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- new Float:p[3], Float:r[3], Float:pos[3], Float:rot[3];
- GetObjectPos(TBRINFO[Last][OBJID], p[0], p[1], p[2]);
- GetObjectRot(TBRINFO[Last][OBJID], r[0], r[1], r[2]);
- AttachPoint(offs[0], offs[1], offs[2], rots[0], rots[1], rots[2], p[0], p[1], p[2], r[0], r[1], r[2], pos[0], pos[1], pos[2], rot[0], rot[1], rot[2]);
- printf("%f, %f, %f, %f, %f, %f", pos[0], pos[1], pos[2], rot[0], rot[1], rot[2]);
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