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  1. LogPlatformFile: Not using cached read wrapper
  2. LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
  3. LogStats: Stats thread started at 0.849804
  4. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
  5. LogInit: Display: Loading text-based GConfig....
  6. LogPluginManager: Mounting plugin MeshPainting
  7. LogPluginManager: Mounting plugin XGEController
  8. LogPluginManager: Mounting plugin Paper2D
  9. LogPluginManager: Mounting plugin AISupport
  10. LogPluginManager: Mounting plugin EnvironmentQueryEditor
  11. LogPluginManager: Mounting plugin LightPropagationVolume
  12. LogPluginManager: Mounting plugin LiveLink
  13. LogPluginManager: Mounting plugin CameraShakePreviewer
  14. LogPluginManager: Mounting plugin GameplayCameras
  15. LogPluginManager: Mounting plugin OodleData
  16. LogPluginManager: Mounting plugin OodleNetwork
  17. LogPluginManager: Mounting plugin AnimationSharing
  18. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  19. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  20. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  21. LogPluginManager: Mounting plugin GitSourceControl
  22. LogPluginManager: Mounting plugin NullSourceCodeAccess
  23. LogPluginManager: Mounting plugin PerforceSourceControl
  24. LogPluginManager: Mounting plugin PlasticSourceControl
  25. LogPluginManager: Mounting plugin PixWinPlugin
  26. LogPluginManager: Mounting plugin PluginUtils
  27. LogPluginManager: Mounting plugin PropertyAccessNode
  28. LogPluginManager: Mounting plugin SubversionSourceControl
  29. LogPluginManager: Mounting plugin RiderSourceCodeAccess
  30. LogPluginManager: Mounting plugin TextureFormatOodle
  31. LogPluginManager: Mounting plugin UObjectPlugin
  32. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  33. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  34. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  35. LogPluginManager: Mounting plugin AssetManagerEditor
  36. LogPluginManager: Mounting plugin CryptoKeys
  37. LogPluginManager: Mounting plugin CurveEditorTools
  38. LogPluginManager: Mounting plugin DataValidation
  39. LogPluginManager: Mounting plugin FacialAnimation
  40. LogPluginManager: Mounting plugin GameplayTagsEditor
  41. LogPluginManager: Mounting plugin GeometryMode
  42. LogPluginManager: Mounting plugin MaterialAnalyzer
  43. LogPluginManager: Mounting plugin MacGraphicsSwitching
  44. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  45. LogPluginManager: Mounting plugin PluginBrowser
  46. LogPluginManager: Mounting plugin DatasmithContent
  47. LogPluginManager: Mounting plugin SpeedTreeImporter
  48. LogPluginManager: Mounting plugin VariantManagerContent
  49. LogPluginManager: Mounting plugin Niagara
  50. LogPluginManager: Mounting plugin AlembicImporter
  51. LogPluginManager: Mounting plugin AutomationUtils
  52. LogPluginManager: Mounting plugin BackChannel
  53. LogPluginManager: Mounting plugin ChaosCloth
  54. LogPluginManager: Mounting plugin ChaosClothEditor
  55. LogPluginManager: Mounting plugin ChaosEditor
  56. LogPluginManager: Mounting plugin ChaosNiagara
  57. LogPluginManager: Mounting plugin ChaosSolverPlugin
  58. LogPluginManager: Mounting plugin CharacterAI
  59. LogPluginManager: Mounting plugin GeometryCache
  60. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  61. LogPluginManager: Mounting plugin LuminPlatformFeatures
  62. LogPluginManager: Mounting plugin MagicLeap
  63. LogPluginManager: Mounting plugin MagicLeapLightEstimation
  64. LogPluginManager: Mounting plugin MagicLeapMedia
  65. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  66. LogPluginManager: Mounting plugin MLSDK
  67. LogPluginManager: Mounting plugin GeometryProcessing
  68. LogPluginManager: Mounting plugin MotoSynth
  69. LogPluginManager: Mounting plugin OpenImageDenoise
  70. LogPluginManager: Mounting plugin PlanarCut
  71. LogPluginManager: Mounting plugin PlatformCrypto
  72. LogPluginManager: Mounting plugin ProxyLODPlugin
  73. LogPluginManager: Mounting plugin PythonScriptPlugin
  74. LogPluginManager: Mounting plugin SkeletalReduction
  75. LogPluginManager: Mounting plugin AndroidMedia
  76. LogPluginManager: Mounting plugin AvfMedia
  77. LogPluginManager: Mounting plugin ImgMedia
  78. LogPluginManager: Mounting plugin MediaCompositing
  79. LogPluginManager: Mounting plugin MediaPlayerEditor
  80. LogPluginManager: Mounting plugin WebMMedia
  81. LogPluginManager: Mounting plugin WmfMedia
  82. LogPluginManager: Mounting plugin TcpMessaging
  83. LogPluginManager: Mounting plugin UdpMessaging
  84. LogPluginManager: Mounting plugin ActorSequence
  85. LogPluginManager: Mounting plugin LevelSequenceEditor
  86. LogPluginManager: Mounting plugin MatineeToLevelSequence
  87. LogPluginManager: Mounting plugin TemplateSequence
  88. LogPluginManager: Mounting plugin OnlineSubsystem
  89. LogPluginManager: Mounting plugin OnlineSubsystemNull
  90. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  91. LogPluginManager: Mounting plugin LauncherChunkInstaller
  92. LogPluginManager: Mounting plugin ActorLayerUtilities
  93. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  94. LogPluginManager: Mounting plugin AndroidMoviePlayer
  95. LogPluginManager: Mounting plugin AndroidPermission
  96. LogPluginManager: Mounting plugin AppleImageUtils
  97. LogPluginManager: Mounting plugin AppleMoviePlayer
  98. LogPluginManager: Mounting plugin ArchVisCharacter
  99. LogPluginManager: Mounting plugin AssetTags
  100. LogPluginManager: Mounting plugin AudioCapture
  101. LogPluginManager: Mounting plugin CableComponent
  102. LogPluginManager: Mounting plugin AudioSynesthesia
  103. LogPluginManager: Mounting plugin ChunkDownloader
  104. LogPluginManager: Mounting plugin CustomMeshComponent
  105. LogPluginManager: Mounting plugin EditableMesh
  106. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  107. LogPluginManager: Mounting plugin GoogleCloudMessaging
  108. LogPluginManager: Mounting plugin GooglePAD
  109. LogPluginManager: Mounting plugin ScreenshotTools
  110. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  111. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  112. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  113. LogPluginManager: Mounting plugin MobilePatchingUtils
  114. LogPluginManager: Mounting plugin OpenXR
  115. LogPluginManager: Mounting plugin OpenXREyeTracker
  116. LogPluginManager: Mounting plugin OpenXRHandTracking
  117. LogPluginManager: Mounting plugin PhysXVehicles
  118. LogPluginManager: Mounting plugin PostSplashScreen
  119. LogPluginManager: Mounting plugin ProceduralMeshComponent
  120. LogPluginManager: Mounting plugin PropertyAccessEditor
  121. LogPluginManager: Mounting plugin RuntimePhysXCooking
  122. LogPluginManager: Mounting plugin SignificanceManager
  123. LogPluginManager: Mounting plugin SoundFields
  124. LogPluginManager: Mounting plugin Synthesis
  125. LogPluginManager: Mounting plugin WebMMoviePlayer
  126. LogPluginManager: Mounting plugin WindowsMoviePlayer
  127. LogPluginManager: Mounting plugin Takes
  128. LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
  129. LogPluginManager: Mounting plugin ContentBrowserClassDataSource
  130. LogPluginManager: Mounting plugin ContentBrowserFileDataSource
  131. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  132. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  133. LogPluginManager: Mounting plugin OculusVR
  134. LogPluginManager: Mounting plugin SteamVR
  135. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  136. LogInit: Using libcurl 7.55.1-DEV
  137. LogInit:  - built for x86_64-pc-win32
  138. LogInit:  - supports SSL with OpenSSL/1.1.1
  139. LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
  140. LogInit:  - other features:
  141. LogInit:      CURL_VERSION_SSL
  142. LogInit:      CURL_VERSION_LIBZ
  143. LogInit:      CURL_VERSION_IPV6
  144. LogInit:      CURL_VERSION_ASYNCHDNS
  145. LogInit:      CURL_VERSION_LARGEFILE
  146. LogInit:      CURL_VERSION_IDN
  147. LogInit:  CurlRequestOptions (configurable via config and command line):
  148. LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
  149. LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
  150. LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
  151. LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
  152. LogInit:  - LocalHostAddr = Default
  153. LogInit:  - BufferSize = 65536
  154. LogOnline: OSS: Creating online subsystem instance for: NULL
  155. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  156. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  157. LogOculusPluginWrapper: OculusPlugin initialized successfully
  158. LogHMD: Failed initializing OVRPlugin 1.59.0
  159. LogInit: Build: ++UE4+Release-4.27-CL-18319896
  160. LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
  161. LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
  162. LogInit: Net CL: 17155196
  163. LogInit: OS: Windows 10 (Release 2009) (), CPU:        Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz, GPU: Intel(R) HD Graphics 4000
  164. LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
  165. LogInit: Compiled with Visual C++: 19.24.28315.00
  166. LogInit: Build Configuration: Development
  167. LogInit: Branch Name: ++UE4+Release-4.27
  168. LogInit: Command Line:
  169. LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
  170. LogInit: Allocator: TBB
  171. LogInit: Installed Engine Build: 1
  172. LogDevObjectVersion: Number of dev versions registered: 29
  173. LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  174. LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  175. LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  176. LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  177. LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  178. LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  179. LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  180. LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  181. LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
  182. LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  183. LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
  184. LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  185. LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  186. LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  187. LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  188. LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  189. LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  190. LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  191. LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  192. LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
  193. LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
  194. LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  195. LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  196. LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  197. LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  198. LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  199. LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  200. LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  201. LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  202. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  203. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  204. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  205. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  206. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  207. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  208. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  209. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  210. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  211. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  212. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  213. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  214. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  215. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  216. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  217. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  218. LogInit: Object subsystem initialized
  219. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  220. LogConfig: Setting CVar [[r.setres:1280x720]]
  221. LogConfig: Setting CVar [[r.VSync:0]]
  222. LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  223. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  224. LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  225. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  226. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  227. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  228. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  229. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  230. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  231. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  232. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  233. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  234. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  235. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  236. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  237. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  238. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  239. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  240. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  241. LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  242. LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  243. LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  244. LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  245. LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  246. LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  247. LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  248. LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  249. LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  250. LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  251. LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  252. LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  253. LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  254. LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  255. LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  256. LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  257. LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  258. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  259. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  260. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  261. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  262. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  263. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  264. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  265. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  266. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  267. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  268. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  269. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  270. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  271. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  272. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  273. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  274. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  275. LogConfig: Setting CVar [[r.AOQuality:2]]
  276. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  277. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  278. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  279. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  280. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  281. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  282. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  283. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  284. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  285. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  286. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  287. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  288. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  289. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  290. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  291. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  292. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  293. LogConfig: Setting CVar [[r.BloomQuality:5]]
  294. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  295. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  296. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  297. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  298. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  299. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  300. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
  301. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
  302. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
  303. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
  304. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
  305. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
  306. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
  307. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
  308. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
  309. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
  310. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
  311. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  312. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  313. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  314. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  315. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  316. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  317. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  318. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  319. LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  320. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  321. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  322. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  323. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  324. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  325. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  326. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  327. LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  328. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  329. LogConfig: Setting CVar [[r.DetailMode:2]]
  330. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  331. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  332. LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  333. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  334. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  335. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  336. LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  337. LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  338. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  339. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  340. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  341. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  342. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  343. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  344. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  345. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  346. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  347. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  348. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  349. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  350. LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  351. LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  352. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  353. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  354. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  355. LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  356. LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  357. LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  358. LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  359. LogInit: Selected Device Profile: [Windows]
  360. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  361. LogHAL: Display: Platform has ~ 8 GB [8246169600 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  362. LogInit: Going up to parent DeviceProfile []
  363. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  364. LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  365. LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  366. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  367. LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  368. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  369. LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  370. LogConfig: Setting CVar [[r.ShadowQuality:5]]
  371. LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  372. LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  373. LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  374. LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  375. LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  376. LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  377. LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  378. LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  379. LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  380. LogConfig: Setting CVar [[r.AOQuality:2]]
  381. LogConfig: Setting CVar [[r.VolumetricFog:1]]
  382. LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  383. LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  384. LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  385. LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  386. LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  387. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  388. LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  389. LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  390. LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  391. LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  392. LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  393. LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  394. LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  395. LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  396. LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  397. LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  398. LogConfig: Setting CVar [[r.BloomQuality:5]]
  399. LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  400. LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  401. LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  402. LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  403. LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  404. LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  405. LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
  406. LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
  407. LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
  408. LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
  409. LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
  410. LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
  411. LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
  412. LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
  413. LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
  414. LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
  415. LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
  416. LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  417. LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  418. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  419. LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  420. LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  421. LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  422. LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  423. LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  424. LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  425. LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  426. LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  427. LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  428. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  429. LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  430. LogConfig: Setting CVar [[r.RefractionQuality:2]]
  431. LogConfig: Setting CVar [[r.SSR.Quality:3]]
  432. LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  433. LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  434. LogConfig: Setting CVar [[r.DetailMode:2]]
  435. LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  436. LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  437. LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  438. LogConfig: Setting CVar [[r.SSS.Scale:1]]
  439. LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  440. LogConfig: Setting CVar [[r.SSS.Quality:1]]
  441. LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  442. LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  443. LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  444. LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  445. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  446. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  447. LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  448. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  449. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  450. LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  451. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  452. LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  453. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  454. LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  455. LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  456. LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  457. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  458. LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  459. LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  460. LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Scalability.ini]
  461. LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  462. LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  463. LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  464. LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  465. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  466. LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  467. LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  468. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Engine.ini]
  469. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Config/Windows/Editor.ini]
  470. LogInit: Computer: DESKTOP-ACEECMI
  471. LogInit: User: rdltu
  472. LogInit: CPU Page size=4096, Cores=2
  473. LogInit: High frequency timer resolution =10.000000 MHz
  474. LogMemory: Memory total: Physical=7.7GB (8GB approx)
  475. LogMemory: Platform Memory Stats for Windows
  476. LogMemory: Process Physical Memory: 141.79 MB used, 141.79 MB peak
  477. LogMemory: Process Virtual Memory: 127.12 MB used, 127.12 MB peak
  478. LogMemory: Physical Memory: 5753.98 MB used,  2110.18 MB free, 7864.16 MB total
  479. LogMemory: Virtual Memory: 134214696.00 MB used,  3032.10 MB free, 134217728.00 MB total
  480. LogWindows: WindowsPlatformFeatures enabled
  481. LogInit: Physics initialised using underlying interface: PhysX
  482. LogInit: Using OS detected language (en-GB).
  483. LogInit: Using OS detected locale (tr-TR).
  484. LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
  485. LogInit: Setting process to per monitor DPI aware
  486. LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  487. LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
  488. LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
  489. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  490. LogHMD: Failed to initialize OpenVR with code 110
  491. LogD3D11RHI: D3D11 min allowed feature level: 11_0
  492. LogD3D11RHI: D3D11 max allowed feature level: 11_0
  493. LogD3D11RHI: D3D11 adapters:
  494. LogD3D11RHI:    0. 'Intel(R) HD Graphics 4000' (Feature Level 11_0)
  495. LogD3D11RHI:       32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
  496. LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  497. LogD3D11RHI:       0/0/3932 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  498. LogD3D11RHI: Chosen D3D11 Adapter:
  499. LogD3D11RHI:     Description : Intel(R) HD Graphics 4000
  500. LogD3D11RHI:     VendorId    : 8086
  501. LogD3D11RHI:     DeviceId    : 0166
  502. LogD3D11RHI:     SubSysId    : 21f617aa
  503. LogD3D11RHI:     Revision    : 0009
  504. LogD3D11RHI:     DedicatedVideoMemory : 33554432 bytes
  505. LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
  506. LogD3D11RHI:     SharedSystemMemory : 1845493760 bytes
  507. LogD3D11RHI:     AdapterLuid : 0 33848
  508. LogD3D11RHI: Creating new Direct3DDevice
  509. LogD3D11RHI:     GPU DeviceId: 0x166 (for the marketing name, search the web for "GPU Device Id")
  510. LogWindows: EnumDisplayDevices:
  511. LogWindows:    0. 'Intel(R) HD Graphics 4000' (P:1 D:1)
  512. LogWindows:    1. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  513. LogWindows:    2. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  514. LogWindows: DebugString: FoundDriverCount:3
  515. LogD3D11RHI:     Adapter Name: Intel(R) HD Graphics 4000
  516. LogD3D11RHI:   Driver Version: 10.18.10.5161 (internal:10.18.10.5161, unified:10.18.10.5161)
  517. LogD3D11RHI:      Driver Date: 8-6-2020
  518. LogRHI: Texture pool is 638 MB (70% of 912 MB)
  519. LogD3D11RHI: Creating D3DDevice using adapter:
  520. LogD3D11RHI:     Description : Intel(R) HD Graphics 4000
  521. LogD3D11RHI:     VendorId    : 8086
  522. LogD3D11RHI:     DeviceId    : 0166
  523. LogD3D11RHI:     SubSysId    : 21f617aa
  524. LogD3D11RHI:     Revision    : 0009
  525. LogD3D11RHI:     DedicatedVideoMemory : 33554432 bytes
  526. LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
  527. LogD3D11RHI:     SharedSystemMemory : 1845493760 bytes
  528. LogD3D11RHI:     AdapterLuid : 0 33848
  529. LogD3D11RHI: RHI does not have support for 64 bit atomics
  530. LogD3D11RHI: Intel Extensions Framework not found
  531. LogD3D11RHI: Async texture creation enabled
  532. LogD3D11RHI: GPU Timing Frequency: 12.500000 (Debug: 2 0)
  533. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  534. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  535. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  536. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  537. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  538. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  539. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  540. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  541. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  542. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  543. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  544. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  545. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  546. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  547. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  548. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  549. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  550. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  551. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  552. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  553. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  554. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  555. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  556. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  557. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  558. LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  559. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  560. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  561. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  562. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  563. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  564. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  565. LogTargetPlatformManager: Display: Building Assets For Windows
  566. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  567. LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
  568. LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  569. LogShaderCompilers: Guid format shader working directory is -27 characters bigger than the processId version (../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Intermediate/Shaders/WorkingDirectory/7772/).
  570. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/rdltu/AppData/Local/Temp/UnrealShaderWorkingDir/88DB1EF74FBF59DBB11843B543D6B605/'.
  571. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  572. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  573. LogShaderCompilers: Display: Using Local Shader Compiler.
  574. LogDerivedDataCache: Display: Max Cache Size: 512 MB
  575. LogDerivedDataCache: Loaded boot cache 0.26s 94MB C:/Users/rdltu/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
  576. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/rdltu/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
  577. LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  578. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  579. LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  580. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  581. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  582. LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  583. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  584. LogDerivedDataCache: Speed tests for C:/Users/rdltu/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
  585. LogDerivedDataCache: Display: Performance to C:/Users/rdltu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.16ms. RandomReadSpeed=143.34MBs, RandomWriteSpeed=117.47MBs. Assigned SpeedClass 'Local'
  586. LogDerivedDataCache: Using Local data cache path C:/Users/rdltu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  587. LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  588. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  589. LogSlate: Using FreeType 2.10.0
  590. LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  591. LogAssetRegistry: FAssetRegistry took 0.0037 seconds to start up
  592. LogInit: Selected Device Profile: [Windows]
  593. LogInit: Active device profile: [0000027FCAC54F00][0000027FD7A83280 49] Windows
  594. LogInit: Profiles: [0000027FCAC54F00][0000027FD7A83280 49] Windows, [0000027FCAC1A400][0000027FD7A8B400 49] WindowsNoEditor, [0000027FCAC55F00][0000027FDB32D580 49] WindowsServer, [0000027FCAC19600][0000027FDB331700 49] WindowsClient, [0000027FCAC55000][0000027FDB335880 49] IOS, [0000027FCAC1BA00][0000027FDB339A00 49] iPadAir, [0000027FCAC57300][0000027FDB33
  595. DB80 49] iPadAir2, [0000027FCABC9300][0000027FDB3442C0 49] IPadPro, [0000027FCABC9400][0000027FDB340300 49] iPadAir3, [0000027FCAC18B00][0000027FDB348480 49] iPadAir4, [0000027FCABCA100][0000027FDB34C600 49] iPadMini2, [0000027FCAC1B400][0000027FDB350780 49] iPadMini3, [0000027FCABCAC00][0000027FDB354900 49] iPadMini4, [0000027FCAC1A700][0000027FDB358A80 49]
  596.  iPadMini5, [0000027FCABE0E00][0000027FDB360D40 49] iPhone6, [0000027FCABE0F00][0000027FDB35CD80 49] iPodTouch6, [0000027FCAC56800][0000027FDB364FC0 49] iPhone7, [0000027FCAC56900][0000027FD7A87000 49] iPodTouch7, [0000027FCABC8C00][0000027FDB369140 49] iPhone5S, [0000027FCAC55300][0000027FDB3712C0 49] iPhone6Plus, [0000027FCAC57A00][0000027FDB375440 49] iPh
