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Hattiwatti

Untitled

Jul 15th, 2015
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C++ 0.50 KB | None | 0 0
  1.     class ClientEntryComponent
  2.     {
  3.     public:
  4.         class Camera
  5.         {
  6.         public:
  7.             DWORD_PTR camera;
  8.             DWORD_PTR cameraCallback;
  9.             bool isFirstPerson;
  10.             bool receivesImpulses;
  11.             BYTE Pad_0A[0x2];
  12.         };
  13.         BYTE Pad_000[0x8];
  14.         fb::ComponentColletion* m_componentCollection;
  15.         BYTE Pad_008[0x150];
  16.         eastl::vector<ClientEntryComponent::Camera> m_cameras;
  17.         BYTE Pad_0A8[0xE8];
  18.         fb::ClientPlayer* m_clientPlayer;
  19.         BYTE Pad_0asd[0x8];
  20.         DWORD spectator1P;
  21.         BYTE Pad_011[0x8];
  22.         BYTE m_activeCamera;
  23.     };
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