Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- * R HP:Scratched MV:Fresh >
- An Odd Tree
- [ obvious exits: S W U ]
- Zone: Grasslands North of Seandar
- A faded tapestry of vines and leaves entwine around a slab of pale stone.
- A sleek well-trained torm glares fiercely about, being ridden by you.
- A young Morat'torm has arrived from the west.
- pl
- * R HP:Scratched MV:Fresh >
- [pull leaf]
- You can't do that here.
- pl
- * R HP:Scratched MV:Fresh >
- pl
- [pull leaf]
- Ok.
- * R HP:Scratched MV:Fresh > [pull leaf]
- You can't do that here.
- * R HP:Scratched MV:Fresh >
- [pull leaf]
- Ok.
- * R HP:Scratched MV:Fresh >
- dm
- [pull leaf]
- Ok.
- * R HP:Scratched MV:Fresh >
- [dismount ]
- You stop riding him.
- lh
- lh
- * HP:Scratched MV:Fresh >
- lh
- [lead sleek]
- You start leading him.
- A sleek well-trained torm starts following you.
- * HP:Scratched MV:Fresh >
- A strange portal opens out of seemingly nowhere.
- There isn't room to get close enough!
- There isn't room to get close enough!
- [lead sleek]
- You're already leading it!
- * HP:Scratched MV:Fresh >
- d
- [lead sleek]
- You're already leading it!
- * HP:Scratched MV:Fresh >
- ex
- At a Vine-Carved Door
- [ obvious exits: N U ]
- Zone: The Ways
- There are some tracks of a HUMAN leaving north. ^^
- A faded tapestry of vines and leaves entwine around a slab of pale stone.
- A sleek well-trained torm has arrived from above.
- A young Morat'torm has arrived from above.
- * HP:Scratched MV:Full >
- Obvious exits:
- North - Too dark to tell
- Up - Too dark to tell
- * HP:Scratched MV:Full >
- tr
- -
- =
- Some obvious fresh tracks of Teveyl leaving north.
- * HP:Scratched MV:Full >
- The vinedoor closes quietly.
- * HP:Scratched MV:Full >
- nn
- Arglebargle, glop-glyf!?!
- * HP:Scratched MV:Full >
- n
- Approaching a Vine-Carved Door
- [ obvious exits: S U D ]
- (wotmudmapper): (error): Caution. Direction u leads to an unknown room.
- Zone: The Ways
- There are some tracks of a HUMAN leaving south. vv
- There are some tracks of a HUMAN leaving down. dd
- A sleek well-trained torm has arrived from the south.
- A young Morat'torm has arrived from the south.
- re
- * HP:Scratched MV:Full >
- [ride sleek]
- A sleek well-trained torm stops following you.
- You start riding him.
- * R HP:Scratched MV:Full >
- ex
- Obvious exits:
- South - Too dark to tell
- Down - Too dark to tell
- * R HP:Scratched MV:Full >
- d
- Twisting Through the Ways
- [ obvious exits: N E S W U ]
- (wotmudmapper): (error): Caution. Direction n leads to an unknown room.
- (wotmudmapper): (error): Caution. Direction e leads to an unknown room.
- Zone: The Ways
- There are some tracks of a HUMAN leaving up. uu
- There are some tracks of a HUMAN leaving west. <<
- A sleek well-trained torm glares fiercely about, being ridden by you.
- A young Morat'torm has arrived from above.
- ex
- * R HP:Scratched MV:Full >
- Obvious exits:
- South - Too dark to tell
- West - Too dark to tell
- Up - Too dark to tell
- * R HP:Scratched MV:Full >
- w
- An Island in the Ways
- [ obvious exits: N E S W D ]
- (wotmudmapper): (error): Caution. Direction s leads to an unknown room.
- (wotmudmapper): (error): Caution. Direction w leads to an unknown room.
- (wotmudmapper): (error): Caution. Direction d leads to an unknown room.
- Zone: The Ways
- There are some tracks of a HUMAN leaving north. ^^
- A sleek well-trained torm glares fiercely about, being ridden by you.
- A young Morat'torm has arrived from the east.
- ex
- * R HP:Scratched MV:Full >
- Obvious exits:
- North - Too dark to tell
- East - Too dark to tell
- * R HP:Scratched MV:Full >
- n
- ex
- Twisting Through the Ways
- [ obvious exits: N E S W U D ]
- (wotmudmapper): (error): Caution. Direction n leads to an unknown room.
- (wotmudmapper): (error): Caution. Direction e leads to an unknown room.
- (wotmudmapper): (error): Caution. Direction d leads to an unknown room.
- Zone: The Ways
- There are some tracks of a HUMAN leaving up. uu
- A sleek well-trained torm glares fiercely about, being ridden by you.
- A young Morat'torm has arrived from the south.
- * R HP:Scratched MV:Full >
- Obvious exits:
- South - Too dark to tell
- West - Too dark to tell
- Up - Too dark to tell
- * R HP:Scratched MV:Full >
- u
- Approaching a Vine-Carved Door
- [ obvious exits: W D ]
- Zone: The Ways
- There are some tracks of a HUMAN leaving west. <<
- A sleek well-trained torm glares fiercely about, being ridden by you.
