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- public static void registerRender(String[] list,String Domain,Item item){
- for(int i = 0; i< list.length; i++){
- //Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, i, new ModelResourceLocation(list[i],"inventory"));
- ModelLoader.setCustomModelResourceLocation(item, i, new ModelResourceLocation(ModInfo.Tex + list[i],"inventory"));
- }
- }
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