Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- print("Say g/fc for rares")
- print("press 1")
- wait(1)
- print("made by sprinkie22")
- local player = owner
- local mod = Instance.new("Model",workspace)
- mod.Name = "Toppat ball master"
- --local nyes = Instance.new("Script",workspace.player)
- local tor = Instance.new("Part",mod)
- local Larm = Instance.new("Part",mod)
- local Rarm = Instance.new("Part",mod)
- Rarm.Size = Vector3.new(1, 2, 1)
- Rarm.Name = "Right Arm"
- Larm.Size = Vector3.new(1, 2, 1)
- Larm.Name = "Right Arm"
- tor.Size = Vector3.new(2, 3.3, 1)
- tor.Name = "Torso"
- tor.Transparency=1
- tor.CanCollide=false
- Rarm.Transparency=1
- Rarm.CanCollide=false
- Larm.Transparency=1
- Larm.CanCollide=false
- local hed = Instance.new("Part",mod)
- hed.Size = Vector3.new(2, 1, 1)
- hed.Position = tor.Position
- hed.Position = Vector3.new(0, 4.5, 0)
- hed.Name = "Head"
- hed.CanCollide=false
- hed.Transparency=0
- hed.BrickColor=BrickColor.new("Really black")
- hed.Shape = Enum.PartType.Ball
- hed.Size = Vector3.new(1.24, 1.24, 1.24)
- hed.CastShadow=false
- hed.Material = Enum.Material.Neon
- local light = Instance.new("PointLight",hed)
- light.Brightness = 2
- local fire = Instance.new("Fire",hed)
- fire.Color=Color3.new(0.423529, 0.945098, 1)
- --fire.Size = 1
- --local mesh = Instance.new("SpecialMesh",hed)
- Instance.new("BodyForce",hed)
- Instance.new("BodyThrust",hed)
- Instance.new("RocketPropulsion",hed)
- Instance.new("BodyThrust",tor)
- Instance.new("RocketPropulsion",tor)
- local hum = Instance.new("Humanoid",mod)
- hum.BreakJointsOnDeath=false
- hum.WalkSpeed=500
- hum.MaxHealth=456789
- hum.Health=456789
- hum.JumpPower=200
- local ff = Instance.new("ForceField",mod)
- ff.Visible=false
- local motor = Instance.new("Motor",tor)
- motor.Part0=tor
- motor.Part1=hed
- motor.Name = "Neck"
- local motor1 = Instance.new("Motor6D",tor)
- motor1.Part0=tor
- motor1.Part1=Larm
- motor1.Name = "Left Shoulder"
- local motor2 = Instance.new("Motor6D",tor)
- motor2.Part0=tor
- motor2.Part1=Rarm
- motor2.Name = "Right Shoulder"
- wait(0.6)
- player.Character=mod
- local ball = Instance.new("Part",mod)
- ball.Shape = Enum.PartType.Ball
- local weld = Instance.new("BallSocketConstraint",mod)
- local attach1 = Instance.new("Attachment",ball)
- local attach2 = Instance.new("Attachment",tor)
- weld.Attachment0=attach1
- weld.Attachment1=attach2
- ball.Material=Enum.Material.SmoothPlastic
- ball.BrickColor=BrickColor.new("Electric Blue")
- ball.Transparency=0
- ball.CanCollide=true
- ball.Name = "ball"
- local attach3 = Instance.new("Attachment",ball)
- local lead = Instance.new("RopeConstraint",tor)
- lead.Attachment0=attach2
- lead.Attachment1=attach3
- lead.Length=3
- lead.Thickness= 0.3
- lead.Visible=false
- local tool = Instance.new("Tool",mod)
- tool.Name = "DEATH"
- tool.CanBeDropped=false
- local Tool = tool
- local handle = Instance.new("Part",Tool)
- handle.Name = "Handle"
- handle.Size = Vector3.new(1, 1, 1)
- handle.Transparency=1
- handle.CanCollide=false
- ball.Reflectance=100
- hed.Reflectance=10
- Tool.Equipped:Connect(function()
- local ball2 = Instance.new("Part",mod)
- ball2.Shape = Enum.PartType.Ball
- ball2.Size = ball.Size
- ball2.BrickColor=BrickColor.new("Really black")
- ball2.Transparency=1
- ball2.Position = ball.Position + Vector3.new(0,0,0)
- ball2.Anchored=true
- ball2.CanCollide=false
- local die = Instance.new("Explosion",ball)
- die.Position=ball.Position
- die.Visible=false
- die.BlastRadius = 15
- die.BlastPressure = 9999999999999999999999
- local vuur = Instance.new("Fire",ball2)
- vuur.Color=Color3.new(0, 0, 0)
- vuur.Size=17
- local cut = Instance.new("Sound",ball2)
- cut.SoundId = "rbxassetid://5463227301"
- cut.Playing=true
- cut.Volume = 10
- tor.Anchored=true
- ball.Anchored=true
- ball2.Position = ball.Position + Vector3.new(0,0,0)
- wait(0.16)
- ball2.Position = ball.Position + Vector3.new(0,0,0)
- tor.Anchored=false
- ball.Anchored=false
- wait(0.6)
- ball2.Anchored=false
- ball2.Position = ball.Position + Vector3.new(0,0,0)
- end)
- local seat = Instance.new("Seat",mod)
- seat.Transparency=1
- seat.Position = tor.Position + Vector3.new(0, 3, 0)
- local seatweld = Instance.new("WeldConstraint",tor)
- seatweld.Part0 = seat
- seatweld.Part1 = tor
- seat.CanCollide=false
- local hat = Instance.new("Part",mod)
- hat.Size = Vector3.new(2, 1, 1)
- local mesh = Instance.new("FileMesh",hat)
- mesh.MeshId="http://www.roblox.com/asset/?id=1028713"
- mesh.TextureId="http://www.roblox.com/asset/?id=127678851"
- hat.Position=tor.Position + Vector3.new(0, 2.15, 0)
- local hatweld = Instance.new("WeldConstraint",tor)
- hatweld.Part0=hat
- hatweld.Part1=tor
- hat.CanCollide=false
- mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
- local face = Instance.new("Decal",ball)
- face.Texture = "http://www.roblox.com/asset/?id=242438967" --happy face
- --face.Texture = "http://www.roblox.com/asset/?id=2945534252" --sad face
- hat.CastShadow=false
- local epic = Instance.new("Sound",hed)
- epic.SoundId = "http://www.roblox.com/asset/?id=5619789556"
- epic.Looped=true
- epic.Volume=1.2
- epic:Play()
- while true do
- wait(0.1)
- hum.MaxHealth=9567898989
- hed.BrickColor=BrickColor.new("Really black")
- light.Color=Color3.new(1, 1, 1)
- hum.Health=9567898989
- wait(1)
- hed.BrickColor=BrickColor.new("Really red")
- light.Color=Color3.new(1, 0, 0)
- end
Add Comment
Please, Sign In to add comment