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Apr 18th, 2018
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  1. 2018-04-18 06:06:02.141> Log Started
  2. 2018-04-18 06:06:02.144> Timezone (local - UTC): 2h
  3. 2018-04-18 06:06:02.144> App Version: 0.6.3.44F288
  4. 2018-04-18 06:06:02.144> Steam build: Always true
  5. 2018-04-18 06:06:02.144> Is official: True [NO][IS][NAMP]
  6. 2018-04-18 06:06:02.144> Environment.ProcessorCount: 12
  7. 2018-04-18 06:06:02.144> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
  8. 2018-04-18 06:06:02.145> Environment.CommandLine: "D:\Program Files (x86)\steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2018-04-18 06:06:02.147> Environment.Version: 4.6.2 or later (461308)
  10. 2018-04-18 06:06:02.147> Environment.CurrentDirectory: D:\Program Files (x86)\steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-04-18 06:06:02.147> Default Culture: nl-NL
  12. 2018-04-18 06:06:02.147> Default UI Culture: nl-NL
  13. 2018-04-18 06:06:02.147> IsAdmin: False
  14. 2018-04-18 06:06:02.165|Main thread> MyConfig.Load() - START
  15. 2018-04-18 06:06:02.173|Main thread> Path: C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-04-18 06:06:02.294|Main thread> RotationHints: False
  17. 2018-04-18 06:06:02.294|Main thread> GraphicsRenderer:
  18. 2018-04-18 06:06:02.294|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-04-18 06:06:02.294|Main thread> Language: 0
  20. 2018-04-18 06:06:02.294|Main thread> Skin: Default
  21. 2018-04-18 06:06:02.294|Main thread> GameVersion: 0.6.3.4518536
  22. 2018-04-18 06:06:02.294|Main thread> ControlsGeneral: System.Xml.XmlNode[]
  23. 2018-04-18 06:06:02.294|Main thread> ControlsButtons: System.Xml.XmlNode[]
  24. 2018-04-18 06:06:02.294|Main thread> FirstTimeRun: False
  25. 2018-04-18 06:06:02.294|Main thread> NeedShowTutorialQuestion: False
  26. 2018-04-18 06:06:02.294|Main thread> MinimalHud: False
  27. 2018-04-18 06:06:02.294|Main thread> CubeBuilderBuildingMode: 0
  28. 2018-04-18 06:06:02.294|Main thread> ControlsHints: False
  29. 2018-04-18 06:06:02.294|Main thread> AnimatedRotation: True
  30. 2018-04-18 06:06:02.294|Main thread> BuildingSizeHint: True
  31. 2018-04-18 06:06:02.294|Main thread> ShowCrosshair: True
  32. 2018-04-18 06:06:02.294|Main thread> InteractionHints: True
  33. 2018-04-18 06:06:02.294|Main thread> CompressSaveGames: False
  34. 2018-04-18 06:06:02.294|Main thread> ShowPlayerNamesOnHud: True
  35. 2018-04-18 06:06:02.294|Main thread> ReleasingAltResetsCamera: True
  36. 2018-04-18 06:06:02.294|Main thread> UiTransparency: 1
  37. 2018-04-18 06:06:02.294|Main thread> UiBkTransparency: 1
  38. 2018-04-18 06:06:02.294|Main thread> GameVolume: 0.7319337
  39. 2018-04-18 06:06:02.294|Main thread> MusicVolume: 0
  40. 2018-04-18 06:06:02.294|Main thread> VoiceChatVolume: 1
  41. 2018-04-18 06:06:02.294|Main thread> HudWarnings: True
  42. 2018-04-18 06:06:02.294|Main thread> VoiceChat: True
  43. 2018-04-18 06:06:02.294|Main thread> EnableMuteWhenNotInFocus: True
  44. 2018-04-18 06:06:02.294|Main thread> EnableDynamicMusic: True
  45. 2018-04-18 06:06:02.294|Main thread> VideoAdapter: 0
  46. 2018-04-18 06:06:02.294|Main thread> ScreenWidth: 1280
  47. 2018-04-18 06:06:02.294|Main thread> ScreenHeight: 1024
  48. 2018-04-18 06:06:02.294|Main thread> RefreshRate: 75025
  49. 2018-04-18 06:06:02.294|Main thread> WindowMode: 0
  50. 2018-04-18 06:06:02.294|Main thread> VerticalSync: True
  51. 2018-04-18 06:06:02.294|Main thread> HardwareCursor: True
  52. 2018-04-18 06:06:02.294|Main thread> RenderQuality: 0
  53. 2018-04-18 06:06:02.294|Main thread> FieldOfView: 80
  54. 2018-04-18 06:06:02.294|Main thread> VegetationViewDistance: 100
  55. 2018-04-18 06:06:02.294|Main thread> RenderInterpolation: False
  56. 2018-04-18 06:06:02.294|Main thread> GrassDensity: 0.5
  57. 2018-04-18 06:06:02.294|Main thread> VoxelQuality: 0
  58. 2018-04-18 06:06:02.294|Main thread> LowMemSwitchToLow: 0
  59. 2018-04-18 06:06:02.294|Main thread> MutedPlayers:
  60. 2018-04-18 06:06:02.294|Main thread> DontSendVoicePlayers:
  61. 2018-04-18 06:06:02.294|Main thread> ControlsJoystickName: Disabled
  62. 2018-04-18 06:06:02.294|Main thread> ControlsMouseInvertX: False
  63. 2018-04-18 06:06:02.294|Main thread> ControlsMouseInvertY: False
  64. 2018-04-18 06:06:02.294|Main thread> ControlsMouseSensitivity: 1.655
  65. 2018-04-18 06:06:02.294|Main thread> ControlsJoystickSensitivity: 0.2
  66. 2018-04-18 06:06:02.294|Main thread> Tutorial: 2
  67. 2018-04-18 06:06:02.294|Main thread> GrassDistance: 150
  68. 2018-04-18 06:06:02.295|Main thread> TerrainLodQuality: 1
  69. 2018-04-18 06:06:02.295|Main thread> ShadingQuality: 2
  70. 2018-04-18 06:06:02.295|Main thread> ModelQuality: 2
  71. 2018-04-18 06:06:02.297|Main thread> MyConfig.Load() - END
  72. 2018-04-18 06:06:04.475|Main thread> AdapterInfo = {
  73. 2018-04-18 06:06:04.476|Main thread> Name = NVIDIA GeForce GTX 980 + DISPLAY1
  74. 2018-04-18 06:06:04.476|Main thread> Description = dev id: 5056, mem: 4250206208, shared mem: 8550912000, Luid: 54707, rev: 161, subsys id: 829887586, vendor id: 4318
  75. 2018-04-18 06:06:04.476|Main thread> Driver version = 23.21.13.9077
  76. 2018-04-18 06:06:04.476|Main thread> Driver date = 20180123000000.000000-000
  77. 2018-04-18 06:06:04.476|Main thread> DriverUpdateNecessary = False
  78. 2018-04-18 06:06:04.476|Main thread> Adapter id = 0
  79. 2018-04-18 06:06:04.476|Main thread> Supported = True
  80. 2018-04-18 06:06:04.476|Main thread> RAM = 4250206208
  81. 2018-04-18 06:06:04.476|Main thread> Priority = 2
  82. 2018-04-18 06:06:04.476|Main thread> Multithreaded rendering supported = True
  83. 2018-04-18 06:06:04.476|Main thread> Output is attached = True
  84. 2018-04-18 06:06:04.476|Main thread> DesktopBounds = {X:0 Y:0 Width:1600 Height:1200}
  85. 2018-04-18 06:06:04.476|Main thread> Display modes = {
  86. 2018-04-18 06:06:04.477|Main thread> DXGIOutput id = 0
  87. 2018-04-18 06:06:04.477|Main thread> 640x480@60Hz
  88. 2018-04-18 06:06:04.477|Main thread> 640x480@75Hz
  89. 2018-04-18 06:06:04.477|Main thread> 640x480@72Hz
  90. 2018-04-18 06:06:04.477|Main thread> 720x480@60Hz
  91. 2018-04-18 06:06:04.477|Main thread> 720x480@59.94Hz
  92. 2018-04-18 06:06:04.477|Main thread> 720x576@50Hz
  93. 2018-04-18 06:06:04.477|Main thread> 800x600@75Hz
  94. 2018-04-18 06:06:04.477|Main thread> 800x600@56.25Hz
  95. 2018-04-18 06:06:04.477|Main thread> 800x600@60.317Hz
  96. 2018-04-18 06:06:04.477|Main thread> 800x600@72.188Hz
  97. 2018-04-18 06:06:04.477|Main thread> 1024x768@60.004Hz
  98. 2018-04-18 06:06:04.477|Main thread> 1024x768@70.069Hz
  99. 2018-04-18 06:06:04.477|Main thread> 1024x768@75.029Hz
  100. 2018-04-18 06:06:04.477|Main thread> 1152x864@75Hz
  101. 2018-04-18 06:06:04.477|Main thread> 1176x664@60Hz
  102. 2018-04-18 06:06:04.477|Main thread> 1176x664@60Hz
  103. 2018-04-18 06:06:04.477|Main thread> 1176x664@50Hz
  104. 2018-04-18 06:06:04.477|Main thread> 1176x664@50Hz
  105. 2018-04-18 06:06:04.477|Main thread> 1176x664@59.94Hz
  106. 2018-04-18 06:06:04.477|Main thread> 1176x664@59.94Hz
  107. 2018-04-18 06:06:04.477|Main thread> 1280x720@60Hz
  108. 2018-04-18 06:06:04.477|Main thread> 1280x720@50Hz
  109. 2018-04-18 06:06:04.477|Main thread> 1280x720@59.94Hz
  110. 2018-04-18 06:06:04.477|Main thread> 1280x768@59.81Hz
  111. 2018-04-18 06:06:04.477|Main thread> 1280x768@59.81Hz
  112. 2018-04-18 06:06:04.477|Main thread> 1280x800@59.81Hz
  113. 2018-04-18 06:06:04.477|Main thread> 1280x960@60Hz
  114. 2018-04-18 06:06:04.477|Main thread> 1280x1024@60.02Hz
  115. 2018-04-18 06:06:04.477|Main thread> 1280x1024@75.025Hz
  116. 2018-04-18 06:06:04.477|Main thread> 1360x768@59.887Hz
  117. 2018-04-18 06:06:04.477|Main thread> 1360x768@59.887Hz
  118. 2018-04-18 06:06:04.478|Main thread> 1360x768@74.984Hz
  119. 2018-04-18 06:06:04.478|Main thread> 1360x768@74.984Hz
  120. 2018-04-18 06:06:04.478|Main thread> 1366x768@59.887Hz
  121. 2018-04-18 06:06:04.478|Main thread> 1366x768@59.887Hz
  122. 2018-04-18 06:06:04.478|Main thread> 1366x768@74.984Hz
  123. 2018-04-18 06:06:04.478|Main thread> 1366x768@74.984Hz
  124. 2018-04-18 06:06:04.478|Main thread> 1440x900@59.887Hz
  125. 2018-04-18 06:06:04.478|Main thread> 1440x900@74.984Hz