  597. one6S, [0000027FCABE1300][0000027FDB3795C0 49] iPhone6SPlus, [0000027FCAC54B00][0000027FDB37D740 49] iPhone7Plus, [0000027FCABE1600][0000027FDB3818C0 49] iPhoneSE, [0000027FCAC54A00][0000027FDB385A40 49] iPhone8, [0000027FCABE1200][0000027FDB389BC0 49] iPhone8Plus, [0000027FCABCAB00][0000027FDB38C1C0 49] iPhoneX, [0000027FCABE0C00][0000027FDB390340 49] iPhon
  598. eXS, [0000027FCABCBA00][0000027FDB3944C0 49] iPhoneXSMax, [0000027FCABE3800][0000027FDB398640 49] iPhoneXR, [0000027FCABC8D00][0000027FDB39C7C0 49] iPhone11, [0000027FCABE2600][0000027FDB3A0940 49] iPhone11Pro, [0000027FCABCA900][0000027FDB3A4AC0 49] iPhone11ProMax, [0000027FCABE0200][0000027FDB3A8C40 49] iPhoneSE2, [0000027FCABC8B00][0000027FCEFB4DC0 49] iP
  599. hone12Mini, [0000027FCABE2A00][0000027FCEFB8F40 49] iPhone12, [0000027FCABCAE00][0000027FDB36D080 49] iPhone12Pro, [0000027FCABE0A00][0000027FCEFBD1C0 49] iPhone12ProMax, [0000027FCABCB200][0000027FCEFC1300 49] iPadPro105, [0000027FCABE3600][0000027FCEFC9480 49] iPadPro129, [0000027FCABCA000][0000027FCEFCD600 49] iPadPro97, [0000027FCABE2000][0000027FCEFD178
  600. 0 49] iPadPro2_129, [0000027FCABCA400][0000027FCEFD5900 49] iPad5, [0000027FCABE1400][0000027FCEFD9A80 49] iPad6, [0000027FCABC9000][0000027FCEFDDC00 49] iPad7, [0000027FCABE1700][0000027FDB3C0200 49] iPad8, [0000027FCABCBC00][0000027FDB3C4380 49] iPadPro11, [0000027FCABE1800][0000027FDB3C8500 49] iPadPro2_11, [0000027FCABC8600][0000027FDB3CC680 49] iPadPro3
  601. _129, [0000027FCABE0D00][0000027FDB3D0800 49] iPadPro4_129, [0000027FCABCB100][0000027FDB3D4980 49] AppleTV, [0000027FCABE0800][0000027FDB3D8B00 49] AppleTV4K, [0000027FCABC8500][0000027FDB3DCC80 49] TVOS, [0000027FCABE0500][0000027FDB3E0E00 49] Mac, [0000027FCABC8700][0000027FDB3E4F80 49] MacClient, [0000027FCABE1500][0000027FDB3E9100 49] MacNoEditor, [0000
  602. 027FCABC9500][0000027FCEFC5240 49] MacServer, [0000027FCABE2E00][0000027FDB3ED380 49] Linux, [0000027FCABC8400][0000027FDB3F14C0 49] LinuxAArch64, [0000027FCABE1E00][0000027FDB3F9640 49] LinuxNoEditor, [0000027FCABC9C00][0000027FDB3FD7C0 49] LinuxAArch64NoEditor, [0000027FCABE2900][0000027FDB401940 49] LinuxClient, [0000027FCABCAD00][0000027FDB405AC0 49] Lin
  603. uxAArch64Client, [0000027FCABE0100][0000027FDB4080C0 49] LinuxServer, [0000027FCABC9E00][0000027FDB40C240 49] LinuxAArch64Server, [0000027FCABE0B00][0000027FDB4103C0 49] Android, [0000027FCABC9A00][0000027FDB414540 49] Android_Low, [0000027FCABE2F00][0000027FDB4186C0 49] Android_Mid, [0000027FCABC9100][0000027FDB41C840 49] Android_High, [0000027FCABE3000][00
  604. 00027FDB4209C0 49] Android_Default, [0000027FCABC9700][0000027FDB424B40 49] Android_Adreno4xx, [0000027FCABE1900][0000027FDB428CC0 49] Android_Adreno5xx_Low, [0000027FCABC8A00][0000027FDB42CE40 49] Android_Adreno5xx, [0000027FCABE3400][0000027FDB430FC0 49] Android_Adreno6xx, [0000027FCABC8E00][0000027FDB435140 49] Android_Adreno6xx_Vulkan, [0000027FCABE3100]
  605. [0000027FDB4392C0 49] Android_Mali_T6xx, [0000027FCAC55E00][0000027FDB3F5400 49] Android_Mali_T7xx, [0000027FCAC18800][0000027FDB43D540 49] Android_Mali_T8xx, [0000027FCAC55200][0000027FDB441680 49] Android_Mali_G71, [0000027FCAC18E00][0000027FDB4457C0 49] Android_Mali_G72, [0000027FCAC55100][0000027FDB44D940 49] Android_Mali_G72_Vulkan, [0000027FCAC1A500][0
  606. 000027FDB451AC0 49] Android_Mali_G76, [0000027FCAC55500][0000027FDB4540C0 49] Android_Mali_G76_Vulkan, [0000027FCAC1A000][0000027FDB458240 49] Android_Mali_G77, [0000027FCAC57F00][0000027FDB45C3C0 49] Android_Mali_G77_Vulkan, [0000027FCAC19D00][0000027FDB460540 49] Android_Mali_G78, [0000027FCAC54300][0000027FDB4646C0 49] Android_Mali_G78_Vulkan, [0000027FCA
  607. C18400][0000027FDB468840 49] Android_Mali_G710, [0000027FCAC57700][0000027FDB46C9C0 49] Android_Mali_G710_Vulkan, [0000027FCAC1B100][0000027FDB470B40 49] Android_Vulkan_SM5, [0000027FCAC54800][0000027FDB474CC0 49] Android_PowerVR_G6xxx, [0000027FCAC18A00][0000027FDB478E40 49] Android_PowerVR_GT7xxx, [0000027FCAC54D00][0000027FDB47CFC0 49] Android_PowerVR_GE8
  608. xxx, [0000027FCAC1BD00][0000027FDB481140 49] Android_PowerVR_GM9xxx, [0000027FCAC54600][0000027FDB4852C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000027FCAC19200][0000027FDB489440 49] Android_TegraK1, [0000027FCAC56B00][0000027FDB449580 49] Android_Unknown_Vulkan, [0000027FCAC1B000][0000027FDB48D6C0 49] Lumin, [0000027FCAC56000][0000027FDB491800 49] Lumin_Deskto
  609. p, [0000027FCAC1AE00][0000027FDB495940 49] HoloLens,
  610. LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  611. LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  612. LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  613. LogMeshReduction: No distributed automatic mesh merging module available
  614. LogMeshMerging: No distributed automatic mesh merging module available
  615. LogNetVersion: Keloğlan3 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 681871605)
  616. LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
  617. LogHMD: PokeAHoleMaterial loaded successfully
  618. LogUObjectArray: 17178 objects as part of root set at end of initial load.
  619. LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
  620. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  621. LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FF329817486182E4EB40F3A6BD129A60 | Instance: AFD71D5E44BA302B5CB5F8B51DFD2B46 (DESKTOP-ACEECMI-7772).
  622. LogPython: Using Python 3.7.7
  623. LogTcpMessaging: Initializing TcpMessaging bridge
  624. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  625. SourceControl: Source control is disabled
  626. SourceControl: Source control is disabled
  627. SourceControl: Source control is disabled
  628. SourceControl: Source control is disabled
  629. SourceControl: Source control is disabled
  630. LogUProjectInfo: Found projects:
  631. LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  632. LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  633. LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  634. LogOpenImageDenoise: OIDN starting up
  635. LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  636. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  637. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  638. LogCollectionManager: Loaded 0 collections in 0.002527 seconds
  639. LogFileCache: Scanning file cache for directory 'C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Collections/' took 0.00s
  640. LogFileCache: Scanning file cache for directory 'C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Content/Developers/rdltu/Collections/' took 0.00s
  641. LogFileCache: Scanning file cache for directory 'C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Content/Collections/' took 0.00s
  642. LogOcInput: OculusInput pre-init called
  643. LogEngine: Initializing Engine...
  644. LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
  645. LogHMD: Failed to initialize OpenVR with code 110
  646. LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
  647. LogStats: UGameplayTagsManager::InitializeManager -  0.002 s
  648. LogInit: Initializing FReadOnlyCVARCache
  649. LogAIModule: Creating AISystem for world Untitled
  650. LogAudio: Display: Initializing Audio Device Manager...
  651. LogAudio: Display: Loading Default Audio Settings Objects...
  652. LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  653. LogAudio: Display: Audio Device Manager Initialized
  654. LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
  655. LogAudioMixer: Display: Audio Mixer Platform Settings:
  656. LogAudioMixer: Display:     Sample Rate:                          48000
  657. LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
  658. LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
  659. LogAudioMixer: Display:     Number of buffers to queue:           2
  660. LogAudioMixer: Display:     Max Channels (voices):                32
  661. LogAudioMixer: Display:     Number of Async Source Workers:       0
  662. LogAudio: Display: AudioDevice MaxSources: 32
  663. LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  664. LogAudio: Display: Audio Reverb Plugin: None (built-in).
  665. LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  666. LogAudioMixer: Display: Initializing audio mixer.
  667. LogAudioMixer: Display: 0: FrontLeft
  668. LogAudioMixer: Display: 1: FrontRight
  669. LogAudioMixer: Display: 2: FrontCenter
  670. LogAudioMixer: Display: 3: LowFrequency
  671. LogAudioMixer: Display: 4: BackLeft
  672. LogAudioMixer: Display: 5: BackRight
  673. LogAudioMixer: Display: 6: SideLeft
  674. LogAudioMixer: Display: 7: SideRight
  675. LogAudioMixer: Display: Using Audio Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
  676. LogAudioMixer: Display: Initializing Sound Submixes...
  677. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  678. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  679. LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  680. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  681. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
  682. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  683. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  684. LogInit: FAudioDevice initialized.
  685. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  686. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  687. LogDerivedDataCache: Saved boot cache 0.19s 94MB C:/Users/rdltu/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
  688. LogInit: Texture streaming: Enabled
  689. LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
  690. LogEngineSessionManager: EngineSessionManager initialized
  691. LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
  692. LogEditorSessionSummary: EditorSessionSummaryWriter initialized
  693. LogInit: Transaction tracking system initialized
  694. BlueprintLog: New page: Editor Load
  695. LocalizationService: Localization service is disabled
  696. TimingProfiler: Initialize
  697. TimingProfiler: OnSessionChanged
  698. LoadingProfiler: Initialize
  699. LoadingProfiler: OnSessionChanged
  700. NetworkingProfiler: Initialize
  701. NetworkingProfiler: OnSessionChanged
  702. MemoryProfiler: Initialize
  703. MemoryProfiler: OnSessionChanged
  704. LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  705. LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  706. LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  707. LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  708. LogCook: Display: Mobile HDR setting 1
  709. LogFileCache: Scanning file cache for directory 'C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Content/' took 0.00s
  710. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  711. SourceControl: Source control is disabled
  712. LogUnrealEdMisc: Loading editor; pre map load, took 18.558
  713. Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
  714. LightingResults: New page: Lighting Build
  715. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  716. LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
  717. MapCheck: New page: Map Check
  718. LightingResults: New page: Lighting Build
  719. LogAudio: Display: Audio Device unregistered from world 'None'.
  720. LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
  721. LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128)
  722. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
  723. LogAIModule: Creating AISystem for world Untitled_1
  724. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  725. LogUObjectHash: Compacting FUObjectHashTables data took   1.86ms
  726. Cmd: MAP CHECKDEP NOCLEARLOG
  727. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,411ms to complete.
  728. LogFileHelpers: Loading map 'Template_Default' took 0.174
  729. LogUnrealEdMisc: Total Editor Startup Time, took 18.738
  730. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  731. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  732. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  733. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  734. LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0139 seconds. Added 3822 classes and 928 folders.
  735. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
  736. LogPakFile: PakFile PrimaryIndexSize=187
  737. LogPakFile: PakFile PathHashIndexSize=101
  738. LogPakFile: PakFile FullDirectoryIndexSize=148
  739. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
  740. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
  741. LogPakFile: OnPakFileMounted2Time == 0.000588
  742. LogPakFile: PakFile PrimaryIndexSize=189
  743. LogPakFile: PakFile PathHashIndexSize=101
  744. LogPakFile: PakFile FullDirectoryIndexSize=152
  745. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
  746. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
  747. LogPakFile: OnPakFileMounted2Time == 0.000067
  748. LogPakFile: PakFile PrimaryIndexSize=191
  749. LogPakFile: PakFile PathHashIndexSize=101
  750. LogPakFile: PakFile FullDirectoryIndexSize=160
  751. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
  752. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
  753. LogPakFile: OnPakFileMounted2Time == 0.000112
  754. LogPakFile: PakFile PrimaryIndexSize=185
  755. LogPakFile: PakFile PathHashIndexSize=101
  756. LogPakFile: PakFile FullDirectoryIndexSize=148
  757. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
  758. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
  759. LogPakFile: OnPakFileMounted2Time == 0.000064
  760. LogPakFile: PakFile PrimaryIndexSize=190
  761. LogPakFile: PakFile PathHashIndexSize=101
  762. LogPakFile: PakFile FullDirectoryIndexSize=154
  763. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
  764. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
  765. LogPakFile: OnPakFileMounted2Time == 0.000057
  766. LogPakFile: PakFile PrimaryIndexSize=192
  767. LogPakFile: PakFile PathHashIndexSize=101
  768. LogPakFile: PakFile FullDirectoryIndexSize=158
  769. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
  770. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
  771. LogPakFile: OnPakFileMounted2Time == 0.000056
  772. LogPakFile: PakFile PrimaryIndexSize=182
  773. LogPakFile: PakFile PathHashIndexSize=101
  774. LogPakFile: PakFile FullDirectoryIndexSize=138
  775. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
  776. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
  777. LogPakFile: OnPakFileMounted2Time == 0.000061
  778. LogPakFile: PakFile PrimaryIndexSize=184
  779. LogPakFile: PakFile PathHashIndexSize=101
  780. LogPakFile: PakFile FullDirectoryIndexSize=142
  781. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
  782. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
  783. LogPakFile: OnPakFileMounted2Time == 0.000057
  784. LogPakFile: PakFile PrimaryIndexSize=188
  785. LogPakFile: PakFile PathHashIndexSize=101
  786. LogPakFile: PakFile FullDirectoryIndexSize=150
  787. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
  788. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
  789. LogPakFile: OnPakFileMounted2Time == 0.000057
  790. LogPakFile: PakFile PrimaryIndexSize=182
  791. LogPakFile: PakFile PathHashIndexSize=101
  792. LogPakFile: PakFile FullDirectoryIndexSize=138
  793. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
  794. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
  795. LogPakFile: OnPakFileMounted2Time == 0.000062
  796. LogPakFile: PakFile PrimaryIndexSize=184
  797. LogPakFile: PakFile PathHashIndexSize=101
  798. LogPakFile: PakFile FullDirectoryIndexSize=142
  799. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
  800. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
  801. LogPakFile: OnPakFileMounted2Time == 0.000056
  802. LogPakFile: PakFile PrimaryIndexSize=183
  803. LogPakFile: PakFile PathHashIndexSize=101
  804. LogPakFile: PakFile FullDirectoryIndexSize=140
  805. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
  806. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
  807. LogPakFile: OnPakFileMounted2Time == 0.000061
  808. LogPakFile: PakFile PrimaryIndexSize=185
  809. LogPakFile: PakFile PathHashIndexSize=101
  810. LogPakFile: PakFile FullDirectoryIndexSize=144
  811. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
  812. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
  813. LogPakFile: OnPakFileMounted2Time == 0.000067
  814. LogPakFile: PakFile PrimaryIndexSize=188
  815. LogPakFile: PakFile PathHashIndexSize=101
  816. LogPakFile: PakFile FullDirectoryIndexSize=150
  817. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
  818. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
  819. LogPakFile: OnPakFileMounted2Time == 0.000062
  820. LogPakFile: PakFile PrimaryIndexSize=190
  821. LogPakFile: PakFile PathHashIndexSize=101
  822. LogPakFile: PakFile FullDirectoryIndexSize=154
  823. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
  824. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
  825. LogPakFile: OnPakFileMounted2Time == 0.000058
  826. LogPakFile: PakFile PrimaryIndexSize=187
  827. LogPakFile: PakFile PathHashIndexSize=101
  828. LogPakFile: PakFile FullDirectoryIndexSize=148
  829. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
  830. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
  831. LogPakFile: OnPakFileMounted2Time == 0.000060
  832. LogPakFile: PakFile PrimaryIndexSize=189
  833. LogPakFile: PakFile PathHashIndexSize=101
  834. LogPakFile: PakFile FullDirectoryIndexSize=152
  835. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
  836. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
  837. LogPakFile: OnPakFileMounted2Time == 0.000064
  838. LogPakFile: PakFile PrimaryIndexSize=183
  839. LogPakFile: PakFile PathHashIndexSize=101
  840. LogPakFile: PakFile FullDirectoryIndexSize=140
  841. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
  842. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
  843. LogPakFile: OnPakFileMounted2Time == 0.000064
  844. LogPakFile: PakFile PrimaryIndexSize=185
  845. LogPakFile: PakFile PathHashIndexSize=101
  846. LogPakFile: PakFile FullDirectoryIndexSize=144
  847. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
  848. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
  849. LogPakFile: OnPakFileMounted2Time == 0.000058
  850. LogPakFile: PakFile PrimaryIndexSize=185
  851. LogPakFile: PakFile PathHashIndexSize=101
  852. LogPakFile: PakFile FullDirectoryIndexSize=144
  853. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
  854. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
  855. LogPakFile: OnPakFileMounted2Time == 0.000055
  856. LogPakFile: PakFile PrimaryIndexSize=187
  857. LogPakFile: PakFile PathHashIndexSize=101
  858. LogPakFile: PakFile FullDirectoryIndexSize=148
  859. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
  860. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
  861. LogPakFile: OnPakFileMounted2Time == 0.000059
  862. LogPakFile: PakFile PrimaryIndexSize=183
  863. LogPakFile: PakFile PathHashIndexSize=101
  864. LogPakFile: PakFile FullDirectoryIndexSize=140
  865. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
  866. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
  867. LogPakFile: OnPakFileMounted2Time == 0.000053
  868. LogPakFile: PakFile PrimaryIndexSize=186
  869. LogPakFile: PakFile PathHashIndexSize=101
  870. LogPakFile: PakFile FullDirectoryIndexSize=146
  871. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
  872. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
  873. LogPakFile: OnPakFileMounted2Time == 0.000055
  874. LogPakFile: PakFile PrimaryIndexSize=188
  875. LogPakFile: PakFile PathHashIndexSize=101
  876. LogPakFile: PakFile FullDirectoryIndexSize=150
  877. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
  878. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
  879. LogPakFile: OnPakFileMounted2Time == 0.000124
  880. LogPakFile: PakFile PrimaryIndexSize=185
  881. LogPakFile: PakFile PathHashIndexSize=101
  882. LogPakFile: PakFile FullDirectoryIndexSize=144
  883. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
  884. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
  885. LogPakFile: OnPakFileMounted2Time == 0.000151
  886. LogPakFile: PakFile PrimaryIndexSize=192
  887. LogPakFile: PakFile PathHashIndexSize=101
  888. LogPakFile: PakFile FullDirectoryIndexSize=158
  889. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
  890. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
  891. LogPakFile: OnPakFileMounted2Time == 0.000109
  892. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  893. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders.
  894. LogSlate: Took 0.001785 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  895. LogSlate: Took 0.000910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  896. LogSlate: Took 0.001211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  897. LogRenderer: Reallocating scene render targets to support 1004x456 Format 10 NumSamples 1 (Frame:1).
  898. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders.
  899. LogLoad: (Engine Initialization) Total time: 20.67 seconds
  900. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  901. LogContentStreaming: Texture pool size now 1000 MB
  902. LogAssetRegistry: Asset discovery search completed in 10.7921 seconds
  903. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
  904. LogSlate: Took 0.000910 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  905. LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  906. LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
  907. LogAssetEditorSubsystem: Opening Asset editor for World /Game/SideScrollerBP/Maps/SideScrollerExampleMap.SideScrollerExampleMap
  908. Cmd: MAP LOAD FILE="../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Content/SideScrollerBP/Maps/SideScrollerExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  909. LightingResults: New page: Lighting Build
  910. LoadErrors: New page: Loading map: SideScrollerExampleMap.umap
  911. LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
  912. LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
  913. MapCheck: New page: Map Check
  914. LightingResults: New page: Lighting Build
  915. LogAudio: Display: Audio Device unregistered from world 'None'.
  916. LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
  917. LogAudio: Display: Audio Device (ID: 1) registered with world 'SideScrollerExampleMap'.
  918. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  919. LogAIModule: Creating AISystem for world SideScrollerExampleMap
  920. LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
  921. Cmd: MAP CHECKDEP NOCLEARLOG
  922. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,228ms to complete.
  923. LogFileHelpers: Loading map 'SideScrollerExampleMap' took 0.250
  924. LogUObjectHash: Compacting FUObjectHashTables data took   0.39ms
  925. LogMainFrame: Project does not require temp target
  926. LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game.target
  927. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  928. UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Keloğlan3.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Keloğlan3.uproject" -cook -stage -archive -archivedirectory="C:/Users/rdltu/OneDri
  929. ve/Belgeler/Unreal Projects/Keloğlan3" -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
  930. UATHelper: Packaging (Windows (64-bit)): WARNING: Error while enumerating Visual Studio toolchains
  931. PackagingResults: Warning: Error while enumerating Visual Studio toolchains
  932. UATHelper: Packaging (Windows (64-bit)): WARNING: Assuming no compilation capability.
  933. PackagingResults: Warning: Assuming no compilation capability.
  934. UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject
  935. LogSlate: Took 0.001027 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  936. UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
  937. UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject
  938. UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.05.17-21.22.12.txt
  939. UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject" -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\En
  940. gine\Programs\AutomationTool\Saved\Cook-2022.05.17-21.22.12.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
  941. UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  942. UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  943. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: Keloğlan3
  944. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Loading text-based GConfig....
  945. UATHelper: Packaging (Windows (64-bit)):   LogHAL: Display: Platform has ~ 8 GB [8246169600 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  946. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  947. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  948. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  949. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  950. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  951. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  952. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  953. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  954. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  955. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  956. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  957. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  958. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  959. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  960. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  961. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  962. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  963. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  964. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  965. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  966. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  967. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  968. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  969. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  970. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  971. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  972. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  973. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  974. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  975. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  976. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  977. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  978. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
  979. UATHelper: Packaging (Windows (64-bit)):   LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  980. UATHelper: Packaging (Windows (64-bit)):   LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
  981. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
  982. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
  983. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/rdltu/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
  984. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  985. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Performance to C:/Users/rdltu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.19ms. RandomReadSpeed=189.82MBs, RandomWriteSpeed=52.43MBs. Assigned SpeedClass 'Local'
  986. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  987. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  988. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  989. UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  990. UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  991. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  992. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
  993. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
  994. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Discovering localized assets for cultures: en
  995. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
  996. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
  997. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 0.031 seconds for platforms WindowsNoEditor
  998. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
  999. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
  1000. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1001. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
  1002. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%)
  1003. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
  1004. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: === Extended info:
  1005. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
  1006. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Median number of shaders in shadermap: 3
  1007. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
  1008. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
  1009. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:     3, 3, 2, 2, 2, 2, 2, 2, 2, 1
  1010. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
  1011. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1012. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 0 Packages Remain 100 Total 100
  1013. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=212, VirtualMemory=550MiB
  1014. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 100 Packages Remain 192 Total 292
  1015. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 209 Packages Remain 102 Total 311
  1016. UATHelper: Packaging (Windows (64-bit)):   LogBlueprint: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] In use pin  Chracter  no longer exists on node  PlayerDied . Please refresh node or break links to remove pin. from Source: /Game/SideScrollerBP/Bluepri
  1017. nts/SideScrollerGameMode.SideScrollerGameMode
  1018. PackagingResults: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] In use pin  Chracter  no longer exists on node  PlayerDied . Please refresh node or break links to remove pin. from Source: /Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGa
  1019. meMode
  1020. UATHelper: Packaging (Windows (64-bit)):   LogBlueprint: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] PlayerDied  Signature Error: Unable to find the selected function/event: 'PlayerDied' - has it been deleted? from Source: /Game/SideScrollerBP/Blueprint
  1021. s/SideScrollerGameMode.SideScrollerGameMode
  1022. PackagingResults: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] PlayerDied  Signature Error: Unable to find the selected function/event: 'PlayerDied' - has it been deleted? from Source: /Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGame
  1023. Mode
  1024. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 241 Packages Remain 72 Total 313
  1025. UATHelper: Packaging (Windows (64-bit)):   LogMaterial: Display: Missing cached shadermap for wire_000000000 in PCD3D_SM5, Default, SM5 (DDC key hash: 53CBCD3359793D9DCAC34AC2D53A3374EB3DED58), compiling.
