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- Administrator Commands list
- Compiled by Silurian
- Each command verified 4/23/2012
- Green = Working as intended
- Red = none functioning
- Orange = unable to verify working status
- or not completely working
- Section 1.
- Confirmed working Commands
- /adjustlotcount <player name> (X)
- This command adjusts the players lot count by the value entered.
- This can be a positive to grant extra lots or a negitive to remove lots
- Example 1: /adjustlotcount 10 will increase the lot count to 20
- Example 2: /adjustlotcount -10 will adjust the lot count back down to 10
- This value can go negetive so becarefull when using.
- /credits <first name> <add/subtract> <amount> <bank/cash>
- Example 1: /credits silurain add 50000 cash
- This will add 50000 credits to the players cash amount
- Example 2: /credits silurian subtract 5000 bank
- This will subtract 5000 credits from the players bank account
- Note/bug at this time you can with draw more cash then the player has
- /getAccountInfo [accountName] - Looks up the account information for the current target, or
- specified account username. Use /findPlayer to locate player you wish to get the
- account information for.
- /findPlayer {playerName} - Reports back the location, direction, and other pertinent
- information about the player specified by playerName.
- /freezePlayer [playerName] {reason} - Freezes the targeted, or named, player, not allowing
- them to move.
- /unfreezePlayer -unfreezes player
- /getPlayerId [playerName] - Returns the targeted, or optionally named, player's objectId via
- system message
- /gmRevive [healthPercentage]- Allows a GameMaster to revive a target, optionally restoring a
- percentage of health, wounds, and battle fatigue. Percentage defaults to 100%.
- (note) at this time you must use command twice to restore the health bar
- /kill – Kills the target creature or player
- /kick [playerName] {duration} {reason} - Kicks the player, and all connected clients on the
- same account, from the server, banning their account for the specified duration in minutes.
- If duration is -1, then the player is banned indefinitely. See /removeBannedPlayer to
- remove a ban from a player.
- /removeBannedPlayer {accountName} {reason} - Removes a ban on a player's account. Notice,
- this takes an account name as a parameter.(note unable to verify due to /kick command
- not starting a ban timer)
- /getStationName [accountName] - Returns the station name associated with the targeted player,
- or optionally specified account username.
- /grantTitle {title}(note find title list)
- /grantBadge <badgeID> - Grants the specified badge to the targeted player.(note find badge list)
- /revokeBadge {badgeId} - Revokes a badge from the targeted player.
- /teleportTo <targetName> - Teleports to the specified player's location.
- Example: /teleportto Silurian
- /teleportTarget <targetName> [<planet> <x> <y>] [<z> <parentID>] - Teleports the targeted
- player to specified location.
- Example: /teleporttarget 0,0 Corellia
- /teleport <planet> <x> <y> - Teleports yourself to the location specified.
- Example: /teleport naboo 0,0
- /SetFaction {faction} [overt|covert|onleave] - Sets the targeted object's faction to neutral, rebel,
- or imperial as specified. Optionally, may specify the faction state as overt, covert, or
- onleave.
- /snoop - Allows the player to look at the contents of a targeted object's inventory, and all
- containers within.
- /wipeItems - Wipes all items in the targeted player's inventory.
- /invulnerable - Makes the target invulnerable to all attacks. Notice, they can still attack back.
- Can also abbreviate with /invuln . This is also a self only command at this time.
- /setSpeed <speedModifier> [<duration>] - Sets your movement speed for the duration.
- Duration defaults to 30 minutes.
- /BroadcastGalaxy {message} - Broadcasts a system message to all players currently logged on
- the server.
- /listGuilds [guildFilter] - Lists all guilds on the server that match the specified guild filter. The
- guild filter is a search term based on name and/or guild tag.
- /resendLoginMessageToAll - Re-broadcasts the login message that is initially sent at player
- login.
- /grantSkill <skillBox> - Awards the specified skill box to the targeted player to include all
- prereqisites (/revokeskill box command does not work so players must unlearn any
- granted skill boxes by hand)(See Appendix I Skill Box Tables)
- Example: /grantskill social_entertainer_master – this would give the target Master
- Entertainer with all prereqisite skills,
- Admin Create item commands
- (See Appedix II Generate Items/Creature/NPC lists)
- /object – This command is broken down into three parts.
- /object createitem <path> <quantity>
- /object createresource <resourcename> <quanity>
- /object createloot <path> <level>
- /generatecrafteditem {script} – command accepts many paths to generate ingame items and
- resources
- /gmCreateClassResource {resourceClass} - Creates a new resource based on the specified
- class.
- /gmCreateClassResource hide_wooly_endor
- Example: /gmCreateClassResource copper this will add a random type of copper
- to the planets resource table
- /createCreature {creatureScript} [{x} {z} {y}] [planet] [cellid] - Creates the creature specified
- at the player's current location, or at a location specified.
- Example: /
- /createNPC {npcScript} [{x} {z} {y}] [planet] [cellid] - Creates the NPC specified at the
- player's current location, or at a location specified.
- Jedi Specific Administrator comands
- This section is incomplete use at your own risk
- these commands may bug your character at this time
- (See Jedi Skill Box Tables Appendix III)
- At this time after invoking any of these comands you may need to soft log and reopen skill panels and click on difrent
- windows to get changes to show on the character skill windows.
- /gmJediState <target>/<player name> (X)
- arguments
- 0= nonforce sensitive
- 1 = Force Sensitive
- 2 = Jedi Initiate
- 4 = light force rank Jedi
- 8 = dark force rank Jedi
- This command only determines which boxes under the all professions tab are visible in
- reference to Jedi
- /grantPadawanTrialsEligibility – this comand grants you the padawan trails completion and
- allows for you to obtain padawan robes from force shrines(Note not completely
- implimented)
- /overridePadawanTrialsEligibility [true|false] - Overrides the targeted players eligibility to
- participate in the padawan trials. The argument is optional, and defaults to true.
- /resetJedi – removes all Force Sensitive and Jedi skills and resets their progressions to none
- /gmForceRank – not implemented place holder
- /gmFsVillage – not implemented place holder
- Steps to make a jedi
- invoke the gmjedistate command with either 4 or 8
- now you can use the /grantskills command with the difrent skill trees listed below to get
- you jedi or FS skill trees.
- /grantPadawanTrialsEligibility targeting your self or another player
- meditate at a force shrine for your padawan robes
- Confirmed NonFunctional Commands
- /setFactionStanding {faction} {amount} - Sets the amount of faction points for the specified
- faction - this faction can range from any known faction (i.e. Janta, Kunga,
- Mook, etc.).
- /clearVeteranReward {veteranReward} - Resets a used veteran reward, so that it may be
- selected again.
- This is the path to the script for the veteran(note need vertern rewards list)
- /getGameTime - Looks up how many hours the current target has actively played.
- /emptyMailTarget - Deletes all mail from the server belonging to the targeted player.
- /editStats - Allows the player to adjust the stats of the target, setting Maximum and Current
- values
- /setTEF [duration] - Sets the target to be TEF'd to everyone. Specifying -1 for duration will give
- this target a permanent TEF until incapacitated, or killed.
- /setLastName {lastName} - Sets the last name of the targeted object.
- (Note:Command executes but no name change takes place.)
- /setName {name} - Sets the name of the targeted object. If used on a player, this effectively
- changes the first and last name of the player.
- /addBannedPlayer {name} {duration} {reason} - Bans a player's account without disconnecting
- the player from the server.
- /editAppearance - Allows the player to enter into an image design mode with the current target,
- without the need for target consent.
- /hasVeteranReward {veteranReward} - Checks to see if the targeted player has used the
- specified veteran reward option. (Note need verteran rewards list)
- /setFirstName {firstName} - Attempts to set the target's first name. If the target is a player, it
- must pass naming filter checks. (Note :Command executes but no name change
- takes place.)
- /harmful - Enables the target to enter combat mode.
- /harmless - Disables the target from entering combat mode. Notice, they can still be attacked.
- /broadcastArea {range} {message} - Broadcasts a system message within the range specified.
- /revokeSkill {skillBox} - Revokes a skill from the targeted player.
- /broadcastPlanet {planet} {message} - Broadcasts a system message to all players on the planet
- specified. See Planet Names and IDs below for a listing of accetable values.
- /setLoginMessage {message} - Sets the login message that is displayed when a player logs on to
- the server for the first time that session.(currently deliniated to a configure file so unable to
- change from in game)
- /setLoginTitle {title} - Sets the login title that is displayed with the login message when a player
- logs on to the server for the first time that session.(currently deliniated to a configure file so
- unable to change from in game)
- /setPlanetLimit {amount} - Sets the maximum allowed players to be on this planet. When
- this limit is reached, travel to this planet is prohibited, and players attempted to logon
- to this planet are blocked.
- Untested, Unverifiable,Partially working and Debug
- commands
- /cityInfo [cityFilter] - Displays the city status report for the current city without needing to
- use the city management terminal. Optionally searches for a city by name, based
- on a filter. This filter uses the same rules as the /listGuilds command.
- /planetwarp {planet} - Warps to the specified planet.
- /planetwarpTarget [playerName] {planet} - Warps the targeted, or optionally
- specified, player to the planet indicated.'
- /gmCreateSpecificResource {specifiedResource} {amount} - Creates a resource container of a
- specific resource. (Note Functions the same as /gmCreateClassResource)
- /getRank-no information on functions or syntax
- /activateQuest –
- /deactivateQuest –
- /completeQuest - Marks a quest as completed.
- /clearCompletedQuest – reward.
- /ListActiveQuests -
- /listCompletedQuests -
- /setExperience {experienceName} {amount} - Sets the type of experience to the specified
- amount on the targeted player. (Functions but puts a string type for the Experience)
- /cityban – bans targeted player from current city
- /unCityBan - Removes a city ban in the current city on the targeted player.
- /combat - Debug command used for combat testing. Arguments to be determined, but
- should accept many.
- /craft - Debug command used for crafting testing. Arguments to be determined, but should
- accept many.
- /createMissionElement -
- /database {query} - Debug command used to send a raw query to the server database.
- Arguments to be determined, but most likely accepts RAW SQL queries, or some type of
- query language to interface with the database.
- /destroy [destroyChildren] - Debug command used to do a hard destroy on an object. Calls
- internal cpp command
- /SceneObject::destroyObjectFromDatabase(bool destroyChildren). Argument
- destroyChildren defaults to true.
- /dumpTargetInformation - Dumps debug information about the targeted object, and emails
- a copy of the information to the player using the command.
- /dumpZoneInformation [zoneId] - Dumps debug information about the current zone, and
- emails a copy of the information to the player using the command.
- /findObject {objectId} - Reports back the location, direction, and other pertinent
- information about the object specified by the objectId.
- /ForceCommand {commandName} [arguments] - Debug command used to execute
- commands on the target, or self even if the target does not have sufficient abilities to
- perform the command.
- /getObjVars - Debug command. Dumps a list of all object variables on the target object,
- and their specified values.
- /getSpawnDelays - Returns the amount of time in between spawning waves on the
- targeted SpawningElement.
- /GetVeteranRewardTimeCs -
- /gmForceCommand - alias of /forceCommand perhaps with a lesser accessibility level.
- /lag {delay} - Debug command that simulates lag with the specified ms delay.
- /manufacture {draftSchematic} - Debug command used to produce manufactured items.
- /overrideActiveMonths {months} - Overrides the targeted players active months, setting it
- to the new value specified.
- /resource - Debug command to perform some type of raw command with the resource
- manager.
- /ResourceSetName -
- /script {scriptPath} [arguments] - Debug command to execute a server side script.
- /searchCorpse -
- /secretSpawnSpam -
- /server {command} - Debug command to interface with the server's command line from
- in-game.
- /setMaximumSpawnTime {miliseconds} - Sets the maximum spawn time on the
- SpawningElement in miliseconds.
- /createSpawningElement {spawnerScript} [on|off] - Creates a spawning element based on a
- predefined script at the player's current location. Optional parameter to automatically start the
- spawner object defaults to off.
- /createSpawningElementWithDifficulty {spawnerScript} {difficulty} [on|off] - Creates a
- spawning element based on a predefined script, with a defined difficulty level at the
- player's current location. Optional parameter to automatically start the spawner object
- defaults to off.
- /setMinimumSpawnTime {miliseconds} - Sets the minimum spawn time on the
- SpawningElement in miliseconds.
- /setPlayerAppearance -
- /setPlayerState -
- /setPublicState -
- /setRank -
- /setVeteranReward -
- /showFactionInformation - Displays information about the faction of the targeted object.
- /showSpawnRegion - Some type of debug command that either lists the range of the
- spawning region, and it's center point, or visibly displays some type of boundary.
- /skill - Debug command. TBD.
- /spawnStatus -
- /startCitySpawner -
- /startSpawner {namedSpawningElement} - Starts a named SpawningElement's spawn
- cycle.
- /startTargetSpawner - Starts the targeted SpawningElement's spawn cycle.
- /startTraceLogging -
- /stopCitySpawner -
- /stopSpawner {namedSpawningElement} - Stops the named SpawningElement's spawn
- cycle.
- /stopTraceLogging
- /stopTargetSpawner - Stops the targeted SpawningElement's spawn cycle.
- /setgodmode "NAME" admin
- /setprivacy on
- /setprivacy off
- /snoop veteranrewards
- /grantBadge -m 1 150
- /object addstructure
- /destroystructure
- /server playermanager listjedi
- /server playermanager listadmins
- /setPlayerAppearance toxic object/mobile/som/shared_obi_wan_ghost.iff
- /setPlayerAppearance toxic object/mobile/ep3/shared_palpatine_hologram.iff
- /setPlayerAppearance object/mobile/shared_royal_guard.iff
- /setPlayerAppearance toxic object/mobile/shared_salacious_crumb.iff
- /setPlayerAppearance toxic object/mobile/ep3/shared_general_grievous.iff
- /object createitem object/tangible/jedi/padawan_trials_skeleton.iff
- /object createitem object/tangible/terminal/terminal_character_builder.iff
- /object createitem object/tangible/beta/beta_terminal_xp.iff
- /object createitem object/tangible/beta/beta_terminal_wound.iff
- /createspawningelement
- Spawning Loot Items
- /object createloot holocron_light
- /object createloot loot_kit_parts
- For Crafting Stations
- /object createitem object/tangible/jedi/force_shrine_stone.iff
- /object createitem object/tangible/loot/quest/force_sensitive/force_crystal.iff
- /object createitem object/tangible/deed/vehicle_deed/speederbike_deed.iff
- /object createitem object/tangible/component/item/micro_sensor_suite.iff
- /object createitem object/tangible/component/droid/droid_storage_compartment.iff
- /object createitem object/tangible/component/droid/droid_storage_compartment.iff
- /object createitem object/tangible/component/droid/droid_storage_compartment.iff
- /object createitem object/tangible/component/droid/droid_storage_compartment.iff
- /object createitem object/tangible/component/droid/droid_storage_compartment.iff
- Arhitect Supplies
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/wall_module.iff
- object/tangible/component/structure/structure_small_storage_section.iff
- object/tangible/component/structure/structure_small_storage_section.iff
- object/tangible/component/structure/structure_small_storage_section.iff
- object/tangible/component/structure/structure_small_storage_section.iff
- object/tangible/component/structure/structure_small_storage_section.iff
- object/tangible/component/structure/structure_small_storage_section.iff
- object/tangible/component/structure/power_core_unit.iff
- Armor Smith Supplies
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_synthetic_cloth.iff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_reinforced_fiber_panels.iff
- Tailor Stuff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_cargo_pocket.iff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_reinforced_fiber_panels.iff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_synthetic_cloth.iff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_metal_fasteners.iff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_shoe_sole.iff
- /generatecrafteditem object/draft_schematic/clothing/component/clothing_fiberplast_panel.iff
- /generatecrafteditem scripts/loot/items/alum_gel_packet.iff
- List of items
- /object createitem loot_kit_parts
- /object createitem object/tangible/veteran_reward/harvester.iff
- DeathWatch Bunker Stuff
- Keys
- /object createitem object/tangible/dungeon/death_watch_bunker/passkey_hall.iff
- /object createitem object/tangible/dungeon/death_watch_bunker/passkey_storage.iff
- /object createitem object/tangible/dungeon/death_watch_bunker/passkey_mine.iff
- JetPack
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/jetpack_stabilizer.iff
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff
- Bounty Hunter Armor Components
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/mining_drill_reward.iff;
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;
- /object createitem object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;
- Bounty Hunter Armor
- Droid Engineer
- /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff
- /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff
- /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff
- Armor Smith
- /object createitem object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff
- /object createitem object/tangible/ship/components/chassis/bwing_chassis_token.iff
- Appendix I
- Profession List(used for /grantSkill <name>)
- Entertainer Professions
- [Skill Box List Entertainer]
- social_entertainer_master
- social_entertainer_hairstyle_04
- social_entertainer_music_04
- social_entertainer_dance_04
- social_entertainer_healing_04
- social_entertainer_hairstyle_03
- social_entertainer_music_03
- social_entertainer_dance_03
- social_entertainer_healing_03
- social_entertainer_hairstyle_02
- social_entertainer_music_02
- social_entertainer_dance_02
- social_entertainer_healing_02
- social_entertainer_hairstyle_01
- social_entertainer_music_01
- social_entertainer_dance_01
- social_entertainer_healing_01
- social_entertainer_novice
- [Skill Box List Imagedesigner]
- social_imagedesigner_master
- social_imagedesigner_hairstyle_04
- social_imagedesigner_exotic_04
- social_imagedesigner_bodyform_04
- social_imagedesigner_markings_04
- social_imagedesigner_hairstyle_03
- social_imagedesigner_exotic_03
- social_imagedesigner_bodyform_03
- social_imagedesigner_markings_03
- social_imagedesigner_hairstyle_02
- social_imagedesigner_exotic_02
- social_imagedesigner_bodyform_02
- social_imagedesigner_markings_02
- social_imagedesigner_hairstyle_01
- social_imagedesigner_exotic_01
- social_imagedesigner_bodyform_01
- social_imagedesigner_markings_01
- social_imagedesigner_novice
- [Skill Box List Dancer]
- social_dancer_master
- social_dancer_ability_04
- social_dancer_wound_04
- social_dancer_knowledge_04
- social_dancer_shock_04
- social_dancer_ability_03
- social_dancer_wound_03
- social_dancer_knowledge_03
- social_dancer_shock_03
- social_dancer_ability_02
- social_dancer_wound_02
- social_dancer_knowledge_02
- social_dancer_shock_02
- social_dancer_ability_01
- social_dancer_wound_01
- social_dancer_knowledge_01
- social_dancer_shock_01
- social_dancer_novice
- [Skill Box List Musician]
- social_musician_master
- social_musician_ability_04
- social_musician_wound_04
- social_musician_knowledge_04
- social_musician_shock_04
- social_musician_ability_03
- social_musician_wound_03
- social_musician_knowledge_03
- social_musician_shock_03
- social_musician_ability_02
- social_musician_wound_02
- social_musician_knowledge_02
- social_musician_shock_02
- social_musician_ability_01
- social_musician_wound_01
- social_musician_knowledge_01
- social_musician_shock_01
- social_musician_novice
- Crafting Professions
- [Skill Box List Artisan]
- crafting_artisan_master
- cafting_artisan_engineering_04
- crafting_artisan_domestic_04
- crafting_artisan_business_04
- crafting_artisan_survey_04
- crafting_artisan_engineering_03
- crafting_artisan_domestic_03
- crafting_artisan_business_03
- crafting_artisan_survey_03
- crafting_artisan_engineering_02
- crafting_artisan_domestic_02
- crafting_artisan_business_02
- crafting_artisan_survey_02
- crafting_artisan_engineering_01
- crafting_artisan_domestic_01
- crafting_artisan_business_01
- crafting_artisan_survey_01
- crafting_artisan_novice
- [Skill Box List Armorsmith]
- crafting_armorsmith_master
- crafting_armorsmith_personal_04
- crafting_armorsmith_heavy_04
- crafting_armorsmith_deflectors_04
- crafting_armorsmith_complexity_04
- crafting_armorsmith_personal_03
- crafting_armorsmith_heavy_03
- crafting_armorsmith_deflectors_03
- crafting_armorsmith_complexity_03
- crafting_armorsmith_personal_02
- crafting_armorsmith_heavy_02
- crafting_armorsmith_deflectors_02
- crafting_armorsmith_complexity_02
- crafting_armorsmith_personal_01
- crafting_armorsmith_heavy_01
- crafting_armorsmith_deflectors_01
- crafting_armorsmith_complexity_01
- crafting_armorsmith_novice
- [Skill Box List Weaponsmith]
- crafting_weaponsmith_master
- crafting_weaponsmith_melee_04
- crafting_weaponsmith_firearms_04
- crafting_weaponsmith_munitions_04
- crafting_weaponsmith_techniques_04
- crafting_weaponsmith_melee_03
- crafting_weaponsmith_firearms_03
- crafting_weaponsmith_munitions_03
- crafting_weaponsmith_techniques_03
- crafting_weaponsmith_melee_02
- crafting_weaponsmith_firearms_02
- crafting_weaponsmith_munitions_02
- crafting_weaponsmith_techniques_02
- crafting_weaponsmith_melee_01
- crafting_weaponsmith_firearms_01
- crafting_weaponsmith_munitions_01
- crafting_weaponsmith_techniques_01
- crafting_weaponsmith_novice
- [Skill Box List Chef]
- crafting_chef_master
- crafting_chef_dish_04
- crafting_chef_dessert_04
- crafting_chef_drink_04
- crafting_chef_techniques_04
- crafting_chef_dish_03
- crafting_chef_dessert_03
- crafting_chef_drink_03
- crafting_chef_techniques_03
- crafting_chef_dish_02
- crafting_chef_dessert_02
- crafting_chef_drink_02
- crafting_chef_techniques_02
- crafting_chef_dish_01
- crafting_chef_dessert_01
- crafting_chef_drink_01
- crafting_chef_techniques_01
- crafting_chef_novice
- [Skill Box List Tailor]
- crafting_tailor_master
- crafting_tailor_casual_04
- crafting_tailor_field_04
- crafting_tailor_formal_04
- crafting_tailor_production_04
- crafting_tailor_casual_03
- crafting_tailor_field_03
- crafting_tailor_formal_03
- crafting_tailor_production_03
- crafting_tailor_casual_02
- crafting_tailor_field_02
- crafting_tailor_formal_02
- crafting_tailor_production_02
- crafting_tailor_casual_01
- crafting_tailor_field_01
- crafting_tailor_formal_01
- crafting_tailor_production_01
- crafting_tailor_novice
- [Skill Box List Merchant]
- crafting_merchant_master
- crafting_merchant_advertising_04
- crafting_merchant_sales_04
- crafting_merchant_hiring_04
- crafting_merchant_management_04
- crafting_merchant_advertising_03
- crafting_merchant_sales_03
- crafting_merchant_hiring_03
- crafting_merchant_management_03
- crafting_merchant_advertising_02
- crafting_merchant_sales_02
- crafting_merchant_hiring_02
- crafting_merchant_management_02
- crafting_merchant_advertising_01
- crafting_merchant_sales_01
- crafting_merchant_hiring_01
- crafting_merchant_management_01
- crafting_merchant_novice
- [Skill Box List Architect]
- crafting_architect_master
- crafting_architect_production_04
- crafting_architect_techniques_04
- crafting_architect_harvesting_04
- crafting_architect_blueprints_04
- crafting_architect_production_03
- crafting_architect_techniques_03
- crafting_architect_harvesting_03
- crafting_architect_blueprints_03
- crafting_architect_production_02
- crafting_architect_techniques_02
- crafting_architect_harvesting_02
- crafting_architect_blueprints_02
- crafting_architect_production_01
- crafting_architect_techniques_01
- crafting_architect_harvesting_01
- crafting_architect_blueprints_01
- crafting_architect_novice
- [Skill Box List Droid Engineer]
- crafting_droidengineer_master
- crafting_droidengineer_production_04
- crafting_droidengineer_techniques_04
- crafting_droidengineer_refinement_04
- crafting_droidengineer_blueprints_04
- crafting_droidengineer_production_03
- crafting_droidengineer_techniques_03
- crafting_droidengineer_refinement_03
- crafting_droidengineer_blueprints_03
- crafting_droidengineer_production_02
- crafting_droidengineer_techniques_02
- crafting_droidengineer_refinement_02
- crafting_droidengineer_blueprints_02
- crafting_droidengineer_production_01
- crafting_droidengineer_techniques_01
- crafting_droidengineer_refinement_01
- crafting_droidengineer_blueprints_01
- crafting_droidengineer_novice
- Science Professions
- [Skillbox List Medic]
- science_medic_master
- science_medic_injury_04
- science_medic_injury_speed_04
- science_medic_ability_04
- science_medic_crafting_04
- science_medic_injury_03
- science_medic_injury_speed_03
- science_medic_ability_03
- science_medic_crafting_03
- science_medic_injury_02
- science_medic_injury_speed_02
- science_medic_ability_02
- science_medic_crafting_02
- science_medic_injury_01
- science_medic_injury_speed_01
- science_medic_ability_01
- science_medic_crafting_01
- science_medic_novice
- [Skill Box List Doctor]
- science_doctor_master
- science_doctor_wound_speed_04
- science_doctor_wound_04
- science_doctor_ability_04
- science_doctor_support_04
- science_doctor_wound_speed_03
- science_doctor_wound_03
- science_doctor_ability_03
- science_doctor_support_03
- science_doctor_wound_speed_02
- science_doctor_wound_02
- science_doctor_ability_02
- science_doctor_support_02
- science_doctor_wound_speed_01
- science_doctor_wound_01
- science_doctor_ability_01
- science_doctor_support_01
- science_doctor_novice
- [Skill Box List Combatmedic]
- science_combatmedic_master
- science_combatmedic_healing_range_04
- science_combatmedic_healing_range_speed_01
