unknownexploits

prisonlife_ui_v2

Oct 6th, 2019
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  1. local hint = Instance.new("Hint") game.Players.LocalPlayer.PlayerGui.Home.Enabled = false hint.Parent = workspace hint.Text = 'creating ui' wait(1) hint.Text = 'adding epic scripts' wait(2) hint.Text = 'ui done' wait(.7) hint:Destroy() game.Players.LocalPlayer.PlayerGui.Home.Enabled = true;
  2. local prisonlife_ui = Instance.new("ScreenGui")
  3. local visual = Instance.new("Frame")
  4. local title = Instance.new("TextLabel")
  5. local labels = Instance.new("Frame")
  6. local Esp = Instance.new("TextLabel")
  7. local UIListLayout = Instance.new("UIListLayout")
  8. local buttons = Instance.new("Frame")
  9. local Esp_2 = Instance.new("TextButton")
  10. local UIListLayout_2 = Instance.new("UIListLayout")
  11. local desc = Instance.new("TextLabel")
  12. local character = Instance.new("Frame")
  13. local title_2 = Instance.new("TextLabel")
  14. local labels_2 = Instance.new("Frame")
  15. local Speed = Instance.new("TextLabel")
  16. local UIListLayout_3 = Instance.new("UIListLayout")
  17. local buttons_2 = Instance.new("Frame")
  18. local UIListLayout_4 = Instance.new("UIListLayout")
  19. local Speed_2 = Instance.new("TextButton")
  20. local desc_2 = Instance.new("TextLabel")
  21. local teleports = Instance.new("Frame")
  22. local title_3 = Instance.new("TextLabel")
  23. local buttons_3 = Instance.new("Frame")
  24. local UIListLayout_5 = Instance.new("UIListLayout")
  25. local CriminalBase = Instance.new("TextButton")
  26. local desc_3 = Instance.new("TextLabel")
  27. local miscellaneous = Instance.new("Frame")
  28. local title_4 = Instance.new("TextLabel")
  29. local labels_3 = Instance.new("Frame")
  30. local Lowgravity = Instance.new("TextLabel")
  31. local UIListLayout_6 = Instance.new("UIListLayout")
  32. local buttons_4 = Instance.new("Frame")
  33. local UIListLayout_7 = Instance.new("UIListLayout")
  34. local Lowgravity_2 = Instance.new("TextButton")
  35. local desc_4 = Instance.new("TextLabel")
  36. local prisoners = Instance.new("TextButton")
  37. local guards = Instance.new("TextButton")
  38. local criminals = Instance.new("TextButton")
  39. local neutral = Instance.new("TextButton")
  40. local killall = Instance.new("TextButton")
  41. local removedoors = Instance.new("TextButton")
  42. local discord = Instance.new("TextButton")
  43. local gun = Instance.new("Frame")
  44. local title_5 = Instance.new("TextLabel")
  45. local labels_4 = Instance.new("Frame")
  46. local InfiniteAmmo = Instance.new("TextLabel")
  47. local UIListLayout_8 = Instance.new("UIListLayout")
  48. local buttons_5 = Instance.new("Frame")
  49. local UIListLayout_9 = Instance.new("UIListLayout")
  50. local InfiniteAmmo_2 = Instance.new("TextButton")
  51. local desc_5 = Instance.new("TextLabel")
  52. local Giveallweapons = Instance.new("TextButton")
  53. --Properties:
  54. prisonlife_ui.Name = "prisonlife_ui"
  55. prisonlife_ui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  56. prisonlife_ui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  57. prisonlife_ui.ResetOnSpawn = false
  58.  
  59. visual.Name = "visual"
  60. visual.Parent = prisonlife_ui
  61. visual.BackgroundColor3 = Color3.new(1, 1, 1)
  62. visual.BackgroundTransparency = 1
  63. visual.Position = UDim2.new(0.0071588736, 0, 0.0509461425, 0)
  64. visual.Size = UDim2.new(0.123000003, 0, 0.574999988, 0)
  65. visual.Active = true;
  66.  
  67. title.Name = "title"
  68. title.Parent = visual
  69. title.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  70. title.BackgroundTransparency = 0.10999999940395
  71. title.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  72. title.BorderSizePixel = 3
  73. title.Position = UDim2.new(-0.0345122181, 0, -0.00838437956, 0)
  74. title.Size = UDim2.new(0.991999984, 0, 0.0850000009, 0)
  75. title.Font = Enum.Font.Code
  76. title.Text = "Visual Cheatz"
  77. title.TextColor3 = Color3.new(1, 1, 1)
  78. title.TextSize = 27
  79. title.TextStrokeColor3 = Color3.new(1, 1, 1)
  80. title.TextWrapped = true
  81.  
  82. labels.Name = "labels"
  83. labels.Parent = visual
  84. labels.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  85. labels.BackgroundTransparency = 0.10999999940395
  86. labels.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  87. labels.BorderSizePixel = 3
  88. labels.Position = UDim2.new(-0.0345122181, 0, 0.0925626084, 0)
  89. labels.Size = UDim2.new(0.986999989, 0, 0.762000024, 0)
  90.  
  91. Esp.Name = "Esp"
  92. Esp.Parent = labels
  93. Esp.BackgroundColor3 = Color3.new(1, 1, 1)
  94. Esp.BackgroundTransparency = 1
  95. Esp.Position = UDim2.new(3.37583828e-08, 0, 0, 0)
  96. Esp.Size = UDim2.new(0, 218, 0, 22)
  97. Esp.Font = Enum.Font.Code
  98. Esp.Text = "ESP"
  99. Esp.TextColor3 = Color3.new(1, 1, 1)
  100. Esp.TextSize = 17
  101. Esp.TextXAlignment = Enum.TextXAlignment.Left
  102.  
  103. UIListLayout.Parent = labels
  104. UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  105. UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
  106.  
  107. buttons.Name = "buttons"
  108. buttons.Parent = visual
  109. buttons.AnchorPoint = Vector2.new(0.5, 0.5)
  110. buttons.BackgroundColor3 = Color3.new(1, 1, 1)
  111. buttons.BackgroundTransparency = 1
  112. buttons.BorderSizePixel = 0
  113. buttons.Position = UDim2.new(0.859965146, 0, 0.470837951, 0)
  114. buttons.Size = UDim2.new(0.152792513, 0, 0.75655061, 0)
  115.  
  116. Esp_2.Name = "Esp"
  117. Esp_2.Parent = buttons
  118. Esp_2.Active = false
  119. Esp_2.AnchorPoint = Vector2.new(0.5, 0.5)
  120. Esp_2.BackgroundColor3 = Color3.new(1, 1, 1)
  121. Esp_2.BackgroundTransparency = 1
  122. Esp_2.BorderSizePixel = 0
  123. Esp_2.Position = UDim2.new(0.5, 0, 0.0267817322, 0)
  124. Esp_2.Size = UDim2.new(0.90328455, 0, 0.0535634682, 0)
  125. Esp_2.Font = Enum.Font.Code
  126. Esp_2.Text = "OFF"
  127. Esp_2.TextColor3 = Color3.new(1, 0, 0)
  128. Esp_2.TextSize = 19
  129.  
  130. UIListLayout_2.Parent = buttons
  131. UIListLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Center
  132. UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder
  133.  
  134. desc.Name = "desc"
  135. desc.Parent = visual
  136. desc.AnchorPoint = Vector2.new(0.5, 0.5)
  137. desc.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  138. desc.BackgroundTransparency = 0.10999999940395
  139. desc.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  140. desc.BorderSizePixel = 3
  141. desc.Position = UDim2.new(0.46148774, 0, 0.918384314, 0)
  142. desc.Size = UDim2.new(0.991999984, 0, 0.089662835, 0)
  143. desc.Font = Enum.Font.Code
  144. desc.Text = "Press the 'Q' key to toggle the ui"
  145. desc.TextColor3 = Color3.new(1, 1, 1)
  146. desc.TextSize = 12
  147. desc.TextStrokeColor3 = Color3.new(1, 1, 1)
  148. desc.TextWrapped = true
  149.  
  150. character.Name = "character"
  151. character.Parent = prisonlife_ui
  152. character.AnchorPoint = Vector2.new(0.5, 0.5)
  153. character.BackgroundColor3 = Color3.new(1, 1, 1)
  154. character.BackgroundTransparency = 1
  155. character.BorderSizePixel = 0
  156. character.Position = UDim2.new(0, 365, 0, 328)
  157. character.Size = UDim2.new(0.123000003, 0, 0.574999988, 0)
  158. character.Active = true
  159.  
  160. title_2.Name = "title"
  161. title_2.Parent = character
  162. title_2.AnchorPoint = Vector2.new(0.5, 0.5)
  163. title_2.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  164. title_2.BackgroundTransparency = 0.10999999940395
  165. title_2.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  166. title_2.BorderSizePixel = 3
  167. title_2.Position = UDim2.new(0.523441017, 0, 0.0427305289, 0)
  168. title_2.Size = UDim2.new(1.02600002, 0, 0.0850000009, 0)
  169. title_2.Font = Enum.Font.Code
  170. title_2.Text = "Character Cheatz"
  171. title_2.TextColor3 = Color3.new(1, 1, 1)
  172. title_2.TextSize = 23
  173. title_2.TextStrokeColor3 = Color3.new(1, 1, 1)
  174. title_2.TextWrapped = true
  175.  
  176. labels_2.Name = "labels"
  177. labels_2.Parent = character
  178. labels_2.AnchorPoint = Vector2.new(0.5, 0.5)
  179. labels_2.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  180. labels_2.BackgroundTransparency = 0.10999999940395
  181. labels_2.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  182. labels_2.BorderSizePixel = 3
  183. labels_2.Position = UDim2.new(0.524004698, 0, 0.481467366, 0)
  184. labels_2.Size = UDim2.new(1.03061223, 0, 0.760831952, 0)
  185.  
  186. Speed.Name = "Speed"
  187. Speed.Parent = labels_2
  188. Speed.AnchorPoint = Vector2.new(0.5, 0.5)
  189. Speed.BackgroundColor3 = Color3.new(1, 1, 1)
  190. Speed.BackgroundTransparency = 1
  191. Speed.BorderSizePixel = 0
  192. Speed.Position = UDim2.new(0.50000006, 0, 0.0260609221, 0)
  193. Speed.Size = UDim2.new(0.96280998, 0, 0.0521218516, 0)
  194. Speed.Font = Enum.Font.Code
  195. Speed.Text = "Super Speed"
  196. Speed.TextColor3 = Color3.new(1, 1, 1)
  197. Speed.TextSize = 17
  198. Speed.TextXAlignment = Enum.TextXAlignment.Left
  199.  
  200. UIListLayout_3.Parent = labels_2
  201. UIListLayout_3.HorizontalAlignment = Enum.HorizontalAlignment.Center
  202. UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder
  203.  
  204. buttons_2.Name = "buttons"
  205. buttons_2.Parent = character
  206. buttons_2.AnchorPoint = Vector2.new(0.5, 0.5)
  207. buttons_2.BackgroundColor3 = Color3.new(1, 1, 1)
  208. buttons_2.BackgroundTransparency = 1
  209. buttons_2.BorderSizePixel = 0
  210. buttons_2.Position = UDim2.new(0.961060166, 0, 0.481467366, 0)
  211. buttons_2.Size = UDim2.new(0.156064421, 0, 0.760832012, 0)
  212.  
  213. UIListLayout_4.Parent = buttons_2
  214. UIListLayout_4.HorizontalAlignment = Enum.HorizontalAlignment.Center
  215. UIListLayout_4.SortOrder = Enum.SortOrder.LayoutOrder
  216.  
  217. Speed_2.Name = "Speed"
  218. Speed_2.Parent = buttons_2
  219. Speed_2.Active = false
  220. Speed_2.AnchorPoint = Vector2.new(0.5, 0.5)
  221. Speed_2.BackgroundColor3 = Color3.new(1, 1, 1)
  222. Speed_2.BackgroundTransparency = 1
  223. Speed_2.BorderSizePixel = 0
  224. Speed_2.Position = UDim2.new(0.500000536, 0, 0.026060963, 0)
  225. Speed_2.Size = UDim2.new(0.90328455, 0, 0.0521218926, 0)
  226. Speed_2.Font = Enum.Font.Code
  227. Speed_2.Text = "OFF"
  228. Speed_2.TextColor3 = Color3.new(1, 0, 0)
  229. Speed_2.TextSize = 19
  230.  
  231. desc_2.Name = "desc"
  232. desc_2.Parent = character
  233. desc_2.AnchorPoint = Vector2.new(0.5, 0.5)
  234. desc_2.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  235. desc_2.BackgroundTransparency = 0.10999999940395
  236. desc_2.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  237. desc_2.BorderSizePixel = 3
  238. desc_2.Position = UDim2.new(0.524004757, 0, 0.926366508, 0)
  239. desc_2.Size = UDim2.new(1.03061235, 0, 0.0906923786, 0)
  240. desc_2.Font = Enum.Font.Code
  241. desc_2.Text = "Press the 'Q' key to toggle the ui"
  242. desc_2.TextColor3 = Color3.new(1, 1, 1)
  243. desc_2.TextSize = 12
  244. desc_2.TextStrokeColor3 = Color3.new(1, 1, 1)
  245. desc_2.TextWrapped = true
  246.  
  247. teleports.Name = "teleports"
  248. teleports.Parent = prisonlife_ui
  249. teleports.AnchorPoint = Vector2.new(0.5, 0.5)
  250. teleports.BackgroundColor3 = Color3.new(1, 1, 1)
  251. teleports.BackgroundTransparency = 1
  252. teleports.BorderSizePixel = 0
  253. teleports.Position = UDim2.new(0.325555861, 0, 0.322987616, 0)
  254. teleports.Size = UDim2.new(0.122851491, 0, 0.575276494, 0)
  255. teleports.Active = true
  256.  
  257. title_3.Name = "title"
  258. title_3.Parent = teleports
  259. title_3.AnchorPoint = Vector2.new(0.5, 0.5)
  260. title_3.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  261. title_3.BackgroundTransparency = 0.10999999940395
  262. title_3.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  263. title_3.BorderSizePixel = 3
  264. title_3.Position = UDim2.new(0.499165088, 0, 0.0636835322, 0)
  265. title_3.Size = UDim2.new(0.991803288, 0, 0.0848834068, 0)
  266. title_3.Font = Enum.Font.Code
  267. title_3.Text = "Teleport Cheatz"
  268. title_3.TextColor3 = Color3.new(1, 1, 1)
  269. title_3.TextSize = 25
  270. title_3.TextStrokeColor3 = Color3.new(1, 1, 1)
  271. title_3.TextWrapped = true
  272.  
  273. buttons_3.Name = "buttons"
  274. buttons_3.Parent = teleports
  275. buttons_3.AnchorPoint = Vector2.new(0.5, 0.5)
  276. buttons_3.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  277. buttons_3.BackgroundTransparency = 0.10999999940395
  278. buttons_3.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  279. buttons_3.BorderSizePixel = 3
  280. buttons_3.Position = UDim2.new(0.501631796, 0, 0.501437247, 0)
  281. buttons_3.Size = UDim2.new(0.98687017, 0, 0.761573136, 0)
  282.  
  283. UIListLayout_5.Parent = buttons_3
  284. UIListLayout_5.HorizontalAlignment = Enum.HorizontalAlignment.Center
  285. UIListLayout_5.SortOrder = Enum.SortOrder.LayoutOrder
  286.  
  287. CriminalBase.Name = "Criminal Base"
  288. CriminalBase.Parent = buttons_3
  289. CriminalBase.AnchorPoint = Vector2.new(0.5, 0.5)
  290. CriminalBase.BackgroundColor3 = Color3.new(1, 1, 1)
  291. CriminalBase.BackgroundTransparency = 1
  292. CriminalBase.BorderSizePixel = 0
  293. CriminalBase.Position = UDim2.new(0.5, 0, 0.0259221345, 0)
  294. CriminalBase.Size = UDim2.new(0.963, 0, 0.051844269, 0)
  295. CriminalBase.Font = Enum.Font.Code
  296. CriminalBase.Text = "Criminal Base"
  297. CriminalBase.TextColor3 = Color3.new(1, 1, 1)
  298. CriminalBase.TextSize = 17
  299. CriminalBase.TextStrokeColor3 = Color3.new(1, 1, 1)
  300. CriminalBase.TextXAlignment = Enum.TextXAlignment.Left
  301.  
  302. desc_3.Name = "desc"
  303. desc_3.Parent = teleports
  304. desc_3.AnchorPoint = Vector2.new(0.5, 0.5)
  305. desc_3.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  306. desc_3.BackgroundTransparency = 0.10999999940395
  307. desc_3.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  308. desc_3.BorderSizePixel = 3
  309. desc_3.Position = UDim2.new(0.501556695, 0, 0.946190894, 0)
  310. desc_3.Size = UDim2.new(0.986720264, 0, 0.0897424817, 0)
  311. desc_3.Font = Enum.Font.Code
  312. desc_3.Text = "Press the 'Q' key to toggle the ui"
  313. desc_3.TextColor3 = Color3.new(1, 1, 1)
  314. desc_3.TextSize = 12
  315. desc_3.TextStrokeColor3 = Color3.new(1, 1, 1)
  316. desc_3.TextWrapped = true
  317.  
  318. miscellaneous.Name = "miscellaneous"
  319. miscellaneous.Parent = prisonlife_ui
  320. miscellaneous.AnchorPoint = Vector2.new(0.5, 0.5)
  321. miscellaneous.BackgroundColor3 = Color3.new(1, 1, 1)
  322. miscellaneous.BackgroundTransparency = 1
  323. miscellaneous.BorderSizePixel = 0
  324. miscellaneous.Position = UDim2.new(0.452613473, 0, 0.453835577, 0)
  325. miscellaneous.Size = UDim2.new(0.118787877, 0, 0.860262036, 0)
  326. miscellaneous.Active = true
  327.  
  328. title_4.Name = "title"
  329. title_4.Parent = miscellaneous
  330. title_4.AnchorPoint = Vector2.new(0.5, 0.5)
  331. title_4.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  332. title_4.BackgroundTransparency = 0.10999999940395
  333. title_4.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  334. title_4.BorderSizePixel = 3
  335. title_4.Position = UDim2.new(0.524004579, 0, 0.0576466396, 0)
  336. title_4.Size = UDim2.new(1.03061223, 0, 0.0537160188, 0)
  337. title_4.Font = Enum.Font.Code
  338. title_4.Text = "Miscellaneous Cheatz"
  339. title_4.TextColor3 = Color3.new(1, 1, 1)
  340. title_4.TextSize = 20
  341. title_4.TextStrokeColor3 = Color3.new(1, 1, 1)
  342. title_4.TextWrapped = true
  343.  
  344. labels_3.Name = "labels"
  345. labels_3.Parent = miscellaneous
  346. labels_3.AnchorPoint = Vector2.new(0.5, 0.5)
  347. labels_3.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  348. labels_3.BackgroundTransparency = 0.10999999940395
  349. labels_3.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  350. labels_3.BorderSizePixel = 3
  351. labels_3.Position = UDim2.new(0.524004698, 0, 0.348858654, 0)
  352. labels_3.Size = UDim2.new(1.03061211, 0, 0.50928098, 0)
  353.  
  354. Lowgravity.Name = "Lowgravity"
  355. Lowgravity.Parent = labels_3
  356. Lowgravity.AnchorPoint = Vector2.new(0.5, 0.5)
  357. Lowgravity.BackgroundColor3 = Color3.new(1, 1, 1)
  358. Lowgravity.BackgroundTransparency = 1
  359. Lowgravity.BorderSizePixel = 0
  360. Lowgravity.Position = UDim2.new(0.499999762, 0, 0.0259221438, 0)
  361. Lowgravity.Size = UDim2.new(0.96281004, 0, 0.05184431, 0)
  362. Lowgravity.Font = Enum.Font.Code
  363. Lowgravity.Text = "Low Gravity"
  364. Lowgravity.TextColor3 = Color3.new(1, 1, 1)
  365. Lowgravity.TextSize = 17
  366. Lowgravity.TextXAlignment = Enum.TextXAlignment.Left
  367.  
  368. UIListLayout_6.Parent = labels_3
  369. UIListLayout_6.HorizontalAlignment = Enum.HorizontalAlignment.Center
  370. UIListLayout_6.SortOrder = Enum.SortOrder.LayoutOrder
  371.  
  372. buttons_4.Name = "buttons"
  373. buttons_4.Parent = miscellaneous
  374. buttons_4.AnchorPoint = Vector2.new(0.5, 0.5)
  375. buttons_4.BackgroundColor3 = Color3.new(1, 1, 1)
  376. buttons_4.BackgroundTransparency = 1
  377. buttons_4.BorderSizePixel = 0
  378. buttons_4.Position = UDim2.new(0.961060166, 0, 0.355385005, 0)
  379. buttons_4.Size = UDim2.new(0.156064421, 0, 0.519077122, 0)
  380.  
  381. UIListLayout_7.Parent = buttons_4
  382. UIListLayout_7.HorizontalAlignment = Enum.HorizontalAlignment.Center
  383. UIListLayout_7.SortOrder = Enum.SortOrder.LayoutOrder
  384.  
  385. Lowgravity_2.Name = "Lowgravity"
  386. Lowgravity_2.Parent = buttons_4
  387. Lowgravity_2.Active = false
  388. Lowgravity_2.AnchorPoint = Vector2.new(0.5, 0.5)
  389. Lowgravity_2.BackgroundColor3 = Color3.new(1, 1, 1)
  390. Lowgravity_2.BackgroundTransparency = 1
  391. Lowgravity_2.BorderSizePixel = 0
  392. Lowgravity_2.Position = UDim2.new(0.49999994, 0, 0.0268533099, 0)
  393. Lowgravity_2.Size = UDim2.new(0.90328455, 0, 0.0537066236, 0)
  394. Lowgravity_2.Font = Enum.Font.Code
  395. Lowgravity_2.Text = "OFF"
  396. Lowgravity_2.TextColor3 = Color3.new(1, 0, 0)
  397. Lowgravity_2.TextSize = 19
  398.  
  399. desc_4.Name = "desc"
  400. desc_4.Parent = miscellaneous
  401. desc_4.AnchorPoint = Vector2.new(0.5, 0.5)
  402. desc_4.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  403. desc_4.BackgroundTransparency = 0.10999999940395
  404. desc_4.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  405. desc_4.BorderSizePixel = 3
  406. desc_4.Position = UDim2.new(0.524004281, 0, 0.646286011, 0)
  407. desc_4.Size = UDim2.new(1.03061211, 0, 0.0599915497, 0)
  408. desc_4.Font = Enum.Font.Code
  409. desc_4.Text = "Press the 'Q' key to toggle the ui"
  410. desc_4.TextColor3 = Color3.new(1, 1, 1)
  411. desc_4.TextSize = 12
  412. desc_4.TextStrokeColor3 = Color3.new(1, 1, 1)
  413. desc_4.TextWrapped = true
  414.  
  415. prisoners.Name = "prisoners"
  416. prisoners.Parent = miscellaneous
  417. prisoners.AnchorPoint = Vector2.new(0.5, 0.5)
  418. prisoners.BackgroundColor3 = Color3.new(1, 1, 1)
  419. prisoners.BackgroundTransparency = 1
  420. prisoners.BorderSizePixel = 0
  421. prisoners.Position = UDim2.new(0.505408049, 0, 0.235266432, 0)
  422. prisoners.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  423. prisoners.Font = Enum.Font.Code
  424. prisoners.Text = "Team Change; Inmates"
  425. prisoners.TextColor3 = Color3.new(1, 1, 1)
  426. prisoners.TextSize = 15
  427. prisoners.TextXAlignment = Enum.TextXAlignment.Left
  428.  
  429. guards.Name = "guards"
  430. guards.Parent = miscellaneous
  431. guards.AnchorPoint = Vector2.new(0.5, 0.5)
  432. guards.BackgroundColor3 = Color3.new(1, 1, 1)
  433. guards.BackgroundTransparency = 1
  434. guards.BorderSizePixel = 0
  435. guards.Position = UDim2.new(0.505408049, 0, 0.259543329, 0)
  436. guards.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  437. guards.Font = Enum.Font.Code
  438. guards.Text = "Team Change; Guards"
  439. guards.TextColor3 = Color3.new(1, 1, 1)
  440. guards.TextSize = 15
  441. guards.TextXAlignment = Enum.TextXAlignment.Left
  442.  
  443. criminals.Name = "criminals"
  444. criminals.Parent = miscellaneous
  445. criminals.AnchorPoint = Vector2.new(0.5, 0.5)
  446. criminals.BackgroundColor3 = Color3.new(1, 1, 1)
  447. criminals.BackgroundTransparency = 1
  448. criminals.BorderSizePixel = 0
  449. criminals.Position = UDim2.new(0.505408049, 0, 0.283820242, 0)
  450. criminals.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  451. criminals.Font = Enum.Font.Code
  452. criminals.Text = "Team Change; Criminals"
  453. criminals.TextColor3 = Color3.new(1, 1, 1)
  454. criminals.TextSize = 15
  455. criminals.TextXAlignment = Enum.TextXAlignment.Left
  456.  
  457. neutral.Name = "neutral"
  458. neutral.Parent = miscellaneous
  459. neutral.AnchorPoint = Vector2.new(0.5, 0.5)
  460. neutral.BackgroundColor3 = Color3.new(1, 1, 1)
  461. neutral.BackgroundTransparency = 1
  462. neutral.BorderSizePixel = 0
  463. neutral.Position = UDim2.new(0.505408049, 0, 0.308097184, 0)
  464. neutral.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  465. neutral.Font = Enum.Font.Code
  466. neutral.Text = "Team Change; Neutral"
  467. neutral.TextColor3 = Color3.new(1, 1, 1)
  468. neutral.TextSize = 15
  469. neutral.TextXAlignment = Enum.TextXAlignment.Left
  470.  
  471. killall.Name = "killall"
  472. killall.Parent = miscellaneous
  473. killall.AnchorPoint = Vector2.new(0.5, 0.5)
  474. killall.BackgroundColor3 = Color3.new(1, 1, 1)
  475. killall.BackgroundTransparency = 1
  476. killall.BorderSizePixel = 0
  477. killall.Position = UDim2.new(0.505408049, 0, 0.186712563, 0)
  478. killall.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  479. killall.Font = Enum.Font.Code
  480. killall.Text = "Kill All"
  481. killall.TextColor3 = Color3.new(1, 1, 1)
  482. killall.TextSize = 15
  483. killall.TextXAlignment = Enum.TextXAlignment.Left
  484.  
  485. removedoors.Name = "removedoors"
  486. removedoors.Parent = miscellaneous
  487. removedoors.AnchorPoint = Vector2.new(0.5, 0.5)
  488. removedoors.BackgroundColor3 = Color3.new(1, 1, 1)
  489. removedoors.BackgroundTransparency = 1
  490. removedoors.BorderSizePixel = 0
  491. removedoors.Position = UDim2.new(0.505408049, 0, 0.21098949, 0)
  492. removedoors.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  493. removedoors.Font = Enum.Font.Code
  494. removedoors.Text = "Remove Doors"
  495. removedoors.TextColor3 = Color3.new(1, 1, 1)
  496. removedoors.TextSize = 15
  497. removedoors.TextXAlignment = Enum.TextXAlignment.Left
  498.  
  499. discord.Name = "discord"
  500. discord.Parent = miscellaneous
  501. discord.AnchorPoint = Vector2.new(0.5, 0.5)
  502. discord.BackgroundColor3 = Color3.new(1, 1, 1)
  503. discord.BackgroundTransparency = 1
  504. discord.BorderSizePixel = 0
  505. discord.Position = UDim2.new(0.505408049, 0, 0.331820369, 0)
  506. discord.Size = UDim2.new(0.963, 0, 0.0251094159, 0)
  507. discord.Font = Enum.Font.Code
  508. discord.Text = "Copy Discord Invite"
  509. discord.TextColor3 = Color3.new(1, 1, 1)
  510. discord.TextSize = 15
  511. discord.TextXAlignment = Enum.TextXAlignment.Left
  512.  
  513. gun.Name = "gun"
  514. gun.Parent = prisonlife_ui
  515. gun.AnchorPoint = Vector2.new(0.5, 0.5)
  516. gun.BackgroundColor3 = Color3.new(1, 1, 1)
  517. gun.BackgroundTransparency = 1
  518. gun.BorderSizePixel = 0
  519. gun.Position = UDim2.new(0.581782699, 0, 0.456746787, 0)
  520. gun.Size = UDim2.new(0.118787877, 0, 0.860262036, 0)
  521. gun.Active = true
  522.  
  523. title_5.Name = "title"
  524. title_5.Parent = gun
  525. title_5.AnchorPoint = Vector2.new(0.5, 0.5)
  526. title_5.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  527. title_5.BackgroundTransparency = 0.10999999940395
  528. title_5.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  529. title_5.BorderSizePixel = 3
  530. title_5.Position = UDim2.new(0.534214854, 0, 0.054262545, 0)
  531. title_5.Size = UDim2.new(1.03061223, 0, 0.0537160188, 0)
  532. title_5.Font = Enum.Font.Code
  533. title_5.Text = "Gun Cheatz"
  534. title_5.TextColor3 = Color3.new(1, 1, 1)
  535. title_5.TextSize = 24
  536. title_5.TextStrokeColor3 = Color3.new(1, 1, 1)
  537. title_5.TextWrapped = true
  538.  
  539. labels_4.Name = "labels"
  540. labels_4.Parent = gun
  541. labels_4.AnchorPoint = Vector2.new(0.5, 0.5)
  542. labels_4.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  543. labels_4.BackgroundTransparency = 0.10999999940395
  544. labels_4.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  545. labels_4.BorderSizePixel = 3
  546. labels_4.Position = UDim2.new(0.534214973, 0, 0.345474571, 0)
  547. labels_4.Size = UDim2.new(1.03061211, 0, 0.50928098, 0)
  548.  
  549. InfiniteAmmo.Name = "Infinite Ammo"
  550. InfiniteAmmo.Parent = labels_4
  551. InfiniteAmmo.AnchorPoint = Vector2.new(0.5, 0.5)
  552. InfiniteAmmo.BackgroundColor3 = Color3.new(1, 1, 1)
  553. InfiniteAmmo.BackgroundTransparency = 1
  554. InfiniteAmmo.BorderSizePixel = 0
  555. InfiniteAmmo.Position = UDim2.new(0.500000119, 0, 0.012353017, 0)
  556. InfiniteAmmo.Size = UDim2.new(0.963, 0, 0.0439999998, 0)
  557. InfiniteAmmo.Font = Enum.Font.Code
  558. InfiniteAmmo.Text = "Infinite Ammo"
  559. InfiniteAmmo.TextColor3 = Color3.new(1, 1, 1)
  560. InfiniteAmmo.TextSize = 17
  561. InfiniteAmmo.TextXAlignment = Enum.TextXAlignment.Left
  562.  
  563. UIListLayout_8.Parent = labels_4
  564. UIListLayout_8.HorizontalAlignment = Enum.HorizontalAlignment.Center
  565. UIListLayout_8.SortOrder = Enum.SortOrder.LayoutOrder
  566.  
  567. buttons_5.Name = "buttons"
  568. buttons_5.Parent = gun
  569. buttons_5.AnchorPoint = Vector2.new(0.5, 0.5)
  570. buttons_5.BackgroundColor3 = Color3.new(1, 1, 1)
  571. buttons_5.BackgroundTransparency = 1
  572. buttons_5.BorderSizePixel = 0
  573. buttons_5.Position = UDim2.new(0.961060107, 0, 0.352537543, 0)
  574. buttons_5.Size = UDim2.new(0.156064421, 0, 0.524772108, 0)
  575.  
  576. UIListLayout_9.Parent = buttons_5
  577. UIListLayout_9.HorizontalAlignment = Enum.HorizontalAlignment.Center
  578. UIListLayout_9.SortOrder = Enum.SortOrder.LayoutOrder
  579.  
  580. InfiniteAmmo_2.Name = "Infinite Ammo"
  581. InfiniteAmmo_2.Parent = buttons_5
  582. InfiniteAmmo_2.Active = false
  583. InfiniteAmmo_2.AnchorPoint = Vector2.new(0.5, 0.5)
  584. InfiniteAmmo_2.BackgroundColor3 = Color3.new(1, 1, 1)
  585. InfiniteAmmo_2.BackgroundTransparency = 1
  586. InfiniteAmmo_2.BorderSizePixel = 0
  587. InfiniteAmmo_2.Position = UDim2.new(0.500001311, 0, 0.022000948, 0)
  588. InfiniteAmmo_2.Size = UDim2.new(0.90328455, 0, 0.0440018997, 0)
  589. InfiniteAmmo_2.Font = Enum.Font.Code
  590. InfiniteAmmo_2.Text = "OFF"
  591. InfiniteAmmo_2.TextColor3 = Color3.new(1, 0, 0)
  592. InfiniteAmmo_2.TextSize = 19
  593.  
  594. desc_5.Name = "desc"
  595. desc_5.Parent = gun
  596. desc_5.AnchorPoint = Vector2.new(0.5, 0.5)
  597. desc_5.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
  598. desc_5.BackgroundTransparency = 0.10999999940395
  599. desc_5.BorderColor3 = Color3.new(0.592157, 0.0941177, 1)
  600. desc_5.BorderSizePixel = 3
  601. desc_5.Position = UDim2.new(0.534214556, 0, 0.642901897, 0)
  602. desc_5.Size = UDim2.new(1.03061211, 0, 0.0599915497, 0)
  603. desc_5.Font = Enum.Font.Code
  604. desc_5.Text = "Press the 'Q' key to toggle the ui"
  605. desc_5.TextColor3 = Color3.new(1, 1, 1)
  606. desc_5.TextSize = 12
  607. desc_5.TextStrokeColor3 = Color3.new(1, 1, 1)
  608. desc_5.TextWrapped = true
  609.  
  610. Giveallweapons.Name = "Give all weapons"
  611. Giveallweapons.Parent = gun
  612. Giveallweapons.AnchorPoint = Vector2.new(0.5, 0.5)
  613. Giveallweapons.BackgroundColor3 = Color3.new(1, 1, 1)
  614. Giveallweapons.BackgroundTransparency = 1
  615. Giveallweapons.BorderSizePixel = 0
  616. Giveallweapons.Position = UDim2.new(0.534237564, 0, 0.255431682, 0)
  617. Giveallweapons.Size = UDim2.new(0.992525101, 0, 0.0164316725, 0)
  618. Giveallweapons.Font = Enum.Font.Code
  619. Giveallweapons.Text = "Give All Weapons"
  620. Giveallweapons.TextColor3 = Color3.new(1, 1, 1)
  621. Giveallweapons.TextSize = 17
  622. Giveallweapons.TextXAlignment = Enum.TextXAlignment.Left
  623. -- Scripts:
  624. function SCRIPT_UWJW70_FAKESCRIPT() -- prisonlife_ui.LocalScript
  625. local script = Instance.new('LocalScript')
  626. script.Parent = prisonlife_ui
  627.  
  628. local visual_buttons_folder = Instance.new("Folder", script.Parent.visual.buttons);
  629. visual_buttons_folder.Name = 'optionz_textbuttons';
  630. local visual_label_folder = Instance.new("Folder", script.Parent.visual.labels);
  631. visual_label_folder.Name = 'optionz_textlabels';
  632. local character_buttons_folder = Instance.new("Folder", script.Parent.character.buttons);
  633. character_buttons_folder.Name = 'optionz_textbuttons';
  634. local character_label_folder = Instance.new("Folder", script.Parent.character.labels);
  635. character_label_folder.Name = 'optionz_textlabels';
  636. local teleports_buttons_folder = Instance.new("Folder", script.Parent.teleports.buttons);
  637. teleports_buttons_folder.Name = 'optionz_buttons';
  638. local miscellaneous_buttons_folder = Instance.new("Folder", script.Parent.miscellaneous.buttons);
  639. miscellaneous_buttons_folder.Name = 'optionz_buttons';
  640. local miscellaneous_labels_folder = Instance.new("Folder", script.Parent.miscellaneous.labels);
  641. miscellaneous_labels_folder.Name = 'optionz_textlabels';
  642. local gun_buttons_folder = Instance.new("Folder", script.Parent.gun.buttons);
  643. gun_buttons_folder.Name = 'optionz_buttons';
  644. local gun_labels_folder = Instance.new("Folder", script.Parent.gun.labels);
  645. gun_labels_folder.Name = 'optionz_textlabels';
  646.  
  647. function CreateButtons()
  648. -- visual shit
  649. local chams = Instance.new("Folder",visual_buttons_folder);
  650. chams.Name = "Chams";
  651. local chams = Instance.new("Folder",visual_label_folder);
  652. chams.Name = "Chams";
  653. local nine_eleven = Instance.new("Folder",visual_buttons_folder);
  654. nine_eleven.Name = "9/11";
  655. local nine_eleven = Instance.new("Folder",visual_label_folder);
  656. nine_eleven.Name = "9/11";
  657. local fullbright = Instance.new("Folder",visual_buttons_folder);
  658. fullbright.Name = "Fullbright";
  659. local fullbright = Instance.new("Folder",visual_label_folder);
  660. fullbright.Name = "Fullbright";
  661. local tracers = Instance.new("Folder",visual_buttons_folder);
  662. tracers.Name = "Tracers";
  663. local tracers = Instance.new("Folder",visual_label_folder);
  664. tracers.Name = "Tracers";
  665. -- character shit
  666. local superjump = Instance.new("Folder",character_label_folder);
  667. superjump.Name = "Super Jump";
  668. local superjump = Instance.new("Folder",character_buttons_folder);
  669. superjump.Name = "Super Jump";
  670. local noclip = Instance.new("Folder",character_buttons_folder);
  671. noclip.Name = "Noclip";
  672. local noclip = Instance.new("Folder",character_label_folder);
  673. noclip.Name = "Noclip";
  674. local fly = Instance.new("Folder",character_buttons_folder);
  675. fly.Name = "Fly";
  676. local fly = Instance.new("Folder",character_label_folder);
  677. fly.Name = "Fly";
  678. local onepunch = Instance.new("Folder",character_buttons_folder);
  679. onepunch.Name = "One Punch Kill";
  680. local onepunch = Instance.new("Folder",character_label_folder);
  681. onepunch.Name = "One Punch Kill";
  682. -- gun shit
  683. local rapidfire = Instance.new("Folder",gun_labels_folder);
  684. rapidfire.Name = "Rapid Fire";
  685. local rapidfire = Instance.new("Folder",gun_buttons_folder);
  686. rapidfire.Name = "Rapid Fire";
  687. local allgunsauto = Instance.new("Folder",gun_labels_folder);
  688. allgunsauto.Name = "All Guns Automatic";
  689. local allgunsauto = Instance.new("Folder",gun_buttons_folder);
  690. allgunsauto.Name = "All Guns Automatic";
  691. local bulletspershot = Instance.new("Folder",gun_labels_folder);
  692. bulletspershot.Name = "More Bullets Per Shot";
  693. local bulletspershot = Instance.new("Folder",gun_buttons_folder);
  694. bulletspershot.Name = "Increased Bullets Per Shot";
  695. local noreload = Instance.new("Folder",gun_labels_folder);
  696. noreload.Name = "No Reload";
  697. local noreload = Instance.new("Folder",gun_buttons_folder);
  698. noreload.Name = "No Reload";
  699. local nobulletspread = Instance.new("Folder",gun_labels_folder);
  700. nobulletspread.Name = "No Bullet Spread";
  701. local nobulletspread = Instance.new("Folder",gun_buttons_folder);
  702. nobulletspread.Name = "No Bullet Spread";
  703. local bulletrange = Instance.new("Folder",gun_labels_folder);
  704. bulletrange.Name = "Increased Bullet Range";
  705. local bulletrange = Instance.new("Folder",gun_buttons_folder);
  706. bulletrange.Name = "Increased Bullet Range";
  707. -- miscellaneous shit
  708. local killaura = Instance.new("Folder",miscellaneous_labels_folder);
  709. killaura.Name = "Kill Aura";
  710. local killaura = Instance.new("Folder",miscellaneous_buttons_folder);
  711. killaura.Name = "Kill Aura";
  712. local arrestaura = Instance.new("Folder",miscellaneous_labels_folder);
  713. arrestaura.Name = "Arrest Aura";
  714. local arrestaura = Instance.new("Folder",miscellaneous_buttons_folder);
  715. arrestaura.Name = "Arrest Aura";
  716. --teleport shit
  717. local cafeteria = Instance.new("Folder",teleports_buttons_folder);
  718. cafeteria.Name = "Cafeteria";
  719. local yard = Instance.new("Folder",teleports_buttons_folder);
  720. yard.Name = "Yard";
  721. local policeheadquarters = Instance.new("Folder",teleports_buttons_folder);
  722. policeheadquarters.Name = "Police Headquarters";
  723. local jailcells = Instance.new("Folder",teleports_buttons_folder);
  724. jailcells.Name = "Jail Cells";
  725. end;
  726. CreateButtons();
  727.  
  728. local esp_settings = {
  729. esp = false,
  730. esp_c = Color3.fromRGB(255,0,0),
  731. faces = {"Front","Back","Bottom","Left","Right","Top"}
  732. }
  733.  
  734. local flyhack_settings = {
  735. flyhack = false;
  736. ctrl = {f = 0, b = 0, l = 0, r = 0};
  737. lastctrl = {f = 0, b = 0, l = 0, r = 0};
  738. flyhack_maxspeed = 45;
  739. flyhack_speed = 0;
  740. };
  741.  
  742. local chats = {
  743. "unknown_45273; Decided to make a copy of racist dolphins ui lol";
  744. "unknown_45273; I think this might be my last ui then ill quit";
  745. "unknown_45273; This ui was fun to make ngl";
  746. "unknown_45273; Might add the aimbot option since it'd be ez enough to add but we'll see";
  747. }
  748. -- main shit
  749. --[[ option setup ]]--
  750. function optionSetup()
  751. for i,v in pairs(script.Parent.visual.labels.optionz_textlabels:GetChildren()) do
  752. local option = script.Parent.visual.labels ['Esp']:Clone();
  753. option.Parent=script.Parent.visual.labels;
  754. option.Visible=true;
  755. option.Text = v.Name.."";
  756. option.Name = v.Name;
  757. end;
  758. for i,v in pairs(script.Parent.visual.buttons.optionz_textbuttons:GetChildren()) do
  759. local option = script.Parent.visual.buttons ['Esp']:Clone();
  760. option.Parent=script.Parent.visual.buttons;
  761. option.Visible=true;
  762. option.Text = "OFF";
  763. option.Name = v.Name;
  764. end
  765. for i,v in pairs(script.Parent.character.labels.optionz_textlabels:GetChildren()) do
  766. local option = script.Parent.character.labels ['Speed']:Clone();
  767. option.Parent=script.Parent.character.labels;
  768. option.Visible=true;
  769. option.Text = v.Name.."";
  770. option.Name = v.Name;
  771. end
  772. for i,v in pairs(script.Parent.character.buttons.optionz_textbuttons:GetChildren()) do
  773. local option = script.Parent.character.buttons ['Speed']:Clone();
  774. option.Parent=script.Parent.character.buttons;
  775. option.Visible=true;
  776. option.Text = "OFF";
  777. option.Name = v.Name;
  778. end
  779. for i,v in pairs(script.Parent.teleports.buttons.optionz_buttons:GetChildren()) do
  780. local option = script.Parent.teleports.buttons ['Criminal Base']:Clone();
  781. option.Parent=script.Parent.teleports.buttons;
  782. option.Visible=true;
  783. option.Text = v.Name.."";
  784. option.Name = v.Name;
  785. end
  786. for i,v in pairs(script.Parent.miscellaneous.labels.optionz_textlabels:GetChildren()) do
  787. local option = script.Parent.miscellaneous.labels ['Lowgravity']:Clone();
  788. option.Parent=script.Parent.miscellaneous.labels;
  789. option.Visible=true;
  790. option.Text = v.Name.."";
  791. option.Name = v.Name;
  792. end
  793. for i,v in pairs(script.Parent.miscellaneous.buttons.optionz_buttons:GetChildren()) do
  794. local option = script.Parent.miscellaneous.buttons ['Lowgravity']:Clone();
  795. option.Parent=script.Parent.miscellaneous.buttons;
  796. option.Visible=true;
  797. option.Text = "OFF";
  798. option.Name = v.Name;
  799. end
  800. for i,v in pairs(script.Parent.gun.labels.optionz_textlabels:GetChildren()) do
  801. local option = script.Parent.gun.labels ['Infinite Ammo']:Clone();
  802. option.Parent=script.Parent.gun.labels;
  803. option.Visible=true;
  804. option.Text = v.Name.."";
  805. option.Name = v.Name;
  806. end
  807. for i,v in pairs(script.Parent.gun.buttons.optionz_buttons:GetChildren()) do
  808. local option = script.Parent.gun.buttons ['Infinite Ammo']:Clone();
  809. option.Parent=script.Parent.gun.buttons;
  810. option.Visible=true;
  811. option.Text = "OFF";
  812. option.Name = v.Name;
  813. end
  814. end;
  815. optionSetup();
  816.  
  817. local char = game.Players.LocalPlayer.Character;
  818. local plrs = game.Players;
  819. local player = game.Players.LocalPlayer;
  820. local mouse = game.Players.LocalPlayer:GetMouse();
  821. local hk = Enum.KeyCode.Q;
  822. local uis = game:GetService('UserInputService');
  823. local open = true;
  824. local gun1 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9");
  825. local gun2 = game.Players.LocalPlayer.Backpack:FindFirstChild("AK-47");
  826. local gun3 = game.Players.LocalPlayer.Backpack:FindFirstChild("Remington 870");
  827. local gun4 = game.Players.LocalPlayer.Backpack:FindFirstChild("M4A1")
  828.  
  829. function createDistanceLines(part1,part2)
  830. local beam = Instance.new("Beam");
  831. local at1 = Instance.new("Attachment");
  832. local at2 = Instance.new("Attachment");
  833. beam.Color = ColorSequence.new({
  834. ColorSequenceKeypoint.new(0, Color3.fromRGB(255,0,0)),
  835. ColorSequenceKeypoint.new(1, Color3.fromRGB(255,0,0))
  836. }
  837. )
  838. at1.Parent = part1;
  839. at2.Parent = part2;
  840. beam.Segments = 1;
  841. beam.Width0 = 0.1;
  842. beam.Width1 = 0.1;
  843. beam.Parent = part1;
  844.  
  845. beam.Attachment0 = at1;
  846. beam.Attachment1 = at2;
  847. end
  848.  
  849. function tracers(plrz)
  850. createDistanceLines(char['HumanoidRootPart'],plrz.Character['HumanoidRootPart']);
  851. end;
  852. function removeTracers(plrz)
  853. for i,v in pairs(char['HumanoidRootPart']:GetChildren()) do
  854. if v.Name == "Beam" or v.Name == "Attachment" then
  855. v:Destroy();
  856. end
  857. end
  858. end;
  859. function createFaces(obj)
  860. for i=0,5 do
  861. local surface = Instance.new("SurfaceGui",obj);
  862. surface.Face = Enum.NormalId[esp_settings.faces[i+1]];
  863. surface.AlwaysOnTop = true
  864. local frame = Instance.new("Frame",surface);
  865. frame.Size = UDim2.new(1,0,1,0);
  866. frame.BorderSizePixel = 0 ;
  867. frame.BackgroundTransparency = 0.5;
  868. frame.BackgroundColor3 = esp_settings.esp_c;
  869. end
  870. end;
  871.  
  872. function destroyFaces(z)
  873. for i,v in pairs(z:GetChildren()) do
  874. if v:FindFirstChildOfClass("SurfaceGui") then
  875. for i,j in pairs(v:GetChildren()) do
  876. if j:IsA("SurfaceGui") then
  877. j:Destroy();
  878. end
  879. end
  880. end
  881. end
  882. end
  883.  
  884. function flyHack()
  885. local torso = char['HumanoidRootPart'];
  886. local bg = Instance.new("BodyGyro", torso)
  887. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  888. bg.cframe = torso.CFrame
  889. local bv = Instance.new("BodyVelocity", torso)
  890. bv.velocity = Vector3.new(0,0.1,0)
  891. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  892. repeat wait()
  893. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  894. if flyhack_settings.ctrl.l + flyhack_settings.ctrl.r ~= 0 or flyhack_settings.ctrl.f + flyhack_settings.ctrl.b ~= 0 then
  895. flyhack_settings.flyhack_speed = flyhack_settings.flyhack_speed+.5+(flyhack_settings.flyhack_speed/flyhack_settings.flyhack_maxspeed)
  896. if flyhack_settings.flyhack_speed > flyhack_settings.flyhack_maxspeed then
  897. flyhack_settings.flyhack_speed = flyhack_settings.flyhack_maxspeed
  898. end
  899. elseif not (flyhack_settings.ctrl.l + flyhack_settings.ctrl.r ~= 0 or flyhack_settings.ctrl.f + flyhack_settings.ctrl.b ~= 0) and flyhack_settings.flyhack_speed ~= 0 then
  900. flyhack_settings.flyhack_speed = flyhack_settings.flyhack_speed-1
  901. if flyhack_settings.flyhack_speed < 0 then
  902. flyhack_settings.flyhack_speed = 0
  903. end
  904. end
  905. if (flyhack_settings.ctrl.l + flyhack_settings.ctrl.r) ~= 0 or (flyhack_settings.ctrl.f + flyhack_settings.ctrl.b) ~= 0 then
  906. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (flyhack_settings.ctrl.f+flyhack_settings.ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(flyhack_settings.ctrl.l+flyhack_settings.ctrl.r,(flyhack_settings.ctrl.f+flyhack_settings.ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*flyhack_settings.flyhack_speed
  907. flyhack_settings.lastctrl = {f = flyhack_settings.ctrl.f, b = flyhack_settings.ctrl.b, l = flyhack_settings.ctrl.l, r = flyhack_settings.ctrl.r}
  908. elseif (flyhack_settings.ctrl.l + flyhack_settings.ctrl.r) == 0 and (flyhack_settings.ctrl.f + flyhack_settings.ctrl.b) == 0 and flyhack_settings.flyhack_speed ~= 0 then
  909. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (flyhack_settings.lastctrl.f+flyhack_settings.lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(flyhack_settings.lastctrl.l+flyhack_settings.lastctrl.r,(flyhack_settings.lastctrl.f+flyhack_settings.lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*flyhack_settings.flyhack_speed
  910. else
  911. bv.velocity = Vector3.new(0,0.1,0)
  912. end
  913. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((flyhack_settings.ctrl.f+flyhack_settings.ctrl.b)*50*flyhack_settings.flyhack_speed/flyhack_settings.flyhack_maxspeed),0,0)
  914. until not flyhack_settings.flyhack
  915. flyhack_settings.ctrl = {f = 0, b = 0, l = 0, r = 0}
  916. flyhack_settings.lastctrl = {f = 0, b = 0, l = 0, r = 0}
  917. flyhack_settings.flyhack_speed = 0
  918. bg:Destroy()
  919. bv:Destroy()
  920. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
  921. end;
  922.  
  923. mouse.KeyDown:connect(function(key)
  924. if flyhack_settings.flyhack then
  925. if key:lower() == "w" then
  926. flyhack_settings.ctrl.f = 1
  927. elseif key:lower() == "s" then
  928. flyhack_settings.ctrl.b = -1
  929. elseif key:lower() == "a" then
  930. flyhack_settings.ctrl.l = -1
  931. elseif key:lower() == "d" then
  932. flyhack_settings.ctrl.r = 1
  933. end
  934. end
  935. end)
  936.  
  937. mouse.KeyUp:connect(function(key)
  938. if flyhack_settings.flyhack then
  939. if key:lower() == "w" then
  940. flyhack_settings.ctrl.f = 0
  941. elseif key:lower() == "s" then
  942. flyhack_settings.ctrl.b = 0
  943. elseif key:lower() == "a" then
  944. flyhack_settings.ctrl.l = 0
  945. elseif key:lower() == "d" then
  946. flyhack_settings.ctrl.r = 0
  947. end
  948. end
  949. end)
  950.  
  951. function chams(z)
  952. if z then
  953. for i,v in pairs(z:GetChildren()) do
  954. if v:IsA("BasePart") then
  955. createFaces(v);
  956. end
  957. end
  958. else
  959. for i,v in pairs(plrs:GetChildren()) do
  960. destroyFaces(v.Character);
  961. end
  962. end
  963. end;
  964.  
  965. function kill(a)
  966. local A_1 =
  967. {
  968. [1] =
  969. {
  970. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
  971. ["Distance"] = 3.2524313926697,
  972. ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
  973. ["Hit"] = a.Character.Head
  974. },
  975. [2] =
  976. {
  977. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
  978. ["Distance"] = 3.2699294090271,
  979. ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
  980. ["Hit"] = a.Character.Head
  981. },
  982. [3] =
  983. {
  984. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
  985. ["Distance"] = 3.1665518283844,
  986. ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
  987. ["Hit"] = a.Character.Head
  988. },
  989. [4] =
  990. {
  991. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
  992. ["Distance"] = 3.3218522071838,
  993. ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
  994. ["Hit"] = a.Character.Head
  995. },
  996. [5] =
  997. {
  998. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
  999. ["Distance"] = 3.222757101059,
  1000. ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
  1001. ["Hit"] = a.Character.Head
  1002. }
  1003. }
  1004. local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
  1005. local Event = game:GetService("ReplicatedStorage").ShootEvent
  1006. Event:FireServer(A_1, A_2)
  1007. Event:FireServer(A_1, A_2)
  1008. end
  1009.  
  1010. local weapons = {"AK-47", "Remington 870", "M4A1", "M9"}
  1011.  
  1012. local toggles = {
  1013. superspeed = false;
  1014. superjump = false;
  1015. noclip = false;
  1016. esp = false;
  1017. chams = false;
  1018. tracers = false;
  1019. fullbright = false;
  1020. lowgravity = false;
  1021. fly = false;
  1022. rapidfire = false;
  1023. allgunsauto = false;
  1024. infiniteammo = false;
  1025. noreload = false;
  1026. nospread = false;
  1027. morebulletspershot = false;
  1028. bulletrange = false;
  1029. arrestaura = false;
  1030. killaura = false;
  1031. onepunch = false;
  1032. };
  1033.  
  1034. local cooldown = false
  1035.  
  1036. function punch()
  1037. local mainRemotes = game.ReplicatedStorage
  1038. local meleeRemote = mainRemotes['meleeEvent']
  1039. local mouse = game.Players.LocalPlayer:GetMouse()
  1040. local punching = false
  1041. cooldown = true
  1042. local part = Instance.new("Part", game.Players.LocalPlayer.Character)
  1043. part.Transparency = 1
  1044. part.Size = Vector3.new(5, 2, 3)
  1045. part.CanCollide = false
  1046. local w1 = Instance.new("Weld", part)
  1047. w1.Part0 = game.Players.LocalPlayer.Character.Torso
  1048. w1.Part1 = part
  1049. w1.C1 = CFrame.new(0,0,2)
  1050. part.Touched:connect(function(hit)
  1051. if game.Players:FindFirstChild(hit.Parent.Name) then
  1052. local plr = game.Players:FindFirstChild(hit.Parent.Name)
  1053. if plr.Name ~= game.Players.LocalPlayer.Name then
  1054. part:Destroy()
  1055.  
  1056. for i = 1,100 do
  1057. meleeRemote:FireServer(plr)
  1058. end
  1059. end
  1060. end
  1061. end)
  1062.  
  1063. wait(1)
  1064. cooldown = false
  1065. part:Destroy()
  1066. end
  1067.  
  1068.  
  1069. mouse.KeyDown:connect(function(key)
  1070. if toggles.onepunch == true then
  1071. if cooldown == false then
  1072. if key:lower() == "f" then
  1073.  
  1074. punch()
  1075.  
  1076. end
  1077. end
  1078. end
  1079. end)
  1080.  
  1081. local buttons = {
  1082. cafeteria = script.Parent.teleports.buttons["Cafeteria"];
  1083. criminalbase = script.Parent.teleports.buttons["Criminal Base"];
  1084. yard = script.Parent.teleports.buttons["Yard"];
  1085. jailcells = script.Parent.teleports.buttons["Jail Cells"];
  1086. policeheadquarters = script.Parent.teleports.buttons["Police Headquarters"];
  1087. superspeed = script.Parent.character.buttons["Speed"];
  1088. superjump = script.Parent.character.buttons["Super Jump"];
  1089. noclip = script.Parent.character.buttons["Noclip"];
  1090. fly = script.Parent.character.buttons["Fly"];
  1091. onepunch = script.Parent.character.buttons["One Punch Kill"];
  1092. nine_eleven = script.Parent.visual.buttons["9/11"];
  1093. esp = script.Parent.visual.buttons["Esp"];
  1094. chams = script.Parent.visual.buttons["Chams"];
  1095. tracers = script.Parent.visual.buttons["Tracers"];
  1096. fullbright = script.Parent.visual.buttons["Fullbright"];
  1097. lowgravity = script.Parent.miscellaneous.buttons["Lowgravity"];
  1098. killaura = script.Parent.miscellaneous.buttons["Kill Aura"];
  1099. arrestaura = script.Parent.miscellaneous.buttons["Arrest Aura"];
  1100. killall = script.Parent.miscellaneous["killall"];
  1101. prisoner = script.Parent.miscellaneous["prisoners"];
  1102. guards = script.Parent.miscellaneous["guards"];
  1103. criminal = script.Parent.miscellaneous["criminals"];
  1104. neutral = script.Parent.miscellaneous["neutral"];
  1105. discordinv = script.Parent.miscellaneous.discord;
  1106. removedoors = script.Parent.miscellaneous.removedoors;
  1107. infiniteammo = script.Parent.gun.buttons["Infinite Ammo"];
  1108. rapidfire = script.Parent.gun.buttons["Rapid Fire"];
  1109. allgunsauto = script.Parent.gun.buttons["All Guns Automatic"];
  1110. morebulletspershot = script.Parent.gun.buttons["Increased Bullets Per Shot"];
  1111. bulletrange = script.Parent.gun.buttons["Increased Bullet Range"];
  1112. nospread = script.Parent.gun.buttons["No Bullet Spread"];
  1113. noreload = script.Parent.gun.buttons["No Reload"];
  1114. giveallweapons = script.Parent.gun["Give all weapons"]
  1115. }
  1116.  
  1117. uis.InputBegan:Connect(function(key, gp)
  1118. if key.KeyCode == hk then
  1119. if uis:GetFocusedTextBox() == nil then
  1120. if open == true then
  1121. open = false;
  1122. for _,v in ipairs(script.Parent:GetDescendants()) do
  1123. if v:IsA("Frame") then
  1124. v.Visible = open;
  1125. end;
  1126. end;
  1127. elseif open == false then
  1128. open = true;
  1129. for _,v in ipairs(script.Parent:GetDescendants()) do
  1130. if v:IsA("Frame") then
  1131. v.Visible = open;
  1132. end;
  1133. end;
  1134. end;
  1135. end;
  1136. end;
  1137. end);
  1138.  
  1139. for _,v in ipairs(script.Parent:GetDescendants()) do
  1140. if v:IsA("Frame") then
  1141. v.Draggable = true
  1142. end
  1143. end
  1144.  
  1145. game:GetService('RunService').Stepped:connect(function()
  1146. if toggles.noclip then
  1147. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11);
  1148. end;
  1149. end);
  1150. buttons.noclip.MouseButton1Down:Connect(function()
  1151. toggles.noclip = not toggles.noclip;
  1152. if buttons.noclip.Text == 'OFF' then
  1153. buttons.noclip.Text = 'ON' buttons.noclip.TextColor3 = Color3.fromRGB(142, 28, 255);
  1154. else
  1155. buttons.noclip.Text = 'OFF' buttons.noclip.TextColor3 = Color3.fromRGB(255, 0, 0);
  1156. end;
  1157. end);
  1158.  
  1159. buttons.lowgravity.MouseButton1Down:Connect(function()
  1160. if toggles.lowgravity == false then
  1161. toggles.lowgravity = true;
  1162. workspace.Gravity = 50;
  1163. buttons.lowgravity.Text = 'ON' buttons.lowgravity.TextColor3 = Color3.fromRGB(142, 28, 255);
  1164. elseif toggles.lowgravity == true then
  1165. toggles.lowgravity = false;
  1166. workspace.Gravity = 196;
  1167. buttons.lowgravity.Text = 'OFF' buttons.lowgravity.TextColor3 = Color3.fromRGB(255, 0, 0);
  1168. end;
  1169. end);
  1170.  
  1171. buttons.superjump.MouseButton1Down:Connect(function()
  1172. if toggles.superjump == false then
  1173. buttons.superjump.Text = "ON"
  1174. buttons.superjump.TextColor3 = Color3.fromRGB(142, 28, 255)
  1175. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200
  1176. toggles.superjump = true
  1177. elseif toggles.superjump == true then
  1178. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  1179. toggles.superjump = false
  1180. buttons.superjump.Text = "OFF"
  1181. buttons.superjump.TextColor3 = Color3.fromRGB(255, 0, 0)
  1182. end
  1183. end);
  1184.  
  1185. buttons.superspeed.MouseButton1Down:Connect(function()
  1186. if toggles.superspeed == false then
  1187. buttons.superspeed.Text = "ON"
  1188. buttons.superspeed.TextColor3 = Color3.fromRGB(142, 28, 255)
  1189. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
  1190. toggles.superspeed = true
  1191. elseif toggles.superspeed == true then
  1192. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  1193. toggles.superspeed = false
  1194. buttons.superspeed.Text = "OFF"
  1195. buttons.superspeed.TextColor3 = Color3.fromRGB(255, 0, 0)
  1196. end
  1197. end);
  1198.  
  1199. buttons.fullbright.MouseButton1Down:Connect(function()
  1200. if toggles.fullbright == false then
  1201. buttons.fullbright.Text = 'ON' buttons.fullbright.TextColor3 = Color3.fromRGB(142, 28, 255);
  1202. game.Lighting.Brightness = 12
  1203. toggles.fullbright = true;
  1204. elseif toggles.fullbright == true then
  1205. buttons.fullbright.Text = 'OFF' buttons.fullbright.TextColor3 = Color3.fromRGB(255, 0, 0);
  1206. game.Lighting.Brightness = 2
  1207. toggles.fullbright = false;
  1208. end;
  1209. end);
  1210.  
  1211. buttons.nine_eleven.MouseButton1Down:Connect(function()
  1212. buttons.nine_eleven.Text = "ON";
  1213. buttons.nine_eleven.TextColor3 = Color3.fromRGB(142, 28, 255);
  1214. loadstring(game:HttpGet(('https://pastebin.com/raw/CY2JZgag'),true))();
  1215. wait(2);
  1216. buttons.nine_eleven.Text = "OFF";
  1217. buttons.nine_eleven.TextColor3 = Color3.fromRGB(255, 0, 0);
  1218. end);
  1219.  
  1220. buttons.tracers.MouseButton1Down:Connect(function()
  1221. for i,v in pairs(plrs:GetChildren()) do
  1222. tracers(v);
  1223. end
  1224. if not toggles.tracers then
  1225. toggles.tracers = true;
  1226. buttons.tracers.Text = 'ON'
  1227. buttons.tracers.TextColor3 = Color3.fromRGB(142, 28, 255)
  1228. for i,v in pairs(plrs:GetChildren()) do
  1229. tracers(v);
  1230. end
  1231. else
  1232. toggles.tracers = false;
  1233. buttons.tracers.Text = 'OFF'
  1234. buttons.tracers.TextColor3 = Color3.fromRGB(255,0,0)
  1235. for i,v in pairs(plrs:GetChildren()) do
  1236. removeTracers(v);
  1237. end
  1238. end
  1239. end);
  1240.  
  1241. buttons.chams.MouseButton1Down:connect(function()
  1242. if toggles.chams == false then
  1243. buttons.chams.Text = 'ON' buttons.chams.TextColor3 = Color3.fromRGB(142, 28, 255);
  1244. for i,v in pairs(plrs:GetChildren()) do
  1245. chams(v.Character);
  1246. end
  1247. toggles.chams = true
  1248. elseif toggles.chams == true then
  1249. buttons.chams.Text = 'OFF' buttons.chams.TextColor3 = Color3.fromRGB(255, 0, 0);
  1250. for i,v in pairs(plrs:GetChildren()) do
  1251. destroyFaces(v.Character);
  1252. end
  1253. toggles.chams = false;
  1254. end
  1255. end);
  1256.  
  1257. buttons.fly.MouseButton1Down:Connect(function()
  1258. if toggles.fly == false then
  1259. buttons.fly.Text = 'ON' buttons.fly.TextColor3 = Color3.fromRGB(142, 28, 255);
  1260. toggles.fly = true
  1261. flyhack_settings.flyhack = true;
  1262. flyHack();
  1263. elseif toggles.fly == true then
  1264. buttons.fly.Text = 'OFF' buttons.fly.TextColor3 = Color3.fromRGB(255, 0, 0);
  1265. flyhack_settings.flyhack = false;
  1266. toggles.fly = false
  1267. flyHack();
  1268. end
  1269. end);
  1270.  
  1271. buttons.jailcells.MouseButton1Down:Connect(function()
  1272. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(916.5, 100.19, 2429.1);
  1273. end);
  1274.  
  1275. buttons.cafeteria.MouseButton1Down:connect(function()
  1276. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(920.1, 100.19, 2289.003);
  1277. end);
  1278.  
  1279. buttons.yard.MouseButton1Down:Connect(function()
  1280. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(794.7, 100.19, 2450.403);
  1281. end);
  1282.  
  1283. buttons.policeheadquarters.MouseButton1Down:Connect(function()
  1284. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(833.401, 100.19, 2316.905);
  1285. end);
  1286.  
  1287. buttons.criminalbase.MouseButton1Down:Connect(function()
  1288. game.Players.LocalPlayer.Character.Head.CFrame = CFrame.new(-939.599, 94.49, 2064.303);
  1289. end);
  1290.  
  1291. buttons.onepunch.MouseButton1Down:connect(function()
  1292. end);
  1293.  
  1294. buttons.giveallweapons.MouseButton1Down:Connect(function()
  1295. for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
  1296. local remote = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
  1297. end
  1298. end);
  1299.  
  1300. buttons.rapidfire.MouseButton1Down:Connect(function()
  1301. if toggles.rapidfire == false then
  1302. buttons.rapidfire.Text = 'ON' buttons.rapidfire.TextColor3 = Color3.fromRGB(142, 28, 255);
  1303. toggles.rapidfire = true
  1304. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1305. if v:FindFirstChild("GunStates") then
  1306. local gm = require(v.GunStates)
  1307. gm.FireRate = 0;
  1308. end
  1309. end
  1310. elseif toggles.rapidfire == true then
  1311. buttons.rapidfire.Text = 'OFF' buttons.rapidfire.TextColor3 = Color3.fromRGB(255, 0, 0);
  1312. toggles.rapidfire = false
  1313. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1314. if v:FindFirstChild("GunStates") then
  1315. local gm = require(v.GunStates)
  1316. gm.FireRate = .7;
  1317. end
  1318. end
  1319. end
  1320. end);
  1321.  
  1322. buttons.allgunsauto.MouseButton1Down:connect(function()
  1323. if toggles.allgunsauto == false then
  1324. buttons.allgunsauto.Text = 'ON' buttons.allgunsauto.TextColor3 = Color3.fromRGB(142, 28, 255);
  1325. toggles.allgunsauto = true
  1326. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1327. if v:FindFirstChild("GunStates") then
  1328. local gm = require(v.GunStates)
  1329. gm.AutoFire = true
  1330. end
  1331. end
  1332. elseif toggles.allgunsauto == true then
  1333. buttons.allgunsauto.Text = 'OFF' buttons.allgunsauto.TextColor3 = Color3.fromRGB(255, 0, 0);
  1334. toggles.allgunsauto = false
  1335. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1336. if v:FindFirstChild("GunStates") then
  1337. local gm = require(v.GunStates)
  1338. gm.AutoFire = false;
  1339. end
  1340. end
  1341. end
  1342. end);
  1343.  
  1344. buttons.nospread.MouseButton1Down:connect(function()
  1345. if toggles.nospread == false then
  1346. buttons.nospread.Text = 'ON' buttons.nospread.TextColor3 = Color3.fromRGB(142, 28, 255);
  1347. toggles.nospread = true
  1348. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1349. if v:FindFirstChild("GunStates") then
  1350. local gm = require(v.GunStates)
  1351. gm.Spread = 0;
  1352. end
  1353. end
  1354. elseif toggles.nospread == true then
  1355. buttons.nospread.Text = 'OFF' buttons.nospread.TextColor3 = Color3.fromRGB(255, 0, 0);
  1356. toggles.nospread = false
  1357. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1358. if v:FindFirstChild("GunStates") then
  1359. local gm = require(v.GunStates)
  1360. gm.Spread = 1000;
  1361. end
  1362. end
  1363. end
  1364. end);
  1365.  
  1366. buttons.infiniteammo.MouseButton1Down:Connect(function()
  1367. if toggles.infiniteammo == false then
  1368. buttons.infiniteammo.Text = 'ON' buttons.infiniteammo.TextColor3 = Color3.fromRGB(142, 28, 255);
  1369. toggles.infiniteammo = true
  1370. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1371. if v:FindFirstChild("GunStates") then
  1372. local gm = require(v.GunStates)
  1373. gm.CurrentAmmo = math.huge;
  1374. end
  1375. end
  1376. elseif toggles.infiniteammo == true then
  1377. buttons.infiniteammo.Text = 'OFF' buttons.infiniteammo.TextColor3 = Color3.fromRGB(255, 0, 0);
  1378. toggles.infiniteammo = false
  1379. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1380. if v:FindFirstChild("GunStates") then
  1381. local gm = require(v.GunStates)
  1382. gm.CurrentAmmo = gm.StoredAmmo;
  1383. end
  1384. end
  1385. end
  1386. end);
  1387.  
  1388. buttons.noreload.MouseButton1Down:Connect(function()
  1389. if toggles.noreload == false then
  1390. buttons.noreload.Text = 'ON' buttons.noreload.TextColor3 = Color3.fromRGB(142, 28, 255);
  1391. toggles.noreload = true
  1392. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1393. if v:FindFirstChild("GunStates") then
  1394. local gm = require(v.GunStates)
  1395. gm.ReloadTime = 0;
  1396. end
  1397. end
  1398. elseif toggles.noreload == true then
  1399. buttons.noreload.Text = 'OFF' buttons.noreload.TextColor3 = Color3.fromRGB(255, 0, 0);
  1400. toggles.noreload = false
  1401. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1402. if v:FindFirstChild("GunStates") then
  1403. local gm = require(v.GunStates)
  1404. gm.ReloadTime = 1;
  1405. end
  1406. end
  1407. end
  1408. end);
  1409.  
  1410. buttons.morebulletspershot.MouseButton1Down:Connect(function()
  1411. if toggles.morebulletspershot == false then
  1412. buttons.morebulletspershot.Text = 'ON' buttons.morebulletspershot.TextColor3 = Color3.fromRGB(142, 28, 255);
  1413. toggles.morebulletspershot = true
  1414. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1415. if v:FindFirstChild("GunStates") then
  1416. local gm = require(v.GunStates)
  1417. gm.Bullets = 200;
  1418. end
  1419. end
  1420. elseif toggles.morebulletspershot == true then
  1421. buttons.morebulletspershot.Text = 'OFF' buttons.morebulletspershot.TextColor3 = Color3.fromRGB(255, 0, 0);
  1422. toggles.morebulletspershot = false
  1423. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1424. if v:FindFirstChild("GunStates") then
  1425. local gm = require(v.GunStates)
  1426. gm.Bullets = 10;
  1427. end
  1428. end
  1429. end
  1430. end);
  1431.  
  1432. buttons.arrestaura.MouseButton1Down:Connect(function()
  1433. if toggles.arrestaura == false then
  1434. buttons.arrestaura.Text = "ON" buttons.arrestaura.TextColor3 = Color3.fromRGB(142, 28, 255)
  1435. toggles.arrestaura = true
  1436. repeat
  1437. wait()
  1438. for i = 1,10 do
  1439. local arrestEvent = game.Workspace.Remote.arrest
  1440. for _, plr in pairs (game:GetService('Players'):GetChildren()) do
  1441. if plr.Name ~= game.Players.LocalPlayer.Name then
  1442. local obj = plr.Character.HumanoidRootPart
  1443. local response =arrestEvent:InvokeServer(obj)
  1444. end
  1445. end
  1446. end
  1447.  
  1448. until toggles.arrestaura == false
  1449. elseif toggles.arrestaura == true then
  1450. toggles.arrestaura = false
  1451. buttons.arrestaura.Text = "OFF" buttons.arrestaura.TextColor3 = Color3.fromRGB(255, 0, 0)
  1452. end
  1453. end)
  1454.  
  1455. buttons.guards.MouseButton1Down:Connect(function()
  1456. local tbl_main =
  1457. {
  1458. "Bright blue"
  1459. }
  1460. game:GetService("Workspace").Remote.TeamEvent:FireServer(unpack(tbl_main))
  1461. print(game.Players.LocalPlayer.Name..' has become a guard')
  1462. end);
  1463.  
  1464. buttons.prisoner.MouseButton1Down:connect(function()
  1465. local tbl_main =
  1466. {
  1467. "Bright orange"
  1468. }
  1469. game:GetService("Workspace").Remote.TeamEvent:FireServer(unpack(tbl_main))
  1470. print(game.Players.LocalPlayer.Name..' has become a prisoner')
  1471. end);
  1472.  
  1473. buttons.neutral.MouseButton1Down:Connect(function()
  1474. local tbl_main =
  1475. {
  1476. "Medium stone grey"
  1477. }
  1478. game:GetService("Workspace").Remote.TeamEvent:FireServer(unpack(tbl_main))
  1479. print(game.Players.LocalPlayer.Name..' has become a neutral virgin')
  1480. end);
  1481.  
  1482. buttons.criminal.MouseButton1Down:connect(function()
  1483. local spawn = game.Workspace["Criminals Spawn"]:FindFirstChild('SpawnLocation')
  1484. spawn.CanCollide = false
  1485. spawn.Transparency = 1
  1486. spawn.CFrame = char.HumanoidRootPart.CFrame
  1487. print(game.Players.LocalPlayer.Name..' has become a criminal')
  1488. end);
  1489.  
  1490. buttons.bulletrange.MouseButton1Down:Connect(function()
  1491. if toggles.bulletrange == false then
  1492. buttons.bulletrange.Text = 'ON' buttons.bulletrange.TextColor3 = Color3.fromRGB(142, 28, 255);
  1493. toggles.bulletrange = true
  1494. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1495. if v:FindFirstChild("GunStates") then
  1496. local gm = require(v.GunStates)
  1497. gm.Range = math.huge;
  1498. end
  1499. end
  1500. elseif toggles.bulletrange == true then
  1501. buttons.bulletrange.Text = 'OFF' buttons.bulletrange.TextColor3 = Color3.fromRGB(255, 0, 0);
  1502. toggles.bulletrange = false
  1503. for i, v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
  1504. if v:FindFirstChild("GunStates") then
  1505. local gm = require(v.GunStates)
  1506. gm.Range = 100;
  1507. end
  1508. end
  1509. end
  1510. end);
  1511.  
  1512. buttons.killaura.MouseButton1Down:Connect(function()
  1513. if toggles.killaura == false then
  1514. toggles.killaura = true
  1515. buttons.killaura.Text = 'ON' buttons.killaura.TextColor3 = Color3.fromRGB(142, 28, 255);
  1516. while wait() do
  1517. for _, plr in pairs(game:GetService("Players"):GetChildren()) do
  1518. if plr.Name ~=game:GetService('Players').LocalPlayer.Name then
  1519. game:GetService("ReplicatedStorage").meleeEvent:FireServer(plr)
  1520. end
  1521. end
  1522. if toggles.killaura == false then
  1523. buttons.killaura.Text = 'OFF' buttons.killaura.TextColor3 = Color3.fromRGB(255, 0, 0);
  1524. break
  1525. end
  1526. end
  1527. else
  1528. toggles.killaura = false
  1529. end
  1530. end);
  1531.  
  1532. buttons.onepunch.MouseButton1Down:Connect(function()
  1533. if toggles.onepunch == false then
  1534. toggles.onepunch = true;
  1535. buttons.onepunch.Text = "ON" buttons.onepunch.TextColor3 = Color3.fromRGB(142, 28, 255);
  1536. elseif toggles.onepunch == true then
  1537. toggles.onepunch = false;
  1538. buttons.onepunch.Text = "OFF" buttons.onepunch.TextColor3 = Color3.fromRGB(255, 0, 0);
  1539. end
  1540. end);
  1541.  
  1542. buttons.discordinv.MouseButton1Down:Connect(function()
  1543. setclipboard("https://discord.gg/QamgMdz")
  1544. end);
  1545.  
  1546. buttons.removedoors.MouseButton1Down:Connect(function()
  1547. workspace.Doors:Destroy();
  1548. end);
  1549.  
  1550. buttons.killall.MouseButton1Down:Connect(function()
  1551. for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
  1552. local remote = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
  1553. end
  1554. local tbl_main =
  1555. {
  1556. "Medium stone grey"
  1557. }
  1558. game:GetService("Workspace").Remote.TeamEvent:FireServer(unpack(tbl_main))
  1559. print(game.Players.LocalPlayer.Name..' has become a neutral virgin')
  1560. for i,v in pairs(game.Players:GetChildren())do
  1561. if v.Name ~= game.Players.LocalPlayer.Name then
  1562. kill(v)
  1563. end
  1564. end
  1565. end)
  1566.  
  1567. plrs.ChildAdded:Connect(function(h)
  1568. repeat wait(); until h.Character['HumanoidRootPart'];
  1569. if toggles.tracers then
  1570. tracers(h);
  1571. elseif toggles.chams then
  1572. chams(h)
  1573. end
  1574. end);
  1575.  
  1576. script.Parent.visual.desc.Text = "Press the 'Q' key to toggle the gui \nMade by; unknown_45273#2851" script.Parent.miscellaneous.desc.Text = "Press the 'Q' key to toggle the gui \nMade by; unknown_45273#2851" script.Parent.character.desc.Text = "Press the 'Q' key to toggle the gui \nMade by; unknown_45273#2851" script.Parent.teleports.desc.Text = "Press the 'Q' key to toggle the gui \nMade by; unknown_45273#2851" script.Parent.gun.desc.Text = "Press the 'Q' key to toggle the gui \nMade by; unknown_45273#2851"
  1577. while wait(.1) do
  1578. player.Character.Humanoid.Died:Connect(function()
  1579. toggles.tracers = false;
  1580. toggles.rapidfire = false;
  1581. toggles.morebulletspershot = false;
  1582. toggles.noreload = false;
  1583. toggles.nospread = false;
  1584. toggles.infiniteammo = false;
  1585. toggles.allgunsauto = false;
  1586. toggles.bulletrange = false;
  1587. toggles.fly = false;
  1588. buttons.tracers.Text = 'OFF'buttons.tracers.TextColor3 = Color3.fromRGB(255, 0, 0);
  1589. buttons.rapidfire.Text = 'OFF'buttons.rapidfire.TextColor3 = Color3.fromRGB(255, 0, 0);
  1590. buttons.morebulletspershot.Text = 'OFF'buttons.morebulletspershot.TextColor3 = Color3.fromRGB(255, 0, 0);
  1591. buttons.noreload.Text = 'OFF'buttons.noreload.TextColor3 = Color3.fromRGB(255, 0, 0);
  1592. buttons.nospread.Text = 'OFF'buttons.nospread.TextColor3 = Color3.fromRGB(255, 0, 0);
  1593. buttons.infiniteammo.Text = 'OFF'buttons.infiniteammo.TextColor3 = Color3.fromRGB(255, 0, 0);
  1594. buttons.fly.Text = 'OFF' buttons.fly.TextColor3 = Color3.fromRGB(255, 0, 0);
  1595. buttons.allgunsauto.Text = 'OFF' buttons.allgunsauto.TextColor3 = Color3.fromRGB(255, 0, 0);
  1596. buttons.bulletrange.Text = 'OFF' buttons.bulletrange.TextColor3 = Color3.fromRGB(255, 0, 0);
  1597. buttons.arrestaura.Text = 'OFF' buttons.arrestaura.TextColor3 = Color3.fromRGB(255, 0, 0);
  1598. toggles.arrestaura = false;
  1599. flyHack();
  1600. end)
  1601. end
  1602. end
  1603. coroutine.resume(coroutine.create(SCRIPT_UWJW70_FAKESCRIPT))
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