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- zombieWatch()
- {
- while(isDefined(self))
- {
- closeZombie = get_closest_ai(self.origin, "axis");
- tagLocations = strTok("j_head|j_spineupper|j_spinelower|j_knee_le|j_knee_ri", "|");
- aimLoc = closeZombie getTagOrigin("j_spineupper");
- if(isDefined(closeZombie))
- {
- if(distance(self.origin, closeZombie.origin) <= 500)
- {
- self rotateTo(vectorToAngles(aimLoc - self.origin), .3);
- wait .3;
- closeZombie doDamage((closeZombie.health / randomIntRange(3, 8)), closeZombie.origin);
- magicBullet("zombie_m1carbine", self getTagOrigin("tag_flash"), closeZombie getTagOrigin(tagLocations[randomInt(tagLocations.size - 1)]), self);
- }
- }
- wait .05;
- }
- }
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