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- 0.000 2017-12-16 00:49:35; Factorio 0.16.3 (build 34357, win64, steam)
- 0.000 Operating system: Windows 7 Service Pack 1
- 0.001 Program arguments: "S:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--window-size=maximized"
- 0.001 Read data path: S:/SteamLibrary/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/findoff/AppData/Roaming/Factorio [152340/183505MB]
- 0.001 Binaries path: S:/SteamLibrary/steamapps/common/Factorio/bin
- 0.008 System info: [CPU: AMD Phenom(tm) II X6 1090T Processor, 6 cores, RAM: 16383MB]
- 0.009 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (125.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.010 Available display adapters: 1
- 0.010 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 750 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.010 Create display on adapter 0. Size 1600x900 at position [150, 72].
- 0.092 Initialised Direct3D:[0] NVIDIA GeForce GTX 750 Ti; driver: nvd3dumx.dll 21.21.13.7866
- 0.092 D3DFMT_A8 is not supported format for surfaces.
- 0.092 D3DFMT_L8 is not supported format for surfaces.
- 0.098 Video memory size (dedicated video/dedicated system/shared system/available): 1993/0/7935/1724 MB
- 0.128 DSound: Starting _dsound_update thread
- 0.129 DSound: Enter _dsound_update; tid=8844
- 0.129 Device reset internal.
- 0.146 Graphics settings preset: high
- 0.147 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: auto] [Shader: 1]
- 0.147 [Parallel sprite loading: 1] [Max texture size: 4096/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
- 0.310 Loading mod core 0.0.0 (data.lua)
- 0.334 Loading mod base 0.16.3 (data.lua)
- 0.516 Loading mod base 0.16.3 (data-updates.lua)
- 0.619 Checksum for core: 672395664
- 0.619 Checksum of base: 1058070496
- 0.767 Loading sounds...
- 0.819 Info PlayerData.cpp:67: Local player-data.json unavailable
- 0.819 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513374591
- 0.950 Loaded shader file S:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 0.950 Loaded shader file S:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 0.950 Loaded shader file S:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
- 0.986 Initial atlas bitmap size is 4096
- 0.992 Created atlas bitmap 4096x4091 [none]
- 1.111 Created atlas bitmap 4096x4095 [none]
- 1.236 Created atlas bitmap 4096x4095 [none]
- 1.274 Created atlas bitmap 4096x4090 [none]
- 1.337 Created atlas bitmap 4096x1963 [none]
- 1.353 Created atlas bitmap 4096x1928 [decal]
- 1.383 Created atlas bitmap 4096x4084 [compressed, mask]
- 1.412 Created atlas bitmap 4096x4088 [compressed, mask]
- 1.418 Created atlas bitmap 4096x912 [compressed, mask]
- 1.449 Created atlas bitmap 4096x4076 [compressed, mask, shadow]
- 1.477 Created atlas bitmap 4096x4096 [compressed, mask, shadow]
- 1.504 Created atlas bitmap 4096x3840 [compressed, mask, shadow]
- 1.545 Created atlas bitmap 4096x2916 [mipmap]
- 1.555 Created atlas bitmap 4096x1568 [compressed, mipmap, mask, smoke]
- 1.580 Created atlas bitmap 4096x4096 [linear-minification, mipmap, terrain]
- 1.640 Created atlas bitmap 4096x1088 [linear-minification, mipmap, terrain]
- 1.649 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
- 1.663 Created atlas bitmap 4096x476 [alpha-mask]
- 13.101 Sprites loaded
- 13.101 Convert atlas 4096x4084 to: compressed
- 13.102 Error CrashHandler.cpp:419: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-w5rkhq\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (371): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (470): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (423): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000140AF7134)
- 0000000140AF7134 (Factorio): (filename not available): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F1812D)
- 0000000076F1812D (ntdll): (filename not available): RtlpExecuteHandlerForException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F0855F)
- 0000000076F0855F (ntdll): (filename not available): RtlDispatchException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F3BCB8)
- 0000000076F3BCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\win\d3d_bmp.cpp (1150): d3d_lock_region
- c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
- c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (550): transfer_bitmap_data
- c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (643): al_clone_bitmap
- c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_type.c (169): al_convert_bitmap
- c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (666): AtlasSystem::loadSprites
- c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1014): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
- c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1066): AtlasSystem::build
- c:\cygwin64\tmp\factorio-w5rkhq\src\globalcontext.cpp (510): GlobalContext::init
- c:\cygwin64\tmp\factorio-w5rkhq\src\mainloop.cpp (251): MainLoop::run
- c:\cygwin64\tmp\factorio-w5rkhq\src\main.cpp (1026): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076BD59CD)
- 0000000076BD59CD (kernel32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F1A561)
- 0000000076F1A561 (ntdll): (filename not available): RtlUserThreadStart
- 22.533 S:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
- 22.533 C:\Windows\SYSTEM32\ntdll.dll
- 22.533 C:\Windows\system32\kernel32.dll
- 22.533 C:\Windows\system32\KERNELBASE.dll
- 22.533 S:\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
- 22.533 C:\Windows\system32\ADVAPI32.dll
- 22.533 C:\Windows\system32\msvcrt.dll
- 22.533 C:\Windows\SYSTEM32\sechost.dll
- 22.533 C:\Windows\system32\RPCRT4.dll
- 22.533 C:\Windows\system32\SHELL32.dll
- 22.533 C:\Windows\system32\SHLWAPI.dll
- 22.533 C:\Windows\system32\GDI32.dll
- 22.533 C:\Windows\system32\USER32.dll
- 22.533 C:\Windows\system32\LPK.dll
- 22.533 C:\Windows\system32\USP10.dll
- 22.533 C:\Windows\system32\WLDAP32.dll
- 22.533 C:\Windows\system32\ole32.dll
- 22.533 C:\Windows\system32\WINMM.dll
- 22.533 C:\Windows\system32\PSAPI.DLL
- 22.533 C:\Windows\system32\OPENGL32.dll
- 22.533 C:\Windows\system32\GLU32.dll
- 22.533 C:\Windows\system32\DDRAW.dll
- 22.533 C:\Windows\system32\DCIMAN32.dll
- 22.533 C:\Windows\system32\SETUPAPI.dll
- 22.533 C:\Windows\system32\CFGMGR32.dll
- 22.533 C:\Windows\system32\OLEAUT32.dll
- 22.533 C:\Windows\system32\DEVOBJ.dll
- 22.533 C:\Windows\system32\dwmapi.dll
- 22.533 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.23688_none_145d575e8b8eb5b3\gdiplus.dll
- 22.533 C:\Windows\system32\IPHLPAPI.DLL
- 22.533 C:\Windows\system32\NSI.dll
- 22.533 C:\Windows\system32\WINNSI.DLL
- 22.533 C:\Windows\system32\WS2_32.dll
- 22.533 C:\Windows\system32\CRYPT32.dll
- 22.533 C:\Windows\system32\MSASN1.dll
- 22.533 C:\Windows\system32\DSOUND.dll
- 22.533 C:\Windows\system32\POWRPROF.dll
- 22.533 C:\Windows\system32\VERSION.dll
- 22.533 C:\Windows\system32\IMM32.DLL
- 22.533 C:\Windows\system32\MSCTF.dll
- 22.533 F:\games\Steam\gameoverlayrenderer64.dll
- 22.533 C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL
- 22.533 C:\Windows\system32\secur32.dll
- 22.533 C:\Windows\system32\SSPICLI.DLL
- 22.533 C:\Windows\system32\profapi.dll
- 22.533 F:\games\Steam\steamclient64.dll
- 22.533 C:\Windows\system32\imagehlp.dll
- 22.533 F:\games\Steam\tier0_s64.dll
- 22.533 F:\games\Steam\vstdlib_s64.dll
- 22.533 C:\Windows\system32\MSWSOCK.dll
- 22.533 C:\Windows\system32\cryptbase.dll
- 22.533 C:\Windows\System32\wshtcpip.dll
- 22.533 C:\Windows\system32\d3d9.dll
- 22.533 C:\Windows\system32\d3d8thk.dll
- 22.533 C:\Windows\system32\uxtheme.dll
- 22.533 C:\Windows\system32\nvd3dumx.dll
- 22.533 M:\adata\soft\Dexpot\hooxpot64.dll
- 22.533 C:\Windows\system32\d3dx9_43.dll
- 22.533 C:\Windows\system32\WINTRUST.dll
- 22.533 C:\Windows\system32\WindowsCodecs.dll
- 22.533 C:\Windows\system32\CLBCatQ.DLL
- 22.533 C:\Windows\System32\MMDevApi.dll
- 22.533 C:\Windows\System32\PROPSYS.dll
- 22.534 C:\Windows\system32\AUDIOSES.DLL
- 22.534 C:\Windows\system32\avrt.dll
- 22.534 C:\Windows\system32\WININET.dll
- 22.534 C:\Windows\system32\Normaliz.dll
- 22.534 C:\Windows\system32\iertutil.dll
- 22.534 C:\Windows\system32\urlmon.dll
- 22.534 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\comctl32.dll
- 22.534 C:\Windows\system32\dnsapi.DLL
- 22.534 C:\Windows\system32\RASAPI32.dll
- 22.534 C:\Windows\system32\rasman.dll
- 22.534 C:\Windows\system32\rtutils.dll
- 22.534 C:\Windows\system32\sensapi.dll
- 22.534 C:\Windows\system32\NLAapi.dll
- 22.534 C:\Windows\System32\wship6.dll
- 22.534 C:\Windows\system32\rasadhlp.dll
- 22.534 C:\Windows\System32\fwpuclnt.dll
- 22.534 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 24.513 Creating crash dump.
- 24.661 CrashDump success
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