ZahidShiraz

fallout1

Sep 5th, 2015
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  1. forward fallout1(playerid);
  2. public fallout1(playerid)
  3. {
  4. if(IsPlayerConnected(playerid))
  5. {
  6. if(fallout[playerid] == 1)
  7. {
  8. fallout[playerid] = 0;
  9. TogglePlayerControllable(playerid, 1);
  10. }
  11. }
  12. }
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