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- // LR
- this enableSimulation false;
- this allowDamage false;
- this addAction ["Armurerie", MAV_shop_fnc_initWeaponShop,"Legion_Rouge",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_lr_Weapon_Shop",life_fnc_weaponShopMenu,"adac_legion",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_lr_Item_Shop",life_fnc_virt_menu,"adac",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_LR_Clothing_Shop",life_fnc_clothingMenu,"lr",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "cAir1" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "cAir1" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"cAir1",0,false,false,"",' !license_adac_cAir1 && playerSide isEqualTo east '];
- this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "cg1" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "cg1" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"cg1",0,false,false,"",' !license_adac_cg1 && playerSide isEqualTo east '];
- //véhicules
- this enableSimulation false;
- this allowDamage false;
- this addAction[localize"STR_MAR_W_E_Vehicle Shop",life_fnc_vehicleShopMenu,["lr_car",east,["LRS1","LRS2"],"adac","Loamina District"],0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_Garage_Title", {if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["TON_fnc_getVehicles",2];}; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "LRS1"; life_garage_type = "Car"; },"",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store']; this setVariable ["realname","Cop Vehicle Store"];
- //hélico
- this enableSimulation false;
- this allowDamage false;
- this addAction[localize"STR_MAR_Helicopter_Shop", life_fnc_vehicleShopMenu,["lr_air",east,"LRSH1","adac","Loamina District"],0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Air",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Air",player] remoteExecCall ["TON_fnc_getVehicles",2];}; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "LRSH1"; life_garage_type = "Air"; },"",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store'];
- //Bateaux
- this enableSimulation false;
- this allowDamage false;
- this addAction[localize"STR_MAR_Boat_Shop",life_fnc_vehicleShopMenu,["lr_ship",east,["LRSB1","LRSB2"],"adac","Laonima District - Boat Store"],0,false,false,"",'license_adac_cg1 && playerSide isEqualTo east'];
- this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Ship",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Ship",player] remoteExecCall ["TON_fnc_getVehicles",2];}; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "LRSB2"; life_garage_type = "Ship"; },"",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store'];
- //base2 véhicules
- this enableSimulation false;
- this allowDamage false;
- this addAction[localize"STR_MAR_W_E_Vehicle Shop",life_fnc_vehicleShopMenu,["lr_car",east,["SRV1","SRV2"],"adac","Pyrgos District"],0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["TON_fnc_getVehicles",2];}; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "SRV2"; life_garage_type = "Car"; },"",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store']; this setVariable ["realname","Cop Vehicle Store"];
- //base2 hélico
- this enableSimulation false;
- this allowDamage false;
- this addAction[localize"STR_MAR_Helicopter_Shop", life_fnc_vehicleShopMenu,["lr_air",east,"SRA","adac","Pyrgos District"],0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Air",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Air",player] remoteExecCall ["TON_fnc_getVehicles",2];}; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "SRA"; life_garage_type = "Air"; },"",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store'];
- //base2 batteaux
- this enableSimulation false;
- this allowDamage false;
- this addAction[localize"STR_MAR_Boat_Shop",life_fnc_vehicleShopMenu,["lr_ship",east,["SRB1","SRB2"],"adac","Pyrgos District - Boat Store"],0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Ship",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Ship",player] remoteExecCall ["TON_fnc_getVehicles",2];}; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "SRB2"; life_garage_type = "Ship"; },"",0,false,false,"",'playerSide isEqualTo east'];
- this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store'];
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