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  1. Lidark, The Shifting Colour
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  3. In every rainbow, in every water drop, there is a whole spectrum of colour. When you put all these vibrant colours together, you form light. When you remove them all, you form darkness. Lidark was born from these two, and the constant colours pulsating through his body become devastating in battle. An alchemist, Dr. Piggles, from Zaun, wanted to utilise this energy in machines. Collecting vast amounts of water, he split them into two vials. One that would lose all colour, and one that would gain all colour. His experiment bore a consequence, however, and when Lidark burst out from the combination of these concotions, he was left dazed. Lidark escaped into the streets, but the clumsiness of Dr. Piggles caused Lidark's new form to fluctuate in colour, going from being hidden in the shadows to visible from Ionia. After hearing about the events, a team captured the being and took him to the league of legends, where he was kept in a lightproof room, in which he has flickered ever since his capture.
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  5. Lidark looks like a humanoid outline, which is either fully black or fully white. When changing forms, he either takes in light, or expels light from his body.
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  7. Passive: Shift of Colour: Every 5 abilities, Lidark changes form. Upon entering dark form, Lidark is cloaked for 6 seconds, during which he cannot attack. Upon entering light form, Champion blinds enemies in a small radius for 2 seconds and for 6 seconds every attack will blind the target for 1 second.
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  9. Q: Dark Blast/Light Blast: Lidark launches a skillshot that deals 40/80/120/160/200 (+0.5AP)which on connection has a bonus effect based on current form. In light form, target is snared and blinded for 2 seconds. In dark form, target is snared and silenced for 2 seconds. Cooldown is 10/9/8/7/6 seconds.
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  11. W: Dark Ritual/Light Binding: Lidark focuses energy on a friendly champion, giving them +10/15/20/25/30 AP and AD in dark mode for 5 seconds, or +20/30/40/50/60 magic resistance and armor in light mode for 5 seconds. If target champion damages an enemy, enemy loses half the amount of AD/AP or Armor/MRes ally receives over 5 seconds.
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  13. E: Shroud of Night/Cloak of Light: In dark mode, Lidark descends into darkness for 4/5/6/7/8 seconds and can attack for (+1AP) extra magic damage. In light mode, Champion bends light to instantly transport to another nearby location and damage enemies caught in the beam for 10/20/30/40/50 magic damage each second, and can be recast within 2 seconds for half range and distance but double damage.
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  15. R: Absolute Darkness/Absolute Colour: Lidark channels for 3 seconds, with each additional second increasing the range it encompasses upon release, as well as how long it lasts. In light mode, all surrounding enemy champions are revealed for 8 (+1 for each second channelled) seconds and struck for 100/200/300 damage (+0.5AP). In dark mode, all surrounding friendly champions are stealthed for 5 seconds (+1 for each second channeled) and will break stealth upon attacking, but do 20/40/60 extra damage. If this is the ability that sends Lidark into the opposite mode, the damage done or gained is doubled.
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