- science_combatmedic_medicine_04
- science_combatmedic_support_04
- science_combatmedic_healing_range_03
- science_combatmedic_healing_range_speed_02
- science_combatmedic_medicine_03
- science_combatmedic_support_03
- science_combatmedic_healing_range_02
- science_combatmedic_healing_range_speed_03
- science_combatmedic_medicine_02
- science_combatmedic_support_02
- science_combatmedic_healing_range_01
- science_combatmedic_healing_range_speed_04
- science_combatmedic_medicine_01
- science_combatmedic_support_01
- science_combatmedic_novice
- OutDoor Professions
- [Skill Box List Scout]
- outdoors_scout_master
- outdoors_scout_movement_04
- outdoors_scout_tools_04
- outdoors_scout_harvest_04
- outdoors_scout_camp_04
- outdoors_scout_movement_03
- outdoors_scout_tools_03
- outdoors_scout_harvest_03
- outdoors_scout_camp_03
- outdoors_scout_movement_02
- outdoors_scout_tools_02
- outdoors_scout_harvest_02
- outdoors_scout_camp_02
- outdoors_scout_movement_01
- outdoors_scout_tools_01
- outdoors_scout_harvest_01
- outdoors_scout_camp_01
- outdoors_scout_novice
- [Skill Box List Ranger]
- outdoors_ranger_master
- outdoors_ranger_movement_04
- outdoors_ranger_tracking_04
- outdoors_ranger_harvest_04
- outdoors_ranger_support_04
- outdoors_ranger_movement_03
- outdoors_ranger_tracking_03
- outdoors_ranger_harvest_03
- outdoors_ranger_support_03
- outdoors_ranger_movement_02
- outdoors_ranger_tracking_02
- outdoors_ranger_harvest_02
- outdoors_ranger_support_02
- outdoors_ranger_movement_01
- outdoors_ranger_tracking_01
- outdoors_ranger_harvest_01
- outdoors_ranger_support_01
- outdoors_ranger_novice
- [Skill Box List Creature Handler]
- outdoors_creaturehandler_master
- outdoors_creaturehandler_taming_04
- outdoors_creaturehandler_training_04
- outdoors_creaturehandler_healing_04
- outdoors_creaturehandler_support_04
- outdoors_creaturehandler_taming_03
- outdoors_creaturehandler_training_03
- outdoors_creaturehandler_healing_03
- outdoors_creaturehandler_support_03
- outdoors_creaturehandler_taming_02
- outdoors_creaturehandler_training_02
- outdoors_creaturehandler_healing_02
- outdoors_creaturehandler_support_02
- outdoors_creaturehandler_taming_01
- outdoors_creaturehandler_training_01
- outdoors_creaturehandler_healing_01
- outdoors_creaturehandler_support_01
- outdoors_creaturehandler_novice
- [Skill Box List Bio Engineer]
- outdoors_bio_engineer_master
- outdoors_bio_engineer_creature_04
- outdoors_bio_engineer_tissue_04
- outdoors_bio_engineer_dna_harvesting_04
- outdoors_bio_engineer_production_04
- outdoors_bio_engineer_creature_03
- outdoors_bio_engineer_tissue_03
- outdoors_bio_engineer_dna_harvesting_03
- outdoors_bio_engineer_production_03
- outdoors_bio_engineer_creature_02
- outdoors_bio_engineer_tissue_02
- outdoors_bio_engineer_dna_harvesting_02
- outdoors_bio_engineer_production_02
- outdoors_bio_engineer_creature_01
- outdoors_bio_engineer_tissue_01
- outdoors_bio_engineer_dna_harvesting_01
- outdoors_bio_engineer_production_01
- outdoors_bio_engineer_novice
- [Skill Box List Squadleader]
- outdoors_squadleader_master
- outdoors_squadleader_movement_04
- outdoors_squadleader_offense_04
- outdoors_squadleader_defense_04
- outdoors_squadleader_support_04
- outdoors_squadleader_movement_03
- outdoors_squadleader_offense_03
- outdoors_squadleader_defense_03
- outdoors_squadleader_support_03
- outdoors_squadleader_movement_02
- outdoors_squadleader_offense_02
- outdoors_squadleader_defense_02
- outdoors_squadleader_support_02
- outdoors_squadleader_movement_01
- outdoors_squadleader_offense_01
- outdoors_squadleader_defense_01
- outdoors_squadleader_support_01
- outdoors_squadleader_novice
- Combat Professions
- [Skill Box List Brawler]
- combat_brawler_master
- combat_brawler_unarmed_04
- combat_brawler_1handmelee_04
- combat_brawler_2handmelee_04
- combat_brawler_polearm_04
- combat_brawler_unarmed_03
- combat_brawler_1handmelee_03
- combat_brawler_2handmelee_03
- combat_brawler_polearm_03
- combat_brawler_unarmed_02
- combat_brawler_1handmelee_02
- combat_brawler_2handmelee_02
- combat_brawler_polearm_02
- combat_brawler_unarmed_01
- combat_brawler_1handmelee_01
- combat_brawler_2handmelee_01
- combat_brawler_polearm_01
- combat_brawler_novice
- [Skill Box List Marksman]
- combat_marksman_master
- combat_marksman_rifle_04
- combat_marksman_pistol_04
- combat_marksman_carbine_04
- combat_marksman_support_04
- combat_marksman_rifle_03
- combat_marksman_pistol_03
- combat_marksman_carbine_03
- combat_marksman_support_03
- combat_marksman_rifle_02
- combat_marksman_pistol_02
- combat_marksman_carbine_02
- combat_marksman_support_02
- combat_marksman_rifle_01
- combat_marksman_pistol_01
- combat_marksman_carbine_01
- combat_marksman_support_01
- combat_marksman_novice
- [Skill Box List Riffleman]
- combat_rifleman_master
- combat_rifleman_accuracy_04
- combat_rifleman_speed_04
- combat_rifleman_ability_04
- combat_rifleman_support_04
- combat_rifleman_accuracy_03
- combat_rifleman_speed_03
- combat_rifleman_ability_03
- combat_rifleman_support_03
- combat_rifleman_accuracy_02
- combat_rifleman_speed_02
- combat_rifleman_ability_02
- combat_rifleman_support_02
- combat_rifleman_accuracy_01
- combat_rifleman_speed_01
- combat_rifleman_ability_01
- combat_rifleman_support_01
- combat_rifleman_novice
- [Skill Box List Pistoleer]
- combat_pistol_master
- combat_pistol_accuracy_04
- combat_pistol_speed_04
- combat_pistol_ability_04
- combat_pistol_support_04
- combat_pistol_accuracy_03
- combat_pistol_speed_03
- combat_pistol_ability_03
- combat_pistol_support_03
- combat_pistol_accuracy_02
- combat_pistol_speed_02
- combat_pistol_ability_02
- combat_pistol_support_02
- combat_pistol_accuracy_01
- combat_pistol_speed_01
- combat_pistol_ability_01
- combat_pistol_support_01
- combat_pistol_novice
- [Skill Box List Carbineer]
- combat_carbine_master
- combat_carbine_accuracy_04
- combat_carbine_speed_04
- combat_carbine_ability_04
- combat_carbine_support_04
- combat_carbine_accuracy_03
- combat_carbine_speed_03
- combat_carbine_ability_03
- combat_carbine_support_03
- combat_carbine_accuracy_02
- combat_carbine_speed_02
- combat_carbine_ability_02
- combat_carbine_support_02
- combat_carbine_accuracy_01
- combat_carbine_speed_01
- combat_carbine_ability_01
- combat_carbine_support_01
- combat_carbine_novice
- [Skill Box List Tersa Kasi]
- combat_unarmed_master
- combat_unarmed_accuracy_04
- combat_unarmed_speed_04
- combat_unarmed_ability_04
- combat_unarmed_support_04
- combat_unarmed_accuracy_03
- combat_unarmed_speed_03
- combat_unarmed_ability_03
- combat_unarmed_support_03
- combat_unarmed_accuracy_02
- combat_unarmed_speed_02
- combat_unarmed_ability_02
- combat_unarmed_support_02
- combat_unarmed_accuracy_01
- combat_unarmed_speed_01
- combat_unarmed_ability_01
- combat_unarmed_support_01
- combat_unarmed_novice
- [Skill Box List Fencer]
- combat_1hsword_master
- combat_1hsword_accuracy_04
- combat_1hsword_speed_04
- combat_1hsword_ability_04
- combat_1hsword_support_04
- combat_1hsword_accuracy_03
- combat_1hsword_speed_03
- combat_1hsword_ability_03
- combat_1hsword_support_03
- combat_1hsword_accuracy_02
- combat_1hsword_speed_02
- combat_1hsword_ability_02
- combat_1hsword_support_02
- combat_1hsword_accuracy_01
- combat_1hsword_speed_01
- combat_1hsword_ability_01
- combat_1hsword_support_01
- combat_1hsword_novice
- [Slill Box List Swordsman]
- combat_2hsword_master
- combat_2hsword_accuracy_04
- combat_2hsword_speed_04
- combat_2hsword_ability_04
- combat_2hsword_support_04
- combat_2hsword_accuracy_03
- combat_2hsword_speed_03
- combat_2hsword_ability_03
- combat_2hsword_support_03
- combat_2hsword_accuracy_02
- combat_2hsword_speed_02
- combat_2hsword_ability_02
- combat_2hsword_support_02
- combat_2hsword_accuracy_01
- combat_2hsword_speed_01
- combat_2hsword_ability_01
- combat_2hsword_support_01
- combat_2hsword_novice
- [Skill Box List Bountyhunter]
- combat_bountyhunter_master
- combat_bountyhunter_investigation_04
- combat_bountyhunter_droidcontrol_04
- combat_bountyhunter_droidresponse_04
- combat_bountyhunter_support_04
- combat_bountyhunter_investigation_03
- combat_bountyhunter_droidcontrol_03
- combat_bountyhunter_droidresponse_03
- combat_bountyhunter_support_03
- combat_bountyhunter_investigation_02
- combat_bountyhunter_droidcontrol_02
- combat_bountyhunter_droidresponse_02
- combat_bountyhunter_support_02
- combat_bountyhunter_investigation_01
- combat_bountyhunter_droidcontrol_01
- combat_bountyhunter_droidresponse_01
- combat_bountyhunter_support_01
- combat_bountyhunter_novice
- [Skill Box List Commando]
- combat_commando_master
- combat_commando_heavyweapon_accuracy_04
- combat_commando_heavyweapon_speed_04
- combat_commando_thrownweapon_04
- combat_commando_support_04
- combat_commando_heavyweapon_accuracy_03
- combat_commando_heavyweapon_speed_03
- combat_commando_thrownweapon_03
- combat_commando_support_03
- combat_commando_heavyweapon_accuracy_02
- combat_commando_heavyweapon_speed_02
- combat_commando_thrownweapon_02
- combat_commando_support_02
- combat_commando_heavyweapon_accuracy_01
- combat_commando_heavyweapon_speed_01
- combat_commando_thrownweapon_01
- combat_commando_support_01
- combat_commando_novice
- [Skill Box List Smuggler]
- combat_smuggler_master
- combat_smuggler_underworld_04
- combat_smuggler_slicing_04
- combat_smuggler_combat_04
- combat_smuggler_spice_04
- combat_smuggler_underworld_03
- combat_smuggler_slicing_03
- combat_smuggler_combat_03
- combat_smuggler_spice_03
- combat_smuggler_underworld_02
- combat_smuggler_slicing_02
- combat_smuggler_combat_02
- combat_smuggler_spice_02
- combat_smuggler_underworld_01
- combat_smuggler_slicing_01
- combat_smuggler_combat_01
- combat_smuggler_spice_01
- combat_smuggler_novice
- [Skillbox List Pikeman]
- combat_polearm_master
- combat_polearm_accuracy_04
- combat_polearm_speed_04
- combat_polearm_ability_04
- combat_polearm_support_04
- combat_polearm_accuracy_03
- combat_polearm_speed_03
- combat_polearm_ability_03
- combat_polearm_support_03
- combat_polearm_accuracy_02
- combat_polearm_speed_02
- combat_polearm_ability_02
- combat_polearm_support_02
- combat_polearm_accuracy_01
- combat_polearm_speed_01
- combat_polearm_ability_01
- combat_polearm_support_01
- combat_polearm_novice
- Professions Social
- [Skill Box List Politician]
- social_politician_master
- social_politician_fiscal_04
- social_politician_martial_04
- social_politician_civic_04
- social_politician_urban_04
- social_politician_fiscal_03
- social_politician_martial_03
- social_politician_civic_03
- social_politician_urban_03
- social_politician_fiscal_02
- social_politician_martial_02
- social_politician_civic_02
- social_politician_urban_02
- social_politician_fiscal_01
- social_politician_martial_01
- social_politician_civic_01 s
- ocial_politician_urban_01
- social_politician_novice
- [Skill Box list Languages]
- social_language_basic_speak
- social_language_basic_comprehend
- social_language_rodian_speak
- social_language_rodian_comprehend
- social_language_trandoshan_speak
- social_language_trandoshan_comprehend
- social_language_moncalamari_speak
- social_language_moncalamari_comprehend
- social_language_wookiee_speak
- social_language_wookiee_comprehend
- social_language_bothan_speak
- social_language_bothan_comprehend
- social_language_twilek_speak
- social_language_twilek_comprehend
- social_language_zabrak_speak
- social_language_zabrak_comprehend
- social_language_lekku_speak
- social_language_lekku_comprehend
- social_language_ithorian_speak
- social_language_ithorian_comprehend
- social_language_sullustan_speak
- social_language_sullustan_comprehend
- Appendix II
- Vehicles
- /generate object/draft_schematic/vehicle/civilian/jetpack.iff
- /generate object/draft_schematic/vehicle/civilian/landspeeder_av21.iff
- /generate object/draft_schematic/vehicle/civilian/landspeeder_x34.iff
- /generate object/draft_schematic/vehicle/civilian/speeder_bike_swoop.iff
- /generate object/draft_schematic/vehicle/civilian/speeder_bike.iff
- Armor Compoments Armor Layers
- /generate object/draft_schematic/armor/component/armor_layer_acid.iff
- /generate object/draft_schematic/armor/component/armor_layer_blast.iff
- /generate object/draft_schematic/armor/component/armor_layer_cold.iff
- /generate object/draft_schematic/armor/component/armor_layer_electrical.iff
- /generate object/draft_schematic/armor/component/armor_layer_energy.iff
- /generate object/draft_schematic/armor/component/armor_layer_environmental.iff
- /generate object/draft_schematic/armor/component/armor_layer_heat.iff
- /generate object/draft_schematic/armor/component/armor_layer_kinetic.iff
- /generate object/draft_schematic/armor/component/armor_layer_restraint.iff
- /generate object/draft_schematic/armor/component/armor_layer_ris.iff
- /generate object/draft_schematic/armor/component/armor_layer_stun.iff
- Armor Segments
- /generate object/draft_schematic/armor/armor_segment_bone_acklay.iff
- /generate object/draft_schematic/armor/armor_segment_bone_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_bone.iff
- /generate object/draft_schematic/armor/armor_segment_chitin_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_chitin.iff
- /generate object/draft_schematic/armor/armor_segment_composite_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_composite.iff
- /generate object/draft_schematic/armor/armor_segment_kashyyykian_black_mtn_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_kashyyykian_black_mtn.iff
- /generate object/draft_schematic/armor/armor_segment_kashyyykian_ceremonial_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_kashyyykian_ceremonial.iff
- /generate object/draft_schematic/armor/armor_segment_kashyyykian_hunting_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_kashyyykian_hunting.iff
- /generate object/draft_schematic/armor/armor_segment_padded_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_padded.iff
- /generate object/draft_schematic/armor/armor_segment_ris.iff
- /generate object/draft_schematic/armor/armor_segment_ubese_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_ubese.iff
- /generate object/draft_schematic/armor/armor_segment_zam_advanced.iff
- /generate object/draft_schematic/armor/armor_segment_zam.iff
- Clothing Componets
- /generate object/draft_schematic/clothing/component/clothing_cargo_pocket.iff
- /generate object/draft_schematic/clothing/component/clothing_component.iff
- /generate object/draft_schematic/clothing/component/clothing_component_base.iff
- /generate object/draft_schematic/clothing/component/clothing_fiberplast_panel.iff
- /generate object/draft_schematic/clothing/component/clothing_jewelry_setting.iff
- /generate object/draft_schematic/clothing/component/clothing_metal_fasteners.iff
- /generate object/draft_schematic/clothing/component/clothing_padding_segment.iff
- /generate object/draft_schematic/clothing/component/clothing_reinforced_fiber_panels.iff
- /generate object/draft_schematic/clothing/component/clothing_shoe_sole.iff
- /generate object/draft_schematic/clothing/component/clothing_synthetic_cloth.iff
- /generate object/draft_schematic/clothing/component/clothing_trim.iff
- Armor Sets
- /generate object/draft_schematic/clothing/clothing_armor_bone_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_bone_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_chitin_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_composite_leggings.iff
- Armor Sets continued
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_defender_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_guardian_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_black_mtn_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_black_mtn_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_black_mtn_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_black_mtn_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_ceremonial_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_ceremonial_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_ceremonial_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_ceremonial_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_hunting_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_hunting_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_hunting_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_kashyyykian_hunting_leggings.iff
- Armor Sets continued
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_belt.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_mandalorian_chest_plate.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_belt.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_padded_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_bicep_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_bicep_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_chest_plate.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_ris_leggings.iff
- /generate object/draft_schematic/clothing/clothing_armor_tantel_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_tantel_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_tantel_helmet.iff
- Armor Sets continued
- /generate object/draft_schematic/clothing/clothing_armor_ubese_bandolier.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_bracer_l.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_bracer_r.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_jacket.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_pants.iff
- /generate object/draft_schematic/clothing/clothing_armor_ubese_shirt.iff
- /generate object/draft_schematic/clothing/clothing_armor_zam_belt.iff
- /generate object/draft_schematic/clothing/clothing_armor_zam_boots.iff
- /generate object/draft_schematic/clothing/clothing_armor_zam_chest.iff
- /generate object/draft_schematic/clothing/clothing_armor_zam_gloves.iff
- /generate object/draft_schematic/clothing/clothing_armor_zam_helmet.iff
- /generate object/draft_schematic/clothing/clothing_armor_zam_pants.iff
- Containers
- /generate object/draft_schematic/clothing/clothing_backpack_field_01.iff
- /generate object/draft_schematic/clothing/clothing_backpack_field_03.iff
- /generate object/draft_schematic/clothing/clothing_backpack_field_04.iff
- /generate object/draft_schematic/clothing/clothing_backpack_field_05.iff
- /generate object/draft_schematic/clothing/clothing_backpack_field_06.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_02.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_03.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_04.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_05.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_06.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_07.iff
- /generate object/draft_schematic/clothing/clothing_bandolier_field_08.iff
- Tailoring casual
- /generate object/draft_schematic/clothing/clothing_bikini_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_bikini_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_bikini_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_bikini_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_bikini_leggings_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_casual_08.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_boots_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_boots_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_boots_casual_15.iff
- /generate object/draft_schematic/clothing/clothing_boots_casual_19.iff
- /generate object/draft_schematic/clothing/clothing_boots_casual_21.iff
- /generate object/draft_schematic/clothing/clothing_bustier_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_bustier_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_bustier_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_dress_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_dress_casual_06.iff
- /generate object/draft_schematic/clothing/clothing_dress_casual_07.iff
- /generate object/draft_schematic/clothing/clothing_dress_casual_09.iff
- /generate object/draft_schematic/clothing/clothing_dress_casual_10.iff
- /generate object/draft_schematic/clothing/clothing_dress_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_gloves_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_gloves_casual_06.iff
- /generate object/draft_schematic/clothing/clothing_hat_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_hat_casual_10.iff
- /generate object/draft_schematic/clothing/clothing_hat_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_hat_casual_14.iff
- /generate object/draft_schematic/clothing/clothing_hat_chef_01.iff
- /generate object/draft_schematic/clothing/clothing_hat_chef_02.iff
- /generate object/draft_schematic/clothing/clothing_hat_twilek_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_hat_twilek_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_apron_chef_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_bodysuit_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_bodysuit_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_bodysuit_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_bodysuit_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_dress_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_hat_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_hat_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_hat_chef_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_hat_chef_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_casual_03.iff
- Tailoring casual continued
- /generate object/draft_schematic/clothing/clothing_ith_jacket_casual_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_casual_09.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_casual_14.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_08.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_09.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_16.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_17.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_18.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_casual_21.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_07.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_08.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_09.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_13.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_casual_14.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_07.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_12.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_14.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_17.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_18.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_19.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_24.iff
- /generate object/draft_schematic/clothing/clothing_jacket_casual_36.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_06.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_08.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_09.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_10.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_11.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_17.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_18.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_24.iff
- Tailoring casual continued
- /generate object/draft_schematic/clothing/clothing_pants_casual_25.iff
- /generate object/draft_schematic/clothing/clothing_pants_casual_26.iff
- /generate object/draft_schematic/clothing/clothing_robe_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_robe_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_robe_casual_05b.iff
- /generate object/draft_schematic/clothing/clothing_robe_casual_18.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_07.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_11.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_16.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_24.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_27.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_30.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_34.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_38.iff
- /generate object/draft_schematic/clothing/clothing_shirt_casual_42.iff
- /generate object/draft_schematic/clothing/clothing_shoes_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_shoes_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_shoes_casual_07.iff
- /generate object/draft_schematic/clothing/clothing_shoes_casual_08.iff
- /generate object/draft_schematic/clothing/clothing_skirt_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_skirt_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_skirt_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_skirt_casual_10.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_01.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_02.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_03.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_04.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_05.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_10.iff
- /generate object/draft_schematic/clothing/clothing_vest_casual_11.iff
- Tailoring jewelry
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_09.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_10.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_11.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_12.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_07.iff
- /generate object/draft_schematic/clothing/clothing_ith_jewelry_necklace_08.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_ring_04.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_bracelet_02.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_bracelet_03.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_bracelet_04.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_bracelet_05.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_bracelet_06.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_01.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_02.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_03.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_04.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_05.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_06.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_07.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_08.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_09.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_10.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_11.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_necklace_12.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_ring_01.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_ring_02.iff
- /generate object/draft_schematic/clothing/clothing_jewelry_ring_03.iff
- Tailoring quest
- /generate object/draft_schematic/clothing/clothing_quest_jacket_rebel_pilot.iff
- /generate object/draft_schematic/clothing/clothing_quest_robe_imperial.iff
- /generate object/draft_schematic/clothing/clothing_quest_vest_smuggler_pilot.iff
- Tailoring formal
- /generate object/draft_schematic/clothing/clothing_ith_dress_formal_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_dress_formal_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_bodysuit_formal_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_hat_formal_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_hat_formal_04.iff
- /generate object/draft_schematic/clothing/clothing_hat_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_hat_field_04.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_08.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_08_quest.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_11.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_14.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_16.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_18.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_19.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_23.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_26.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_27.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_29.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_30.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_31.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_32.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_33.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_34.iff
- /generate object/draft_schematic/clothing/clothing_dress_formal_35.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_formal_06.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_12.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_14.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_16.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_17.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_18.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_19.iff
- /generate object/draft_schematic/clothing/clothing_belt_formal_20.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_formal_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_formal_08.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_formal_10.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_hat_twilek_formal_03.iff
- /generate object/draft_schematic/clothing/clothing_hat_twilek_formal_04.iff/generate
- object/draft_schematic/clothing/clothing_robe_formal_01.iff
- /generate object/draft_schematic/clothing/clothing_robe_formal_12.iff
- /generate object/draft_schematic/clothing/clothing_jacket_formal_25.iff
- /generate object/draft_schematic/clothing/clothing_jacket_formal_26.iff
- Tailoring formal continued
- /generate object/draft_schematic/clothing/clothing_hat_twilek_formal_05.iff
- /generate object/draft_schematic/clothing/clothing_shoes_formal_01.iff
- /generate object/draft_schematic/clothing/clothing_shoes_formal_09.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_12.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_14.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_16.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_17.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_18.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_19.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_formal_20.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_formal_10.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_formal_11.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_formal_14.iff
- /generate object/draft_schematic/clothing/clothing_ith_robe_formal_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_robe_formal_02.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_05.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_08.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_formal_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_formal_10.iff
- /generate object/draft_schematic/clothing/clothing_ith_skirt_formal_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_skirt_formal_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_skirt_formal_03.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_12.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_28.iff
- /generate object/draft_schematic/clothing/clothing_shirt_formal_32.iff
- /generate object/draft_schematic/clothing/clothing_pants_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_pants_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_pants_formal_31.iff
- /generate object/draft_schematic/clothing/clothing_pants_formal_32.iff
- /generate object/draft_schematic/clothing/clothing_pants_formal_33.iff
- /generate object/draft_schematic/clothing/clothing_pants_formal_38.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_06.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_07.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_09.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_11.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_12.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_13.iff
- /generate object/draft_schematic/clothing/clothing_skirt_formal_14.iff
- /generate object/draft_schematic/clothing/clothing_vest_formal_15.iff
- /generate object/draft_schematic/clothing/clothing_jacket_formal_03.iff
- /generate object/draft_schematic/clothing/clothing_jacket_formal_06.iff
- /generate object/draft_schematic/clothing/clothing_jacket_formal_11.iff
- /generate object/draft_schematic/clothing/clothing_jacket_formal_22.iff
- Tailoring field
- /generate object/draft_schematic/clothing/clothing_ith_gloves_field_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_bodysuit_field_02.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_02.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_07.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_10.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_11.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_12.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_13.iff
- /generate object/draft_schematic/clothing/clothing_gloves_field_14.iff
- /generate object/draft_schematic/clothing/clothing_boots_field_03.iff
- /generate object/draft_schematic/clothing/clothing_boots_field_05.iff
- /generate object/draft_schematic/clothing/clothing_boots_field_14.iff
- /generate object/draft_schematic/clothing/clothing_boots_field_22.iff
- /generate object/draft_schematic/clothing/clothing_boots_field_34.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_field_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_field_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_field_07.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_field_11.iff
- /generate object/draft_schematic/clothing/clothing_ith_jacket_field_13.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_field_01.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_field_13.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_field_14.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_field_15.iff
- /generate object/draft_schematic/clothing/clothing_bodysuit_field_16.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_01.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_02.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_03.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_04.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_05.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_05_quest.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_07.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_09.iff
- /generate object/draft_schematic/clothing/clothing_belt_field_11.iff
- /generate object/draft_schematic/clothing/clothing_ith_backpack_field_01.iff
- /generate object/draft_schematic/clothing/clothing_ith_backpack_field_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_backpack_field_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_backpack_field_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_07.iff
- /generate object/draft_schematic/clothing/clothing_ith_bandolier_field_08.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_01.iff
- Tailoring field continued
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_02.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_03.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_07.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_09.iff
- /generate object/draft_schematic/clothing/clothing_ith_belt_field_11.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_04.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_06.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_07.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_12.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_13.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_15.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_19.iff
- /generate object/draft_schematic/clothing/clothing_ith_pants_field_20.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_04.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_07.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_12.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_14.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_21.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_22.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_27.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_28.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_29.iff
- /generate object/draft_schematic/clothing/clothing_pants_field_30.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_field_05.iff
- /generate object/draft_schematic/clothing/clothing_ith_shirt_field_11.iff
- /generate object/draft_schematic/clothing/clothing_ith_vest_field_01.iff
- /generate object/draft_schematic/clothing/clothing_shirt_field_09.iff
- /generate object/draft_schematic/clothing/clothing_shirt_field_10.iff
- /generate object/draft_schematic/clothing/clothing_shirt_field_14.iff
- /generate object/draft_schematic/clothing/clothing_shirt_field_26.iff
- /generate object/draft_schematic/clothing/clothing_vest_field_06.iff
- /generate object/draft_schematic/clothing/clothing_vest_field_09.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_08.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_10.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_13.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_15.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_16.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_18.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_21.iff
- /generate object/draft_schematic/clothing/clothing_jacket_field_35.iff
- /generate object/draft_schematic/clothing/clothing_vest_field_hutt_03.iff
- /generate object/draft_schematic/clothing/clothing_vest_field_hutt_01.iff
- /generate object/draft_schematic/clothing/clothing_vest_field_hutt_02.iff
- /generate object/draft_schematic/clothing/clothing_robe_field_27.iff
- Tailoring Wookie
- /generate object/draft_schematic/clothing/clothing_wke_gloves_s01.iff
- /generate object/draft_schematic/clothing/clothing_wke_gloves_s02.iff
- /generate object/draft_schematic/clothing/clothing_wke_gloves_s03.iff
- /generate object/draft_schematic/clothing/clothing_wke_gloves_s04.iff
- /generate object/draft_schematic/clothing/clothing_wke_hat_s01.iff
- /generate object/draft_schematic/clothing/clothing_wke_hood_s01.iff
- /generate object/draft_schematic/clothing/clothing_wke_hood_s02.iff
- /generate object/draft_schematic/clothing/clothing_wke_hood_s03.iff
- /generate object/draft_schematic/clothing/clothing_wke_shirt_s01.iff
- /generate object/draft_schematic/clothing/clothing_wke_shirt_s02.iff
- /generate object/draft_schematic/clothing/clothing_wke_shirt_s03.iff
- /generate object/draft_schematic/clothing/clothing_wke_shirt_s04.iff
- /generate object/draft_schematic/clothing/clothing_wke_shoulder_pad_s01.iff
- /generate object/draft_schematic/clothing/clothing_wke_shoulder_pad_s02.iff
- /generate object/draft_schematic/clothing/clothing_wke_skirt_s01.iff
- /generate object/draft_schematic/clothing/clothing_wke_skirt_s02.iff
- /generate object/draft_schematic/clothing/clothing_wke_skirt_s03.iff
- /generate object/draft_schematic/clothing/clothing_wke_skirt_s04.iff
- Droid Engineer Compoments
- /generate object/draft_schematic/droid/component/advanced_droid_frame.iff
- /generate object/draft_schematic/droid/component/armor_module_1.iff
- /generate object/draft_schematic/droid/component/armor_module_2.iff
- /generate object/draft_schematic/droid/component/armor_module_3.iff
- /generate object/draft_schematic/droid/component/armor_module_4.iff
- /generate object/draft_schematic/droid/component/armor_module_5.iff
- /generate object/draft_schematic/droid/component/armor_module_6.iff
- /generate object/draft_schematic/droid/component/auto_repair_module.iff
- /generate object/draft_schematic/droid/component/capacitor_high_discharge.iff
- /generate object/draft_schematic/droid/component/capacitor_low_discharge.iff
- /generate object/draft_schematic/droid/component/chassis_droid_3p0.iff
- /generate object/draft_schematic/droid/component/chassis_droid_binary_load_lifter.iff
- /generate object/draft_schematic/droid/component/chassis_droid_le_repair.iff
- /generate object/draft_schematic/droid/component/chassis_droid_probot.iff
- /generate object/draft_schematic/droid/component/chassis_droid_r2.iff
- /generate object/draft_schematic/droid/component/chassis_droid_r3.iff
- /generate object/draft_schematic/droid/component/chassis_droid_r4.iff
- /generate object/draft_schematic/droid/component/chassis_droid_surgical.iff
- /generate object/draft_schematic/droid/component/combat_module.iff
- /generate object/draft_schematic/droid/component/combat_socket_bank.iff
- /generate object/draft_schematic/droid/component/crafting_module_clothing.iff
- /generate object/draft_schematic/droid/component/crafting_module_food.iff
- /generate object/draft_schematic/droid/component/crafting_module_space.iff
- /generate object/draft_schematic/droid/component/crafting_module_structure.iff
- /generate object/draft_schematic/droid/component/crafting_module_weapon.iff
- /generate object/draft_schematic/droid/component/data_storage_module_1.iff
- /generate object/draft_schematic/droid/component/data_storage_module_2.iff
- /generate object/draft_schematic/droid/component/data_storage_module_3.iff
- /generate object/draft_schematic/droid/component/data_storage_module_4.iff
- /generate object/draft_schematic/droid/component/data_storage_module_5.iff
- /generate object/draft_schematic/droid/component/data_storage_module_6.iff
- /generate object/draft_schematic/droid/component/detonation_module.iff
- /generate object/draft_schematic/droid/component/diagnostic_circuit.iff
- /generate object/draft_schematic/droid/component/diagnostic_circuit_advanced.iff
- /generate object/draft_schematic/droid/component/droid_brain.iff
- /generate object/draft_schematic/droid/component/droid_brain_advanced.iff
- /generate object/draft_schematic/droid/component/droid_motive_system.iff
- /generate object/draft_schematic/droid/component/droid_motive_system_advanced.iff
- /generate object/draft_schematic/droid/component/droid_space_memory_module_1.iff
- /generate object/draft_schematic/droid/component/droid_storage_compartment.iff
- /generate object/draft_schematic/droid/component/harvest_module.iff
- Droid Engineer Compoments continued
- /generate object/draft_schematic/droid/component/item_storage_module_1.iff
- /generate object/draft_schematic/droid/component/item_storage_module_2.iff
- /generate object/draft_schematic/droid/component/item_storage_module_3.iff
- /generate object/draft_schematic/droid/component/item_storage_module_4.iff
- /generate object/draft_schematic/droid/component/item_storage_module_5.iff
- /generate object/draft_schematic/droid/component/item_storage_module_6.iff
- /generate object/draft_schematic/droid/component/manipulator_arm.iff
- /generate object/draft_schematic/droid/component/manipulator_arm_package_set.iff
- /generate object/draft_schematic/droid/component/medic_module_1.iff
- /generate object/draft_schematic/droid/component/medic_module_2.iff
- /generate object/draft_schematic/droid/component/medic_module_3.iff
- /generate object/draft_schematic/droid/component/medic_module_4.iff
- /generate object/draft_schematic/droid/component/medic_module_5.iff
- /generate object/draft_schematic/droid/component/medic_module_6.iff
- /generate object/draft_schematic/droid/component/merchant_barker.iff
- /generate object/draft_schematic/droid/component/module_socket_bank.iff
- /generate object/draft_schematic/droid/component/performer_effects_a.iff
- /generate object/draft_schematic/droid/component/performer_effects_aa.iff
- /generate object/draft_schematic/droid/component/performer_effects_b.iff
- /generate object/draft_schematic/droid/component/performer_effects_c.iff
- /generate object/draft_schematic/droid/component/performer_effects_d.iff
- /generate object/draft_schematic/droid/component/performer_effects_e.iff
- /generate object/draft_schematic/droid/component/personality_module_geek.iff
- /generate object/draft_schematic/droid/component/personality_module_prissy.iff
- /generate object/draft_schematic/droid/component/personality_module_sarcastic.iff
- /generate object/draft_schematic/droid/component/personality_module_slang.iff
- /generate object/draft_schematic/droid/component/personality_module_stupid.iff
- /generate object/draft_schematic/droid/component/personality_module_worshipful.iff
- /generate object/draft_schematic/droid/component/playback_module.iff
- /generate object/draft_schematic/droid/component/power_supply_redundant.iff
- /generate object/draft_schematic/droid/component/power_supply_redundant_advanced.iff
- /generate object/draft_schematic/droid/component/repair_module.iff
- /generate object/draft_schematic/droid/component/repair_unit_casing.iff
- /generate object/draft_schematic/droid/component/repair_unit_casing_advanced.iff
- /generate object/draft_schematic/droid/component/sensor_package_droid.iff
- /generate object/draft_schematic/droid/component/stimpack_dispensor.iff
- /generate object/draft_schematic/droid/component/struct_maint_module_1.iff
- /generate object/draft_schematic/droid/component/struct_maint_module_2.iff
- /generate object/draft_schematic/droid/component/struct_maint_module_3.iff
- /generate object/draft_schematic/droid/component/trap_module.iff
- /generate object/draft_schematic/droid/component/unit_delivery_cartridge.iff
- /generate object/draft_schematic/droid/component/unit_delivery_cartridge_advanced.iff
- Droid Engineer Droids/parts
- /generate object/draft_schematic/droid/bounty_probot_transmitter.iff
- /generate object/draft_schematic/droid/bounty_seeker_transmitter.iff
- /generate object/draft_schematic/droid/droid_3p0.iff
- /generate object/draft_schematic/droid/droid_3p0_advanced.iff
- /generate object/draft_schematic/droid/droid_binary_load_lifter.iff
- /generate object/draft_schematic/droid/droid_binary_load_lifter_advanced.iff
- /generate object/draft_schematic/droid/droid_customization_kit.iff
- /generate object/draft_schematic/droid/droid_damage_repair_kit_a.iff
- /generate object/draft_schematic/droid/droid_damage_repair_kit_b.iff
- /generate object/draft_schematic/droid/droid_damage_repair_kit_c.iff
- /generate object/draft_schematic/droid/droid_damage_repair_kit_d.iff
- /generate object/draft_schematic/droid/droid_dz70.iff
- /generate object/draft_schematic/droid/droid_dz70_advanced.iff
- /generate object/draft_schematic/droid/droid_interplanetary_survey.iff
- /generate object/draft_schematic/droid/droid_le_repair.iff
- /generate object/draft_schematic/droid/droid_le_repair_advanced.iff
- /generate object/draft_schematic/droid/droid_mse.iff
- /generate object/draft_schematic/droid/droid_mse_advanced.iff
- /generate object/draft_schematic/droid/droid_power.iff
- /generate object/draft_schematic/droid/droid_power_advanced.iff
- /generate object/draft_schematic/droid/droid_probot.iff
- /generate object/draft_schematic/droid/droid_probot_advanced.iff
- /generate object/draft_schematic/droid/droid_r2.iff
- /generate object/draft_schematic/droid/droid_r2_advanced.iff
- /generate object/draft_schematic/droid/droid_r3.iff
- /generate object/draft_schematic/droid/droid_r3_advanced.iff
- /generate object/draft_schematic/droid/droid_r4.iff
- /generate object/draft_schematic/droid/droid_r4_advanced.iff
- /generate object/draft_schematic/droid/droid_r5.iff
- /generate object/draft_schematic/droid/droid_r5_advanced.iff
- /generate object/draft_schematic/droid/droid_stimpack_a.iff
- /generate object/draft_schematic/droid/droid_stimpack_b.iff
- /generate object/draft_schematic/droid/droid_stimpack_c.iff
- /generate object/draft_schematic/droid/droid_stimpack_d.iff
- /generate object/draft_schematic/droid/droid_surgical.iff
- /generate object/draft_schematic/droid/droid_surgical_advanced.iff
- /generate object/draft_schematic/droid/droid_treadwell.iff
- /generate object/draft_schematic/droid/droid_treadwell_advanced.iff
- /generate object/draft_schematic/droid/droid_vitapack_a.iff
- /generate object/draft_schematic/droid/droid_vitapack_b.iff
- /generate object/draft_schematic/droid/droid_vitapack_c.iff
- Droid Engineer Droids/parts continued
- /generate object/draft_schematic/droid/droid_wound_repair_kit_a.iff
- /generate object/draft_schematic/droid/droid_wound_repair_kit_b.iff
- /generate object/draft_schematic/droid/droid_wound_repair_kit_c.iff
- /generate object/draft_schematic/droid/droid_wound_repair_kit_d.iff
- /generate object/draft_schematic/droid/navicomputer_1.iff
- /generate object/draft_schematic/droid/navicomputer_2.iff
- /generate object/draft_schematic/droid/navicomputer_3.iff
- /generate object/draft_schematic/droid/navicomputer_4.iff
- /generate object/draft_schematic/droid/navicomputer_5.iff
- /generate object/draft_schematic/droid/navicomputer_6.iff
- Foods
- /generate object/draft_schematic/food/additive/additive_heavy.iff
- /generate object/draft_schematic/food/additive/additive_light.iff
- /generate object/draft_schematic/food/additive/additive_medium.iff
- /generate object/draft_schematic/food/component/container_barrel.iff
- /generate object/draft_schematic/food/component/container_cask.iff
- /generate object/draft_schematic/food/component/container_large_glass.iff
- /generate object/draft_schematic/food/component/container_small_glass.iff
- /generate object/draft_schematic/food/component/ingredient_ball_of_dough.iff
- /generate object/draft_schematic/food/component/ingredient_carbosyrup.iff
- /generate object/draft_schematic/food/dessert_air_cake.iff
- /generate object/draft_schematic/food/dessert_almond_kwevvu_crisp_munchies.iff
- /generate object/draft_schematic/food/dessert_bantha_butter.iff
- /generate object/draft_schematic/food/dessert_blap_biscuit.iff
- /generate object/draft_schematic/food/dessert_blob_candy.iff
- /generate object/draft_schematic/food/dessert_bofa_treat.iff
- /generate object/draft_schematic/food/dessert_cavaellin_creams.iff
- /generate object/draft_schematic/food/dessert_chandad.iff
- /generate object/draft_schematic/food/dessert_citros_snow_cake.iff
- /generate object/draft_schematic/food/dessert_corellian_fried_icecream.iff
- /generate object/draft_schematic/food/dessert_deneelian_fizz_pudding.iff
- /generate object/draft_schematic/food/dessert_dweezel.iff
- /generate object/draft_schematic/food/dessert_felbar.iff
- /generate object/draft_schematic/food/dessert_glazed_glucose_pate.iff
- /generate object/draft_schematic/food/dessert_gorrnar.iff
- /generate object/draft_schematic/food/dessert_kiwik_clusjo_swirl.iff
- /generate object/draft_schematic/food/dessert_nanana_twist.iff
- /generate object/draft_schematic/food/dessert_para_roll.iff
- /generate object/draft_schematic/food/dessert_parwan_nutricake.iff
- /generate object/draft_schematic/food/dessert_pastebread.iff
- /generate object/draft_schematic/food/dessert_pikatta_pie.iff
- /generate object/draft_schematic/food/dessert_pkneb.iff
- /generate object/draft_schematic/food/dessert_puffcake.iff
- /generate object/draft_schematic/food/dessert_pyollian_cake.iff
- /generate object/draft_schematic/food/dessert_ryshcate.iff
- /generate object/draft_schematic/food/dessert_smugglers_delight.iff
- /generate object/draft_schematic/food/dessert_sweesonberry_rolls.iff
- /generate object/draft_schematic/food/dessert_sweet_cake_mix.iff
- /generate object/draft_schematic/food/dessert_tranna_nougat_cream.iff
- /generate object/draft_schematic/food/dessert_vagnerian_canape.iff
- /generate object/draft_schematic/food/dessert_wedding_cake.iff
- /generate object/draft_schematic/food/dessert_won_won.iff
- /generate object/draft_schematic/food/dish_ahrisa.iff
- Foods continued
- /generate object/draft_schematic/food/dish_bivoli_tempari.iff
- /generate object/draft_schematic/food/dish_blood_chowder.iff
- /generate object/draft_schematic/food/dish_braised_canron.iff
- /generate object/draft_schematic/food/dish_cho_nor_hoola.iff
- /generate object/draft_schematic/food/dish_crispic.iff
- /generate object/draft_schematic/food/dish_dustcrepe.iff
- /generate object/draft_schematic/food/dish_exo_protein_wafers.iff
- /generate object/draft_schematic/food/dish_fire_stew.iff
- /generate object/draft_schematic/food/dish_fried_endwa.iff
- /generate object/draft_schematic/food/dish_gruuvan_shaal.iff
- /generate object/draft_schematic/food/dish_havla.iff
- /generate object/draft_schematic/food/dish_kanali_wafers.iff
- /generate object/draft_schematic/food/dish_karkan_ribenes.iff
- /generate object/draft_schematic/food/dish_meatlump.iff
- /generate object/draft_schematic/food/dish_ormachek.iff
- /generate object/draft_schematic/food/dish_patot_panak.iff
- /generate object/draft_schematic/food/dish_protato.iff
- /generate object/draft_schematic/food/dish_puk.iff
- /generate object/draft_schematic/food/dish_rakririan_burnout_sauce.iff
- /generate object/draft_schematic/food/dish_ramorrean_capanata.iff
- /generate object/draft_schematic/food/dish_rations.iff
- /generate object/draft_schematic/food/dish_scrimpi.iff
- /generate object/draft_schematic/food/dish_soypro.iff
- /generate object/draft_schematic/food/dish_stewed_gwouch.iff
- /generate object/draft_schematic/food/dish_synthsteak.iff
- /generate object/draft_schematic/food/dish_teltier_noodles.iff
- /generate object/draft_schematic/food/dish_terratta.iff
- /generate object/draft_schematic/food/dish_thakitillo.iff
- /generate object/draft_schematic/food/dish_travel_biscuits.iff
- /generate object/draft_schematic/food/dish_trimpian.iff
- /generate object/draft_schematic/food/dish_vegeparsine.iff
- /generate object/draft_schematic/food/dish_veghash.iff
- /generate object/draft_schematic/food/dish_vercupti_of_agazza_boleruuee.iff
- /generate object/draft_schematic/food/dish_wastril_bread.iff
- /generate object/draft_schematic/food/dish_xermaauc.iff
- /generate object/draft_schematic/food/drink_accarragm.iff
- /generate object/draft_schematic/food/drink_aitha.iff
- /generate object/draft_schematic/food/drink_alcohol.iff
- /generate object/draft_schematic/food/drink_aludium_pu36.iff
- /generate object/draft_schematic/food/drink_angerian_fishak_surprise.iff
- /generate object/draft_schematic/food/drink_antakarian_fire_dancer.iff
- /generate object/draft_schematic/food/drink_bantha_blaster.iff
- /generate object/draft_schematic/food/drink_bespin_port.iff
- Foods continued
- /generate object/draft_schematic/food/drink_blue_milk.iff
- /generate object/draft_schematic/food/drink_breath_of_heaven.iff
- /generate object/draft_schematic/food/drink_caf.iff
- /generate object/draft_schematic/food/drink_charde.iff
- /generate object/draft_schematic/food/drink_corellian_ale.iff
- /generate object/draft_schematic/food/drink_corellian_brandy.iff
- /generate object/draft_schematic/food/drink_cortyg.iff
- /generate object/draft_schematic/food/drink_deuterium_pyro.iff
- /generate object/draft_schematic/food/drink_double_dip_outer_rim_rumdrop.iff
- /generate object/draft_schematic/food/drink_durindfire.iff
- /generate object/draft_schematic/food/drink_elshandruu_pica_thundercloud.iff
- /generate object/draft_schematic/food/drink_flameout.iff
- /generate object/draft_schematic/food/drink_garrmorl.iff
- /generate object/draft_schematic/food/drink_gralinyn_juice.iff
- /generate object/draft_schematic/food/drink_ice_blaster.iff
- /generate object/draft_schematic/food/drink_ithorian_mist.iff
- /generate object/draft_schematic/food/drink_jaar.iff
- /generate object/draft_schematic/food/drink_jawa_beer.iff
- /generate object/draft_schematic/food/drink_kylessian_fruit_distillate.iff
- /generate object/draft_schematic/food/drink_mandalorian_wine.iff
- /generate object/draft_schematic/food/drink_ruby_bliel.iff
- /generate object/draft_schematic/food/drink_skannbult_likker.iff
- /generate object/draft_schematic/food/drink_spiced_tea.iff
- /generate object/draft_schematic/food/drink_starshine_surprise.iff
- /generate object/draft_schematic/food/drink_sullustan_gin.iff
- /generate object/draft_schematic/food/drink_tatooine_sunburn.iff
- /generate object/draft_schematic/food/drink_tilla_tiil.iff
- /generate object/draft_schematic/food/drink_tssolok.iff
- /generate object/draft_schematic/food/drink_vasarian_brandy.iff
- /generate object/draft_schematic/food/drink_vayerbok.iff
- /generate object/draft_schematic/food/drink_veronian_berry_wine.iff
- Furniture
- /generate object/draft_schematic/furniture/bestine/painting_bestine_blueleaf_temple.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_blumbush.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_boffa.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_01.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_02.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_golden_flower_03.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_house.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_krayt_skeleton.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_lucky_despot.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_mattberry.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_moncal_eye_01.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_moncal_eye_02.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_rainbow_berry_bush.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_raventhorn.iff
- /generate object/draft_schematic/furniture/bestine/painting_bestine_ronka.iff
- /generate object/draft_schematic/furniture/city/furniture_fountain.iff
- /generate object/draft_schematic/furniture/city/furniture_statue.iff
- /generate object/draft_schematic/furniture/city/furniture_streetlamp.iff
- /generate object/draft_schematic/furniture/furniture_armoire_cheap.iff
- /generate object/draft_schematic/furniture/furniture_armoire_elegant.iff
- /generate object/draft_schematic/furniture/furniture_armoire_modern.iff
- /generate object/draft_schematic/furniture/furniture_assorted_fruit.iff
- /generate object/draft_schematic/furniture/furniture_bacta_tank_large.iff
- /generate object/draft_schematic/furniture/furniture_base.iff
- /generate object/draft_schematic/furniture/furniture_basket_closed.iff
- /generate object/draft_schematic/furniture/furniture_bed_large.iff
- /generate object/draft_schematic/furniture/furniture_bed_small.iff
- /generate object/draft_schematic/furniture/furniture_bench_park.iff
- /generate object/draft_schematic/furniture/furniture_bookcase_cheap.iff
- /generate object/draft_schematic/furniture/furniture_bookcase_elegant.iff
- /generate object/draft_schematic/furniture/furniture_bookcase_modern.iff
- /generate object/draft_schematic/furniture/furniture_bottle_fat.iff
- /generate object/draft_schematic/furniture/furniture_bottle_pear.iff
- /generate object/draft_schematic/furniture/furniture_bottle_tall.iff
- /generate object/draft_schematic/furniture/furniture_bowl_carved.iff
- /generate object/draft_schematic/furniture/furniture_bowl_plain.iff
- /generate object/draft_schematic/furniture/furniture_bubble_tank.iff
- /generate object/draft_schematic/furniture/furniture_cabinet_elegant.iff
- /generate object/draft_schematic/furniture/furniture_cabinet_modern.iff
- /generate object/draft_schematic/furniture/furniture_campfire.iff
- /generate object/draft_schematic/furniture/furniture_candle_free_s01_on.iff
- /generate object/draft_schematic/furniture/furniture_candle_free_s02_on.iff
- /generate object/draft_schematic/furniture/furniture_candle_table_s01_on.iff
- /generate object/draft_schematic/furniture/furniture_candle_table_s02_on.iff
- /generate object/draft_schematic/furniture/furniture_candle_table_s03_on.iff
- /generate object/draft_schematic/furniture/furniture_chair_cafe.iff
- /generate object/draft_schematic/furniture/furniture_chair_cantina.iff
- Furniture continued
- /generate object/draft_schematic/furniture/furniture_chair_cheap.iff
- /generate object/draft_schematic/furniture/furniture_chair_divan.iff
- /generate object/draft_schematic/furniture/furniture_chair_elegant.iff
- /generate object/draft_schematic/furniture/furniture_chair_futon.iff
- /generate object/draft_schematic/furniture/furniture_chair_kitchen.iff
- /generate object/draft_schematic/furniture/furniture_chair_love_seat.iff
- /generate object/draft_schematic/furniture/furniture_chair_loveseat_cheap.iff
- /generate object/draft_schematic/furniture/furniture_chair_loveseat_elegant.iff
- /generate object/draft_schematic/furniture/furniture_chair_loveseat_modern.iff
- /generate object/draft_schematic/furniture/furniture_chair_metal.iff
- /generate object/draft_schematic/furniture/furniture_chair_metal_wheeled.iff
- /generate object/draft_schematic/furniture/furniture_chair_modern.iff
- /generate object/draft_schematic/furniture/furniture_chair_ottoman.iff
- /generate object/draft_schematic/furniture/furniture_chair_recliner.iff
- /generate object/draft_schematic/furniture/furniture_chair_tatooine_cafe.iff
- /generate object/draft_schematic/furniture/furniture_chair_upholstered.iff
- /generate object/draft_schematic/furniture/furniture_chair_wooden.iff
- /generate object/draft_schematic/furniture/furniture_chest_cheap.iff
- /generate object/draft_schematic/furniture/furniture_chest_elegant.iff
- /generate object/draft_schematic/furniture/furniture_chest_modern.iff
- /generate object/draft_schematic/furniture/furniture_command_console.iff
- /generate object/draft_schematic/furniture/furniture_corellia_flagpole.iff
- /generate object/draft_schematic/furniture/furniture_couch_blue.iff
- /generate object/draft_schematic/furniture/furniture_couch_cheap.iff
- /generate object/draft_schematic/furniture/furniture_couch_elegant.iff
- /generate object/draft_schematic/furniture/furniture_couch_large.iff
- /generate object/draft_schematic/furniture/furniture_couch_modern.iff
- /generate object/draft_schematic/furniture/furniture_couch_small.iff
- /generate object/draft_schematic/furniture/furniture_diagnostic_screen.iff
- /generate object/draft_schematic/furniture/furniture_display_fish.iff
- /generate object/draft_schematic/furniture/furniture_droid_body.iff
- /generate object/draft_schematic/furniture/furniture_droid_detector.iff
- /generate object/draft_schematic/furniture/furniture_droid_head.iff
- /generate object/draft_schematic/furniture/furniture_food_cart.iff
- /generate object/draft_schematic/furniture/furniture_lamp_desk.iff
- /generate object/draft_schematic/furniture/furniture_lamp_desk_s01_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_desk_s02_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_free_s01_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_free_s02_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_free_s03_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_free_s04_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_freestanding.iff
- /generate object/draft_schematic/furniture/furniture_lamp_street.iff
- /generate object/draft_schematic/furniture/furniture_lamp_table.iff
- /generate object/draft_schematic/furniture/furniture_lamp_table_cantina.iff
- /generate object/draft_schematic/furniture/furniture_lamp_table_s01_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_table_s02_on.iff
- Furniture continued
- /generate object/draft_schematic/furniture/furniture_lamp_table_s03_on.iff
- /generate object/draft_schematic/furniture/furniture_lamp_tatt_s01_on.iff
- /generate object/draft_schematic/furniture/furniture_microphone_s01.iff
- /generate object/draft_schematic/furniture/furniture_microphone_s02.iff
- /generate object/draft_schematic/furniture/furniture_pitcher_full.iff
- /generate object/draft_schematic/furniture/furniture_plant_hanging.iff
- /generate object/draft_schematic/furniture/furniture_plants_potted_large.iff
- /generate object/draft_schematic/furniture/furniture_plants_potted_small.iff
- /generate object/draft_schematic/furniture/furniture_professors_desk.iff
- /generate object/draft_schematic/furniture/furniture_radar_table.iff
- /generate object/draft_schematic/furniture/furniture_radio.iff
- /generate object/draft_schematic/furniture/furniture_rug_rectangle_large.iff
- /generate object/draft_schematic/furniture/furniture_rug_rectangle_large_modern.iff
- /generate object/draft_schematic/furniture/furniture_rug_rectangle_medium_modern.iff
- /generate object/draft_schematic/furniture/furniture_rug_rectangle_small_modern.iff
- /generate object/draft_schematic/furniture/furniture_rug_round_large_modern.iff
- /generate object/draft_schematic/furniture/furniture_rug_round_medium_modern.iff
- /generate object/draft_schematic/furniture/furniture_rug_round_small_modern.iff
- /generate object/draft_schematic/furniture/furniture_shisa.iff
- /generate object/draft_schematic/furniture/furniture_slave_brazier.iff
- /generate object/draft_schematic/furniture/furniture_sofachair_modern.iff
- /generate object/draft_schematic/furniture/furniture_spear_stand.iff
- /generate object/draft_schematic/furniture/furniture_stove.iff
- /generate object/draft_schematic/furniture/furniture_table_coffee_cheap.iff
- /generate object/draft_schematic/furniture/furniture_table_coffee_elegant.iff
- /generate object/draft_schematic/furniture/furniture_table_coffee_modern.iff
- /generate object/draft_schematic/furniture/furniture_table_coffee_modern_02.iff
- /generate object/draft_schematic/furniture/furniture_table_dining_modern.iff
- /generate object/draft_schematic/furniture/furniture_table_endtable_cheap.iff
- /generate object/draft_schematic/furniture/furniture_table_endtable_elegant.iff
- /generate object/draft_schematic/furniture/furniture_table_endtable_modern.iff
- /generate object/draft_schematic/furniture/furniture_table_endtable_small_modern.iff
- /generate object/draft_schematic/furniture/furniture_table_gambling.iff
- /generate object/draft_schematic/furniture/furniture_table_modern.iff
- /generate object/draft_schematic/furniture/furniture_table_small_tatooine.iff
- /generate object/draft_schematic/furniture/furniture_table_tatooine_cafe.iff
- /generate object/draft_schematic/furniture/furniture_tatooine_tapestry.iff
- /generate object/draft_schematic/furniture/furniture_technical_console_s01.iff
- /generate object/draft_schematic/furniture/furniture_technical_console_s02.iff
- /generate object/draft_schematic/furniture/furniture_terminal_freestanding.iff
- /generate object/draft_schematic/furniture/furniture_terminal_wall.iff
- /generate object/draft_schematic/furniture/furniture_throwpillow.iff
- /generate object/draft_schematic/furniture/furniture_tiki_torch.iff
- /generate object/draft_schematic/furniture/furniture_toolchest_large.iff
- /generate object/draft_schematic/furniture/furniture_toolchest_medium.iff
- /generate object/draft_schematic/furniture/furniture_tree_potted.iff
- /generate object/draft_schematic/furniture/furniture_utensils.iff
- /generate object/draft_schematic/furniture/tanning_hide.iff
- /generate object/draft_schematic/furniture/tanning_hide_2.iff
- Instruments
- /generate object/draft_schematic/instrument/component/dual_wave_synthesizer.iff
- /generate object/draft_schematic/instrument/instrument_bandfill.iff
- /generate object/draft_schematic/instrument/instrument_base.iff
- /generate object/draft_schematic/instrument/instrument_drums.iff
- /generate object/draft_schematic/instrument/instrument_fanfar.iff
- /generate object/draft_schematic/instrument/instrument_fizz.iff
- /generate object/draft_schematic/instrument/instrument_flute_droopy.iff
- /generate object/draft_schematic/instrument/instrument_kloo_horn.iff
- /generate object/draft_schematic/instrument/instrument_mandoviol.iff
- /generate object/draft_schematic/instrument/instrument_nalargon.iff
- /generate object/draft_schematic/instrument/instrument_omni_box.iff
- /generate object/draft_schematic/instrument/instrument_organ_figrin_dan.iff
- /generate object/draft_schematic/instrument/instrument_organ_max_rebo.iff
- /generate object/draft_schematic/instrument/instrument_slitherhorn.iff
- /generate object/draft_schematic/instrument/instrument_traz.iff
- Artisian Componets
- /generate object/draft_schematic/item/component/item_electronic_control_unit.iff
- /generate object/draft_schematic/item/component/item_electronic_energy_distributor.iff
- /generate object/draft_schematic/item/component/item_electronic_power_conditioner.iff
- /generate object/draft_schematic/item/component/item_electronics_gp_module.iff
- /generate object/draft_schematic/item/component/item_electronics_memory_module.iff
- /generate object/draft_schematic/item/component/item_micro_sensor_suite.iff
- General Items
- /generate object/draft_schematic/item/craftable_bug_habitat.iff
- /generate object/draft_schematic/item/item_agitator_motor.iff
- /generate object/draft_schematic/item/item_ballot_box_terminal.iff
- /generate object/draft_schematic/item/item_base_tool.iff
- /generate object/draft_schematic/item/item_battery_droid.iff
- /generate object/draft_schematic/item/item_chance_cube.iff
- /generate object/draft_schematic/item/item_clothing_station.iff
- /generate object/draft_schematic/item/item_clothing_tool.iff
- /generate object/draft_schematic/item/item_configurable_sided_dice.iff
- /generate object/draft_schematic/item/item_firework_eighteen.iff
- /generate object/draft_schematic/item/item_firework_eleven.iff
- /generate object/draft_schematic/item/item_firework_five.iff
- /generate object/draft_schematic/item/item_firework_four.iff
- /generate object/draft_schematic/item/item_firework_one.iff
- /generate object/draft_schematic/item/item_firework_show.iff
- /generate object/draft_schematic/item/item_firework_ten.iff
- /generate object/draft_schematic/item/item_firework_three.iff
- /generate object/draft_schematic/item/item_firework_two.iff
- /generate object/draft_schematic/item/item_fishing_pole.iff
- /generate object/draft_schematic/item/item_food_station.iff
- General Items continued
- /generate object/draft_schematic/item/item_food_tool.iff
- /generate object/draft_schematic/item/item_generic_tool.iff
- /generate object/draft_schematic/item/item_hundred_sided_dice.iff
- /generate object/draft_schematic/item/item_jedi_tool.iff
- /generate object/draft_schematic/item/item_parrot_cage.iff
- /generate object/draft_schematic/item/item_powerup_weapon_melee_generic.iff
- /generate object/draft_schematic/item/item_powerup_weapon_melee_lightsaber.iff
- /generate object/draft_schematic/item/item_powerup_weapon_mine_explosive.iff
- /generate object/draft_schematic/item/item_powerup_weapon_ranged_five.iff
- /generate object/draft_schematic/item/item_powerup_weapon_ranged_four.iff
- /generate object/draft_schematic/item/item_powerup_weapon_ranged_one.iff
- /generate object/draft_schematic/item/item_powerup_weapon_ranged_six.iff
- /generate object/draft_schematic/item/item_powerup_weapon_ranged_three.iff
- /generate object/draft_schematic/item/item_powerup_weapon_ranged_two.iff
- /generate object/draft_schematic/item/item_powerup_weapon_thrown_explosive.iff
- /generate object/draft_schematic/item/item_powerup_weapon_thrown_wiring.iff
- /generate object/draft_schematic/item/item_public_clothing_station.iff
- /generate object/draft_schematic/item/item_public_food_station.iff
- /generate object/draft_schematic/item/item_public_structure_station.iff
- /generate object/draft_schematic/item/item_public_weapon_station.iff
- /generate object/draft_schematic/item/item_recycler_chemical.iff
- /generate object/draft_schematic/item/item_recycler_creature.iff
- /generate object/draft_schematic/item/item_recycler_flora.iff
- /generate object/draft_schematic/item/item_recycler_metal.iff
- /generate object/draft_schematic/item/item_recycler_ore.iff
- /generate object/draft_schematic/item/item_repairkit_armor.iff
- /generate object/draft_schematic/item/item_repairkit_clothing.iff
- /generate object/draft_schematic/item/item_repairkit_droid.iff
- /generate object/draft_schematic/item/item_repairkit_structure.iff
- /generate object/draft_schematic/item/item_repairkit_weapon.iff
- /generate object/draft_schematic/item/item_shellfish_harvester.iff
- /generate object/draft_schematic/item/item_six_sided_dice.iff
- /generate object/draft_schematic/item/item_space_station.iff
- /generate object/draft_schematic/item/item_space_tool.iff
- /generate object/draft_schematic/item/item_structure_station.iff
- /generate object/draft_schematic/item/item_structure_tool.iff
- /generate object/draft_schematic/item/item_survey_tool_flora.iff
- /generate object/draft_schematic/item/item_survey_tool_gas.iff
- /generate object/draft_schematic/item/item_survey_tool_liquid.iff
- /generate object/draft_schematic/item/item_survey_tool_mineral.iff
- /generate object/draft_schematic/item/item_survey_tool_moisture.iff
- /generate object/draft_schematic/item/item_survey_tool_solar.iff
- /generate object/draft_schematic/item/item_survey_tool_wind.iff
- /generate object/draft_schematic/item/item_ten_sided_dice.iff
- /generate object/draft_schematic/item/item_tumble_blender.iff
- /generate object/draft_schematic/item/item_twelve_sided_dice.iff
- /generate object/draft_schematic/item/item_twenty_sided_dice.iff
- /generate object/draft_schematic/item/item_weapon_station.iff
- /generate object/draft_schematic/item/item_weapon_tool.iff
- Munitions
- /generate object/draft_schematic/munition/component/ammo_projectile.iff
- /generate object/draft_schematic/munition/component/ammo_projectile_entanglement.iff
- /generate object/draft_schematic/munition/component/base_munition_enhancer.iff
- /generate object/draft_schematic/munition/component/enhanced_charge_composition.iff
- /generate object/draft_schematic/munition/component/enhanced_charge_shaping.iff
- /generate
- object/draft_schematic/munition/component/enhanced_destructive_pulse_channeling.iff
- /generate object/draft_schematic/munition/component/enhanced_fragmentation_sleeve.iff
- /generate object/draft_schematic/munition/component/warhead_chemical.iff
- /generate object/draft_schematic/munition/component/warhead_fusing_mechanism.iff
- /generate object/draft_schematic/munition/component/warhead_heavy.iff
- /generate object/draft_schematic/munition/component/warhead_light.iff
- /generate object/draft_schematic/munition/component/warhead_medium.iff
- /generate object/draft_schematic/munition/component/warhead_stabilizer.iff
- /generate object/draft_schematic/munition/base_munition.iff
- /generate object/draft_schematic/munition/base_munition_enhancer.iff
- /generate object/draft_schematic/munition/bomb_field_antigravity.iff
- /generate object/draft_schematic/munition/detonator_thermal_class_a.iff
- /generate object/draft_schematic/munition/detonator_thermal_imperial_issue.iff
- /generate object/draft_schematic/munition/grenade_cryoban_ww_41.iff
- /generate object/draft_schematic/munition/grenade_fragmentation_c_12.iff
- /generate object/draft_schematic/munition/grenade_fragmentation_c_22.iff
- /generate object/draft_schematic/munition/grenade_glop.iff
- /generate object/draft_schematic/munition/grenade_proton.iff
- /generate object/draft_schematic/munition/mine_anti_vehicle.iff
- /generate object/draft_schematic/munition/mine_dxr55.iff
- /generate object/draft_schematic/munition/mine_xg.iff
- Scout/Ranger items
- /generate object/draft_schematic/scout/item_camokit_corellia.iff
- /generate object/draft_schematic/scout/item_camokit_dantooine.iff
- /generate object/draft_schematic/scout/item_camokit_dathomir.iff
- /generate object/draft_schematic/scout/item_camokit_endor.iff
- /generate object/draft_schematic/scout/item_camokit_lok.iff
- /generate object/draft_schematic/scout/item_camokit_naboo.iff
- /generate object/draft_schematic/scout/item_camokit_rori.iff
- /generate object/draft_schematic/scout/item_camokit_talus.iff
- /generate object/draft_schematic/scout/item_camokit_tatooine.iff
- /generate object/draft_schematic/scout/item_camokit_yavin.iff
- /generate object/draft_schematic/scout/item_camp_basic.iff
- /generate object/draft_schematic/scout/item_camp_elite.iff
- /generate object/draft_schematic/scout/item_camp_improved.iff
- /generate object/draft_schematic/scout/item_camp_luxury.iff
- /generate object/draft_schematic/scout/item_camp_multi.iff
- /generate object/draft_schematic/scout/item_camp_quality.iff
- /generate object/draft_schematic/scout/item_trap_drowsy_dart.iff
- /generate object/draft_schematic/scout/item_trap_enraging_spur.iff
- /generate object/draft_schematic/scout/item_trap_flash_bomb.iff
- /generate object/draft_schematic/scout/item_trap_melee_def_1.iff
- /generate object/draft_schematic/scout/item_trap_melee_ranged_def_1.iff
- /generate object/draft_schematic/scout/item_trap_noise_maker.iff
- /generate object/draft_schematic/scout/item_trap_ranged_def_1.iff
- /generate object/draft_schematic/scout/item_trap_sonic_pulse.iff
- /generate object/draft_schematic/scout/item_trap_state_def_1.iff
- /generate object/draft_schematic/scout/item_trap_tranq_dart.iff
- /generate object/draft_schematic/scout/item_trap_webber.iff
- Slicing Items
- /generate object/draft_schematic/slicing/slicing_armor_upgrade_kit.iff
- /generate object/draft_schematic/slicing/slicing_flow_analyzer.iff
- /generate object/draft_schematic/slicing/slicing_laser_knife.iff
- /generate object/draft_schematic/slicing/slicing_molecular_clamp.iff
- /generate object/draft_schematic/slicing/slicing_weapon_upgrade_kit.iff
- Shipwright Items
- /generate object/draft_schematic/space/armor/adv_durasteel_plating.iff
- /generate object/draft_schematic/space/armor/armor_reinforcement_panel_mk1.iff
- /generate object/draft_schematic/space/armor/armor_reinforcement_panel_mk2.iff
- /generate object/draft_schematic/space/armor/armor_reinforcement_panel_mk3.iff
- /generate object/draft_schematic/space/armor/armor_reinforcement_panel_mk4.iff
- /generate object/draft_schematic/space/armor/armor_reinforcement_panel_mk5.iff
- /generate object/draft_schematic/space/armor/durasteel_plating.iff
- /generate object/draft_schematic/space/armor/exp_durasteel_plating.iff
- /generate object/draft_schematic/space/armor/heavy_durasteel_plating.iff
- /generate object/draft_schematic/space/armor/light_durasteel_plating.iff
- /generate object/draft_schematic/space/armor/mass_reduction_kit_mk1.iff
- /generate object/draft_schematic/space/armor/mass_reduction_kit_mk2.iff
- /generate object/draft_schematic/space/armor/mass_reduction_kit_mk3.iff
- /generate object/draft_schematic/space/armor/mass_reduction_kit_mk4.iff
- /generate object/draft_schematic/space/armor/mass_reduction_kit_mk5.iff
- /generate object/draft_schematic/space/booster/advanced_fuel_ignition.iff
- /generate object/draft_schematic/space/booster/booster_mk1.iff
- /generate object/draft_schematic/space/booster/booster_mk2.iff
- /generate object/draft_schematic/space/booster/booster_mk3.iff
- /generate object/draft_schematic/space/booster/booster_mk4.iff
- /generate object/draft_schematic/space/booster/booster_mk5.iff
- /generate object/draft_schematic/space/booster/booster_overdriver_mk1.iff
- /generate object/draft_schematic/space/booster/booster_overdriver_mk2.iff
- /generate object/draft_schematic/space/booster/booster_overdriver_mk3.iff
- /generate object/draft_schematic/space/booster/booster_overdriver_mk4.iff
- /generate object/draft_schematic/space/booster/booster_overdriver_mk5.iff
- /generate object/draft_schematic/space/booster/extended_life_fuel_cell_mk1.iff
- /generate object/draft_schematic/space/booster/extended_life_fuel_cell_mk2.iff
- /generate object/draft_schematic/space/booster/extended_life_fuel_cell_mk3.iff
- /generate object/draft_schematic/space/booster/extended_life_fuel_cell_mk4.iff
- /generate object/draft_schematic/space/booster/extended_life_fuel_cell_mk5.iff
- /generate object/draft_schematic/space/booster/fast_charge_fuel_cell_mk1.iff
- /generate object/draft_schematic/space/booster/fast_charge_fuel_cell_mk2.iff
- /generate object/draft_schematic/space/booster/fast_charge_fuel_cell_mk3.iff
- /generate object/draft_schematic/space/booster/fast_charge_fuel_cell_mk4.iff
- /generate object/draft_schematic/space/booster/fast_charge_fuel_cell_mk5.iff
- /generate object/draft_schematic/space/booster/heavy_fuel_cell_mk1.iff
- /generate object/draft_schematic/space/booster/heavy_fuel_cell_mk2.iff
- /generate object/draft_schematic/space/booster/heavy_fuel_cell_mk3.iff
- /generate object/draft_schematic/space/booster/heavy_fuel_cell_mk4.iff
- /generate object/draft_schematic/space/booster/heavy_fuel_cell_mk5.iff
- /generate object/draft_schematic/space/booster/xwing_booster_mk1.iff
- /generate object/draft_schematic/space/booster/xwing_booster_mk2.iff
- /generate object/draft_schematic/space/capacitor/basic_capacitor.iff
- /generate object/draft_schematic/space/capacitor/capacitor_mk1.iff
- /generate object/draft_schematic/space/capacitor/capacitor_mk2.iff
- /generate object/draft_schematic/space/capacitor/capacitor_mk3.iff
- Shipwright Items continued
- /generate object/draft_schematic/space/capacitor/capacitor_mk4.iff
- /generate object/draft_schematic/space/capacitor/capacitor_mk5.iff
- /generate object/draft_schematic/space/capacitor/energy_saver_battery_mk1.iff
- /generate object/draft_schematic/space/capacitor/energy_saver_battery_mk2.iff
- /generate object/draft_schematic/space/capacitor/energy_saver_battery_mk3.iff
- /generate object/draft_schematic/space/capacitor/energy_saver_battery_mk4.iff
- /generate object/draft_schematic/space/capacitor/energy_saver_battery_mk5.iff
- /generate object/draft_schematic/space/capacitor/extended_life_battery_mk1.iff
- /generate object/draft_schematic/space/capacitor/extended_life_battery_mk2.iff
- /generate object/draft_schematic/space/capacitor/extended_life_battery_mk3.iff
- /generate object/draft_schematic/space/capacitor/extended_life_battery_mk4.iff
- /generate object/draft_schematic/space/capacitor/extended_life_battery_mk5.iff
- /generate object/draft_schematic/space/capacitor/heavy_battery_mk1.iff
- /generate object/draft_schematic/space/capacitor/heavy_battery_mk2.iff
- /generate object/draft_schematic/space/capacitor/heavy_battery_mk3.iff
- /generate object/draft_schematic/space/capacitor/heavy_battery_mk4.iff
- /generate object/draft_schematic/space/capacitor/heavy_battery_mk5.iff
- /generate object/draft_schematic/space/capacitor/quick_recharge_battery_mk1.iff
- /generate object/draft_schematic/space/capacitor/quick_recharge_battery_mk2.iff
- /generate object/draft_schematic/space/capacitor/quick_recharge_battery_mk3.iff
- /generate object/draft_schematic/space/capacitor/quick_recharge_battery_mk4.iff
- /generate object/draft_schematic/space/capacitor/quick_recharge_battery_mk5.iff
- /generate object/draft_schematic/space/chassis/awing.iff
- /generate object/draft_schematic/space/chassis/blacksun_heavy_s01.iff
- /generate object/draft_schematic/space/chassis/blacksun_heavy_s02.iff
- /generate object/draft_schematic/space/chassis/blacksun_heavy_s03.iff
