Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class CfgPatches
- {
- class HEV
- {
- units[]=
- {
- "HL_HEV_GARMENT"
- };
- weapons[]={};
- requiredVersion=0.1;
- requiredAddons[]=
- {
- };
- };
- };
- class CfgVehicles
- {
- class B_Soldier_base_F;
- class HL_HEV_GARMENT_UNIT: B_Soldier_base_F
- {
- _generalMacro="B_Soldier_F";
- scope=1;
- scopeCurator=0;
- scopeArsenal=2;
- displayName="HEV Mark V Undergarment";
- nakedUniform="U_BasicBody";
- uniformClass="hl_hev_suit";
- hiddenSelections[]=
- {
- "Camo"
- };
- hiddenSelectionsTextures[]=
- {
- "HL_HEV\hev_body.paa"
- };
- model="HL_HEV\hev_garments.p3d";
- linkedItems[]=
- {
- "ItemMap",
- "ItemCompass",
- "ItemWatch",
- "ItemRadio"
- };
- respawnLinkedItems[]=
- {
- "ItemMap",
- "ItemCompass",
- "ItemWatch",
- "ItemRadio"
- };
- };
- class Bag_Base;
- class B_AssaultPack_Base;
- class HL_HEV_STORAGE: B_AssaultPack_Base
- {
- author="COXHOUND";
- scope=2;
- isBackpack = 1;
- reversed = 1;
- vehicleClass = Backpacks;
- allowedSlots[] = {901};
- scopeCurator=0;
- scopeArsenal=0;
- model="HL_HEV\hev_vest.p3d";
- displayName="HEV Mark V Storage";
- picture="HL_HEV\hev_vest_icon.paa";
- maximumLoad=350;
- mass=20;
- transportMaxBackpacks = 3;
- transportMaxWeapons = 3;
- transportMaxMagazines = 36;
- };
- class HL_HEV_GARMENT_UNIT_RED: B_Soldier_base_F
- {
- _generalMacro="B_Soldier_Fasf";
- scope=1;
- displayName="HEV Mark V Undergarment (Red)";
- nakedUniform="U_BasicBody";
- uniformClass="hl_hev_suit_red";
- hiddenSelections[]=
- {
- "Camo"
- };
- hiddenSelectionsTextures[]=
- {
- "HL_HEV\hev_body_red.paa"
- };
- model="HL_HEV\hev_garments.p3d";
- linkedItems[]=
- {
- "ItemMap",
- "ItemCompass",
- "ItemWatch",
- "ItemRadio"
- };
- respawnLinkedItems[]=
- {
- "ItemMap",
- "ItemCompass",
- "ItemWatch",
- "ItemRadio"
- };
- };
- class HL_HEV_GARMENT_UNIT_TAN: B_Soldier_base_F
- {
- _generalMacro="B_Soldier_Fasf";
- scope=1;
- displayName="HEV Mark V Undergarment (Tan)";
- nakedUniform="U_BasicBody";
- uniformClass="hl_hev_suit_tan";
- hiddenSelections[]=
- {
- "Camo"
- };
- hiddenSelectionsTextures[]=
- {
- "HL_HEV\hev_body_tan.paa"
- };
- model="HL_HEV\hev_garments.p3d";
- linkedItems[]=
- {
- "ItemMap",
- "ItemCompass",
- "ItemWatch",
- "ItemRadio"
- };
- respawnLinkedItems[]=
- {
- "ItemMap",
- "ItemCompass",
- "ItemWatch",
- "ItemRadio"
- };
- };
- };
- class cfgWeapons
- {
- class Uniform_Base;
- class UniformItem;
- class ItemCore;
- class Vest_Camo_Base: ItemCore
- {
- class ItemInfo;
- };
- class HL_HEV_VEST: Vest_Camo_Base
- {
- author="COXHOUND";
- scope=2;
- displayName="HEV Mark V Vest";
- picture="HL_HEV\hev_vest_icon.paa";
- model="HL_HEV\hev_vest.p3d";
- hiddenSelections[]=
- {
- "Camo"
- };
- hiddenSelectionsTextures[]=
- {
- "HL_HEV\hev_vest.paa"
- };
- class ItemInfo: ItemInfo
- {
- uniformModel="HL_HEV\hev_vest.p3d";
- containerClass="Supply350";
- mass=50;
- class HitpointsProtectionInfo
- {
- class Chest
- {
- hitPointName="HitChest";
- armor=30;
- passThrough=0.1;
- };
- };
- };
- };
- class HL_HEV_GARMENT: Uniform_Base
- {
- author="COXHOUND";
- scope=2;
- displayName="HEV Mark V Undergarment";
- picture="HL_HEV\hev_garment_icon.paa";
- model="\A3\Characters_F\Common\Suitpacks\suitpack_original_F.p3d";
- class ItemInfo: UniformItem
- {
- uniformModel="-";
- uniformClass="HL_HEV_GARMENT_UNIT";
- containerClass="Supply40";
- mass=50;
- class HitpointsProtectionInfo
- {
- class Neck
- {
- hitpointName = "HitNeck"; // reference to the hit point class defined in the man base class
- armor = 8; // addition to armor of referenced hitpoint
- passThrough = 0.5; // multiplier of base passThrough defined in referenced hitpoint
- };
- class Arms
- {
- hitpointName = "HitArms";
- armor = 8;
- passThrough = 0.5;
- };
- class Chest
- {
- hitpointName = "HitChest";
- armor = 24;
- passThrough = 0.1;
- };
- class Diaphragm
- {
- hitpointName = "HitDiaphragm";
- armor = 24;
- passThrough = 0.1;
- };
- class Abdomen
- {
- hitpointName = "HitAbdomen";
- armor = 24;
- passThrough = 0.1;
- };
- class Body
- {
- hitpointName = "HitBody";
- passThrough = 0.1;
- };
- };
- };
- };
- class HL_HEV_GARMENT_RED: Uniform_Base
- {
- author="COXHOUND";
- scope=2;
- displayName="HEV Mark V Undergarment (Red)";
- picture="HL_HEV\hev_garment_icon.paa";
- model="\A3\Characters_F\Common\Suitpacks\suitpack_original_F.p3d";
- class ItemInfo: UniformItem
- {
- uniformmodel="-";
- uniformClass="HL_HEV_GARMENT_UNIT_RED";
- containerClass="Supply40";
- mass=50;
- class HitpointsProtectionInfo
- {
- class Neck
- {
- hitpointName = "HitNeck"; // reference to the hit point class defined in the man base class
- armor = 8; // addition to armor of referenced hitpoint
- passThrough = 0.5; // multiplier of base passThrough defined in referenced hitpoint
- };
- class Arms
- {
- hitpointName = "HitArms";
- armor = 8;
- passThrough = 0.5;
- };
- class Chest
- {
- hitpointName = "HitChest";
- armor = 24;
- passThrough = 0.1;
- };
- class Diaphragm
- {
- hitpointName = "HitDiaphragm";
- armor = 24;
- passThrough = 0.1;
- };
- class Abdomen
- {
- hitpointName = "HitAbdomen";
- armor = 24;
- passThrough = 0.1;
- };
- class Body
- {
- hitpointName = "HitBody";
- passThrough = 0.1;
- };
- };
- };
- };
- class HL_HEV_VEST_RED: Vest_Camo_Base
- {
- author="COXHOUND";
- scope=2;
- displayName="HEV Mark V Vest (Red)";
- picture="HL_HEV\hev_vest_icon.paa";
- model="HL_HEV\hev_vest.p3d";
- subItems[] = {"HL_HEV_STORAGE"};
- hiddenSelections[]={"Camo"};
- hiddenSelectionsTextures[]={"HL_HEV\hev_vest_red.paa"};
- class ItemInfo: ItemInfo
- {
- uniformModel="HL_HEV\hev_vest.p3d";
- containerClass="Supply350";
- mass=50;
- class HitpointsProtectionInfo
- {
- class Chest
- {
- hitPointName="HitChest";
- armor=30;
- passThrough=0.1;
- };
- };
- };
- };
- class HL_HEV_GARMENT_TAN: Uniform_Base
- {
- author="COXHOUND";
- scope=2;
- displayName="HEV Mark V Undergarment (Tan)";
- picture="HL_HEV\hev_garment_icon.paa";
- model="\A3\Characters_F\Common\Suitpacks\suitpack_original_F.p3d";
- class ItemInfo: UniformItem
- {
- uniformmodel="-";
- uniformClass="HL_HEV_GARMENT_UNIT_TAN";
- containerClass="Supply40";
- mass=50;
- class HitpointsProtectionInfo
- {
- class Neck
- {
- hitpointName = "HitNeck"; // reference to the hit point class defined in the man base class
- armor = 8; // addition to armor of referenced hitpoint
- passThrough = 0.5; // multiplier of base passThrough defined in referenced hitpoint
- };
- class Arms
- {
- hitpointName = "HitArms";
- armor = 8;
- passThrough = 0.5;
- };
- class Chest
- {
- hitpointName = "HitChest";
- armor = 24;
- passThrough = 0.1;
- };
- class Diaphragm
- {
- hitpointName = "HitDiaphragm";
- armor = 24;
- passThrough = 0.1;
- };
- class Abdomen
- {
- hitpointName = "HitAbdomen";
- armor = 24;
- passThrough = 0.1;
- };
- class Body
- {
- hitpointName = "HitBody";
- passThrough = 0.1;
- };
- };
- };
- };
- class HL_HEV_VEST_TAN: Vest_Camo_Base
- {
- author="COXHOUND";
- scope=2;
- displayName="HEV Mark V Vest (Tan)";
- picture="HL_HEV\hev_vest_icon.paa";
- subItems[] = {"HL_HEV_STORAGE"};
- model="HL_HEV\hev_vest.p3d";
- hiddenSelections[]=
- {
- "Camo"
- };
- hiddenSelectionsTextures[]=
- {
- "HL_HEV\hev_vest_tan.paa"
- };
- class ItemInfo: ItemInfo
- {
- uniformModel="HL_HEV\hev_vest.p3d";
- containerClass="Supply350";
- mass=50;
- class HitpointsProtectionInfo
- {
- class Chest
- {
- hitPointName="HitChest";
- armor=30;
- passThrough=0.1;
- };
- };
- };
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement