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  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <Defs>
  3.  
  4. <SoundDef>
  5. <defName>DalekAiming</defName>
  6. <context>MapOnly</context>
  7. <eventNames />
  8. <maxVoices>10</maxVoices>
  9. <subSounds>
  10. <li>
  11. <grains>
  12. <li Class="AudioGrain_Folder">
  13. <clipFolderPath>Pawn/Dalek/Aiming</clipFolderPath>
  14. </li>
  15. </grains>
  16. <volumeRange>
  17. <min>20</min>
  18. <max>20</max>
  19. </volumeRange>
  20. <pitchRange>
  21. <min>0.9</min>
  22. <max>1</max>
  23. </pitchRange>
  24. <repeatMode>NeverTwice</repeatMode>
  25. <sustainLoop>False</sustainLoop>
  26. </li>
  27. </subSounds>
  28. </SoundDef>
  29.  
  30. <SoundDef>
  31. <defName>DalekDeath</defName>
  32. <context>MapOnly</context>
  33. <eventNames />
  34. <maxVoices>10</maxVoices>
  35. <subSounds>
  36. <li>
  37. <grains>
  38. <li Class="AudioGrain_Folder">
  39. <clipFolderPath>Pawn/Dalek/Death</clipFolderPath>
  40. </li>
  41. </grains>
  42. <volumeRange>
  43. <min>20</min>
  44. <max>20</max>
  45. </volumeRange>
  46. <pitchRange>
  47. <min>0.9541177</min>
  48. <max>1.168824</max>
  49. </pitchRange>
  50. <repeatMode>NeverTwice</repeatMode>
  51. <sustainLoop>False</sustainLoop>
  52. </li>
  53. </subSounds>
  54. </SoundDef>
  55.  
  56. </Defs>
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