  1026. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Submitted 24 shader compile jobs with 'Low' priority
  1027. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Started 24 'Local' shader compile jobs with 'Low' priority
  1028. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 291 Packages Remain 22 Total 313
  1029. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1030. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1031. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1032. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1033. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=317, VirtualMemory=714MiB
  1034. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1035. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1036. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1037. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1038. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1039. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1040. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=317, VirtualMemory=714MiB
  1041. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1042. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1043. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 313 Packages Remain 1 Total 314
  1044. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 314 Packages Remain 0 Total 314
  1045. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=317, VirtualMemory=714MiB
  1046. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Finishing up...
  1047. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Saving BulkData manifest(s)...
  1048. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Done saving BulkData manifest(s)
  1049. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  1050. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  1051. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  1052. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Saving asset registry v8.
  1053. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Generated asset registry num assets 320, size is 135.28kb
  1054. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Done saving asset registry.
  1055. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
  1056. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Library 'Keloğlan3' (PCD3D_SM5) Stats:
  1057. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1058. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Assets: 58, Unique Shadermaps: 51 (87.93%)
  1059. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shaders: 1931, Unique Shaders: 1558 (80.68%)
  1060. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shader Size: 3.73mb, Unique Shaders Size: 3.15mb (84.38%)
  1061. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: === Extended info:
  1062. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
  1063. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Median number of shaders in shadermap: 9
  1064. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Maximum number of shaders in shadermap: 493
  1065. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
  1066. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:     19, 13, 9, 9, 9, 8, 7, 6, 6, 6
  1067. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Shaders/PCD3D_SM5/ShaderDebug-Keloğlan3-PCD3D_SM5/Dump.txt''PlayerDied' - has it been deleted? from Source: /Game/SideSc
  1068. rollerBP/Blueprints/SideScrollerGameMode.SideScrollerGameMode
  1069. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
  1070. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Failure - 2 error(s), 0 warning(s)
  1071. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
  1072. UATHelper: Packaging (Windows (64-bit)):  
  1073. UATHelper: Packaging (Windows (64-bit)):   Execution of commandlet took:  93.75 seconds
  1074. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: === FShaderJobCache stats ===
  1075. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Total job queries 24, among them cache hits 0 (0.00%)
  1076. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Tracking 24 distinct input hashes that result in 18 distinct outputs (75.00%)
  1077. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: RAM used: 0.12 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.03%
  1078. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: ================================================
  1079. UATHelper: Packaging (Windows (64-bit)):   LogHttp: Display: cleaning up 0 outstanding Http requests.
  1080. UATHelper: Packaging (Windows (64-bit)):   LogContentStreaming: Display: There are 1 unreleased StreamingManagers
  1081. UATHelper: Packaging (Windows (64-bit)): Took 123,5991868s to run UE4Editor-Cmd.exe, ExitCode=1
  1082. UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
  1083. UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\rdltu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
  1084. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  1085. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  1086. PackagingResults: Error: Unknown Cook Failure
  1087. LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
  1088. LogMainFrame: Project does not require temp target
  1089. LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game.target
  1090. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  1091. UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Keloğlan3.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Keloğlan3.uproject" -cook -stage -archive -archivedirectory=C:/Users/rdltu/OneDriv
  1092. e/Belgeler/Keloğlan -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
  1093. UATHelper: Packaging (Windows (64-bit)): WARNING: Error while enumerating Visual Studio toolchains
  1094. UATHelper: Packaging (Windows (64-bit)): WARNING: Assuming no compilation capability.
  1095. PackagingResults: Warning: Error while enumerating Visual Studio toolchains
  1096. PackagingResults: Warning: Assuming no compilation capability.
  1097. UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject
  1098. UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
  1099. UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject
  1100. UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.05.17-21.25.30.txt
  1101. UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject" -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\En
  1102. gine\Programs\AutomationTool\Saved\Cook-2022.05.17-21.25.30.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
  1103. UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  1104. UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  1105. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: Keloğlan3
  1106. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Loading text-based GConfig....
  1107. UATHelper: Packaging (Windows (64-bit)):   LogHAL: Display: Platform has ~ 8 GB [8246169600 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  1108. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  1109. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  1110. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  1111. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  1112. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  1113. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  1114. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  1115. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  1116. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  1117. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  1118. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  1119. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  1120. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  1121. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  1122. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  1123. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  1124. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  1125. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  1126. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  1127. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  1128. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  1129. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  1130. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  1131. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  1132. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  1133. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  1134. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  1135. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  1136. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  1137. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  1138. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  1139. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  1140. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
  1141. UATHelper: Packaging (Windows (64-bit)):   LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  1142. UATHelper: Packaging (Windows (64-bit)):   LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
  1143. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
  1144. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
  1145. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/rdltu/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
  1146. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  1147. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Performance to C:/Users/rdltu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.43ms. RandomReadSpeed=64.16MBs, RandomWriteSpeed=36.45MBs. Assigned SpeedClass 'Local'
  1148. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  1149. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  1150. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  1151. UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1152. UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1153. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  1154. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
  1155. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
  1156. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Discovering localized assets for cultures: en
  1157. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Inisetting is different for  Game /Script/UnrealEd.ProjectPackagingSettings StagingDirectory 0, value (Path="C:/Users/rdltu/OneDrive/Belgeler/Keloğlan") != (Path="C/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3") invalidating cook
  1158. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: To avoid this add blacklist setting to DefaultEditor.ini [CookSettings] Game:/Script/UnrealEd.ProjectPackagingSettings
  1159. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
  1160. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 0.086 seconds for platforms WindowsNoEditor
  1161. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
  1162. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
  1163. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1164. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
  1165. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%)
  1166. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
  1167. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: === Extended info:
  1168. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
  1169. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Median number of shaders in shadermap: 3
  1170. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
  1171. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
  1172. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:     3, 3, 2, 2, 2, 2, 2, 2, 2, 1
  1173. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
  1174. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1175. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 0 Packages Remain 100 Total 100
  1176. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=212, VirtualMemory=559MiB
  1177. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 100 Packages Remain 192 Total 292
  1178. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 216 Packages Remain 95 Total 311
  1179. UATHelper: Packaging (Windows (64-bit)):   LogBlueprint: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] In use pin  Chracter  no longer exists on node  PlayerDied . Please refresh node or break links to remove pin. from Source: /Game/SideScrollerBP/Bluepri
  1180. nts/SideScrollerGameMode.SideScrollerGameMode
  1181. PackagingResults: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] In use pin  Chracter  no longer exists on node  PlayerDied . Please refresh node or break links to remove pin. from Source: /Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGa
  1182. meMode
  1183. UATHelper: Packaging (Windows (64-bit)):   LogBlueprint: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] PlayerDied  Signature Error: Unable to find the selected function/event: 'PlayerDied' - has it been deleted? from Source: /Game/SideScrollerBP/Blueprint
  1184. s/SideScrollerGameMode.SideScrollerGameMode
  1185. PackagingResults: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] PlayerDied  Signature Error: Unable to find the selected function/event: 'PlayerDied' - has it been deleted? from Source: /Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGame
  1186. Mode
  1187. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 241 Packages Remain 72 Total 313
  1188. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 314 Packages Remain 0 Total 314
  1189. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=317, VirtualMemory=678MiB
  1190. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Finishing up...
  1191. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Saving BulkData manifest(s)...
  1192. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Done saving BulkData manifest(s)
  1193. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  1194. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  1195. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  1196. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Saving asset registry v8.
  1197. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Generated asset registry num assets 320, size is 135.28kb
  1198. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Done saving asset registry.
