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- Log uploaded on Sunday, September 23, 2018, 9:10:07 PM
- Loaded mods:
- Core: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
- HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Giddy-up! Core[1.0.1]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0)
- Giddy-up! Caravan[1.0.0]: GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
- Tradeable AI Persona Core: (no assemblies)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.23.0)
- ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.5.0.142)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
- Chickens Efficient Light: (no assemblies)
- Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
- Misc. MapGen Xtension 'Urban Biome': (no assemblies)
- Misc. MAI: AIPawn(0.19.0.0)
- Misc. Robots: AIRobot(0.19.0.0)
- Misc. Craftable Robots: (no assemblies)
- Misc. Robots++: (no assemblies)
- Misc. Robots++ Tier 5: (no assemblies)
- Misc. Weapon Repair: WeaponRepair(0.19.0.0)
- Misc. Training: TrainingFacility(0.19.0.0)
- Misc. Incidents: Incidents(0.19.0.0), TacticalComputer(0.19.0.0)
- Misc. MapGenerator: MapGenerator(0.19.0.0)
- Misc. MapGen FactionBase: MapGeneratorFactionBase(0.19.0.0)
- Misc. TurretBase, Objects: WeaponBase(0.19.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- A Dog Said...: (no assemblies)
- [B19]Lost Forest: (no assemblies)
- Polarisbloc - Core LAB: Polarisbloc(1.0.0.0)
- [SS]Advance Body and Clothing: (no assemblies)
- [SS]Lovely Hair Style: (no assemblies)
- gloomy_hair: (no assemblies)
- gloomy_face: (no assemblies)
- gloomy_dress: (no assemblies)
- Lolidrop's hairshop: (no assemblies)
- [B19]My Cute Ear: (no assemblies)
- llCher Facell: (no assemblies)
- ameiro anime hairs B19: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Spoons Hair Mod: (no assemblies)
- [KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- Animal Variety Coats: AnimalVariations(1.0.6818.33624)
- Additional Joy Objects B19: AdditionalJoyObjects(1.0.0.0)
- Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
- Harvest Everything!: (no assemblies)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Configurable Maps - B19: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6830.20521)
- [B19] Farmable Neutroamine: (no assemblies)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- Rimsenal - Storyteller pack: (no assemblies)
- Careful Raids: 0Harmony(1.2.0.1), CarefulRaids(1.7.1.0), Firebaser(0.9.6.0)
- Open Door Manually: 0Harmony(1.1.0.0), OpenDoorManually(1.0.0.0)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6830.27714)
- Trap Disable[B19]: 0Harmony(1.1.1.0), TrapDisable(1.0.0.0)
- CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6830.28024)
- [KV] Force Do Job - B19: 0Harmony(1.2.0.1), ForceDoWork(1.0.0.0)
- [WD] Fast Moisture Pumps: (no assemblies)
- Ivory and Jade Carving: (no assemblies)
- AI Uplifting Assistant [B19]: (no assemblies)
- WM Smarter food selection[2.3.0.1]: WM Smarter Food Selection(2.3.0.1)
- Faction Discovery: Faction Discovery(0.19.0.0)
- 【B19】Animal straw bed: (no assemblies)
- [RF] Advanced Bridges [b19]: Rainbeau's Advanced Bridges(1.0.6833.28482)
- More Furniture [B19]: (no assemblies)
- RT's Weapon Pack B19: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.6.1.0)
- CleaningArea: 0Harmony(1.1.0.0), CleaningArea(1.0.1.0)
- Gear Up And Go: 0Harmony(1.1.0.0), GearUpAndGo(1.0.0.0)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- Death Rattle: DeathRattle(18.9.1.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.1.0), Firebaser(0.9.6.0)
- Hardworking animals B19: (no assemblies)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- Selling prisoners with no guilt: (no assemblies)
- Prisoner Harvesting: (no assemblies)
- Fresh stockpile filter: FreshStockpileFilter(1.0.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.7)
- While You're Up [0.19]: WhileYoureUp(1.0.0.0)
- Architect Icons: ArchitectIcons(1.2.0.0)
- PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- ApparelUtility.HasPartsToWear: post: AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
- AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
- BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_Trap.CheckSpring: PRE: TrapDisable.HarmonyPatches.Building_Trap_CheckSpring
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.ChoicesAtFor: PRE: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: [500]ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CarefulRaids.CarefulRaidsMod+Game_FinalizeInit_Patch.Postfix, CameraPlus.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_EnemyFaction_GeneratePawns.Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre
- JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.MapPreTick: post: CarefulRaids.CarefulRaidsMod+Map_MapPreTick_Patch.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: CarefulRaids.CarefulRaidsMod+MapInterface_MapInterfaceUpdate_Patch.Postfix
- MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PathFinder.FindPath: TRANS: CarefulRaids.CarefulRaidsMod+PathFinder_FindPath_Patch.Transpiler
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
- PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: CarefulRaids.CarefulRaidsMod+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Postfix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
- PawnGraphicSet.ResolveAllGraphics: post: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
- PawnGraphicSet.ResolveApparelGraphics: PRE: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre
- Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_DrawTracker.get_DrawPos: post: AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PathFollower.NeedNewPath: TRANS: CarefulRaids.CarefulRaidsMod+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: [500]ForceDoJob.Patch_Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RegionMaker.TryGenerateRegionFrom: TRANS: CarefulRaids.CarefulRaidsMod+RegionMaker_TryGenerateRegionFrom_Patch.Transpiler
