G4U55

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Sep 11th, 2020
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  1. Update 2.1.2b – September 9, 2020
  2.  
  3. Areas
  4.  
  5. Fixed the issues with the characters’ movement in Ravaged Capital — Entrance.
  6. Fixed the issue when it was impossible to exit the Abandoned Keep after you completed the Betrayer's Flight quest.
  7. Fixed the issue when Tristian was stuck at Candlemere Tower during the Betrayer's Flight quest.
  8. The algorithm that determines the point to switch between locations has been changed and should now fix the error with exiting some zones.
  9.  
  10.  
  11. Quests
  12.  
  13. Fixed the issue when it was impossible to complete the Nok-Nok and the Great Mother quest if you entered the Goblin Clearing without Nok-Nok.
  14. Fredero Sinnet could die during the duel with Valerie. Resolution: fixed.
  15. After the duel of Valerie and Fredero, Ekundayo’s wolf became uncontrollable. Resolution: fixed.
  16. When talking to Ivar at the Lake Silverstep Village the second time, he could attack your character. Resolution: fixed.
  17.  
  18.  
  19. Classes & Mechanics
  20.  
  21. When the character wielded nothing in the main hand and a weapon (or a shield with the Shield Bash feat) in the off-hand, the iterative attacks with the off-hand weapon didn’t occur. Resolution: fixed.
  22. Resurrection and Raise Dead sometimes failed to work. Resolution: fixed.
  23. Locket of Magic Missile Mastery didn’t work on the Force Missile ability. Resolution: fixed.
  24. Confusion didn’t have any effect on enemies. Resolution: fixed.
  25. Bardic Performance failed to switch to a new song as fast as it should. Resolution: fixed.
  26. Lingering Performance allowed the character to gain benefits from multiple songs at the same time. Resolution: fixed.
  27. Sensei Advice: Diamond Soul didn’t work. Resolution: fixed.
  28. Draconic Mettle, which belongs to the monk's Scaled Fist archetype, had no bonuses against fear effects. Resolution: fixed.
  29. Some Blindness effects lacked descriptions. Resolution: fixed.
  30. Weapon enhancements of magi and paladins had no visual effect on characters. Resolution: fixed. Now the weapon enhancement duration is shown with a special effect.
  31. The Wild Energies spell failure chance was affecting potions. Resolution: fixed. Potions are now safe to use.
  32. Nereids' Beguiling Aura failed to provide immunity for 24 hours after a successful save. Resolution: fixed.
  33. Charges from quivers were spent at a double rate. Resolution: fixed.
  34.  
  35. Turn-Based Mode
  36. In the Stag Lord’s Fort, if the enemy ran to ring the bell, the enemy’s turn couldn’t end in turn-based mode.
  37. In the PC version, you couldn’t switch actions in turn-based mode when you hovered your mouse over an enemy with an unused touch spell.
  38. Full-round spells weren’t applied during the current turn if they were targeted outside their range, within a 5-foot step.
  39.  
  40.  
  41. Miscellaneous
  42.  
  43. The character’s movement stopped before it should when the camera was centered on the active character and in some other cases.
  44. Irrelevant messages were displayed in the log on mouse-hover over a trap by a character with a low Trickery skill level.
  45. Fixed the character’s movement in the throne room when seated.
  46. An animal companion wouldn’t get up after it fell in combat. Resolution: fixed.
  47. An error during an attempt to save the game could corrupt the previous save. Resolution: fixed. Now the saving error does not affect the previous game save.
  48.  
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  50.  
  51. Update 2.1.1 – September 1, 2020
  52.  
  53. It was possible to enter the locations that required certain companions even if you had no such companions in your party. Resolution: fixed. If you are stuck in such a location, try loading an autosaved game before entering the area.
  54. There were some incorrect ways of exiting the location with the Everblooming Flower in the Other World. Resolution: fixed.
  55. Zombies in Vordakai’s Tomb failed to use weapons. Resolution: fixed.
  56. Fixed the issues with Nereids’ aura in the game saves.
  57. The alchemists could use Fast Bombs as a standard action. Resolution: fixed.
  58. The kineticist’s Shroud of Water ability worked incorrectly. Resolution: fixed.
  59. In turn-based mode, it was possible to use a character’s ability by pressing a hotkey while the character was moving. Resolution: fixed.
  60. The smart cursor failed to suggest making a full attack automatically after a 5-ft. step even when it was possible. Resolution: fixed.
  61. Frightened characters couldn’t take actions in their turn in turn-based mode. Resolution: fixed.
  62. Now the effect duration is displayed in rounds in turn-based combat.
  63. Fixed the Necklace of Double Crosses.
  64. The page for the Illusion school of magic was empty. Resolution: fixed.
  65. Sometimes the side panel could stop responding and wouldn’t hide. Resolution: fixed.
  66. The number of available quicksaves and autosaves was set to 1.
  67. Some combat log notifications about spell immunity have been localized.
  68.  
  69. ###################################################################################################################
  70.  
  71. Update 2.1.0k – August 27, 2020
  72.  
  73. It was possible to start a fight with Marquise Immolatia when entering Lostlarn Keep — Upper Reaches. Resolution: fixed.
  74. Dallirun Myrnas failed to summon the undead on the Flintrock Grassland. Resolution: fixed.
  75. Kassil Aldori was missing on the Flintrock Grassland. Resolution: fixed.
  76. You could no longer interact with Astradaemon at Vordakai's Tomb after talking to him. Resolution: fixed.
  77. Now you cannot leave Vordakai's Tomb until you talked to Maegar Varn.
  78. In the Other World area, the teleporting system was greatly improved to prevent characters from being stuck when they use teleportation spells (e.g. Dimension Door).
  79. If your main character fell unconscious before your companions when you first met the Technic League, that could lead to gameplay-related issues in the area. Resolution: fixed.
  80. Fixed the issues with the characters’ movement in The Stag Lord's Fort.
  81. Fixed the error due to which you could lose control over your party after Tristian’s attack at the Abandoned Keep.
  82. Characters with the Kinetic Blade ability were unable to attack enemies in turn-based combat if they needed to come closer to their target. Resolution: fixed.
  83. Spells that have a line of effect and cone-shaped spells sometimes failed to hit the targets that were standing behind opened doors. Resolution: fixed.
  84. Fixed the duration of Gather Power and other effects in turn-based mode.
  85. The abilities that used a swift action each round, spent it even if they were disabled. If a swift action was spent, the prediction panel showed that a free-action ability would be used as a standard action. Resolution: fixed.
  86. Fixed the issue when Amiri’s fourth weapon slot was locked after Armag broke her sword.
  87. Fixed the issue when R3, L3, and Select buttons sometimes failed to work when playing on Steam with Controller Configuration Support enabled.
  88. Fixed the issues when the AI missed the turns, especially at low FPS.
  89. An extra action bar was visible in the dialogues. Resolution: fixed.
  90. Fixed the issues caused by multiple attempts to start resting using a hotkey.
  91. The camera zoom was set either to its minimum or maximum value. Resolution: fixed.
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