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Pumpkin Stuff

Devil6Lair May 28th, 2016 (edited) 10 Never
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  1. #Ordon Village
  2.  
  3. - Before Goats 1 = State 6
  4. - After Goats 1 = State 0
  5. - Pumpkins do not exist universally in ACTR
  6. - Reference Numbering for pumpkins (http://prntscr.com/b9oipb)
  7. - All pumpkins have same "Unknown" values (FFFF) and rotations so not a variable to consider
  8. - Not tested states other than 6 and 1
  9.  
  10. - State 6 Pumpkin Parameters Info
  11.     1) F0FFFF0A
  12.     2) F0FFFF66
  13.     3) F0FFFF19
  14.     4) F0FFFF0A
  15.  
  16. - State 0 Pumpkin Parameters Info
  17.     1) F0FFFF4C
  18.     2) F0FFFF1F
  19.     3) F0FFFF19
  20.     4) F0FFFF4C
  21.  
  22. - Pumpkin 1+4 are always the same as each other but do change between states
  23. - Pumpkin 3 is always the same over these two states
  24. - Pumpkin 2 does what the fuck it likes
  25.  
  26.  
  27.  
  28.  
  29. 20FF000A
  30. -20 and 75
  31.  
  32. 20FF004C    -20
  33. 20FF004D    75
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