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Andy_Cyril4

Project Brahmastra

Jan 25th, 2016
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  1. Project Brahmastra
  2.  
  3. Knowledge:
  4.  
  5. -Magic must defeat Magic (Jackie Chan Adventures)
  6. -Simplified Formulae+Advanced Formulae (FMA)
  7. -Trigram Alchemy and Manipulation (Journey to the West)
  8. -Fulmigati's Magnum Opus (Van Helsing)
  9. -Alchemy (Valkyrie Profile)
  10. -Thaumcraft+Equivalent Exchange (Minecraft)
  11. -Infinite Alchemy, the Complete Volumes+Synthesis, Rank 4+Efficiency, Rank 3 (Atelier Arland)
  12. -Alchemy (Five Star Stories)
  13. -Correspondence Course (Fallen London)
  14. -Blessing of Dundr (The Banner Saga)
  15. -Cross to Bear (Assassin's Creed)
  16. -Bigger on the Inside (RWBY)
  17. --Gadget Master (James Bond)
  18. --0-D for Dummies (Megas XLR)
  19. --Gadgeteer (Blazblue)
  20. --Audio Daddy-O! (Steven Universe)
  21. --School for Ants (SimAnt)
  22. --Dimensional Device (Undertale)
  23. --Master Builder: Bayformers (Transformers)
  24. --Applied Energistics (Minecraft)
  25. --Mystic Eyes of Imaginary Numbers (Fate/Extra)
  26. -Sufficiently Advanced (SCP)=>Death Sphere, Conversion Beamer, SCP 2925, Moonstone, Nemean Hide
  27. --Sufficiently Analysed (SCP)
  28. --Datasphere (8-Bit Theater)
  29. --Pagan Science+Mundane Applications+Implanted Relic (Symphogear)
  30. --Plecian Tome (Light of Terra)
  31. --Antimatter Manipulation Principle (FF13)
  32. ---Antimatter Temporal Principle (FF13-3)
  33. ---Antimatter Genesis Principle (FF13-3)
  34. --Artificer (Tsukihime)
  35. ---Barrel Replica (Tsukihime)
  36. --Reverse Engineering (XCOM)
  37. --Reverse Engineering (Sekirei)
  38. --Master Pipefitter (Posleen Wars)
  39. --Nanomaster (Iji)
  40. --Calamitytech (Bastion)
  41. --Chosen of Death (Lord of Light)
  42. --Thaumaturgical Focus: Bounded Fields (Fate)
  43. ---HSDW+Numerology (Fate/Extra)
  44. ---Conjoined Conjures (Cardcaptor Sakura)
  45. ----Sufficiently Analysed Magic: Gravity (FF8)
  46. ---Anartist* (SCP)
  47. -HYDRA Blueprints (MCU)+Prototyper (The Polity)*
  48. --Inkwalker's Bracer (Van Helsing)
  49. --Quantum Computing (Code Lyoko)
  50. ---Escafil Device (Animorphs)
  51. ---App Master (Soul Hackers)
  52. --Architect's Eye (Legend of Spyro)
  53. ---Built to Last (Dune)
  54. ---Robust Engineering (Assassin'c Creed)
  55. --Exile Cannon (Light of Terra)
  56. --Gravity Furnace (Blame!)
  57. --Cobra-La Biotechnology (GI Joe)+Biotechnician (The Polity)
  58. ---Berzerker OS+Large-Scale Biocomputer+Bio-injector (Symbiote)
  59. ---Hard Science (Raildex)
  60. --Universal Adaptor (Storm Hawks)
  61. --Pagan Science+Implanted Relic+Mundane Applications (Symphogear)
  62. --Atomic Science+Industrialcraft (Minecraft)
  63. ---Newton is Rolling In His Grave (Johnny Test)
  64. ---The Maddest Science Yet (Tenchi Muyo)
  65. ---Strong Spark (Girl Genius)
  66. ---Gift of Chao (Lord of Light)
  67. ---They’re gonna have to invent a new type of Nobel Prize to give us (Portal)
  68. ---Enlightenment (Assassin's Creed)
  69. ----Wireless Interface+Arcane Interface) (Storm Hawks)
  70. ----Wave-Particle Dualities (Zoids Legacy)
  71. ---The Laws are Mine: Second Law of Thermodynamics (Van Helsing)
  72. ---Pre-Fall Science (Commmoragh)
  73. ---Tech Tree (Civilisation)
  74. ---Path to Victory (Worm)
  75. ---Master Builder (LEGO)
  76. ---Hard Science (Raildex)
  77. ----=Gravity Beam Emitter (Built In)
  78. --Founder: Worm Entities (Cortex Command)
  79. --Creative Composition+Song Science (Ar Tonelico): Reyner's shard, Sting
  80. --Orb of Destruction (Dragon Age: Inquisition)
  81. --Technosorcery (Gargoyles)
  82. ---Shadow Amplifier+Super Portal Blueprints (Spyro Classic)
  83. --Genocide Machine+Alpha Documents (Super Robot Wars)
  84. ---Perpetual Motion Machine (Invader Zim)
  85. ---Dark Star Generator/Aeon Paragon (Supreme Commander)
  86. --Rocket Science+Inventor (Futurama)
  87. --Journals 1-3 (Gravity Falls)
  88. --Dimensional Breach Controller (Worm)
  89. --Wormholes (Farscape)/Touched By The Protoculture+Listen To My Voice! (Macross); while full knowledge of Farscape-native wormholes is locked until post-Spark the principles gleaned from the existing knowledge will be used to supplement other sciences/fed into the Path to Victory for further extrapolation
  90.  
