Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Configuration file
- general {
- # The actual dimension id of the mining world. [range: -2147483648 ~ 2147483647, default: -6]
- I:dimensionID=-2
- # Set this to a message you want players to show when they go to the mining world.
- # Something like "Mining World will be reset on Tuesday - Server admins." [default: ]
- S:welcomeMessage=
- }
- "mob spawns" {
- # Set this to true to allow mobs of the type AMBIENT to spawn in the mining world. [default: false]
- B:spawnAMBIENT=false
- # Set this to true to allow mobs of the type CREATURE to spawn in the mining world. [default: false]
- B:spawnCREATURE=false
- # Set this to true to allow mobs of the type MONSTER to spawn in the mining world. [default: false]
- B:spawnMONSTER=false
- # Set this to true to allow mobs of the type WATER_CREATURE to spawn in the mining world. [default: false]
- B:spawnWATER_CREATURE=false
- }
- "world modifiers" {
- # Setting this to true means, that you can also see in the dark. This will however not change the light level. [default: false]
- B:artificialLight=false
- # Filler block of the mining world in the form modid:blockname:metadata [default: minecraft:dirt]
- S:fillerBlock=minecraft:stone
- # This will determine whether caves will be generated in the mining world. [default: true]
- B:generateCaves=true
- # This will determine whether abandoned mineshafts will be generated in the mining world. [default: true]
- B:generateMineshafts=true
- # This will determine whether ravines will be generated in the mining world. [default: true]
- B:generateRavines=true
- # This will determine whether strongholds will be generated in the mining world. [default: false]
- B:generateStrongholds=false
- # This will determine whether villages will be generated in the mining world. [default: true]
- B:generateVillages=false
- # Setting this to true will make it so it's always daytime. Note: this can be abused for solar power generation. [default: true]
- B:onlyDay=true
- # How many ore generation passes will be done. [range: 0 ~ 100, default: 1]
- I:oreGenMultiplier=100
- # Top block of the mining world in the form modid:blockname:metadata [default: minecraft:grass]
- S:topBlock=minecraft:stone
- # The world height of the Mining world. [range: 0 ~ 230, default: 70]
- I:worldHeight=70
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement