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Jul 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --------------------------------------------------
  145.  
  146. --God Slayer
  147.  
  148.  
  149.  
  150.  
  151. --[[wait(0.1)
  152. -------------------------------
  153. local p=game:service("Players").LocalPlayer
  154. if p.Name=="Reruderu" then
  155. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  156. elseif p.Name=="Rerumu" then
  157. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  158. end]]
  159. local p=game:service("Players").LocalPlayer
  160. local char=p.Character
  161. script.Parent=char
  162. local torso=char.Torso
  163. local hed=char.Head
  164. local larm=char:FindFirstChild("Left Arm")
  165. local rarm=char:FindFirstChild("Right Arm")
  166. local lleg=char:FindFirstChild("Left Leg")
  167. local rleg=char:FindFirstChild("Right Leg")
  168. local hum=char.Humanoid
  169. local cam=workspace.CurrentCamera
  170. local root=char.HumanoidRootPart
  171. local mouse=p:GetMouse()
  172. local hb=game:service("RunService").Heartbeat
  173. local rs=game:service("RunService").Stepped
  174. hum.MaxHealth=math.huge
  175. hum.Health=hum.MaxHealth
  176. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  177. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  178. local run = 30
  179. local normal = 16
  180. local color = "Really black"
  181. local color2 = "Really blue"
  182. local righteyebrickcolor = "Really blue"
  183. local NumCol = 0,0,255
  184. local GodSlayer = true
  185. local Full = false
  186. hum.WalkSpeed = 5
  187. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  188. -------------------
  189. local drinks="10722059"
  190. local m="41707332"
  191. local tx="41708701"
  192. local ragesong="590156873"
  193. local breaks="368270172"
  194. local scream="527276541"
  195. local Shirt = "rbxassetid://427841675"
  196. local Pants = "rbxassetid://428282416"
  197. -------------------
  198.  
  199.  
  200. function swait(num)
  201. if num==0 or num==nil then
  202. game:service'RunService'.Stepped:wait(0)
  203. else
  204. for i=0,num do
  205. game:service'RunService'.Stepped:wait(0)
  206. end
  207. end
  208. end
  209.  
  210. function chatfunc(text)
  211. local chat = coroutine.wrap(function()
  212. if char:FindFirstChild("TalkingBillBoard")~= nil then
  213. char:FindFirstChild("TalkingBillBoard"):destroy()
  214. end
  215. local naeeym2 = Instance.new("BillboardGui",char)
  216. naeeym2.Size = UDim2.new(0,100,0,40)
  217. naeeym2.StudsOffset = Vector3.new(0,3,0)
  218. naeeym2.Adornee = char.Head
  219. naeeym2.Name = "TalkingBillBoard"
  220. local tecks2 = Instance.new("TextLabel",naeeym2)
  221. tecks2.BackgroundTransparency = 1
  222. tecks2.BorderSizePixel = 0
  223. tecks2.Text = ""
  224. tecks2.Font = "Fantasy"
  225. tecks2.TextSize = 30
  226. tecks2.TextStrokeTransparency = 0
  227. tecks2.TextColor3 = Color3.new(.6,0,0)
  228. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  229. tecks2.Size = UDim2.new(1,0,0.5,0)
  230. local tecks3 = Instance.new("TextLabel",naeeym2)
  231. tecks3.BackgroundTransparency = 1
  232. tecks3.BorderSizePixel = 0
  233. tecks3.Text = ""
  234. tecks3.Font = "Fantasy"
  235. tecks3.TextSize = 30
  236. tecks3.TextStrokeTransparency = 0
  237. tecks3.TextColor3 = Color3.new(0,0,255)
  238. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  239. tecks3.Size = UDim2.new(1,0,0.5,0)
  240. for i = 1,string.len(text),1 do
  241. tecks2.Text = string.sub(text,1,i)
  242. tecks3.Text = string.sub(text,1,i)
  243. wait(0.01)
  244. end
  245. wait(2)
  246. for i = 1, 50 do
  247. swait()
  248. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  249. tecks2.Rotation = tecks2.Rotation - .8
  250. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  251. tecks2.TextTransparency = tecks2.TextTransparency + .04
  252. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  253. tecks3.Rotation = tecks2.Rotation + .8
  254. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  255. tecks3.TextTransparency = tecks2.TextTransparency + .04
  256. end
  257. naeeym2:Destroy()
  258. end)
  259. chat()
  260. end
  261. function onChatted(msg)
  262. chatfunc(msg)
  263. end
  264. p.Chatted:connect(onChatted)
  265. coroutine.resume(coroutine.create(function()
  266. wait(2)
  267. chatfunc("Allow me to show you what happens when I break my limiter..")
  268. end))
  269.  
  270.  
  271. local s0=Instance.new("Sound",char)
  272. s0.SoundId="rbxassetid://"..ragesong
  273. s0.Volume=1999
  274. s0.Pitch=1
  275. s0.Looped=true
  276.  
  277.  
  278. local s02=Instance.new("Sound",char)
  279. s02.SoundId="rbxassetid://978788235"
  280. s02.Volume=1999
  281. s02.Pitch=1
  282. s02.Looped=false
  283. s02:Play()
  284.  
  285. function Sound(ID,Parent,Vol,Pitch,Loop)
  286. local S0 = Instance.new("Sound",Parent)
  287. S0.SoundId = ID
  288. S0.Volume = Vol
  289. S0.Looped = Loop
  290. S0.Pitch = Pitch
  291. wait(.1)
  292. S0:Play()
  293. end
  294. function weld(a, b, acf)
  295. local w = Instance.new("Weld", a)
  296. w.Part0 = a
  297. w.Part1 = b
  298. w.C0 = acf
  299. end
  300.  
  301.  
  302. wait(9)
  303. char.Head.face:Destroy()
  304. local reye = Instance.new("Part", char)
  305. reye.CanCollide = false
  306. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  307. reye.Material = "Neon"
  308. reye.Size = Vector3.new(.15,.15,.15)
  309. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  310. m1 = Instance.new("SpecialMesh", reye)
  311. m1.MeshType = "Sphere"
  312. m1.Scale = Vector3.new(0.9,0.9,0.9)
  313. reye.Locked = true
  314. reye.Name = "re"
  315.  
  316. local leye = Instance.new("Part", char)
  317. leye.CanCollide = false
  318. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  319. leye.Material = "Neon"
  320. leye.Size = Vector3.new(.15,.15,.15)
  321. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  322. local m = Instance.new("SpecialMesh", leye)
  323. m.MeshType = "Sphere"
  324. m.Scale = Vector3.new(0.9,0.9,0.9)
  325. leye.Locked = true
  326. leye.Name = "le"
  327.  
  328. coroutine.resume(coroutine.create(function(Part,Weld)
  329. while Part.Parent~=nil do
  330. wait(2)
  331. for i=0,1,0.2 do
  332. wait()
  333. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  334. end
  335. for i=0,1,0.2 do
  336. wait()
  337. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  338. end
  339. end
  340. end),leye,weld)
  341.  
  342. coroutine.resume(coroutine.create(function(Part,Weld)
  343. while Part.Parent~=nil do
  344. wait(2)
  345. for z=0,1,0.2 do
  346. wait()
  347. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  348. end
  349. for z=0,1,0.2 do
  350. wait()
  351. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  352. end
  353. end
  354. end),reye,weld)
  355.  
  356.  
  357.  
  358. function fnt(pos,dist,splr)
  359. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  360. local list = {}
  361. for i,v in pairs(workspace:GetChildren())do
  362. if v:IsA("Model")then
  363. if v:findFirstChild("Torso")then
  364. if v ~= char then
  365. if(v.Torso.Position -pos).magnitude <= dist then
  366. table.insert(list,v)
  367. end
  368. end
  369. end
  370. end
  371. end
  372. return list
  373. end
  374. function fnp(pos,dist,splr)
  375. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  376. local list = {}
  377. for i,v in pairs(workspace:GetChildren())do
  378. if v:IsA("Part")then
  379. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  380. if(v.Position -pos).magnitude <= dist then
  381. table.insert(list,v)
  382. end
  383. end
  384. end
  385. end
  386. return list
  387. end
  388. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  389. local wld = Instance.new("Weld", wp1)
  390. wld.Part0 = wp0
  391. wld.Part1 = wp1
  392. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  393. end
  394. local trans=false
  395. ------------------------------------
  396. ------------------------------------
  397. anim="idle"
  398. local sine=0
  399. local add=0
  400. local value=0
  401. local ffing=false
  402. local msgs=0
  403. attack=false
  404. NoAnims=false
  405. ----preparing character----
  406.  
  407.  
  408.  
  409.  
  410.  
  411.  
  412. function NoOutline(Part)
  413. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  414. end
  415. function lerp(a, b, t) -- Linear interpolation
  416. return a + (b - a)*t
  417. end
  418.  
  419. function slerp(a, b, t) --Spherical interpolation
  420. dot = a:Dot(b)
  421. if dot > 0.99999 or dot < -0.99999 then
  422. return t <= 0.5 and a or b
  423. else
  424. r = math.acos(dot)
  425. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  426. end
  427. end
  428.  
  429. function matrixInterpolate(a, b, t)
  430. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  431. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  432. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  433. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  434. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  435. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  436. local t = v1:Dot(v2)
  437. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  438. return CFrame.new()
  439. end
  440. return CFrame.new(
  441. v0.x, v0.y, v0.z,
  442. v1.x, v1.y, v1.z,
  443. v2.x, v2.y, v2.z,
  444. v3.x, v3.y, v3.z)
  445. end
  446. ----------------------------------------------------
  447. function genWeld(a,b)
  448. local w = Instance.new("Weld",a)
  449. w.Part0 = a
  450. w.Part1 = b
  451. return w
  452. end
  453. function weld(a, b)
  454. local weld = Instance.new("Weld")
  455. weld.Name = "W"
  456. weld.Part0 = a
  457. weld.Part1 = b
  458. weld.C0 = a.CFrame:inverse() * b.CFrame
  459. weld.Parent = a
  460. return weld;
  461. end
  462. ----------------------------------------------------
  463. function Lerp(c1,c2,al)
  464. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  465. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  466. for i,v in pairs(com1) do
  467. com1[i] = v+(com2[i]-v)*al
  468. end
  469. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  470. end
  471. ----------------------------------------------------
  472.  
  473.  
  474.  
  475. fw(torso, larm, -1.5, 0.5, 0)
  476. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. fw(torso, rarm, 1.5, 0.5, 0)
  478. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  479. fw(torso, hed, 0, 1.5, 0)
  480. fw(torso, lleg, -0.5, -1, 0)
  481. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. fw(torso, rleg, 0.5, -1, 0)
  483. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  484. fw(root, torso, 0, -1, 0)
  485. torso.Weld.C1 = CFrame.new(0, -1, 0)
  486. --------------rot------------
  487. local r=0
  488. local radd=0.04
  489. coroutine.wrap(function()
  490. while rs:wait() do
  491. r=r+radd
  492. end
  493. end)()
  494. attack = false
  495. -----------------------------
  496.  
  497. -----------------------------
  498.  
  499.  
  500. if trans == false then
  501. attack=true
  502. NoAnims=true
  503. hum.WalkSpeed=0
  504.  
  505. local fx = Instance.new("Sound",char)
  506. fx.SoundId="rbxassetid://"..drinks
  507. fx.Volume=0
  508. fx.Pitch=1
  509. fx:Play()
  510.  
  511.  
  512.  
  513.  
  514. fx.SoundId="rbxassetid://"..breaks
  515. fx.Volume=10
  516. fx:Play()
  517.  
  518.  
  519.  
  520.  
  521. print("drinked")
  522.  
  523.  
  524.  
  525. coroutine.wrap(function()
  526. while trans == false do
  527. wait(0.2)
  528. local ef = Instance.new("Part",char)
  529. ef.Name="pulse"
  530. ef.BrickColor=BrickColor.new(color2)
  531. ef.Material="Neon"
  532. ef.Shape="Ball"
  533. ef.CanCollide=false
  534. ef.Anchored=true
  535. ef.Size=Vector3.new(1,1,1)
  536. ef.CFrame=root.CFrame
  537.  
  538. local ef2 = ef:Clone()
  539. ef2.Parent=ef
  540. ef2.BrickColor=BrickColor.new(color)
  541. ef2.Name="call"
  542. ef2.Size=Vector3.new(1,1,1)
  543. local em=Instance.new("SpecialMesh",ef2)
  544. em.MeshId="rbxassetid://3270017"
  545. em.Scale=Vector3.new(1,1,0.0001)
  546.  
  547. local ef3 = ef2:Clone()
  548. ef3.Parent=ef
  549. ef3.Name="aura"
  550. ef3.CFrame=root.CFrame
  551. local em2=ef3.Mesh
  552. em2.MeshId="rbxassetid://20329976"
  553. em2.Scale=Vector3.new(1,0.4,1)
  554.  
  555. local ef4 = ef3:Clone()
  556. ef4.Parent=ef
  557. local em3=ef4.Mesh
  558.  
  559. local ef5 = ef2:Clone()
  560. ef5.Parent=ef
  561. local em4=ef5.Mesh
  562.  
  563. coroutine.wrap(function()
  564. for i = 1, 60 do
  565. rs:wait()
  566. ef.Size=ef.Size+Vector3.new(1,1,1)
  567. ef.Transparency=ef.Transparency+1/60
  568. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  569. ef2.Transparency=ef2.Transparency+1/60
  570. em.Scale=em.Scale+Vector3.new(1,1,0)
  571. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  572. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  573. ef3.Transparency=ef3.Transparency+1/60
  574. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  575. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  576. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  577. ef4.Transparency=ef4.Transparency+1/60
  578. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  579. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  580. ef5.Transparency=ef5.Transparency+1/60
  581. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  582. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  583. end
  584. ef:Destroy()
  585. ef2:Destroy()
  586. ef3:Destroy()
  587. ef4:Destroy()
  588. ef5:Destroy()
  589. end)()
  590. end
  591. local ef = Instance.new("Part",char)
  592. ef.Name="pulse"
  593. ef.BrickColor=BrickColor.new(color2)
  594. ef.Material="Neon"
  595. ef.Shape="Ball"
  596. ef.CanCollide=false
  597. ef.Anchored=true
  598. ef.Size=Vector3.new(1,1,1)
  599. ef.CFrame=root.CFrame
  600. local em=Instance.new("SpecialMesh",ef)
  601. em.MeshId="rbxassetid://9982590"
  602. em.Scale=Vector3.new(1,0.3,1)
  603.  
  604. local ef2 = ef:Clone()
  605. ef2.Parent=ef
  606. ef2.Name="aura"
  607. ef2.CFrame=root.CFrame
  608. ef2.Mesh:Destroy()
  609.  
  610. local ef3 = ef:Clone()
  611. ef3.Parent=ef
  612. ef3.Name="aura"
  613. ef3.CFrame=root.CFrame
  614. ef3.Mesh:Destroy()
  615. local em2=Instance.new("SpecialMesh",ef3)
  616. em2.MeshId="rbxassetid://20329976"
  617. em2.Scale=Vector3.new(1,0.3,1)
  618.  
  619. coroutine.wrap(function()
  620. for i = 1, 250 do
  621. ef.Size=ef.Size+Vector3.new(2,2,2)
  622. ef.Transparency=ef.Transparency+1/160
  623. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  624. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  625. ef3.Transparency=ef3.Transparency+1/160
  626. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  627. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  628. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  629. ef2.Transparency=ef2.Transparency+1/160
  630. rs:wait()
  631. end
  632. ef:Destroy()
  633. ef2:Destroy()
  634. ef3:Destroy()
  635. s02:Destroy()
  636.  
  637.  
  638.  
  639.  
  640. end)()
  641. end)()
  642.  
  643. for i = 1, 270 do
  644. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  645. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  646. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  647. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  648. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  649. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  650. rs:wait()
  651. end
  652. wait(8.7)
  653. s0:Play()
  654. trans=true
  655. print("screamed")
  656. for i,v in pairs(char:GetChildren()) do
  657. if v:FindFirstChild("Handle") then
  658. v.Handle.Transparency=1
  659. end
  660. end
  661. hum.WalkSpeed=normal
  662. NoAnims=false
  663. attack=false
  664. end
  665.  
  666.  
  667. ------effects------
  668.  
  669. ypcall(function()
  670. shirt = Instance.new("Shirt", char)
  671. shirt.Name = "Shirt"
  672. pants = Instance.new("Pants", char)
  673. pants.Name = "Pants"
  674. char.Shirt.ShirtTemplate = Shirt
  675. char.Pants.PantsTemplate = Pants
  676. end)
  677.  
  678. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  679. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  680. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  681. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  682.  
  683.  
  684.  
  685. hum = char.Humanoid
  686.  
  687. function CreateMesh(parent, id, x, y, z, texture)
  688. local m=Instance.new("SpecialMesh", parent)
  689. m.MeshType = "FileMesh"
  690. m.MeshId=id
  691. if texture ~= nil then
  692. m.TextureId=texture
  693. end
  694. m.Scale = Vector3.new(x,y,z)
  695. end
  696.  
  697. local euler = CFrame.fromEulerAnglesXYZ
  698.  
  699. Hat=function()
  700. hat = Instance.new("Part", char)
  701. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  702. hat.Name = "PurpleHair"
  703. hat.Locked = true
  704. hat.BrickColor = BrickColor.new("Dark indigo")
  705. hat.CanCollide=true
  706. hat.Size=Vector3.new(1,1,1)
  707. hatw = Instance.new("Weld",hat)
  708. hatw.Part0=hat
  709. hatw.Part1=char['Head']
  710. hatw.C0=CFrame.new(-0.1,-0.4,0)
  711. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  712. end
  713.  
  714.  
  715. Hat2=function()
  716. hat2 = Instance.new("Part", char)
  717. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  718. hat2.Name = "DisguiseScarf"
  719. hat2.Locked = true
  720. hat2.BrickColor = BrickColor.new("Dark indigo")
  721. hat2.CanCollide=true
  722. hat2.Size=Vector3.new(1,1,1)
  723. hat2w = Instance.new("Weld",hat2)
  724. hat2w.Part0=hat2
  725. hat2w.Part1=char['Head']
  726. hat2w.C0=CFrame.new(0,0.5,0)
  727. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  728. end
  729.  
  730. Hat()
  731. Hat2()
  732.  
  733. hum.MaxHealth=math.huge
  734. hum.Health=hum.MaxHealth
  735.  
  736.  
  737. Debounces = {
  738. CanAttack = true;
  739. NoIdl = false;
  740. Slashing = false;
  741. Slashed = false;
  742. RPunch = false;
  743. RPunched = false;
  744. LPunch = false;
  745. LPunched = false;
  746. }
  747. local Touche = {char.Name, }
  748.  
  749.  
  750.  
  751.  
  752.  
  753. CV="Really blue"
  754.  
  755. local txt = Instance.new("BillboardGui", char)
  756. txt.Adornee = char .Head
  757. txt.Name = "_status"
  758. txt.Size = UDim2.new(2, 0, 1.2, 0)
  759. txt.StudsOffset = Vector3.new(-9, 11, 0)
  760. local text = Instance.new("TextLabel", txt)
  761. text.Size = UDim2.new(10, 0, 7, 0)
  762. text.FontSize = "Size24"
  763. text.TextScaled = true
  764. text.TextTransparency = 0
  765. text.BackgroundTransparency = 1
  766. text.TextTransparency = 0
  767. text.TextStrokeTransparency = 0
  768. text.Font = "Antique"
  769. text.TextStrokeColor3 = Color3.new(0,0,255)
  770.  
  771. v=Instance.new("Part")
  772. v.Name = "ColorBrick"
  773. v.Parent=p.Character
  774. v.FormFactor="Symmetric"
  775. v.Anchored=true
  776. v.CanCollide=false
  777. v.BottomSurface="Smooth"
  778. v.TopSurface="Smooth"
  779. v.Size=Vector3.new(10,5,3)
  780. v.Transparency=1
  781. v.CFrame=char.Torso.CFrame
  782. v.BrickColor=BrickColor.new(CV)
  783. v.Transparency=1
  784. text.TextColor3 = Color3.new(0,0,0)
  785. v.Shape="Block"
  786. text.Text = "God Slayer"
  787.  
  788.  
  789.  
  790.  
  791.  
  792.  
  793.  
  794. rarm.Touched:connect(function(ht)
  795. hit = ht.Parent
  796. if ht and hit:IsA("Model") then
  797. if hit:FindFirstChild("Humanoid") then
  798. if hit.Name ~= p.Name then
  799. if Debounces.RPunch == true and Debounces.RPunched == false then
  800. Debounces.RPunched = true
  801. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  802. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  803. if Debounces.ks==true then
  804. z = Instance.new("Sound",hed)
  805. z.SoundId = "rbxassetid://588693156"
  806. z.Pitch = ptz[math.random(1,#ptz)]
  807. z.Volume = 20
  808. z:Play()
  809. end
  810. wait(.2)
  811. Debounces.RPunched = false
  812. end
  813. end
  814. end
  815. elseif ht and hit:IsA("Hat") then
  816. if hit.Parent.Name ~= p.Name then
  817. if hit.Parent:FindFirstChild("Humanoid") then
  818. if Debounces.RPunch == true and Debounces.RPunched == false then
  819. Debounces.RPunched = true
  820. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  821. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  822. if Debounces.ks==true then
  823. z = Instance.new("Sound",hed)
  824. z.SoundId = "rbxassetid://588693156"
  825. z.Pitch = ptz[math.random(1,#ptz)]
  826. z.Volume = 20
  827. z:Play()
  828. end
  829. wait(.2)
  830. Debounces.RPunched = false
  831. end
  832. end
  833. end
  834. end
  835. end)
  836. larm.Touched:connect(function(ht)
  837. hit = ht.Parent
  838. if ht and hit:IsA("Model") then
  839. if hit:FindFirstChild("Humanoid") then
  840. if hit.Name ~= p.Name then
  841. if Debounces.LPunch == true and Debounces.LPunched == false then
  842. Debounces.LPunched = true
  843. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  844. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  845. if Debounces.ks2==true then
  846. z = Instance.new("Sound",hed)
  847. z.SoundId = "rbxassetid://588693156"
  848. z.Pitch = ptz[math.random(1,#ptz)]
  849. z.Volume = 20
  850. z:Play()
  851. end
  852. wait(.2)
  853. Debounces.LPunched = false
  854. end
  855. end
  856. end
  857. elseif ht and hit:IsA("Hat") then
  858. if hit.Parent.Name ~= p.Name then
  859. if hit.Parent:FindFirstChild("Humanoid") then
  860. if Debounces.LPunch == true and Debounces.LPunched == false then
  861. Debounces.LPunched = true
  862. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  863. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  864. if Debounces.ks2==true then
  865. z = Instance.new("Sound",hed)
  866. z.SoundId = "rbxassetid://588693156"
  867. z.Pitch = ptz[math.random(1,#ptz)]
  868. z.Volume = 20
  869. z:Play()
  870. end
  871. wait(.2)
  872. Debounces.LPunched = false
  873. end
  874. end
  875. end
  876. end
  877. end)
  878.  
  879.  
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886. local attacktype = 1
  887. local attack = false
  888.  
  889.  
  890.  
  891. function attackone()
  892. Debounces.RPunch = true
  893. Debounces.LPunch = true
  894. attack = true
  895. NoAnims = true
  896. for i = 1, 3 do
  897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  903. if Debounces.on == false then break end
  904. wait()
  905. end
  906. attack = false
  907. NoAnims = false
  908. Debounces.RPunch = false
  909. Debounces.LPunch = false
  910. end
  911.  
  912. function attacktwo()
  913. Debounces.RPunch = true
  914. Debounces.LPunch = true
  915. NoAnims = true
  916. attack = true
  917. for i = 1, 3 do
  918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  920. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  921. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  924. if Debounces.on == false then break end
  925. wait()
  926. end
  927. attack = false
  928. NoAnims = false
  929. Debounces.RPunch = false
  930. Debounces.LPunch = false
  931.  
  932. end
  933.  
  934.  
  935. function attackthree()
  936. Debounces.RPunch = true
  937. Debounces.LPunch = true
  938. NoAnims = true
  939. attack = true
  940. for i = 1, 3 do
  941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  947. if Debounces.on == false then break end
  948. wait()
  949. end
  950. attack = false
  951. NoAnims = false
  952. Debounces.RPunch = false
  953. Debounces.LPunch = false
  954. end
  955.  
  956.  
  957. function attackfour()
  958. Debounces.RPunch = true
  959. Debounces.LPunch = true
  960. NoAnims = true
  961. attack = true
  962. for i = 1, 3 do
  963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  969. if Debounces.on == false then break end
  970. wait()
  971. end
  972. attack = false
  973. NoAnims = false
  974. Debounces.RPunch = false
  975. Debounces.LPunch = false
  976. end
  977.  
  978.  
  979. mouse.Button1Down:connect(function()
  980. if attack == false and attacktype == 1 then
  981. attacktype = 2
  982. attackone()
  983. elseif attack == false and attacktype == 2 then
  984. attacktype = 3
  985. attacktwo()
  986. elseif attack == false and attacktype == 3 then
  987. attacktype = 4
  988. attackthree()
  989. elseif attack == false and attacktype == 4 then
  990. attacktype = 1
  991. attackfour()
  992. end
  993. end)
  994.  
  995.  