  126. 2018-04-18 06:06:04.478|Main thread> 1600x900@59.954Hz
  127. 2018-04-18 06:06:04.478|Main thread> 1600x900@59.954Hz
  128. 2018-04-18 06:06:04.478|Main thread> 1600x1024@59.954Hz
  129. 2018-04-18 06:06:04.478|Main thread> 1600x1024@59.954Hz
  130. 2018-04-18 06:06:04.478|Main thread> 1600x1200@60Hz
  131. 2018-04-18 06:06:04.478|Main thread> 1680x1050@59.954Hz
  132. 2018-04-18 06:06:04.478|Main thread> 1768x992@60Hz
  133. 2018-04-18 06:06:04.478|Main thread> 1768x992@60Hz
  134. 2018-04-18 06:06:04.478|Main thread> 1768x992@50Hz
  135. 2018-04-18 06:06:04.478|Main thread> 1768x992@50Hz
  136. 2018-04-18 06:06:04.478|Main thread> 1768x992@59.94Hz
  137. 2018-04-18 06:06:04.478|Main thread> 1768x992@59.94Hz
  138. 2018-04-18 06:06:04.478|Main thread> 1920x1080@60Hz
  139. 2018-04-18 06:06:04.478|Main thread> 1920x1080@60Hz
  140. 2018-04-18 06:06:04.478|Main thread> 1920x1080@23.97Hz
  141. 2018-04-18 06:06:04.478|Main thread> 1920x1080@24Hz
  142. 2018-04-18 06:06:04.478|Main thread> 1920x1080@25Hz
  143. 2018-04-18 06:06:04.478|Main thread> 1920x1080@29.97Hz
  144. 2018-04-18 06:06:04.478|Main thread> 1920x1080@30Hz
  145. 2018-04-18 06:06:04.478|Main thread> 1920x1080@50Hz
  146. 2018-04-18 06:06:04.478|Main thread> 1920x1080@50Hz
  147. 2018-04-18 06:06:04.478|Main thread> 1920x1080@59.94Hz
  148. 2018-04-18 06:06:04.478|Main thread> 1920x1080@59.94006Hz
  149. 2018-04-18 06:06:04.478|Main thread> }
  150. 2018-04-18 06:06:04.478|Main thread> }
  151. 2018-04-18 06:06:04.485|Main thread> AdapterInfo = {
  152. 2018-04-18 06:06:04.486|Main thread> Name = NVIDIA GeForce GTX 980 + DISPLAY2
  153. 2018-04-18 06:06:04.486|Main thread> Description = dev id: 5056, mem: 4250206208, shared mem: 8550912000, Luid: 54707, rev: 161, subsys id: 829887586, vendor id: 4318
  154. 2018-04-18 06:06:04.486|Main thread> Driver version = 23.21.13.9077
  155. 2018-04-18 06:06:04.486|Main thread> Driver date = 20180123000000.000000-000
  156. 2018-04-18 06:06:04.486|Main thread> DriverUpdateNecessary = False
  157. 2018-04-18 06:06:04.486|Main thread> Adapter id = 0
  158. 2018-04-18 06:06:04.486|Main thread> Supported = True
  159. 2018-04-18 06:06:04.486|Main thread> RAM = 4250206208
  160. 2018-04-18 06:06:04.486|Main thread> Priority = 2
  161. 2018-04-18 06:06:04.486|Main thread> Multithreaded rendering supported = True
  162. 2018-04-18 06:06:04.486|Main thread> Output is attached = True
  163. 2018-04-18 06:06:04.486|Main thread> DesktopBounds = {X:-1920 Y:-67 Width:1920 Height:1080}
  164. 2018-04-18 06:06:04.486|Main thread> Display modes = {
  165. 2018-04-18 06:06:04.487|Main thread> DXGIOutput id = 1
  166. 2018-04-18 06:06:04.487|Main thread> 640x480@60Hz
  167. 2018-04-18 06:06:04.487|Main thread> 640x480@59.94Hz
  168. 2018-04-18 06:06:04.487|Main thread> 720x480@60Hz
  169. 2018-04-18 06:06:04.487|Main thread> 720x480@59.94Hz
  170. 2018-04-18 06:06:04.487|Main thread> 720x576@50Hz
  171. 2018-04-18 06:06:04.487|Main thread> 800x600@56.25Hz
  172. 2018-04-18 06:06:04.487|Main thread> 800x600@60.317Hz
  173. 2018-04-18 06:06:04.487|Main thread> 1024x768@60.004Hz
  174. 2018-04-18 06:06:04.487|Main thread> 1024x768@70.069Hz
  175. 2018-04-18 06:06:04.487|Main thread> 1152x864@75Hz
  176. 2018-04-18 06:06:04.487|Main thread> 1176x664@60Hz
  177. 2018-04-18 06:06:04.488|Main thread> 1176x664@60Hz
  178. 2018-04-18 06:06:04.488|Main thread> 1176x664@50Hz
  179. 2018-04-18 06:06:04.488|Main thread> 1176x664@50Hz
  180. 2018-04-18 06:06:04.488|Main thread> 1176x664@59.94Hz
  181. 2018-04-18 06:06:04.488|Main thread> 1176x664@59.94Hz
  182. 2018-04-18 06:06:04.488|Main thread> 1280x720@60Hz
  183. 2018-04-18 06:06:04.488|Main thread> 1280x720@50Hz
  184. 2018-04-18 06:06:04.488|Main thread> 1280x720@59.94Hz
  185. 2018-04-18 06:06:04.488|Main thread> 1280x768@59.81Hz
  186. 2018-04-18 06:06:04.488|Main thread> 1280x768@59.81Hz
  187. 2018-04-18 06:06:04.488|Main thread> 1280x800@59.81Hz
  188. 2018-04-18 06:06:04.488|Main thread> 1280x960@60.02Hz
  189. 2018-04-18 06:06:04.488|Main thread> 1280x960@60.02Hz
  190. 2018-04-18 06:06:04.488|Main thread> 1280x1024@60.02Hz
  191. 2018-04-18 06:06:04.488|Main thread> 1360x768@59.887Hz
