 16)
  3807.  
  3808. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3809. (Filename: Line: 16)
  3810.  
  3811. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3812. (Filename: Line: 16)
  3813.  
  3814. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3815. (Filename: Line: 16)
  3816.  
  3817. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3818. (Filename: Line: 16)
  3819.  
  3820. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3821. (Filename: Line: 16)
  3822.  
  3823. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3824. (Filename: Line: 16)
  3825.  
  3826. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3827. (Filename: Line: 16)
  3828.  
  3829. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3830. (Filename: Line: 16)
  3831.  
  3832. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3833. (Filename: Line: 16)
  3834.  
  3835. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3836. (Filename: Line: 16)
  3837.  
  3838. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3839. (Filename: Line: 16)
  3840.  
  3841. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3842. (Filename: Line: 16)
  3843.  
  3844. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3845. (Filename: Line: 16)
  3846.  
  3847. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3848. (Filename: Line: 16)
  3849.  
  3850. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3851. (Filename: Line: 16)
  3852.  
  3853. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3854. (Filename: Line: 16)
  3855.  
  3856. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3857. (Filename: Line: 16)
  3858.  
  3859. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3860. (Filename: Line: 16)
  3861.  
  3862. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3863. (Filename: Line: 16)
  3864.  
  3865. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3866. (Filename: Line: 16)
  3867.  
  3868. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3869. (Filename: Line: 16)
  3870.  
  3871. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3872. (Filename: Line: 16)
  3873.  
  3874. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3875. (Filename: Line: 16)
  3876.  
  3877. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3878. (Filename: Line: 16)
  3879.  
  3880. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3881. (Filename: Line: 16)
  3882.  
  3883. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3884. (Filename: Line: 16)
  3885.  
  3886. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3887. (Filename: Line: 16)
  3888.  
  3889. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3890. (Filename: Line: 16)
  3891.  
  3892. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3893. (Filename: Line: 16)
  3894.  
  3895. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3896. (Filename: Line: 16)
  3897.  
  3898. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3899. (Filename: Line: 16)
  3900.  
  3901. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3902. (Filename: Line: 16)
  3903.  
  3904. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3905. (Filename: Line: 16)
  3906.  
  3907. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3908. (Filename: Line: 16)
  3909.  
  3910. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3911. (Filename: Line: 16)
  3912.  
  3913. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3914. (Filename: Line: 16)
  3915.  
  3916. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3917. (Filename: Line: 16)
  3918.  
  3919. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3920. (Filename: Line: 16)
  3921.  
  3922. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3923. (Filename: Line: 16)
  3924.  
  3925. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3926. (Filename: Line: 16)
  3927.  
  3928. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3929. (Filename: Line: 16)
  3930.  
  3931. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3932. (Filename: Line: 16)
  3933.  
  3934. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3935. (Filename: Line: 16)
  3936.  
  3937. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3938. (Filename: Line: 16)
  3939.  
  3940. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3941. (Filename: Line: 16)
  3942.  
  3943. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3944. (Filename: Line: 16)
  3945.  
  3946. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3947. (Filename: Line: 16)
  3948.  
  3949. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3950. (Filename: Line: 16)
  3951.  
  3952. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3953. (Filename: Line: 16)
  3954.  
  3955. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3956. (Filename: Line: 16)
  3957.  
  3958. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  3959. (Filename: Line: 16)
  3960.  
  3961. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  3962. (Filename: Line: 16)
  3963.  
  3964. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  3965. (Filename: Line: 16)
  3966.  
  3967. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  3968. (Filename: Line: 16)
  3969.  
  3970. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  3971. (Filename: Line: 16)
  3972.  
  3973. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  3974. (Filename: Line: 16)
  3975.  
  3976. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  3977. (Filename: Line: 16)
  3978.  
  3979. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  3980. (Filename: Line: 16)
  3981.  
  3982. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  3983. (Filename: Line: 16)
  3984.  
  3985. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3986. (Filename: Line: 16)
  3987.  
  3988. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3989. (Filename: Line: 16)
  3990.  
  3991. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  3992. (Filename: Line: 16)
  3993.  
  3994. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  3995. (Filename: Line: 16)
  3996.  
  3997. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  3998. (Filename: Line: 16)
  3999.  
  4000. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4001. (Filename: Line: 16)
  4002.  
  4003. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4004. (Filename: Line: 16)
  4005.  
  4006. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4007. (Filename: Line: 16)
  4008.  
  4009. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4010. (Filename: Line: 16)
  4011.  
  4012. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4013. (Filename: Line: 16)
  4014.  
  4015. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4016. (Filename: Line: 16)
  4017.  
  4018. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4019. (Filename: Line: 16)
  4020.  
  4021. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4022. (Filename: Line: 16)
  4023.  
  4024. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4025. (Filename: Line: 16)
  4026.  
  4027. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4028. (Filename: Line: 16)
  4029.  
  4030. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4031. (Filename: Line: 16)
  4032.  
  4033. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4034. (Filename: Line: 16)
  4035.  
  4036. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4037. (Filename: Line: 16)
  4038.  
  4039. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4040. (Filename: Line: 16)
  4041.  
  4042. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4043. (Filename: Line: 16)
  4044.  
  4045. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4046. (Filename: Line: 16)
  4047.  
  4048. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  4049. (Filename: Line: 16)
  4050.  
  4051. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4052. (Filename: Line: 16)
  4053.  
  4054. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4055. (Filename: Line: 16)
  4056.  
  4057. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4058. (Filename: Line: 16)
  4059.  
  4060. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4061. (Filename: Line: 16)
  4062.  
  4063. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4064. (Filename: Line: 16)
  4065.  
  4066. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4067. (Filename: Line: 16)
  4068.  
  4069. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4070. (Filename: Line: 16)
  4071.  
  4072. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4073. (Filename: Line: 16)
  4074.  
  4075. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4076. (Filename: Line: 16)
  4077.  
  4078. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4079. (Filename: Line: 16)
  4080.  
  4081. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4082. (Filename: Line: 16)
  4083.  
  4084. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4085. (Filename: Line: 16)
  4086.  
  4087. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4088. (Filename: Line: 16)
  4089.  
  4090. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4091. (Filename: Line: 16)
  4092.  
  4093. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4094. (Filename: Line: 16)
  4095.  
  4096. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4097. (Filename: Line: 16)
  4098.  
  4099. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  4100. (Filename: Line: 16)
  4101.  
  4102. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4103. (Filename: Line: 16)
  4104.  
  4105. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4106. (Filename: Line: 16)
  4107.  
  4108. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4109. (Filename: Line: 16)
  4110.  
  4111. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4112. (Filename: Line: 16)
  4113.  
  4114. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4115. (Filename: Line: 16)
  4116.  
  4117. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4118. (Filename: Line: 16)
  4119.  
  4120. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4121. (Filename: Line: 16)
  4122.  
  4123. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4124. (Filename: Line: 16)
  4125.  
  4126. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4127. (Filename: Line: 16)
  4128.  
  4129. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4130. (Filename: Line: 16)
  4131.  
  4132. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4133. (Filename: Line: 16)
  4134.  
  4135. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4136. (Filename: Line: 16)
  4137.  
  4138. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4139. (Filename: Line: 16)
  4140.  
  4141. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4142. (Filename: Line: 16)
  4143.  
  4144. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4145. (Filename: Line: 16)
  4146.  
  4147. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4148. (Filename: Line: 16)
  4149.  
  4150. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4151. (Filename: Line: 16)
  4152.  
  4153. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4154. (Filename: Line: 16)
  4155.  
  4156. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4157. (Filename: Line: 16)
  4158.  
  4159. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4160. (Filename: Line: 16)
  4161.  
  4162. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4163. (Filename: Line: 16)
  4164.  
  4165. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4166. (Filename: Line: 16)
  4167.  
  4168. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4169. (Filename: Line: 16)
  4170.  
  4171. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4172. (Filename: Line: 16)
  4173.  
  4174. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4175. (Filename: Line: 16)
  4176.  
  4177. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4178. (Filename: Line: 16)
  4179.  
  4180. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4181. (Filename: Line: 16)
  4182.  
  4183. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4184. (Filename: Line: 16)
  4185.  
  4186. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4187. (Filename: Line: 16)
  4188.  
  4189. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4190. (Filename: Line: 16)
  4191.  
  4192. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4193. (Filename: Line: 16)
  4194.  
  4195. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4196. (Filename: Line: 16)
  4197.  
  4198. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4199. (Filename: Line: 16)
  4200.  
  4201. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4202. (Filename: Line: 16)
  4203.  
  4204. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4205. (Filename: Line: 16)
  4206.  
  4207. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4208. (Filename: Line: 16)
  4209.  
  4210. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4211. (Filename: Line: 16)
  4212.  
  4213. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4214. (Filename: Line: 16)
  4215.  
  4216. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4217. (Filename: Line: 16)
  4218.  
  4219. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4220. (Filename: Line: 16)
  4221.  
  4222. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4223. (Filename: Line: 16)
  4224.  
  4225. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4226. (Filename: Line: 16)
  4227.  
  4228. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4229. (Filename: Line: 16)
  4230.  
  4231. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4232. (Filename: Line: 16)
  4233.  
  4234. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4235. (Filename: Line: 16)
  4236.  
  4237. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4238. (Filename: Line: 16)
  4239.  
  4240. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4241. (Filename: Line: 16)
  4242.  
  4243. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4244. (Filename: Line: 16)
  4245.  
  4246. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4247. (Filename: Line: 16)
  4248.  
  4249. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4250. (Filename: Line: 16)
  4251.  
  4252. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4253. (Filename: Line: 16)
  4254.  
  4255. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4256. (Filename: Line: 16)
  4257.  
  4258. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4259. (Filename: Line: 16)
  4260.  
  4261. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4262. (Filename: Line: 16)
  4263.  
  4264. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4265. (Filename: Line: 16)
  4266.  
  4267. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4268. (Filename: Line: 16)
  4269.  
  4270. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4271. (Filename: Line: 16)
  4272.  
  4273. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4274. (Filename: Line: 16)
  4275.  
  4276. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4277. (Filename: Line: 16)
  4278.  
  4279. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4280. (Filename: Line: 16)
  4281.  
  4282. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4283. (Filename: Line: 16)
  4284.  
  4285. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4286. (Filename: Line: 16)
  4287.  
  4288. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4289. (Filename: Line: 16)
  4290.  
  4291. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4292. (Filename: Line: 16)
  4293.  
  4294. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4295. (Filename: Line: 16)
  4296.  
  4297. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4298. (Filename: Line: 16)
  4299.  
  4300. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4301. (Filename: Line: 16)
  4302.  
  4303. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4304. (Filename: Line: 16)
  4305.  
  4306. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4307. (Filename: Line: 16)
  4308.  
  4309. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4310. (Filename: Line: 16)
  4311.  
  4312. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4313. (Filename: Line: 16)
  4314.  
  4315. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4316. (Filename: Line: 16)
  4317.  
  4318. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4319. (Filename: Line: 16)
  4320.  
  4321. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4322. (Filename: Line: 16)
  4323.  
  4324. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4325. (Filename: Line: 16)
  4326.  
  4327. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4328. (Filename: Line: 16)
  4329.  
  4330. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4331. (Filename: Line: 16)
  4332.  
  4333. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4334. (Filename: Line: 16)
  4335.  
  4336. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4337. (Filename: Line: 16)
  4338.  
  4339. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4340. (Filename: Line: 16)
  4341.  
  4342. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4343. (Filename: Line: 16)
  4344.  
  4345. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4346. (Filename: Line: 16)
  4347.  
  4348. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4349. (Filename: Line: 16)
  4350.  
  4351. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4352. (Filename: Line: 16)
  4353.  
  4354. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4355. (Filename: Line: 16)
  4356.  
  4357. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4358. (Filename: Line: 16)
  4359.  
  4360. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4361. (Filename: Line: 16)
  4362.  
  4363. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  4364. (Filename: Line: 16)
  4365.  
  4366. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  4367. (Filename: Line: 16)
  4368.  
  4369. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  4370. (Filename: Line: 16)
  4371.  
  4372. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  4373. (Filename: Line: 16)
  4374.  
  4375. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  4376. (Filename: Line: 16)
  4377.  
  4378. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  4379. (Filename: Line: 16)
  4380.  
  4381. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  4382. (Filename: Line: 16)
  4383.  
  4384. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4385. (Filename: Line: 16)
  4386.  
  4387. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4388. (Filename: Line: 16)
  4389.  
  4390. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  4391. (Filename: Line: 16)
  4392.  
  4393. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  4394. (Filename: Line: 16)
  4395.  
  4396. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  4397. (Filename: Line: 16)
  4398.  
  4399. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  4400. (Filename: Line: 16)
  4401.  
  4402. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  4403. (Filename: Line: 16)
  4404.  
  4405. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  4406. (Filename: Line: 16)
  4407.  
  4408. has couch? True: Pantherskin therapy couch (normal)
  4409.  
  4410. has couch? True: Pantherskin therapy couch (normal)
  4411.  
  4412. has couch? True: Pantherskin therapy couch (normal)
  4413.  
  4414. has couch? True: Pantherskin therapy couch (normal)
  4415.  
  4416. has couch? True: Pantherskin therapy couch (normal)
  4417.  
  4418. has couch? True: Pantherskin therapy couch (normal)
  4419.  
  4420. has couch? True: Pantherskin therapy couch (normal)
  4421.  
  4422. has couch? True: Pantherskin therapy couch (normal)
  4423.  
  4424. has couch? True: Pantherskin therapy couch (normal)
  4425.  
  4426. has couch? True: Pantherskin therapy couch (normal)
  4427.  
  4428. has couch? True: Pantherskin therapy couch (normal)
  4429.  
  4430. has couch? True: Pantherskin therapy couch (normal)
  4431.  
  4432. has couch? True: Pantherskin therapy couch (normal)
  4433.  
  4434. Warning during generating pawn relations for trader: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4435.  
  4436. Warning during generating pawn relations for trader: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4437.  
  4438. Warning during generating pawn relations for trader: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4439.  
  4440. Warning during generating pawn relations for trader: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4441.  
  4442. Warning during generating pawn relations for trader: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4443.  
  4444. Warning during generating pawn relations for trader: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4445.  
  4446. Warning during generating pawn relations for trader: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4447.  
  4448. Warning during generating pawn relations for trader: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4449.  
  4450. Warning during generating pawn relations for trader: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4451.  
  4452. Warning during generating pawn relations for trader: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4453.  
  4454. Warning during generating pawn relations for trader: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4455.  
  4456. Warning during generating pawn relations for trader: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4457.  
  4458. Warning during generating pawn relations for archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4459.  
  4460. Warning during generating pawn relations for archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4461.  
  4462. Warning during generating pawn relations for archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4463.  
  4464. Warning during generating pawn relations for archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4465.  
  4466. Warning during generating pawn relations for archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4467.  
  4468. Warning during generating pawn relations for archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4469.  
  4470. Warning during generating pawn relations for archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4471.  
  4472. Warning during generating pawn relations for archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4473.  
  4474. Warning during generating pawn relations for archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4475.  
  4476. Warning during generating pawn relations for archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4477.  
  4478. Warning during generating pawn relations for archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4479.  
  4480. Warning during generating pawn relations for archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4481.  
  4482. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4483.  
  4484. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4485.  
  4486. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4487.  
  4488. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4489.  
  4490. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4491.  
  4492. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4493.  
  4494. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4495.  
  4496. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4497.  
  4498. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4499.  
  4500. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4501.  
  4502. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4503.  
  4504. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4505.  
  4506. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4507.  
  4508. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4509.  
  4510. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4511.  
  4512. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4513.  
  4514. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4515.  
  4516. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4517.  
  4518. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4519.  
  4520. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4521.  
  4522. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4523.  
  4524. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4525.  
  4526. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4527.  
  4528. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4529.  
  4530. Warning during generating pawn relations for warrior: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4531.  
  4532. Warning during generating pawn relations for warrior: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4533.  
  4534. Warning during generating pawn relations for warrior: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4535.  
  4536. Warning during generating pawn relations for warrior: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4537.  
  4538. Warning during generating pawn relations for warrior: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4539.  
  4540. Warning during generating pawn relations for warrior: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4541.  
  4542. Warning during generating pawn relations for warrior: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4543.  
  4544. Warning during generating pawn relations for warrior: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4545.  
  4546. Warning during generating pawn relations for warrior: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4547.  
  4548. Warning during generating pawn relations for warrior: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4549.  
  4550. Warning during generating pawn relations for warrior: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4551.  
  4552. Warning during generating pawn relations for warrior: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4553.  
  4554. Warning during generating pawn relations for heavy archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4555.  
  4556. Warning during generating pawn relations for heavy archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4557.  
  4558. Warning during generating pawn relations for heavy archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4559.  
  4560. Warning during generating pawn relations for heavy archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4561.  
  4562. Warning during generating pawn relations for heavy archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4563.  
  4564. Warning during generating pawn relations for heavy archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4565.  
  4566. Warning during generating pawn relations for heavy archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4567.  
  4568. Warning during generating pawn relations for heavy archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4569.  
  4570. Warning during generating pawn relations for heavy archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4571.  
  4572. Warning during generating pawn relations for heavy archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4573.  
  4574. Warning during generating pawn relations for heavy archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4575.  
  4576. Warning during generating pawn relations for heavy archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4577.  
  4578. Warning during generating pawn relations for heavy archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4579.  
  4580. Warning during generating pawn relations for heavy archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4581.  
  4582. Warning during generating pawn relations for heavy archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4583.  
  4584. Warning during generating pawn relations for heavy archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4585.  
  4586. Warning during generating pawn relations for heavy archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4587.  
  4588. Warning during generating pawn relations for heavy archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4589.  
  4590. Warning during generating pawn relations for heavy archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4591.  
  4592. Warning during generating pawn relations for heavy archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4593.  
  4594. Warning during generating pawn relations for heavy archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4595.  
  4596. Warning during generating pawn relations for heavy archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4597.  
  4598. Warning during generating pawn relations for heavy archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4599.  
  4600. Warning during generating pawn relations for heavy archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4601.  
  4602. Warning during generating pawn relations for heavy archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4603.  
  4604. Warning during generating pawn relations for heavy archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4605.  
  4606. Warning during generating pawn relations for heavy archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4607.  
  4608. Warning during generating pawn relations for heavy archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4609.  
  4610. Warning during generating pawn relations for heavy archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4611.  
  4612. Warning during generating pawn relations for heavy archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4613.  
  4614. Warning during generating pawn relations for heavy archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4615.  
  4616. Warning during generating pawn relations for heavy archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4617.  
  4618. Warning during generating pawn relations for heavy archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4619.  
  4620. Warning during generating pawn relations for heavy archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4621.  
  4622. Warning during generating pawn relations for heavy archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4623.  
  4624. Warning during generating pawn relations for heavy archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4625.  
  4626. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4627.  
  4628. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4629.  
  4630. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4631.  
  4632. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4633.  
  4634. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4635.  
  4636. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4637.  
  4638. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4639.  
  4640. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4641.  
  4642. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4643.  
  4644. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4645.  
  4646. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4647.  
  4648. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4649.  
  4650. Warning during generating pawn relations for archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4651.  
  4652. Warning during generating pawn relations for archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4653.  
  4654. Warning during generating pawn relations for archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4655.  
  4656. Warning during generating pawn relations for archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4657.  
  4658. Warning during generating pawn relations for archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4659.  
  4660. Warning during generating pawn relations for archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4661.  
  4662. Warning during generating pawn relations for archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4663.  
  4664. Warning during generating pawn relations for archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4665.  
  4666. Warning during generating pawn relations for archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4667.  
  4668. Warning during generating pawn relations for archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4669.  
  4670. Warning during generating pawn relations for archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4671.  
  4672. Warning during generating pawn relations for archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4673.  
  4674. Warning during generating pawn relations for archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4675.  
  4676. Warning during generating pawn relations for archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4677.  
  4678. Warning during generating pawn relations for archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4679.  
  4680. Warning during generating pawn relations for archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4681.  
  4682. Warning during generating pawn relations for archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4683.  
  4684. Warning during generating pawn relations for archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4685.  
  4686. Warning during generating pawn relations for archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4687.  
  4688. Warning during generating pawn relations for archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4689.  
  4690. Warning during generating pawn relations for archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4691.  
  4692. Warning during generating pawn relations for archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4693.  
  4694. Warning during generating pawn relations for archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4695.  
  4696. Warning during generating pawn relations for archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4697.  
  4698. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4699.  
  4700. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4701.  
  4702. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4703.  
  4704. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4705.  
  4706. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4707.  
  4708. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4709.  
  4710. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4711.  
  4712. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4713.  
  4714. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4715.  
  4716. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4717.  
  4718. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4719.  
  4720. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4721.  
  4722. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4723.  
  4724. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4725.  
  4726. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4727.  
  4728. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4729.  
  4730. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4731.  
  4732. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4733.  
  4734. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4735.  
  4736. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4737.  
  4738. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4739.  
  4740. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4741.  
  4742. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4743.  
  4744. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4745.  
  4746. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4747.  
  4748. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4749.  
  4750. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4751.  
  4752. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4753.  
  4754. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4755.  
  4756. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4757.  
  4758. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4759.  
  4760. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4761.  
  4762. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4763.  
  4764. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4765.  
  4766. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4767.  
  4768. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4769.  
  4770. Warning during generating pawn relations for heavy archer: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4771.  
  4772. Warning during generating pawn relations for heavy archer: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4773.  
  4774. Warning during generating pawn relations for heavy archer: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4775.  
  4776. Warning during generating pawn relations for heavy archer: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4777.  
  4778. Warning during generating pawn relations for heavy archer: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4779.  
  4780. Warning during generating pawn relations for heavy archer: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4781.  
  4782. Warning during generating pawn relations for heavy archer: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4783.  
  4784. Warning during generating pawn relations for heavy archer: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4785.  
  4786. Warning during generating pawn relations for heavy archer: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4787.  
  4788. Warning during generating pawn relations for heavy archer: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4789.  
  4790. Warning during generating pawn relations for heavy archer: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4791.  
  4792. Warning during generating pawn relations for heavy archer: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4793.  
  4794. Warning during generating pawn relations for hunter: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4795.  
  4796. Warning during generating pawn relations for hunter: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4797.  
  4798. Warning during generating pawn relations for hunter: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4799.  
  4800. Warning during generating pawn relations for hunter: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4801.  
  4802. Warning during generating pawn relations for hunter: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4803.  
  4804. Warning during generating pawn relations for hunter: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4805.  
  4806. Warning during generating pawn relations for hunter: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4807.  
  4808. Warning during generating pawn relations for hunter: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4809.  
  4810. Warning during generating pawn relations for hunter: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4811.  
  4812. Warning during generating pawn relations for hunter: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4813.  
  4814. Warning during generating pawn relations for hunter: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4815.  
  4816. Warning during generating pawn relations for hunter: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  4817.  
  4818. has couch? True: Pantherskin therapy couch (normal)
  4819.  
  4820. has couch? True: Pantherskin therapy couch (normal)
  4821.  
  4822. ItemCollectionGenerator_Apparel generated 7 things:
  4823. - Medicine Bag
  4824. - Speed Skin Suit (normal)
  4825. - Cowskin USCM standard pants (awful)
  4826. - Psychic foil helmet (poor)
  4827. - Orion Corp defense shield of Knowledge (poor)
  4828. - Monkeyhide combat shirt (soap) (shoddy)
  4829. - Monkeyhide 4A1 gasmask (Smoke) (normal)
  4830. Total market value: 5238.28
  4831.  
  4832.  
  4833. ItemCollectionGenerator_Apparel generated 5 things:
  4834. - Chilling megasloth wool bat mask (exc)
  4835. - Ghillie suit (british army) (normal)
  4836. - MK7 helmet (poor)
  4837. - MedKit
  4838. - Shield belt (normal)
  4839. Total market value: 1824.76
  4840.  
  4841.  
  4842. ItemCollectionGenerator_Apparel generated 5 things:
  4843. - Speed Skin Suit (poor)
  4844. - Cougarskin M10 ballistic helmet (good)
  4845. - MICH helmet (S10 gasmask) (poor)
  4846. - Cowskin commando sweater (price) (poor)
  4847. - Orion Unfiorm pants (good)
  4848. Total market value: 3994.16
  4849.  
  4850.  
  4851. ItemCollectionGenerator_Apparel generated 5 things:
  4852. - Thick power armor helmet (norm)
  4853. - USCM generic M3 Armor (good)
  4854. - Timber wolfskin 4A1 gasmask (Smoke) (good)
  4855. - Catskin S10 gasmask (Nimrod) (normal)
  4856. - Steel simple helmet (poor)
  4857. Total market value: 3657.32
  4858.  
  4859.  
  4860. ItemCollectionGenerator_Apparel generated 10 things:
  4861. - Fennec foxskin Marine T-Shirt of Mind (poor)
  4862. - Deerhide button-down shirt (normal)
  4863. - Iguana skin SAS coveralls (Wallcroft) (normal)
  4864. - Nano Suit helmet (poor)
  4865. - Shield belt (normal)
  4866. - Rat leather British army smock (normal)
  4867. - Ancient Generic M10 ballistic helmet (norm)
  4868. - Communicating power armor (good)
  4869. - HC-1 shield (normal)
  4870. - Golden advanced helmet of Worker (norm)
  4871. Total market value: 17388.34
  4872.  
  4873.  
  4874. ItemCollectionGenerator_Apparel generated 6 things:
  4875. - Nano Suit (normal)
  4876. - UKSF body armor (superior)
  4877. - CT body armor (Price) (normal)
  4878. - Smokepop belt (shoddy)
  4879. - Boomalope leather jacket (normal)
  4880. - Cassowary leather tribalwear (poor)
  4881. Total market value: 6509.56
  4882.  
  4883.  
  4884. ItemCollectionGenerator_Apparel generated 10 things:
  4885. - Devilstrand tuque (normal)
  4886. - Turkey leather balaclava (ghost) (normal)
  4887. - Butterflyhide USCM M3 Armor (normal)
  4888. - Goathide Small Backpack (superior)
  4889. - Fibre Skin Suit of Knowledge (norm)
  4890. - Boomrat leather balaclava (ghost) of Mind (supr)
  4891. - Slug leather boonie hat (3-tone desert) (good)
  4892. - Arctic foxskin boonie hat (3-tone desert) (normal)
  4893. - Lightwalk Nano Suit (norm)
  4894. - Icy Fibre Skin Suit (good)
  4895. Total market value: 17098.81
  4896.  
  4897.  
  4898. ItemCollectionGenerator_Apparel generated 8 things:
  4899. - Smokepop belt (shoddy)
  4900. - Megasloth wool button-down shirt (normal)
  4901. - Elkhide balaclava (ghost) (normal)
  4902. - Smokepop belt (normal)
  4903. - Dromedary leather pants (awful)
  4904. - Camelhair bat mask (poor)
  4905. - Chinchilla fur S10 gasmask (CSGO) (poor)
  4906. - CT tactical vest (black) (normal)
  4907. Total market value: 1479.66
  4908.  
  4909.  
  4910. ItemCollectionGenerator_Apparel generated 5 things:
  4911. - Orion Uniform Shirt (normal)
  4912. - Ancient devilstrand beetle plate helmet (norm)
  4913. - Breezing Generic USCM Standard pilot helmet (poor)
  4914. - Ghillie suit (british army) (normal)
  4915. - Generic M10 ballistic helmet of Discovery (good)
  4916. Total market value: 1911.2
  4917.  
  4918.  
  4919. ItemCollectionGenerator_Apparel generated 9 things:
  4920. - MICH helmet (141 Breezy) (normal)
  4921. - Attractive RMC body armor (poor)
  4922. - Human leather SAS coveralls (Wallcroft) (good)
  4923. - Muffalo wool Nanosuit (normal)
  4924. - UKSF FAST helmet (dust) (normal)
  4925. - Chinchilla fur button-down shirt (normal)
  4926. - MK7 helmet (safety) (normal)
  4927. - MK7 helmet (normal)
  4928. - Cloth beetle plate armor (normal)
  4929. Total market value: 8712
  4930.  
  4931.  
  4932. ItemCollectionGenerator_Apparel generated 9 things:
  4933. - MICH helmet (night) (normal)
  4934. - Hyperweave tribal headdress (poor)
  4935. - Cassowary leather SAS fatigues (black) (normal)
  4936. - MICH helmet (141 Breezy) (normal)
  4937. - Smokepop belt (masterwork)
  4938. - Breezing lynxskin SAS coveralls (CSGO) of Haste (norm)
  4939. - Arctic wolfskin S10 gasmask (Nimrod) (good)
  4940. - Rat leather bowler hat (superior)
  4941. - Capybaraskin balaclava (ghost) (normal)
  4942. Total market value: 2326.64
  4943.  
  4944.  
  4945. ItemCollectionGenerator_Apparel generated 5 things:
  4946. - CT tactical vest (black) (good)
  4947. - Hard alpaca wool tactical jacket (ghost) (norm)
  4948. - Pantherskin jacket (good)
  4949. - Orion Combat vest (normal)
  4950. - Orion Unfiorm pants (normal)
  4951. Total market value: 2660
  4952.  
  4953.  
  4954. ItemCollectionGenerator_Apparel generated 10 things:
  4955. - Snail defense of Discovery (good)
  4956. - Goathide British army BDU (poor)
  4957. - Red foxskin combat shirt (soap) (normal)
  4958. - Nano Suit (poor)
  4959. - USCM generic M3 Armor (normal)
  4960. - Turkey leather Small Backpack (normal)
  4961. - Armor vest (normal)
  4962. - Sturdy boomalope leather SAS coveralls (CSGO) (poor)
  4963. - Fibre Skin Suit (normal)
  4964. - Iguana skin Large Backpack (normal)
  4965. Total market value: 10005.6
  4966.  
  4967.  
  4968. ItemCollectionGenerator_Apparel generated 10 things:
  4969. - Fungal fiber Nanosuit (normal)
  4970. - Lynxskin bowler hat (normal)
  4971. - Ultraweave balaclava (ghost) (normal)
  4972. - Batskin button-down shirt of Persuation (good)
  4973. - UKSF body armor (normal)
  4974. - Orion Unfiorm pants (good)
  4975. - Rat leather USCM Pilot helmet (superior)
  4976. - Red foxskin parka (normal)
  4977. - Hare leather Marine T-Shirt (good)
  4978. - Raccoon leather bowler hat (poor)
  4979. Total market value: 12895.23
  4980.  
  4981.  
  4982. ItemCollectionGenerator_Apparel generated 9 things:
  4983. - Megasloth wool SAS coveralls (Siege) (normal)
  4984. - Silver simple helmet of Passion (good)
  4985. - Iguana skin tactical jacket (ghost) (normal)
  4986. - Iguana skin duster (normal)
  4987. - Influential gazelle leather SAS coveralls (CSGO) (supr)
  4988. - Cloth RMC beret (green) (normal)
  4989. - Elkhide T-shirt of Discovery (norm)
  4990. - Sturdy squirrelskin SAS coveralls (Siege) (poor)
  4991. - Taming CT body armor (Soap) (norm)
  4992. Total market value: 3105.63
  4993.  
  4994.  
  4995. ItemCollectionGenerator_Apparel generated 6 things:
  4996. - AC100 helmet (S10 gasmask) (normal)
  4997. - Orion Corp defense shield (superior)
  4998. - USCM generic standard pants (normal)
  4999. - Muffalo leather S10 gasmask (Wallcroft) of Worker (shod)
  5000. - Generic M10 ballistic helmet (normal)
  5001. - AC100 helmet (S10 gasmask) (excellent)
  5002. Total market value: 4229.56
  5003.  
  5004.  
  5005. ItemCollectionGenerator_Apparel generated 6 things:
  5006. - Labrador fur cowboy hat (normal)
  5007. - Speed Skin Suit (normal)
  5008. - Breezing MICH helmet (141) (norm)
  5009. - Reactive Suit (normal)
  5010. - CT tactical vest (Siege) (poor)
  5011. - CT tactical vest (black) of Protection (norm)
  5012. Total market value: 5619.86
  5013.  
  5014.  
  5015. ItemCollectionGenerator_Apparel generated 9 things:
  5016. - USCM generic standard pants (awful)
  5017. - HC-1 shield (normal)
  5018. - USCM generic bodysuit (poor)
  5019. - CT body armor (Soap) (poor)
  5020. - AC100 helmet (S10 gasmask) (good)
  5021. - Ostrich leather balaclava (ghost) (normal)
  5022. - Nano Suit helmet (good)
  5023. - Snail defense (good)
  5024. - Ultraweave RMC beret (green) (superior)
  5025. Total market value: 10812.79
  5026.  
  5027.  
  5028. ItemCollectionGenerator_Apparel generated 10 things:
  5029. - Lynxskin T-shirt (poor)
  5030. - Hare leather 4A1 gasmask (Smoke) (normal)
  5031. - Bamboo war mask (shoddy)
  5032. - Camelhair Spider mask (normal)
  5033. - Silk bat mask (normal)
  5034. - Alpaca wool Nanosuit (good)
  5035. - CT body armor (Soap) (good)
  5036. - Squirrelskin tactical jacket (ghost) (normal)
  5037. - Orion Corp defense shield (poor)
  5038. - Cassowary leather Large Backpack (poor)
  5039. Total market value: 10998.24
  5040.  
  5041.  
  5042. ItemCollectionGenerator_Apparel generated 9 things:
  5043. - Glitter MedKit
  5044. - Ghillie suit (british army) (normal)
  5045. - Squirrelskin boonie hat (3-tone desert) (normal)
  5046. - RMC body armor (superior)
  5047. - Tortoise leather M10 ballistic helmet (normal)
  5048. - Fungal fiber beetle plate helmet of Guard (shod)
  5049. - Arctic wolfskin balaclava (ghost) (normal)
  5050. - Golden advanced helmet (normal)
  5051. - Icy CT tactical vest (black) (norm)
  5052. Total market value: 10517.92
  5053.  
  5054.  
  5055. ItemCollectionGenerator_Weapons generated 8 things:
  5056. - Sawed off UMP-45 (SD) (norm)
  5057. - CZ-3A1 (normal)
  5058. - G36C (normal)
  5059. - Skorpion vz. 61 of Mind (norm)
  5060. - VSS vintorez (normal)
  5061. - M14 (normal)
  5062. - Molotov cocktails (vodka) (normal)
  5063. - MP445 (normal)
  5064. Total market value: 2177
  5065.  
  5066.  
  5067. ItemCollectionGenerator_Weapons generated 6 things:
  5068. - Steyr Stg.77AUG (normal)
  5069. - Titanium Orion Corp pacifier
  5070. - Uranium Gerber Survival Knife (normal)
  5071. - EMRG-1 (poor)
  5072. - DP-28 (poor)
  5073. - ACR (normal)
  5074. Total market value: 8345
  5075.  
  5076.  
  5077. ItemCollectionGenerator_Weapons generated 8 things:
  5078. - M249 SAW (normal)
  5079. - Siege UMP-45 (SD) (norm)
  5080. - M4A1 (black) (poor)
  5081. - AT4 (normal)
  5082. - M4A4 (SD) (normal)
  5083. - Heavy VSS Vintorez (norm)
  5084. - PKM (normal)
  5085. - Revolver of Scout (norm)
  5086. Total market value: 3879.53
  5087.  
  5088.  
  5089. ItemCollectionGenerator_Weapons generated 6 things:
  5090. - M1911 (normal)
  5091. - HK417 (normal)
  5092. - MRG-5 Rifle (normal)
  5093. - M32 Grenade Launcher (normal)
  5094. - M4A4 (normal)
  5095. - AA-12 (normal)
  5096. Total market value: 4341.5
  5097.  
  5098.  
  5099. ItemCollectionGenerator_Weapons generated 9 things:
  5100. - XM1014 (good)
  5101. - Honey badger (good)
  5102. - Honey badger (awful)
  5103. - Plasteel Gerber Survival Knife (shoddy)
  5104. - M4A4 (warfighter) of Scout (good)
  5105. - WA2000 (superior)
  5106. - C7 carbine of Ranger (poor)
  5107. - Honey badger of Scout (norm)
  5108. - SAW M249 (normal)
  5109. Total market value: 2822.64
  5110.  
  5111.  
  5112. ItemCollectionGenerator_Weapons generated 8 things:
  5113. - FN F2000 (shoddy)
  5114. - Luger P08 (normal)
  5115. - XM1014 (good)
  5116. - MP5 (normal)
  5117. - M82A1 (normal)
  5118. - M61 vulcan (superior)
  5119. - M107 (normal)
  5120. - SPAS-12 (superior)
  5121. Total market value: 3715
  5122.  
  5123.  
  5124. ItemCollectionGenerator_TraderStock generated 5 things:
  5125. - Silver x218
  5126. - Component x2
  5127. - Packaged survival meal x6
  5128. - Medicine
  5129. - Milkor MGL (normal)
  5130. Total market value: 2028
  5131.  
  5132.  
  5133. ItemCollectionGenerator_TraderStock generated 9 things:
  5134. - Silver x1846
  5135. - Component x33
  5136. - Steel x1442
  5137. - Plasteel x19
  5138. - Gold x153
  5139. - Hauler Base Station x5
  5140. - Crafter(III) Base Station
  5141. - ER(II) Base Station
  5142. - Kitchen(III) Base Station
  5143. Total market value: 18374.8
  5144.  
  5145.  
  5146. ItemCollectionGenerator_TraderStock generated 20 things:
  5147. - Silver x1095
  5148. - M61 vulcan (normal)
  5149. - Molotov cocktails
  5150. - Attractive AK47 (wasteland) (exc)
  5151. - APB-1 Pistol (shoddy)
  5152. - HK UMP45 (normal)
  5153. - Titanium fairbairn-skyes (poor)
  5154. - Titanium bayonet (poor)
  5155. - Titanium recondo IV (normal)
  5156. - Crystal shards Fire Axe (normal)
  5157. - Ironwood Sickle (normal)
  5158. - Titanium machete (normal)
  5159. - MICH helmet (Ghost) (normal)
  5160. - AC100 helmet (S10 gasmask) (normal)
  5161. - CT body armor (Price) (normal)
  5162. - MICH helmet (141 Breezy) (normal)
  5163. - Cloth M10 ballistic helmet of Haste (poor)
  5164. - Medicine x19
  5165. - EMP shell x11
  5166. - High-explosive shell x11
  5167. Total market value: 14580.4
  5168.  
  5169.  
  5170. ItemCollectionGenerator_TraderStock generated 9 things:
  5171. - Silver x882
  5172. - Pemmican x233
  5173. - Plasteel x148
  5174. - Gold x56
  5175. - Neutroamine x50
  5176. - Psychic shock lance
  5177. - Psychic insanity lance
  5178. - Psychic soothe pulser
  5179. - Smokeleaf joint x42
  5180. Total market value: 6225.5
  5181.  
  5182.  
  5183. ItemCollectionGenerator_TraderStock generated 3 things:
  5184. - Silver x173
  5185. - Pemmican x78
  5186. - Herbal medicine x2
  5187. Total market value: 310
  5188.  
  5189.  
  5190. ItemCollectionGenerator_TraderStock generated 24 things:
  5191. - Silver x836
  5192. - Steel x140
  5193. - Wood x124
  5194. - Cloth x145
  5195. - Pemmican x260
  5196. - Megasloth wool x208
  5197. - Cassowary leather x224
  5198. - Insect jelly x52
  5199. - Watermelon x74
  5200. - Boomrat meat x245
  5201. - Wolfmeat x273
  5202. - Herbal medicine x3
  5203. - Alpha Poly animal sleeping box (good)
  5204. - Granite billiards table (normal)
  5205. - Ultraweave SAS coveralls (Wallcroft) (poor)
  5206. - Ultraweave beetle plate helmet (superior)
  5207. - Red foxskin button-down shirt (normal)
  5208. - Fungal fiber USCM standard pants (normal)
  5209. - Fungal fiber UKSF BDU (normal)
  5210. - Ultraweave SAS fatigues (black) (normal)
  5211. - Thick cloth Large Backpack (shod)
  5212. - Slug leather balaclava (ghost) (normal)
  5213. - Cowskin commando sweater (price) (shoddy)
  5214. - Ultraweave Marine T-Shirt (normal)
  5215. Total market value: 50268.95
  5216.  
  5217.  
  5218. has couch? True: Pantherskin therapy couch (normal)
  5219.  
  5220. Warning during generating pawn relations for space refugee: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5221.  
  5222. Warning during generating pawn relations for space refugee: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5223.  
  5224. Warning during generating pawn relations for space refugee: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5225.  
  5226. Warning during generating pawn relations for space refugee: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5227.  
  5228. Warning during generating pawn relations for space refugee: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5229.  
  5230. Warning during generating pawn relations for space refugee: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5231.  
  5232. Warning during generating pawn relations for space refugee: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5233.  
  5234. Warning during generating pawn relations for space refugee: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5235.  
  5236. Warning during generating pawn relations for space refugee: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5237.  
  5238. Warning during generating pawn relations for space refugee: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5239.  
  5240. Warning during generating pawn relations for space refugee: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5241.  
  5242. Warning during generating pawn relations for space refugee: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5243.  
  5244. has couch? True: Pantherskin therapy couch (normal)
  5245.  
  5246. has couch? True: Pantherskin therapy couch (normal)
  5247.  
  5248. has couch? True: Pantherskin therapy couch (normal)
  5249.  
  5250. Used only 50 / 444 points generating for Orion Installation
  5251.  
  5252. Used only 50 / 444 points generating for Orion Installation
  5253.  
  5254. Used only 50 / 444 points generating for Orion Installation
  5255.  
  5256. Warning during generating pawn relations for Orion Corp Director: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5257.  
  5258. Warning during generating pawn relations for Orion Corp Director: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5259.  
  5260. Warning during generating pawn relations for Orion Corp Director: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5261.  
  5262. Warning during generating pawn relations for Orion Corp Director: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5263.  
  5264. Warning during generating pawn relations for Orion Corp Director: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5265.  
  5266. Warning during generating pawn relations for Orion Corp Director: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5267.  
  5268. Warning during generating pawn relations for Orion Corp Director: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5269.  
  5270. Warning during generating pawn relations for Orion Corp Director: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5271.  
  5272. Warning during generating pawn relations for Orion Corp Director: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5273.  
  5274. Warning during generating pawn relations for Orion Corp Director: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5275.  
  5276. Warning during generating pawn relations for Orion Corp Director: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5277.  
  5278. Warning during generating pawn relations for Orion Corp Director: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5279.  
  5280. has couch? True: Pantherskin therapy couch (normal)
  5281.  
  5282. has couch? True: Pantherskin therapy couch (normal)
  5283.  
  5284. has couch? True: Pantherskin therapy couch (normal)
  5285.  
  5286. has couch? True: Pantherskin therapy couch (normal)
  5287.  
  5288. Warning during generating pawn relations for mercenary gunner: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5289.  
  5290. Warning during generating pawn relations for mercenary gunner: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5291.  
  5292. Warning during generating pawn relations for mercenary gunner: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5293.  
  5294. Warning during generating pawn relations for mercenary gunner: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5295.  
  5296. Warning during generating pawn relations for mercenary gunner: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5297.  
  5298. Warning during generating pawn relations for mercenary gunner: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5299.  
  5300. Warning during generating pawn relations for mercenary gunner: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5301.  
  5302. Warning during generating pawn relations for mercenary gunner: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5303.  
  5304. Warning during generating pawn relations for mercenary gunner: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5305.  
  5306. Warning during generating pawn relations for mercenary gunner: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5307.  
  5308. Warning during generating pawn relations for mercenary gunner: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5309.  
  5310. Warning during generating pawn relations for mercenary gunner: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5311.  
  5312. Warning during generating pawn relations for mercenary gunner: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5313.  
  5314. Warning during generating pawn relations for mercenary gunner: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5315.  
  5316. Warning during generating pawn relations for mercenary sniper: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5317.  
  5318. Warning during generating pawn relations for mercenary sniper: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5319.  
  5320. Warning during generating pawn relations for mercenary sniper: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5321.  
  5322. Warning during generating pawn relations for mercenary sniper: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5323.  
  5324. Warning during generating pawn relations for mercenary sniper: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5325.  
  5326. Warning during generating pawn relations for mercenary sniper: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5327.  
  5328. Warning during generating pawn relations for mercenary sniper: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5329.  
  5330. Warning during generating pawn relations for mercenary sniper: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5331.  
  5332. Warning during generating pawn relations for mercenary sniper: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5333.  
  5334. Warning during generating pawn relations for mercenary sniper: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5335.  
  5336. Warning during generating pawn relations for mercenary sniper: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5337.  
  5338. Warning during generating pawn relations for mercenary sniper: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5339.  
  5340. Warning during generating pawn relations for mercenary sniper: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5341.  
  5342. Warning during generating pawn relations for mercenary sniper: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5343.  
  5344. Warning during generating pawn relations for elite mercenary: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5345.  
  5346. Warning during generating pawn relations for elite mercenary: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5347.  
  5348. Warning during generating pawn relations for elite mercenary: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5349.  
  5350. Warning during generating pawn relations for elite mercenary: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5351.  
  5352. Warning during generating pawn relations for elite mercenary: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5353.  
  5354. Warning during generating pawn relations for elite mercenary: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5355.  
  5356. Warning during generating pawn relations for elite mercenary: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5357.  
  5358. Warning during generating pawn relations for elite mercenary: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5359.  
  5360. Warning during generating pawn relations for elite mercenary: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5361.  
  5362. Warning during generating pawn relations for elite mercenary: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5363.  
  5364. Warning during generating pawn relations for elite mercenary: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5365.  
  5366. Warning during generating pawn relations for elite mercenary: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5367.  
  5368. Warning during generating pawn relations for elite mercenary: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5369.  
  5370. Warning during generating pawn relations for elite mercenary: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5371.  
  5372. Warning during generating pawn relations for heavy mercenary: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5373.  
  5374. Warning during generating pawn relations for heavy mercenary: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5375.  
  5376. Warning during generating pawn relations for heavy mercenary: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5377.  
  5378. Warning during generating pawn relations for heavy mercenary: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5379.  
  5380. Warning during generating pawn relations for heavy mercenary: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5381.  
  5382. Warning during generating pawn relations for heavy mercenary: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5383.  
  5384. Warning during generating pawn relations for heavy mercenary: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5385.  
  5386. Warning during generating pawn relations for heavy mercenary: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5387.  
  5388. Warning during generating pawn relations for heavy mercenary: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5389.  
  5390. Warning during generating pawn relations for heavy mercenary: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5391.  
  5392. Warning during generating pawn relations for heavy mercenary: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5393.  
  5394. Warning during generating pawn relations for heavy mercenary: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5395.  
  5396. Warning during generating pawn relations for heavy mercenary: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5397.  
  5398. Warning during generating pawn relations for heavy mercenary: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5399.  
  5400. Warning during generating pawn relations for mercenary gunner: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5401.  
  5402. Warning during generating pawn relations for mercenary gunner: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5403.  
  5404. Warning during generating pawn relations for mercenary gunner: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5405.  
  5406. Warning during generating pawn relations for mercenary gunner: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5407.  
  5408. Warning during generating pawn relations for mercenary gunner: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5409.  
  5410. Warning during generating pawn relations for mercenary gunner: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5411.  
  5412. Warning during generating pawn relations for mercenary gunner: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5413.  
  5414. Warning during generating pawn relations for mercenary gunner: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5415.  
  5416. Warning during generating pawn relations for mercenary gunner: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5417.  
  5418. Warning during generating pawn relations for mercenary gunner: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5419.  
  5420. Warning during generating pawn relations for mercenary gunner: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5421.  
  5422. Warning during generating pawn relations for mercenary gunner: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5423.  
  5424. Warning during generating pawn relations for mercenary gunner: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5425.  
  5426. Warning during generating pawn relations for mercenary gunner: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5427.  
  5428. Warning during generating pawn relations for boss: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5429.  
  5430. Warning during generating pawn relations for boss: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5431.  
  5432. Warning during generating pawn relations for boss: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5433.  
  5434. Warning during generating pawn relations for boss: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5435.  
  5436. Warning during generating pawn relations for boss: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5437.  
  5438. Warning during generating pawn relations for boss: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5439.  
  5440. Warning during generating pawn relations for boss: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5441.  
  5442. Warning during generating pawn relations for boss: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5443.  
  5444. Warning during generating pawn relations for boss: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5445.  
  5446. Warning during generating pawn relations for boss: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5447.  
  5448. Warning during generating pawn relations for boss: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5449.  
  5450. Warning during generating pawn relations for boss: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5451.  
  5452. Warning during generating pawn relations for boss: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5453.  
  5454. Warning during generating pawn relations for boss: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5455.  
  5456. Warning during generating pawn relations for heavy mercenary: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5457.  
  5458. Warning during generating pawn relations for heavy mercenary: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5459.  
  5460. Warning during generating pawn relations for heavy mercenary: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5461.  
  5462. Warning during generating pawn relations for heavy mercenary: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5463.  
  5464. Warning during generating pawn relations for heavy mercenary: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5465.  
  5466. Warning during generating pawn relations for heavy mercenary: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5467.  
  5468. Warning during generating pawn relations for heavy mercenary: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5469.  
  5470. Warning during generating pawn relations for heavy mercenary: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5471.  
  5472. Warning during generating pawn relations for heavy mercenary: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5473.  
  5474. Warning during generating pawn relations for heavy mercenary: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5475.  
  5476. Warning during generating pawn relations for heavy mercenary: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5477.  
  5478. Warning during generating pawn relations for heavy mercenary: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5479.  
  5480. Warning during generating pawn relations for heavy mercenary: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5481.  
  5482. Warning during generating pawn relations for heavy mercenary: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5483.  
  5484. Warning during generating pawn relations for mercenary sniper: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5485.  
  5486. Warning during generating pawn relations for mercenary sniper: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5487.  
  5488. Warning during generating pawn relations for mercenary sniper: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5489.  
  5490. Warning during generating pawn relations for mercenary sniper: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5491.  
  5492. Warning during generating pawn relations for mercenary sniper: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5493.  
  5494. Warning during generating pawn relations for mercenary sniper: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5495.  
  5496. Warning during generating pawn relations for mercenary sniper: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5497.  
  5498. Warning during generating pawn relations for mercenary sniper: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5499.  
  5500. Warning during generating pawn relations for mercenary sniper: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5501.  
  5502. Warning during generating pawn relations for mercenary sniper: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5503.  
  5504. Warning during generating pawn relations for mercenary sniper: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5505.  
  5506. Warning during generating pawn relations for mercenary sniper: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5507.  
  5508. Warning during generating pawn relations for mercenary sniper: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5509.  
  5510. Warning during generating pawn relations for mercenary sniper: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5511.  
  5512. Warning during generating pawn relations for elite mercenary: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5513.  
  5514. Warning during generating pawn relations for elite mercenary: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5515.  
  5516. Warning during generating pawn relations for elite mercenary: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5517.  
  5518. Warning during generating pawn relations for elite mercenary: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5519.  
  5520. Warning during generating pawn relations for elite mercenary: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5521.  
  5522. Warning during generating pawn relations for elite mercenary: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5523.  
  5524. Warning during generating pawn relations for elite mercenary: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5525.  
  5526. Warning during generating pawn relations for elite mercenary: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5527.  
  5528. Warning during generating pawn relations for elite mercenary: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5529.  
  5530. Warning during generating pawn relations for elite mercenary: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5531.  
  5532. Warning during generating pawn relations for elite mercenary: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5533.  
  5534. Warning during generating pawn relations for elite mercenary: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5535.  
  5536. Warning during generating pawn relations for elite mercenary: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5537.  
  5538. Warning during generating pawn relations for elite mercenary: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5539.  
  5540. Warning during generating pawn relations for mercenary sniper: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5541.  
  5542. Warning during generating pawn relations for mercenary sniper: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5543.  
  5544. Warning during generating pawn relations for mercenary sniper: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5545.  
  5546. Warning during generating pawn relations for mercenary sniper: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5547.  
  5548. Warning during generating pawn relations for mercenary sniper: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5549.  
  5550. Warning during generating pawn relations for mercenary sniper: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5551.  
  5552. Warning during generating pawn relations for mercenary sniper: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5553.  
  5554. Warning during generating pawn relations for mercenary sniper: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5555.  
  5556. Warning during generating pawn relations for mercenary sniper: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5557.  
  5558. Warning during generating pawn relations for mercenary sniper: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5559.  
  5560. Warning during generating pawn relations for mercenary sniper: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5561.  
  5562. Warning during generating pawn relations for mercenary sniper: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5563.  
  5564. Warning during generating pawn relations for mercenary sniper: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5565.  
  5566. Warning during generating pawn relations for mercenary sniper: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5567.  
  5568. Warning during generating pawn relations for scavenger: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5569.  
  5570. Warning during generating pawn relations for scavenger: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5571.  
  5572. Warning during generating pawn relations for scavenger: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5573.  
  5574. Warning during generating pawn relations for scavenger: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5575.  
  5576. Warning during generating pawn relations for scavenger: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5577.  
  5578. Warning during generating pawn relations for scavenger: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5579.  
  5580. Warning during generating pawn relations for scavenger: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5581.  
  5582. Warning during generating pawn relations for scavenger: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5583.  
  5584. Warning during generating pawn relations for scavenger: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5585.  
  5586. Warning during generating pawn relations for scavenger: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5587.  
  5588. Warning during generating pawn relations for scavenger: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5589.  
  5590. Warning during generating pawn relations for scavenger: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5591.  
  5592. Warning during generating pawn relations for scavenger: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5593.  
  5594. Warning during generating pawn relations for scavenger: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5595.  
  5596. Warning during generating pawn relations for EMP grenadier: Pawn Boss is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5597.  
  5598. Warning during generating pawn relations for EMP grenadier: Pawn Huntsman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5599.  
  5600. Warning during generating pawn relations for EMP grenadier: Pawn Braña is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5601.  
  5602. Warning during generating pawn relations for EMP grenadier: Pawn Salmon is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5603.  
  5604. Warning during generating pawn relations for EMP grenadier: Pawn Lavego is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5605.  
  5606. Warning during generating pawn relations for EMP grenadier: Pawn Camba is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5607.  
  5608. Warning during generating pawn relations for EMP grenadier: Pawn Crica is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5609.  
  5610. Warning during generating pawn relations for EMP grenadier: Pawn Abruño is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5611.  
  5612. Warning during generating pawn relations for EMP grenadier: Pawn Polar is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5613.  
  5614. Warning during generating pawn relations for EMP grenadier: Pawn Alboio is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5615.  
  5616. Warning during generating pawn relations for EMP grenadier: Pawn Tiger is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5617.  
  5618. Warning during generating pawn relations for EMP grenadier: Pawn Wolle is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5619.  
  5620. Warning during generating pawn relations for EMP grenadier: Pawn Humps is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5621.  
  5622. Warning during generating pawn relations for EMP grenadier: Pawn Breixo is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
  5623.  
  5624. Not enough squares to get to radius 504. Max is 56.40036
  5625.  
  5626. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5627. (Filename: Line: 16)
  5628.  
  5629. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5630. (Filename: Line: 16)
  5631.  
  5632. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5633. (Filename: Line: 16)
  5634.  
  5635. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5636. (Filename: Line: 16)
  5637.  
  5638. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5639. (Filename: Line: 16)
  5640.  
  5641. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5642. (Filename: Line: 16)
  5643.  
  5644. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5645. (Filename: Line: 16)
  5646.  
  5647. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5648. (Filename: Line: 16)
  5649.  
  5650. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5651. (Filename: Line: 16)
  5652.  
  5653. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5654. (Filename: Line: 16)
  5655.  
  5656. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5657. (Filename: Line: 16)
  5658.  
  5659. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5660. (Filename: Line: 16)
  5661.  
  5662. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5663. (Filename: Line: 16)
  5664.  
  5665. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5666. (Filename: Line: 16)
  5667.  
  5668. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5669. (Filename: Line: 16)
  5670.  
  5671. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5672. (Filename: Line: 16)
  5673.  
  5674. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  5675. (Filename: Line: 16)
  5676.  
  5677. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5678. (Filename: Line: 16)
  5679.  
  5680. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5681. (Filename: Line: 16)
  5682.  
  5683. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5684. (Filename: Line: 16)
  5685.  
  5686. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5687. (Filename: Line: 16)
  5688.  
  5689. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5690. (Filename: Line: 16)
  5691.  
  5692. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5693. (Filename: Line: 16)
  5694.  
  5695. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5696. (Filename: Line: 16)
  5697.  
  5698. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5699. (Filename: Line: 16)
  5700.  
  5701. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5702. (Filename: Line: 16)
  5703.  
  5704. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5705. (Filename: Line: 16)
  5706.  
  5707. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5708. (Filename: Line: 16)
  5709.  
  5710. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5711. (Filename: Line: 16)
  5712.  
  5713. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5714. (Filename: Line: 16)
  5715.  
  5716. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5717. (Filename: Line: 16)
  5718.  
  5719. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5720. (Filename: Line: 16)
  5721.  
  5722. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5723. (Filename: Line: 16)
  5724.  
  5725. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5726. (Filename: Line: 16)
  5727.  
  5728. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5729. (Filename: Line: 16)
  5730.  
  5731. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5732. (Filename: Line: 16)
  5733.  
  5734. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5735. (Filename: Line: 16)
  5736.  
  5737. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5738. (Filename: Line: 16)
  5739.  
  5740. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5741. (Filename: Line: 16)
  5742.  
  5743. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5744. (Filename: Line: 16)
  5745.  
  5746. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5747. (Filename: Line: 16)
  5748.  
  5749. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5750. (Filename: Line: 16)
  5751.  
  5752. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5753. (Filename: Line: 16)
  5754.  
  5755. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5756. (Filename: Line: 16)
  5757.  
  5758. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5759. (Filename: Line: 16)
  5760.  
  5761. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5762. (Filename: Line: 16)
  5763.  
  5764. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5765. (Filename: Line: 16)
  5766.  
  5767. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5768. (Filename: Line: 16)
  5769.  
  5770. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5771. (Filename: Line: 16)
  5772.  
  5773. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5774. (Filename: Line: 16)
  5775.  
  5776. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5777. (Filename: Line: 16)
  5778.  
  5779. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5780. (Filename: Line: 16)
  5781.  
  5782. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5783. (Filename: Line: 16)
  5784.  
  5785. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5786. (Filename: Line: 16)
  5787.  
  5788. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5789. (Filename: Line: 16)
  5790.  
  5791. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5792. (Filename: Line: 16)
  5793.  
  5794. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5795. (Filename: Line: 16)
  5796.  
  5797. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5798. (Filename: Line: 16)
  5799.  
  5800. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5801. (Filename: Line: 16)
  5802.  
  5803. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5804. (Filename: Line: 16)
  5805.  
  5806. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5807. (Filename: Line: 16)
  5808.  
  5809. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5810. (Filename: Line: 16)
  5811.  
  5812. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5813. (Filename: Line: 16)
  5814.  
  5815. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5816. (Filename: Line: 16)
  5817.  
  5818. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5819. (Filename: Line: 16)
  5820.  
  5821. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5822. (Filename: Line: 16)
  5823.  
  5824. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5825. (Filename: Line: 16)
  5826.  
  5827. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5828. (Filename: Line: 16)
  5829.  
  5830. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5831. (Filename: Line: 16)
  5832.  
  5833. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5834. (Filename: Line: 16)
  5835.  
