Exarion

Crystal marathon notes

Aug 3rd, 2017
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  1. Save for:
  2. - Totodile
  3. - Spearow
  4. - Anthony
  5. - Bugsy (on Benny pause buffer)
  6. - Rival 2
  7. - Whitney
  8. - Rival 3
  9. - Dogs cutscene
  10. - Clair (depending on HP/stats)
  11. - Lance
  12. - Blue (if no X Acc)
  13.  
  14. INTRO:
  15. - Crystal has changed a lot in the past year; thanks to RNG manip, we can catch Entei, and he's faster than Totodile
  16. - RNG manip is surprisingly limited, but the Master Ball is enough
  17. - More on the Entei manip later...
  18. - Credit to: Dabomstew, entrpntr, Underscore_PoY
  19. - Route before Totodile is roughly the same
  20. > We pick the girl because her sprite loads 1 frame faster in battle (also if you pick the boy, you have bad taste, sorry)
  21. > We reset for a decent Totodile, but not as picky since only needs to get us through 30% of the game
  22. > Have to get through the first 3 gyms and 3 rival fights, which is a lot of brutal RNG; thankfully, Entei's fights are much more forgiving
  23. > Encounters are a waste of time; we don't even need a Cut slave because Toto can learn Cut, and we don't need a Whirlpool/Waterfall slave because Toto can learn Whirlpool, and you can get a free Dratini for Waterfall. Toto route needed all 4 move slots unless meme route
  24. > No encounter manip because reasons
  25. - Why Entei is faster
  26. > Fewer turns in battle (each one is 5-6s)
  27. > Skip detours for teaching moves
  28. > Fewer level-ups, and no evolution (67s)
  29. - > Shorter cry (30s)
  30. > (The only con is the detour for Master Ball + Route 37 hunt)
  31. > Overall about 2:15 if you get reasonably good Entei luck, but on average less
  32.  
  33. MAJOR:
  34. (Leave some room for Keiz to talk throughout)
  35. - Why Entei is faster
  36. > Fewer turns in battle (each one is 5-6s)
  37. > Skip detours for teaching moves
  38. > Fewer level-ups, and no evolution (67s)
  39. - > Shorter cry (30s)
  40. > (The only con is the detour for Master Ball + Route 37 hunt)
  41. > Overall about 2:15 if you get reasonably good Entei luck, but on average less
  42. - Progression of Entei route
  43. > Explain normal fight
  44. > Ice Punch problem: Need tons of setup, but curse
  45. > Remove Ice Punch to mitigate this time loss
  46. > Discuss Cyndaquil's Rival 3 (and Falkner split)
  47. - Why not Raikou + why Hidden Power is bad
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