  1199. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
  1200. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Library 'Keloğlan3' (PCD3D_SM5) Stats:
  1201. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1202. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Assets: 58, Unique Shadermaps: 51 (87.93%)
  1203. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shaders: 1931, Unique Shaders: 1558 (80.68%)
  1204. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shader Size: 3.73mb, Unique Shaders Size: 3.15mb (84.38%)
  1205. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: === Extended info:
  1206. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
  1207. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Median number of shaders in shadermap: 9
  1208. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Maximum number of shaders in shadermap: 493
  1209. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
  1210. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:     19, 13, 9, 9, 9, 8, 7, 6, 6, 6
  1211. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Shaders/PCD3D_SM5/ShaderDebug-Keloğlan3-PCD3D_SM5/Dump.txt''PlayerDied' - has it been deleted? from Source: /Game/SideSc
  1212. rollerBP/Blueprints/SideScrollerGameMode.SideScrollerGameMode
  1213. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
  1214. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Failure - 2 error(s), 0 warning(s)
  1215. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
  1216. UATHelper: Packaging (Windows (64-bit)):  
  1217. UATHelper: Packaging (Windows (64-bit)):   Execution of commandlet took:  12.34 seconds
  1218. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: === FShaderJobCache stats ===
  1219. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
  1220. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
  1221. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.00%
  1222. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: ================================================
  1223. UATHelper: Packaging (Windows (64-bit)):   LogHttp: Display: cleaning up 0 outstanding Http requests.
  1224. UATHelper: Packaging (Windows (64-bit)):   LogContentStreaming: Display: There are 1 unreleased StreamingManagers
  1225. UATHelper: Packaging (Windows (64-bit)): Took 46,4762362s to run UE4Editor-Cmd.exe, ExitCode=1
  1226. UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
  1227. UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\rdltu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
  1228. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  1229. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  1230. PackagingResults: Error: Unknown Cook Failure
  1231. LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
  1232. LogMainFrame: Project does not require temp target
  1233. LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game.target
  1234. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  1235. UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Keloğlan3.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Keloğlan3.uproject" -cook -stage -archive -archivedirectory=C:/Users/rdltu/OneDriv
  1236. e/Belgeler/Keloğlan -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
  1237. UATHelper: Packaging (Windows (64-bit)): WARNING: Error while enumerating Visual Studio toolchains
  1238. UATHelper: Packaging (Windows (64-bit)): WARNING: Assuming no compilation capability.
  1239. PackagingResults: Warning: Error while enumerating Visual Studio toolchains
  1240. PackagingResults: Warning: Assuming no compilation capability.
  1241. UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject
  1242. UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
  1243. UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject
  1244. UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.05.17-21.30.48.txt
  1245. UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Keloğlan3.uproject" -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\En
  1246. gine\Programs\AutomationTool\Saved\Cook-2022.05.17-21.30.48.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
  1247. UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  1248. UATHelper: Packaging (Windows (64-bit)):   LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  1249. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: Keloğlan3
  1250. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Loading text-based GConfig....
  1251. UATHelper: Packaging (Windows (64-bit)):   LogHAL: Display: Platform has ~ 8 GB [8246169600 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  1252. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  1253. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  1254. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  1255. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  1256. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  1257. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  1258. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  1259. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  1260. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  1261. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  1262. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  1263. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  1264. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  1265. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  1266. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  1267. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  1268. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  1269. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  1270. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  1271. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  1272. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  1273. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  1274. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
  1275. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
  1276. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
  1277. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
  1278. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  1279. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  1280. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  1281. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  1282. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  1283. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  1284. UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
  1285. UATHelper: Packaging (Windows (64-bit)):   LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  1286. UATHelper: Packaging (Windows (64-bit)):   LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
  1287. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
  1288. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
  1289. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/rdltu/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
  1290. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  1291. UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Performance to C:/Users/rdltu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.24ms. RandomReadSpeed=125.64MBs, RandomWriteSpeed=28.77MBs. Assigned SpeedClass 'Local'
  1292. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  1293. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  1294. UATHelper: Packaging (Windows (64-bit)):   LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  1295. UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1296. UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1297. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
  1298. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
  1299. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
  1300. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Discovering localized assets for cultures: en
  1301. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
  1302. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 0.083 seconds for platforms WindowsNoEditor
  1303. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
  1304. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
  1305. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1306. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
  1307. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%)
  1308. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
  1309. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: === Extended info:
  1310. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
  1311. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Median number of shaders in shadermap: 3
  1312. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
  1313. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
  1314. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:     3, 3, 2, 2, 2, 2, 2, 2, 2, 1
  1315. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
  1316. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1317. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 0 Packages Remain 100 Total 100
  1318. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=212, VirtualMemory=530MiB
  1319. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 100 Packages Remain 192 Total 292
  1320. UATHelper: Packaging (Windows (64-bit)):   LogBlueprint: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] In use pin  Chracter  no longer exists on node  PlayerDied . Please refresh node or break links to remove pin. from Source: /Game/SideScrollerBP/Bluepri
  1321. nts/SideScrollerGameMode.SideScrollerGameMode
  1322. PackagingResults: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] In use pin  Chracter  no longer exists on node  PlayerDied . Please refresh node or break links to remove pin. from Source: /Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGa
  1323. meMode
  1324. UATHelper: Packaging (Windows (64-bit)):   LogBlueprint: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] PlayerDied  Signature Error: Unable to find the selected function/event: 'PlayerDied' - has it been deleted? from Source: /Game/SideScrollerBP/Blueprint
  1325. s/SideScrollerGameMode.SideScrollerGameMode
  1326. PackagingResults: Error: [AssetLog] C:\Users\rdltu\OneDrive\Belgeler\Unreal Projects\Keloğlan3\Content\SideScrollerBP\Blueprints\SideScrollerGameMode.uasset: [Compiler] PlayerDied  Signature Error: Unable to find the selected function/event: 'PlayerDied' - has it been deleted? from Source: /Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGame
  1327. Mode
  1328. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 241 Packages Remain 72 Total 313
  1329. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 291 Packages Remain 22 Total 313
  1330. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 314 Packages Remain 0 Total 314
  1331. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=317, VirtualMemory=671MiB
  1332. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Finishing up...
  1333. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Saving BulkData manifest(s)...
  1334. UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Done saving BulkData manifest(s)
  1335. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  1336. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  1337. UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  1338. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Saving asset registry v8.
  1339. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Generated asset registry num assets 320, size is 135.28kb
  1340. UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Done saving asset registry.
  1341. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
  1342. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Library 'Keloğlan3' (PCD3D_SM5) Stats:
  1343. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
  1344. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Assets: 58, Unique Shadermaps: 51 (87.93%)
  1345. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shaders: 1931, Unique Shaders: 1558 (80.68%)
  1346. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Total Shader Size: 3.73mb, Unique Shaders Size: 3.15mb (84.38%)
  1347. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: === Extended info:
  1348. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
  1349. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Median number of shaders in shadermap: 9
  1350. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Maximum number of shaders in shadermap: 493
  1351. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
  1352. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:     19, 13, 9, 9, 9, 8, 7, 6, 6, 6
  1353. UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/rdltu/OneDrive/Belgeler/Unreal Projects/Keloğlan3/Saved/Shaders/PCD3D_SM5/ShaderDebug-Keloğlan3-PCD3D_SM5/Dump.txt''PlayerDied' - has it been deleted? from Source: /Game/SideSc
  1354. rollerBP/Blueprints/SideScrollerGameMode.SideScrollerGameMode
  1355. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
  1356. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Failure - 2 error(s), 0 warning(s)
  1357. UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
  1358. UATHelper: Packaging (Windows (64-bit)):  
  1359. UATHelper: Packaging (Windows (64-bit)):   Execution of commandlet took:  11.48 seconds
  1360. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: === FShaderJobCache stats ===
  1361. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
  1362. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
  1363. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.00%
  1364. UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: ================================================
  1365. UATHelper: Packaging (Windows (64-bit)):   LogHttp: Display: cleaning up 0 outstanding Http requests.
  1366. UATHelper: Packaging (Windows (64-bit)):   LogContentStreaming: Display: There are 1 unreleased StreamingManagers
  1367. UATHelper: Packaging (Windows (64-bit)): Took 43,4989287s to run UE4Editor-Cmd.exe, ExitCode=1
  1368. UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
  1369. UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\rdltu\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
  1370. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  1371. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  1372. PackagingResults: Error: Unknown Cook Failure
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