  5836. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5837. (Filename: Line: 16)
  5838.  
  5839. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5840. (Filename: Line: 16)
  5841.  
  5842. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5843. (Filename: Line: 16)
  5844.  
  5845. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5846. (Filename: Line: 16)
  5847.  
  5848. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5849. (Filename: Line: 16)
  5850.  
  5851. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5852. (Filename: Line: 16)
  5853.  
  5854. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5855. (Filename: Line: 16)
  5856.  
  5857. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5858. (Filename: Line: 16)
  5859.  
  5860. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5861. (Filename: Line: 16)
  5862.  
  5863. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5864. (Filename: Line: 16)
  5865.  
  5866. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5867. (Filename: Line: 16)
  5868.  
  5869. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5870. (Filename: Line: 16)
  5871.  
  5872. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5873. (Filename: Line: 16)
  5874.  
  5875. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5876. (Filename: Line: 16)
  5877.  
  5878. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5879. (Filename: Line: 16)
  5880.  
  5881. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5882. (Filename: Line: 16)
  5883.  
  5884. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5885. (Filename: Line: 16)
  5886.  
  5887. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5888. (Filename: Line: 16)
  5889.  
  5890. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5891. (Filename: Line: 16)
  5892.  
  5893. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5894. (Filename: Line: 16)
  5895.  
  5896. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  5897. (Filename: Line: 16)
  5898.  
  5899. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5900. (Filename: Line: 16)
  5901.  
  5902. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5903. (Filename: Line: 16)
  5904.  
  5905. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5906. (Filename: Line: 16)
  5907.  
  5908. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5909. (Filename: Line: 16)
  5910.  
  5911. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5912. (Filename: Line: 16)
  5913.  
  5914. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5915. (Filename: Line: 16)
  5916.  
  5917. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5918. (Filename: Line: 16)
  5919.  
  5920. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5921. (Filename: Line: 16)
  5922.  
  5923. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5924. (Filename: Line: 16)
  5925.  
  5926. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5927. (Filename: Line: 16)
  5928.  
  5929. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5930. (Filename: Line: 16)
  5931.  
  5932. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5933. (Filename: Line: 16)
  5934.  
  5935. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5936. (Filename: Line: 16)
  5937.  
  5938. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5939. (Filename: Line: 16)
  5940.  
  5941. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5942. (Filename: Line: 16)
  5943.  
  5944. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5945. (Filename: Line: 16)
  5946.  
  5947. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  5948. (Filename: Line: 16)
  5949.  
  5950. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5951. (Filename: Line: 16)
  5952.  
  5953. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5954. (Filename: Line: 16)
  5955.  
  5956. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5957. (Filename: Line: 16)
  5958.  
  5959. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  5960. (Filename: Line: 16)
  5961.  
  5962. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  5963. (Filename: Line: 16)
  5964.  
  5965. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  5966. (Filename: Line: 16)
  5967.  
  5968. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  5969. (Filename: Line: 16)
  5970.  
  5971. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  5972. (Filename: Line: 16)
  5973.  
  5974. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  5975. (Filename: Line: 16)
  5976.  
  5977. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  5978. (Filename: Line: 16)
  5979.  
  5980. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5981. (Filename: Line: 16)
  5982.  
  5983. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5984. (Filename: Line: 16)
  5985.  
  5986. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  5987. (Filename: Line: 16)
  5988.  
  5989. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  5990. (Filename: Line: 16)
  5991.  
  5992. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  5993. (Filename: Line: 16)
  5994.  
  5995. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  5996. (Filename: Line: 16)
  5997.  
  5998. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  5999. (Filename: Line: 16)
  6000.  
  6001. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6002. (Filename: Line: 16)
  6003.  
  6004. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6005. (Filename: Line: 16)
  6006.  
  6007. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6008. (Filename: Line: 16)
  6009.  
  6010. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6011. (Filename: Line: 16)
  6012.  
  6013. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6014. (Filename: Line: 16)
  6015.  
  6016. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6017. (Filename: Line: 16)
  6018.  
  6019. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6020. (Filename: Line: 16)
  6021.  
  6022. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6023. (Filename: Line: 16)
  6024.  
  6025. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6026. (Filename: Line: 16)
  6027.  
  6028. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6029. (Filename: Line: 16)
  6030.  
  6031. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6032. (Filename: Line: 16)
  6033.  
  6034. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6035. (Filename: Line: 16)
  6036.  
  6037. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6038. (Filename: Line: 16)
  6039.  
  6040. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6041. (Filename: Line: 16)
  6042.  
  6043. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6044. (Filename: Line: 16)
  6045.  
  6046. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6047. (Filename: Line: 16)
  6048.  
  6049. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6050. (Filename: Line: 16)
  6051.  
  6052. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6053. (Filename: Line: 16)
  6054.  
  6055. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6056. (Filename: Line: 16)
  6057.  
  6058. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6059. (Filename: Line: 16)
  6060.  
  6061. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6062. (Filename: Line: 16)
  6063.  
  6064. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6065. (Filename: Line: 16)
  6066.  
  6067. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6068. (Filename: Line: 16)
  6069.  
  6070. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6071. (Filename: Line: 16)
  6072.  
  6073. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6074. (Filename: Line: 16)
  6075.  
  6076. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6077. (Filename: Line: 16)
  6078.  
  6079. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6080. (Filename: Line: 16)
  6081.  
  6082. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6083. (Filename: Line: 16)
  6084.  
  6085. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  6086. (Filename: Line: 16)
  6087.  
  6088. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6089. (Filename: Line: 16)
  6090.  
  6091. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  6092. (Filename: Line: 16)
  6093.  
  6094. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6095. (Filename: Line: 16)
  6096.  
  6097. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6098. (Filename: Line: 16)
  6099.  
  6100. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6101. (Filename: Line: 16)
  6102.  
  6103. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6104. (Filename: Line: 16)
  6105.  
  6106. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6107. (Filename: Line: 16)
  6108.  
  6109. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6110. (Filename: Line: 16)
  6111.  
  6112. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6113. (Filename: Line: 16)
  6114.  
  6115. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6116. (Filename: Line: 16)
  6117.  
  6118. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6119. (Filename: Line: 16)
  6120.  
  6121. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6122. (Filename: Line: 16)
  6123.  
  6124. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6125. (Filename: Line: 16)
  6126.  
  6127. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6128. (Filename: Line: 16)
  6129.  
  6130. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6131. (Filename: Line: 16)
  6132.  
  6133. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6134. (Filename: Line: 16)
  6135.  
  6136. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6137. (Filename: Line: 16)
  6138.  
  6139. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6140. (Filename: Line: 16)
  6141.  
  6142. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  6143. (Filename: Line: 16)
  6144.  
  6145. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6146. (Filename: Line: 16)
  6147.  
  6148. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6149. (Filename: Line: 16)
  6150.  
  6151. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6152. (Filename: Line: 16)
  6153.  
  6154. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6155. (Filename: Line: 16)
  6156.  
  6157. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6158. (Filename: Line: 16)
  6159.  
  6160. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6161. (Filename: Line: 16)
  6162.  
  6163. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6164. (Filename: Line: 16)
  6165.  
  6166. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6167. (Filename: Line: 16)
  6168.  
  6169. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6170. (Filename: Line: 16)
  6171.  
  6172. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6173. (Filename: Line: 16)
  6174.  
  6175. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6176. (Filename: Line: 16)
  6177.  
  6178. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6179. (Filename: Line: 16)
  6180.  
  6181. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6182. (Filename: Line: 16)
  6183.  
  6184. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6185. (Filename: Line: 16)
  6186.  
  6187. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6188. (Filename: Line: 16)
  6189.  
  6190. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6191. (Filename: Line: 16)
  6192.  
  6193. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6194. (Filename: Line: 16)
  6195.  
  6196. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6197. (Filename: Line: 16)
  6198.  
  6199. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6200. (Filename: Line: 16)
  6201.  
  6202. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6203. (Filename: Line: 16)
  6204.  
  6205. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6206. (Filename: Line: 16)
  6207.  
  6208. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6209. (Filename: Line: 16)
  6210.  
  6211. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6212. (Filename: Line: 16)
  6213.  
  6214. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6215. (Filename: Line: 16)
  6216.  
  6217. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6218. (Filename: Line: 16)
  6219.  
  6220. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6221. (Filename: Line: 16)
  6222.  
  6223. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6224. (Filename: Line: 16)
  6225.  
  6226. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6227. (Filename: Line: 16)
  6228.  
  6229. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6230. (Filename: Line: 16)
  6231.  
  6232. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6233. (Filename: Line: 16)
  6234.  
  6235. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6236. (Filename: Line: 16)
  6237.  
  6238. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6239. (Filename: Line: 16)
  6240.  
  6241. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6242. (Filename: Line: 16)
  6243.  
  6244. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6245. (Filename: Line: 16)
  6246.  
  6247. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6248. (Filename: Line: 16)
  6249.  
  6250. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6251. (Filename: Line: 16)
  6252.  
  6253. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6254. (Filename: Line: 16)
  6255.  
  6256. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6257. (Filename: Line: 16)
  6258.  
  6259. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6260. (Filename: Line: 16)
  6261.  
  6262. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6263. (Filename: Line: 16)
  6264.  
  6265. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6266. (Filename: Line: 16)
  6267.  
  6268. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6269. (Filename: Line: 16)
  6270.  
  6271. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6272. (Filename: Line: 16)
  6273.  
  6274. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6275. (Filename: Line: 16)
  6276.  
  6277. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6278. (Filename: Line: 16)
  6279.  
  6280. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6281. (Filename: Line: 16)
  6282.  
  6283. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6284. (Filename: Line: 16)
  6285.  
  6286. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6287. (Filename: Line: 16)
  6288.  
  6289. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6290. (Filename: Line: 16)
  6291.  
  6292. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6293. (Filename: Line: 16)
  6294.  
  6295. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6296. (Filename: Line: 16)
  6297.  
  6298. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6299. (Filename: Line: 16)
  6300.  
  6301. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6302. (Filename: Line: 16)
  6303.  
  6304. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6305. (Filename: Line: 16)
  6306.  
  6307. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6308. (Filename: Line: 16)
  6309.  
  6310. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6311. (Filename: Line: 16)
  6312.  
  6313. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6314. (Filename: Line: 16)
  6315.  
  6316. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6317. (Filename: Line: 16)
  6318.  
  6319. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6320. (Filename: Line: 16)
  6321.  
  6322. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6323. (Filename: Line: 16)
  6324.  
  6325. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6326. (Filename: Line: 16)
  6327.  
  6328. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6329. (Filename: Line: 16)
  6330.  
  6331. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6332. (Filename: Line: 16)
  6333.  
  6334. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6335. (Filename: Line: 16)
  6336.  
  6337. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6338. (Filename: Line: 16)
  6339.  
  6340. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6341. (Filename: Line: 16)
  6342.  
  6343. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6344. (Filename: Line: 16)
  6345.  
  6346. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6347. (Filename: Line: 16)
  6348.  
  6349. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6350. (Filename: Line: 16)
  6351.  
  6352. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6353. (Filename: Line: 16)
  6354.  
  6355. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6356. (Filename: Line: 16)
  6357.  
  6358. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6359. (Filename: Line: 16)
  6360.  
  6361. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6362. (Filename: Line: 16)
  6363.  
  6364. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6365. (Filename: Line: 16)
  6366.  
  6367. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6368. (Filename: Line: 16)
  6369.  
  6370. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6371. (Filename: Line: 16)
  6372.  
  6373. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6374. (Filename: Line: 16)
  6375.  
  6376. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6377. (Filename: Line: 16)
  6378.  
  6379. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6380. (Filename: Line: 16)
  6381.  
  6382. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6383. (Filename: Line: 16)
  6384.  
  6385. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6386. (Filename: Line: 16)
  6387.  
  6388. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6389. (Filename: Line: 16)
  6390.  
  6391. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6392. (Filename: Line: 16)
  6393.  
  6394. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6395. (Filename: Line: 16)
  6396.  
  6397. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6398. (Filename: Line: 16)
  6399.  
  6400. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6401. (Filename: Line: 16)
  6402.  
  6403. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6404. (Filename: Line: 16)
  6405.  
  6406. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  6407. (Filename: Line: 16)
  6408.  
  6409. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6410. (Filename: Line: 16)
  6411.  
  6412. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6413. (Filename: Line: 16)
  6414.  
  6415. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6416. (Filename: Line: 16)
  6417.  
  6418. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6419. (Filename: Line: 16)
  6420.  
  6421. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6422. (Filename: Line: 16)
  6423.  
  6424. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6425. (Filename: Line: 16)
  6426.  
  6427. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6428. (Filename: Line: 16)
  6429.  
  6430. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6431. (Filename: Line: 16)
  6432.  
  6433. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6434. (Filename: Line: 16)
  6435.  
  6436. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6437. (Filename: Line: 16)
  6438.  
  6439. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6440. (Filename: Line: 16)
  6441.  
  6442. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6443. (Filename: Line: 16)
  6444.  
  6445. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6446. (Filename: Line: 16)
  6447.  
  6448. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6449. (Filename: Line: 16)
  6450.  
  6451. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6452. (Filename: Line: 16)
  6453.  
  6454. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6455. (Filename: Line: 16)
  6456.  
  6457. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  6458. (Filename: Line: 16)
  6459.  
  6460. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6461. (Filename: Line: 16)
  6462.  
  6463. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6464. (Filename: Line: 16)
  6465.  
  6466. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6467. (Filename: Line: 16)
  6468.  
  6469. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6470. (Filename: Line: 16)
  6471.  
  6472. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6473. (Filename: Line: 16)
  6474.  
  6475. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6476. (Filename: Line: 16)
  6477.  
  6478. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6479. (Filename: Line: 16)
  6480.  
  6481. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6482. (Filename: Line: 16)
  6483.  
  6484. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6485. (Filename: Line: 16)
  6486.  
  6487. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6488. (Filename: Line: 16)
  6489.  
  6490. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6491. (Filename: Line: 16)
  6492.  
  6493. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6494. (Filename: Line: 16)
  6495.  
  6496. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6497. (Filename: Line: 16)
  6498.  
  6499. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6500. (Filename: Line: 16)
  6501.  
  6502. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6503. (Filename: Line: 16)
  6504.  
  6505. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6506. (Filename: Line: 16)
  6507.  
  6508. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6509. (Filename: Line: 16)
  6510.  
  6511. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6512. (Filename: Line: 16)
  6513.  
  6514. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6515. (Filename: Line: 16)
  6516.  
  6517. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6518. (Filename: Line: 16)
  6519.  
  6520. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6521. (Filename: Line: 16)
  6522.  
  6523. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6524. (Filename: Line: 16)
  6525.  
  6526. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6527. (Filename: Line: 16)
  6528.  
  6529. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6530. (Filename: Line: 16)
  6531.  
  6532. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6533. (Filename: Line: 16)
  6534.  
  6535. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6536. (Filename: Line: 16)
  6537.  
  6538. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6539. (Filename: Line: 16)
  6540.  
  6541. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6542. (Filename: Line: 16)
  6543.  
  6544. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6545. (Filename: Line: 16)
  6546.  
  6547. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6548. (Filename: Line: 16)
  6549.  
  6550. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6551. (Filename: Line: 16)
  6552.  
  6553. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6554. (Filename: Line: 16)
  6555.  
  6556. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6557. (Filename: Line: 16)
  6558.  
  6559. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6560. (Filename: Line: 16)
  6561.  
  6562. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6563. (Filename: Line: 16)
  6564.  
  6565. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6566. (Filename: Line: 16)
  6567.  
  6568. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6569. (Filename: Line: 16)
  6570.  
  6571. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6572. (Filename: Line: 16)
  6573.  
  6574. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6575. (Filename: Line: 16)
  6576.  
  6577. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6578. (Filename: Line: 16)
  6579.  
  6580. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6581. (Filename: Line: 16)
  6582.  
  6583. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6584. (Filename: Line: 16)
  6585.  
  6586. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6587. (Filename: Line: 16)
  6588.  
  6589. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6590. (Filename: Line: 16)
  6591.  
  6592. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6593. (Filename: Line: 16)
  6594.  
  6595. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  6596. (Filename: Line: 16)
  6597.  
  6598. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6599. (Filename: Line: 16)
  6600.  
  6601. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6602. (Filename: Line: 16)
  6603.  
  6604. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6605. (Filename: Line: 16)
  6606.  
  6607. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6608. (Filename: Line: 16)
  6609.  
  6610. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6611. (Filename: Line: 16)
  6612.  
  6613. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6614. (Filename: Line: 16)
  6615.  
  6616. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6617. (Filename: Line: 16)
  6618.  
  6619. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6620. (Filename: Line: 16)
  6621.  
  6622. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6623. (Filename: Line: 16)
  6624.  
  6625. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6626. (Filename: Line: 16)
  6627.  
  6628. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6629. (Filename: Line: 16)
  6630.  
  6631. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6632. (Filename: Line: 16)
  6633.  
  6634. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6635. (Filename: Line: 16)
  6636.  
  6637. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6638. (Filename: Line: 16)
  6639.  
  6640. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6641. (Filename: Line: 16)
  6642.  
  6643. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6644. (Filename: Line: 16)
  6645.  
  6646. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  6647. (Filename: Line: 16)
  6648.  
  6649. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6650. (Filename: Line: 16)
  6651.  
  6652. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6653. (Filename: Line: 16)
  6654.  
  6655. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6656. (Filename: Line: 16)
  6657.  
  6658. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6659. (Filename: Line: 16)
  6660.  
  6661. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6662. (Filename: Line: 16)
  6663.  
  6664. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6665. (Filename: Line: 16)
  6666.  
  6667. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6668. (Filename: Line: 16)
  6669.  
  6670. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6671. (Filename: Line: 16)
  6672.  
  6673. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6674. (Filename: Line: 16)
  6675.  
  6676. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6677. (Filename: Line: 16)
  6678.  
  6679. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6680. (Filename: Line: 16)
  6681.  
  6682. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6683. (Filename: Line: 16)
  6684.  
  6685. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6686. (Filename: Line: 16)
  6687.  
  6688. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6689. (Filename: Line: 16)
  6690.  
  6691. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6692. (Filename: Line: 16)
  6693.  
  6694. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6695. (Filename: Line: 16)
  6696.  
  6697. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6698. (Filename: Line: 16)
  6699.  
  6700. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6701. (Filename: Line: 16)
  6702.  
  6703. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6704. (Filename: Line: 16)
  6705.  
  6706. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6707. (Filename: Line: 16)
  6708.  
  6709. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6710. (Filename: Line: 16)
  6711.  
  6712. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6713. (Filename: Line: 16)
  6714.  
  6715. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6716. (Filename: Line: 16)
  6717.  
  6718. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6719. (Filename: Line: 16)
  6720.  
  6721. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6722. (Filename: Line: 16)
  6723.  
  6724. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6725. (Filename: Line: 16)
  6726.  
  6727. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6728. (Filename: Line: 16)
  6729.  
  6730. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6731. (Filename: Line: 16)
  6732.  
  6733. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6734. (Filename: Line: 16)
  6735.  
  6736. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6737. (Filename: Line: 16)
  6738.  
  6739. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6740. (Filename: Line: 16)
  6741.  
  6742. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6743. (Filename: Line: 16)
  6744.  
  6745. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6746. (Filename: Line: 16)
  6747.  
  6748. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6749. (Filename: Line: 16)
  6750.  
  6751. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6752. (Filename: Line: 16)
  6753.  
  6754. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6755. (Filename: Line: 16)
  6756.  
  6757. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6758. (Filename: Line: 16)
  6759.  
  6760. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6761. (Filename: Line: 16)
  6762.  
  6763. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6764. (Filename: Line: 16)
  6765.  
  6766. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6767. (Filename: Line: 16)
  6768.  
  6769. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6770. (Filename: Line: 16)
  6771.  
  6772. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6773. (Filename: Line: 16)
  6774.  
  6775. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6776. (Filename: Line: 16)
  6777.  
  6778. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6779. (Filename: Line: 16)
  6780.  
  6781. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6782. (Filename: Line: 16)
  6783.  
  6784. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6785. (Filename: Line: 16)
  6786.  
  6787. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6788. (Filename: Line: 16)
  6789.  
  6790. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6791. (Filename: Line: 16)
  6792.  
  6793. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6794. (Filename: Line: 16)
  6795.  
  6796. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6797. (Filename: Line: 16)
  6798.  
  6799. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6800. (Filename: Line: 16)
  6801.  
  6802. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6803. (Filename: Line: 16)
  6804.  
  6805. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6806. (Filename: Line: 16)
  6807.  
  6808. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6809. (Filename: Line: 16)
  6810.  
  6811. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6812. (Filename: Line: 16)
  6813.  
  6814. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6815. (Filename: Line: 16)
  6816.  
  6817. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6818. (Filename: Line: 16)
  6819.  
  6820. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6821. (Filename: Line: 16)
  6822.  
  6823. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6824. (Filename: Line: 16)
  6825.  
  6826. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  6827. (Filename: Line: 16)
  6828.  
  6829. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6830. (Filename: Line: 16)
  6831.  
  6832. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6833. (Filename: Line: 16)
  6834.  
  6835. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6836. (Filename: Line: 16)
  6837.  
  6838. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6839. (Filename: Line: 16)
  6840.  
  6841. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6842. (Filename: Line: 16)
  6843.  
  6844. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6845. (Filename: Line: 16)
  6846.  
  6847. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6848. (Filename: Line: 16)
  6849.  
  6850. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6851. (Filename: Line: 16)
  6852.  
  6853. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6854. (Filename: Line: 16)
  6855.  
  6856. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6857. (Filename: Line: 16)
  6858.  
  6859. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6860. (Filename: Line: 16)
  6861.  
  6862. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6863. (Filename: Line: 16)
  6864.  
  6865. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6866. (Filename: Line: 16)
  6867.  
  6868. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6869. (Filename: Line: 16)
  6870.  
  6871. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6872. (Filename: Line: 16)
  6873.  
  6874. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6875. (Filename: Line: 16)
  6876.  
  6877. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  6878. (Filename: Line: 16)
  6879.  
  6880. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6881. (Filename: Line: 16)
  6882.  
  6883. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6884. (Filename: Line: 16)
  6885.  
  6886. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6887. (Filename: Line: 16)
  6888.  
  6889. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6890. (Filename: Line: 16)
  6891.  
  6892. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6893. (Filename: Line: 16)
  6894.  
  6895. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6896. (Filename: Line: 16)
  6897.  
  6898. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6899. (Filename: Line: 16)
  6900.  
  6901. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6902. (Filename: Line: 16)
  6903.  
  6904. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6905. (Filename: Line: 16)
  6906.  
  6907. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6908. (Filename: Line: 16)
  6909.  
  6910. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6911. (Filename: Line: 16)
  6912.  
  6913. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6914. (Filename: Line: 16)
  6915.  
  6916. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6917. (Filename: Line: 16)
  6918.  
  6919. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6920. (Filename: Line: 16)
  6921.  
  6922. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6923. (Filename: Line: 16)
  6924.  
  6925. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6926. (Filename: Line: 16)
  6927.  
  6928. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6929. (Filename: Line: 16)
  6930.  
  6931. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6932. (Filename: Line: 16)
  6933.  
  6934. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6935. (Filename: Line: 16)
  6936.  
  6937. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6938. (Filename: Line: 16)
  6939.  
  6940. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6941. (Filename: Line: 16)
  6942.  
  6943. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6944. (Filename: Line: 16)
  6945.  
  6946. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6947. (Filename: Line: 16)
  6948.  
  6949. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6950. (Filename: Line: 16)
  6951.  
  6952. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6953. (Filename: Line: 16)
  6954.  
  6955. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6956. (Filename: Line: 16)
  6957.  
  6958. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6959. (Filename: Line: 16)
  6960.  
  6961. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6962. (Filename: Line: 16)
  6963.  
  6964. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  6965. (Filename: Line: 16)
  6966.  
  6967. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  6968. (Filename: Line: 16)
  6969.  
  6970. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  6971. (Filename: Line: 16)
  6972.  
  6973. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  6974. (Filename: Line: 16)
  6975.  
  6976. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  6977. (Filename: Line: 16)
  6978.  
  6979. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  6980. (Filename: Line: 16)
  6981.  
  6982. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  6983. (Filename: Line: 16)
  6984.  
  6985. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  6986. (Filename: Line: 16)
  6987.  
  6988. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  6989. (Filename: Line: 16)
  6990.  
  6991. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  6992. (Filename: Line: 16)
  6993.  
  6994. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  6995. (Filename: Line: 16)
  6996.  
  6997. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  6998. (Filename: Line: 16)
  6999.  
  7000. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7001. (Filename: Line: 16)
  7002.  
  7003. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7004. (Filename: Line: 16)
  7005.  
  7006. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7007. (Filename: Line: 16)
  7008.  
  7009. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7010. (Filename: Line: 16)
  7011.  
  7012. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7013. (Filename: Line: 16)
  7014.  
  7015. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7016. (Filename: Line: 16)
  7017.  
  7018. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7019. (Filename: Line: 16)
  7020.  
  7021. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7022. (Filename: Line: 16)
  7023.  
  7024. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7025. (Filename: Line: 16)
  7026.  
  7027. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7028. (Filename: Line: 16)
  7029.  
  7030. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7031. (Filename: Line: 16)
  7032.  
  7033. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7034. (Filename: Line: 16)
  7035.  
  7036. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7037. (Filename: Line: 16)
  7038.  
  7039. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7040. (Filename: Line: 16)
  7041.  
  7042. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7043. (Filename: Line: 16)
  7044.  
  7045. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7046. (Filename: Line: 16)
  7047.  
  7048. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7049. (Filename: Line: 16)
  7050.  
  7051. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7052. (Filename: Line: 16)
  7053.  
  7054. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7055. (Filename: Line: 16)
  7056.  
  7057. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7058. (Filename: Line: 16)
  7059.  
  7060. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7061. (Filename: Line: 16)
  7062.  
  7063. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7064. (Filename: Line: 16)
  7065.  
  7066. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7067. (Filename: Line: 16)
  7068.  
  7069. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7070. (Filename: Line: 16)
  7071.  
  7072. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7073. (Filename: Line: 16)
  7074.  
  7075. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7076. (Filename: Line: 16)
  7077.  
  7078. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7079. (Filename: Line: 16)
  7080.  
  7081. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7082. (Filename: Line: 16)
  7083.  
  7084. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7085. (Filename: Line: 16)
  7086.  
  7087. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7088. (Filename: Line: 16)
  7089.  
  7090. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7091. (Filename: Line: 16)
  7092.  
  7093. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7094. (Filename: Line: 16)
  7095.  
  7096. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7097. (Filename: Line: 16)
  7098.  
  7099. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  7100. (Filename: Line: 16)
  7101.  
  7102. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7103. (Filename: Line: 16)
  7104.  
  7105. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7106. (Filename: Line: 16)
  7107.  
  7108. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7109. (Filename: Line: 16)
  7110.  
  7111. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7112. (Filename: Line: 16)
  7113.  
  7114. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7115. (Filename: Line: 16)
  7116.  
  7117. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7118. (Filename: Line: 16)
  7119.  
  7120. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7121. (Filename: Line: 16)
  7122.  
  7123. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7124. (Filename: Line: 16)
  7125.  
  7126. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7127. (Filename: Line: 16)
  7128.  
  7129. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7130. (Filename: Line: 16)
  7131.  
  7132. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7133. (Filename: Line: 16)
  7134.  
  7135. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7136. (Filename: Line: 16)
  7137.  
  7138. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7139. (Filename: Line: 16)
  7140.  
  7141. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7142. (Filename: Line: 16)
  7143.  
  7144. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7145. (Filename: Line: 16)
  7146.  
  7147. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7148. (Filename: Line: 16)
  7149.  
  7150. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  7151. (Filename: Line: 16)
  7152.  
  7153. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7154. (Filename: Line: 16)
  7155.  
  7156. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7157. (Filename: Line: 16)
  7158.  
  7159. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7160. (Filename: Line: 16)
  7161.  
  7162. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  7163. (Filename: Line: 16)
  7164.  
  7165. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7166. (Filename: Line: 16)
  7167.  
  7168. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7169. (Filename: Line: 16)
  7170.  
  7171. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7172. (Filename: Line: 16)
  7173.  
  7174. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7175. (Filename: Line: 16)
  7176.  
  7177. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7178. (Filename: Line: 16)
  7179.  
  7180. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7181. (Filename: Line: 16)
  7182.  
  7183. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7184. (Filename: Line: 16)
  7185.  
  7186. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7187. (Filename: Line: 16)
  7188.  
  7189. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7190. (Filename: Line: 16)
  7191.  
  7192. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7193. (Filename: Line: 16)
  7194.  
  7195. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7196. (Filename: Line: 16)
  7197.  
  7198. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7199. (Filename: Line: 16)
  7200.  
  7201. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7202. (Filename: Line: 16)
  7203.  
  7204. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7205. (Filename: Line: 16)
  7206.  
  7207. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7208. (Filename: Line: 16)
  7209.  
  7210. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7211. (Filename: Line: 16)
  7212.  
  7213. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  7214. (Filename: Line: 16)
  7215.  
  7216. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7217. (Filename: Line: 16)
  7218.  
  7219. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7220. (Filename: Line: 16)
  7221.  
  7222. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7223. (Filename: Line: 16)
  7224.  
  7225. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7226. (Filename: Line: 16)
  7227.  
  7228. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7229. (Filename: Line: 16)
  7230.  
  7231. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7232. (Filename: Line: 16)
  7233.  
  7234. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7235. (Filename: Line: 16)
  7236.  
  7237. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7238. (Filename: Line: 16)
  7239.  
  7240. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7241. (Filename: Line: 16)
  7242.  
  7243. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7244. (Filename: Line: 16)
  7245.  
  7246. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7247. (Filename: Line: 16)
  7248.  
  7249. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7250. (Filename: Line: 16)
  7251.  
  7252. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7253. (Filename: Line: 16)
  7254.  
  7255. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7256. (Filename: Line: 16)
  7257.  
  7258. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7259. (Filename: Line: 16)
  7260.  
  7261. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7262. (Filename: Line: 16)
  7263.  
  7264. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7265. (Filename: Line: 16)
  7266.  
  7267. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  7268. (Filename: Line: 16)
  7269.  
  7270. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7271. (Filename: Line: 16)
  7272.  
  7273. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7274. (Filename: Line: 16)
  7275.  
  7276. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7277. (Filename: Line: 16)
  7278.  
  7279. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7280. (Filename: Line: 16)
  7281.  
  7282. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7283. (Filename: Line: 16)
  7284.  
  7285. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7286. (Filename: Line: 16)
  7287.  
  7288. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7289. (Filename: Line: 16)
  7290.  
  7291. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7292. (Filename: Line: 16)
  7293.  
  7294. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7295. (Filename: Line: 16)
  7296.  
  7297. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7298. (Filename: Line: 16)
  7299.  
  7300. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7301. (Filename: Line: 16)
  7302.  
  7303. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7304. (Filename: Line: 16)
  7305.  
  7306. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7307. (Filename: Line: 16)
  7308.  
  7309. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7310. (Filename: Line: 16)
  7311.  
  7312. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7313. (Filename: Line: 16)
  7314.  
  7315. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7316. (Filename: Line: 16)
  7317.  
  7318. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  7319. (Filename: Line: 16)
  7320.  
  7321. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7322. (Filename: Line: 16)
  7323.  
  7324. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7325. (Filename: Line: 16)
  7326.  
  7327. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7328. (Filename: Line: 16)
  7329.  
  7330. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7331. (Filename: Line: 16)
  7332.  
  7333. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7334. (Filename: Line: 16)
  7335.  
  7336. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7337. (Filename: Line: 16)
  7338.  
  7339. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7340. (Filename: Line: 16)
  7341.  
  7342. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7343. (Filename: Line: 16)
  7344.  
  7345. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7346. (Filename: Line: 16)
  7347.  
  7348. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7349. (Filename: Line: 16)
  7350.  
  7351. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7352. (Filename: Line: 16)
  7353.  
  7354. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7355. (Filename: Line: 16)
  7356.  
  7357. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7358. (Filename: Line: 16)
  7359.  
  7360. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7361. (Filename: Line: 16)
  7362.  
  7363. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7364. (Filename: Line: 16)
  7365.  
  7366. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7367. (Filename: Line: 16)
  7368.  
  7369. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7370. (Filename: Line: 16)
  7371.  
  7372. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7373. (Filename: Line: 16)
  7374.  
  7375. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7376. (Filename: Line: 16)
  7377.  
  7378. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7379. (Filename: Line: 16)
  7380.  
  7381. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7382. (Filename: Line: 16)
  7383.  
  7384. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7385. (Filename: Line: 16)
  7386.  
  7387. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7388. (Filename: Line: 16)
  7389.  
  7390. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7391. (Filename: Line: 16)
  7392.  
  7393. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7394. (Filename: Line: 16)
  7395.  
  7396. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7397. (Filename: Line: 16)
  7398.  
  7399. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7400. (Filename: Line: 16)
  7401.  
  7402. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7403. (Filename: Line: 16)
  7404.  
  7405. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7406. (Filename: Line: 16)
  7407.  
  7408. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7409. (Filename: Line: 16)
  7410.  
  7411. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7412. (Filename: Line: 16)
  7413.  
  7414. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7415. (Filename: Line: 16)
  7416.  
  7417. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7418. (Filename: Line: 16)
  7419.  
  7420. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7421. (Filename: Line: 16)
  7422.  
  7423. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7424. (Filename: Line: 16)
  7425.  
  7426. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7427. (Filename: Line: 16)
  7428.  
  7429. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7430. (Filename: Line: 16)
  7431.  
  7432. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7433. (Filename: Line: 16)
  7434.  
  7435. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7436. (Filename: Line: 16)
  7437.  
  7438. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7439. (Filename: Line: 16)
  7440.  
  7441. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7442. (Filename: Line: 16)
  7443.  
  7444. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7445. (Filename: Line: 16)
  7446.  
  7447. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7448. (Filename: Line: 16)
  7449.  
  7450. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7451. (Filename: Line: 16)
  7452.  
  7453. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7454. (Filename: Line: 16)
  7455.  
  7456. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7457. (Filename: Line: 16)
  7458.  
  7459. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7460. (Filename: Line: 16)
  7461.  
  7462. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7463. (Filename: Line: 16)
  7464.  
  7465. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7466. (Filename: Line: 16)
  7467.  
  7468. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7469. (Filename: Line: 16)
  7470.  
  7471. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7472. (Filename: Line: 16)
  7473.  
  7474. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7475. (Filename: Line: 16)
  7476.  
  7477. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7478. (Filename: Line: 16)
  7479.  
  7480. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7481. (Filename: Line: 16)
  7482.  
  7483. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7484. (Filename: Line: 16)
  7485.  
  7486. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7487. (Filename: Line: 16)
  7488.  
  7489. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7490. (Filename: Line: 16)
  7491.  
  7492. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7493. (Filename: Line: 16)
  7494.  
  7495. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7496. (Filename: Line: 16)
  7497.  
  7498. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  7499. (Filename: Line: 16)
  7500.  
  7501. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7502. (Filename: Line: 16)
  7503.  
  7504. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7505. (Filename: Line: 16)
  7506.  
  7507. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7508. (Filename: Line: 16)
  7509.  
  7510. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7511. (Filename: Line: 16)
  7512.  
  7513. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7514. (Filename: Line: 16)
  7515.  
  7516. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7517. (Filename: Line: 16)
  7518.  
  7519. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7520. (Filename: Line: 16)
  7521.  
  7522. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7523. (Filename: Line: 16)
  7524.  
  7525. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7526. (Filename: Line: 16)
  7527.  
  7528. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7529. (Filename: Line: 16)
  7530.  
  7531. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7532. (Filename: Line: 16)
  7533.  
  7534. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7535. (Filename: Line: 16)
  7536.  
  7537. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7538. (Filename: Line: 16)
  7539.  
  7540. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7541. (Filename: Line: 16)
  7542.  
  7543. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7544. (Filename: Line: 16)
  7545.  
  7546. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7547. (Filename: Line: 16)
  7548.  
  7549. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  7550. (Filename: Line: 16)
  7551.  
  7552. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7553. (Filename: Line: 16)
  7554.  
  7555. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7556. (Filename: Line: 16)
  7557.  
  7558. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7559. (Filename: Line: 16)
  7560.  
  7561. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7562. (Filename: Line: 16)
  7563.  
  7564. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7565. (Filename: Line: 16)
  7566.  
  7567. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7568. (Filename: Line: 16)
  7569.  
  7570. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7571. (Filename: Line: 16)
  7572.  
  7573. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7574. (Filename: Line: 16)
  7575.  
  7576. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7577. (Filename: Line: 16)
  7578.  
  7579. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7580. (Filename: Line: 16)
  7581.  
  7582. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7583. (Filename: Line: 16)
  7584.  
  7585. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7586. (Filename: Line: 16)
  7587.  
  7588. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7589. (Filename: Line: 16)
  7590.  
  7591. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7592. (Filename: Line: 16)
  7593.  
  7594. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7595. (Filename: Line: 16)
  7596.  
  7597. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7598. (Filename: Line: 16)
  7599.  
  7600. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7601. (Filename: Line: 16)
  7602.  
  7603. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7604. (Filename: Line: 16)
  7605.  
  7606. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7607. (Filename: Line: 16)
  7608.  
  7609. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7610. (Filename: Line: 16)
  7611.  
  7612. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7613. (Filename: Line: 16)
  7614.  
  7615. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7616. (Filename: Line: 16)
  7617.  
  7618. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7619. (Filename: Line: 16)
  7620.  
  7621. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7622. (Filename: Line: 16)
  7623.  
  7624. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7625. (Filename: Line: 16)
  7626.  
  7627. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7628. (Filename: Line: 16)
  7629.  
  7630. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7631. (Filename: Line: 16)
  7632.  
  7633. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7634. (Filename: Line: 16)
  7635.  
  7636. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7637. (Filename: Line: 16)
  7638.  
  7639. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7640. (Filename: Line: 16)
  7641.  
  7642. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7643. (Filename: Line: 16)
  7644.  
  7645. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7646. (Filename: Line: 16)
  7647.  
  7648. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7649. (Filename: Line: 16)
  7650.  
  7651. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7652. (Filename: Line: 16)
  7653.  
  7654. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7655. (Filename: Line: 16)
  7656.  
  7657. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7658. (Filename: Line: 16)
  7659.  
  7660. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7661. (Filename: Line: 16)
  7662.  
  7663. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7664. (Filename: Line: 16)
  7665.  
  7666. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7667. (Filename: Line: 16)
  7668.  
  7669. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7670. (Filename: Line: 16)
  7671.  
  7672. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7673. (Filename: Line: 16)
  7674.  
  7675. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7676. (Filename: Line: 16)
  7677.  
  7678. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7679. (Filename: Line: 16)
  7680.  
  7681. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7682. (Filename: Line: 16)
  7683.  
  7684. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7685. (Filename: Line: 16)
  7686.  
  7687. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7688. (Filename: Line: 16)
  7689.  
  7690. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7691. (Filename: Line: 16)
  7692.  
  7693. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7694. (Filename: Line: 16)
  7695.  
  7696. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7697. (Filename: Line: 16)
  7698.  
  7699. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7700. (Filename: Line: 16)
  7701.  
  7702. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7703. (Filename: Line: 16)
  7704.  
  7705. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7706. (Filename: Line: 16)
  7707.  
  7708. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7709. (Filename: Line: 16)
  7710.  
  7711. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7712. (Filename: Line: 16)
  7713.  
  7714. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7715. (Filename: Line: 16)
  7716.  
  7717. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7718. (Filename: Line: 16)
  7719.  
  7720. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7721. (Filename: Line: 16)
  7722.  
  7723. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7724. (Filename: Line: 16)
  7725.  
  7726. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7727. (Filename: Line: 16)
  7728.  
  7729. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  7730. (Filename: Line: 16)
  7731.  
  7732. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7733. (Filename: Line: 16)
  7734.  
  7735. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7736. (Filename: Line: 16)
  7737.  
  7738. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7739. (Filename: Line: 16)
  7740.  
  7741. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7742. (Filename: Line: 16)
  7743.  
  7744. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7745. (Filename: Line: 16)
  7746.  
  7747. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7748. (Filename: Line: 16)
  7749.  
  7750. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7751. (Filename: Line: 16)
  7752.  
  7753. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7754. (Filename: Line: 16)
  7755.  
  7756. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7757. (Filename: Line: 16)
  7758.  
  7759. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7760. (Filename: Line: 16)
  7761.  
  7762. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7763. (Filename: Line: 16)
  7764.  
  7765. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7766. (Filename: Line: 16)
  7767.  
  7768. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7769. (Filename: Line: 16)
  7770.  
  7771. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7772. (Filename: Line: 16)
  7773.  
  7774. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7775. (Filename: Line: 16)
  7776.  
  7777. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7778. (Filename: Line: 16)
  7779.  
  7780. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  7781. (Filename: Line: 16)
  7782.  
  7783. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7784. (Filename: Line: 16)
  7785.  
  7786. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7787. (Filename: Line: 16)
  7788.  
  7789. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7790. (Filename: Line: 16)
  7791.  
  7792. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7793. (Filename: Line: 16)
  7794.  
  7795. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7796. (Filename: Line: 16)
  7797.  
  7798. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7799. (Filename: Line: 16)
  7800.  
  7801. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7802. (Filename: Line: 16)
  7803.  
  7804. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7805. (Filename: Line: 16)
  7806.  
  7807. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7808. (Filename: Line: 16)
  7809.  
  7810. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7811. (Filename: Line: 16)
  7812.  
  7813. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7814. (Filename: Line: 16)
  7815.  
  7816. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7817. (Filename: Line: 16)
  7818.  
  7819. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7820. (Filename: Line: 16)
  7821.  
  7822. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7823. (Filename: Line: 16)
  7824.  
  7825. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7826. (Filename: Line: 16)
  7827.  
  7828. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7829. (Filename: Line: 16)
  7830.  
  7831. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7832. (Filename: Line: 16)
  7833.  
  7834. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7835. (Filename: Line: 16)
  7836.  
  7837. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7838. (Filename: Line: 16)
  7839.  
  7840. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7841. (Filename: Line: 16)
  7842.  
  7843. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7844. (Filename: Line: 16)
  7845.  
  7846. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7847. (Filename: Line: 16)
  7848.  
  7849. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7850. (Filename: Line: 16)
  7851.  
  7852. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7853. (Filename: Line: 16)
  7854.  
  7855. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7856. (Filename: Line: 16)
  7857.  
  7858. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7859. (Filename: Line: 16)
  7860.  
  7861. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7862. (Filename: Line: 16)
  7863.  
  7864. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7865. (Filename: Line: 16)
  7866.  
  7867. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7868. (Filename: Line: 16)
  7869.  
  7870. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7871. (Filename: Line: 16)
  7872.  
  7873. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7874. (Filename: Line: 16)
  7875.  
  7876. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7877. (Filename: Line: 16)
  7878.  
  7879. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7880. (Filename: Line: 16)
  7881.  
  7882. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7883. (Filename: Line: 16)
  7884.  
  7885. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7886. (Filename: Line: 16)
  7887.  
  7888. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7889. (Filename: Line: 16)
  7890.  
  7891. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7892. (Filename: Line: 16)
  7893.  
  7894. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7895. (Filename: Line: 16)
  7896.  
  7897. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7898. (Filename: Line: 16)
  7899.  
  7900. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7901. (Filename: Line: 16)
  7902.  
  7903. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7904. (Filename: Line: 16)
  7905.  
  7906. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7907. (Filename: Line: 16)
  7908.  
  7909. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7910. (Filename: Line: 16)
  7911.  
  7912. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7913. (Filename: Line: 16)
  7914.  
  7915. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7916. (Filename: Line: 16)
  7917.  
  7918. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7919. (Filename: Line: 16)
  7920.  
  7921. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7922. (Filename: Line: 16)
  7923.  
  7924. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7925. (Filename: Line: 16)
  7926.  
  7927. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7928. (Filename: Line: 16)
  7929.  
  7930. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7931. (Filename: Line: 16)
  7932.  
  7933. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7934. (Filename: Line: 16)
  7935.  
  7936. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7937. (Filename: Line: 16)
  7938.  
  7939. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7940. (Filename: Line: 16)
  7941.  
  7942. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7943. (Filename: Line: 16)
  7944.  
  7945. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7946. (Filename: Line: 16)
  7947.  
  7948. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7949. (Filename: Line: 16)
  7950.  
  7951. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7952. (Filename: Line: 16)
  7953.  
  7954. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7955. (Filename: Line: 16)
  7956.  
  7957. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  7958. (Filename: Line: 16)
  7959.  
  7960. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  7961. (Filename: Line: 16)
  7962.  
  7963. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  7964. (Filename: Line: 16)
  7965.  
  7966. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  7967. (Filename: Line: 16)
  7968.  
  7969. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  7970. (Filename: Line: 16)
  7971.  
  7972. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  7973. (Filename: Line: 16)
  7974.  
  7975. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  7976. (Filename: Line: 16)
  7977.  
  7978. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  7979. (Filename: Line: 16)
  7980.  
  7981. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7982. (Filename: Line: 16)
  7983.  
  7984. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7985. (Filename: Line: 16)
  7986.  
  7987. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  7988. (Filename: Line: 16)
  7989.  
  7990. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  7991. (Filename: Line: 16)
  7992.  
  7993. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  7994. (Filename: Line: 16)
  7995.  
  7996. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  7997. (Filename: Line: 16)
  7998.  
  7999. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8000. (Filename: Line: 16)
  8001.  
  8002. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8003. (Filename: Line: 16)
  8004.  
  8005. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8006. (Filename: Line: 16)
  8007.  
  8008. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8009. (Filename: Line: 16)
  8010.  
  8011. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8012. (Filename: Line: 16)
  8013.  
  8014. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8015. (Filename: Line: 16)
  8016.  
  8017. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8018. (Filename: Line: 16)
  8019.  
  8020. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8021. (Filename: Line: 16)
  8022.  
  8023. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8024. (Filename: Line: 16)
  8025.  
  8026. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8027. (Filename: Line: 16)
  8028.  
  8029. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8030. (Filename: Line: 16)
  8031.  
  8032. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8033. (Filename: Line: 16)
  8034.  
  8035. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8036. (Filename: Line: 16)
  8037.  
  8038. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8039. (Filename: Line: 16)
  8040.  
  8041. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8042. (Filename: Line: 16)
  8043.  
  8044. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8045. (Filename: Line: 16)
  8046.  
  8047. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8048. (Filename: Line: 16)
  8049.  
  8050. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8051. (Filename: Line: 16)
  8052.  
  8053. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8054. (Filename: Line: 16)
  8055.  
  8056. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8057. (Filename: Line: 16)
  8058.  
  8059. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8060. (Filename: Line: 16)
  8061.  
  8062. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8063. (Filename: Line: 16)
  8064.  
  8065. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8066. (Filename: Line: 16)
  8067.  
  8068. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8069. (Filename: Line: 16)
  8070.  
  8071. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8072. (Filename: Line: 16)
  8073.  
  8074. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8075. (Filename: Line: 16)
  8076.  
  8077. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8078. (Filename: Line: 16)
  8079.  
  8080. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8081. (Filename: Line: 16)
  8082.  
  8083. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8084. (Filename: Line: 16)
  8085.  
  8086. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8087. (Filename: Line: 16)
  8088.  
  8089. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8090. (Filename: Line: 16)
  8091.  
  8092. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8093. (Filename: Line: 16)
  8094.  
  8095. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8096. (Filename: Line: 16)
  8097.  
  8098. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8099. (Filename: Line: 16)
  8100.  
  8101. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8102. (Filename: Line: 16)
  8103.  
  8104. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8105. (Filename: Line: 16)
  8106.  
  8107. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8108. (Filename: Line: 16)
  8109.  
  8110. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8111. (Filename: Line: 16)
  8112.  
  8113. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8114. (Filename: Line: 16)
  8115.  
  8116. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8117. (Filename: Line: 16)
  8118.  
  8119. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8120. (Filename: Line: 16)
  8121.  
  8122. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8123. (Filename: Line: 16)
  8124.  
  8125. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8126. (Filename: Line: 16)
  8127.  
  8128. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8129. (Filename: Line: 16)
  8130.  
  8131. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8132. (Filename: Line: 16)
  8133.  
  8134. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8135. (Filename: Line: 16)
  8136.  
  8137. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8138. (Filename: Line: 16)
  8139.  
  8140. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8141. (Filename: Line: 16)
  8142.  
  8143. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8144. (Filename: Line: 16)
  8145.  
  8146. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8147. (Filename: Line: 16)
  8148.  
  8149. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8150. (Filename: Line: 16)
  8151.  
  8152. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8153. (Filename: Line: 16)
  8154.  
  8155. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8156. (Filename: Line: 16)
  8157.  
  8158. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8159. (Filename: Line: 16)
  8160.  
  8161. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8162. (Filename: Line: 16)
  8163.  
  8164. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8165. (Filename: Line: 16)
  8166.  
  8167. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8168. (Filename: Line: 16)
  8169.  
  8170. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8171. (Filename: Line: 16)
  8172.  
  8173. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8174. (Filename: Line: 16)
  8175.  
  8176. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8177. (Filename: Line: 16)
  8178.  
  8179. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8180. (Filename: Line: 16)
  8181.  
  8182. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8183. (Filename: Line: 16)
  8184.  
  8185. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8186. (Filename: Line: 16)
  8187.  
  8188. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8189. (Filename: Line: 16)
  8190.  
  8191. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8192. (Filename: Line: 16)
  8193.  
  8194. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8195. (Filename: Line: 16)
  8196.  
  8197. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8198. (Filename: Line: 16)
  8199.  
  8200. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8201. (Filename: Line: 16)
  8202.  
  8203. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8204. (Filename: Line: 16)
  8205.  
  8206. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8207. (Filename: Line: 16)
  8208.  
  8209. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8210. (Filename: Line: 16)
  8211.  
  8212. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8213. (Filename: Line: 16)
  8214.  
  8215. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8216. (Filename: Line: 16)
  8217.  
  8218. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8219. (Filename: Line: 16)
  8220.  
  8221. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8222. (Filename: Line: 16)
  8223.  
  8224. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8225. (Filename: Line: 16)
  8226.  
  8227. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8228. (Filename: Line: 16)
  8229.  
  8230. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8231. (Filename: Line: 16)
  8232.  
  8233. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8234. (Filename: Line: 16)
  8235.  
  8236. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8237. (Filename: Line: 16)
  8238.  
  8239. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8240. (Filename: Line: 16)
  8241.  
  8242. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8243. (Filename: Line: 16)
  8244.  
  8245. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8246. (Filename: Line: 16)
  8247.  
  8248. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8249. (Filename: Line: 16)
  8250.  
  8251. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8252. (Filename: Line: 16)
  8253.  
  8254. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8255. (Filename: Line: 16)
  8256.  
  8257. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8258. (Filename: Line: 16)
  8259.  
  8260. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8261. (Filename: Line: 16)
  8262.  
  8263. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8264. (Filename: Line: 16)
  8265.  
  8266. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8267. (Filename: Line: 16)
  8268.  
  8269. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8270. (Filename: Line: 16)
  8271.  
  8272. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8273. (Filename: Line: 16)
  8274.  
  8275. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8276. (Filename: Line: 16)
  8277.  
  8278. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8279. (Filename: Line: 16)
  8280.  
  8281. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8282. (Filename: Line: 16)
  8283.  
  8284. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8285. (Filename: Line: 16)
  8286.  
  8287. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8288. (Filename: Line: 16)
  8289.  
  8290. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8291. (Filename: Line: 16)
  8292.  
  8293. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8294. (Filename: Line: 16)
  8295.  
  8296. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8297. (Filename: Line: 16)
  8298.  
  8299. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8300. (Filename: Line: 16)
  8301.  
  8302. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8303. (Filename: Line: 16)
  8304.  
  8305. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8306. (Filename: Line: 16)
  8307.  
  8308. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8309. (Filename: Line: 16)
  8310.  
  8311. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8312. (Filename: Line: 16)
  8313.  
  8314. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8315. (Filename: Line: 16)
  8316.  
  8317. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8318. (Filename: Line: 16)
  8319.  
  8320. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8321. (Filename: Line: 16)
  8322.  
  8323. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8324. (Filename: Line: 16)
  8325.  
  8326. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8327. (Filename: Line: 16)
  8328.  
  8329. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8330. (Filename: Line: 16)
  8331.  
  8332. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8333. (Filename: Line: 16)
  8334.  
  8335. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8336. (Filename: Line: 16)
  8337.  
  8338. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8339. (Filename: Line: 16)
  8340.  
  8341. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8342. (Filename: Line: 16)
  8343.  
  8344. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8345. (Filename: Line: 16)
  8346.  
  8347. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8348. (Filename: Line: 16)
  8349.  
  8350. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8351. (Filename: Line: 16)
  8352.  
  8353. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8354. (Filename: Line: 16)
  8355.  
  8356. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8357. (Filename: Line: 16)
  8358.  
  8359. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8360. (Filename: Line: 16)
  8361.  
  8362. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8363. (Filename: Line: 16)
  8364.  
  8365. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8366. (Filename: Line: 16)
  8367.  
  8368. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8369. (Filename: Line: 16)
  8370.  
  8371. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8372. (Filename: Line: 16)
  8373.  
  8374. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8375. (Filename: Line: 16)
  8376.  
  8377. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8378. (Filename: Line: 16)
  8379.  
  8380. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8381. (Filename: Line: 16)
  8382.  
  8383. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8384. (Filename: Line: 16)
  8385.  
  8386. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8387. (Filename: Line: 16)
  8388.  
  8389. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8390. (Filename: Line: 16)
  8391.  
  8392. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8393. (Filename: Line: 16)
  8394.  
  8395. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8396. (Filename: Line: 16)
  8397.  
  8398. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8399. (Filename: Line: 16)
  8400.  
  8401. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8402. (Filename: Line: 16)
  8403.  
  8404. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8405. (Filename: Line: 16)
  8406.  
  8407. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8408. (Filename: Line: 16)
  8409.  
  8410. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8411. (Filename: Line: 16)
  8412.  
  8413. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8414. (Filename: Line: 16)
  8415.  
  8416. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8417. (Filename: Line: 16)
  8418.  
  8419. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8420. (Filename: Line: 16)
  8421.  
  8422. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8423. (Filename: Line: 16)
  8424.  
  8425. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  8426. (Filename: Line: 16)
  8427.  
  8428. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8429. (Filename: Line: 16)
  8430.  
  8431. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8432. (Filename: Line: 16)
  8433.  
  8434. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8435. (Filename: Line: 16)
  8436.  
  8437. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8438. (Filename: Line: 16)
  8439.  
  8440. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8441. (Filename: Line: 16)
  8442.  
  8443. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8444. (Filename: Line: 16)
  8445.  
  8446. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8447. (Filename: Line: 16)
  8448.  
  8449. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8450. (Filename: Line: 16)
  8451.  
  8452. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8453. (Filename: Line: 16)
  8454.  
  8455. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8456. (Filename: Line: 16)
  8457.  
  8458. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8459. (Filename: Line: 16)
  8460.  
  8461. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8462. (Filename: Line: 16)
  8463.  
  8464. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8465. (Filename: Line: 16)
  8466.  
  8467. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8468. (Filename: Line: 16)
  8469.  
  8470. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8471. (Filename: Line: 16)
  8472.  
  8473. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8474. (Filename: Line: 16)
  8475.  
  8476. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8477. (Filename: Line: 16)
  8478.  
  8479. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8480. (Filename: Line: 16)
  8481.  
  8482. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8483. (Filename: Line: 16)
  8484.  
  8485. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8486. (Filename: Line: 16)
  8487.  
  8488. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8489. (Filename: Line: 16)
  8490.  
  8491. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8492. (Filename: Line: 16)
  8493.  
  8494. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8495. (Filename: Line: 16)
  8496.  
  8497. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8498. (Filename: Line: 16)
  8499.  
  8500. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8501. (Filename: Line: 16)
  8502.  
  8503. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8504. (Filename: Line: 16)
  8505.  
  8506. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8507. (Filename: Line: 16)
  8508.  
  8509. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8510. (Filename: Line: 16)
  8511.  
  8512. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8513. (Filename: Line: 16)
  8514.  
  8515. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8516. (Filename: Line: 16)
  8517.  
  8518. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8519. (Filename: Line: 16)
  8520.  
  8521. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8522. (Filename: Line: 16)
  8523.  
  8524. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8525. (Filename: Line: 16)
  8526.  
  8527. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8528. (Filename: Line: 16)
  8529.  
  8530. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8531. (Filename: Line: 16)
  8532.  
  8533. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8534. (Filename: Line: 16)
  8535.  
  8536. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8537. (Filename: Line: 16)
  8538.  
  8539. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8540. (Filename: Line: 16)
  8541.  
  8542. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8543. (Filename: Line: 16)
  8544.  
  8545. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8546. (Filename: Line: 16)
  8547.  
  8548. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8549. (Filename: Line: 16)
  8550.  
  8551. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8552. (Filename: Line: 16)
  8553.  
  8554. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8555. (Filename: Line: 16)
  8556.  
  8557. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8558. (Filename: Line: 16)
  8559.  
  8560. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8561. (Filename: Line: 16)
  8562.  
  8563. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8564. (Filename: Line: 16)
  8565.  
  8566. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8567. (Filename: Line: 16)
  8568.  
  8569. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8570. (Filename: Line: 16)
  8571.  
  8572. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8573. (Filename: Line: 16)
  8574.  
  8575. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8576. (Filename: Line: 16)
  8577.  
  8578. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8579. (Filename: Line: 16)
  8580.  
  8581. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8582. (Filename: Line: 16)
  8583.  
  8584. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8585. (Filename: Line: 16)
  8586.  
  8587. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8588. (Filename: Line: 16)
  8589.  
  8590. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8591. (Filename: Line: 16)
  8592.  
  8593. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8594. (Filename: Line: 16)
  8595.  
  8596. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8597. (Filename: Line: 16)
  8598.  
  8599. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8600. (Filename: Line: 16)
  8601.  
  8602. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8603. (Filename: Line: 16)
  8604.  
  8605. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8606. (Filename: Line: 16)
  8607.  
  8608. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8609. (Filename: Line: 16)
  8610.  
  8611. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8612. (Filename: Line: 16)
  8613.  
  8614. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8615. (Filename: Line: 16)
  8616.  
  8617. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8618. (Filename: Line: 16)
  8619.  
  8620. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8621. (Filename: Line: 16)
  8622.  
  8623. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8624. (Filename: Line: 16)
  8625.  
  8626. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8627. (Filename: Line: 16)
  8628.  
  8629. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8630. (Filename: Line: 16)
  8631.  
  8632. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8633. (Filename: Line: 16)
  8634.  
  8635. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8636. (Filename: Line: 16)
  8637.  
  8638. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8639. (Filename: Line: 16)
  8640.  
  8641. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8642. (Filename: Line: 16)
  8643.  
  8644. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8645. (Filename: Line: 16)
  8646.  
  8647. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8648. (Filename: Line: 16)
  8649.  
  8650. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8651. (Filename: Line: 16)
  8652.  
  8653. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8654. (Filename: Line: 16)
  8655.  
  8656. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8657. (Filename: Line: 16)
  8658.  
  8659. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8660. (Filename: Line: 16)
  8661.  
  8662. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8663. (Filename: Line: 16)
  8664.  
  8665. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8666. (Filename: Line: 16)
  8667.  
  8668. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8669. (Filename: Line: 16)
  8670.  
