Guest User

Untitled

a guest
Oct 20th, 2017
93
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.59 KB | None | 0 0
  1. # Wizard jail (work in progress). I might have read about this in a book...
  2. #
  3. # Getting all the loot usually requires disposing of the silent spectre. If
  4. # you aren't stealthy, it might wake up and teleport away (1/4 chance). There's
  5. # another (inferior) loot room that you can get without waking the thing up, but
  6. # you need to get past a curse skull.
  7. #
  8. # It might be worth asking why there is a teleporter that gets rid of the
  9. # security system... my answer is that one of the wizards probably did it. You
  10. # are just part of their elaborate break-out plot.
  11. #
  12. # Potential places for this vault: d:18-, crypt 2-4, maybe vaults 4-7
  13. #
  14. # TODO: tiles, colours (maybe), traps in the corridors (to make kiting the spectre
  15. # a bit trickier), separate the inmates into two tiers so you can't get 20 liches
  16. #
  17. NAME: evilmike_wizard_jail_WIP
  18. SUBST: ~ = ~..
  19. NSUBST: 3 = 3:. / *:3
  20. KFEAT: ^ = teleport trap
  21. # 1/4 chance of teleporting the spectre out as soon as it wakes up. a bit nasty
  22. : if crawl.one_chance_in(4) then
  23. SUBST: n = .
  24. : else
  25. SUBST: ^ = .
  26. : end
  27. KFEAT: mn = iron_grate
  28. KFEAT: ! = closed_door
  29. MARKER: ! = lua:restrict_door()
  30. KPROP: -45$%*|d^ = no_rtele_into
  31. MONS: patrolling silent spectre
  32. MONS: curse skull, soul eater
  33. # Inmates are monsters capable of blink or summons. The ones with random
  34. # spellsets are *potentially* capable of these spells - the player may take
  35. # a calculated risk with them.
  36. MONS: ogre mage / deep elf mage / wizard / necromancer / \
  37. merfolk aquamancer / spriggan air mage / deep dwarf necromancer / \
  38. orc sorcerer / deep elf sorcerer / kobold demonologist / \
  39. deep elf demonologist / deep elf summoner / deep elf annihilator / \
  40. draconian shifter / draconian annihilator / lich
  41. MONS: ancient lich, human
  42. ITEM: acquire any
  43. SUBST: - = .
  44. MAP
  45. ccccccccccccc+ccccccccccccc
  46. cccccccccccc~~~cccccccccccc
  47. cccccccccccc~c.cccccccccccc
  48. cccccccccccc~~~cccccccccccc
  49. cccccccccccc.c~cccccccccccc
  50. ccccc--cc--c~~~c--cc--ccccc
  51. ccccc4-cc4-c3~3c4-cc-4ccccc
  52. cccccmmccmmcc+ccmmccmmccccc
  53. cccc3..................cccc
  54. cccc3................3.cccc
  55. ccccmmcmmc!cmmcmmcmmc..cccc
  56. cccc--c-4c-c4-c4-c-4c..m--c
  57. cccc-4c--c-cccccccccc..m-4c
  58. cccccccccc-^m1x||c--m.3cccc
  59. cccccccccc-ccccc|c-4m..m4-c
  60. cccc4-c--c-c-4cc|cccc..m--c
  61. cccc--c-4c-c--cddc-4c..cccc
  62. ccccmmcmmc!cmmccccmmc..cccc
  63. cccc3..................cccc
  64. cccc3.................3cccc
  65. cccccmmcmmcmmc..cmmcmmccccc
  66. ccccc4-c-4c--c..c--c-4ccccc
  67. ccccc--c--c4-c..c4-c--ccccc
  68. cccccccccccccc.2ccccccccccc
  69. c***%$$-ccc-5m..ccccccccccc
  70. c***%$$-xxx--m..ccccccccccc
  71. ccccccccccccccccccccccccccc
  72. ENDMAP
Add Comment
Please, Sign In to add comment