- A young Morat'torm has arrived from below.
- * R HP:Scratched MV:Full >
- (tic_timer): Tic in 7 seconds!
- w
- pl
- At a Vine-Carved Door
- [ obvious exits: E ]
- Zone: The Ways
- There are some tracks of a HUMAN leaving up. uu
- A faded tapestry of vines and leaves entwine around a slab of pale stone.
- A sleek well-trained torm glares fiercely about, being ridden by you.
- *Teveyl* is standing here.
- A young Morat'torm has arrived from the east.
- * R HP:Scratched MV:Full >
- [pull leaf]
- Ok.
- * R HP:Scratched MV:Full >
- z
- k human
- z
- k human
- q
- order h.young kill h.human
- a
- bash human
- You try to pound *Teveyl*, but he deflects the blow.
- * R HP:Scratched MV:Full - Teveyl: Scratched >
- b
- You do the best you can!
- * R HP:Scratched MV:Full - Teveyl: Scratched >
- *Teveyl* barely strikes your body.
- A young Morat'torm joins your fight!
- You try to pound *Teveyl*, but he parries successfully.
- Ok.
- * R HP:Scratched MV:Full - Teveyl: Scratched >
- Cancelled.
- The vine-carved door mysteriously opens.
- [bash ]
- -
- =
- +
- *
- *
- +
- =
- -
- A young Morat'torm tries to pierce Teveyl, but he parries successfully.
- *Teveyl* barely strikes your right foot.
- A young Morat'torm tries to pierce Teveyl, but he deflects the blow.
- -
- =
- Your bash at *Teveyl* sends him sprawling!
- * R HP:Scratched MV:Fresh - Teveyl: Scratched >
- b
- [bash ]
- They already seem to be stunned.
- o
- * R HP:Scratched MV:Fresh - Teveyl: Scratched >
- The vine-carved door mysteriously closes.
- [change mood brave]
- Mood changed to: Brave
- Wimpy reset to: 117 hit points.
- * R HP:Scratched MV:Fresh - Teveyl: Scratched >
- A young Morat'torm pierces Teveyl's body very hard.
- You pound *Teveyl*'s left foot into bloody fragments!
- * R HP:Scratched MV:Fresh - Teveyl: Hurt >
- l teveyl
- A young Morat'torm pierces Teveyl's right arm into bloody fragments!
- * R HP:Scratched MV:Fresh - Teveyl: Wounded >
- Teveyl has quite a few wounds.
- *Teveyl* is using:
- <worn on head> a camouflaged hood
- <worn around neck> a pair of braided silver lightning bolts
- <worn around neck> a pair of golden braids woven into the cloak
- <worn about body> a half-cape of silk-lined leather
- <slung on back> a backpack
- <worn on hands> a pair of dark gloves
- <worn around wrist> a jeweled wristcuff
- <worn around wrist> a jeweled wristcuff
- <wielded two-handed> an obsidian encrusted sungwood staff
- <worn on legs> a pair of earthen colored breeches
- <worn on feet> a black pair of silver-tooled boots
- * R HP:Scratched MV:Fresh - Teveyl: Wounded >
- A young Morat'torm pierces Teveyl's left leg very hard.
- You pound *Teveyl*'s head into bloody fragments!
- * R HP:Scratched MV:Fresh - Teveyl: Wounded >
- b
- [bash ]
- -
- =
- +
- *
- *+
- A young Morat'torm tries to pierce Teveyl, but he parries successfully.
- *Teveyl* barely strikes your body.
- =
- -
- -=
- Your bash at *Teveyl* sends him sprawling!
- *Teveyl* panics, and attempts to flee!
- * R HP:Scratched MV:Fresh - Teveyl: Battered >
- A young Morat'torm pierces Teveyl's body into bloody fragments!
- * R HP:Scratched MV:Fresh - Teveyl: Battered >
- o
- A young Morat'torm pierces Teveyl's left hand into bloody fragments!
- You pound *Teveyl*'s right leg into bloody fragments!
- [change mood brave]
- Mood changed to: Brave
- Wimpy reset to: 117 hit points.
- * R HP:Scratched MV:Fresh - Teveyl: Beaten >
- A young Morat'torm pierces Teveyl's right foot very hard.
- * R HP:Scratched MV:Fresh - Teveyl: Critical >
- A young Morat'torm tries to pierce Teveyl, but he parries successfully.
- You pound *Teveyl*'s right foot into bloody fragments!
- *Teveyl* is mortally wounded, and will die soon, if not aided.
- * R HP:Scratched MV:Fresh - Teveyl: Incapacitated >
- li
- [l in corpse]
- You do not see that item here.
- * R HP:Scratched MV:Fresh - Teveyl: Incapacitated >
- A young Morat'torm pierces Teveyl's body extremely hard.
- *Teveyl* is dead! R.I.P.
- Your blood freezes as you hear *Teveyl*'s death cry.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement