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- Use at least 2 forward inputs to move faster. W and the up-arrow are the easiest.
- Intro
- Flip switches to go to junkyard
- Divert Water
- Turn bridge right
- Turn on power
- Open Workshop
- Lower Tram
- Kill Dome
- Kill Rocks
- Park tram outside open house
- Run through to the train station
- Open Farley's House (6341)
- Backtrack to teleport
- Open Mayor's House and get state
- Go back, swap to Kaptar
- Left, activate bridge, lower blocker, head to the beam
- Swap tracks, turn bridge
- kaptar dome, tram to junkyard
- through Farley's house, teleport
- lower stairs, activate elevator
- *** Elevator Codes based on State ***
- Arizona 259742
- California 359167
- Colorado 244153
- DC 164965
- Florida 629415
- Iowa 483283
- Minnesota 172958
- Missouri 325247
- Montana 155520
- New York 441693
- North Carolina 686403
- Ohio 163107
- Pennsylvania 323961
- Rhode Island 258287
- Texas 787932
- Washington 356807
- *************************************
- water tree
- turn bridge to left
- take house swap to kaptar
- Head to the power station and turn it on
- Take the elevator back to the start, turn the bridge to the dome
- Walk through and take the gondola, exit and take the far right path, then head straight
- Take this path all the way back to the power station, stopping midway to open Maray
- Drop the stairs, stop the lower left portion of the power station
- Take the elevator down to the rotating stairs
- Swap the wooden stairs over, rotate them 270 degrees, 6 times, and go back
- Walk to the tree, water it, and exit back to Hunrath
- -- Maray --
- Through mayor's house to the right, and swap
- Go to the dead end, swap the bridge over
- Swap back with the previous swapper, and proceed in the same way to the junction, go left
- Kill the beam, go straight on the junction you just passed
- Turn on the bridge to your right
- - The Gauntlet -
- 1) Take the far swap
- Open junkyard, pull tram around loop, destroy rocks in mineshaft
- swap back to Maray on small platform
- 2) Take far, bring back the bridge mechanism, rotate, make bridge, swap, make bridge, swap
- 3) (Walk across, swap) x6
- 4) Rotate entire puzzle ccw, swap piece, backtrack to (2) and swap, return to puzzle, swap and rotate the straight piece.
- -- Red planet --
- Leave the gauntlet and walk along the riverbank to the swapper to Soria. Water its tree, and return to the gauntlet by the same path. (It's possible returned via the tree is faster).
- -- Red planet done --
- Swap back to Mayar on the previously rotated straight piece.
- Rotate entire puzzle ccw, swap, rotate twice, swap,
- rotate puzzle ccw, backtrack to (2), swap, return to the piece, swap,
- rotate puzzle ccw, go across, clear the blockage, return,
- swap, rotate ccw (top button), swap back, rotate puzzle 180, go through to right, clear blockage,
- return, rotate puzzle cw, go through, ride the gondola (walk into it backwards so it doesn't turn you around in a cutscene).
- Input 222 (3132) into the pod machine (http://imgur.com/gallery/tNljy), and return to the top. Destroy the red thingy, and water the tree.
- -- End Game --
- Return to the "overworld" via the tree and head to the workshop. Open the door and go teleport to the Bleeder. Activate the dynamite then return to the mayor's house. Take the elevator to the top, push the plunger, and watch the show.
- End.
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