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- class Tarea8
- def initialize
- v = Viewport.new(0,0,Graphics.width,Graphics.height)
- v.z = 99999
- overlay = BitmapSprite.new(Graphics.width,Graphics.height)
- overlay.z = 99999
- overlay.x = 0
- overlay.y = 0
- pokesprite = nil
- i = $Trainer.party.size
- pokesprite = $Trainer.party[i]
- sp = {}
- sp["Pokemon"] = PokemonSprite.new
- sp["Pokemon"].setPokemonBitmap(pokesprite)
- sp["Pokemon"].z = 99999
- sp["Pokemon"].x = 64
- sp["Pokemon"].y = 96
- loop do
- overlay.angle += 5
- Graphics.update
- Input.update
- break if Input.trigger?(Input::C)
- end
- loop do
- overlay.y -= 5
- Graphics.update
- Input.update
- break if Input.trigger?(Input::A)
- end
- end
- end
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