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Apr 8th, 2019
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  1. KeyAdaptiveSharpen=0,0,0,0
  2. KeyBloomAndLensFlares=0,0,0,0
  3. KeyLumaSharpen=0,0,0,0
  4. KeyDaltonize=0,0,0,0
  5. KeyAmbientLight=0,0,0,0
  6. KeyGP65CJ042DOF=0,0,0,0
  7. KeyDeband=0,0,0,0
  8. KeyClarity=0,0,0,0
  9. KeyCartoon=0,0,0,0
  10. KeyTonemap=0,0,0,0
  11. KeyBorder=0,0,0,0
  12. KeyColourfulness=0,0,0,0
  13. KeyCA=0,0,0,0
  14. KeyMode3=0,0,0,0
  15. KeyTechnicolor2=0,0,0,0
  16. KeySMAA=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeyAdvancedCRT=0,0,0,0
  19. KeyCurves=0,0,0,0
  20. KeyKNearestNeighbors=0,0,0,0
  21. KeyNonLocalMeans=0,0,0,0
  22. KeyDPX=0,0,0,0
  23. KeyEmphasize=0,0,0,0
  24. KeyMatsoDOF=0,0,0,0
  25. KeyFilmGrain=0,0,0,0
  26. KeyFilmGrain2=0,0,0,0
  27. KeyMXAO=0,0,0,0
  28. KeyFilmicPass=0,0,0,0
  29. KeyMode1=0,0,0,0
  30. KeyMotionBlur=0,0,0,0
  31. KeyMode2=0,0,0,0
  32. KeyFXAA=0,0,0,0
  33. KeyGaussianBlur=0,0,0,0
  34. KeyHDR=0,0,0,0
  35. KeyVibrance=0,0,0,0
  36. KeyHighPassSharp=0,0,0,0
  37. KeyLevels=0,0,0,0
  38. KeyHQ4X=0,0,0,0
  39. KeyLiftGammaGain=0,0,0,0
  40. KeyLightDoF_AutoFocus=0,0,0,0
  41. KeyLightDoF_Far=0,0,0,0
  42. KeyTechnicolor=0,0,0,0
  43. KeyLightDoF_Near=0,0,0,0
  44. KeyLUT=0,0,0,0
  45. KeyMonochrome=0,0,0,0
  46. KeyReflectiveBumpmapping=0,0,0,0
  47. KeySurfaceBlur=0,0,0,0
  48. KeyTint=0,0,0,0
  49. KeyTiltShift=0,0,0,0
  50. Techniques=Colourfulness,Curves,HDR,LumaSharpen,Tonemap,Vibrance,MXAO
  51. KeyDepthHaze=0,0,0,0
  52. KeyDisplayDepth=0,0,0,0
  53. KeyRingDOF=0,0,0,0
  54. KeyMagicDOF=0,0,0,0
  55. KeyMartyMcFlyDOF=0,0,0,0
  56. KeyAdaptiveFog=0,0,0,0
  57. KeyMagicBloom=0,0,0,0
  58. KeyUIMask_Top=0,0,0,0
  59. KeyUIMask_Bottom=0,0,0,0
  60. KeyVignette=0,0,0,0
  61. TechniqueSorting=Colourfulness,Curves,HDR,LumaSharpen,Tonemap,Vibrance,Border,CA,Cartoon,Clarity,ColorMatrix,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,AdaptiveFog,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,AmbientLight,UIMask_Top,UIMask_Bottom,BloomAndLensFlares,Vignette,Chromakey,MultiLUT,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ASCII,GlitchB,LeiFx_Tech,FilmicAnamorphSharpen,EGAfilter
  62. Effects=LumaSharpen.fx,Colourfulness.fx,Tonemap.fx,Curves.fx,FakeHDR.fx,Vibrance.fx,MXAO.fx
  63.  
  64. [Border.fx]
  65. border_width=0.000000,1.000000
  66. border_ratio=2.350000
  67. border_color=0.700000,0.000000,0.000000
  68.  
  69. [Clarity.fx]
  70. ClarityRadius=0.000000
  71. ClarityBlendMode=2.000000
  72. ClarityOffset=2.000000
  73. ClarityDarkIntensity=0.400000
  74. ClarityBlendIfDark=50.000000
  75. ClarityBlendIfLight=205.000000
  76. ClarityViewBlendIfMask=0.000000
  77. ClarityStrength=0.400000
  78. ClarityLightIntensity=0.000000
  79. ClarityViewMask=0.000000
  80.  
  81. [HQ4X.fx]
  82. s=1.500000
  83. k=-1.100000
  84. mx=1.000000
  85. max_w=0.750000
  86. min_w=0.030000
  87. lum_add=0.330000
  88.  
  89. [AdaptiveSharpen.fx]
  90. curve_height=1.000000
  91. L_compr_low=0.169000
  92. D_compr_low=0.253000
  93. curveslope=0.400000
  94. L_overshoot=0.003000
  95. D_overshoot=0.009000
  96. L_compr_high=0.337000
  97. D_compr_high=0.504000
  98. max_scale_lim=0.100000
  99. pm_p=0.750000
  100. scale_lim=0.100000
  101. scale_cs=0.056000
  102.  
  103. [AmbientLight.fx]
  104. alDebug=0.000000
  105. alAdaptBaseMult=1.000000
  106. alInt=10.150000
  107. AL_DirtTex=0.000000
  108. alThreshold=15.000000
  109. AL_Adaptation=1.000000
  110. alAdapt=0.700000
  111. AL_Dirt=1.000000
  112. alAdaptBaseBlackLvL=2.000000
  113. alLensThresh=0.500000
  114. AL_Vibrance=0.000000
  115. AL_Adaptive=0.000000
  116. alDirtInt=1.000000
  117. alDirtOVInt=1.000000
  118. alLensInt=2.000000
  119. AL_Lens=0.000000
  120.  
  121. [CRT.fx]
  122. Resolution=1.150000
  123. Gamma=2.400000
  124. Brightness=0.900000
  125. Curvature=0.000000
  126. MonitorGamma=2.200000
  127. ScanlineIntensity=2.000000
  128. ScanlineGaussian=1.000000
  129. CornerSize=0.010000
  130. CurvatureRadius=1.500000
  131. ViewerDistance=2.000000
  132. Angle=0.000000,0.000000
  133. Overscan=1.010000
  134. Oversample=1.000000
  135.  
  136. [Bloom.fx]
  137. bGodrayEnable=0
  138. iBloomMixmode=2
  139. fBloomSaturation=0.800000
  140. bAnamFlareEnable=0
  141. fBloomThreshold=0.800000
  142. fBloomAmount=0.800000
  143. fLensdirtSaturation=2.000000
  144. fBloomTint=0.700000,0.800000,1.000000
  145. fLensdirtIntensity=0.400000
  146. bLensdirtEnable=0
  147. fFlareLuminance=0.095000
  148. iLensdirtMixmode=1
  149. fLensdirtTint=1.000000,1.000000,1.000000
  150. bLenzEnable=0
  151. fAnamFlareThreshold=0.900000
  152. fAnamFlareWideness=2.400000
  153. fAnamFlareAmount=14.500000
  154. fAnamFlareCurve=1.200000
  155. fAnamFlareColor=0.012000,0.313000,0.588000
  156. fLenzIntensity=1.000000
  157. fLenzThreshold=0.800000
  158. bChapFlareEnable=0
  159. fChapFlareTreshold=0.900000
  160. iChapFlareCount=15
  161. fChapFlareDispersal=0.250000
  162. fChapFlareSize=0.450000
  163. fFlareIntensity=2.070000
  164. fChapFlareCA=0.000000,0.010000,0.020000
  165. fChapFlareIntensity=100.000000
  166. fGodrayDecay=0.990000
  167. fGodrayExposure=1.000000
  168. fGodrayWeight=1.250000
  169. fGodrayDensity=1.000000
  170. fGodrayThreshold=0.900000
  171. iGodraySamples=128
  172. fFlareBlur=200.000000
  173. fFlareTint=0.137000,0.216000,1.000000
  174.  
  175. [ColorMatrix.fx]
  176. ColorMatrix_Red=0.817000,0.183000,0.000000
  177. ColorMatrix_Green=0.333000,0.667000,0.000000
  178. ColorMatrix_Blue=0.000000,0.125000,0.875000
  179. Strength=1.000000
  180.  
  181. [Sepia.fx]
  182. Tint=0.550000,0.430000,0.420000
  183. Strength=0.580000
  184.  
  185. [Cartoon.fx]
  186. Power=1.500000
  187. EdgeSlope=1.500000
  188.  
  189. [CA.fx]
  190. Shift=2.500000,-0.500000
  191. Strength=0.500000
  192.  
  193. [Colourfulness.fx]
  194. colourfulness=0.150000
  195. lim_luma=0.700000
  196.  
  197. [Curves.fx]
  198. Mode=2
  199. Formula=4
  200. Contrast=0.180000
  201.  
  202. [SurfaceBlur.fx]
  203. BlurRadius=1.000000
  204. BlurOffset=1.000000
  205. BlurEdge=0.500000
  206. BlurStrength=1.000000
  207.  
  208. [UIMask.fx]
  209. fMask_Intensity=1.000000
  210. bDisplayMask=0.000000
  211.  
  212. [Daltonize.fx]
  213. Type=0.000000
  214.  
  215. [Deband.fx]
  216. Threshold=0.004000
  217. Range=16.000000
  218. Iterations=1.000000
  219. Grain=0.006000
  220.  
  221. [Denoise.fx]
  222. NoiseLevel=0.150000
  223. LerpCoefficeint=0.800000
  224. WeightThreshold=0.030000
  225. CounterThreshold=0.050000
  226. GaussianSigma=50.000000
  227.  
  228. [Vignette.fx]
  229. Type=0.000000
  230. Center=0.500000,0.500000
  231. Ratio=1.000000
  232. Radius=2.000000
  233. Amount=-1.000000
  234. Slope=2.000000
  235.  
  236. [DPX.fx]
  237. RGB_Curve=8.000000,8.000000,8.000000
  238. Strength=0.200000
  239. RGB_C=0.360000,0.360000,0.340000
  240. Contrast=0.100000
  241. Saturation=3.000000
  242. Colorfulness=2.500000
  243.  
  244. [Emphasize.fx]
  245. ManualFocusDepth=0.026000
  246. FocusRangeDepth=0.010000
  247. FocusEdgeDepth=0.050000
  248. BlendColor=0.000000,0.000000,0.000000
  249. EffectFactor=0.900000
  250. BlendFactor=0.000000
  251.  
  252. [FilmGrain.fx]
  253. Intensity=0.500000
  254. Variance=0.400000
  255. Mean=0.500000
  256. SignalToNoiseRatio=6.000000
  257.  
  258. [FilmGrain2.fx]
  259. grainamount=0.050000
  260. coloramount=0.600000
  261. lumamount=1.000000
  262. grainsize=1.600000
  263.  
  264. [Glitch.fx]
  265. Amount=1.000000
  266. bUseUV=0
  267.  
  268. [FilmicPass.fx]
  269. Strength=0.850000
  270. Linearization=0.500000
  271. Fade=0.400000
  272. Contrast=1.000000
  273. Bleach=0.000000
  274. Saturation=-0.150000
  275. RedCurve=1.000000
  276. GreenCurve=1.000000
  277. BlueCurve=1.000000
  278. BaseCurve=1.500000
  279. BaseGamma=1.000000
  280. EffectGamma=0.650000
  281. EffectGammaR=1.000000
  282. EffectGammaG=1.000000
  283. EffectGammaB=1.000000
  284. LumCoeff=0.212656,0.715158,0.072186
  285.  
  286. [SMAA.fx]
  287. EdgeDetectionType=1.000000
  288. EdgeDetectionThreshold=0.100000
  289. MaxSearchSteps=98.000000
  290. MaxSearchStepsDiagonal=16.000000
  291. CornerRounding=0.000000
  292. DebugOutput=0.000000
  293.  
  294. [MagicBloom.fx]
  295. f2Adapt_Clip=0.000000,1.000000
  296. fBloom_Intensity=1.000000
  297. fBloom_Threshold=2.000000
  298. fDirt_Intensity=0.000000
  299. fExposure=0.500000
  300. fAdapt_Sensitivity=1.000000
  301. fAdapt_Speed=0.100000
  302. iDebug=0
  303. iAdapt_Precision=1076677888
  304.  
  305. [FineSharp.fx]
  306. sstr=2.000000
  307. cstr=0.900000
  308. xstr=0.190000
  309. pstr=1.272000
  310. xrep=0.250000
  311. lstr=1.490000
  312.  
  313. [FakeMotionBlur.fx]
  314. mbRecall=0.400000
  315. mbSoftness=1.000000
  316.  
  317. [FXAA.fx]
  318. Subpix=0.000000
  319. EdgeThreshold=0.166000
  320. EdgeThresholdMin=0.000000
  321.  
  322. [GaussianBlur.fx]
  323. GaussianBlurRadius=0.000000
  324. GaussianBlurOffset=1.000000
  325. GaussianBlurStrength=0.300000
  326.  
  327. [HDR.fx]
  328. HDRPower=1.009000
  329. radius1=0.793000
  330. radius2=0.830000
  331.  
  332. [HighPassSharpen.fx]
  333. HighPassSharpRadius=1.000000
  334. HighPassSharpOffset=1.000000
  335. HighPassViewBlendIfMask=0.000000
  336. HighPassBlendIfDark=0.000000
  337. HighPassBlendMode=1.000000
  338. HighPassBlendIfLight=255.000000
  339. HighPassSharpStrength=0.400000
  340. HighPassDarkIntensity=1.000000
  341. HighPassLightIntensity=1.000000
  342. HighPassViewSharpMask=0.000000
  343.  
  344. [Levels.fx]
  345. BlackPoint=16.000000
  346. WhitePoint=235.000000
  347. HighlightClipping=0.000000
  348.  
  349. [LUT.fx]
  350. fLUT_AmountChroma=1.000000
  351. fLUT_AmountLuma=1.000000
  352.  
  353. [LiftGammaGain.fx]
  354. RGB_Lift=1.000000,1.000000,1.000000
  355. RGB_Gamma=1.000000,1.000000,1.000000
  356. RGB_Gain=1.000000,1.000000,1.000000
  357.  
  358. [TiltShift.fx]
  359. Line=0.000000
  360. BlurMultiplier=10.000000
  361. Axis=0.000000
  362. Offset=0.000000
  363. BlurCurve=1.000000
  364.  
  365. [LightDoF.fx]
  366. fLightDoF_Width=5.000000
  367. fLightDoF_Amount=10.000000
  368. f2LightDoF_CA=0.000000,1.000000
  369. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  370. bLightDoF_UseCA=0.000000
  371. bLightDoF_AutoFocus=1.000000
  372. fLightDoF_AutoFocusSpeed=0.100000
  373. bLightDoF_UseMouseFocus=0.000000
  374. fLightDoF_ManualFocus=0.000000
  375.  
  376. [MXAO.fx]
  377. fMXAOAmbientOcclusionAmount=2.000000
  378. bMXAOIndirectLightingEnable=0.000000
  379. MXAO_SAMPLE_RADIUS=1.475000
  380. fMXAOIndirectLightingAmount=4.000000
  381. fMXAONormalBias=0.800000
  382. fMXAOIndirectLightingSaturation=1.000000
  383. iMXAOSampleCount=32.000000
  384. fMXAOSampleRadius=2.500000
  385. bMXAOSmartSamplingEnable=1.000000
  386. fMXAOSampleRandomization=1.000000
  387. bMXAOBackfaceCheckEnable=1.000000
  388. bMXAODebugViewEnable=0.000000
  389. MXAO_SSAO_AMOUNT=0.720000
  390. fMXAOBlurSharpness=1.000000
  391. fMXAOBlurSteps=3.000000
  392. fMXAOFadeoutStart=0.200000
  393. iMXAOBayerDitherLevel=3.000000
  394. MXAO_SAMPLE_NORMAL_BIAS=0.000000
  395. bMXAOSmoothNormalsEnable=0.000000
  396. fMXAOFadeoutEnd=0.400000
  397. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
  398. MXAO_GLOBAL_RENDER_SCALE=1.000000
  399. MXAO_DEBUG_VIEW_ENABLE=0
  400. MXAO_BLEND_TYPE=0
  401. MXAO_FADE_DEPTH_START=0.200000
  402. MXAO_FADE_DEPTH_END=0.400000
  403.  
  404. [LumaSharpen.fx]
  405. sharp_strength=0.044000
  406. pattern=1
  407. sharp_clamp=0.022000
  408. offset_bias=1.000000
  409. show_sharpen=0
  410.  
  411. [Monochrome.fx]
  412. Coefficients=0.210000,0.720000,0.070000
  413. ColorSaturation=0.000000
  414.  
  415. [RBM.fx]
  416. fRBM_BlurWidthPixels=100.000000
  417. iRBM_SampleCount=32.000000
  418. fRBM_LowerThreshold=0.100000
  419. fRBM_ReliefHeight=0.300000
  420. fRBM_ColorMask_Orange=1.000000
  421. fRBM_FresnelReflectance=0.300000
  422. fRBM_FresnelMult=0.500000
  423. fRBM_UpperThreshold=0.200000
  424. fRBM_ColorMask_Red=1.000000
  425. fRBM_ColorMask_Yellow=1.000000
  426. fRBM_ColorMask_Green=1.000000
  427. fRBM_ColorMask_Cyan=1.000000
  428. fRBM_ColorMask_Blue=1.000000
  429. fRBM_ColorMask_Magenta=1.000000
  430.  
  431. [Tonemap.fx]
  432. Gamma=1.030000
  433. Bleach=0.000000
  434. Defog=0.000000
  435. Exposure=0.000000
  436. Saturation=0.096000
  437. FogColor=0.000000,0.000000,1.000000
  438.  
  439. [Vibrance.fx]
  440. Vibrance=0.080000
  441. VibranceRGBBalance=0.000000,1.000000,1.000000
  442.  
  443. [AdaptiveFog.fx]
  444. FogCurve=1.500000
  445. FogColor=0.900000,0.900000,0.900000
  446. MaxFogFactor=0.800000
  447. BloomPower=10.000000
  448. FogStart=0.050000
  449. BloomThreshold=10.250000
  450. BloomWidth=0.200000
  451.  
  452. [DepthHaze.fx]
  453. FogStart=0.200000
  454. EffectStrength=0.900000
  455. FogColor=0.800000,0.800000,0.800000
  456. FogFactor=0.200000
  457.  
  458. [DOF.fx]
  459. DOF_FARBLURCURVE=2.000000
  460. fADOF_ShapeCurvatureAmount=0.300000
  461. DOF_AUTOFOCUS=1
  462. DOF_MOUSEDRIVEN_AF=0
  463. fGPDOFChromaAmount=0.150000
  464. DOF_INFINITEFOCUS=1.000000
  465. fGPDOFBiasCurve=2.000000
  466. DOF_FOCUSPOINT=0.500000,0.500000
  467. bADOF_ShapeApertureEnable=0
  468. DOF_FOCUSSAMPLES=6
  469. DOF_MANUALFOCUSDEPTH=0.020000
  470. DOF_NEARBLURCURVE=1.600000
  471. fGPDOFBrightnessMultiplier=2.000000
  472. bGPDOFPolygonalBokeh=1
  473. fRingDOFFringe=0.500000
  474. DOF_FOCUSRADIUS=0.050000
  475. DOF_BLURRADIUS=15.000000
  476. fADOF_BokehCurve=4.000000
  477. iRingDOFSamples=6
  478. iRingDOFRings=4
  479. fGPDOFBrightnessThreshold=0.500000
  480. fRingDOFThreshold=0.700000
  481. bADOF_ShapeCurvatureEnable=0
  482. fRingDOFGain=27.000000
  483. fRingDOFBias=0.000000
  484. bADOF_ImageChromaEnable=0
  485. iMagicDOFBlurQuality=8
  486. fMagicDOFColorCurve=4.000000
  487. iGPDOFQuality=6
  488. fADOF_ShapeChromaAmount=0.125000
  489. fADOF_ShapeRotation=0.000000
  490. iGPDOFPolygonCount=5
  491. fGPDOFBias=10.000000
  492. fADOF_SmootheningAmount=1.000000
  493. bMatsoDOFChromaEnable=1
  494. fMatsoDOFChromaPow=1.400000
  495. fMatsoDOFBokehCurve=8.000000
  496. iADOF_ShapeQuality=17
  497. iMatsoDOFBokehQuality=2
  498. fMatsoDOFBokehAngle=0.000000
  499. bADOF_RotAnimationEnable=0
  500. fADOF_RotAnimationSpeed=2.000000
  501. fADOF_ShapeWeightAmount=1.000000
  502. fADOF_ShapeApertureAmount=0.010000
  503. bADOF_ShapeAnamorphEnable=0
  504. fADOF_ShapeAnamorphRatio=0.200000
  505. bADOF_ShapeDistortEnable=0
  506. bADOF_ShapeChromaEnable=0
  507. fADOF_ShapeWeightCurve=4.000000
  508. fADOF_ShapeDistortAmount=0.200000
  509. bADOF_ShapeDiffusionEnable=0
  510. fADOF_ShapeDiffusionAmount=0.100000
  511. bADOF_ShapeWeightEnable=0
  512. iADOF_ImageChromaHues=5
  513. iADOF_ShapeChromaMode=3
  514. fADOF_ImageChromaCurve=1.000000
  515. fADOF_ImageChromaAmount=3.000000
  516.  
  517. [FilmicAnamorphSharpen.fx]
  518. Strength=1.000000
  519. Preview=0
  520. Coefficient=0
  521. Offset=1
  522. Clamp=1.000000
  523. Contrast=128
  524.  
  525. [MotionBlur.fx]
  526. mbRecall=0.400000
  527. mbSoftness=1.000000
  528.  
  529. [Technicolor2.fx]
  530. Saturation=1.000000
  531. ColorStrength=0.200000,0.200000,0.200000
  532. Brightness=1.000000
  533. Strength=1.000000
  534.  
  535. [Technicolor.fx]
  536. Power=4.000000
  537. RGBNegativeAmount=0.880000,0.880000,0.880000
  538. Strength=0.400000
  539.  
  540. [FakeHDR.fx]
  541. HDRPower=1.300000
  542. radius1=0.793000
  543. radius2=0.870000
  544.  
  545. [3DFX.fx]
  546. DITHERAMOUNT=0.500000
  547. DITHERBIAS=-1
  548. LEIFX_PIXELWIDTH=1.500000
  549. LEIFX_LINES=1.000000
  550. GAMMA_LEVEL=1.000000
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