Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ../game/libgame.a(BattleGroundSA.cpp.o): In function `BattleGroundSA::UpdatePlayerScore(Player*, unsigned int, unsigned int)':
- BattleGroundSA.cpp:(.text+0x18ad): undefined reference to `BattleGround::UpdatePlayerScore(Player*, unsigned int, unsigned int, bool)'
- ../game/libgame.a(BattleGroundSA.cpp.o):(.rodata._ZTV14BattleGroundSA[vtable for BattleGroundSA]+0x30): undefined reference to `BattleGround::UpdatePlayerScore(Player*, unsigned int, unsigned int, bool)'
- ../game/libgame.a(BattleGroundWS.cpp.o): In function `BattleGroundWS::UpdatePlayerScore(Player*, unsigned int, unsigned int)':
- BattleGroundWS.cpp:(.text+0x313e): undefined reference to `BattleGround::UpdatePlayerScore(Player*, unsigned int, unsigned int, bool)'
- ../game/libgame.a(BattleGroundWS.cpp.o):(.rodata._ZTV14BattleGroundWS[vtable for BattleGroundWS]+0x30): undefined reference to `BattleGround::UpdatePlayerScore(Player*, unsigned int, unsigned int, bool)'
- collect2: ld returned 1 exit status
- make[2]: *** [src/trinitycore/trinity-core] Error 1
- make[1]: *** [src/trinitycore/CMakeFiles/trinity-core.dir/all] Error 2
- make: *** [all] Error 2
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement