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- #MBAC begin
- # reusing class limit commands to set parameters
- limit_grenadier <value> #advanced logging
- limit_skirmisher <value> #player join message
- # 102 = disable, 103 = enable
- # determines what type of message should be issued when the specific condition occours
- limit_rifle <value> #hack warnings
- limit_cavalry <value> #hack consequence
- # 101 = server log only
- # 102 = broadcast to all players
- # 103 = broadcast admins only
- # determines what hacks should be detected
- limit_lancer <value> #unblockable
- limit_hussar <value> #autoblock
- limit_dragoon <value> #aimbot
- # 102 = disable, 103 = enable
- # determines the consequence per hack
- limit_cuirassier <value> #unblockable
- limit_heavycav <value> #autoblock
- limit_artillery <value> #aimbot
- # 101 = message only
- # 102 = perma ban
- # 103 = temp ban
- # 104 = kick
- #MBAC end
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