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- on damage:
- send victim title "&c! !" for 1 seconds
- send attacker title "&e" with subtitle "&e^" for 1 seconds
- if victim's health < damage:
- cancel event
- teleport victim to {spawnpoint}
- broadcast "&c>殺害< &b%attacker% &6--> &4&l&m%victim%"
- command /setspawn:
- permission: admin.sk
- trigger:
- set {spawnpoint} to location of player
- message "&a設定しました。"
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