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a guest Sep 18th, 2019 91 Never
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  1. _chair = ["Land_ChairWood_F"];
  2. {
  3. chairFull = nearestObject[player,_x];
  4. } forEach _chair;
  5.  
  6. chairFull addAction["S'Assoire",{
  7.  
  8.  
  9.     player playAction "SitDown";
  10.     sleep 0.5;
  11.     player setpos getpos chairFull;
  12.  
  13. }];
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