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PSquishyP

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Jun 26th, 2016
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  1. # Configuration file
  2.  
  3. ~CONFIG_VERSION: 1.2.0
  4.  
  5. crafting {
  6. # Enables the crafting recipe for bronze. [default: true]
  7. B:bronze=true
  8.  
  9. stamps {
  10. # Disables the crafting recipe for certain stamps. [default: [20n, 50n, 100n]] [valid: [1n, 2n, 5n, 10n, 20n, 50n, 100n]]
  11. S:disabled <
  12. 20n
  13. 50n
  14. 100n
  15. >
  16.  
  17. # Enables the crafting recipe for stamps. Disable to use stamps as a currency. [default: true]
  18. B:enabled=true
  19. }
  20.  
  21. }
  22.  
  23.  
  24. debug {
  25. # Enable Debug mode (only useful to developers). [default: false]
  26. B:enabled=false
  27. }
  28.  
  29.  
  30. difficulty {
  31. # Set to your preferred game mode. Mismatch with the server may cause visual glitches with recipes. [default: EASY] [valid: [OP, EASY, NORMAL, HARD]]
  32. S:game.mode=EASY
  33.  
  34. # Makes dungeon loot generated by forestry rarer. [default: false]
  35. B:loot.rare=false
  36.  
  37. # Forces recreation of the game mode definitions in config/forestry/gamemodes. [default: true]
  38. B:recreate.definitions=false
  39. }
  40.  
  41.  
  42. genetics {
  43. # Clears chromosomes which contain invalid alleles. Might rescue your save if it is crashing after the removal of a bee addon. [default: false]
  44. B:clear.invalid.chromosomes=false
  45.  
  46. # Allow bees, butterflies, and players to pollinate vanilla tree leaves. When disabled, vanilla trees must be analyzed before they can be pollinated. [default: true]
  47. B:pollinate.vanilla.trees=true
  48.  
  49. research {
  50.  
  51. boost {
  52. # The maximum percentage boost that can be applied by researching a mutation in the Escritoire. [range: 0.0 ~ 100.0, default: 5.0]
  53. S:max.percent=5.0
  54.  
  55. # Multiplies the chance of a mutation when it has been discovered in the Escritoire. [range: 1.0 ~ 1000.0, default: 1.5]
  56. S:multiplier=1.5
  57. }
  58.  
  59. }
  60.  
  61. }
  62.  
  63.  
  64. performance {
  65. # Enable backpack resupply. You may want to set this to false on busy servers. [default: true]
  66. B:backpacks.resupply=true
  67.  
  68. # Enables particle effects. Note that Forestry respects Minecraft's reduced particle video settings. [default: true]
  69. B:particleFX=true
  70. }
  71.  
  72.  
  73. structures {
  74. # List specific structures to disable them. [default: []] [valid: [alveary3x3, farm3x3, farm3x4, farm3x5, farm4x4, farm5x5]]
  75. S:disabled <
  76. >
  77. }
  78.  
  79.  
  80. tweaks {
  81. # Enables access restrictions on forestry machines. [default: true]
  82. B:permissions=true
  83.  
  84. gui {
  85.  
  86. tabs {
  87. # Display the energy statistics tab on energy consumers. [default: true]
  88. B:energy=true
  89.  
  90. # Enables the hints tab on machine and engine guis. [default: true]
  91. B:hints=true
  92.  
  93. # Set the speed at which the gui side tabs open and close. [range: 1 ~ 50, default: 8]
  94. I:speed=8
  95. }
  96.  
  97. mail {
  98.  
  99. alert {
  100. # Enables the new mail alert box. [default: true]
  101. S:enabled=true
  102.  
  103. # Horizontal Position of the mail alert box on the screen. [default: LEFT] [valid: [LEFT, RIGHT]]
  104. S:xPosition=LEFT
  105.  
  106. # Vertical Position of the mail alert box on the screen. [default: TOP] [valid: [TOP, BOTTOM]]
  107. S:yPosition=TOP
  108. }
  109.  
  110. }
  111.  
  112. }
  113.  
  114. farms {
  115. # Enables farm support for ExtraUtilities Ender-lily seeds. [default: true]
  116. B:enderlily=true
  117.  
  118. # Enables farm support for Magical Crops. [default: true]
  119. B:magicalcrops=true
  120.  
  121. # Sets the size multiplier of the farmland. [range: 1 ~ 3, default: 2]
  122. I:size=2
  123.  
  124. # Makes farms use a square layout instead of a diamond one. [default: false]
  125. B:square=false
  126. }
  127.  
  128. }
  129.  
  130.  
  131. world {
  132.  
  133. generate {
  134. # Generates forestry villagers and their houses. [default: true]
  135. B:villagers=true
  136.  
  137. retrogen {
  138. # Creates Forestry world generation in all chunks, even if they were generated there before. [default: false]
  139. B:forced=false
  140.  
  141. # Creates Forestry world generation in chunks that were created before the mod was added. [default: false]
  142. B:normal=false
  143. }
  144.  
  145. beehives {
  146. # Sets how many beehives spawn in the world. [range: 0.0 ~ 10.0, default: 1.0]
  147. S:amount=1.0
  148.  
  149. # Force Forestry to generate a beehive at every possible location. (This will break your world. Only useful to developers) [default: false]
  150. B:debug=false
  151. }
  152.  
  153. ore {
  154. # Generates apatite ore blocks in the world. [default: true]
  155. B:apatite=false
  156.  
  157. # Generates copper ore blocks in the world. [default: true]
  158. B:copper=false
  159.  
  160. # Generates tin ore blocks in the world. [default: true]
  161. B:tin=false
  162. }
  163.  
  164. }
  165.  
  166. }
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