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- <<Leviathan-chan>>
- Beast of Titanic Burden
- NPC of the Court of the Deep Sea
- Attributes: Resistances: Stats:
- STR: 18 [40] x9 Heat: 0% Caster Level: 10
- DEX: 32 [40] Cold: 0% Martial Level: 115 [135]
- CON: 28 [40] x9 Acid: 0% Vitality: 193 [238]
- INT: 6 Electricity: 0% Stamina: 97 [121]
- WIS: 16 Sonic: 0% Mana Pool: -
- CHA: 10 Light: 0% Martial Proficiency: -
- Dark: 0% Ranged Proficiency: 115 [135]
- Natural Proficiency: 115 [135]
- Unarmed Proficiency: 115 [135]
- Physical Action Commands: 50
- Physical Resistance: 75 [110]
- Arcane Casting Proficiency: -
- Divine Casting Proficiency: -
- Nature Casting Proficiency: -
- Caster Spell List: -
- Supernatural Resistance: 35 [50]
- Class Breakdown
- ===============================================================================================
- Lv ML CL Vit Requirements
- Beast 10 15 0 18
- Chimera 10 10 0 16 Beast
- Titanic 5 5 0 10
- Kaiju 10 10 0 20 Titanic
- Athlete 15 15 0 27 DEX 11+ and CON 13+
- Triathlete 10 10 10 14 Athlete
- Explorer 10 10 0 12 Knowledge (Geography) 25+
- Globetrotter 5 5 0 8 Explorer , Knowledge (Geography) 75+
- Porter 5 0 0 8 Porter Skill 30+
- Master Hauler 10 15 0 14 Porter Skill 75+ and Porter
- Tarus 5 10 0 13 Beast (Bull), Titanic
- Leviathan 5 10 0 13 Beast, Swim as Easily as Walking, Kaiju
- Totals: 100 115 10 173
- <<Class Abilities>>
- > Beast
- • Can choose one of Various Beast forms [Aquatic Mammal]
- • Possess Natural Weapons [Bite] and Natural Armor (As Strong as Medium Armor)
- • Receive one of the following Movement Options, according to your Beast Form:
- • Swim as Easily as Walking
- • Receive a Bonus to all Physical Stats but debuff to Mental Stats.
- > Chimera
- • Choose a Second Beast Form [Mamallian (Bull)]. You Receive the appropriate Movement Option to that Beast form. [Increased Movement speed]
- • You gain a Second Natural Attack appropriate to your Second Beast Form [Gore]. It is considered a Second Primary Weapon
- • When using Both your Original and Second Natural Attacks, your receive Additional Physical Action Speed and deal Additional Physical Damage with these attacks
- > Titanic
- • You are Twice as Hard to Knock Down or Interrupt
- • Your size is Doubled, and as such your STR and CON are considered 2x Higher, but your movement Speed is Reduced.
- > Kaiju
- • Deal Double Damage to Structures and Terrain.
- • You are Immune to being Knocked Down, Interrupted, and having your Movement Impeded.
- • Your size is Doubled, and as such your STR and CON are considered 2x Higher, but your movement Speed is Reduced.
- > Athlete
- • Can Perform Physical Action Commands while Running, Swimming, or Flying with no penalties for movement
- • Maximum movement speed is increased and moving quickly consumes less Stamina
- • While moving quickly you are 50% harder to Knock Out or Stagger
- • Receive no movement penalty regardless of Environment
- > Triathlete
- • Can run on walls and the surface of water.
- • Moving quickly, jumping, swimming and flying no longer consumes any stamina and maximum movement speed is further increased.
- • Can deal damage and Knock Out Targets that get in the way, without stopping
- > Explorer
- • Know how to Use Ranged Weaponry (Notably Crossbows)
- • You are Immune to Environmental Hazards
- • While in the wilderness, can Perform an Action to detect Hidden objects, mechanisms, and spaces within a radius scaling with your Knowledge (Geography) Skill.
- • This ability does not reveal the content nor specific location of such hidden entities, only their existence and their direction from the player.
- > Globetrotter
- • Double Movement Speed for you and up to 29 other creatures when outside of combat in natural environments, and you are unaffected by nature-based Difficult Terrain.
- • Gain small amounts of EXP for learning new lore and discovering new locations, that scales with your Knowledge (Geography) skill.
- • New Lore is acquired by talking to NPCs, reading books, or just seeing cool things. New Locations count as anywhere significant that you haven't been yet- just about every town counts, but so would particularly pretty forest clearings, or caves.
- • These were finite in-game, but post-isekai significant changes to a location will allow it to count as being re-discovered.
- • The amount of EXP gained isn't very large, but it's much more than a level 100 character would get from killing even dozens of level 10 mooks. You still can't level up, but you won't need a world item to not live in fear of spells with XP costs as long as you're not trying to spam them.
- > Porter
- • Any Ability that can steal Items/Equipment has a 50% chance of not working when used on you.
- • Your Carry Weight Limit is considered 2x higher.
- > Master Hauler
- • Only Equipment and Consumables count towards your Carry Weight Limit. (Ingredients, Junk, Materials and etc. do not count towards your Weight Limit)
- • You become Immune to any Item/Equipment stealing ability.
- • Your movement speed scales with your total Carry Weight Limit.
- > Tarus
- • Your size is Doubled, and as such your STR and CON are considered 2x Higher, but your movement Speed is Reduced.
- (From Kaiju)
- • Can enter a Rage state, increasing Martial Attributes by +6, once every 4 hours
- (From Barbarian)
- • Gain Special Skill: [Unbound Bull]
- > Leviathan
- • Your size is Doubled, and as such your STR and CON are considered 2x Higher, but your movement Speed is Reduced.
- (From Kaiju)
- • Can breathe Underwater indefinitely, and are Immune to Deep Underwater Environment Status Effects.
- (From Deep One)
- • Gain Special Skill: [True Leviathan]
- <<Special Skills and Spells>>
- > [Unbound Bull]
- • You no longer suffer reduced movement speed from "Your size is Doubled, and as such your STR and CON are considered 2x Higher, but your movement Speed is Reduced."
- > [True Leviathan]
- • All instances of "Your size is Doubled, and as such your STR and CON are considered 2x Higher" are now "Your size is Doubled Twice, and as such your STR and CON are considered 3x Higher"
- Feats
- ===================================================================================================
- [Bladeproof Skin]: Gain 5 Physical Resistance.
- [Great Fortitude]: Gain increased resistance to negative physical status effects.
- [Spellproof Skin]: Gain 5 Supernatural Resistance.
- [Toughness]: Gain 1 Vitality for every 5 Character levels.
- [Blind Fight]: When attempting to make a melee attack against a target, ignore up to 30% of the miss chance, or half of it, whichever is higher.
- [Improved Blind Fight]: When attempting to make a melee attack against a target, ignore any miss chance.
- [Diehard]: Once per fight, when you're reduced to 0 vitality, you can keep acting for a few seconds as though you were at 1 vitality.
- [Last Stand]: Once per day, when your HP drops to 0, you are instead reduced to 1 and become immune to everything for a few seconds.
- [Magic Nullification]: You can cast Antimagic Field on yourself at-will.
- [Iron Will]: Gain increased resistance to negative physical status effects.
- Skill Breakdown
- ===================================================================================================
- Base Softcap Added Total
- [Ki Control] [58] [32] [90] [100]
- [Athletics] [64] [26] [90] [100]
- [Balance] [72] [8] [80] [100]
- [Climb] [48] [48] [68]
- [Jump] [44] [44] [74]
- [Tumble] [68] [12] [80] [100]
- [Flight] [62] [50] [50] [60]
- [Ride] [62] [50] [50] [60]
- [Swim] [44] [21] [65] [100]
- [Grapple] [34] [50] [34] [44]
- [Thievery] [76] [50] [50] [60]
- [Stealth] [60] [50] [60] [100]
- [Mana Control] [12] [12] [22]
- [Spellcraft] [5] [5] [5] [15]
- [Investigation] [5] [5] [15]
- [Insight] [18] [67] [85] [100]
- [Perception] [28] [47] [75] [100]
- [Medicine] [40] [40] [50]
- [Survival] [40] [40] [65]
- [Deception] [16] [16] [26]
- [Intimidation] [18] [18] [28]
- [Leadership] [10] [10] [20]
- [Persuasion] [9] [9] [19]
- [Craft (Alchemy)] [20] [20] [30]
- [Craft (Artifice)] [20] [20] [30]
- [Craft (Basketweaving)] [20] [20] [30]
- [Craft (Cooking)] [20] [20] [30]
- [Craft (Construction)] [20] [20] [30]
- [Craft (Shipmaking)] [20] [20] [30]
- [Craft (Other)] [20] [38] [20] [30]
- [Knowledge (Arcana)] [8] [16] [8] [18]
- [Knowledge (Dungeoneering)] [8] [16] [8] [18]
- [Knowledge (Engineering)] [8] [16] [8] [18]
- [Knowledge (Geography)] [8] [77] [85] [100]
- [Knowledge (History)] [8] [16] [8] [18]
- [Knowledge (Local)] [8] [16] [8] [18]
- [Knowledge (Monster Lore)] [8] [8] [18]
- [Knowledge (Nature)] [8] [16] [8] [18]
- [Knowledge (Nobility)] [8] [16] [8] [18]
- [Knowledge (Religion)] [8] [16] [8] [18]
- [Profession (Porter)] [22] [68] [90] [100]
- [Profession (Architect)] [22] [22] [32]
- [Profession (Sailor)] [22] [22] [32]
- [Profession (Fisherman)] [22] [22] [32]
- [Profession (Other)] [22] [26] [22] [32]
- [Performance (Singing)] [9] [42] [51] [61]
- [Performance (Oratory)] [9] [9] [19]
- [Performance (Dance)] [9] [9] [19]
- [Performance (Other)] [9] [20] [9] [19]
- Current Loadout
- ===================================================================================================
- [Weapon]
- >Horns of the Bull of Heaven
- [Off Hand]
- >Jaws of Relentlessness
- [Armor]
- >Castle Foundations
- [Accessories]
- >Crusing Speed
- >Turn the Eye
- >Greater Heart of the Raptor
- >Ring of the Court of the Deep Sea
- Item Breakdown
- ===================================================================================================
- <<Horns of the Bull of Heaven>> (Divine-Class Natural Gear)
- [Divine Power (5)] - +20 ML, +6 STR, and +10 Vitality
- [Strong Jaw (5)] - Your Natural Weapons deal significantly increased damage.
- [Death Ward (5)] - Immune to instant Death, Doom, absorb Vitality, and negative energy.
- <<Jaws of Relentlessness>> (Divine-Class Natural Gear)
- [Force Punch (4)] - Natural Weapons and Unarmed Strikes deal additional untyped damage. They also have an increased Knock Out and Stagger chance, as if Strength is considered 4x higher (only for Knock Out and Stagger).
- [Heart of the Mammoth (8)] - +8 STR and CON, Immune to Fear, Doubled Critical Rate against Dragons.
- [Greater Longstrider (3)] - Increase all movement speeds.
- <<Castle Foundations>> (Divine-Class Heavy Armor)
- [Greater Mage Armor (4)] - 30 Physical Resistance.
- [Dampen Magic (4)] - 15 Supernatural Resistance.
- [Greater Elemental Body (7)] - Natural Armor as strong as Light Armor, Immune to Bleed and Critical Hits, 5 Physical Resistance. Earth: +8 STR, +4 CON, -2 DEX, Can Burrow and See in Complete Darkness.
- <<Crusing Speed>> (Divine-Class Accessory)
- [Greater False Life (6)] - +35 Vitality
- [Divine Agility (6)] - +10 DEX.
- [Quick March (3)] - Increase movement speed outside combat.
- <<Turn the Eye>> (Divine-Class Accessory)
- [Impenetrable Veil (6)] - +20 Stealth, cannot be tracked, Immunity to Divination. Can attempt to hide from Blindsight/Tremorsense/Lifesense/etc
- [Greater Spirit Guide (4)] - +10 to all Skills
- [Wings of the Sea (1)] - +30 Swim.
- [Invisibility (3)] - Can become Invisible. Invisibility ends when attacking or casting spells.
- [Surefoot (1)] - +10 Balance, +10 Climb, +10 Jump, +10 Tumble.
- <<Greater Heart of the Raptor>> (Divine-Class Accessory)
- [Essence of the Raptor (5)] - Double Movement Speed, +10 to Stealth, Jump, Perception, and Survival checks. Can Detect targets by Smell.
- [Primal Hunter (2)] - +5 Climb, +5 Jump, +5 Swim.
- [Primal Instinct (3)] - +5 Survival and +5 to any Knowledge Skill.
- [Primal Senses (4)] - Can Detect targets by Sound and see in Dim Lighting. +5 Insight, +5 Perception.
- [Primal Speed (6)] - Maximum movement speed is increased for all movement speeds. ©.
- (Having all 4 on the same equipment makes Movement speed scale double with unused Carry Weight Limit and costs 10 in total).
- <<Ring of the Court of the Deep Sea>> (Relic-Class No-Slot Accessory)
- [Freedom (9)] - Immune to Paralysis, Petrification, Grapple, Sleep, Slow, Stun, Stop, and Difficult Terrain
- [Mending (1)] - Item doesn't naturally degrade. It slowly gets fixed outside combat.
- [Arcane Mark (1)]
- - A signet ring of the Court, this ring grants protection from some of the more dangerous effects, insisted upon by Brainy as a way of making sure all members of the Court are well-defended.
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