  996. --[[function Transformation()
  997. hum.WalkSpeed = 0
  998. local Portal = Instance.new("Model",char)
  999. local prt1 = Instance.new("Model",Portal)
  1000. local prt2 = Instance.new("Model",Portal)
  1001. local prt3 = Instance.new("Model",Portal)
  1002. for i = 1,7 do
  1003. local p = Instance.new("Part",prt1)
  1004. p.Locked = true
  1005. p.Anchored = true
  1006. p.Transparency = 1
  1007. p.CanCollide = false
  1008. p.BrickColor = BrickColor.new("Really red")
  1009. p.TopSurface = 0
  1010. p.Material = "Neon"
  1011. p.BottomSurface = 0
  1012. p.Size = Vector3.new(1,1,1)
  1013. local m = Instance.new("SpecialMesh",p)
  1014. m.Name = 'm'
  1015. m.Scale = Vector3.new(1,1,1)
  1016. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1017. end for i = 1,7 do
  1018. local p = Instance.new("Part",prt2)
  1019. p.Locked = true
  1020. p.Anchored = true
  1021. p.CanCollide = false
  1022. p.Transparency = 1
  1023. p.BrickColor = BrickColor.new("Really black")
  1024. p.TopSurface = 0
  1025. p.Material = "Neon"
  1026. p.BottomSurface = 0
  1027. p.Size = Vector3.new(1,1,1)
  1028. local m = Instance.new("SpecialMesh",p)
  1029. m.Name = 'm'
  1030. m.Scale = Vector3.new(1,1,1)
  1031. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1032. end for i = 1,7 do
  1033. local p = Instance.new("Part",prt3)
  1034. p.Locked = true
  1035. p.Anchored = true
  1036. p.CanCollide = false
  1037. p.Transparency = 1
  1038. p.BrickColor = BrickColor.new("Really red")
  1039. p.TopSurface = 0
  1040. p.Material = "Neon"
  1041. p.BottomSurface = 0
  1042. p.Size = Vector3.new(1,1,1)
  1043. local m = Instance.new("SpecialMesh",p)
  1044. m.Name = 'm'
  1045. m.Scale = Vector3.new(1,1,1)
  1046. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1047. end
  1048. local Rot,Rate,Dist,Size = 0,65,65,1
  1049. coroutine.wrap(function()
  1050. while wait()do
  1051. if _DEBOUNCE then break end
  1052. for i,v in pairs(prt1:GetChildren())do
  1053. v.Transparency = v.Transparency -0.035
  1054. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1055. v.m.Scale = Vector3.new(Size,Size,Size)
  1056. end for i,v in pairs(prt2:GetChildren())do
  1057. v.Transparency = v.Transparency -0.035
  1058. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1059. v.m.Scale = Vector3.new(Size,Size,Size)
  1060. end for i,v in pairs(prt3:GetChildren())do
  1061. v.Transparency = v.Transparency -0.035
  1062. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1063. v.m.Scale = Vector3.new(Size,Size,Size)
  1064. end
  1065. Rot = Rot >= 360 and 0 or Rot +Rate
  1066. end end)()
  1067. wait(0.75)
  1068. for i = 1,90 do
  1069. Rate = Rate -(2.3/3)
  1070. Dist = Dist -(1.5/3)
  1071. wait()
  1072. end
  1073. wait(1)
  1074. for i = 1,30 do
  1075. Rate = Rate -(2.3/3)
  1076. Dist = Dist +0.5
  1077. wait()
  1078. end
  1079. wait(2)
  1080. for i = 1,30 do
  1081. Rate = Rate +(9.2/3)
  1082. Dist = Dist -1.75
  1083. wait()
  1084. end
  1085. wait(0.75)
  1086. for i = 1,6 do
  1087. Rate = Rate -4
  1088. Dist = Dist +0.5
  1089. wait()
  1090. end
  1091. Rate = 0
  1092. Dist = 6
  1093. wait(2)
  1094. for i = 1,90 do
  1095. Rate = Rate +0.5
  1096. Dist = Dist +0.2
  1097. wait()
  1098. end
  1099. wait(1)
  1100. for i = 1,30 do
  1101. Dist = Dist -(24/30)
  1102. Size = Size +0.05
  1103. wait()
  1104. end
  1105. -- Scream in pain
  1106.  
  1107.  
  1108. coroutine.resume(coroutine.create(function()
  1109. wait(2)
  1110. game.Lighting.TimeOfDay = "00:00:00"
  1111.  
  1112. hat.Transparency = 1
  1113. Hat3=function()
  1114. hat3 = Instance.new("Part", char)
  1115. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1116. hat3.Name = "RedHair"
  1117. hat3.Locked = true
  1118. hat3.BrickColor = BrickColor.new("Maroon")
  1119. hat3.CanCollide=true
  1120. hat3.Size=Vector3.new(1,1,1)
  1121. hat3w = Instance.new("Weld",hat3)
  1122. hat3w.Part0=hat3
  1123. hat3w.Part1=char['Head']
  1124. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1125. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1126. end
  1127.  
  1128.  
  1129.  
  1130. ypcall(function()
  1131. shirt = Instance.new("Shirt", char)
  1132. shirt.Name = "Shirt"
  1133. pants = Instance.new("Pants", char)
  1134. pants.Name = "Pants"
  1135. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1136. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1137. end)
  1138.  
  1139. ragesong2 = "492913801"
  1140. s02=Instance.new("Sound",char)
  1141. s02.SoundId="rbxassetid://"..ragesong2
  1142. s02.Volume=1999
  1143. s02.Pitch=1
  1144. s02.Looped=true
  1145. righteyebrickcolor = "Really red"
  1146. s0:Stop()
  1147. wait(0.01)
  1148. s02:Play()
  1149. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1150. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1151. text.TextStrokeColor3 = Color3.new(255,0,0)
  1152. hat.BrickColor = BrickColor.new("Maroon")
  1153. Hat3()
  1154. end))
  1155.  
  1156.  
  1157. tran = 0
  1158. for i,v in pairs(char:GetChildren()) do
  1159. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1160. Glow1 = Color3.new(.6,0,.1)
  1161. Glow2 = Color3.new(0,0,0)
  1162.  
  1163. GlowParticle = Instance.new("ParticleEmitter",v)
  1164. GlowParticle.LightEmission = 1
  1165. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1166. GlowParticle.Size = NumberSequence.new(0,2)
  1167.  
  1168. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1169. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1170. GlowParticle.LockedToPart = true
  1171. GlowParticle.Lifetime = NumberRange.new(0.5)
  1172. GlowParticle.Rate= 300
  1173. GlowParticle.Speed =NumberRange.new(0)
  1174. end end
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184.  
  1185.  
  1186.  
  1187.  
  1188. coroutine.wrap(function()
  1189. for i = 1,3 do
  1190. wait()
  1191. end end)()
  1192. wait(1.65)
  1193. _DEBOUNCE = true
  1194. wait()
  1195. Portal:Destroy()
  1196. coroutine.wrap(function()
  1197. local Pos = char.Torso.Position
  1198. local BOOSH = Instance.new("Sound",Workspace)
  1199. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1200. BOOSH.Volume = 1
  1201. BOOSH.Pitch = 0.675
  1202. local Fuse = Instance.new("Sound",Workspace)
  1203. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1204. Fuse.Volume = 1
  1205. Fuse.Pitch = 0.25
  1206. local BOOSH2 = Instance.new("Sound",Workspace)
  1207. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1208. BOOSH2.Volume = 1
  1209. BOOSH2.Pitch = 0.25
  1210. local dsound = true
  1211. local PewPew = Instance.new("Sound",Workspace)
  1212. PewPew.Name = "PewPew"
  1213. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1214. PewPew.Volume = 1
  1215. PewPew.Pitch = 0.32
  1216. local function GetHumanoids()
  1217. local Characters = {}
  1218. for i,v in pairs(Workspace:GetChildren())do
  1219. if v:IsA("Model")then
  1220. local Hu = v:findFirstChild("Humanoid")
  1221. local Torso = v:findFirstChild("Torso")
  1222. if Hu and Torso and v.Name ~= p.Name then
  1223. table.insert(Characters,Torso)
  1224. end end end
  1225. return Characters
  1226. end
  1227. local function Boom()
  1228. for i = 1,25 do
  1229. for _,v in pairs(GetHumanoids())do
  1230. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1231. local h = v.Parent:findFirstChild("Humanoid")
  1232. if h then
  1233. local Moar =(Pos - v.Position).unit
  1234.  
  1235.  
  1236. end end end
  1237. local p = Instance.new("Part",char)
  1238. p.Name = "BlastRing"
  1239. p.TopSurface = 0
  1240. p.BottomSurface = 0
  1241. p.CanCollide = false
  1242. p.Anchored = true
  1243. p.BrickColor = BrickColor.new("Really red")
  1244. p.Size = Vector3.new(1,1,1)
  1245. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1246. local rm = Instance.new("SpecialMesh",p)
  1247. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1248. rm.Name = "BlastMesh"
  1249. rm.Scale = Vector3.new(1,1,1)
  1250. coroutine.wrap(function()
  1251. for n = 1,15 do
  1252. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1253. if 2 +i/5 == 1.2 then
  1254. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1255. end
  1256. p.Transparency = n/15
  1257. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1258. wait()
  1259. end
  1260. p:Destroy()
  1261. end)()
  1262. local p = Instance.new("Part",char)
  1263. p.TopSurface = 0
  1264. p.BottomSurface = 0
  1265. p.formFactor = "Symmetric"
  1266. p.Size = Vector3.new(1,1,1)
  1267. p.Anchored = true
  1268. p.CanCollide = false
  1269. p.BrickColor = BrickColor.new("Really red")
  1270. p.CFrame = CFrame.new(Pos)
  1271. local m = Instance.new("BlockMesh",p)
  1272. coroutine.wrap(function()
  1273. for x = 1,48 do
  1274. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1275. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1276. p.Transparency = x/48
  1277. Wait()
  1278. end
  1279. p:Destroy()
  1280. end)()
  1281. Game:GetService("Debris"):AddItem(p,5)
  1282. local p = Instance.new("Part",char)
  1283. p.Name = "BlastRing"
  1284. p.TopSurface = 0
  1285. p.BottomSurface = 0
  1286. p.CanCollide = false
  1287. p.Anchored = true
  1288. p.BrickColor = BrickColor.new("Really black")
  1289. p.Size = Vector3.new(1,1,1)
  1290. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1291. local m = Instance.new("SpecialMesh",p)
  1292. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1293. m.Scale = Vector3.new(1,0.25,1)
  1294. coroutine.wrap(function()
  1295. for n = 1,13 do
  1296. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1297. if 1 +i/5 == 1.2 then
  1298. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1299. end
  1300. p.Transparency = n/13
  1301. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1302. Wait()
  1303. end
  1304. p:Destroy()
  1305. end)()
  1306. Wait(0.1)
  1307. end for i = 10,19 do
  1308. local p = Instance.new("Part",char)
  1309. p.Name = "BlastRing"
  1310. p.TopSurface = 0
  1311. p.BottomSurface = 0
  1312. p.CanCollide = false
  1313. p.Anchored = true
  1314. p.BrickColor = BrickColor.new("Really red")
  1315. p.Size = Vector3.new(1,1,1)
  1316. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1317. local m = Instance.new("SpecialMesh",p)
  1318. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1319. m.Scale = Vector3.new(1,0.25,1)
  1320. coroutine.wrap(function()
  1321. for n = 1,13 do
  1322. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1323. if 1 +i/5 == 1.2 then
  1324. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1325. end
  1326. p.Transparency = n/13
  1327. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1328. Wait()
  1329. end
  1330. p:Destroy()
  1331. end)()
  1332. local p = Instance.new("Part",char)
  1333. p.Name = "BlastRing"
  1334. p.TopSurface = 0
  1335. p.BottomSurface = 0
  1336. p.CanCollide = false
  1337. p.Anchored = true
  1338. p.BrickColor = BrickColor.new("Really black")
  1339. p.Size = Vector3.new(1,1,1)
  1340. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1341. p.Parent = workspace
  1342. local m = Instance.new("SpecialMesh",p)
  1343. m.Name = "BlastMesh"
  1344. m.Scale = Vector3.new(0.1,0.1,0.1)
  1345. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1346. coroutine.wrap(function()
  1347. for n = 1,15 do
  1348. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1349. if 3+i/5 == 1.2 then
  1350. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1351. end
  1352. p.Transparency = n/15
  1353. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1354. Wait()
  1355. end
  1356. p:Destroy()
  1357. end)()
  1358. for _,v in pairs(GetHumanoids())do
  1359. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1360. local h = v.Parent:findFirstChild("Humanoid")
  1361. if h then
  1362. local Moar =(Pos - v.Position).unit
  1363.  
  1364.  
  1365. end end end
  1366. Wait(0.1)
  1367. end for i = 30,37 do
  1368. for _,v in pairs(GetHumanoids())do
  1369. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1370. local h = v.Parent:findFirstChild("Humanoid")
  1371. if h then
  1372. local Moar =(Pos - v.Position).unit
  1373.  
  1374.  
  1375. end end end end
  1376. dsound = false
  1377. wait(6.5)
  1378. for i = 1,30 do
  1379. BOOSH.Volume = BOOSH.Volume -0.033
  1380. BOOSH2.Volume = BOOSH.Volume
  1381. Fuse.Volume = BOOSH.Volume
  1382. Wait()
  1383. end
  1384. BOOSH:Stop()
  1385. BOOSH2:Stop()
  1386. Fuse:Stop()
  1387. end
  1388. BOOSH2:Play()
  1389. Fuse:Play()
  1390. BOOSH:Play()
  1391. Boom()
  1392. end)()
  1393. hum.WalkSpeed = 5
  1394. end]]
  1395.  
  1396.  
  1397. GroundWave = function()
  1398. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1399. local Colors = {"Really blue", "Really blue"}
  1400. local wave = Instance.new("Part", torso)
  1401. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1402. wave.Anchored = true
  1403. wave.CanCollide = false
  1404. wave.Locked = true
  1405. wave.Size = Vector3.new(1, 1, 1)
  1406. wave.TopSurface = "Smooth"
  1407. wave.BottomSurface = "Smooth"
  1408. wave.Transparency = 0.35
  1409. wave.CFrame = HandCF
  1410. wm = Instance.new("SpecialMesh", wave)
  1411. wm.MeshId = "rbxassetid://3270017"
  1412. coroutine.wrap(function()
  1413. for i = 1, 14, 1 do
  1414. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1415. wave.Size = wm.Scale
  1416. wave.CFrame = HandCF
  1417. wave.Transparency = i/14
  1418. wait()
  1419. end
  1420. wait()
  1421. wave:Destroy()
  1422. end)()
  1423. end
  1424.  
  1425.  
  1426.  
  1427. function BurningEff(part)
  1428. local eff1 = Instance.new("ParticleEmitter",part)
  1429. eff1.Size = NumberSequence.new(.1)
  1430. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1431. eff1.LightEmission = 1
  1432. eff1.Lifetime = NumberRange.new(1)
  1433. eff1.Speed = NumberRange.new(0)
  1434. eff1.Rate = 100
  1435. eff1.Texture = "rbxassetid://284205403"
  1436. eff1.Acceleration = Vector3.new(0,10,0)
  1437. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1438. local eff2 = Instance.new("ParticleEmitter",part)
  1439. eff2.Size = NumberSequence.new(.1)
  1440. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1441. eff2.LightEmission = 1
  1442. eff2.Lifetime = NumberRange.new(0.2)
  1443. eff2.Speed = NumberRange.new(0)
  1444. eff2.Rate = 100
  1445. eff2.Texture = "rbxassetid://347504259"
  1446. eff2.Acceleration = Vector3.new(0,10,0)
  1447. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1448. local eff3 = Instance.new("ParticleEmitter",part)
  1449. eff3.Size = NumberSequence.new(0.2)
  1450. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1451. eff3.LightEmission = 1
  1452. eff3.Lifetime = NumberRange.new(1)
  1453. eff3.Speed = NumberRange.new(0)
  1454. eff3.Rate = 100
  1455. eff3.Texture = "rbxassetid://284205403"
  1456. eff3.Acceleration = Vector3.new(0,10,0)
  1457. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1458. end
  1459.  
  1460.  
  1461. function FullPower()
  1462. NoAnims = true
  1463. attack = true
  1464.  
  1465.  
  1466.  
  1467. Full = true
  1468.  
  1469.  
  1470. for i = 1, 40 do
  1471. wait()
  1472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1478. end
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484.  
  1485.  
  1486.  
  1487.  
  1488. for i = 1, 20 do
  1489. wait()
  1490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1496. end
  1497.  
  1498. local s03=Instance.new("Sound",char)
  1499. s03.SoundId="rbxassetid://233774928"
  1500. s03.Volume=1999
  1501. s03.Pitch=1
  1502. s03.Looped=false
  1503. s03:Play()
  1504.  
  1505.  
  1506. s0:Destroy()
  1507. ragesong = "397952612"
  1508. wait(0.001)
  1509. s02 = Instance.new("Sound",char)
  1510. s02.Volume = 90
  1511. s02.SoundId = "rbxassetid://"..ragesong
  1512. s02.Looped = true
  1513. s02.Pitch = 1
  1514. wait(0.001)
  1515. s02:Play()
  1516.  
  1517.  
  1518. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1519. selectionBoxOfTorso.Adornee = torso
  1520. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1521. selectionBoxOfTorso.LineThickness = 0.01
  1522. selectionBoxOfTorso.Transparency = 0
  1523.  
  1524. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1525. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1526. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1527. selectionBoxOfRightArm.LineThickness = 0.01
  1528. selectionBoxOfRightArm.Transparency = 0
  1529.  
  1530. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1531. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1532. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1533. selectionBoxOfRightLeg.LineThickness = 0.01
  1534. selectionBoxOfRightLeg.Transparency = 0
  1535.  
  1536. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1537. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1538. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1539. selectionBoxOfLeftArm.LineThickness = 0.01
  1540. selectionBoxOfLeftArm.Transparency = 0
  1541.  
  1542. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1543. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1544. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1545. selectionBoxOfLeftLeg.LineThickness = 0.01
  1546. selectionBoxOfLeftLeg.Transparency = 0
  1547.  
  1548. BurningEff(reye)
  1549.  
  1550. LightOnBody = Instance.new("PointLight", hed)
  1551. LightOnBody.Brightness = 3000
  1552. LightOnBody.Range = 20
  1553. LightOnBody.Color = Color3.new(0, 0, 255)
  1554.  
  1555. r = game:GetService("RunService").RenderStepped
  1556. Activated = true
  1557. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1558. Debri = coroutine.wrap(function()
  1559. repeat
  1560. local p = Instance.new('Part',torso)
  1561. p.formFactor = 'Custom'
  1562. p.Size = Vector3.new(1,1,1)
  1563. p.BrickColor = workspace.Base.BrickColor
  1564. p.CanCollide = false
  1565. p.Transparency = 0
  1566. p.Anchored = true
  1567. p.Locked=true
  1568. p.Material = workspace.Base.Material
  1569. s = math.random(1,40)/10
  1570. local m = Instance.new("BlockMesh",p)
  1571. m.Scale = Vector3.new(s,s,s)
  1572. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1573. --[[coroutine.wrap(function()
  1574. wait(2)
  1575. while Charging == true do
  1576. wait(2)
  1577. GroundWave1()
  1578. wait(2)
  1579. end
  1580. end)()]]--
  1581.  
  1582. spawn(function()
  1583. while r:wait() do
  1584. if p.Transparency >= 1 then p:Destroy() break end
  1585. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1586. p.Transparency = p.Transparency+0.01
  1587. end
  1588. end)
  1589. wait(.3)
  1590. until Activated == false
  1591. end)
  1592. Debri()
  1593.  
  1594. l = game.Lighting
  1595. l.TimeOfDay = 1
  1596. game.Lighting.Ambient = Color3.new(0,0,0)
  1597. l.Brightness = 0.1
  1598.  
  1599.  
  1600. spawn(function()
  1601. while wait(2)
  1602. do
  1603. GroundWave()
  1604. end
  1605. end)
  1606.  
  1607.  
  1608. local eColors = {"Really blue", "Really blue"}
  1609. coroutine.resume(coroutine.create(function()
  1610. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1611. local magz = (Part0 - Part1).magnitude
  1612. local curpos = Part0
  1613. local trz = {-Offset,Offset}
  1614. for i=1,Times do
  1615. local li = Instance.new("Part", torso)
  1616. li.Name = "Lightning"
  1617. li.TopSurface =0
  1618. li.Material = "Neon"
  1619. li.BottomSurface = 0
  1620. li.Anchored = true
  1621. li.Locked = true
  1622. li.Transparency = Trans or 0.4
  1623. li.BrickColor = BrickColor.new(Color)
  1624. li.formFactor = "Custom"
  1625. li.CanCollide = false
  1626. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1627. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1628. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1629. if Times == i then
  1630. local magz2 = (curpos - Part1).magnitude
  1631. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1632. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1633. else
  1634. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1635. end
  1636. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1637. game.Debris:AddItem(li,.1)
  1638. end
  1639. end
  1640.  
  1641. BodyParts = {}
  1642. for _, v in pairs(char:GetChildren()) do
  1643. if v:IsA("Part") then
  1644. table.insert(BodyParts, v)
  1645. end
  1646. end
  1647.  
  1648. Bounding = {} -- Calculate the bounding boxes
  1649. for _, v in pairs(BodyParts) do
  1650. local temp = {X=nil, Y=nil, Z=nil}
  1651. temp.X = v.Size.X/2 * 10
  1652. temp.Y = v.Size.Y/2 * 10
  1653. temp.Z = v.Size.Z/2 * 10
  1654. Bounding[v.Name] = temp
  1655. end
  1656.  
  1657. while wait(lightspeed) do
  1658. lightspeed = math.random(0.1,0.2)
  1659. local Body1 = BodyParts[math.random(#BodyParts)]
  1660. local Body2 = BodyParts[math.random(#BodyParts)]
  1661. local Pos1 = Vector3.new(
  1662. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1663. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1664. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1665. )
  1666. local Pos2 = Vector3.new(
  1667. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1668. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1669. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1670. )
  1671. local SPos1 = Body1.Position + Pos1
  1672. local SPos2 = Body2.Position + Pos2
  1673. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1674. end
  1675. end))
  1676. for i = 1, 20 do
  1677. wait()
  1678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1684. end
  1685.  
  1686.  
  1687. attack = false
  1688. NoAnims = false
  1689. end
  1690.  
  1691. function weld5(part0, part1, c0, c1)
  1692. weeld=Instance.new("Weld", part0)
  1693. weeld.Part0=part0
  1694. weeld.Part1=part1
  1695. weeld.C0=c0
  1696. weeld.C1=c1
  1697. return weeld
  1698. end
  1699.  
  1700.  
  1701.  
  1702. Grab = false
  1703.  
  1704.  
  1705.  
  1706.  
  1707.  
  1708. fat = Instance.new("BindableEvent",script)
  1709. fat.Name = "Heartbeat"
  1710.  
  1711. script:WaitForChild("Heartbeat")
  1712.  
  1713. frame = 1/30
  1714. tf = 0
  1715. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1716. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1717. lastframe = tick()
  1718. script.Heartbeat:Fire() --ayy lmao
  1719.  
  1720. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1721. tf = tf + s
  1722. if tf >= frame then
  1723. if allowframeloss then
  1724. script.Heartbeat:Fire()
  1725. lastframe=tick()
  1726. else
  1727. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1728. for i=1, math.floor(tf/frame) do
  1729. script.Heartbeat:Fire()
  1730. end
  1731. lastframe=tick()
  1732. end
  1733. if tossremainder then
  1734. tf = 0
  1735. else
  1736. tf = tf - frame * math.floor(tf/frame)
  1737. end
  1738. end
  1739. end)
  1740.  
  1741. function Swait(NUMBER)
  1742. if NUMBER == 0 or NUMBER == nil then
  1743. fat.Event:wait()
  1744. else
  1745. for i = 1, NUMBER do
  1746. fat.Event:wait()
  1747. end
  1748. end
  1749. end
  1750.  
  1751.  
  1752.  
  1753.  
  1754.  
  1755. function GrabAndDrag()
  1756. NoAnims = true
  1757. attack = true
  1758.  
  1759. if Grab == false then
  1760.  
  1761. for i = 1, 20 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1768. if Debounces.on == false then break end
  1769. rs:wait(2)
  1770. end
  1771. con1=larm.Touched:connect(function(hit) -- this is grab
  1772. ht = hit.Parent
  1773. hum1=ht:FindFirstChild('Humanoid')
  1774. if hum1 ~= nil then
  1775.  
  1776.  
  1777.  
  1778.  
  1779. z = Instance.new("Sound",char)
  1780. z.SoundId = "rbxassetid://227194112"
  1781. z.Volume = 90
  1782. wait(.1)
  1783. z:Play()
  1784. hum1.PlatformStand=true
  1785. gp = ht
  1786. Grab = true
  1787. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1788. asd.Parent = larm
  1789. asd.Name = "asd"
  1790. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1791.  
  1792.  
  1793. --[[ elseif hum1 == nil then
  1794. con1:disconnect()
  1795. wait() return]]
  1796. end
  1797. end)
  1798.  
  1799.  
  1800. for i = 1, 20 do
  1801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1807. if Debounces.on == false then break end
  1808. rs:wait(2)
  1809. end
  1810. con1:disconnect()
  1811.  
  1812. if gp == nil then
  1813. attack = false
  1814. NoAnims = false
  1815. return end
  1816.  
  1817.  
  1818.  
  1819. --[[for i = 1, 16 do
  1820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1826. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1827. if Debounces.on == false then end
  1828. rs:wait()
  1829. end]]--
  1830. for i = 1, 16 do
  1831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1837. if Debounces.on == false then end
  1838. rs:wait()
  1839. end
  1840.  
  1841.  
  1842. coroutine.resume(coroutine.create(function()
  1843. local BF = Instance.new("BodyVelocity",hed)
  1844. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1845. BF.velocity = root.CFrame.lookVector*120
  1846. wait(2.5)
  1847. BF:remove()
  1848. end))
  1849.  
  1850.  
  1851.  
  1852. z = Instance.new("Sound",char)
  1853. z.SoundId = "rbxassetid://138223085"
  1854. z.Volume = 90
  1855. wait(.1)
  1856. z:Play()
  1857.  
  1858. coroutine.resume(coroutine.create(function()
  1859. for i=1,78 do
  1860. wait()
  1861. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1862. wait(0.01)
  1863. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1864. end
  1865. end))
  1866.  
  1867. coroutine.resume(coroutine.create(function()
  1868. Grabee = gp:FindFirstChild("Torso")
  1869. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1870. wait(0.01)
  1871. for i = 1,78 do
  1872. wait(0.01)
  1873. for i=1, 5 do
  1874. p=Instance.new("Part")
  1875. p.FrontSurface=par.TopSurface
  1876. p.Material=par.Material
  1877. p.BottomSurface=0
  1878. p.Anchored=true p.CanCollide=false
  1879. p.BrickColor=par.BrickColor
  1880. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1881. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1882. p.Parent=char
  1883. game:GetService("Debris"):AddItem(p,2+i*.1)
  1884. if math.random(1,5)==5 then
  1885. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1886. end
  1887. end
  1888. end
  1889.  
  1890. end))
  1891.  
  1892. coroutine.resume(coroutine.create(function()
  1893. Grabee = gp:FindFirstChild("Torso")
  1894. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1895. wait(0.01)
  1896.  
  1897. for i=1, 78 do
  1898. wait(0.01)
  1899. for i=1, 1 do
  1900. p=Instance.new("Part")
  1901. p.TopSurface=par.TopSurface
  1902. p.BottomSurface=par.BottomSurface
  1903. p.Material=par.Material
  1904. p.BottomSurface=0
  1905. p.Anchored=false p.CanCollide=false
  1906. p.BrickColor=par.BrickColor
  1907. p.formFactor="Custom"
  1908. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1909. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1910. p.Parent=char
  1911. game:GetService("Debris"):AddItem(p,3+i*.1)
  1912. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1913. p.RotVelocity=p.Velocity
  1914. if math.random(1,5)==5 then
  1915. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1916. end
  1917. end
  1918. Swait(.025)
  1919. end
  1920.  
  1921. end))
  1922. for i = 1, 100 do
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1929. if Debounces.on == false then end
  1930. rs:wait()
  1931. end
  1932. asd:Destroy()
  1933. gp = nil
  1934. hum1.Health = 0
  1935. attack = false
  1936. ht = nil
  1937. NoAnims = false
  1938. Grab = false
  1939. end
  1940. end
  1941.  
  1942.  
  1943.  
  1944.  
  1945.  
  1946.  
  1947.  
  1948.  
  1949.  
  1950.  
  1951.  
  1952. function FindNearestTorso(Position,Distance,SinglePlayer)
  1953. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1954. local List = {}
  1955. for i,v in pairs(workspace:GetChildren())do
  1956. if v:IsA("Model")then
  1957. if v:findFirstChild("Torso")then
  1958. if v ~= char then
  1959. if(v.Torso.Position -Position).magnitude <= Distance then
  1960. table.insert(List,v)
  1961. end
  1962. end
  1963. end
  1964. end
  1965. end
  1966. return List
  1967. end
  1968.  
  1969.  
  1970.  
  1971. function Ring()
  1972.  
  1973.  
  1974. local effspwn = Instance.new("Part")
  1975. local model = Instance.new("Model")
  1976. game.Debris:AddItem(model, 20)
  1977. model.Name = "smasheffects"
  1978. model.Parent = workspace
  1979. effspwn.Name = "spwnr"
  1980. effspwn.Size = Vector3.new(1, 1, 1)
  1981. effspwn.Anchored = true
  1982. effspwn.CanCollide = false
  1983. effspwn.Transparency = 1
  1984. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1985. effspwn.Parent = model
  1986.  
  1987. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1988. if v:FindFirstChild('Humanoid') then
  1989. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1990. v.Humanoid.PlatformStand = true
  1991. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1992. end
  1993. end
  1994. coroutine.resume(coroutine.create(function()
  1995. local shok = Instance.new("Part")
  1996. shok.Name = "wring1"
  1997. shok.BrickColor = BrickColor.new("Really blue")
  1998. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1999. shok.Size = Vector3.new(1, 1, 1)
  2000. shok.Anchored = true
  2001. shok.Material = "Neon"
  2002. shok.Transparency = 0.25
  2003. shok.CanCollide = false
  2004. shok.Parent = model
  2005. game.Debris:AddItem(shok, 12)
  2006. local mesh = Instance.new("SpecialMesh")
  2007. mesh.MeshType = "FileMesh"
  2008. mesh.MeshId = "rbxassetid://3270017"
  2009. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2010. mesh.Parent = shok
  2011. for e = 1, 30 do
  2012. wait()
  2013. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2014. shok.Transparency = shok.Transparency + 0.002
  2015. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2016. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2017. end
  2018. for e = 1, 38 do
  2019. wait()
  2020. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2021. shok.Transparency = shok.Transparency + 0.002
  2022. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2023. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2024. end
  2025. for e = 1, 24 do
  2026. wait()
  2027. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2028. shok.Transparency = shok.Transparency + 0.03
  2029. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2030. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2031. end
  2032. end))
  2033. coroutine.resume(coroutine.create(function()
  2034. local shok = Instance.new("Part")
  2035. shok.Name = "wring2"
  2036. shok.BrickColor = BrickColor.new("Really blue")
  2037. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2038. shok.Size = Vector3.new(1, 1, 1)
  2039. shok.Anchored = true
  2040. shok.Material = "Neon"
  2041. shok.Transparency = 0.25
  2042. shok.CanCollide = false
  2043. shok.Parent = model
  2044. game.Debris:AddItem(shok, 12)
  2045. local mesh = Instance.new("SpecialMesh")
  2046. mesh.MeshType = "FileMesh"
  2047. mesh.MeshId = "rbxassetid://3270017"
  2048. mesh.Scale = Vector3.new(12, 12, 0.05)
  2049. mesh.Parent = shok
  2050. for e = 1, 30 do
  2051. wait()
  2052. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2053. shok.Transparency = shok.Transparency + 0.002
  2054. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2055. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2056. end
  2057. for e = 1, 38 do
  2058. wait()
  2059. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2060. shok.Transparency = shok.Transparency + 0.002
  2061. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2062. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2063. end
  2064. for e = 1, 24 do
  2065. wait()
  2066. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2067. shok.Transparency = shok.Transparency + 0.03
  2068. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2069. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2070. end
  2071. end))
  2072.  
  2073. coroutine.resume(coroutine.create(function()
  2074. local shok = Instance.new("Part")
  2075. shok.Name = "shokwve"
  2076. shok.BrickColor = BrickColor.new("Really black")
  2077. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2078. shok.Size = Vector3.new(1, 1, 1)
  2079. shok.Anchored = true
  2080. shok.Material = "Neon"
  2081. shok.Transparency = 0.6
  2082. shok.CanCollide = false
  2083. shok.Parent = model
  2084. game.Debris:AddItem(shok, 12)
  2085. local mesh = Instance.new("SpecialMesh")
  2086. mesh.MeshType = "FileMesh"
  2087. mesh.MeshId = "rbxassetid://489415447"
  2088. mesh.Scale = Vector3.new(1, 1, 1)
  2089. mesh.Parent = shok
  2090. for e = 1, 12 do
  2091. wait()
  2092. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2093. shok.Transparency = shok.Transparency + 0.002
  2094. end
  2095. for e = 1, 32 do
  2096. wait()
  2097. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2098. shok.Transparency = shok.Transparency + 0.002
  2099. end
  2100. for e = 1, 24 do
  2101. wait()
  2102. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2103. shok.Transparency = shok.Transparency + 0.03
  2104. end
  2105. end))
  2106. coroutine.resume(coroutine.create(function()
  2107. local shok = Instance.new("Part")
  2108. shok.Name = "shock2"
  2109. shok.BrickColor = BrickColor.new("Really black")
  2110. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2111. shok.Size = Vector3.new(1, 1, 1)
  2112. shok.Anchored = true
  2113. shok.Material = "Neon"
  2114. shok.Transparency = 0.35
  2115. shok.CanCollide = false
  2116. shok.Parent = model
  2117. game.Debris:AddItem(shok, 12)
  2118. local mesh = Instance.new("SpecialMesh")
  2119. mesh.MeshType = "FileMesh"
  2120. mesh.MeshId = "rbxassetid://489415447"
  2121. mesh.Scale = Vector3.new(12, 12, 12)
  2122. mesh.Parent = shok
  2123. for e = 1, 15 do
  2124. wait()
  2125. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2126. shok.Transparency = shok.Transparency + 0.004
  2127. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2128. end
  2129. for e = 1, 16 do
  2130. wait()
  2131. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2132. shok.Transparency = shok.Transparency + 0.004
  2133. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2134. end
  2135. for e = 1, 12 do
  2136. wait()
  2137. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2138. shok.Transparency = shok.Transparency + 0.06
  2139. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2140. end
  2141. end))
  2142. coroutine.resume(coroutine.create(function()
  2143. local shok = Instance.new("Part")
  2144. shok.Name = "shock3"
  2145. shok.BrickColor = BrickColor.new("Really blue")
  2146. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2147. shok.Size = Vector3.new(1, 1, 1)
  2148. shok.Anchored = true
  2149. shok.Material = "Neon"
  2150. shok.Transparency = 0.35
  2151. shok.CanCollide = false
  2152. shok.Parent = model
  2153. game.Debris:AddItem(shok, 12)
  2154. local mesh = Instance.new("SpecialMesh")
  2155. mesh.MeshType = "FileMesh"
  2156. mesh.MeshId = "rbxassetid://489415447"
  2157. mesh.Scale = Vector3.new(12, 12, 12)
  2158. mesh.Parent = shok
  2159. for e = 1, 15 do
  2160. wait()
  2161. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2162. shok.Transparency = shok.Transparency + 0.004
  2163. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2164. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2165. end
  2166. for e = 1, 16 do
  2167. wait()
  2168. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2169. shok.Transparency = shok.Transparency + 0.004
  2170. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2171. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2172. end
  2173. for e = 1, 12 do
  2174. wait()
  2175. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2176. shok.Transparency = shok.Transparency + 0.06
  2177. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2178. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2179. end
  2180. end))
  2181.  
  2182. end
  2183.  
  2184.  
  2185.  
  2186.  
  2187.  
  2188.  
  2189.  
  2190. it=Instance.new
  2191. vt=Vector3.new
  2192. cf=CFrame.new
  2193.  
  2194. function NoOutline(Part)
  2195. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2196. end
  2197.  
  2198.  
  2199. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2200. local fp=it("Part")
  2201. fp.formFactor=formfactor
  2202. fp.Parent=parent
  2203. fp.Reflectance=reflectance
  2204. fp.Transparency=transparency
  2205. fp.CanCollide=false
  2206. fp.Locked=true
  2207. fp.BrickColor=brickcolor
  2208. fp.Name=name
  2209. fp.Size=size
  2210. fp.Position=torso.Position
  2211. NoOutline(fp)
  2212. fp.Material="SmoothPlastic"
  2213. fp:BreakJoints()
  2214. return fp
  2215. end
  2216.  
  2217.  
  2218.  
  2219. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2220. local mesh=it(Mesh)
  2221. mesh.Parent=part
  2222. if Mesh=="SpecialMesh" then
  2223. mesh.MeshType=meshtype
  2224. if meshid~="nil" then
  2225. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2226. end
  2227. end
  2228. mesh.Offset=offset
  2229. mesh.Scale=scale
  2230. return mesh
  2231. end
  2232.  
  2233. function weld(parent,part0,part1,c0)
  2234. local weld=it("Weld")
  2235. weld.Parent=parent
  2236. weld.Part0=part0
  2237. weld.Part1=part1
  2238. weld.C0=c0
  2239. return weld
  2240. end
  2241.  
  2242.  
  2243. function swait(num)
  2244. if num==0 or num==nil then
  2245. game:service'RunService'.Stepped:wait(0)
  2246. else
  2247. for i=0,num do
  2248. game:service'RunService'.Stepped:wait(0)
  2249. end
  2250. end
  2251. end
  2252.  
  2253.  
  2254.  
  2255.  
  2256. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2257. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2258. end
  2259.  
  2260. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2261. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2262. prt.Anchored=true
  2263. prt.CFrame=cframe
  2264. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2265. --http://www.roblox.com/asset/?id=4770560
  2266. game:GetService("Debris"):AddItem(prt,2)
  2267. CF=prt.CFrame
  2268. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2269. for i=0,1,0.2 do
  2270. wait()
  2271. Part.CFrame=CF*cf(0,0,-0.4)
  2272. end
  2273. for i=0,1,delay do
  2274. wait()
  2275. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2276. Mesh.Scale=Mesh.Scale
  2277. end
  2278. for i=0,1,0.1 do
  2279. wait()
  2280. Part.Transparency=i
  2281. end
  2282. Part.Parent=nil
  2283. end),prt,msh,CF)
  2284. end
  2285.  
  2286. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2287. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2288. prt.Anchored=true
  2289. prt.Material = "SmoothPlastic"
  2290. prt.CFrame=cframe
  2291. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2292. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2293. game:GetService("Debris"):AddItem(prt,5)
  2294. coroutine.resume(coroutine.create(function(Part,Mesh)
  2295. for i=0,1,delay do
  2296. swait()
  2297. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2298. Part.Transparency=i
  2299. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2300. end
  2301. Part.Parent=nil
  2302. end),prt,msh)
  2303. end
  2304.  
  2305. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2306. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2307. prt.Anchored=true
  2308. prt.Material = "Neon"
  2309. prt.CFrame=cframe
  2310. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2311. game:GetService("Debris"):AddItem(prt,5)
  2312. coroutine.resume(coroutine.create(function(Part,Mesh)
  2313. local rtype = rottype
  2314. for i=0,1,delay do
  2315. swait()
  2316. if rtype == 1 then
  2317. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2318. elseif rtype == 2 then
  2319. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2320. end
  2321. Part.Transparency=i
  2322. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2323. end
  2324. Part.Parent=nil
  2325. end),prt,msh)
  2326. end
  2327.  
  2328. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2329. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2330. prt.Anchored=true
  2331. prt.CFrame=cframe
  2332. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2333. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2334. game:GetService("Debris"):AddItem(prt,5)
  2335. coroutine.resume(coroutine.create(function(Part,Mesh)
  2336. for i=0,1,delay do
  2337. wait()
  2338. Part.Transparency=i
  2339. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2340. end
  2341. Part.Parent=nil
  2342. end),prt,msh)
  2343. end
  2344.  
  2345. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2346. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2347. prt.Anchored=false
  2348. prt.CFrame=cframe
  2349. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2350. local wld=weld(prt,prt,Parent,cframe)
  2351. game:GetService("Debris"):AddItem(prt,5)
  2352. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2353. for i=0,1,delay do
  2354. wait()
  2355. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2356. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2357. Part.Transparency=i
  2358. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2359. end
  2360. Part.Parent=nil
  2361. end),prt,msh,wld)
  2362. end
  2363.  
  2364. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2365. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2366. prt.Anchored=false
  2367. prt.CFrame=cframe
  2368. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2369. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2370. game:GetService("Debris"):AddItem(prt,5)
  2371. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2372. for i=0,1,delay do
  2373. wait()
  2374. Weld.C0=euler(i*20,0,0)
  2375. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2376. Part.Transparency=i
  2377. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2378. end
  2379. Part.Parent=nil
  2380. end),prt,msh,wld)
  2381. end
  2382.  
  2383. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2384. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2385. prt.Anchored=true
  2386. prt.CFrame=cframe
  2387. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2388. game:GetService("Debris"):AddItem(prt,2)
  2389. coroutine.resume(coroutine.create(function(Part,Mesh)
  2390. for i=0,1,delay do
  2391. wait()
  2392. Part.CFrame=Part.CFrame
  2393. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2394. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2395. prt2.Anchored=true
  2396. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2397. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2398. game:GetService("Debris"):AddItem(prt2,2)
  2399. coroutine.resume(coroutine.create(function(Part,Mesh)
  2400. for i=0,1,0.1 do
  2401. wait()
  2402. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2403. end
  2404. Part.Parent=nil
  2405. end),prt2,msh2)
  2406. end
  2407. for i=0,1,delay*2 do
  2408. wait()
  2409. Part.CFrame=Part.CFrame
  2410. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2411. end
  2412. Part.Parent=nil
  2413. end),prt,msh)
  2414. end
  2415.  
  2416. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2417. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2418. prt.Anchored=true
  2419. prt.CFrame=cframe
  2420. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2421. game:GetService("Debris"):AddItem(prt,2)
  2422. coroutine.resume(coroutine.create(function(Part,Mesh)
  2423. for i=0,1,delay do
  2424. wait()
  2425. Part.CFrame=Part.CFrame
  2426. Part.Transparency=i
  2427. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2428. end
  2429. Part.Parent=nil
  2430. end),prt,msh)
  2431. end
  2432.  
  2433. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2434. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2435. prt.Anchored=true
  2436. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2437. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2438. game:GetService("Debris"):AddItem(prt,2)
  2439. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2440. CF=Part.CFrame
  2441. Numbb=0
  2442. randnumb=math.random()/10
  2443. rand1=math.random()/10
  2444. for i=0,1,rand1 do
  2445. wait()
  2446. CF=CF*cf(0,math.random()/2,0)
  2447. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2448. Part.CFrame=CF*euler(Numbb,0,0)
  2449. Part.Transparency=i
  2450. Numbb=Numbb+randnumb
  2451. end
  2452. Part.Parent=nil
  2453. end),prt,CF,Numbb,randnumb)
  2454. end
  2455.  
  2456. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2457. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2458. prt.Anchored=true
  2459. prt.CFrame=cframe
  2460. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2461. game:GetService("Debris"):AddItem(prt,5)
  2462. coroutine.resume(coroutine.create(function(Part,Mesh)
  2463. for i=0,1,delay do
  2464. wait()
  2465. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2466. Part.Transparency=i
  2467. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2468. end
  2469. Part.Parent=nil
  2470. end),prt,msh)
  2471. end
  2472.  
  2473. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2474. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2475. prt.Anchored=true
  2476. prt.CFrame=cframe
  2477. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2478. game:GetService("Debris"):AddItem(prt,2)
  2479. coroutine.resume(coroutine.create(function(Part,Mesh)
  2480. for i=0,1,delay do
  2481. wait()
  2482. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2483. Part.Transparency=i
  2484. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2485. end
  2486. Part.Parent=nil
  2487. end),prt,msh)
  2488. end
  2489.  
  2490. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2491. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2492. prt.Anchored=true
  2493. prt.CFrame=cframe*cf(x,y,z)
  2494. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2495. game:GetService("Debris"):AddItem(prt,5)
  2496. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2497. local num=math.random()
  2498. local num2=math.random(-3,2)+math.random()
  2499. local numm=0
  2500. for i=0,1,delay*2 do
  2501. swait()
  2502. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2503. Part.Transparency=i
  2504. numm=numm+0.01
  2505. end
  2506. Part.Parent=nil
  2507. Mesh.Parent=nil
  2508. end),prt,msh,x,y,z)
  2509. end
  2510.  
  2511.  
  2512.  
  2513. function newRay(start,face,range,wat)
  2514. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2515. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2516. return rey,hit,pos
  2517. end
  2518.  
  2519. function Landing()
  2520. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2521. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2522. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2523. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2524. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2525. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2526.  
  2527. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2528. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2529. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2530. end
  2531.  
  2532.  
  2533.  
  2534.  
  2535.  
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541. function nooutline(part)
  2542. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2543. end
  2544.  
  2545.  
  2546.  
  2547.  
  2548. function debris(cfremz, thepart, amt)
  2549. for j = 1, amt do
  2550. do
  2551. local pr = Instance.new("Part")
  2552. nooutline(pr)
  2553. pr.Name = "debrisobeb"
  2554. pr.Anchored = true
  2555. pr.BrickColor = thepart.BrickColor
  2556. pr.CanCollide = true
  2557. pr.Material = thepart.Material
  2558. pr.Transparency = thepart.Transparency
  2559. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2560. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2561. pr.Parent = workspace
  2562. game.Debris:AddItem(pr, 25)
  2563. delay(15, function()
  2564. if pr then
  2565. pr.CanCollide = false
  2566. pr.Anchored = false
  2567. end
  2568. end)
  2569. end
  2570. end
  2571. for c = 1, amt do
  2572. do
  2573. local pr2 = Instance.new("Part")
  2574. nooutline(pr2)
  2575. pr2.Name = "moredebr"
  2576. pr2.Anchored = false
  2577. pr2.BrickColor = thepart.BrickColor
  2578. pr2.CanCollide = false
  2579. pr2.Material = thepart.Material
  2580. pr2.Transparency = thepart.Transparency
  2581. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2582. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2583. pr2.Parent = workspace
  2584. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2585. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2586. game.Debris:AddItem(pr2, 45)
  2587. delay(2, function()
  2588. pr2.CanCollide = true
  2589. wait(10)
  2590. if pr2 then
  2591. pr2.CanCollide = false
  2592. end
  2593. end)
  2594. end
  2595. end
  2596. end
  2597.  
  2598.  
  2599.  
  2600.  
  2601.  
  2602.  
  2603.  
  2604.  
  2605.  
  2606.  
  2607. function AirSlam()
  2608. NoAnims = true
  2609. attack = true
  2610. for i = 1, 20 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2617. if Debounces.on == false then break end
  2618. wait()
  2619. end
  2620. wait(0.5)
  2621.  
  2622.  
  2623. coroutine.resume(coroutine.create(function()
  2624. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2625. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2626. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2627. end))
  2628.  
  2629. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2630.  
  2631. hum.WalkSpeed = 50
  2632. BV = Instance.new("BodyVelocity", torso)
  2633. BV.maxForce = Vector3.new(0,200000,0)
  2634. BV.P = 100000
  2635. BV.velocity = Vector3.new(0,150,0)
  2636. for i = 1, 20 do
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. BV:Destroy()
  2647.  
  2648. coroutine.resume(coroutine.create(function()
  2649. for i = 1, 2880, 48 do
  2650. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2651. rs:wait(4)
  2652. end
  2653. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2654. end))
  2655.  
  2656. for i = 1, 30 do
  2657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666.  
  2667. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2668. for i = 1, 20 do
  2669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2675. if Debounces.on == false then break end
  2676. wait()
  2677. end
  2678. end
  2679. local ry,ht,ps=nil,nil,nil
  2680. while ht==nil do
  2681. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2682. wait()
  2683. end
  2684. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2685. if par then
  2686. local cfremz = CFrame.new(loc)
  2687. debris(cfremz, par, 50)
  2688. end
  2689. coroutine.resume(coroutine.create(function()
  2690. Ring()
  2691. end))
  2692. Landing()
  2693. Sound("rbxassetid://514867425",char,90,1,false)
  2694. hum.WalkSpeed = 5
  2695. for i = 1, 25 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. wait(0.2)
  2706. attack = false
  2707. NoAnims = false
  2708. end
  2709.  
  2710.  
  2711.  
  2712. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2713. local p = Instance.new("Part")
  2714. p.Parent = parent
  2715. p.Size = Vector3.new(1,1,1)
  2716. p.Transparency = transparency
  2717. p.Reflectance = reflectance
  2718. p.CanCollide = false
  2719. p.BrickColor = brickcolor
  2720. p.Material = material
  2721. return p
  2722. end
  2723.  
  2724.  
  2725. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2726. local weld = Instance.new("Weld")
  2727. weld.Parent = parent
  2728. weld.Part0 = part0
  2729. weld.Part1 = part1
  2730. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2731. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2732. return weld
  2733. end
  2734.  
  2735.  
  2736.  
  2737. --[[HandleR = Instance.new("Part")
  2738. HandleR.BrickColor = BrickColor.new("Really blue")
  2739. HandleR.Material = "Neon"
  2740. HandleR.Transparency = 0.3
  2741. HandleR.Size = Vector3.new(1,0.8,4)
  2742. HandleR.CFrame = sorb.CFrame
  2743. HandleRM = Instance.new("SpecialMesh",HandleR)
  2744. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2745. HandleRM.Scale = Vector3.new(1,1,1)
  2746.  
  2747. HandleL = Instance.new("Part")
  2748. HandleL.BrickColor = BrickColor.new("Really blue")
  2749. HandleL.Material = "Neon"
  2750. HandleL.Transparency = 0.3
  2751. HandleL.Size = Vector3.new(1,0.8,4)
  2752. HandleL.CFrame = sorb2.CFrame
  2753. HandleLM = Instance.new("SpecialMesh",HandleL)
  2754. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2755. HandleLM.Scale = Vector3.new(1,1,1)]]
  2756.  
  2757.  
  2758. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2759. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2760. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2761. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2762.  
  2763.  
  2764. v3 = Vector3.new
  2765. rad=math.rad
  2766.  
  2767. kiblade = Instance.new("Part",char)
  2768. kiblade.Name = "Blade"
  2769. kiblade.Size = v3(1,5,1)
  2770. kiblade.Transparency = 1
  2771. kiblade.BrickColor = BrickColor.new("Really blue")
  2772. kiblade.Position = v3(999,999,999)
  2773. kiblade.CanCollide = false
  2774. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2775. kiblademesh.MeshType = "FileMesh"
  2776. kiblademesh.MeshId = "rbxassetid://898849476"
  2777. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2778. kiweld7 = Instance.new("Weld",kiblade)
  2779. kiweld7.Part0 = rarm
  2780. kiweld7.Part1 = kiblade
  2781. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2782. kiblade1 = Instance.new("Part",char)
  2783. kiblade1.Name = "Blade"
  2784. kiblade1.Transparency = 1
  2785. kiblade1.Size = v3(0.1,0.1,0.1)
  2786. kiblade1.Position = v3(999,999,999)
  2787. kiblade1.CanCollide = false
  2788. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2789. kiblademesh.MeshType = "Sphere"
  2790. kiblademesh.Scale = v3(1,1,1)
  2791. kiweld = Instance.new("Weld",kiblade1)
  2792. kiweld.Part0 = rarm
  2793. kiweld.Part1 = kiblade1
  2794. kiweld.C0 = CFrame.new(0,-1,0)
  2795. kiblade2 = Instance.new("Part",char)
  2796. kiblade2.Name = "Blade"
  2797. kiblade2.Size = v3(0.1,0.1,0.1)
  2798. kiblade2.Transparency = 1
  2799. kiblade2.Position = v3(999,999,999)
  2800. kiblade2.CanCollide = false
  2801. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2802. kiblademesh.MeshType = "Sphere"
  2803. kiblademesh.Scale = v3(1,1,1)
  2804. kiweld = Instance.new("Weld",kiblade2)
  2805. kiweld.Part0 = rarm
  2806. kiweld.Part1 = kiblade2
  2807. kiweld.C0 = CFrame.new(0,-4.5,0)
  2808. torso = game.Players.LocalPlayer.Character.Torso
  2809. head = game.Players.LocalPlayer.Character.Head
  2810. torso1 = Instance.new("Attachment",kiblade1)
  2811. head1 = Instance.new("Attachment",kiblade2)
  2812. trail = Instance.new("Trail",torso)
  2813. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2814. trail.Attachment0 = torso1
  2815. trail.Attachment1 = head1
  2816. trail.Lifetime = 0.5
  2817. trail.Enabled = false
  2818.  
  2819.  
  2820.  
  2821.  
  2822. kiblade2 = Instance.new("Part",char)
  2823. kiblade2.Name = "Blade"
  2824. kiblade2.Size = v3(1,5,1)
  2825. kiblade2.Transparency = 1
  2826. kiblade2.BrickColor = BrickColor.new("Really blue")
  2827. kiblade2.Position = v3(999,999,999)
  2828. kiblade2.CanCollide = false
  2829. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2830. kiblademesh2.MeshType = "FileMesh"
  2831. kiblademesh2.MeshId = "rbxassetid://898849476"
  2832. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2833. kiweld72 = Instance.new("Weld",kiblade2)
  2834. kiweld72.Part0 = larm
  2835. kiweld72.Part1 = kiblade2
  2836. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2837. kiblade12 = Instance.new("Part",char)
  2838. kiblade12.Name = "Blade"
  2839. kiblade12.Transparency = 1
  2840. kiblade12.Size = v3(0.1,0.1,0.1)
  2841. kiblade12.Position = v3(999,999,999)
  2842. kiblade12.CanCollide = false
  2843. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2844. kiblademesh2.MeshType = "Sphere"
  2845. kiblademesh2.Scale = v3(1,1,1)
  2846. kiweld2 = Instance.new("Weld",kiblade12)
  2847. kiweld2.Part0 = larm
  2848. kiweld2.Part1 = kiblade12
  2849. kiweld2.C0 = CFrame.new(0,-1,0)
  2850. kiblade22 = Instance.new("Part",char)
  2851. kiblade22.Name = "Blade"
  2852. kiblade22.Size = v3(0.1,0.1,0.1)
  2853. kiblade22.Transparency = 1
  2854. kiblade22.Position = v3(999,999,999)
  2855. kiblade22.CanCollide = false
  2856. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2857. kiblademesh2.MeshType = "Sphere"
  2858. kiblademesh2.Scale = v3(1,1,1)
  2859. kiweld2 = Instance.new("Weld",kiblade22)
  2860. kiweld2.Part0 = larm
  2861. kiweld2.Part1 = kiblade22
  2862. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2863. torso2 = game.Players.LocalPlayer.Character.Torso
  2864. head2 = game.Players.LocalPlayer.Character.Head
  2865. torso12 = Instance.new("Attachment",kiblade12)
  2866. head12 = Instance.new("Attachment",kiblade22)
  2867. trail2 = Instance.new("Trail",torso2)
  2868. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2869. trail2.Attachment0 = torso12
  2870. trail2.Attachment1 = head12
  2871. trail2.Lifetime = 0.5
  2872. trail2.Enabled = false
  2873.  
  2874.  
  2875.  
  2876. local Gibs = game.Workspace
  2877.  
  2878.  
  2879.  
  2880.  
  2881.  
  2882.  
  2883.  
  2884.  
  2885.  
  2886.  
  2887.  
  2888.  
  2889. function Kill(Character)
  2890. Character.Humanoid.Health = 0
  2891. local poo = Instance.new("IntValue",Character)
  2892. poo.Name = "haha nope"
  2893. local svch = Character
  2894. local hum = Character:findFirstChild("Humanoid")
  2895. Character.Archivable = true
  2896. local chrclone = Character:clone()
  2897. Character.Archivable = false
  2898.  
  2899. local ch = chrclone:GetChildren()
  2900. local i
  2901. for i = 1,#ch do
  2902. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2903. ch[i]:remove()
  2904. end
  2905. end
  2906. local function Scan(ch)
  2907. local e
  2908. for e = 1,#ch do
  2909. Scan(ch[e]:GetChildren())
  2910. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2911. ch[e]:remove()
  2912. end
  2913. end
  2914. end
  2915. Scan(chrclone:GetChildren())
  2916.  
  2917. local hum2 = chrclone:findFirstChild("Humanoid")
  2918.  
  2919.  
  2920. if hum2 ~= nil then
  2921. hum2.Name = "Humanoid2"
  2922. hum2.PlatformStand = true
  2923. hum2.Sit = true
  2924. hum2.MaxHealth = 0
  2925. hum2.Health = 0
  2926. end
  2927.  
  2928. local ch = Character:GetChildren()
  2929. local i
  2930. for i = 1,#ch do
  2931. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2932. ch[i]:remove()
  2933. end
  2934. end
  2935.  
  2936. wait(0.2)
  2937.  
  2938. local ch = Character:GetChildren()
  2939. local i
  2940. for i = 1,#ch do
  2941. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2942. ch[i]:remove()
  2943. end
  2944. end
  2945. Character = chrclone
  2946. local Torso = Character.Torso
  2947. local movevector = Vector3.new()
  2948.  
  2949. if Torso then
  2950. local Head = Character:FindFirstChild("Head")
  2951. local Limb = Character:FindFirstChild("Right Arm")
  2952. if Limb then
  2953.  
  2954. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2955. local Joint = Instance.new("Glue")
  2956. Joint.Name = "RightShoulder"
  2957. Joint.Part0 = Torso
  2958. Joint.Part1 = Limb
  2959. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2960. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2961. Joint.Parent = Torso
  2962.  
  2963. local B = Instance.new("Part")
  2964. B.TopSurface = 0
  2965. B.BottomSurface = 0
  2966. B.formFactor = "Symmetric"
  2967. B.Size = Vector3.new(1, 1, 1)
  2968. B.Transparency = 1
  2969. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2970. B.Parent = Character
  2971. local W = Instance.new("Weld")
  2972. W.Part0 = Limb
  2973. W.Part1 = B
  2974. W.C0 = CFrame.new(0, -0.5, 0)
  2975. W.Parent = Limb
  2976.  
  2977. end
  2978. local Limb = Character:FindFirstChild("Left Arm")
  2979. if Limb then
  2980.  
  2981. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2982. local Joint = Instance.new("Glue")
  2983. Joint.Name = "LeftShoulder"
  2984. Joint.Part0 = Torso
  2985. Joint.Part1 = Limb
  2986. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2987. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2988. Joint.Parent = Torso
  2989.  
  2990. local B = Instance.new("Part")
  2991. B.TopSurface = 0
  2992. B.BottomSurface = 0
  2993. B.formFactor = "Symmetric"
  2994. B.Size = Vector3.new(1, 1, 1)
  2995. B.Transparency = 1
  2996. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2997. B.Parent = Character
  2998. local W = Instance.new("Weld")
  2999. W.Part0 = Limb
  3000. W.Part1 = B
  3001. W.C0 = CFrame.new(0, -0.5, 0)
  3002. W.Parent = Limb
  3003.  
  3004. end
  3005. local Limb = Character:FindFirstChild("Right Leg")
  3006. if Limb then
  3007.  
  3008. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  3009. local Joint = Instance.new("Glue")
  3010. Joint.Name = "RightHip"
  3011. Joint.Part0 = Torso
  3012. Joint.Part1 = Limb
  3013. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3014. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3015. Joint.Parent = Torso
  3016.  
  3017. local B = Instance.new("Part")
  3018. B.TopSurface = 0
  3019. B.BottomSurface = 0
  3020. B.formFactor = "Symmetric"
  3021. B.Size = Vector3.new(1, 1, 1)
  3022. B.Transparency = 1
  3023. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3024. B.Parent = Character
  3025. local W = Instance.new("Weld")
  3026. W.Part0 = Limb
  3027. W.Part1 = B
  3028. W.C0 = CFrame.new(0, -0.5, 0)
  3029. W.Parent = Limb
  3030.  
  3031. end
  3032. local Limb = Character:FindFirstChild("Left Leg")
  3033. if Limb then
  3034.  
  3035. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3036. local Joint = Instance.new("Glue")
  3037. Joint.Name = "LeftHip"
  3038. Joint.Part0 = Torso
  3039. Joint.Part1 = Limb
  3040. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3041. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3042. Joint.Parent = Torso
  3043.  
  3044. local B = Instance.new("Part")
  3045. B.TopSurface = 0
  3046. B.BottomSurface = 0
  3047. B.formFactor = "Symmetric"
  3048. B.Size = Vector3.new(1, 1, 1)
  3049. B.Transparency = 1
  3050. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3051. B.Parent = Character
  3052. local W = Instance.new("Weld")
  3053. W.Part0 = Limb
  3054. W.Part1 = B
  3055. W.C0 = CFrame.new(0, -0.5, 0)
  3056. W.Parent = Limb
  3057.  
  3058. end
  3059. --[
  3060. local Bar = Instance.new("Part")
  3061. Bar.TopSurface = 0
  3062. Bar.BottomSurface = 0
  3063. Bar.formFactor = "Symmetric"
  3064. Bar.Size = Vector3.new(1, 1, 1)
  3065. Bar.Transparency = 1
  3066. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3067. Bar.Parent = Character
  3068. local Weld = Instance.new("Weld")
  3069. Weld.Part0 = Torso
  3070. Weld.Part1 = Bar
  3071. Weld.C0 = CFrame.new(0, 0.5, 0)
  3072. Weld.Parent = Torso
  3073. --]]
  3074. end
  3075. Character.Parent = Gibs
  3076. game.Debris:AddItem(Character, 12)
  3077. if movevector ~= Vector3.new() then
  3078. for i = 1,10 do
  3079. wait()
  3080. Torso.Velocity = Vector3.new(0,0,-100)
  3081. Head.Velocity = movevector * 200
  3082. end
  3083. end
  3084. end
  3085.  
  3086.  
  3087.  
  3088. function SpinSlice()
  3089. NoAnims = true
  3090. attack = true
  3091.  
  3092.  
  3093. Sound("rbxassetid://588738949",char,90,1,false)
  3094. kiblade.Transparency = 0
  3095. kiblade2.Transparency = 0
  3096. trail.Enabled = true
  3097. trail2.Enabled = true
  3098.  
  3099. hum.WalkSpeed = 0
  3100. for i = 1,40 do
  3101. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3102. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3103. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3106. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3107. if Debounces.on == false then break end
  3108. wait()
  3109. end
  3110.  
  3111.  
  3112. coroutine.resume(coroutine.create(function()
  3113. local BF = Instance.new("BodyVelocity",hed)
  3114. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3115. BF.velocity = root.CFrame.lookVector*120
  3116. wait(2.0)
  3117. BF:remove()
  3118. end))
  3119.  
  3120. coroutine.resume(coroutine.create(function()
  3121. Sound("rbxassetid://588734356",char,90,1,false)
  3122. wait(.1)
  3123. Sound("rbxassetid://588734356",char,90,1,false)
  3124. wait(.1)
  3125. Sound("rbxassetid://588734356",char,90,1,false)
  3126. wait(.1)
  3127. Sound("rbxassetid://588734356",char,90,1,false)
  3128. wait(.1)
  3129. Sound("rbxassetid://588734356",char,90,1,false)
  3130. wait(.1)
  3131. Sound("rbxassetid://588734356",char,90,1,false)
  3132. wait(.1)
  3133. Sound("rbxassetid://588734356",char,90,1,false)
  3134. wait(.1)
  3135. Sound("rbxassetid://588734356",char,90,1,false)
  3136. end))
  3137. local HitBox = Instance.new("Part",rarm)
  3138. HitBox.Size = Vector3.new(1,5,1)
  3139. HitBox.CanCollide = false
  3140. HitBox.Transparency = 1
  3141. local HitBox2 = Instance.new("Weld",HitBox)
  3142. HitBox2.Part0 = rarm
  3143. HitBox2.Part1 = HitBox
  3144. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3145. HitBox.Touched:connect(function(hit)
  3146. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3147. Kill(hit.Parent)
  3148. hit.Parent.Humanoid.PlatformStand = true
  3149. end
  3150. end)
  3151.  
  3152. local HitBox2 = Instance.new("Part",larm)
  3153. HitBox2.Size = Vector3.new(1,5,1)
  3154. HitBox2.CanCollide = false
  3155. HitBox2.Transparency = 1
  3156. local HitBox22 = Instance.new("Weld",HitBox2)
  3157. HitBox22.Part0 = larm
  3158. HitBox22.Part1 = HitBox2
  3159. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3160. HitBox2.Touched:connect(function(hit)
  3161. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3162. Kill(hit.Parent)
  3163. hit.Parent.Humanoid.PlatformStand = true
  3164. end
  3165. end)
  3166.  
  3167. for i = 1,40 do
  3168. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3169. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3170. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3173. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3174. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3175. if Debounces.on == false then break end
  3176. wait()
  3177. end
  3178. kiblade.Transparency = 1
  3179. kiblade2.Transparency = 1
  3180. trail.Enabled = false
  3181. trail2.Enabled = false
  3182. HitBox:Destroy()
  3183. HitBox2:Destroy()
  3184. hum.WalkSpeed = 5
  3185. attack = false
  3186. NoAnims = false
  3187. end
  3188.  
  3189.  
  3190.  
  3191.  
  3192. function hito(partoz, magn, dmg, debtim)
  3193. for _, guy in pairs(workspace:GetChildren()) do
  3194. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3195. do
  3196. local humz = guy:FindFirstChildOfClass("Humanoid")
  3197. local hed = guy:FindFirstChild("Head")
  3198. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3199. local db = Instance.new("StringValue")
  3200. db.Name = "alabo"
  3201. db.Parent = hed
  3202. delay(debtim, function()
  3203. db:Destroy()
  3204. end)
  3205. end
  3206. end
  3207. end
  3208. end
  3209. end
  3210.  
  3211.  
  3212.  
  3213. ang = CFrame.Angles
  3214. rd = math.rad
  3215. rd2 = math.random
  3216. ov = false
  3217.  
  3218.  
  3219.  
  3220. nooutline = function(i)
  3221. i.TopSurface = 10
  3222. end
  3223. makepart = function(l, m, n, o, p, q, r)
  3224. local s = Instance.new("Part")
  3225. s.BrickColor = BrickColor.new(l)
  3226. s.Name = m
  3227. s.Transparency = o
  3228. nooutline(s)
  3229. s.Reflectance = n
  3230. s.Material = p
  3231. s.Anchored = true
  3232. s.CanCollide = false
  3233. s.Locked = true
  3234. s.CFrame = r
  3235. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3236. s.Parent = q
  3237. return s
  3238. end
  3239.  
  3240. makemesh = function(t, u, v, w)
  3241. local x = Instance.new("SpecialMesh")
  3242. x.MeshType = t
  3243. x.Scale = u
  3244. if t == "FileMesh" then
  3245. x.MeshId = v
  3246. end
  3247. x.Parent = w
  3248. return x
  3249. end
  3250.  
  3251. local H = {}
  3252.  
  3253.  
  3254. Barrage = function()
  3255. modz = Instance.new("Model")
  3256. modz.Name = "efx"
  3257. modz.Parent = char
  3258. ov = true
  3259. hum.AutoRotate = false
  3260. local aN = nil
  3261. local a9 = true
  3262. local aa = {}
  3263. local ab = {}
  3264. local b7 = {}
  3265. for j = 1, 16 do
  3266. local ac = Instance.new("Part")
  3267. nooutline(ac)
  3268. ac.Anchored = true
  3269. ac.Locked = true
  3270. ac.CanCollide = false
  3271. ac.Material = "Neon"
  3272. ac.Size = Vector3.new(1, 1, 1)
  3273. ac.Transparency = 1
  3274. ac.CFrame = CFrame.new(0, 1000, 0)
  3275. ac.Parent = modz
  3276. ac.BrickColor = BrickColor.new("Really blue")
  3277. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3278. table.insert(aa, ac)
  3279. end
  3280. for j = 1, 40 do
  3281. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3282. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3283. table.insert(ab, a3)
  3284. end
  3285. for j = 1, 30 do
  3286. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3287. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3288. table.insert(b7, a3)
  3289. end
  3290. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3291. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3292. for I,aO in pairs(H) do
  3293. if aO.Parent == rarm or aO.Parent == larm then
  3294. aN = aO.Transparency
  3295. aO.Transparency = 1
  3296. end
  3297. end
  3298. local a8 = Instance.new("BodyGyro")
  3299. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3300. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3301. a8.P = 580000
  3302. a8.D = 250
  3303. a8.Parent = root
  3304. coroutine.resume(coroutine.create(function()
  3305. while a8 do
  3306. swait()
  3307. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3308. end
  3309. end))
  3310. local af = 0
  3311. local ag = 0
  3312. repeat
  3313. ag = ag + 1
  3314. if af == 0 then
  3315. af = 1
  3316. else
  3317. af = af % 14 + 1
  3318. end
  3319. coroutine.resume(coroutine.create(function()
  3320. local ah = aa[af]
  3321. local ai = ab[af]
  3322. local aj = ab[af + 14]
  3323. local ba = b7[af]
  3324. ah.Size = Vector3.new(1, 1, 2)
  3325. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3326. ah.Transparency = 0.25
  3327. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3328. ai.Transparency = 0.35
  3329. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3330. aj.Transparency = 0.45
  3331. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3332. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3333. if af % 2 == 1 then
  3334. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3335. else
  3336. if af % 2 == 0 then
  3337. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3338. end
  3339. end
  3340. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3341. ba.Transparency = 0.4
  3342. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3343. local bb = ah.CFrame * cf(0, 0, -5)
  3344. local bc = aj.CFrame * cf(0, -0.1, 0)
  3345. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3346. local ak = false
  3347. for j = 1, 12 do
  3348. swait()
  3349. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3350. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3351. if a1 and ak == false then
  3352. ak = true
  3353. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3354. do
  3355. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3356. game.Debris:AddItem(a3, 0.5)
  3357. local a5 = rd2(1, 12)
  3358. if a5 == 6 then
  3359. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3360. else
  3361. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3362. end
  3363. coroutine.resume(coroutine.create(function()
  3364. for I = 1, 4 do
  3365. swait()
  3366. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3367. a3.Transparency = a3.Transparency + 0.2
  3368. end
  3369. a3:Destroy()
  3370. end))
  3371. end
  3372. end
  3373. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3374. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3375. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3376. ah.Transparency = ah.Transparency + 0.0725
  3377. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3378. ai.Transparency = ai.Transparency + 0.06
  3379. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3380. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3381. aj.Transparency = aj.Transparency + 0.05
  3382. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3383. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3384. ba.Transparency = ba.Transparency + 0.06
  3385. end
  3386. end))
  3387. swait()
  3388. until ov == false
  3389. for I,aO in pairs(H) do
  3390. if aO.Parent == rarm or aO.Parent == larm then
  3391. aO.Transparency = aN
  3392. end
  3393. end
  3394. b8:Destroy()
  3395. b9:Destroy()
  3396. a8:Destroy()
  3397. hum.AutoRotate = true
  3398. ov = false
  3399. wait(1)
  3400. for I,al in pairs(aa) do
  3401. al:Destroy()
  3402. end
  3403. for I,am in pairs(ab) do
  3404. am:Destroy()
  3405. end
  3406. for I,be in pairs(b7) do
  3407. be:Destroy()
  3408. end
  3409. end
  3410.  
  3411.  
  3412.  
  3413.  
  3414.  
  3415.  
  3416. function Kneel()
  3417.  
  3418. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3419. if v:FindFirstChild('Humanoid') then
  3420.  
  3421. hum2 = v:FindFirstChild('Humanoid')
  3422. hum2.PlatformStand=true
  3423.  
  3424. end
  3425. end
  3426. end
  3427.  
  3428. --[[mouse.KeyDown:connect(function(key)
  3429. if key == "l" and Trans == false and Strength then
  3430. Transformation()
  3431. Trans = true
  3432. end
  3433. end)]]
  3434.  
  3435.  
  3436.  
  3437. mouse.KeyDown:connect(function(key)
  3438. if key == "z" then
  3439. GrabAndDrag()
  3440. end
  3441. end)
  3442.  
  3443.  
  3444. mouse.KeyDown:connect(function(key)
  3445. if key == "x" then
  3446. AirSlam()
  3447. end
  3448. end)
  3449.  
  3450.  
  3451.  
  3452. mouse.KeyDown:connect(function(key)
  3453. if key == "c" then
  3454. SpinSlice()
  3455. end
  3456. end)
  3457.  
  3458.  
  3459. mouse.KeyDown:connect(function(key)
  3460. if key == "p" and Full == false then
  3461. FullPower()
  3462. end
  3463. end)
  3464.  
  3465. mouse.KeyDown:connect(function(key)
  3466. if key == "1" then
  3467. Sound("rbxassetid://966268002",char,90,1,false)
  3468. Kneel()
  3469. end
  3470. end)
  3471.  
  3472. mouse.KeyDown:connect(function(key)
  3473. if key == "v" then
  3474. if ov == false then
  3475. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3476. wait()
  3477. local ChatService = game:GetService("Chat")
  3478. wait()
  3479. local ChatService = game:GetService("Chat")
  3480. coroutine.resume(coroutine.create(function()
  3481. s = 0
  3482. repeat
  3483. s = s + 1
  3484. Barrage()
  3485. wait()
  3486. until not ov
  3487. end))
  3488. if Full == true then
  3489. coroutine.resume(coroutine.create(function()
  3490. s = 0
  3491. repeat
  3492. s = s + 1
  3493. Barrage()
  3494. wait()
  3495. until not ov
  3496. end))
  3497. end
  3498. mouse.KeyUp:connect(function(key)
  3499. if key == "v" then
  3500. wait(0.4)
  3501. ov = false
  3502. wait(0.1)
  3503. end
  3504. end)
  3505. end
  3506. end
  3507. end)
  3508.  
  3509.  
  3510.  
  3511.  
  3512.  
  3513. -----animations-----
  3514.  
  3515. game:GetService("RunService").RenderStepped:connect(function()
  3516. char.Humanoid.FreeFalling:connect(function(f)
  3517. if f then
  3518. ffing = true
  3519. else
  3520. ffing = false
  3521. end
  3522. end)
  3523. sine = sine + add
  3524. if ffing==true then
  3525. anim="jump"
  3526. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3527. anim="idle"
  3528. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3529. anim = "walk"
  3530. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3531. anim = "run"
  3532. end
  3533.  
  3534. if NoAnims==false then
  3535. if anim=="idle" then
  3536. add=0.5
  3537. if trans == false then
  3538. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3539. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3540. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3541. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3542. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3543. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3544. else
  3545. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3546. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3547. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3550. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3551. end
  3552.  
  3553. elseif anim=="walk" then
  3554. add=0.5
  3555. if trans == false then
  3556. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3557. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3558. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3559. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3560. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3561. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3562. else
  3563. change = 0.5
  3564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3570. end
  3571.  
  3572. elseif anim=="run" then
  3573. add=0.5
  3574. if trans == false then
  3575. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3576. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3577. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3578. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3579. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3580. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3581. else
  3582. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3583. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3584. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3585. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3586. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3587. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3588. end
  3589.  
  3590. elseif anim=="jump" then
  3591. add=0.5
  3592. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3593. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3594. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3595. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3596. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3597. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3598.  
  3599. end
  3600. end
  3601.  
  3602. end)
  3603.  
  3604.  
  3605. --[[l = game.Lighting
  3606. l.TimeOfDay = 1
  3607. game.Lighting.Ambient = Color3.new(0,0,0)
  3608. l.Brightness = 0.1]]--
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