  91. Materials:
  92.  
  93. Phase-Iron (Light of Terra)
  94. Titanium, Glassteel, Adamantium, Palladium, Hyperium, Mithrite (Endless Legend)
  95. Necrodermis (Light of Terra)
  96. Cuendillar (Wheel of Time)
  97. -Accelerated Arcanum (Neopets)
  98. Adamantium (Marvel)
  99. Cybertronian Forge (Transformers)
  100. RPIP (Biomega)
  101. Ichor Omega
  102.  
  103. To begin, we will start with using the listed methods to create a built-in Gravity Beam Emitter. As detailed in http://www.randomisgod.com/blame/Artbook83.html the Gravity Furnace operates by moulding gravity into the shape of a windmill blade, and causing dark matter to "flow" across it, generating energy from a fundamental force omnipresent throughout the universe. Using a unified alchemy theory, specialised multiversal trigrams will be used to allow for magical substances such as Cuendillar to absorb and integrate the properties of nonmagical properties such as necrodermis and the solidified form of Reverse Phase Image Polymer. Certain manufacturing techniques such as the Entities' construction methods, the aforementioned divine blessing and the quantum-locked aspects of Minecraft/Song Science production methods will be used at this stage to enhance the overall durability of the weapon.
  104.  
  105. However, it may come to pass that the base gridfire technology is insufficient in damage output. Therefore, we will seek to increase its' yield thusly:
  106.  
  107. 1. Each GBE will be manufactured into a Mystic Code using HSDW and Numerology principles, the idea being to modify the GBE to produce a miniaturised and modular "limitless space trap" capable of shaping itself to contain the graviton output. The Anartist SCP technique will be further used to enhance this containment field by infusing SCP 2925's properties into the magical membrane, preventing any loss of energy from internal pressures until the moment of impact-and increasing its' energy output incidentally from minor forces such as friction acting on and being absorbed by the magical membrane to increase the internal reaction. To ensure internal stabilisation, the Bounded Field will be infused with Imaginary Numbers to render space and time meaningless within the containment unit, although the specific makeup of the field will allow external pressure to disenchant and sever the field's prana structure, allowing the energy stored within to be released. Due to the quasi-magicla properties of the payload as detailed below, these measures are necessary in order to supplement Magic Must Defeat Magic's supernatural reinforcement against deterministic forces
  108.  
  109. 2. Each GBE will also be built in with a gestalt of portal-related generation technomancy; this will significantly increase the size of the GBE even accounting for miniaturisation and subspace construction techniques; in particular the Shadow Amplifier and Super Portal Blueprints will be used to maintain absolute control of portals generated. Using Technosorcery, a complex space-time control program (App Master) will also be built into this hardware with which to control the formation and destination of portals generated herein using quantum fluctuations derived from Those Who Came Before's technologies (Enlightenment). 0-D for Dummies, the Escafil Device and the Inkwalker Bracer will be further studied to a) enable the program to open portals to areas normally inaccessible by beings in other jumps and b) to control portals which are being moved in realspace. This program will also be used to manage the built-in devices which facilitate gravity-based paramagic. The GBE itself will contain a synthesis of the Dark Star Generator and Aeon Paragon technologies which in tandem with Worm subspace techniques will effectively enable access to an entire quantum sub-universe's worth of energy to power its' baseline before harnessing Megastructure-native sciences to draw on alternate versions of the weapon When this modified GBE is fired, this program will be used to generate portals around the one-way Bounded Field and use the paramagic to harness gravitons from other realities to improve the "propeller" of gravitons within the GBH to create a much higher energy output. Notably, the GBE will have distinct settings to have it generated in Z-Space and the other technologies will be used to remotely manipulate its' movement there until it nears the coordinates of its' realspace target, causing it to manifest without having travelled an intravening distance.
  110.  
  111. 3. The Exile Cannon, Death Sphere/Conversion Beamer antimatter technologies, the SRW black hole/Zuvorg technologies, the Futurama dark matter propulsion system/superweapon designs, the Fifth True Theoretical Eleemnt, the Worm Foundation/Song Science-reverse engineered Shard effects and the AMP technologies are the most significant additions to the GBE's baseline effect. As a gestalt of energy output thanks to HYDRA Blueprints, the first will both serve to increase the degree to which the GBE's base effects "shunts" matter through space manipulation as well as to prevent the hyperconcentration of gravitons from coaslescing into a singularity by transmitting their effect across "other dimensional realms". The Zuvorg Alliance's advanced energy understanding will also enable the reverse engineered Shard effects to synchronise the weapon with nigh infinite alternate universe iterations of itself; not only will it be able to draw on every possible alternate version of its' own ammo reverse but each beam will be a hyperconcentrated gestalt of nigh infinite variations of the same beam from across alternate worlds, vastly increasing its' penetrative power. Likewise, the other echnologies will be used to contain a minute quantity of antimatter as a disruption effect which in tandem with the AMP principle and Sakurai Theory will be "tuned" through the control program built into the GBE to produce a number of supplementary effects such as temporal disruption, conventration of gravity wells on targetted weak points and the replication of the Noise's "wavelength" to induce carbonisation of target material. The Type-Moon native dark matter (reproduced via Artificial Alloys from Anno 2070) will inflict a conceptual curse of lifespan deterioration upon impact with living targets, and render normally inviolate beings vulnerable to the other technologies' effects. While our Aspect of Stasis will prevent any loss of waste energy, the installation of Symbiote biotechnology into the components as a conversion into biotech may tap into and generate exotic particles by absorbing miniscule quantities of this weapon's energy; the symbiotes will be biologically programmed to attune energy levels of the beams for maximum damage, secrete exotic matter to weaken the nuclear forces of targets and finally by splicing the brain makeup of a Raildex Teleporter into the symbiote enable 12th dimensional firing capabilities. The Black Hole Engine/Gravicon system will be used by constructing such technology hybridised with an improved form of the Futurama dark matter propulsion engine in nullspace attached to the GBE through hyperdimensional wormhole constructios, which will be used to transmit additional gravity to the GBE as it fires, while the Zuvorg technology will supplement it to further control/improve the energy wave generated by this weapon. While there are many applications for various examples of Artificial Causality Technology in this project's context from conceptual penetration power to reversal of cause and effect when fired (all of which may be fitted into the device through Infinitely Customisable/Modular Designs from Dead Space in combination with nullspace technology) the most notable addition is the projection of an Eclipse Field over the beam, which completely nullifies external attempts of intervention in the weapon's attack; the extraordinary amounts of energy yielded by gravity furnace technology will be used to refine this technology to the point of bypassing dimensional defences such as Avalon by "invading" the dimensional defence with a 12D area where intervention is completely impossible. The complex energy reactions will be stabilised and refined by the Worms' wavelength manipulation science, which may also aid in ensuring the listed effects linger in wounds dealt by the weapon. Because it is deemed unethical to apply Sting to this energy reaction and unfurl it across multiple realities, Reyner's wavelength will instead be used to concentrate every possible iteration of the beam in one target area.
  112.  
  113. 4. Last, but not least: The inclusion of Transformium, Ichor Omega and RPIP in the hardware and the downloading of the Datasphere's information will grant the program a wealth of knowledge on how to construct devices to destroy everything in existence or nonexistence (but not things which are impossible) from 8-Bit Theater's reality, enabling it to take a wide breadth of adaptable measures for self-modification when encountering outside context threats.
  114.  
  115. In summary: The improved GBE siphons gravitons from every possible plane of existence as well as every possible iteration of its' own reserves in a given reality through a hyperdimensional lattice of portals, concentrates it into a limitless space trap itself positioned in a thaumaturgical containment field positioned within the portals, and then via high energy reactions uses the gathered energy to imbue it with various features. This containment field is then launched into Z-Space, directed through the emitter's arcane program via higher dimensional quantum entanglement and technosorcery, before being "printed" on a target area-at which point the containment field is manually expanded in order to designate a target area of effect in the materium.
  116.  
  117. Notes:
  118. -The maintenance of the program's control over portals and the modulation of the Exile Cannon's energy wavelength in synergy to bleed off excess gravitons to unused dimensiona such as the Ink are CRUCIAL in preventing a Spiral Nemesis event from occurring. This cannot be emphasised enough.
  119. -This project will work significantly less well in realities with fewer alternate planes of existence
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