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Community mvm guide - General strategy - edit notes

Dec 25th, 2022
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  1. Note about taunt kills from robots was moved from the bottom of the section since it's unrelated to bomb movement.
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  3. Note about refunds in the money sections, most new players seem to miss this button.
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  5. Rewording the note about money collection to specify what most people expect and the common curtsy about tank money.
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  7. Shooting robots in spawn does not guarantee aggro, especially if the entire team is doing it.
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  9. The robot sections in general strategy contain redundant information found later on the page.
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  11. Replaced the robot sections with a "role" section. This is *probably* what the specific robot sections was trying to send but it's not very clear.
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  13. Demo traps should be placed directly outside robot spawns. All of the path lights are rather far back and telling someone to setup along them is telling them to setup for failure.
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  15. "direction the tank may take", this made me chuckle.
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  17. Expand information on the bomb carrier buffs
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  19. "start of next wave" implies during the wave imo, wave ends is less ambiguous.
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  21. Note about path changing should be moved up to there.
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  23. Note about melee robots having increased chase aggro that overrides pack tendencies.
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  25. The bomb carrier dying does not cause all robots to go for the bomb, ie sniper bots, gate bots, push bots, etc... Robots also follow the bomb path to the hatch unless majorly knocked off course.
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  27. "may pick a different path", also made me chuckle. This is already stated in the above point on tanks.
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