  8671. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8672. (Filename: Line: 16)
  8673.  
  8674. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8675. (Filename: Line: 16)
  8676.  
  8677. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8678. (Filename: Line: 16)
  8679.  
  8680. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8681. (Filename: Line: 16)
  8682.  
  8683. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8684. (Filename: Line: 16)
  8685.  
  8686. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8687. (Filename: Line: 16)
  8688.  
  8689. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8690. (Filename: Line: 16)
  8691.  
  8692. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8693. (Filename: Line: 16)
  8694.  
  8695. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8696. (Filename: Line: 16)
  8697.  
  8698. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8699. (Filename: Line: 16)
  8700.  
  8701. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8702. (Filename: Line: 16)
  8703.  
  8704. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8705. (Filename: Line: 16)
  8706.  
  8707. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8708. (Filename: Line: 16)
  8709.  
  8710. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8711. (Filename: Line: 16)
  8712.  
  8713. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8714. (Filename: Line: 16)
  8715.  
  8716. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8717. (Filename: Line: 16)
  8718.  
  8719. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8720. (Filename: Line: 16)
  8721.  
  8722. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8723. (Filename: Line: 16)
  8724.  
  8725. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8726. (Filename: Line: 16)
  8727.  
  8728. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8729. (Filename: Line: 16)
  8730.  
  8731. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8732. (Filename: Line: 16)
  8733.  
  8734. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8735. (Filename: Line: 16)
  8736.  
  8737. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8738. (Filename: Line: 16)
  8739.  
  8740. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8741. (Filename: Line: 16)
  8742.  
  8743. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8744. (Filename: Line: 16)
  8745.  
  8746. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8747. (Filename: Line: 16)
  8748.  
  8749. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8750. (Filename: Line: 16)
  8751.  
  8752. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8753. (Filename: Line: 16)
  8754.  
  8755. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8756. (Filename: Line: 16)
  8757.  
  8758. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8759. (Filename: Line: 16)
  8760.  
  8761. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8762. (Filename: Line: 16)
  8763.  
  8764. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8765. (Filename: Line: 16)
  8766.  
  8767. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8768. (Filename: Line: 16)
  8769.  
  8770. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8771. (Filename: Line: 16)
  8772.  
  8773. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8774. (Filename: Line: 16)
  8775.  
  8776. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8777. (Filename: Line: 16)
  8778.  
  8779. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8780. (Filename: Line: 16)
  8781.  
  8782. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8783. (Filename: Line: 16)
  8784.  
  8785. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8786. (Filename: Line: 16)
  8787.  
  8788. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8789. (Filename: Line: 16)
  8790.  
  8791. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8792. (Filename: Line: 16)
  8793.  
  8794. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8795. (Filename: Line: 16)
  8796.  
  8797. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8798. (Filename: Line: 16)
  8799.  
  8800. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8801. (Filename: Line: 16)
  8802.  
  8803. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8804. (Filename: Line: 16)
  8805.  
  8806. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8807. (Filename: Line: 16)
  8808.  
  8809. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8810. (Filename: Line: 16)
  8811.  
  8812. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8813. (Filename: Line: 16)
  8814.  
  8815. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8816. (Filename: Line: 16)
  8817.  
  8818. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8819. (Filename: Line: 16)
  8820.  
  8821. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8822. (Filename: Line: 16)
  8823.  
  8824. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8825. (Filename: Line: 16)
  8826.  
  8827. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8828. (Filename: Line: 16)
  8829.  
  8830. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8831. (Filename: Line: 16)
  8832.  
  8833. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8834. (Filename: Line: 16)
  8835.  
  8836. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8837. (Filename: Line: 16)
  8838.  
  8839. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8840. (Filename: Line: 16)
  8841.  
  8842. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8843. (Filename: Line: 16)
  8844.  
  8845. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8846. (Filename: Line: 16)
  8847.  
  8848. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8849. (Filename: Line: 16)
  8850.  
  8851. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8852. (Filename: Line: 16)
  8853.  
  8854. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8855. (Filename: Line: 16)
  8856.  
  8857. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8858. (Filename: Line: 16)
  8859.  
  8860. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8861. (Filename: Line: 16)
  8862.  
  8863. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8864. (Filename: Line: 16)
  8865.  
  8866. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8867. (Filename: Line: 16)
  8868.  
  8869. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8870. (Filename: Line: 16)
  8871.  
  8872. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8873. (Filename: Line: 16)
  8874.  
  8875. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8876. (Filename: Line: 16)
  8877.  
  8878. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8879. (Filename: Line: 16)
  8880.  
  8881. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8882. (Filename: Line: 16)
  8883.  
  8884. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8885. (Filename: Line: 16)
  8886.  
  8887. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8888. (Filename: Line: 16)
  8889.  
  8890. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8891. (Filename: Line: 16)
  8892.  
  8893. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8894. (Filename: Line: 16)
  8895.  
  8896. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8897. (Filename: Line: 16)
  8898.  
  8899. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8900. (Filename: Line: 16)
  8901.  
  8902. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8903. (Filename: Line: 16)
  8904.  
  8905. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8906. (Filename: Line: 16)
  8907.  
  8908. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8909. (Filename: Line: 16)
  8910.  
  8911. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8912. (Filename: Line: 16)
  8913.  
  8914. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8915. (Filename: Line: 16)
  8916.  
  8917. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8918. (Filename: Line: 16)
  8919.  
  8920. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8921. (Filename: Line: 16)
  8922.  
  8923. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8924. (Filename: Line: 16)
  8925.  
  8926. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8927. (Filename: Line: 16)
  8928.  
  8929. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8930. (Filename: Line: 16)
  8931.  
  8932. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8933. (Filename: Line: 16)
  8934.  
  8935. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8936. (Filename: Line: 16)
  8937.  
  8938. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8939. (Filename: Line: 16)
  8940.  
  8941. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8942. (Filename: Line: 16)
  8943.  
  8944. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8945. (Filename: Line: 16)
  8946.  
  8947. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8948. (Filename: Line: 16)
  8949.  
  8950. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8951. (Filename: Line: 16)
  8952.  
  8953. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8954. (Filename: Line: 16)
  8955.  
  8956. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8957. (Filename: Line: 16)
  8958.  
  8959. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  8960. (Filename: Line: 16)
  8961.  
  8962. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8963. (Filename: Line: 16)
  8964.  
  8965. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8966. (Filename: Line: 16)
  8967.  
  8968. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  8969. (Filename: Line: 16)
  8970.  
  8971. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  8972. (Filename: Line: 16)
  8973.  
  8974. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  8975. (Filename: Line: 16)
  8976.  
  8977. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  8978. (Filename: Line: 16)
  8979.  
  8980. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  8981. (Filename: Line: 16)
  8982.  
  8983. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  8984. (Filename: Line: 16)
  8985.  
  8986. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  8987. (Filename: Line: 16)
  8988.  
  8989. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  8990. (Filename: Line: 16)
  8991.  
  8992. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  8993. (Filename: Line: 16)
  8994.  
  8995. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  8996. (Filename: Line: 16)
  8997.  
  8998. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  8999. (Filename: Line: 16)
  9000.  
  9001. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9002. (Filename: Line: 16)
  9003.  
  9004. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9005. (Filename: Line: 16)
  9006.  
  9007. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9008. (Filename: Line: 16)
  9009.  
  9010. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9011. (Filename: Line: 16)
  9012.  
  9013. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9014. (Filename: Line: 16)
  9015.  
  9016. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9017. (Filename: Line: 16)
  9018.  
  9019. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9020. (Filename: Line: 16)
  9021.  
  9022. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9023. (Filename: Line: 16)
  9024.  
  9025. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9026. (Filename: Line: 16)
  9027.  
  9028. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9029. (Filename: Line: 16)
  9030.  
  9031. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9032. (Filename: Line: 16)
  9033.  
  9034. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9035. (Filename: Line: 16)
  9036.  
  9037. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9038. (Filename: Line: 16)
  9039.  
  9040. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9041. (Filename: Line: 16)
  9042.  
  9043. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9044. (Filename: Line: 16)
  9045.  
  9046. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9047. (Filename: Line: 16)
  9048.  
  9049. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9050. (Filename: Line: 16)
  9051.  
  9052. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9053. (Filename: Line: 16)
  9054.  
  9055. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9056. (Filename: Line: 16)
  9057.  
  9058. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9059. (Filename: Line: 16)
  9060.  
  9061. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9062. (Filename: Line: 16)
  9063.  
  9064. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9065. (Filename: Line: 16)
  9066.  
  9067. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9068. (Filename: Line: 16)
  9069.  
  9070. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9071. (Filename: Line: 16)
  9072.  
  9073. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9074. (Filename: Line: 16)
  9075.  
  9076. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9077. (Filename: Line: 16)
  9078.  
  9079. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9080. (Filename: Line: 16)
  9081.  
  9082. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9083. (Filename: Line: 16)
  9084.  
  9085. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9086. (Filename: Line: 16)
  9087.  
  9088. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9089. (Filename: Line: 16)
  9090.  
  9091. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9092. (Filename: Line: 16)
  9093.  
  9094. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9095. (Filename: Line: 16)
  9096.  
  9097. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9098. (Filename: Line: 16)
  9099.  
  9100. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9101. (Filename: Line: 16)
  9102.  
  9103. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9104. (Filename: Line: 16)
  9105.  
  9106. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9107. (Filename: Line: 16)
  9108.  
  9109. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9110. (Filename: Line: 16)
  9111.  
  9112. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9113. (Filename: Line: 16)
  9114.  
  9115. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9116. (Filename: Line: 16)
  9117.  
  9118. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9119. (Filename: Line: 16)
  9120.  
  9121. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9122. (Filename: Line: 16)
  9123.  
  9124. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9125. (Filename: Line: 16)
  9126.  
  9127. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9128. (Filename: Line: 16)
  9129.  
  9130. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9131. (Filename: Line: 16)
  9132.  
  9133. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9134. (Filename: Line: 16)
  9135.  
  9136. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9137. (Filename: Line: 16)
  9138.  
  9139. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9140. (Filename: Line: 16)
  9141.  
  9142. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9143. (Filename: Line: 16)
  9144.  
  9145. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9146. (Filename: Line: 16)
  9147.  
  9148. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9149. (Filename: Line: 16)
  9150.  
  9151. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9152. (Filename: Line: 16)
  9153.  
  9154. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9155. (Filename: Line: 16)
  9156.  
  9157. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9158. (Filename: Line: 16)
  9159.  
  9160. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9161. (Filename: Line: 16)
  9162.  
  9163. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9164. (Filename: Line: 16)
  9165.  
  9166. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9167. (Filename: Line: 16)
  9168.  
  9169. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9170. (Filename: Line: 16)
  9171.  
  9172. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9173. (Filename: Line: 16)
  9174.  
  9175. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9176. (Filename: Line: 16)
  9177.  
  9178. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9179. (Filename: Line: 16)
  9180.  
  9181. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9182. (Filename: Line: 16)
  9183.  
  9184. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9185. (Filename: Line: 16)
  9186.  
  9187. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9188. (Filename: Line: 16)
  9189.  
  9190. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9191. (Filename: Line: 16)
  9192.  
  9193. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9194. (Filename: Line: 16)
  9195.  
  9196. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9197. (Filename: Line: 16)
  9198.  
  9199. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9200. (Filename: Line: 16)
  9201.  
  9202. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9203. (Filename: Line: 16)
  9204.  
  9205. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9206. (Filename: Line: 16)
  9207.  
  9208. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9209. (Filename: Line: 16)
  9210.  
  9211. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9212. (Filename: Line: 16)
  9213.  
  9214. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9215. (Filename: Line: 16)
  9216.  
  9217. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9218. (Filename: Line: 16)
  9219.  
  9220. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9221. (Filename: Line: 16)
  9222.  
  9223. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9224. (Filename: Line: 16)
  9225.  
  9226. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9227. (Filename: Line: 16)
  9228.  
  9229. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9230. (Filename: Line: 16)
  9231.  
  9232. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9233. (Filename: Line: 16)
  9234.  
  9235. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9236. (Filename: Line: 16)
  9237.  
  9238. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9239. (Filename: Line: 16)
  9240.  
  9241. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9242. (Filename: Line: 16)
  9243.  
  9244. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9245. (Filename: Line: 16)
  9246.  
  9247. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9248. (Filename: Line: 16)
  9249.  
  9250. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9251. (Filename: Line: 16)
  9252.  
  9253. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9254. (Filename: Line: 16)
  9255.  
  9256. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9257. (Filename: Line: 16)
  9258.  
  9259. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9260. (Filename: Line: 16)
  9261.  
  9262. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9263. (Filename: Line: 16)
  9264.  
  9265. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9266. (Filename: Line: 16)
  9267.  
  9268. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9269. (Filename: Line: 16)
  9270.  
  9271. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9272. (Filename: Line: 16)
  9273.  
  9274. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9275. (Filename: Line: 16)
  9276.  
  9277. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9278. (Filename: Line: 16)
  9279.  
  9280. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9281. (Filename: Line: 16)
  9282.  
  9283. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9284. (Filename: Line: 16)
  9285.  
  9286. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9287. (Filename: Line: 16)
  9288.  
  9289. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9290. (Filename: Line: 16)
  9291.  
  9292. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9293. (Filename: Line: 16)
  9294.  
  9295. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9296. (Filename: Line: 16)
  9297.  
  9298. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9299. (Filename: Line: 16)
  9300.  
  9301. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9302. (Filename: Line: 16)
  9303.  
  9304. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9305. (Filename: Line: 16)
  9306.  
  9307. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9308. (Filename: Line: 16)
  9309.  
  9310. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9311. (Filename: Line: 16)
  9312.  
  9313. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9314. (Filename: Line: 16)
  9315.  
  9316. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9317. (Filename: Line: 16)
  9318.  
  9319. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9320. (Filename: Line: 16)
  9321.  
  9322. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9323. (Filename: Line: 16)
  9324.  
  9325. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9326. (Filename: Line: 16)
  9327.  
  9328. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9329. (Filename: Line: 16)
  9330.  
  9331. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9332. (Filename: Line: 16)
  9333.  
  9334. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9335. (Filename: Line: 16)
  9336.  
  9337. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9338. (Filename: Line: 16)
  9339.  
  9340. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9341. (Filename: Line: 16)
  9342.  
  9343. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9344. (Filename: Line: 16)
  9345.  
  9346. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9347. (Filename: Line: 16)
  9348.  
  9349. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9350. (Filename: Line: 16)
  9351.  
  9352. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9353. (Filename: Line: 16)
  9354.  
  9355. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9356. (Filename: Line: 16)
  9357.  
  9358. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9359. (Filename: Line: 16)
  9360.  
  9361. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9362. (Filename: Line: 16)
  9363.  
  9364. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9365. (Filename: Line: 16)
  9366.  
  9367. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9368. (Filename: Line: 16)
  9369.  
  9370. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9371. (Filename: Line: 16)
  9372.  
  9373. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9374. (Filename: Line: 16)
  9375.  
  9376. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9377. (Filename: Line: 16)
  9378.  
  9379. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9380. (Filename: Line: 16)
  9381.  
  9382. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9383. (Filename: Line: 16)
  9384.  
  9385. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9386. (Filename: Line: 16)
  9387.  
  9388. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9389. (Filename: Line: 16)
  9390.  
  9391. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9392. (Filename: Line: 16)
  9393.  
  9394. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9395. (Filename: Line: 16)
  9396.  
  9397. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9398. (Filename: Line: 16)
  9399.  
  9400. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9401. (Filename: Line: 16)
  9402.  
  9403. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9404. (Filename: Line: 16)
  9405.  
  9406. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9407. (Filename: Line: 16)
  9408.  
  9409. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9410. (Filename: Line: 16)
  9411.  
  9412. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9413. (Filename: Line: 16)
  9414.  
  9415. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9416. (Filename: Line: 16)
  9417.  
  9418. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9419. (Filename: Line: 16)
  9420.  
  9421. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9422. (Filename: Line: 16)
  9423.  
  9424. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9425. (Filename: Line: 16)
  9426.  
  9427. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9428. (Filename: Line: 16)
  9429.  
  9430. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9431. (Filename: Line: 16)
  9432.  
  9433. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9434. (Filename: Line: 16)
  9435.  
  9436. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9437. (Filename: Line: 16)
  9438.  
  9439. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9440. (Filename: Line: 16)
  9441.  
  9442. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9443. (Filename: Line: 16)
  9444.  
  9445. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9446. (Filename: Line: 16)
  9447.  
  9448. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9449. (Filename: Line: 16)
  9450.  
  9451. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9452. (Filename: Line: 16)
  9453.  
  9454. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9455. (Filename: Line: 16)
  9456.  
  9457. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9458. (Filename: Line: 16)
  9459.  
  9460. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9461. (Filename: Line: 16)
  9462.  
  9463. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9464. (Filename: Line: 16)
  9465.  
  9466. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9467. (Filename: Line: 16)
  9468.  
  9469. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9470. (Filename: Line: 16)
  9471.  
  9472. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9473. (Filename: Line: 16)
  9474.  
  9475. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9476. (Filename: Line: 16)
  9477.  
  9478. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9479. (Filename: Line: 16)
  9480.  
  9481. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9482. (Filename: Line: 16)
  9483.  
  9484. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9485. (Filename: Line: 16)
  9486.  
  9487. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9488. (Filename: Line: 16)
  9489.  
  9490. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9491. (Filename: Line: 16)
  9492.  
  9493. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9494. (Filename: Line: 16)
  9495.  
  9496. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9497. (Filename: Line: 16)
  9498.  
  9499. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9500. (Filename: Line: 16)
  9501.  
  9502. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9503. (Filename: Line: 16)
  9504.  
  9505. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9506. (Filename: Line: 16)
  9507.  
  9508. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9509. (Filename: Line: 16)
  9510.  
  9511. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9512. (Filename: Line: 16)
  9513.  
  9514. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9515. (Filename: Line: 16)
  9516.  
  9517. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9518. (Filename: Line: 16)
  9519.  
  9520. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9521. (Filename: Line: 16)
  9522.  
  9523. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9524. (Filename: Line: 16)
  9525.  
  9526. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9527. (Filename: Line: 16)
  9528.  
  9529. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  9530. (Filename: Line: 16)
  9531.  
  9532. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9533. (Filename: Line: 16)
  9534.  
  9535. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9536. (Filename: Line: 16)
  9537.  
  9538. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9539. (Filename: Line: 16)
  9540.  
  9541. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9542. (Filename: Line: 16)
  9543.  
  9544. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9545. (Filename: Line: 16)
  9546.  
  9547. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9548. (Filename: Line: 16)
  9549.  
  9550. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9551. (Filename: Line: 16)
  9552.  
  9553. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9554. (Filename: Line: 16)
  9555.  
  9556. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9557. (Filename: Line: 16)
  9558.  
  9559. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9560. (Filename: Line: 16)
  9561.  
  9562. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9563. (Filename: Line: 16)
  9564.  
  9565. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9566. (Filename: Line: 16)
  9567.  
  9568. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9569. (Filename: Line: 16)
  9570.  
  9571. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9572. (Filename: Line: 16)
  9573.  
  9574. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9575. (Filename: Line: 16)
  9576.  
  9577. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9578. (Filename: Line: 16)
  9579.  
  9580. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9581. (Filename: Line: 16)
  9582.  
  9583. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9584. (Filename: Line: 16)
  9585.  
  9586. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9587. (Filename: Line: 16)
  9588.  
  9589. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9590. (Filename: Line: 16)
  9591.  
  9592. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9593. (Filename: Line: 16)
  9594.  
  9595. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9596. (Filename: Line: 16)
  9597.  
  9598. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9599. (Filename: Line: 16)
  9600.  
  9601. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9602. (Filename: Line: 16)
  9603.  
  9604. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9605. (Filename: Line: 16)
  9606.  
  9607. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9608. (Filename: Line: 16)
  9609.  
  9610. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9611. (Filename: Line: 16)
  9612.  
  9613. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9614. (Filename: Line: 16)
  9615.  
  9616. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9617. (Filename: Line: 16)
  9618.  
  9619. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9620. (Filename: Line: 16)
  9621.  
  9622. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9623. (Filename: Line: 16)
  9624.  
  9625. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9626. (Filename: Line: 16)
  9627.  
  9628. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9629. (Filename: Line: 16)
  9630.  
  9631. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9632. (Filename: Line: 16)
  9633.  
  9634. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9635. (Filename: Line: 16)
  9636.  
  9637. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9638. (Filename: Line: 16)
  9639.  
  9640. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9641. (Filename: Line: 16)
  9642.  
  9643. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9644. (Filename: Line: 16)
  9645.  
  9646. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9647. (Filename: Line: 16)
  9648.  
  9649. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9650. (Filename: Line: 16)
  9651.  
  9652. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9653. (Filename: Line: 16)
  9654.  
  9655. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9656. (Filename: Line: 16)
  9657.  
  9658. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9659. (Filename: Line: 16)
  9660.  
  9661. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9662. (Filename: Line: 16)
  9663.  
  9664. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  9665. (Filename: Line: 16)
  9666.  
  9667. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9668. (Filename: Line: 16)
  9669.  
  9670. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9671. (Filename: Line: 16)
  9672.  
  9673. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9674. (Filename: Line: 16)
  9675.  
  9676. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9677. (Filename: Line: 16)
  9678.  
  9679. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9680. (Filename: Line: 16)
  9681.  
  9682. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9683. (Filename: Line: 16)
  9684.  
  9685. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9686. (Filename: Line: 16)
  9687.  
  9688. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9689. (Filename: Line: 16)
  9690.  
  9691. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9692. (Filename: Line: 16)
  9693.  
  9694. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9695. (Filename: Line: 16)
  9696.  
  9697. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9698. (Filename: Line: 16)
  9699.  
  9700. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9701. (Filename: Line: 16)
  9702.  
  9703. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9704. (Filename: Line: 16)
  9705.  
  9706. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9707. (Filename: Line: 16)
  9708.  
  9709. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9710. (Filename: Line: 16)
  9711.  
  9712. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9713. (Filename: Line: 16)
  9714.  
  9715. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9716. (Filename: Line: 16)
  9717.  
  9718. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9719. (Filename: Line: 16)
  9720.  
  9721. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9722. (Filename: Line: 16)
  9723.  
  9724. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9725. (Filename: Line: 16)
  9726.  
  9727. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9728. (Filename: Line: 16)
  9729.  
  9730. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9731. (Filename: Line: 16)
  9732.  
  9733. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9734. (Filename: Line: 16)
  9735.  
  9736. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9737. (Filename: Line: 16)
  9738.  
  9739. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9740. (Filename: Line: 16)
  9741.  
  9742. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9743. (Filename: Line: 16)
  9744.  
  9745. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9746. (Filename: Line: 16)
  9747.  
  9748. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9749. (Filename: Line: 16)
  9750.  
  9751. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9752. (Filename: Line: 16)
  9753.  
  9754. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9755. (Filename: Line: 16)
  9756.  
  9757. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9758. (Filename: Line: 16)
  9759.  
  9760. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9761. (Filename: Line: 16)
  9762.  
  9763. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9764. (Filename: Line: 16)
  9765.  
  9766. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9767. (Filename: Line: 16)
  9768.  
  9769. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9770. (Filename: Line: 16)
  9771.  
  9772. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9773. (Filename: Line: 16)
  9774.  
  9775. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9776. (Filename: Line: 16)
  9777.  
  9778. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9779. (Filename: Line: 16)
  9780.  
  9781. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9782. (Filename: Line: 16)
  9783.  
  9784. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9785. (Filename: Line: 16)
  9786.  
  9787. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9788. (Filename: Line: 16)
  9789.  
  9790. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9791. (Filename: Line: 16)
  9792.  
  9793. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9794. (Filename: Line: 16)
  9795.  
  9796. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9797. (Filename: Line: 16)
  9798.  
  9799. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9800. (Filename: Line: 16)
  9801.  
  9802. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9803. (Filename: Line: 16)
  9804.  
  9805. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9806. (Filename: Line: 16)
  9807.  
  9808. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9809. (Filename: Line: 16)
  9810.  
  9811. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9812. (Filename: Line: 16)
  9813.  
  9814. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9815. (Filename: Line: 16)
  9816.  
  9817. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9818. (Filename: Line: 16)
  9819.  
  9820. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9821. (Filename: Line: 16)
  9822.  
  9823. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9824. (Filename: Line: 16)
  9825.  
  9826. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9827. (Filename: Line: 16)
  9828.  
  9829. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9830. (Filename: Line: 16)
  9831.  
  9832. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9833. (Filename: Line: 16)
  9834.  
  9835. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9836. (Filename: Line: 16)
  9837.  
  9838. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9839. (Filename: Line: 16)
  9840.  
  9841. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9842. (Filename: Line: 16)
  9843.  
  9844. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9845. (Filename: Line: 16)
  9846.  
  9847. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9848. (Filename: Line: 16)
  9849.  
  9850. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9851. (Filename: Line: 16)
  9852.  
  9853. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9854. (Filename: Line: 16)
  9855.  
  9856. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9857. (Filename: Line: 16)
  9858.  
  9859. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9860. (Filename: Line: 16)
  9861.  
  9862. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9863. (Filename: Line: 16)
  9864.  
  9865. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9866. (Filename: Line: 16)
  9867.  
  9868. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9869. (Filename: Line: 16)
  9870.  
  9871. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9872. (Filename: Line: 16)
  9873.  
  9874. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9875. (Filename: Line: 16)
  9876.  
  9877. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9878. (Filename: Line: 16)
  9879.  
  9880. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9881. (Filename: Line: 16)
  9882.  
  9883. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9884. (Filename: Line: 16)
  9885.  
  9886. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9887. (Filename: Line: 16)
  9888.  
  9889. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9890. (Filename: Line: 16)
  9891.  
  9892. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9893. (Filename: Line: 16)
  9894.  
  9895. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9896. (Filename: Line: 16)
  9897.  
  9898. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9899. (Filename: Line: 16)
  9900.  
  9901. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9902. (Filename: Line: 16)
  9903.  
  9904. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9905. (Filename: Line: 16)
  9906.  
  9907. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9908. (Filename: Line: 16)
  9909.  
  9910. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9911. (Filename: Line: 16)
  9912.  
  9913. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9914. (Filename: Line: 16)
  9915.  
  9916. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9917. (Filename: Line: 16)
  9918.  
  9919. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9920. (Filename: Line: 16)
  9921.  
  9922. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9923. (Filename: Line: 16)
  9924.  
  9925. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9926. (Filename: Line: 16)
  9927.  
  9928. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9929. (Filename: Line: 16)
  9930.  
  9931. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9932. (Filename: Line: 16)
  9933.  
  9934. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9935. (Filename: Line: 16)
  9936.  
  9937. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9938. (Filename: Line: 16)
  9939.  
  9940. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9941. (Filename: Line: 16)
  9942.  
  9943. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9944. (Filename: Line: 16)
  9945.  
  9946. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9947. (Filename: Line: 16)
  9948.  
  9949. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9950. (Filename: Line: 16)
  9951.  
  9952. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9953. (Filename: Line: 16)
  9954.  
  9955. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9956. (Filename: Line: 16)
  9957.  
  9958. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9959. (Filename: Line: 16)
  9960.  
  9961. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9962. (Filename: Line: 16)
  9963.  
  9964. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9965. (Filename: Line: 16)
  9966.  
  9967. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9968. (Filename: Line: 16)
  9969.  
  9970. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9971. (Filename: Line: 16)
  9972.  
  9973. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9974. (Filename: Line: 16)
  9975.  
  9976. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9977. (Filename: Line: 16)
  9978.  
  9979. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9980. (Filename: Line: 16)
  9981.  
  9982. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9983. (Filename: Line: 16)
  9984.  
  9985. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9986. (Filename: Line: 16)
  9987.  
  9988. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9989. (Filename: Line: 16)
  9990.  
  9991. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9992. (Filename: Line: 16)
  9993.  
  9994. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9995. (Filename: Line: 16)
  9996.  
  9997. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9998. (Filename: Line: 16)
  9999.  
  10000. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10001. (Filename: Line: 16)
  10002.  
  10003. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10004. (Filename: Line: 16)
  10005.  
  10006. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10007. (Filename: Line: 16)
  10008.  
  10009. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10010. (Filename: Line: 16)
  10011.  
  10012. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  10013. (Filename: Line: 16)
  10014.  
  10015. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  10016. (Filename: Line: 16)
  10017.  
  10018. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  10019. (Filename: Line: 16)
  10020.  
  10021. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  10022. (Filename: Line: 16)
  10023.  
  10024. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  10025. (Filename: Line: 16)
  10026.  
  10027. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  10028. (Filename: Line: 16)
  10029.  
  10030. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  10031. (Filename: Line: 16)
  10032.  
  10033. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10034. (Filename: Line: 16)
  10035.  
  10036. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10037. (Filename: Line: 16)
  10038.  
  10039. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10040. (Filename: Line: 16)
  10041.  
  10042. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10043. (Filename: Line: 16)
  10044.  
  10045. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10046. (Filename: Line: 16)
  10047.  
  10048. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10049. (Filename: Line: 16)
  10050.  
  10051. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10052. (Filename: Line: 16)
  10053.  
  10054. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  10055. (Filename: Line: 16)
  10056.  
  10057. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  10058. (Filename: Line: 16)
  10059.  
  10060. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  10061. (Filename: Line: 16)
  10062.  
  10063. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  10064. (Filename: Line: 16)
  10065.  
  10066. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  10067. (Filename: Line: 16)
  10068.  
  10069. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  10070. (Filename: Line: 16)
  10071.  
  10072. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  10073. (Filename: Line: 16)
  10074.  
  10075. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10076. (Filename: Line: 16)
  10077.  
  10078. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10079. (Filename: Line: 16)
  10080.  
  10081. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10082. (Filename: Line: 16)
  10083.  
  10084. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10085. (Filename: Line: 16)
  10086.  
  10087. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10088. (Filename: Line: 16)
  10089.  
  10090. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10091. (Filename: Line: 16)
  10092.  
  10093. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10094. (Filename: Line: 16)
  10095.  
  10096. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  10097. (Filename: Line: 16)
  10098.  
  10099. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10100. (Filename: Line: 16)
  10101.  
  10102. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  10103. (Filename: Line: 16)
  10104.  
  10105. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  10106. (Filename: Line: 16)
  10107.  
  10108. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  10109. (Filename: Line: 16)
  10110.  
  10111. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  10112. (Filename: Line: 16)
  10113.  
  10114. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  10115. (Filename: Line: 16)
  10116.  
  10117. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  10118. (Filename: Line: 16)
  10119.  
  10120. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  10121. (Filename: Line: 16)
  10122.  
  10123. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10124. (Filename: Line: 16)
  10125.  
  10126. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10127. (Filename: Line: 16)
  10128.  
  10129. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10130. (Filename: Line: 16)
  10131.  
  10132. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10133. (Filename: Line: 16)
  10134.  
  10135. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10136. (Filename: Line: 16)
  10137.  
  10138. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10139. (Filename: Line: 16)
  10140.  
  10141. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10142. (Filename: Line: 16)
  10143.  
  10144. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  10145. (Filename: Line: 16)
  10146.  
  10147. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  10148. (Filename: Line: 16)
  10149.  
  10150. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  10151. (Filename: Line: 16)
  10152.  
  10153. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  10154. (Filename: Line: 16)
  10155.  
  10156. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  10157. (Filename: Line: 16)
  10158.  
  10159. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  10160. (Filename: Line: 16)
  10161.  
  10162. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  10163. (Filename: Line: 16)
  10164.  
  10165. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10166. (Filename: Line: 16)
  10167.  
  10168. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10169. (Filename: Line: 16)
  10170.  
  10171. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10172. (Filename: Line: 16)
  10173.  
  10174. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10175. (Filename: Line: 16)
  10176.  
  10177. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10178. (Filename: Line: 16)
  10179.  
  10180. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10181. (Filename: Line: 16)
  10182.  
  10183. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10184. (Filename: Line: 16)
  10185.  
  10186. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  10187. (Filename: Line: 16)
  10188.  
  10189. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  10190. (Filename: Line: 16)
  10191.  
  10192. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  10193. (Filename: Line: 16)
  10194.  
  10195. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  10196. (Filename: Line: 16)
  10197.  
  10198. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  10199. (Filename: Line: 16)
  10200.  
  10201. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  10202. (Filename: Line: 16)
  10203.  
  10204. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  10205. (Filename: Line: 16)
  10206.  
  10207. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10208. (Filename: Line: 16)
  10209.  
  10210. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10211. (Filename: Line: 16)
  10212.  
  10213. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  10214. (Filename: Line: 16)
  10215.  
  10216. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  10217. (Filename: Line: 16)
  10218.  
  10219. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10220. (Filename: Line: 16)
  10221.  
  10222. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10223. (Filename: Line: 16)
  10224.  
  10225. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10226. (Filename: Line: 16)
  10227.  
  10228. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  10229. (Filename: Line: 16)
  10230.  
  10231. has couch? True: Pantherskin therapy couch (normal)
  10232.  
  10233. has couch? True: Pantherskin therapy couch (normal)
  10234.  
  10235. has couch? True: Pantherskin therapy couch (normal)
  10236.  
  10237. has couch? True: Pantherskin therapy couch (normal)
  10238.  
  10239. Beach tried to place hauled thing in cell but is not hauling anything.
  10240.  
  10241. has couch? True: Pantherskin therapy couch (normal)
  10242.  
  10243. has couch? True: Pantherskin therapy couch (normal)
  10244.  
  10245. ArgumentException: curve has start/end point with y > 0
  10246. at Verse.Rand.ByCurve (Verse.SimpleCurve curve, Int32 sampleCount) [0x00000] in <filename unknown>:0
  10247. at Verse.PawnGenerator.GenerateRandomAge (Verse.Pawn pawn, PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10248. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  10249. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  10250. at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10251. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10252. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  10253. at Verse.Dialog_DebugActionsMenu+<DoListingItems_MapTools>c__AnonStorey34.<>m__0 () [0x00000] in <filename unknown>:0
  10254. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  10255. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  10256. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  10257. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  10258. (Filename: Line: -1)
  10259.  
  10260. ArgumentException: curve has start/end point with y > 0
  10261. at Verse.Rand.ByCurve (Verse.SimpleCurve curve, Int32 sampleCount) [0x00000] in <filename unknown>:0
  10262. at Verse.PawnGenerator.GenerateRandomAge (Verse.Pawn pawn, PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10263. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  10264. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  10265. at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10266. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10267. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  10268. at Verse.Dialog_DebugActionsMenu+<DoListingItems_MapTools>c__AnonStorey34.<>m__0 () [0x00000] in <filename unknown>:0
  10269. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  10270. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  10271. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  10272. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  10273. (Filename: Line: -1)
  10274.  
  10275. has couch? True: Pantherskin therapy couch (normal)
  10276.  
  10277. ArgumentException: curve has start/end point with y > 0
  10278. at Verse.Rand.ByCurve (Verse.SimpleCurve curve, Int32 sampleCount) [0x00000] in <filename unknown>:0
  10279. at Verse.PawnGenerator.GenerateRandomAge (Verse.Pawn pawn, PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10280. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  10281. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  10282. at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10283. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10284. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  10285. at Verse.Dialog_DebugActionsMenu+<DoListingItems_MapTools>c__AnonStorey34.<>m__0 () [0x00000] in <filename unknown>:0
  10286. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  10287. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  10288. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  10289. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  10290. (Filename: Line: -1)
  10291.  
  10292. has couch? True: Pantherskin therapy couch (normal)
  10293.  
  10294. ArgumentException: curve has start/end point with y > 0
  10295. at Verse.Rand.ByCurve (Verse.SimpleCurve curve, Int32 sampleCount) [0x00000] in <filename unknown>:0
  10296. at Verse.PawnGenerator.GenerateRandomAge (Verse.Pawn pawn, PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10297. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  10298. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  10299. at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10300. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10301. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  10302. at Verse.Dialog_DebugActionsMenu+<DoListingItems_MapTools>c__AnonStorey34.<>m__0 () [0x00000] in <filename unknown>:0
  10303. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  10304. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  10305. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  10306. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  10307. (Filename: Line: -1)
  10308.  
  10309. ArgumentException: curve has start/end point with y > 0
  10310. at Verse.Rand.ByCurve (Verse.SimpleCurve curve, Int32 sampleCount) [0x00000] in <filename unknown>:0
  10311. at Verse.PawnGenerator.GenerateRandomAge (Verse.Pawn pawn, PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10312. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  10313. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  10314. at Verse.PawnGenerator.GeneratePawnInternal (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10315. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  10316. at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x00000] in <filename unknown>:0
  10317. at Verse.Dialog_DebugActionsMenu+<DoListingItems_MapTools>c__AnonStorey34.<>m__0 () [0x00000] in <filename unknown>:0
  10318. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  10319. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  10320. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  10321. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  10322. (Filename: Line: -1)
  10323.  
  10324. has couch? True: Pantherskin therapy couch (normal)
  10325.  
  10326. has couch? True: Pantherskin therapy couch (normal)
  10327.  
  10328. has couch? True: Pantherskin therapy couch (normal)
  10329.  
  10330. has couch? True: Pantherskin therapy couch (normal)
  10331.  
  10332. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10333.  
  10334. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10335.  
  10336. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10337.  
  10338. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10339.  
  10340. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10341.  
  10342. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10343.  
  10344. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10345.  
  10346. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10347.  
  10348. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10349.  
  10350. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10351.  
  10352. has couch? True: Pantherskin therapy couch (normal)
  10353.  
  10354. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10355.  
  10356. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10357.  
  10358. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10359.  
  10360. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10361.  
  10362. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10363.  
  10364. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10365.  
  10366. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10367.  
  10368. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10369.  
  10370. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10371.  
  10372. has couch? True: Pantherskin therapy couch (normal)
  10373.  
  10374. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10375.  
  10376. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10377.  
  10378. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10379.  
  10380. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10381.  
  10382. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10383.  
  10384. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10385.  
  10386. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10387.  
  10388. Tried to do PickupIngestible toil with job.maxNumToCarry = -1
  10389.  
  10390. Could not reserve Thing_DynChair45625/ for Beach for job SocialRelax (Job_202817) A=Thing_Table1x2c45621 B=Thing_DynChair45625 (now doing job SocialRelax (Job_202817) A=Thing_Table1x2c45621 B=Thing_DynChair45625(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Orange doing job SocialRelax (Job_202804) A=Thing_Table1x2c45621 B=Thing_DynChair45625(curToil=0)
  10391.  
  10392. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=SocialRelax (Job_202817) A=Thing_Table1x2c45621 B=Thing_DynChair45625
  10393.  
  10394. Could not reserve Thing_DynChair45625/ for Beach for job SocialRelax (Job_202866) A=Thing_Table1x2c45621 B=Thing_DynChair45625 (now doing job SocialRelax (Job_202866) A=Thing_Table1x2c45621 B=Thing_DynChair45625(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Orange doing job SocialRelax (Job_202804) A=Thing_Table1x2c45621 B=Thing_DynChair45625(curToil=1)
  10395.  
  10396. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=SocialRelax (Job_202866) A=Thing_Table1x2c45621 B=Thing_DynChair45625
  10397.  
  10398. Could not reserve Thing_DynChair45625/ for Beach for job SocialRelax (Job_202910) A=Thing_Table1x2c45621 B=Thing_DynChair45625 (now doing job SocialRelax (Job_202910) A=Thing_Table1x2c45621 B=Thing_DynChair45625(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Orange doing job SocialRelax (Job_202804) A=Thing_Table1x2c45621 B=Thing_DynChair45625(curToil=1)
  10399.  
  10400. TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=SocialRelax (Job_202910) A=Thing_Table1x2c45621 B=Thing_DynChair45625
  10401.  
  10402. has couch? True: Pantherskin therapy couch (normal)
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