  192. 2018-04-18 06:06:04.488|Main thread> 1360x768@59.887Hz
  193. 2018-04-18 06:06:04.488|Main thread> 1366x768@59.887Hz
  194. 2018-04-18 06:06:04.488|Main thread> 1366x768@59.887Hz
  195. 2018-04-18 06:06:04.488|Main thread> 1440x900@59.887Hz
  196. 2018-04-18 06:06:04.488|Main thread> 1600x900@59.954Hz
  197. 2018-04-18 06:06:04.488|Main thread> 1600x900@59.954Hz
  198. 2018-04-18 06:06:04.488|Main thread> 1600x1024@59.954Hz
  199. 2018-04-18 06:06:04.488|Main thread> 1600x1024@59.954Hz
  200. 2018-04-18 06:06:04.488|Main thread> 1680x1050@59.954Hz
  201. 2018-04-18 06:06:04.488|Main thread> 1768x992@60Hz
  202. 2018-04-18 06:06:04.488|Main thread> 1768x992@60Hz
  203. 2018-04-18 06:06:04.488|Main thread> 1768x992@50Hz
  204. 2018-04-18 06:06:04.488|Main thread> 1768x992@50Hz
  205. 2018-04-18 06:06:04.488|Main thread> 1768x992@59.94Hz
  206. 2018-04-18 06:06:04.488|Main thread> 1768x992@59.94Hz
  207. 2018-04-18 06:06:04.488|Main thread> 1920x1080@60Hz
  208. 2018-04-18 06:06:04.488|Main thread> 1920x1080@60Hz
  209. 2018-04-18 06:06:04.488|Main thread> 1920x1080@50Hz
  210. 2018-04-18 06:06:04.488|Main thread> 1920x1080@50Hz
  211. 2018-04-18 06:06:04.488|Main thread> 1920x1080@59.94Hz
  212. 2018-04-18 06:06:04.488|Main thread> 1920x1080@59.94006Hz
  213. 2018-04-18 06:06:04.488|Main thread> }
  214. 2018-04-18 06:06:04.488|Main thread> }
  215. 2018-04-18 06:06:04.614|Main thread> Steam.IsActive: True
  216. 2018-04-18 06:06:04.616|Main thread> Steam.IsOnline: True
  217. 2018-04-18 06:06:04.616|Main thread> Steam.OwnsGame: False
  218. 2018-04-18 06:06:04.616|Main thread> Steam.UserId: 76561198047943816
  219. 2018-04-18 06:06:04.617|Main thread> Steam.UserName: antokamire
  220. 2018-04-18 06:06:04.617|Main thread> Steam.Branch: default
  221. 2018-04-18 06:06:04.618|Main thread> Build date: 2018-04-10 02:18
  222. 2018-04-18 06:06:04.618|Main thread> Build version: 0.1.6674.25741
  223. 2018-04-18 06:06:04.875|Main thread> MySandboxGame.Constructor() - START
  224. 2018-04-18 06:06:07.051|Main thread> Game dir: D:\Program Files (x86)\steam\steamapps\common\MedievalEngineers\Bin64
  225. 2018-04-18 06:06:07.051|Main thread> Content dir: D:\Program Files (x86)\steam\steamapps\common\MedievalEngineers\Content
  226. 2018-04-18 06:06:07.053|Main thread> Found processor count: 12
  227. 2018-04-18 06:06:07.053|Main thread> Using processor count: 12
  228. 2018-04-18 06:06:20.374|Main thread> Info: Type metadata loaded in 12.9319423s.
  229. 2018-04-18 06:06:20.375|Main thread> Preallocate - START
  230. 2018-04-18 06:06:20.377|Main thread> MyEntities - START
  231. 2018-04-18 06:06:20.386|Main thread> MyEntities - END
  232. 2018-04-18 06:06:20.386|Main thread> MyObjectBuilder_Base - START
  233. 2018-04-18 06:06:20.386|Main thread> MyObjectBuilder_Base - END
  234. 2018-04-18 06:06:20.386|Main thread> MyTransparentGeometry - START
  235. 2018-04-18 06:06:20.462|Main thread> MyTransparentGeometry - END
  236. 2018-04-18 06:06:20.462|Main thread> MyCubeGridDeformationTables - START
  237. 2018-04-18 06:06:20.474|Main thread> MyCubeGridDeformationTables - END
  238. 2018-04-18 06:06:20.474|Main thread> MyMath - START
  239. 2018-04-18 06:06:20.478|Main thread> MyMath - END
  240. 2018-04-18 06:06:20.478|Main thread> MySimpleObjectDraw - START
  241. 2018-04-18 06:06:20.480|Main thread> MySimpleObjectDraw - END
  242. 2018-04-18 06:06:20.480|Main thread> Preallocate - END
  243. 2018-04-18 06:06:20.599|Main thread> Info: Worker Configuration {
  244. Total: 10,
  245. Default: Logic
  246. Groups: [
  247. Group Background, BelowNormal, 1 Workers,
  248. Group Logic, Normal, 7 Workers,
  249. Group Render, AboveNormal, 2 Workers
  250. ]
  251. }
  252. 2018-04-18 06:06:20.647|Main thread> MySandboxGame.Constructor() - END
  253. 2018-04-18 06:06:21.203|Main thread> Performing start-up memory test...
  254. 2018-04-18 06:06:21.210|Main thread> Physical memory is 17,101,824,000 bytes.
  255. 2018-04-18 06:06:21.210|Main thread> Minimum requirement is 8,000,000,000 bytes.
  256. 2018-04-18 06:06:21.210|Main thread> System meets minimum memory requirements.
  257. 2018-04-18 06:06:21.222|Main thread> MyVideoModeManager.LogApplicationInformation - START
  258. 2018-04-18 06:06:21.224|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6674.25741, Culture=neutral, PublicKeyToken=null
  259. 2018-04-18 06:06:21.224|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6674.25741, Culture=neutral, PublicKeyToken=null
  260. 2018-04-18 06:06:21.224|Main thread> Assembly.Location: D:\Program Files (x86)\steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  261. 2018-04-18 06:06:21.224|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  262. 2018-04-18 06:06:21.224|Main thread> MyVideoModeManager.LogApplicationInformation - END
  263. 2018-04-18 06:06:21.230|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  264. 2018-04-18 06:06:21.268|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  265. 2018-04-18 06:06:21.269|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  266. 2018-04-18 06:06:21.270|Main thread> Virtualized: False
  267. 2018-04-18 06:06:21.278|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
  268. 2018-04-18 06:06:21.279|Main thread> ComputerInfo.TotalPhysicalMemory: 17,101,824,000 bytes
  269. 2018-04-18 06:06:21.279|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  270. 2018-04-18 06:06:21.279|Main thread> ComputerInfo.AvailablePhysicalMemory: 11,157,766,144 bytes
  271. 2018-04-18 06:06:21.279|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,338,128,896 bytes
  272. 2018-04-18 06:06:21.288|Main thread> Drive C: | Capacity: 238,635,294,720 bytes | Free space: 25,479,614,464 bytes
  273. 2018-04-18 06:06:21.289|Main thread> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 1,144,597,114,880 bytes
  274. 2018-04-18 06:06:21.290|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  275. 2018-04-18 06:06:21.295|Main thread> MySandboxGame.Initialize() - START
  276. 2018-04-18 06:06:21.987|Main thread> Havok: Physics.Init
  277. 2018-04-18 06:06:21.988|Main thread> Havok: Version: Release(0), 1800, [S]
  278. 2018-04-18 06:06:22.002|Main thread> HkGameName: MedievalEngineers Release
  279. 2018-04-18 06:06:22.070|Main thread> MySandboxGame.LoadData() - START
  280. 2018-04-18 06:06:22.086|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  281. 2018-04-18 06:06:22.092|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  282. 2018-04-18 06:06:24.987|Main thread> MyDefinitionManager.LoadScenarios() - START
  283. 2018-04-18 06:06:34.856|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  284. 2018-04-18 06:06:35.040|Main thread> Loading scenarios
  285. 2018-04-18 06:06:35.050|Main thread> MyDefinitionManager.LoadScenarios() - END
  286. 2018-04-18 06:06:35.050|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  287. 2018-04-18 06:06:35.070|Main thread> MyAudio.LoadData - START
  288. 2018-04-18 06:06:35.151|Main thread> MyAudio.CreateX3DAudio - Device: Luidsprekers (Realtek High Definition Audio) - Channel #: 2
  289. 2018-04-18 06:06:35.277|Main thread> MyAudio.LoadData - END
  290. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudUse'
  291. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  292. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  293. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  294. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  295. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  296. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  297. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  298. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  299. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  300. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'None'
  301. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  302. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  303. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  304. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  305. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  306. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  307. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  308. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  309. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  310. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  311. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  312. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  313. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  314. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  315. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  316. 2018-04-18 06:06:35.304|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  317. 2018-04-18 06:06:35.312|Main thread> MyGuiManager()
  318. 2018-04-18 06:06:35.516|Main thread> MyScreenManager()
  319. 2018-04-18 06:06:36.045|Main thread> MyGuiManager.LoadContent() - START
  320. 2018-04-18 06:06:36.062|Main thread> MyGuiManager.LoadContent() - START
  321. 2018-04-18 06:06:36.063|Main thread> MyGuiManager.LoadContent() - END
  322. 2018-04-18 06:06:36.063|Main thread> MyGuiManager.LoadContent() - END
  323. 2018-04-18 06:06:36.317|Main thread> MySandboxGame.LoadData() - END
  324. 2018-04-18 06:06:37.521|Main thread> Analytics helper process start reported
  325. 2018-04-18 06:06:37.530|Main thread> MySandboxGame.Initialize() - END
  326. 2018-04-18 06:06:37.546|Main thread> Timer Frequency: 3221726
  327. 2018-04-18 06:06:37.546|Main thread> Ticks per frame: 53920
  328. 2018-04-18 06:06:37.712|Worker Logic 0> Loading available saves - START
  329. 2018-04-18 06:06:37.717|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816'
  330. 2018-04-18 06:06:37.774|Worker Logic 0> Loading available saves - END
  331. 2018-04-18 06:06:37.913|Worker Logic 0> Loading available saves - START
  332. 2018-04-18 06:06:37.920|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816'
  333. 2018-04-18 06:06:37.945|Worker Logic 0> Loading available saves - END
  334. 2018-04-18 06:09:51.929|Worker Logic 0> Loading available saves - START
  335. 2018-04-18 06:09:51.930|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816'
  336. 2018-04-18 06:09:51.955|Worker Logic 0> Loading available saves - END
  337. 2018-04-18 06:09:53.032|Main thread> LoadSandbox() - Start
  338. 2018-04-18 06:09:53.036|Main thread>
  339. 2018-04-18 06:09:53.036|Main thread> LoadSession() - Start
  340. 2018-04-18 06:09:53.036|Main thread> C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816\Safe Area Start 2018-04-17 1011
  341. 2018-04-18 06:09:53.228|Main thread> LoadSession() - End
  342. 2018-04-18 06:09:53.228|Main thread> LoadSandbox() - End
  343. 2018-04-18 06:09:53.464|Main thread> Loading session: C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816\Safe Area Start 2018-04-17 1011
  344. 2018-04-18 06:09:53.846|Main thread> Process information Session Start:
  345. 2018-04-18 06:09:53.847|Main thread> Managed Memory: 310,281,344 B
  346. 2018-04-18 06:09:53.855|Main thread> Private Memory: 1,417,240,576 B
  347. 2018-04-18 06:09:53.855|Main thread> Nr of Threads: 47
  348. 2018-04-18 06:09:53.855|Main thread> Simulation Speed: 0.01
  349. 2018-04-18 06:09:53.855|Main thread> Current:
  350. 2018-04-18 06:09:53.856|Main thread> Paged Memory: 1,417,240,576 B
  351. 2018-04-18 06:09:53.856|Main thread> Working Set: 881,610,752 B
  352. 2018-04-18 06:09:53.856|Main thread> Virtual Memory: 2,388,586,496 B
  353. 2018-04-18 06:09:53.856|Main thread> Peak:
  354. 2018-04-18 06:09:53.857|Main thread> Paged Memory: 1,581,543,424 B
  355. 2018-04-18 06:09:53.857|Main thread> Working Set: 1,014,988,800 B
  356. 2018-04-18 06:09:53.857|Main thread> Virtual Memory: 2,696,790,016 B
  357. 2018-04-18 06:09:53.872|Main thread> MyModManager.LoadData() - START
  358. 2018-04-18 06:09:53.908|Main thread> Finished loading mods.
  359. 2018-04-18 06:09:53.908|Main thread> MyModManager.LoadData() - END
  360. 2018-04-18 06:09:54.498|Main thread> Finished loading stage Initializing session, elapsed time: 0.6282248 seconds
  361. 2018-04-18 06:09:58.176|Main thread> MyDefinitionManager.LoadData() - START
  362. 2018-04-18 06:09:58.200|Main thread> List of used mods (0) - START
  363. 2018-04-18 06:09:58.201|Main thread> List of used mods - END
  364. 2018-04-18 06:10:01.010|Main thread> Warning: Cannot find sound cue named
  365. 2018-04-18 06:10:01.011|Main thread> Warning: Cannot find sound cue named
  366. 2018-04-18 06:10:01.011|Main thread> Warning: Cannot find sound cue named
  367. 2018-04-18 06:10:01.011|Main thread> Warning: Cannot find sound cue named
  368. 2018-04-18 06:10:01.011|Main thread> Warning: Cannot find sound cue named
  369. 2018-04-18 06:10:01.012|Main thread> Warning: Cannot find sound cue named
  370. 2018-04-18 06:10:01.015|Main thread> Warning: Cannot find sound cue named
  371. 2018-04-18 06:10:01.797|Main thread> MyAudio.UnloadData - START
  372. 2018-04-18 06:10:01.814|Main thread> MyAudio.UnloadData - END
  373. 2018-04-18 06:10:01.814|Main thread> MyAudio.LoadData - START
  374. 2018-04-18 06:10:01.847|Main thread> MyAudio.CreateX3DAudio - Device: Luidsprekers (Realtek High Definition Audio) - Channel #: 2
  375. 2018-04-18 06:10:02.260|Main thread> MyAudio.LoadData - END
  376. 2018-04-18 06:10:02.260|Main thread> MyDefinitionManager.LoadScenarios() - START
  377. 2018-04-18 06:10:02.336|Main thread> Loading scenarios
  378. 2018-04-18 06:10:02.336|Main thread> MyDefinitionManager.LoadScenarios() - END
  379. 2018-04-18 06:10:02.336|Main thread> MyDefinitionManager.LoadData() - END
  380. 2018-04-18 06:10:02.348|Main thread> Finished loading stage Loading definitions, elapsed time: 4.1806873 seconds
  381. 2018-04-18 06:10:02.351|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  382. 2018-04-18 06:10:02.837|Main thread> MyTransparentGeometry.LoadData - START
  383. 2018-04-18 06:10:02.885|External Debugging Listener> External debugger: listening...
  384. 2018-04-18 06:10:05.430|Main thread> MyLights.LoadData() - START
  385. 2018-04-18 06:10:05.435|Main thread> MyLights.LoadData() - END
  386. 2018-04-18 06:10:05.644|Main thread> Finished loading stage Loading session components, elapsed time: 3.2956133 seconds
  387. 2018-04-18 06:10:10.472|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  388. 2018-04-18 06:10:19.337|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
  389. 2018-04-18 06:10:19.554|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
  390. 2018-04-18 06:10:19.560|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
  391. 2018-04-18 06:10:19.615|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
  392. 2018-04-18 06:10:19.617|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
  393. 2018-04-18 06:10:19.618|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
  394. 2018-04-18 06:10:19.658|Main thread> Finished loading stage Loading models, elapsed time: 14.0066657 seconds
  395. 2018-04-18 06:10:19.659|Main thread> Finished loading stage Loading data, elapsed time: 25.16118 seconds
  396. 2018-04-18 06:10:19.712|Main thread> Finished loading stage Loading character data, elapsed time: 0.0436086 seconds
  397. 2018-04-18 06:10:19.924|Main thread> Loading voxel storage from file 'C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816\Safe Area Start 2018-04-17 1011\EarthSecond-1251102759r5000.vx2'
  398. 2018-04-18 06:10:27.133|Worker Logic 5> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  399. 2018-04-18 06:10:32.066|Worker Logic 3> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  400. 2018-04-18 06:10:32.559|Worker Logic 5> Models\Cubes\small\SpinningWheel.mwm does not have destruction data
  401. 2018-04-18 06:10:36.569|Main thread> Finished loading stage Loading 136 objects, elapsed time: 11.3243585 seconds
  402. 2018-04-18 06:10:39.220|Main thread> Checkpoint.CameraAttach success: entity id123884070553426836, camera subtype DefaultFirstPerson
  403. 2018-04-18 06:10:39.224|Main thread> Finished loading stage Loading final details, elapsed time: 2.655069 seconds
  404. 2018-04-18 06:10:39.227|Main thread> MySession.Static.LogSettings - START
  405. 2018-04-18 06:10:39.228|Main thread> Name = Safe Area Start 2018-04-17 10:11
  406. 2018-04-18 06:10:39.228|Main thread> Description =
  407. 2018-04-18 06:10:39.229|Main thread> InGameTime = 01/01/0001 00:00:00
  408. 2018-04-18 06:10:39.229|Main thread> Password =
  409. 2018-04-18 06:10:39.229|Main thread> CurrentPath = C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816\Safe Area Start 2018-04-17 1011
  410. 2018-04-18 06:10:39.229|Main thread> WorkshopId =
  411. 2018-04-18 06:10:39.230|Main thread> CameraController = 1B81FE7E2AA9B94:Camera 1st - DefaultFirstPerson
  412. 2018-04-18 06:10:39.230|Main thread> ThumbPath = C:\Users\Antoinne Scholten\AppData\Roaming\MedievalEngineers\Saves\76561198047943816\Safe Area Start 2018-04-17 1011\thumb.jpg
  413. 2018-04-18 06:10:39.234|Main thread> Settings:
  414. 2018-04-18 06:10:39.235|Main thread> Auto-Save Time (Minutes) = 5
  415. 2018-04-18 06:10:39.235|Main thread> Cut, Copy and Paste = True
  416. 2018-04-18 06:10:39.235|Main thread> Days per season = 10
  417. 2018-04-18 06:10:39.235|Main thread> Game Mode = Survival
  418. 2018-04-18 06:10:39.235|Main thread> Inventory size multiplier = 1
  419. 2018-04-18 06:10:39.235|Main thread> Maximum Backup Saves = 5
  420. 2018-04-18 06:10:39.235|Main thread> Maximum Floating Objects = 64
  421. 2018-04-18 06:10:39.235|Main thread> Maximum Fracture Pieces = 50
  422. 2018-04-18 06:10:39.235|Main thread> Maximum Players = 4
  423. 2018-04-18 06:10:39.235|Main thread> Maximum Solar Altitude = 0.4101524
  424. 2018-04-18 06:10:39.235|Main thread> Online Mode = FRIENDS
  425. 2018-04-18 06:10:39.235|Main thread> Show player names on HUD = True
  426. 2018-04-18 06:10:39.235|Main thread> Spectator = False
  427. 2018-04-18 06:10:39.235|Main thread> Structural Integrity = True
  428. 2018-04-18 06:10:39.236|Main thread> Sun rotation interval = 60
  429. 2018-04-18 06:10:39.236|Main thread> View distance = 2600
  430. 2018-04-18 06:10:39.236|Main thread> MySession.Static.LogSettings - END
  431. 2018-04-18 06:10:39.236|Main thread> Finished loading stage Loading planet, elapsed time: 19.5774194 seconds
  432. 2018-04-18 06:10:40.070|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  433. 2018-04-18 06:10:40.072|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  434. 2018-04-18 06:10:40.072|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  435. 2018-04-18 06:10:40.072|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  436. 2018-04-18 06:10:40.072|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  437. 2018-04-18 06:10:40.073|Main thread> Setting update order on MyDestructionData to AfterSimulation
  438. 2018-04-18 06:10:40.073|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  439. 2018-04-18 06:10:40.073|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  440. 2018-04-18 06:10:40.073|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  441. 2018-04-18 06:10:40.201|Main thread> Setting update order on MyCubeGrids to NoUpdate
  442. 2018-04-18 06:10:40.201|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  443. 2018-04-18 06:10:40.202|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  444. 2018-04-18 06:10:40.202|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  445. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyPlanets to NoUpdate
  446. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  447. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  448. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  449. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  450. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  451. 2018-04-18 06:10:41.123|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  452. 2018-04-18 06:10:41.132|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  453. 2018-04-18 06:10:41.132|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  454. 2018-04-18 06:10:41.133|Main thread> Setting update order on MySoundSystem to Simulation
  455. 2018-04-18 06:10:41.137|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  456. 2018-04-18 06:10:41.137|Main thread> Setting update order on MyDamageSystem to NoUpdate
  457. 2018-04-18 06:10:41.137|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  458. 2018-04-18 06:10:41.137|Main thread> Setting update order on MyChatSystem to AfterSimulation
  459. 2018-04-18 06:10:41.137|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  460. 2018-04-18 06:10:41.137|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  461. 2018-04-18 06:10:41.138|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  462. 2018-04-18 06:10:41.138|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  463. 2018-04-18 06:10:41.138|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  464. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  465. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  466. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  467. 2018-04-18 06:10:41.139|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  468. 2018-04-18 06:10:41.139|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  469. 2018-04-18 06:10:41.139|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  470. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  471. 2018-04-18 06:10:41.139|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  472. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  473. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  474. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyHud to BeforeSimulation
  475. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  476. 2018-04-18 06:10:41.139|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  477. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyGamePruningStructure to Simulation
  478. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyLights to NoUpdate
  479. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyPhysics to Simulation
  480. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  481. 2018-04-18 06:10:41.140|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  482. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  483. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  484. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  485. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  486. 2018-04-18 06:10:41.140|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  487. 2018-04-18 06:10:41.148|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  488. 2018-04-18 06:10:41.149|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  489. 2018-04-18 06:10:41.150|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  490. 2018-04-18 06:10:41.150|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  491. 2018-04-18 06:10:41.150|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  492. 2018-04-18 06:10:41.150|Main thread> Setting update order on MyFactionManager to NoUpdate
  493. 2018-04-18 06:10:41.159|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  494. 2018-04-18 06:10:41.162|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  495. 2018-04-18 06:10:41.162|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  496. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  497. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  498. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  499. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  500. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  501. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  502. 2018-04-18 06:10:41.168|Main thread> Setting update order on MySearchSystem to NoUpdate
  503. 2018-04-18 06:10:41.168|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  504. 2018-04-18 06:10:41.188|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  505. 2018-04-18 06:10:41.188|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  506. 2018-04-18 06:10:41.188|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  507. 2018-04-18 06:10:41.188|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  508. 2018-04-18 06:10:41.188|Main thread> Finished loading stage Starting Components, elapsed time: 1.1207623 seconds
  509. 2018-04-18 06:10:41.203|Main thread>
  510. 2018-04-18 06:10:41.203|Main thread> Session loaded
  511. 2018-04-18 06:10:41.203|Main thread> Finished loading stage Finished loading, elapsed time: 47.3429978 seconds
  512. 2018-04-18 06:10:41.403|Main thread> Process information Periodic Check:
  513. 2018-04-18 06:10:41.404|Main thread> Managed Memory: 1,857,358,552 B
  514. 2018-04-18 06:10:41.409|Main thread> Private Memory: 3,724,337,152 B
  515. 2018-04-18 06:10:41.409|Main thread> Nr of Threads: 56
  516. 2018-04-18 06:10:41.409|Main thread> Simulation Speed: 0.01
  517. 2018-04-18 06:10:41.409|Main thread> Entity count: 184
  518. 2018-04-18 06:10:41.409|Main thread> Current:
  519. 2018-04-18 06:10:41.410|Main thread> Paged Memory: 3,724,337,152 B
  520. 2018-04-18 06:10:41.410|Main thread> Working Set: 2,955,075,584 B
  521. 2018-04-18 06:10:41.410|Main thread> Virtual Memory: 4,566,597,632 B
  522. 2018-04-18 06:10:41.410|Main thread> Peak:
  523. 2018-04-18 06:10:41.411|Main thread> Paged Memory: 4,036,427,776 B
  524. 2018-04-18 06:10:41.411|Main thread> Working Set: 3,276,554,240 B
  525. 2018-04-18 06:10:41.411|Main thread> Virtual Memory: 5,109,555,200 B
  526. 2018-04-18 06:10:41.414|Main thread> Number of Worlds: 1
  527. 2018-04-18 06:10:41.415|Main thread> 0) RigidBodies: 273, ActiveRigidBodies: 40, CharacterRigidBodies: 21
  528. 2018-04-18 06:10:41.420|Main thread> 0) Constraints: 0
  529. 2018-04-18 06:10:42.637|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  530. 2018-04-18 06:10:42.639|Main thread> MySessionLoading status:
  531. 2018-04-18 06:10:42.642|Main thread> 0: TerrainWaitStep: 0/1
  532. 2018-04-18 06:10:43.691|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  533. 2018-04-18 06:10:43.691|Main thread> MySessionLoading status:
  534. 2018-04-18 06:10:43.693|Main thread> 0: TerrainWaitStep: 0/1
  535. 2018-04-18 06:10:44.745|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  536. 2018-04-18 06:10:44.745|Main thread> MySessionLoading status:
  537. 2018-04-18 06:10:44.747|Main thread> 0: TerrainWaitStep: 0/1
  538. 2018-04-18 06:10:45.800|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  539. 2018-04-18 06:10:45.800|Main thread> MySessionLoading status:
  540. 2018-04-18 06:10:45.801|Main thread> 0: TerrainWaitStep: 0/1
  541. 2018-04-18 06:10:46.854|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  542. 2018-04-18 06:10:46.854|Main thread> MySessionLoading status:
  543. 2018-04-18 06:10:46.856|Main thread> 0: TerrainWaitStep: 0/1
  544. 2018-04-18 06:10:47.910|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  545. 2018-04-18 06:10:47.910|Main thread> MySessionLoading status:
  546. 2018-04-18 06:10:47.912|Main thread> 0: TerrainWaitStep: 0/1
  547. 2018-04-18 06:10:48.963|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  548. 2018-04-18 06:10:48.963|Main thread> MySessionLoading status:
  549. 2018-04-18 06:10:48.965|Main thread> 0: TerrainWaitStep: 0/1
  550. 2018-04-18 06:10:49.099|Main thread> All voxels loaded, cleaning up hooks.
  551. 2018-04-18 06:10:49.496|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
  552. 2018-04-18 06:10:49.785|Main thread> Loading completed, starting session.
  553. 2018-04-18 06:11:41.426|Main thread> Process information Periodic Check:
  554. 2018-04-18 06:11:41.427|Main thread> Managed Memory: 2,270,392,080 B
  555. 2018-04-18 06:11:41.435|Main thread> Private Memory: 4,998,004,736 B
  556. 2018-04-18 06:11:41.435|Main thread> Nr of Threads: 48
  557. 2018-04-18 06:11:41.435|Main thread> Simulation Speed: 1.00
  558. 2018-04-18 06:11:41.435|Main thread> Entity count: 186
  559. 2018-04-18 06:11:41.435|Main thread> Current:
  560. 2018-04-18 06:11:41.436|Main thread> Paged Memory: 4,998,004,736 B
  561. 2018-04-18 06:11:41.436|Main thread> Working Set: 3,593,199,616 B
  562. 2018-04-18 06:11:41.436|Main thread> Virtual Memory: 6,036,455,424 B
  563. 2018-04-18 06:11:41.436|Main thread> Peak:
  564. 2018-04-18 06:11:41.437|Main thread> Paged Memory: 5,197,066,240 B
  565. 2018-04-18 06:11:41.437|Main thread> Working Set: 3,959,136,256 B
  566. 2018-04-18 06:11:41.437|Main thread> Virtual Memory: 6,243,995,648 B
  567. 2018-04-18 06:11:41.437|Main thread> Number of Worlds: 1
  568. 2018-04-18 06:11:41.439|Main thread> 0) RigidBodies: 277, ActiveRigidBodies: 0, CharacterRigidBodies: 21
  569. 2018-04-18 06:11:41.439|Main thread> 0) Constraints: 4
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