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  1. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/gdtdb/gdtdb.exe /update
  2.  
  3. gdtDB: updating
  4.  
  5. processed (0 GDTs) (0 assets) in 2.102 sec
  6.  
  7. gdtDB: successfully updated database.
  8.  
  9. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_trfile.map C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_trfile.d3dbsp
  10.  
  11. main: Enter
  12.  
  13. FPU Precision set to 64 bits
  14. CoD2Map: T7
  15. Build Changelist: 2655594
  16. Build Machine: CODBUILD8-764
  17. ---- cod2map ----
  18. navmesh = true
  19. navvolume = full generation
  20.  
  21. ----- FS_Startup -----
  22. Current search path:
  23. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\share\devraw
  24. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata
  25. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\devraw
  26. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\raw
  27. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\share\raw
  28. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\discdata
  29. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdata
  30. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devraw
  31. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\raw
  32. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\discdata
  33. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\main
  34. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\main
  35. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\players
  36. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\zone
  37. C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\local_storage
  38. ----------------------
  39. Connected to data signature database
  40. Loading map file C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_trfile.map
  41. Layer '000_Global/No Comp' ignored
  42.  
  43. W
  44. ARNING: Material 'jun_art_wood_plywood_dark03' is missing
  45. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  46. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  47. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  48. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  49. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  50.  
  51. reveal volume decal texture 1x1, 9 bytes. 0 packed 0 unpacked. 0 voldecals.
  52.  
  53. restricting BSP to sky brushes
  54. writing C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_trfile.d3dprt
  55.  
  56. finding triangle windings...
  57. assigning primary lights...
  58. splitting windings into lightable areas...
  59. coalescing coincident windings...
  60. removing occluded winding fragments...
  61. finding sun shadow casters...
  62. splitting large windings...
  63. merging into concave windings...
  64. fixing t-junctions...
  65.  
  66. tethering holes to their concave windings...
  67. finding index mapping and snapping vertices...
  68. triangulating all windings...
  69. 0 self-tjunctions fixed
  70. 0 degenerate tris removed
  71. smoothing normals...
  72. emitting triangles...
  73. 0 vertices couldn't be merged because the textures point different ways
  74. emitting cells and portals...
  75.  
  76. building curve/terrain collision...
  77. Adding brush neighbor bevels...
  78. Removing redundant brush collision planes...
  79. removed 4 brush sides
  80. elapsed time 0 seconds
  81. Finished processing world entity
  82.  
  83.  
  84. Ignoring empty brush model entity
  85. Map C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_trfile.map entity 22
  86. Ignoring empty brush model entity
  87. Map C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_trfile.map entity 24
  88. splitting up large himip volumes...
  89. surfCount went from 9 to 14
  90.  
  91.  
  92. Umbra Visibility Groups: 1 groups
  93.  
  94. <worldvisgroup> 0
  95.  
  96.  
  97. Umbra Tome Triggers: 0 total
  98.  
  99.  
  100.  
  101. UMBRA smallest_occluder=72.000 small_hole=4.000
  102. begin navmesh generation...
  103.  
  104. removed 0 duplicate triangles from set of 224 - 0.0 seconds
  105. generating Nav Mesh ...
  106. Removing tiny boundary edges...
  107. done - 0.0 seconds
  108. WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.
  109.  
  110. W
  111. riting C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_trfile_navmesh.hkt
  112. Writing C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_trfile_navvolume.hkt
  113. Writing C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_trfile.d3dbsp
  114. 1 seconds elapsed
  115. main: 1.38411 secs
  116.  
  117. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/bin/radiant_modtools.exe -ledSilent +medium +localprobes +forceclean +recompute C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/map_source/zm/zm_trfile.map
  118.  
  119. LED Exported for C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/map_source/zm/zm_trfile.map
  120.  
  121. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/bin/linker_modtools.exe -language english -language french -language italian -language spanish -language german -language portuguese -language russian -language polish -language japanese -language traditionalchinese -language simplifiedchinese -language englisharabic -modsource zm_trfile
  122.  
  123. Linking "zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  124.  
  125.  
  126. "C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\sound\snd_convert.exe" pc usermaps\zm_trfile usermaps\zm_trfile zone_source usermaps\zm_trfile all zm_trfile
  127. ERROR: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\sound_assets\black_ops_2\m1911\reload\fly_colt45_futz.wav
  128. ERROR: Object reference not set to an instance of an object.
  129.  
  130. ERROR: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\sound_assets\black_ops_2\m1911\reload\fly_colt45_mag_out.wav
  131. ERROR: Object reference not set to an instance of an object.
  132.  
  133. processing...
  134. done: 0m47.43s
  135.  
  136. Linking "en_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  137. processing...
  138. done: 0m4.35s
  139.  
  140. Linking "fr_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  141. processing...
  142. done: 0m3.96s
  143.  
  144. Linking "it_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  145. processing...
  146. done: 0m3.82s
  147.  
  148. Linking "es_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  149. processing...
  150. done: 0m3.89s
  151.  
  152. Linking "ge_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  153. processing...
  154. done: 0m4.22s
  155.  
  156. Linking "bp_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  157. processing...
  158. done: 0m3.75s
  159.  
  160. Linking "ru_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  161. processing...
  162. done: 0m3.81s
  163.  
  164. Linking "po_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  165. processing...
  166. done: 0m4.76s
  167.  
  168. Linking "ja_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  169. processing...
  170.  
  171. ^1ERROR: xmodel 'p7_gib_chunk_meat_02' is missing
  172.  
  173. xmodel:p7_gib_chunk_meat_02
  174. csv:zone_source/loc/zm_trfile.zone
  175. ^1ERROR: xmodel 'p7_gib_chunk_meat_03' is missing
  176. xmodel:p7_gib_chunk_meat_03
  177. csv:zone_source/loc/zm_trfile.zone
  178. ^1ERROR: xmodel 'p7_gib_chunk_flesh_01' is missing
  179. xmodel:p7_gib_chunk_flesh_01
  180. csv:zone_source/loc/zm_trfile.zone
  181. ^1ERROR: xmodel 'p7_gib_chunk_flesh_03' is missing
  182. xmodel:p7_gib_chunk_flesh_03
  183. csv:zone_source/loc/zm_trfile.zone
  184. ^1ERROR: xmodel 'p7_gib_chunk_bone_03' is missing
  185. xmodel:p7_gib_chunk_bone_03
  186. csv:zone_source/loc/zm_trfile.zone
  187.  
  188. done: 0m4.53s
  189.  
  190. ["C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\bin\linker_modtools.exe" -language japanese -modsource -spawnedchild -localized zm_trfile]
  191.  
  192. Linking "tc_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  193. processing...
  194. done: 0m4.66s
  195.  
  196. Linking "sc_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  197. processing...
  198. done: 0m3.84s
  199.  
  200. Linking "ea_zm_trfile" (usermaps\zm_trfile stable 2655337 v593):
  201. processing...
  202. done: 0m3.79s
  203.  
  204. C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\/BlackOps3.exe +set fs_game zm_trfile +devmap zm_trfile
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