- /generate object/draft_schematic/space/chassis/blacksun_heavy_s04.iff
- /generate object/draft_schematic/space/chassis/blacksun_light_s01.iff
- /generate object/draft_schematic/space/chassis/blacksun_light_s02.iff
- /generate object/draft_schematic/space/chassis/blacksun_light_s03.iff
- /generate object/draft_schematic/space/chassis/blacksun_light_s04.iff
- /generate object/draft_schematic/space/chassis/blacksun_medium_s01.iff
- /generate object/draft_schematic/space/chassis/blacksun_medium_s02.iff
- /generate object/draft_schematic/space/chassis/blacksun_medium_s03.iff
- /generate object/draft_schematic/space/chassis/blacksun_medium_s04.iff
- /generate object/draft_schematic/space/chassis/bwing.iff
- /generate object/draft_schematic/space/chassis/decimator.iff
- /generate object/draft_schematic/space/chassis/firespray.iff
- /generate object/draft_schematic/space/chassis/hutt_heavy_s01.iff
- /generate object/draft_schematic/space/chassis/hutt_heavy_s02.iff
- /generate object/draft_schematic/space/chassis/hutt_light_s01.iff
- /generate object/draft_schematic/space/chassis/hutt_light_s02.iff
- /generate object/draft_schematic/space/chassis/hutt_medium_s01.iff
- /generate object/draft_schematic/space/chassis/hutt_medium_s02.iff
- /generate object/draft_schematic/space/chassis/hutt_turret_ship.iff
- /generate object/draft_schematic/space/chassis/texture_kit_s01.iff
- Shipwright Items continued
- /generate object/draft_schematic/space/chassis/texture_kit_s02.iff
- /generate object/draft_schematic/space/chassis/texture_kit_s03.iff
- /generate object/draft_schematic/space/chassis/texture_kit_s04.iff
- /generate object/draft_schematic/space/chassis/texture_kit_s05.iff
- /generate object/draft_schematic/space/chassis/texture_kit_s06.iff
- /generate object/draft_schematic/space/chassis/tie_in.iff
- /generate object/draft_schematic/space/chassis/tie_light_duty.iff
- /generate object/draft_schematic/space/chassis/tieadvanced.iff
- /generate object/draft_schematic/space/chassis/tieaggressor.iff
- /generate object/draft_schematic/space/chassis/tiebomber.iff
- /generate object/draft_schematic/space/chassis/tiefighter.iff
- /generate object/draft_schematic/space/chassis/tiefighter_body.iff
- /generate object/draft_schematic/space/chassis/tieinterceptor.iff
- /generate object/draft_schematic/space/chassis/tieoppressor.iff
- /generate object/draft_schematic/space/chassis/xwing.iff
- /generate object/draft_schematic/space/chassis/xwing_body.iff
- /generate object/draft_schematic/space/chassis/xwing_cockpit.iff
- /generate object/draft_schematic/space/chassis/xwing_customization_kit.iff
- /generate object/draft_schematic/space/chassis/xwing_wing_l.iff
- /generate object/draft_schematic/space/chassis/xwing_wing_r.iff
- /generate object/draft_schematic/space/chassis/ykl37r.iff
- /generate object/draft_schematic/space/chassis/yt1300.iff
- /generate object/draft_schematic/space/chassis/ywing.iff
- /generate object/draft_schematic/space/chassis/ywing_longprobe.iff
- /generate object/draft_schematic/space/chassis/z95.iff
- /generate object/draft_schematic/space/chassis/z95_body.iff
- /generate object/draft_schematic/space/chassis/z95_cockpit.iff
- /generate object/draft_schematic/space/chassis/z95_wing_l.iff
- /generate object/draft_schematic/space/chassis/z95_wing_r.iff
- /generate object/draft_schematic/space/droid_interface/basic_droid_interface.iff
- /generate object/draft_schematic/space/droid_interface/ddi_mk1.iff
- /generate object/draft_schematic/space/droid_interface/ddi_mk2.iff
- /generate object/draft_schematic/space/droid_interface/ddi_mk3.iff
- /generate object/draft_schematic/space/droid_interface/ddi_mk4.iff
- /generate object/draft_schematic/space/droid_interface/ddi_mk5.iff
- /generate object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk1.iff
- /generate object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk2.iff
- /generate object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk3.iff
- /generate object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk4.iff
- /generate object/draft_schematic/space/droid_interface/droid_brain_upgrade_mk5.iff
- /generate object/draft_schematic/space/droid_interface/maintenance_reduction_kit_mk1.iff
- /generate object/draft_schematic/space/droid_interface/maintenance_reduction_kit_mk2.iff
- /generate object/draft_schematic/space/droid_interface/maintenance_reduction_kit_mk3.iff
- /generate object/draft_schematic/space/droid_interface/maintenance_reduction_kit_mk4.iff
- /generate object/draft_schematic/space/droid_interface/maintenance_reduction_kit_mk5.iff
- /generate object/draft_schematic/space/engine/basic_engine.iff
- Shipwright Items continued
- /generate object/draft_schematic/space/engine/eng_mk1.iff
- /generate object/draft_schematic/space/engine/eng_mk2.iff
- /generate object/draft_schematic/space/engine/eng_mk3.iff
- /generate object/draft_schematic/space/engine/eng_mk4.iff
- /generate object/draft_schematic/space/engine/eng_mk5.iff
- /generate object/draft_schematic/space/engine/engine_limiter_mk1.iff
- /generate object/draft_schematic/space/engine/engine_limiter_mk2.iff
- /generate object/draft_schematic/space/engine/engine_limiter_mk3.iff
- /generate object/draft_schematic/space/engine/engine_limiter_mk4.iff
- /generate object/draft_schematic/space/engine/engine_limiter_mk5.iff
- /generate object/draft_schematic/space/engine/engine_overdriver_mk1.iff
- /generate object/draft_schematic/space/engine/engine_overdriver_mk2.iff
- /generate object/draft_schematic/space/engine/engine_overdriver_mk3.iff
- /generate object/draft_schematic/space/engine/engine_overdriver_mk4.iff
- /generate object/draft_schematic/space/engine/engine_overdriver_mk5.iff
- /generate object/draft_schematic/space/reactor/basic_reactor.iff
- /generate object/draft_schematic/space/reactor/fusion_reactor_mk1.iff
- /generate object/draft_schematic/space/reactor/fusion_reactor_mk2.iff
- /generate object/draft_schematic/space/reactor/fusion_reactor_mk3.iff
- /generate object/draft_schematic/space/reactor/fusion_reactor_mk4.iff
- /generate object/draft_schematic/space/reactor/fusion_reactor_mk5.iff
- /generate object/draft_schematic/space/reactor/reactor_limiter_mk1.iff
- /generate object/draft_schematic/space/reactor/reactor_limiter_mk2.iff
- /generate object/draft_schematic/space/reactor/reactor_limiter_mk3.iff
- /generate object/draft_schematic/space/reactor/reactor_limiter_mk4.iff
- /generate object/draft_schematic/space/reactor/reactor_limiter_mk5.iff
- /generate object/draft_schematic/space/reactor/reactor_overcharger_mk1.iff
- /generate object/draft_schematic/space/reactor/reactor_overcharger_mk2.iff
- /generate object/draft_schematic/space/reactor/reactor_overcharger_mk3.iff
- /generate object/draft_schematic/space/reactor/reactor_overcharger_mk4.iff
- /generate object/draft_schematic/space/reactor/reactor_overcharger_mk5.iff
- /generate object/draft_schematic/space/repair/armor_repair_kit.iff
- /generate object/draft_schematic/space/repair/booster_repair_kit.iff
- /generate object/draft_schematic/space/repair/capacitor_repair_kit.iff
- /generate object/draft_schematic/space/repair/chassis_repair_kit.iff
- /generate object/draft_schematic/space/repair/droid_interface_repair_kit.iff
- /generate object/draft_schematic/space/repair/engine_repair_kit.iff
- /generate object/draft_schematic/space/repair/generic_repair_kit.iff
- /generate object/draft_schematic/space/repair/plasma_conduit_repair_kit.iff
- /generate object/draft_schematic/space/repair/reactor_repair_kit.iff
- /generate object/draft_schematic/space/repair/shield_repair_kit.iff
- /generate object/draft_schematic/space/repair/weapon_repair_kit.iff
- /generate object/draft_schematic/space/reverse_engineering/analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/armor_analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/booster_analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/capacitor_analysis_tool.iff
- Shipwright Items continued
- /generate object/draft_schematic/space/reverse_engineering/droid_interface_analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/engine_analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/reactor_analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/retrofit_kit.iff
- /generate object/draft_schematic/space/reverse_engineering/shields_analysis_tool.iff
- /generate object/draft_schematic/space/reverse_engineering/weapon_analysis_tool.iff
- /generate object/draft_schematic/space/shields/adv_deflector_shields.iff
- /generate object/draft_schematic/space/shields/basic_shields.iff
- /generate object/draft_schematic/space/shields/deflector_shields.iff
- /generate object/draft_schematic/space/shields/exp_deflector_shields.iff
- /generate object/draft_schematic/space/shields/heavy_deflector_shields.iff
- /generate object/draft_schematic/space/shields/light_deflector_shields.iff
- /generate object/draft_schematic/space/shields/shield_energy_saver_kit_mk1.iff
- /generate object/draft_schematic/space/shields/shield_energy_saver_kit_mk2.iff
- /generate object/draft_schematic/space/shields/shield_energy_saver_kit_mk3.iff
- /generate object/draft_schematic/space/shields/shield_energy_saver_kit_mk4.iff
- /generate object/draft_schematic/space/shields/shield_energy_saver_kit_mk5.iff
- /generate object/draft_schematic/space/shields/shield_intensifier_mk1.iff
- /generate object/draft_schematic/space/shields/shield_intensifier_mk2.iff
- /generate object/draft_schematic/space/shields/shield_intensifier_mk3.iff
- /generate object/draft_schematic/space/shields/shield_intensifier_mk4.iff
- /generate object/draft_schematic/space/shields/shield_intensifier_mk5.iff
- /generate object/draft_schematic/space/shields/shield_limiter_mk1.iff
- /generate object/draft_schematic/space/shields/shield_limiter_mk2.iff
- /generate object/draft_schematic/space/shields/shield_limiter_mk3.iff
- /generate object/draft_schematic/space/shields/shield_limiter_mk4.iff
- /generate object/draft_schematic/space/shields/shield_limiter_mk5.iff
- /generate object/draft_schematic/space/shields/shield_overcharger_mk1.iff
- /generate object/draft_schematic/space/shields/shield_overcharger_mk2.iff
- /generate object/draft_schematic/space/shields/shield_overcharger_mk3.iff
- /generate object/draft_schematic/space/shields/shield_overcharger_mk4.iff
- /generate object/draft_schematic/space/shields/shield_overcharger_mk5.iff
- /generate object/draft_schematic/space/weapon/missile/basic_chaff_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/basic_chaff_pack.iff
- /generate object/draft_schematic/space/weapon/missile/basic_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/basic_missile_pack.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_chaff_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_chaff_pack.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_confuser_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_confuser_pack.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_decoy_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_decoy_pack.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_em_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_em_pack.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_microchaff_launcher.iff
- /generate object/draft_schematic/space/weapon/missile/countermeasure_microchaff_pack.iff
- Shipwright Items continued
- /generate object/draft_schematic/space/weapon/missile/wpn_concussion_missile_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_concussion_missile_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_concussion_missile_mk3.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_imagerec_missile_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_imagerec_missile_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_concussion_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_concussion_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_concussion_mk3.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_imagerec_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_imagerec_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_proton_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_proton_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_proton_mk3.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_proton_mk4.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_seismic_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_seismic_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_seismic_mk3.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_spacebomb_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_launcher_spacebomb_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_proton_missile_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_proton_missile_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_proton_missile_mk3.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_proton_missile_mk4.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_seismic_missile_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_seismic_missile_mk2.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_seismic_missile_mk3.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_spacebomb_missile_mk1.iff
- /generate object/draft_schematic/space/weapon/missile/wpn_spacebomb_missile_mk2.iff
- /generate object/draft_schematic/space/weapon/armor_effectiveness_intensifier_mk1.iff
- /generate object/draft_schematic/space/weapon/armor_effectiveness_intensifier_mk2.iff
- /generate object/draft_schematic/space/weapon/armor_effectiveness_intensifier_mk3.iff
- /generate object/draft_schematic/space/weapon/armor_effectiveness_intensifier_mk4.iff
- /generate object/draft_schematic/space/weapon/armor_effectiveness_intensifier_mk5.iff
- /generate object/draft_schematic/space/weapon/basic_weapon.iff
- /generate object/draft_schematic/space/weapon/max_damage_intensifier_mk1.iff
- /generate object/draft_schematic/space/weapon/max_damage_intensifier_mk2.iff
- /generate object/draft_schematic/space/weapon/max_damage_intensifier_mk3.iff
- /generate object/draft_schematic/space/weapon/max_damage_intensifier_mk4.iff
- /generate object/draft_schematic/space/weapon/max_damage_intensifier_mk5.iff
- /generate object/draft_schematic/space/weapon/min_damage_intensifier_mk1.iff
- /generate object/draft_schematic/space/weapon/min_damage_intensifier_mk2.iff
- /generate object/draft_schematic/space/weapon/min_damage_intensifier_mk3.iff
- /generate object/draft_schematic/space/weapon/min_damage_intensifier_mk4.iff
- /generate object/draft_schematic/space/weapon/min_damage_intensifier_mk5.iff
- Shipwright Itemscontinued
- /generate object/draft_schematic/space/weapon/quick_shot_upgrade_mk1.iff
- /generate object/draft_schematic/space/weapon/quick_shot_upgrade_mk2.iff
- /generate object/draft_schematic/space/weapon/quick_shot_upgrade_mk3.iff
- /generate object/draft_schematic/space/weapon/quick_shot_upgrade_mk4.iff
- /generate object/draft_schematic/space/weapon/quick_shot_upgrade_mk5.iff
- /generate object/draft_schematic/space/weapon/shield_effectiveness_intensifier_mk1.iff
- /generate object/draft_schematic/space/weapon/shield_effectiveness_intensifier_mk2.iff
- /generate object/draft_schematic/space/weapon/shield_effectiveness_intensifier_mk3.iff
- /generate object/draft_schematic/space/weapon/shield_effectiveness_intensifier_mk4.iff
- /generate object/draft_schematic/space/weapon/shield_effectiveness_intensifier_mk5.iff
- /generate object/draft_schematic/space/weapon/speed_limiter_upgrade_mk1.iff
- /generate object/draft_schematic/space/weapon/speed_limiter_upgrade_mk2.iff
- /generate object/draft_schematic/space/weapon/speed_limiter_upgrade_mk3.iff
- /generate object/draft_schematic/space/weapon/speed_limiter_upgrade_mk4.iff
- /generate object/draft_schematic/space/weapon/speed_limiter_upgrade_mk5.iff
- /generate object/draft_schematic/space/weapon/wpn_advanced_blaster.iff
- /generate object/draft_schematic/space/weapon/wpn_advanced_blaster_green.iff
- /generate object/draft_schematic/space/weapon/wpn_advanced_disruptor.iff
- /generate object/draft_schematic/space/weapon/wpn_advanced_ioncannon.iff
- /generate object/draft_schematic/space/weapon/wpn_experimental_blaster.iff
- /generate object/draft_schematic/space/weapon/wpn_experimental_blaster_green.iff
- /generate object/draft_schematic/space/weapon/wpn_experimental_disruptor.iff
- /generate object/draft_schematic/space/weapon/wpn_experimental_ioncannon.iff
- /generate object/draft_schematic/space/weapon/wpn_heavy_blaster.iff
- /generate object/draft_schematic/space/weapon/wpn_heavy_blaster_green.iff
- /generate object/draft_schematic/space/weapon/wpn_heavy_disruptor.iff
- /generate object/draft_schematic/space/weapon/wpn_heavy_ioncannon.iff
- /generate object/draft_schematic/space/weapon/wpn_light_blaster.iff
- /generate object/draft_schematic/space/weapon/wpn_light_blaster_green.iff
- /generate object/draft_schematic/space/weapon/wpn_light_disruptor.iff
- /generate object/draft_schematic/space/weapon/wpn_light_ioncannon.iff
- /generate object/draft_schematic/space/weapon/wpn_medium_blaster.iff
- /generate object/draft_schematic/space/weapon/wpn_medium_blaster_green.iff
- /generate object/draft_schematic/space/weapon/wpn_medium_disruptor.iff
- /generate object/draft_schematic/space/weapon/wpn_medium_ioncannon.iff
- Spices
- /generate object/draft_schematic/spices/spice_booster_blue.iff
- /generate object/draft_schematic/spices/spice_crash_n_burn.iff
- /generate object/draft_schematic/spices/spice_droid_lube.iff
- /generate object/draft_schematic/spices/spice_giggledust.iff
- /generate object/draft_schematic/spices/spice_grey_gabaki.iff
- /generate object/draft_schematic/spices/spice_gunjack.iff
- /generate object/draft_schematic/spices/spice_muon_gold.iff
- /generate object/draft_schematic/spices/spice_neutron_pixey.iff
- /generate object/draft_schematic/spices/spice_pyrepenol.iff
- /generate object/draft_schematic/spices/spice_scramjet.iff
- /generate object/draft_schematic/spices/spice_sedative_h4b.iff
- /generate object/draft_schematic/spices/spice_shadowpaw.iff
- /generate object/draft_schematic/spices/spice_sweetblossom.iff
- /generate object/draft_schematic/spices/spice_thruster_head.iff
- /generate object/draft_schematic/spices/spice_yarrock.iff
- Architect structures
- /generate object/draft_schematic/structure/city/bank_corellia.iff
- /generate object/draft_schematic/structure/city/bank_naboo.iff
- /generate object/draft_schematic/structure/city/bank_tatooine.iff
- /generate object/draft_schematic/structure/city/cantina_corellia.iff
- /generate object/draft_schematic/structure/city/cantina_naboo.iff
- /generate object/draft_schematic/structure/city/cantina_tatooine.iff
- /generate object/draft_schematic/structure/city/cityhall_corellia.iff
- /generate object/draft_schematic/structure/city/cityhall_naboo.iff
- /generate object/draft_schematic/structure/city/cityhall_tatooine.iff
- /generate object/draft_schematic/structure/city/cloning_corellia.iff
- /generate object/draft_schematic/structure/city/cloning_naboo.iff
- /generate object/draft_schematic/structure/city/cloning_tatooine.iff
- /generate object/draft_schematic/structure/city/garage_corellia.iff
- /generate object/draft_schematic/structure/city/garage_naboo.iff
- /generate object/draft_schematic/structure/city/garage_tatooine.iff
- /generate object/draft_schematic/structure/city/garden_exotic_dantooine.iff
- /generate object/draft_schematic/structure/city/garden_exotic_dathomir.iff
- /generate object/draft_schematic/structure/city/garden_exotic_endor.iff
- /generate object/draft_schematic/structure/city/garden_large.iff
- /generate object/draft_schematic/structure/city/garden_medium.iff
- /generate object/draft_schematic/structure/city/garden_small.iff
- /generate object/draft_schematic/structure/city/hospital_corellia.iff
- /generate object/draft_schematic/structure/city/hospital_naboo.iff
- /generate object/draft_schematic/structure/city/hospital_tatooine.iff
- /generate object/draft_schematic/structure/city/shuttleport_corellia.iff
- /generate object/draft_schematic/structure/city/shuttleport_naboo.iff
- /generate object/draft_schematic/structure/city/shuttleport_tatooine.iff
- /generate object/draft_schematic/structure/city/theater_corellia.iff
- /generate object/draft_schematic/structure/city/theater_naboo.iff
- /generate object/draft_schematic/structure/city/theater_tatooine.iff
- /generate object/draft_schematic/structure/component/structural_module.iff
- /generate object/draft_schematic/structure/component/structure_fluidic_drilling_pumping_unit.iff
- /generate object/draft_schematic/structure/component/structure_generator_turbine.iff
- /generate object/draft_schematic/structure/component/structure_harvesting_mechanism.iff
- /generate object/draft_schematic/structure/component/structure_heavy_harvesting_mechanism.iff
- /generate object/draft_schematic/structure/component/structure_light_ore_mining_unit.iff
- /generate object/draft_schematic/structure/component/structure_light_power_core_unit.iff
- /generate object/draft_schematic/structure/component/structure_manufacturing_mechanism.iff
- /generate object/draft_schematic/structure/component/structure_ore_mining_unit.iff
- /generate object/draft_schematic/structure/component/structure_power_core_unit.iff
- /generate object/draft_schematic/structure/component/structure_small_storage_section.iff
- /generate object/draft_schematic/structure/component/structure_storage_section.iff
- /generate object/draft_schematic/structure/component/structure_turbo_fluidic_drilling_pumping_unit.iff
- /generate object/draft_schematic/structure/component/wall_module.iff
- /generate object/draft_schematic/structure/component/weapon_mount_heavy_stabilization_unit.iff
- /generate object/draft_schematic/structure/corellia_house_guild_hall.iff
- /generate object/draft_schematic/structure/corellia_house_player_large.iff
- /generate object/draft_schematic/structure/corellia_house_player_large_style_02.iff
- /generate object/draft_schematic/structure/corellia_house_player_medium.iff
- Architect structures continued
- /generate object/draft_schematic/structure/corellia_house_player_small_style_02.iff
- /generate object/draft_schematic/structure/corellia_house_player_small_style_02_floorplan_02.iff
- /generate object/draft_schematic/structure/generic_house_guild_hall.iff
- /generate object/draft_schematic/structure/generic_house_player_large.iff
- /generate object/draft_schematic/structure/generic_house_player_large_style_02.iff
- /generate object/draft_schematic/structure/generic_house_player_medium.iff
- /generate object/draft_schematic/structure/generic_house_player_medium_style_02.iff
- /generate object/draft_schematic/structure/generic_house_player_small.iff
- /generate object/draft_schematic/structure/generic_house_player_small_floorplan_02.iff
- /generate object/draft_schematic/structure/generic_house_player_small_style_02.iff
- /generate object/draft_schematic/structure/generic_house_player_small_style_02_floorplan_02.iff
- /generate object/draft_schematic/structure/house_guild_hall.iff
- /generate object/draft_schematic/structure/house_player_large.iff
- /generate object/draft_schematic/structure/house_player_medium.iff
- /generate object/draft_schematic/structure/house_player_small.iff
- /generate object/draft_schematic/structure/house_player_small_style_02.iff
- /generate object/draft_schematic/structure/installation_factory_clothing.iff
- /generate object/draft_schematic/structure/installation_factory_food.iff
- /generate object/draft_schematic/structure/installation_factory_structure.iff
- /generate object/draft_schematic/structure/installation_factory_weapon.iff
- /generate object/draft_schematic/structure/installation_generator_fusion.iff
- /generate object/draft_schematic/structure/installation_generator_solar.iff
- /generate object/draft_schematic/structure/installation_generator_wind.iff
- /generate object/draft_schematic/structure/installation_mining_gas.iff
- /generate object/draft_schematic/structure/installation_mining_gas_heavy.iff
- /generate object/draft_schematic/structure/installation_mining_gas_light.iff
- /generate object/draft_schematic/structure/installation_mining_liquid.iff
- /generate object/draft_schematic/structure/installation_mining_liquid_heavy.iff
- /generate object/draft_schematic/structure/installation_mining_liquid_light.iff
- /generate object/draft_schematic/structure/installation_mining_liquid_vapor.iff
- /generate object/draft_schematic/structure/installation_mining_liquid_vapor_heavy.iff
- /generate object/draft_schematic/structure/installation_mining_liquid_vapor_light.iff
- /generate object/draft_schematic/structure/installation_mining_ore.iff
- /generate object/draft_schematic/structure/installation_mining_ore_heavy.iff
- /generate object/draft_schematic/structure/installation_mining_ore_light.iff
- /generate object/draft_schematic/structure/installation_mining_organic_creature.iff
- /generate object/draft_schematic/structure/installation_mining_organic_flora.iff
- /generate object/draft_schematic/structure/installation_mining_organic_flora_heavy.iff
- /generate object/draft_schematic/structure/installation_mining_organic_flora_light.iff
- /generate object/draft_schematic/structure/merchant_tent.iff
- /generate object/draft_schematic/structure/naboo_house_guild_hall.iff
- /generate object/draft_schematic/structure/naboo_house_player_large.iff
- /generate object/draft_schematic/structure/naboo_house_player_medium.iff
- /generate object/draft_schematic/structure/naboo_house_player_small.iff
- /generate object/draft_schematic/structure/naboo_house_player_small_style_02.iff
- /generate object/draft_schematic/structure/tatooine_house_guild_hall_style_02.iff
- /generate object/draft_schematic/structure/corellia_house_player_medium_style_02.iff
- /generate object/draft_schematic/structure/corellia_house_player_small.iff
- /generate object/draft_schematic/structure/corellia_house_player_small_floorplan_02.iff
- Weaponsmith Componets
- /generate object/draft_schematic/weapon/component/blade_vibro_unit.iff
- /generate object/draft_schematic/weapon/component/blade_vibro_unit_advanced.iff
- /generate object/draft_schematic/weapon/component/blaster_pistol_barrel.iff
- /generate object/draft_schematic/weapon/component/blaster_pistol_barrel_advanced.iff
- /generate object/draft_schematic/weapon/component/blaster_power_handler.iff
- /generate object/draft_schematic/weapon/component/blaster_power_handler_advanced.iff
- /generate object/draft_schematic/weapon/component/blaster_rifle_barrel.iff
- /generate object/draft_schematic/weapon/component/blaster_rifle_barrel_advanced.iff
- /generate object/draft_schematic/weapon/component/chemical_dispersion_mechanism.iff
- /generate object/draft_schematic/weapon/component/chemical_dispersion_mechanism_advanced.iff
- /generate object/draft_schematic/weapon/component/energization_crystals.iff
- /generate object/draft_schematic/weapon/component/galven_tube_circuits.iff
- /generate object/draft_schematic/weapon/component/laser_cannon_cooling_sleeve.iff
- /generate object/draft_schematic/weapon/component/laser_cannon_gun_tube.iff
- /generate object/draft_schematic/weapon/component/laser_generator.iff
- /generate object/draft_schematic/weapon/component/laser_magnetic_flashback_supressor.iff
- /generate object/draft_schematic/weapon/component/parallel_weapon_targeting_computer.iff
- /generate object/draft_schematic/weapon/component/projectile_feed_mechanism.iff
- /generate object/draft_schematic/weapon/component/projectile_feed_mechanism_advanced.iff
- /generate object/draft_schematic/weapon/component/projectile_pistol_barrel.iff
- /generate object/draft_schematic/weapon/component/projectile_pistol_barrel_advanced.iff
- /generate object/draft_schematic/weapon/component/projectile_rifle_barrel.iff
- /generate object/draft_schematic/weapon/component/projectile_rifle_barrel_advanced.iff
- /generate object/draft_schematic/weapon/component/reinforcement_core.iff
- /generate object/draft_schematic/weapon/component/reinforcement_core_advanced.iff
- /generate object/draft_schematic/weapon/component/reinforcement_core_geo.iff
- /generate object/draft_schematic/weapon/component/scope_weapon.iff
- /generate object/draft_schematic/weapon/component/scope_weapon_advanced.iff
- /generate object/draft_schematic/weapon/component/stock.iff
- /generate object/draft_schematic/weapon/component/stock_advanced.iff
- /generate object/draft_schematic/weapon/component/sword_core.iff
- /generate object/draft_schematic/weapon/component/sword_core_advanced.iff
- /generate object/draft_schematic/weapon/component/sword_core_geo.iff
- /generate object/draft_schematic/weapon/component/turbo_laser_gun_tube.iff
- /generate object/draft_schematic/weapon/component/weapon_mount.iff
- /generate object/draft_schematic/weapon/component/weapon_mount_light.iff
- /generate object/draft_schematic/weapon/component/weapon_targeting_computer.iff
- /generate object/draft_schematic/weapon/component/weapon_trajectory_computer.iff
- Jedi Weapons Note 5th Generation do not generate
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen1.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen2.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen3.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen4.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen5.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_polearm_gen1.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_polearm_gen2.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_polearm_gen3.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_polearm_gen4.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_polearm_gen5.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_refined_crystal_pack.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_training.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen1.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen2.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen3.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen4.iff
- /generate object/draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen5.iff
- Weapons
- /generate object/draft_schematic/weapon/2h_sword_scythe.iff
- /generate object/draft_schematic/weapon/axe.iff
- /generate object/draft_schematic/weapon/axe_vibro.iff
- /generate object/draft_schematic/weapon/baton_gaderiffi.iff
- /generate object/draft_schematic/weapon/baton_stun.iff
- /generate object/draft_schematic/weapon/battleaxe.iff
- /generate object/draft_schematic/weapon/blaster_cannon.iff
- /generate object/draft_schematic/weapon/carbine_blaster_cdef.iff
- /generate object/draft_schematic/weapon/carbine_quest_smuggler_underslung.iff
- /generate object/draft_schematic/weapon/cleaver.iff
- /generate object/draft_schematic/weapon/executioners_hack.iff
- /generate object/draft_schematic/weapon/heavy_acid_beam.iff
- /generate object/draft_schematic/weapon/heavy_lightning_beam.iff
- /generate object/draft_schematic/weapon/heavy_particle_beam.iff
- /generate object/draft_schematic/weapon/heavy_rocket_launcher.iff
- /generate object/draft_schematic/weapon/ion_cannon.iff
- /generate object/draft_schematic/weapon/katana.iff
- /generate object/draft_schematic/weapon/knife_stone.iff
- /generate object/draft_schematic/weapon/knife_survival.iff
- /generate object/draft_schematic/weapon/knife_twilek_dagger.iff
- /generate object/draft_schematic/weapon/knife_vibroblade.iff
- /generate object/draft_schematic/weapon/knuckler_vibro.iff
- /generate object/draft_schematic/weapon/lance_nightsister.iff
- /generate object/draft_schematic/weapon/lance_vibro.iff
- /generate object/draft_schematic/weapon/lance_vibro_controller_fp.iff
- /generate object/draft_schematic/weapon/laser_cannon.iff
- /generate object/draft_schematic/weapon/lightsaber_basic.iff
- /generate object/draft_schematic/weapon/maul.iff
- /generate object/draft_schematic/weapon/pistol_blaster_cdef.iff
- /generate object/draft_schematic/weapon/pistol_blaster_d18.iff
- /generate object/draft_schematic/weapon/pistol_blaster_dh17.iff
- /generate object/draft_schematic/weapon/pistol_blaster_dl44.iff
- /generate object/draft_schematic/weapon/pistol_blaster_dl44_metal.iff
- /generate object/draft_schematic/weapon/pistol_blaster_power5.iff
- /generate object/draft_schematic/weapon/pistol_blaster_scout_trooper.iff
- /generate object/draft_schematic/weapon/pistol_blaster_short_range_combat.iff
- /generate object/draft_schematic/weapon/pistol_de_10.iff
- /generate object/draft_schematic/weapon/pistol_disrupter_dx2.iff
- /generate object/draft_schematic/weapon/pistol_flechette_fwg5.iff
- /generate object/draft_schematic/weapon/pistol_flechette_fwg5_quest.iff
- /generate object/draft_schematic/weapon/pistol_geo_sonic_blaster.iff
- /generate object/draft_schematic/weapon/pistol_launcher.iff
- /generate object/draft_schematic/weapon/pistol_projectile_striker.iff
- /generate object/draft_schematic/weapon/pistol_quest_imperial_navy_formal.iff
- /generate object/draft_schematic/weapon/pistol_republic_blaster.iff
- /generate object/draft_schematic/weapon/pistol_republic_blaster_quest.iff
- Weapons continued
- /generate object/draft_schematic/weapon/pistol_scatter.iff
- /generate object/draft_schematic/weapon/poleaxe_vibro.iff
- /generate object/draft_schematic/weapon/razor_knuckler.iff
- /generate object/draft_schematic/weapon/rifle_acid_beam.iff
- /generate object/draft_schematic/weapon/rifle_beam.iff
- /generate object/draft_schematic/weapon/rifle_berserker.iff
- /generate object/draft_schematic/weapon/rifle_blaster_cdef.iff
- /generate object/draft_schematic/weapon/rifle_blaster_dlt20.iff
- /generate object/draft_schematic/weapon/rifle_blaster_dlt20a.iff
- /generate object/draft_schematic/weapon/rifle_blaster_e11.iff
- /generate object/draft_schematic/weapon/rifle_blaster_ionization_jawa.iff
- /generate object/draft_schematic/weapon/rifle_blaster_laser_rifle.iff
- /generate object/draft_schematic/weapon/rifle_bowcaster.iff
- /generate object/draft_schematic/weapon/rifle_disrupter_dxr6.iff
- /generate object/draft_schematic/weapon/rifle_flame_thrower.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_dh17_carbine.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_dh17_carbine_snubnose.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_e11_carbine.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_e11_carbine_quest.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_ee3.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_imperial_scout_carbine.iff
- /generate object/draft_schematic/weapon/rifle_light_blaster_laser_carbine.iff
- /generate object/draft_schematic/weapon/rifle_lightning.iff
- /generate object/draft_schematic/weapon/rifle_projectile_tusken.iff
- /generate object/draft_schematic/weapon/rifle_quest_rebel_longrifle.iff
- /generate object/draft_schematic/weapon/rifle_sonic_sg82.iff
- /generate object/draft_schematic/weapon/rifle_spray_stick_stohli.iff
- /generate object/draft_schematic/weapon/rifle_t21.iff
- /generate object/draft_schematic/weapon/rifle_tangle_gun7.iff
- /generate object/draft_schematic/weapon/rifle_tenloss_disrupter.iff
- /generate object/draft_schematic/weapon/staff.iff
- /generate object/draft_schematic/weapon/staff_metal.iff
- /generate object/draft_schematic/weapon/staff_reinforced.iff
- /generate object/draft_schematic/weapon/sword.iff
- /generate object/draft_schematic/weapon/sword_curved.iff
- /generate object/draft_schematic/weapon/sword_ryyk_blade.iff
- /generate object/draft_schematic/weapon/turbo_laser.iff
- Appendix III
- Summonable Objects
- Loot Schematics(note not all functional)
- /object createitem object/tangible/loot/loot_schematic/agitator_motor_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bacta_tank_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/basket_closed_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bottle_fat_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bottle_pear_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bottle_tall_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bowl_carved_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bowl_plain_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/bubble_tank_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/campfire_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/cantina_chair_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/chair_cafe_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/command_console_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/corellian_corvette_landspeeder_av21_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/corellian_corvette_rifle_berserker_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/corellian_flagpole_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/couch_blue_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/creature_recycler_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_belt_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_bicep_l_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_bicep_r_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_boots_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_bracer_l_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_bracer_r_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_chest_plate_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_gloves_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_helmet_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_jetpack_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_mandalorian_leggings_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_pistol_de10_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/death_watch_razor_knuckler_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/droid_body_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/droid_head_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/elegant_cabinet_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/flora_recycler_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/foodcart_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/gambling_table_schematic.iff
- Loot Schematics continued
- /object createitem object/tangible/loot/loot_schematic/geonosian_acklay_bone_armor_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/geonosian_acklay_muscle_armor_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/hanging_planter_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/metal_recycler_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/microphone_s01_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/microphone_s02_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/ore_recycler_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/park_bench_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/pitcher_full_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/professors_desk_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/radar_screen_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/radio_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/shisa_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/slave_brazier_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/spear_rack_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/stove_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/streetlamp_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/throwpillow_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/tumble_blender_schematic.iff
- /object createitem object/tangible/loot/loot_schematic/utensils_schematic.iff
- Vehicle Deeds
- /object createitem object/ship/player/player_sorosuub_space_yacht_deed.iff
- /object createitem object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff
- /object createitem object/tangible/deed/vehicle_deed/landspeeder_x31_deed.iff
- /object createitem object/tangible/deed/vehicle_deed/landspeeder_x34_deed.iff
- Paintings
- /object createitem object/tangible/painting/bestine_history_quest_painting.iff
- /object createitem object/tangible/painting/bestine_quest_painting.iff
- /object createitem object/tangible/painting/painting_agrilat_s01.iff
- /object createitem object/tangible/painting/painting_armor_blueprint.iff
- /object createitem object/tangible/painting/painting_bestine_blueleaf_temple.iff
- /object createitem object/tangible/painting/painting_bestine_blumbush.iff
- /object createitem object/tangible/painting/painting_bestine_boffa.iff
- /object createitem object/tangible/painting/painting_bestine_golden_flower_01.iff
- /object createitem object/tangible/painting/painting_bestine_golden_flower_02.iff
- /object createitem object/tangible/painting/painting_bestine_golden_flower_03.iff
- /object createitem object/tangible/painting/painting_bestine_house.iff
- /object createitem object/tangible/painting/painting_bestine_krayt_skeleton.iff
- /object createitem object/tangible/painting/painting_bestine_lucky_despot.iff
- /object createitem object/tangible/painting/painting_bestine_mattberry.iff
- /object createitem object/tangible/painting/painting_bestine_moncal_eye_01.iff
- /object createitem object/tangible/painting/painting_bestine_moncal_eye_02.iff
- /object createitem object/tangible/painting/painting_bestine_rainbow_berry_bush.iff
- /object createitem object/tangible/painting/painting_bestine_raventhorn.iff
- /object createitem object/tangible/painting/painting_bestine_ronka.iff
- /object createitem object/tangible/painting/painting_bioengineer_orange.iff
- /object createitem object/tangible/painting/painting_bothan_f.iff
- /object createitem object/tangible/painting/painting_bothan_m.iff
- /object createitem object/tangible/painting/painting_bw_stormtrooper.iff
- /object createitem object/tangible/painting/painting_cargoport.iff
- /object createitem object/tangible/painting/painting_dance_party.iff
- /object createitem object/tangible/painting/painting_double_helix.iff
- /object createitem object/tangible/painting/painting_droid_bright.iff
- /object createitem object/tangible/painting/painting_endor_style_01.iff
- /object createitem object/tangible/painting/painting_fighter_pilot_human_01.iff
- /object createitem object/tangible/painting/painting_food_baking_s01.iff
- /object createitem object/tangible/painting/painting_food_baking_s02.iff
- /object createitem object/tangible/painting/painting_freedom.iff
- /object createitem object/tangible/painting/painting_han_wanted.iff
- /object createitem object/tangible/painting/painting_human_f.iff
- /object createitem object/tangible/painting/painting_kite_plant.iff
- /object createitem object/tangible/painting/painting_leia_wanted.iff
- /object createitem object/tangible/painting/painting_luke_wanted.iff
- /object createitem object/tangible/painting/painting_nebula_flower.iff
- /object createitem object/tangible/painting/painting_palowick_ad_s01.iff
- /object createitem object/tangible/painting/painting_palowick_ad_s02.iff
- /object createitem object/tangible/painting/painting_palowick_ad_s03.iff
- /object createitem object/tangible/painting/painting_palowick_ad_s04.iff
- /object createitem object/tangible/painting/painting_planet_s01.iff
- Paintings continued
- /object createitem object/tangible/painting/painting_rodian_f.iff
- /object createitem object/tangible/painting/painting_rodian_f_ad_01.iff
- /object createitem object/tangible/painting/painting_rodian_m.iff
- /object createitem object/tangible/painting/painting_schematic_droid.iff
- /object createitem object/tangible/painting/painting_schematic_transport_ship.iff
- /object createitem object/tangible/painting/painting_schematic_weapon.iff
- /object createitem object/tangible/painting/painting_schematic_weapon_s03.iff
- /object createitem object/tangible/painting/painting_skyscraper.iff
- /object createitem object/tangible/painting/painting_smoking_ad.iff
- /object createitem object/tangible/painting/painting_starmap.iff
- /object createitem object/tangible/painting/painting_tato_s03.iff
- /object createitem object/tangible/painting/painting_tato_s04.iff
- /object createitem object/tangible/painting/painting_teras_kasi.iff
- /object createitem object/tangible/painting/painting_teras_kasi_2.iff
- /object createitem object/tangible/painting/painting_trandoshan_m.iff
- /object createitem object/tangible/painting/painting_trandoshan_m_01.iff
- /object createitem object/tangible/painting/painting_trandoshan_wanted.iff
- /object createitem object/tangible/painting/painting_tree.iff
- /object createitem object/tangible/painting/painting_trees_s01.iff
- /object createitem object/tangible/painting/painting_twilek_f.iff
- /object createitem object/tangible/painting/painting_twilek_f_lg_s01.iff
- /object createitem object/tangible/painting/painting_twilek_f_lg_s02.iff
- /object createitem object/tangible/painting/painting_twilek_f_lg_s03.iff
- /object createitem object/tangible/painting/painting_twilek_f_lg_s04.iff
- /object createitem object/tangible/painting/painting_twilek_f_sm_s01.iff
- /object createitem object/tangible/painting/painting_twilek_f_sm_s02.iff
- /object createitem object/tangible/painting/painting_twilek_f_sm_s03.iff
- /object createitem object/tangible/painting/painting_twilek_f_sm_s04.iff
- /object createitem object/tangible/painting/painting_twilek_m.iff
- /object createitem object/tangible/painting/painting_vader_victory.iff
- /object createitem object/tangible/painting/painting_valley_view.iff
- /object createitem object/tangible/painting/painting_victorious_reign.iff
- /object createitem object/tangible/painting/painting_waterfall.iff
- /object createitem object/tangible/painting/painting_wookiee_f.iff
- /object createitem object/tangible/painting/painting_wookiee_m.iff
- /object createitem object/tangible/painting/painting_zabrak_f.iff
- /object createitem object/tangible/painting/painting_zabrak_m.iff
- Resource Recyclers
- /object createitem object/tangible/recycler/chemical_recycler.iff
- /object createitem object/tangible/recycler/creature_recycler.iff
- /object createitem object/tangible/recycler/flora_recycler.iff
- /object createitem object/tangible/recycler/metal_recycler.iff
- /object createitem object/tangible/recycler/ore_recycler.iff
- Veteran Rewards
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_01.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_02.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_03.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_04.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_05.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_06.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_07.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_08.iff
- /object createitem object/tangible/veteran_reward/one_year_anniversary/painting_09.iff
- /object createitem object/tangible/veteran_reward/antidecay.iff
- /object createitem object/tangible/veteran_reward/data_terminal_s1.iff
- /object createitem object/tangible/veteran_reward/data_terminal_s2.iff
- /object createitem object/tangible/veteran_reward/data_terminal_s3.iff
- /object createitem object/tangible/veteran_reward/data_terminal_s4.iff
- /object createitem object/tangible/veteran_reward/emote_group_1.iff
- /object createitem object/tangible/veteran_reward/frn_couch_falcon_corner_s01.iff
- /object createitem object/tangible/veteran_reward/frn_couch_falcon_section_s01.iff
- /object createitem object/tangible/veteran_reward/frn_tech_console_sectional_a.iff
- /object createitem object/tangible/veteran_reward/frn_tech_console_sectional_b.iff
- /object createitem object/tangible/veteran_reward/frn_tech_console_sectional_c.iff
- /object createitem object/tangible/veteran_reward/frn_tech_console_sectional_d.iff
- /object createitem object/tangible/veteran_reward/frn_vet_darth_vader_toy.iff
- /object createitem object/tangible/veteran_reward/frn_vet_jabba_toy.iff
- /object createitem object/tangible/veteran_reward/frn_vet_protocol_droid_toy.iff
- /object createitem object/tangible/veteran_reward/frn_vet_r2_toy.iff
- /object createitem object/tangible/veteran_reward/frn_vet_stormtrooper_toy.iff
- /object createitem object/tangible/veteran_reward/frn_vet_tie_fighter_toy.iff
- /object createitem object/tangible/veteran_reward/frn_vet_x_wing_toy.iff
- /object createitem object/tangible/space/veteran_reward/sorosuub_space_yacht_deed.iff
- Misc. Armors that you cannot generate with the /gen command
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_belt.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_bicep_l.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_bicep_r.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_bracer_l.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_bracer_r.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_chest_plate.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_gloves.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_helmet.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_leggings.iff
- /object createitem object/tangible/wearables/armor/mandalorian/armor_mandalorian_shoes.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_belt.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_bicep_l.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_bicep_r.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_bracer_l.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_bracer_r.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_chest_plate.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_gloves.iff
- Misc. Armors continued
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_helmet.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s01_leggings.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_bicep_l.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_bicep_r.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_boots.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_bracer_l.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_bracer_r.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_chest_plate.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_chest_plate_quest.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s02_leggings.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_bandolier_double.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_bicep_l.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_bicep_r.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_boots.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_bracer_l.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_bracer_r.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_chest_plate.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_gloves.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_helmet.iff
- /object createitem object/tangible/wearables/armor/marauder/armor_marauder_s03_leggings.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_backpack.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_bicep_l.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_bicep_r.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_boots.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_chest_plate.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_chest_plate_rebel.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_helmet.iff
- /object createitem object/tangible/wearables/armor/marine/armor_marine_leggings.iff
- /object createitem object/tangible/wearables/armor/nightsister/armor_nightsister_bicep_r_s01.iff
- /object createitem object/tangible/wearables/armor/singing_mountain_clan/armor_smc_s01_bicep_l.iff
- /object createitem object/tangible/wearables/armor/singing_mountain_clan/armor_smc_s01_bicep_r.iff
- /object createitem object/tangible/wearables/armor/singing_mountain_clan/armor_smc_s01_bracer_l.iff
- /object createitem object/tangible/wearables/armor/singing_mountain_clan/armor_smc_s01_bracer_r.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate_quest.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet_quest.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings_quest.iff
- /object createitem object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff
- /object createitem object/tangible/wearables/backpack/singing_mountain_clan_backpack.iff
- /object createitem object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff
- /object createitem object/tangible/wearables/bandolier/bandolier_tusken_raider_s02.iff
- /object createitem object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff
- /object createitem object/tangible/wearables/bandolier/double_bandolier.iff
- /object createitem object/tangible/wearables/cyborg/arm_l_s01.iff
- /object createitem object/tangible/wearables/cyborg/arm_r_s01.iff
- /object createitem object/tangible/wearables/cyborg/forearm_l_s01.iff
- /object createitem object/tangible/wearables/cyborg/forearm_r_s01.iff
- /object createitem object/tangible/wearables/cyborg/hand_l_s01.iff
- /object createitem object/tangible/wearables/cyborg/hand_r_s01.iff
- /object createitem object/tangible/wearables/skirt/singing_mountain_clan_skirt_s01.iff
- /object createitem object/tangible/wearables/skirt/singing_mountain_clan_skirt_s02.iff
- /object createitem object/tangible/wearables/skirt/singing_mountain_clan_skirt_s03.iff
- Customer Service quest Items
- /object createitem object/tangible/mission/quest_item/aaph_koden_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ajuva_vamasterin_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ajuva_vamasterin_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/arrek_vonsarko_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/arven_wendik_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/athok_dinvar_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/attunement_grid.iff
- /object createitem object/tangible/mission/quest_item/aujante_klee_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/ayn_eckener_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/bab_esrus_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/bab_esrus_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/bardo_klinj_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/bardo_klinj_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/bardo_klinj_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/binna_jode_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/binna_jode_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/binna_jode_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/binna_jode_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/biribas_tarun_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/booto_lubble_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/booto_lubble_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/borvo_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/borvo_q6_needed.iff
- /object createitem object/tangible/mission/quest_item/boshek_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/boshek_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/brantlee_spondoon_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/brantlee_spondoon_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/brass_marshoo_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/brass_marshoo_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/brea_tonnika_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q1_reward.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q2_reward.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q3_reward.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/bren_kingal_q4_reward.iff
- /object createitem object/tangible/mission/quest_item/brennis_doore_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/brennis_doore_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/brennis_doore_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/champhra_biahin_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/champhra_biahin_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/charal_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/charal_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/chertyl_ruruwoor_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/crev_bombaasa_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/crev_bombaasa_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/crider_trant_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/current_alternator.iff
- /object createitem object/tangible/mission/quest_item/daclif_gallamby_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/daclif_gallamby_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/daclif_gallamby_q3_needed.iff
- Quest items continued
- /object createitem object/tangible/mission/quest_item/daclif_gallamby_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/daclif_gallamby_q6_needed.iff
- /object createitem object/tangible/mission/quest_item/damalia_korde_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/dannik_malaan_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/dea_tore_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/dea_tore_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/dea_tore_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/denell_kelvannon_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/diax_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/didina_lippinoss_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/dilvin_lormurojo_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/dolac_legasi_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/draya_korbinari_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/drenn_zebber_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ebenn_baobab_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/ebenn_baobab_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/feedback_controller.iff
- /object createitem object/tangible/mission/quest_item/figrindan_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/figrindan_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/figrindan_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/fixer_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/fixer_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/garm_beliblis_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/gilad_pellaeon_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/gilad_pellaeon_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/gilker_budz_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ging_darjeek_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/gins_darone_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/gins_darone_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/graf_zapalo_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/graf_zapalo_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/gravin_attal_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/gravin_attal_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/green_laser_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/grondorn_muse_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/hagrin_zeed_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/hagrin_zeed_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/hal_horn_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/haleen_snowline_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/haleen_snowline_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/hedon_istee_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/hefsen_zindalai_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ian_logo_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ian_logo_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/igbi_freemo_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/ikka_gesul_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/indintra_imbru_yerevan_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/indintra_imbru_yerevan_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/jadam_questrel_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/jaleela_bindoo_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/jaleela_bindoo_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/jaleela_bindoo_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/jatrian_lytus_q3_needed.iff
- Quest items continued
- /object createitem object/tangible/mission/quest_item/jazeen_thurmm_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/junelle_astor_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/junelle_astor_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/jusani_zhord_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/jyr_koble_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/jyr_koble_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/jyr_koble_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/kadil_nurugen_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kaeline_ungasan_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kaeline_ungasan_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/kais_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kais_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/kais_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/karena_keer_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/karena_keer_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/karrek_film_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/karrek_film_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/karrek_film_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/kelvus_naria_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kirkin_liawoon_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/kitster_banai_q5_needed.iff
- /object createitem object/tangible/mission/quest_item/kormund_thrylle_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kritus_morven_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kritus_morven_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/kritus_morven_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/kritus_morven_q5_needed.iff
- /object createitem object/tangible/mission/quest_item/kylantha_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/kylantha_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/lasha_bindari_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/leb_slesher_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/leb_slesher_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/leb_slesher_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/lergo_brazee_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/lian_byrne_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/lian_byrne_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/liane_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/liane_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/liane_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/lilas_dinhint_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/lilas_dinhint_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/lilas_dinhint_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/lilas_dinhint_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/lob_dizz_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/luthik_uwyr_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/luthik_uwyr_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/luthin_dlunar_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/luthin_dlunar_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/lx466_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/lx466_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/mal_sikander_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/mal_sikander_q5_needed.iff
- /object createitem object/tangible/mission/quest_item/mat_rags_q1_needed.iff
- Quest items continued
- /object createitem object/tangible/mission/quest_item/mat_rags_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/mat_rags_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/mat_rags_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/megan_drlar_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/melios_purl_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/melios_purl_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/morag_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/mozo_bondog_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/mullud_bombo_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/mullud_bombo_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/nass_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/noren_krast_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/noren_krast_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/noren_krast_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/nurla_slinthiss_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/nurla_slinthiss_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/oron_wintree_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/output_governor.iff
- /object createitem object/tangible/mission/quest_item/oxil_sarban_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/oxil_sarban_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/pooja_naberrie_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/pooja_naberrie_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/pooja_naberrie_q5_needed.iff
- /object createitem object/tangible/mission/quest_item/power_regulator.iff
- /object createitem object/tangible/mission/quest_item/radanthus_mandelatara_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/radanthus_mandelatara_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/radlee_mathiss_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/raglith_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/rakir_banai_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/rakir_banai_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/rep_been_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ric_olie_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/rovim_minnoni_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ruwan_tokai_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/ruwan_tokai_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/sango_rond_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/sayama_edosun_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/sayama_edosun_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/sayama_edosun_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/senni_tonnika_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/senni_tonnika_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/senni_tonnika_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/serena_fenner_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/serena_fenner_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/serjix_arrogantus_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/shaki_hamachil_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/shaki_hamachil_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/shalera_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/shalera_q6_needed.iff
- /object createitem object/tangible/mission/quest_item/sidoras_bey_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/sigrix_slix_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/sigrix_slix_q2_needed.iff
- Quest items continued
- /object createitem object/tangible/mission/quest_item/sindra_lintikoor_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/sindra_lintikoor_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/singular_nak_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/singular_nak_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/slooni_jong_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/stella_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/stella_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/stella_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/stoos_olko_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/stoos_olko_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/stoos_olko_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/surlin_rolei_q1_recruitment_disk.iff
- /object createitem object/tangible/mission/quest_item/surlin_rolei_q2_camera.iff
- /object createitem object/tangible/mission/quest_item/surlin_rolei_q6_spy_report.iff
- /object createitem object/tangible/mission/quest_item/surlin_rolei_q6_stolen_info.iff
- /object createitem object/tangible/mission/quest_item/szingo_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/talon_karrde_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/talon_karrde_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/talon_karrde_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/tekil_barje_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/tekil_barje_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/terak_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/terak_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/thrackan_salsolo_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/throme_gormengal_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/throme_gormengal_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/vana_sage_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/vardias_tyne_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/vhaunda_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/village_defenses.iff
- /object createitem object/tangible/mission/quest_item/village_shields.iff
- /object createitem object/tangible/mission/quest_item/vinya_maysor_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/vordin_sildor_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/vrir_unglan_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/vrir_unglan_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/vurlene_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/vurlene_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/vurlene_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/wald_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/wald_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/wald_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/wald_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/warren_core_control_rod_s01.iff
- /object createitem object/tangible/mission/quest_item/warren_core_control_rod_s02.iff
- /object createitem object/tangible/mission/quest_item/warren_device_encryption_key.iff
- /object createitem object/tangible/mission/quest_item/warren_evidence_s01.iff
- /object createitem object/tangible/mission/quest_item/warren_evidence_s02.iff
- /object createitem object/tangible/mission/quest_item/warren_evidence_s03.iff
- /object createitem object/tangible/mission/quest_item/warren_evidence_s04.iff
- /object createitem object/tangible/mission/quest_item/warren_farewell_letter.iff
- /object createitem object/tangible/mission/quest_item/warren_inquisitor_letter.iff
- /object createitem object/tangible/mission/quest_item/warren_passkey_s01.iff
- Quest items continued
- /object createitem object/tangible/mission/quest_item/warren_passkey_s02.iff
- /object createitem object/tangible/mission/quest_item/warren_passkey_s03.iff
- /object createitem object/tangible/mission/quest_item/warren_passkey_s04.iff
- /object createitem object/tangible/mission/quest_item/warren_turret_sequence.iff
- /object createitem object/tangible/mission/quest_item/wilhalm_skrim_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/wilhalm_skrim_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/windom_starkiller_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/wuher_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/wuher_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/wuher_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/wuher_q4_needed.iff
- /object createitem object/tangible/mission/quest_item/xaan_talmaron_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/xaan_talmaron_q3_needed.iff
- /object createitem object/tangible/mission/quest_item/xalox_guul_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/xarot_korlin_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/xarot_korlin_q2_needed.iff
- /object createitem object/tangible/mission/quest_item/yith_seenath_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/zekka_thyne_q1_needed.iff
- /object createitem object/tangible/mission/quest_item/zogor_sturm_q3_needed.iff
- Furniture
- /object createitem object/tangible/furniture/all/bestine_quest_imp_banner.iff
- /object createitem object/tangible/furniture/all/bestine_quest_statue.iff
- /object createitem object/tangible/furniture/all/event_flag_game_imp_banner.iff
- /object createitem object/tangible/furniture/all/event_flag_game_neut_banner.iff
- /object createitem object/tangible/furniture/all/event_flag_game_reb_banner.iff
- /object createitem object/tangible/furniture/all/frn_all_banner_rebel.iff
- /object createitem object/tangible/furniture/all/frn_all_bed_lg_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_bed_lg_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_bed_sm_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_bed_sm_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_kitchen_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_kitchen_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_meatal_wheeled_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_metal_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_recliner_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_upholstered_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_wooden_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_chair_wooden_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_command_console.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_divan_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_futon_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_lg_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_lg_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_love_seat_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_love_seat_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_ottoman_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_couch_sm_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_data_terminal_free_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_data_terminal_free_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_data_terminal_wall_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_data_terminal_wall_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_data_terminal_wall_s3.iff
- /object createitem object/tangible/furniture/all/frn_all_decorative_lg_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_decorative_lg_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_decorative_sm_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_decorative_sm_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_decorative_sm_s3.iff
- /object createitem object/tangible/furniture/all/frn_all_decorative_sm_s4.iff
- /object createitem object/tangible/furniture/all/frn_all_desk_map_table.iff
- /object createitem object/tangible/furniture/all/frn_all_desk_map_table_insert.iff
- /object createitem object/tangible/furniture/all/frn_all_desk_radar_topology_screen.iff
- /object createitem object/tangible/furniture/all/frn_all_gaming_kiosk_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_jedi_council_seat.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_free_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_free_s01_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_free_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_free_s02_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_tbl_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_tbl_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_candlestick_tbl_s03.iff
- Furniture continued
- /object createitem object/tangible/furniture/all/frn_all_lamp_desk_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_desk_s01_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_desk_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_desk_s02_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s01_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s02_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s03_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s04.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_free_s04_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_table_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_table_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_table_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tatt_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tatt_s01_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tbl_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tbl_s01_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tbl_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tbl_s02_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tbl_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_lamp_tbl_s03_lit.iff
- /object createitem object/tangible/furniture/all/frn_all_light_death_watch.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_candlestick_free_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_candlestick_free_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_candlestick_tbl_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_candlestick_tbl_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_candlestick_tbl_s02_red.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_candlestick_tbl_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_desk_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_desk_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_free_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_free_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_free_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_free_s04.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_table_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_table_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_table_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_light_lamp_tatt_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_plant_potted_lg_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_plant_potted_lg_s2.iff
- /object createitem object/tangible/furniture/all/frn_all_plant_potted_lg_s3.iff
- /object createitem object/tangible/furniture/all/frn_all_plant_potted_lg_s4.iff
- /object createitem object/tangible/furniture/all/frn_all_potted_plants_sml_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_potted_plants_sml_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_potted_plants_sml_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_potted_plants_sml_s04.iff
- /object createitem object/tangible/furniture/all/frn_all_potted_plants_sml_s05.iff
- /object createitem object/tangible/furniture/all/frn_all_professor_desk.iff
- Furniture continued
- /object createitem object/tangible/furniture/all/frn_all_rug_rectangle_large_style_01.iff
- /object createitem object/tangible/furniture/all/frn_all_rug_rectangle_large_style_02.iff
- /object createitem object/tangible/furniture/all/frn_all_rug_rectangle_large_style_03.iff
- /object createitem object/tangible/furniture/all/frn_all_rug_rectangle_large_style_04.iff
- /object createitem object/tangible/furniture/all/frn_all_rug_rectangle_large_style_05.iff
- /object createitem object/tangible/furniture/all/frn_all_table_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_table_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_table_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_technical_console_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_technical_console_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_throwpillow_med_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_throwpillow_med_s02.iff
- /object createitem object/tangible/furniture/all/frn_all_throwpillow_med_s03.iff
- /object createitem object/tangible/furniture/all/frn_all_tiki_torch_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_toolchest_lg_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_toolchest_med_s01.iff
- /object createitem object/tangible/furniture/all/frn_all_tree_potted_s1.iff
- /object createitem object/tangible/furniture/all/frn_all_tree_potted_s2.iff
- /object createitem object/tangible/furniture/all/frn_bench_generic.iff
- /object createitem object/tangible/furniture/base/furniture_base.iff
- /object createitem object/tangible/furniture/cheap/armoire_s01.iff
- /object createitem object/tangible/furniture/cheap/bookcase_s01.iff
- /object createitem object/tangible/furniture/cheap/cabinet_s01.iff
- /object createitem object/tangible/furniture/cheap/chair_s01.iff
- /object createitem object/tangible/furniture/cheap/chest_s01.iff
- /object createitem object/tangible/furniture/cheap/coffee_table_s01.iff
- /object createitem object/tangible/furniture/cheap/couch_s01.iff
- /object createitem object/tangible/furniture/cheap/end_table_s01.iff
- /object createitem object/tangible/furniture/cheap/love_seat_s01.iff
- /object createitem object/tangible/furniture/city/city_furniture.iff
- /object createitem object/tangible/furniture/city/fountain_brazier_round.iff
- /object createitem object/tangible/furniture/city/fountain_brazier_square.iff
- /object createitem object/tangible/furniture/city/fountain_circle.iff
- /object createitem object/tangible/furniture/city/fountain_contemplate.iff
- /object createitem object/tangible/furniture/city/fountain_generic.iff
- /object createitem object/tangible/furniture/city/fountain_heroic.iff
- /object createitem object/tangible/furniture/city/fountain_rectangle.iff
- /object createitem object/tangible/furniture/city/statue_gungan_head.iff
- /object createitem object/tangible/furniture/city/statue_sentinel_01.iff
- /object createitem object/tangible/furniture/city/statue_sentinel_02.iff
- /object createitem object/tangible/furniture/city/statue_tatooine_sunball.iff
- /object createitem object/tangible/furniture/city/statue_weird_01.iff
- /object createitem object/tangible/furniture/city/statue_weird_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_blue_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_blue_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_green_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_green_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_red_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_large_red_02.iff
- Furniture continued
- /object createitem object/tangible/furniture/city/streetlamp_med_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_blue_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_blue_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_green_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_green_02.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_red_01.iff
- /object createitem object/tangible/furniture/city/streetlamp_med_red_02.iff
- /object createitem object/tangible/furniture/decorative/bacta_tank.iff
- /object createitem object/tangible/furniture/decorative/basket_closed.iff
- /object createitem object/tangible/furniture/decorative/bottle_fat.iff
- /object createitem object/tangible/furniture/decorative/bottle_pear.iff
- /object createitem object/tangible/furniture/decorative/bottle_tall.iff
- /object createitem object/tangible/furniture/decorative/bubble_tank.iff
- /object createitem object/tangible/furniture/decorative/cafe_chair.iff
- /object createitem object/tangible/furniture/decorative/campfire.iff
- /object createitem object/tangible/furniture/decorative/carved_bowl.iff
- /object createitem object/tangible/furniture/decorative/corellian_flagpole.iff
- /object createitem object/tangible/furniture/decorative/diagnostic_screen.iff
- /object createitem object/tangible/furniture/decorative/foodcart.iff
- /object createitem object/tangible/furniture/decorative/fruit_assorted.iff
- /object createitem object/tangible/furniture/decorative/hanging_planter.iff
- /object createitem object/tangible/furniture/decorative/kitchen_utensils.iff
- /object createitem object/tangible/furniture/decorative/microphone_s01.iff
- /object createitem object/tangible/furniture/decorative/microphone_s02.iff
- /object createitem object/tangible/furniture/decorative/park_bench.iff
- /object createitem object/tangible/furniture/decorative/pitcher_full.iff
- /object createitem object/tangible/furniture/decorative/plain_bowl.iff
- /object createitem object/tangible/furniture/decorative/portable_stove.iff
- /object createitem object/tangible/furniture/decorative/professor_desk.iff
- /object createitem object/tangible/furniture/decorative/radio.iff
- /object createitem object/tangible/furniture/decorative/shisa.iff
- /object createitem object/tangible/furniture/decorative/slave_brazier.iff
- /object createitem object/tangible/furniture/decorative/spear_rack.iff
- /object createitem object/tangible/furniture/decorative/streetlamp.iff
- /object createitem object/tangible/furniture/decorative/stuffed_fish.iff
- /object createitem object/tangible/furniture/decorative/tanning_hide_s01.iff
- /object createitem object/tangible/furniture/decorative/tanning_hide_s02.iff
- /object createitem object/tangible/furniture/decorative/tatooine_tapestry.iff
- /object createitem object/tangible/furniture/elegant/armoire_elegant_s01.iff
- /object createitem object/tangible/furniture/elegant/bookcase_s01.iff
- /object createitem object/tangible/furniture/elegant/cabinet_s01.iff
- /object createitem object/tangible/furniture/elegant/chair_s01.iff
- /object createitem object/tangible/furniture/elegant/chest_s01.iff
- /object createitem object/tangible/furniture/elegant/coffee_table_s01.iff
- /object createitem object/tangible/furniture/elegant/couch_s01.iff
- /object createitem object/tangible/furniture/elegant/end_table_s01.iff
- /object createitem object/tangible/furniture/elegant/love_seat_s01.iff
- /object createitem object/tangible/furniture/imperial/bunker_table_giant_style_01.iff
- /object createitem object/tangible/furniture/imperial/data_terminal_s1.iff
- Furniture continued
- /object createitem object/tangible/furniture/imperial/data_terminal_s2.iff
- /object createitem object/tangible/furniture/imperial/data_terminal_s3.iff
- /object createitem object/tangible/furniture/imperial/data_terminal_s4.iff
- /object createitem object/tangible/furniture/imperial/table_s1.iff
- /object createitem object/tangible/furniture/imperial/warren_computer_terminal.iff
- /object createitem object/tangible/furniture/imperial/warren_evidence_terminal_s01.iff
- /object createitem object/tangible/furniture/imperial/warren_evidence_terminal_s02.iff
- /object createitem object/tangible/furniture/imperial/warren_evidence_terminal_s03.iff
- /object createitem object/tangible/furniture/imperial/warren_evidence_terminal_s04.iff
- /object createitem object/tangible/furniture/imperial/warren_experiment_terminal.iff
- /object createitem object/tangible/furniture/imperial/warren_warning_sign.iff
- /object createitem object/tangible/furniture/jedi/frn_all_banner_dark.iff
- /object createitem object/tangible/furniture/jedi/frn_all_banner_light.iff
- /object createitem object/tangible/furniture/jedi/frn_all_candlestick.iff
- /object createitem object/tangible/furniture/jedi/frn_all_dark_chair_s01.iff
- /object createitem object/tangible/furniture/jedi/frn_all_dark_chair_s02.iff
- /object createitem object/tangible/furniture/jedi/frn_all_dark_throne.iff
- /object createitem object/tangible/furniture/jedi/frn_all_light_chair_s01.iff
- /object createitem object/tangible/furniture/jedi/frn_all_light_chair_s02.iff
- /object createitem object/tangible/furniture/jedi/frn_all_light_throne.iff
- /object createitem object/tangible/furniture/jedi/frn_all_table_dark_01.iff
- /object createitem object/tangible/furniture/jedi/frn_all_table_dark_02.iff
- /object createitem object/tangible/furniture/jedi/frn_all_table_light_01.iff
- /object createitem object/tangible/furniture/jedi/frn_all_table_light_02.iff
- /object createitem object/tangible/furniture/modern/armoire_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/bar_counter_s1.iff
- /object createitem object/tangible/furniture/modern/bar_piece_curve_s1.iff
- /object createitem object/tangible/furniture/modern/bar_piece_curve_s2.iff
- /object createitem object/tangible/furniture/modern/bar_piece_straight_s1.iff
- /object createitem object/tangible/furniture/modern/bar_piece_straight_s2.iff
- /object createitem object/tangible/furniture/modern/bestine_quest_rug.iff
- /object createitem object/tangible/furniture/modern/bookcase_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/cabinet_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/chair_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/chest_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/coffee_table_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/coffee_table_modern_style_02.iff
- /object createitem object/tangible/furniture/modern/couch_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/couch_modern_style_02.iff
- /object createitem object/tangible/furniture/modern/dining_table_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/end_table_large_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/end_table_small_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/love_seat_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/rug_oval_lg_s01.iff
- /object createitem object/tangible/furniture/modern/rug_oval_m_s02.iff
- /object createitem object/tangible/furniture/modern/rug_oval_sml_s01.iff
- /object createitem object/tangible/furniture/modern/rug_rect_lg_s01.iff
- /object createitem object/tangible/furniture/modern/rug_rect_lg_s02.iff
- /object createitem object/tangible/furniture/modern/rug_rect_m_s01.iff
- /object createitem object/tangible/furniture/modern/rug_rect_sml_s01.iff
- /object createitem object/tangible/furniture/modern/rug_rnd_lg_s01.iff
- Furniture continued
- /object createitem object/tangible/furniture/modern/rug_rnd_m_s01.iff
- /object createitem object/tangible/furniture/modern/rug_rnd_sml_s01.iff
- /object createitem object/tangible/furniture/modern/rug_sqr_m_s01.iff
- /object createitem object/tangible/furniture/modern/searchable_desk_01.iff
- /object createitem object/tangible/furniture/modern/searchable_desk_02.iff
- /object createitem object/tangible/furniture/modern/searchable_squill_lair_01.iff
- /object createitem object/tangible/furniture/modern/sofa_chair_modern_style_01.iff
- /object createitem object/tangible/furniture/modern/table_modern_style_01.iff
- /object createitem object/tangible/furniture/plain/plain_armoire_s01.iff
- /object createitem object/tangible/furniture/plain/plain_bookcase_s01.iff
- /object createitem object/tangible/furniture/plain/plain_cabinet_s01.iff
- /object createitem object/tangible/furniture/plain/plain_chair_s01.iff
- /object createitem object/tangible/furniture/plain/plain_chest_s01.iff
- /object createitem object/tangible/furniture/plain/plain_coffee_table_s01.iff
- /object createitem object/tangible/furniture/plain/plain_couch_s01.iff
- /object createitem object/tangible/furniture/plain/plain_end_table_s01.iff
- /object createitem object/tangible/furniture/plain/plain_love_seat_s01.iff
- /object createitem object/tangible/furniture/furniture_base.iff
- /object createitem object/tangible/furniture/furniture_tatooine_cantina_seat_01.iff
- /object createitem object/tangible/furniture/space/frn_chair_falcon_passenger_s01.iff
- /object createitem object/tangible/furniture/space/frn_chair_falcon_passenger_s02.iff
- /object createitem object/tangible/furniture/space/frn_couch_falcon_corner_s01.iff
- /object createitem object/tangible/furniture/space/frn_couch_falcon_section_s01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_cafe_parasol.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_chair_cafe_style_01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_chair_cafe_style_02.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_fruit_stand_large_style_01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_fruit_stand_small_style_01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_meat_rack.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_table_small_style_01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_table_small_style_02.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_table_small_style_03.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_tbl_cafe_table_style_01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_vase_style_01.iff
- /object createitem object/tangible/furniture/tatooine/frn_tato_vase_style_02.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_cantina_droid_detector.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_chair_cantina_seat.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_chair_cantina_seat_2.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_chair_cantina_seat_3.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_table_cantina_table_1.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_table_cantina_table_2.iff
- /object createitem object/tangible/furniture/tatooine/frn_tatt_table_cantina_table_3.iff
- /object createitem object/tangible/furniture/technical/armoire_s01.iff
- /object createitem object/tangible/furniture/technical/bookcase_s01.iff
- /object createitem object/tangible/furniture/technical/cabinet_s01.iff
- /object createitem object/tangible/furniture/technical/chair_s01.iff
- /object createitem object/tangible/furniture/technical/chest_s01.iff
- /object createitem object/tangible/furniture/technical/coffee_table_s01.iff
- /object createitem object/tangible/furniture/technical/couch_s01.iff
- /object createitem object/tangible/furniture/technical/end_table_s01.iff
- Event Deeds(not implemented)
- /object createitem object/tangible/deed/event_perk/atat_static_deed.iff
- /object createitem object/tangible/deed/event_perk/atst_static_deed.iff
- /object createitem object/tangible/deed/event_perk/banner_style_1_static_deed.iff
- /object createitem object/tangible/deed/event_perk/banner_style_2_static_deed.iff
- /object createitem object/tangible/deed/event_perk/bantha_static_deed.iff
- /object createitem object/tangible/deed/event_perk/corellia_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/corellian_banner_static_deed.iff
- /object createitem object/tangible/deed/event_perk/corsec_1x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/corsec_2x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/corsec_3x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/corsec_4x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/corsec_stage_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/crashed_tie_bomber_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/crashed_tie_fighter_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/crashed_xwing_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/dantooine_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/dathomir_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/destroyed_atat_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/endor_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/fed_dub_1x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/fed_dub_2x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/fed_dub_3x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/fed_dub_4x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/fed_dub_stage_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/game_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_1x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_2x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_3x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_4x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_banner_static_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_landing_party_atat_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_landing_party_lambda_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_recruiter_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_recruiting_station_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/imperial_stage_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/lambda_shuttle_static_deed.iff
- /object createitem object/tangible/deed/event_perk/lok_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/lottery_droid_deed.iff
- /object createitem object/tangible/deed/event_perk/marble_gazebo_static_deed.iff
- /object createitem object/tangible/deed/event_perk/naboo_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/naboo_gazebo_static_deed.iff
- /object createitem object/tangible/deed/event_perk/npc_actor_deed.iff
- /object createitem object/tangible/deed/event_perk/party_stage_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/pavillion_1_static_deed.iff
- /object createitem object/tangible/deed/event_perk/pavillion_2_static_deed.iff
- /object createitem object/tangible/deed/event_perk/race_droid_deed.iff
- /object createitem object/tangible/deed/event_perk/radiologically_shielded_chest_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_1x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_2x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_3x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_4x10_honorguard_deed.iff
- Event Deeds continued
- /object createitem object/tangible/deed/event_perk/rebel_banner_static_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_recruiter_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_recruiting_station_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/rebel_stage_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/rori_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/rsf_1x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rsf_2x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rsf_3x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rsf_4x10_honorguard_deed.iff
- /object createitem object/tangible/deed/event_perk/rsf_stage_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/scavenger_droid_deed.iff
- /object createitem object/tangible/deed/event_perk/shuttle_beacon.iff
- /object createitem object/tangible/deed/event_perk/shuttle_static_deed.iff
- /object createitem object/tangible/deed/event_perk/skeleton_chest_deed.iff
- /object createitem object/tangible/deed/event_perk/sparking_treasure_box_chest_deed.iff
- /object createitem object/tangible/deed/event_perk/stone_base_banner_static_deed.iff
- /object createitem object/tangible/deed/event_perk/talus_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/tatooine_banner_static_deed.iff
- /object createitem object/tangible/deed/event_perk/tatooine_flag_deed.iff
- /object createitem object/tangible/deed/event_perk/technical_chest_deed.iff
- /object createitem object/tangible/deed/event_perk/test_gaming_table_deed.iff
- /object createitem object/tangible/deed/event_perk/test_npc_deed.iff
- /object createitem object/tangible/deed/event_perk/test_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/tie_bomber_static_deed.iff
- /object createitem object/tangible/deed/event_perk/tie_fighter_static_deed.iff
- /object createitem object/tangible/deed/event_perk/treasure_box_chest_deed.iff
- /object createitem object/tangible/deed/event_perk/treasure_crate_chest_deed.iff
- /object createitem object/tangible/deed/event_perk/universe_flags_theater.iff
- /object createitem object/tangible/deed/event_perk/wedding_garden_imperial_large_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/wedding_garden_rebel_large_theater_deed.iff
- /object createitem object/tangible/deed/event_perk/xwing_static_deed.iff
- /object createitem object/tangible/deed/event_perk/yavin_flag_deed.iff
- Appendix IV
- Functioning Jedi Skill Trees
- Pre CU Hologrind
- force_discipline_healing_master
- force_discipline_enhancements_master
- force_discipline_healing_master
- Jedi Rank Council (light/dark)
- force_rank_light_master force_rank_dark_master
- force_rank_light_rank_10 force_rank_dark_rank_10
- force_rank_light_rank_09 force_rank_dark_rank_09
- force_rank_light_rank_08 force_rank_dark_rank_08
- force_rank_light_rank_07 force_rank_dark_rank_07
- force_rank_light_rank_06 force_rank_dark_rank_06
- force_rank_light_rank_05 force_rank_dark_rank_05
- force_rank_light_rank_04 force_rank_dark_rank_04
- force_rank_light_rank_03 force_rank_dark_rank_03
- force_rank_light_rank_02 force_rank_dark_rank_02
- force_rank_light_rank_01 force_rank_dark_rank_01
- force_rank_light_novice force_rank_dark_novice
- [Skill Box List Force Sensetive Heighted Senses]
- force_sensitive_heightened_senses_master
- force_sensitive_heightened_senses_healing_04
- force_sensitive_heightened_senses_surveying_04
- force_sensitive_heightened_senses_persuasion_04
- force_sensitive_heightened_senses_luck_04
- force_sensitive_heightened_senses_healing_03
- force_sensitive_heightened_senses_surveying_03
- force_sensitive_heightened_senses_persuasion_03
- force_sensitive_heightened_senses_luck_03
- force_sensitive_heightened_senses_healing_02
- force_sensitive_heightened_senses_surveying_02
- force_sensitive_heightened_senses_persuasion_02
- force_sensitive_heightened_senses_luck_02
- force_sensitive_heightened_senses_healing_01
- force_sensitive_heightened_senses_surveying_01
- force_sensitive_heightened_senses_persuasion_01
- force_sensitive_heightened_senses_luck_01
- force_sensitive_heightened_senses_novice
- [Skill Box Force Sensetive Enhanced Reflexes]
- force_sensitive_enhanced_reflexes_master
- force_sensitive_enhanced_reflexes_ranged_defense_04
- force_sensitive_enhanced_reflexes_melee_defense_04
- force_sensitive_enhanced_reflexes_vehicle_control_04
- force_sensitive_enhanced_reflexes_survival_04
- force_sensitive_enhanced_reflexes_ranged_defense_03
- force_sensitive_enhanced_reflexes_melee_defense_03
- force_sensitive_enhanced_reflexes_vehicle_control_03
- force_sensitive_enhanced_reflexes_survival_03
- force_sensitive_enhanced_reflexes_ranged_defense_02
- force_sensitive_enhanced_reflexes_melee_defense_02
- force_sensitive_enhanced_reflexes_vehicle_control_02
- force_sensitive_enhanced_reflexes_survival_02
- force_sensitive_enhanced_reflexes_ranged_defense_01
- force_sensitive_enhanced_reflexes_melee_defense_01
- force_sensitive_enhanced_reflexes_vehicle_control_01
- force_sensitive_enhanced_reflexes_survival_01
- force_sensitive_enhanced_reflexes_novice
- [Skill Box Light Saber]
- force_discipline_light_saber_master
- force_discipline_light_saber_one_hand_04
- force_discipline_light_saber_two_hand_04
- force_discipline_light_saber_polearm_04
- force_discipline_light_saber_technique_04
- force_discipline_light_saber_one_hand_03
- force_discipline_light_saber_two_hand_03
- force_discipline_light_saber_polearm_03
- force_discipline_light_saber_technique_03
- force_discipline_light_saber_one_hand_02
- force_discipline_light_saber_two_hand_02
- force_discipline_light_saber_polearm_02
- force_discipline_light_saber_technique_02
- force_discipline_light_saber_one_hand_01
- force_discipline_light_saber_two_hand_01
- force_discipline_light_saber_polearm_01
- force_discipline_light_saber_technique_01
- force_discipline_light_saber_novice
- [Skill Box Force Powers]
- force_discipline_powers_master
- force_discipline_powers_lightning_04
- force_discipline_powers_mental_04
- force_discipline_powers_debuff_04
- force_discipline_powers_push_04
- force_discipline_powers_lightning_03
- force_discipline_powers_mental_03
- force_discipline_powers_debuff_03
- force_discipline_powers_push_03
- force_discipline_powers_lightning_02
- force_discipline_powers_mental_02
- force_discipline_powers_debuff_02
- force_discipline_powers_push_02
- force_discipline_powers_lightning_01
- force_discipline_powers_mental_01
- force_discipline_powers_debuff_01
- force_discipline_powers_push_01
- force_discipline_powers_novice
- [Skill Box Defense]
- force_discipline_defender_master
- force_discipline_defender_melee_defense_04
- force_discipline_defender_ranged_defense_04
- force_discipline_defender_force_defense_04
- force_discipline_defender_preternatural_defense_04
- force_discipline_defender_melee_defense_03
- force_discipline_defender_ranged_defense_03
- force_discipline_defender_force_defense_03
- force_discipline_defender_preternatural_defense_03
- force_discipline_defender_melee_defense_02
- force_discipline_defender_ranged_defense_02
- force_discipline_defender_force_defense_02
- force_discipline_defender_preternatural_defense_02
- force_discipline_defender_melee_defense_01
- force_discipline_defender_ranged_defense_01
- force_discipline_defender_force_defense_01
- force_discipline_defender_preternatural_defense_01
- force_discipline_defender_novice
- Jedi Skill Badge's
- force_title_jedi
- force_title_jedi_novice
- force_title_jedi_master
- force_title_jedi_rank_01
- force_title_jedi_rank_02
- force_title_jedi_rank_03
- force_title_jedi_rank_04
- NonFunctional Jedi Skill Trees
- Village methods
- [Skill Box Force Sensitive Combat]
- force_sensitive_combat_prowess_master
- force_sensitive_combat_prowess
- _ranged_accuracy_04
- force_sensitive_combat_prowess
- _ranged_speed_04
- force_sensitive_combat_prowess
- _melee_accuracy_04
- force_sensitive_combat_prowess
- _melee_speed_04
- force_sensitive_combat_prowess
- _ranged_accuracy_03
- force_sensitive_combat_prowess
- _ranged_speed_03
- force_sensitive_combat_prowess
- _melee_accuracy_03
- force_sensitive_combat_prowess
- _melee_speed_03
- force_sensitive_combat_prowess
- _ranged_accuracy_02
- force_sensitive_combat_prowess
- _ranged_speed_02
- force_sensitive_combat_prowess
- _melee_accuracy_02
- force_sensitive_combat_prowess
- _melee_speed_02
- force_sensitive_combat_prowess
- _ranged_accuracy_01
- force_sensitive_combat_prowess
- _ranged_speed_01
- force_sensitive_combat_prowess
- _melee_accuracy_01
- force_sensitive_combat_prowess
- _melee_speed_01
- force_sensitive_combat_prowess_novice
- [Skill Box Force Sensetive Crafting]
- force_sensitive_crafting_mastery_master
- force_sensitive_crafting_mastery_experimentation_04
- force_sensitive_crafting_mastery_assembly_04
- force_sensitive_crafting_mastery_repair_04
- force_sensitive_crafting_mastery_technique_04
- force_sensitive_crafting_ force_sensitive_crafting_ force_sensitive_crafting_mastery_repai force_sensitive_crafting_mastery_experimentation_03
- mastery_assembly_03 r_03 mastery_technique_03
- force_sensitive_crafting_
- mastery_experimentation
- _02
- force_sensitive_crafting_
- mastery_assembly_02
- force_sensitive_crafting_mastery_repair_02
- force_sensitive_crafting_mastery_technique_02
- force_sensitive_crafting_mastery_experimentation_01
- force_sensitive_crafting_mastery_assembly_01
- force_sensitive_crafting_mastery_repair_01
- force_sensitive_crafting_mastery_technique_01
- force_sensitive_crafting_mastery_novice
- [Skill Box Jedi Padawan]
- jedi_padawan_master
- jedi_padawan_saber_04 jedi_padawan_healing_04 jedi_padawan_force_power_04 jedi_padawan_force_
- manipulation_04
- jedi_padawan_saber_03 jedi_padawan_healing_03 jedi_padawan_force_power_03 jedi_padawan_force_
- manipulation_03
- jedi_padawan_saber_02 jedi_padawan_healing_02 jedi_padawan_force_power_02 jedi_padawan_force_
- manipulation_02
- jedi_padawan_saber_01 jedi_padawan_healing_01 jedi_padawan_force_power_01 jedi_padawan_force_
- manipulation_01
- jedi_padawan_novice
- [Skill Box List Light Jedi Journeyman]
- jedi_light_side_journeyman_master
- jedi_light_side_journeyman_saber_04 jedi_light_side_journeyman_healing
- _04
- jedi_light_side_journeyman_force
- _power_04
- jedi_light_side_journeyman_force
- _manipulation_04
- jedi_light_side_journeyman_saber_03 jedi_light_side_journeyman_healing
- _03
- jedi_light_side_journeyman_force
- _power_03
- jedi_light_side_journeyman_force
- _manipulation_03
- jedi_light_side_journeyman_saber_02 jedi_light_side_journeyman_healing
- _02
- jedi_light_side_journeyman_force
- _power_02
- jedi_light_side_journeyman_force
- _manipulation_02
- jedi_light_side_journeyman_saber_01 jedi_light_side_journeyman_healing jedi_light_side_journeyman_force jedi_light_side_journeyman_force
- _01 _power_01 _manipulation_01
- jedi_light_side_journeyman_novice
- [Skill Box Light Jedi Master]
- jedi_light_side_master_master
- jedi_light_side_master_saber_04 jedi_light_side_master_healing_04 jedi_light_side_master_force
- _power_04
- jedi_light_side_master_force
- _manipulation_04
- jedi_light_side_master_saber_03 jedi_light_side_master_healing_03 jedi_light_side_master_force
- _power_03
- jedi_light_side_master_force
- _manipulation_03
- jedi_light_side_master_saber_02 jedi_light_side_master_healing_02 jedi_light_side_master_force
- _power_02
- jedi_light_side_master_force
- _manipulation_02
- jedi_light_side_master_saber_01 jedi_light_side_master_healing_01 jedi_light_side_master_force
- _power_01
- jedi_light_side_master_force
- _manipulation_01
- jedi_light_side_master_novice
- [Skill Box List dark Jedi Journeyman]
- jedi_dark_side_journeyman_master
- jedi_dark_side_journeyman_saber_04 jedi_dark_side_journeyman_healing
- _04
- jedi_dark_side_journeyman_force
- _power_04
- jedi_dark_side_journeyman_force
- _manipulation_04
- jedi_dark_side_journeyman_saber_03 jedi_dark_side_journeyman_healing
- _03
- jedi_dark_side_journeyman_force
- _power_03
- jedi_dark_side_journeyman_force
- _manipulation_03
- jedi_dark_side_journeyman_saber_02 jedi_dark_side_journeyman_healing
- _02
- jedi_dark_side_journeyman_force
- _power_02
- jedi_dark_side_journeyman_force
- _manipulation_02
- jedi_dark_side_journeyman_saber_01 jedi_dark_side_journeyman_healing
- _01
- jedi_dark_side_journeyman_force
- _power_01
- jedi_dark_side_journeyman_force
- _manipulation_01
- jedi_dark_side_journeyman_novice
- [Skill Box dark Jedi Master]
- jedi_dark_side_master_master
- jedi_dark_side_master_saber_04 jedi_dark_side_master_healing_04 jedi_dark_side_master_force
- _power_04
- jedi_dark_side_master_force
- _manipulation_04
- jedi_dark_side_master_saber_03 jedi_dark_side_master_healing_03 jedi_dark_side_master_force
- _power_03
- jedi_dark_side_master_force
- _manipulation_03
- jedi_dark_side_master_saber_02 jedi_dark_side_master_healing_02 jedi_dark_side_master_force
- _power_02
- jedi_dark_side_master_force
- _manipulation_02
- jedi_dark_side_master_saber_01 jedi_dark_side_master_healing_01 jedi_dark_side_master_force
- _power_01
- jedi_dark_side_master_force
- _manipulation_01
- jedi_dark_side_master_novice
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