- RegionTypeUtility.GetExpectedRegionType: PRE: CarefulRaids.CarefulRaidsMod+RegionTypeUtility_GetExpectedRegionType_Patch.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- Zone_Stockpile.GetGizmos: post: SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.1: net.pardeike.rimworld.mod.carefulraids, net.pardeike.rimworld.mod.camera+, DoctorVanGogh.ModSwitch, Syrchalis.Rimworld.SetUpCamp, io.github.ratysz.madskills, com.configurablemaps.rimworld.mod, com.showhair.rimworld.mod, AnimalGear, com.forcedojob.rimworld.mod, Mehni.RimWorld.MFI.main; 1.1.1.0: net.velc.rimworld.mod.trapdisable; 1.1.0.0: UnlimitedHugs.HugsLib, HugsLib.AllowTool, HugsLib.SearchAndDestroy, rimworld.erdelf.prisoner_ransom, HugsLib.Hospitality, EdB.PrepareCarefully, rimworld.psychology.prepare_carefully_patch, rimworld.lanilor.simplestockpilepresets, rimworld.lanilor.simplymorebridges, HugsLib.GiddyUpRideAndRoll, de.hatti.rimworld.mod.cleaningarea, HugsLib.DefensivePositions, HugsLib.GiddyUpCore, HugsLib.GiddyUpCaravan, HugsLib.WhileYoureUp, HugsLib.BattleMounts, HugsLib.Psychology, HugsLib.Smarter_Food_Selection, HugsLib.DeathRattle
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- Translation data for language Traditional Chinese has 12 errors. Generate translation report for more info.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1d6c -> priority: 1
- Thread -> id: 1d68 -> priority: 1
- Thread -> id: 1ac -> priority: 1
- Thread -> id: 1ad0 -> priority: 1
- Thread -> id: 1a7c -> priority: 1
- Thread -> id: 15f0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Translation data for language Traditional Chinese has 12 errors. Generate translation report for more info.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 6dc -> priority: 1
- Thread -> id: 19d4 -> priority: 1
- Thread -> id: 1840 -> priority: 1
- Thread -> id: 1284 -> priority: 1
- Thread -> id: 1c54 -> priority: 1
- Thread -> id: 3cc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key GUC_Animal_Handling. Adding it...
- Knowledge data was missing key BM_Mounting. Adding it...
- Knowledge data was missing key BM_Enemy_Mounting. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key GUC_Animal_Handling. Adding it...
- Knowledge data was missing key BM_Mounting. Adding it...
- Knowledge data was missing key BM_Enemy_Mounting. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized Hospitality, Psychology, SearchAndDestroy, RunAndGun, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1230 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 945 unused Assets to reduce memory usage. Loaded Objects now: 14603.
- Total: 106.005135 ms (FindLiveObjects: 0.617246 ms CreateObjectMapping: 0.917004 ms MarkObjects: 103.813736 ms DeleteObjects: 0.656586 ms)
- Failed to find any texture while constructing Multi(initPath=Things/Items/Shielding/Shielding_Alpha_Thin, color=RGBA(0.650, 0.650, 0.650, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0002a>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch3 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01116>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0002a>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch3 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01116>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
- EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0002a>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch3 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01116>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Things/Items/Shielding/Shielding_Alpha_Thin, color=RGBA(0.330, 0.330, 0.330, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0002a>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch3 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01116>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0002a>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch3 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01116>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelAppearance:DrawPawn(CustomPawn, Rect)
- EdB.PrepareCarefully.PanelAppearance:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.GenDraw.DrawMeshNowOrLater (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0002a>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch3 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01116>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- EdB.PrepareCarefully.CustomPawn:GetPortrait(Vector2)
- EdB.PrepareCarefully.PanelPawnList:DrawPanelContent(State)
- EdB.PrepareCarefully.PanelBase:Draw(State)
- EdB.PrepareCarefully.TabViewPawns:Draw(State, Rect)
- EdB.PrepareCarefully.Page_PrepareCarefully:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1cec -> priority: 1
- Thread -> id: 1694 -> priority: 1
- Thread -> id: 1f58 -> priority: 1
- Thread -> id: 1420 -> priority: 1
- Thread -> id: 1318 -> priority: 1
- Thread -> id: 450 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized Hospitality, Psychology, SearchAndDestroy, RunAndGun, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1230 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 9b4 -> priority: 1
- Thread -> id: 4b8 -> priority: 1
- Thread -> id: 1dc8 -> priority: 1
- Thread -> id: 1fd4 -> priority: 1
- Thread -> id: 1b80 -> priority: 1
- Thread -> id: 180c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized Hospitality, Psychology, RunAndGun, SearchAndDestroy, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1230 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14794.
- Total: 118.354210 ms (FindLiveObjects: 0.578737 ms CreateObjectMapping: 0.784024 ms MarkObjects: 116.875923 ms DeleteObjects: 0.114971 ms)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: b84 -> priority: 1
- Thread -> id: 1da4 -> priority: 1
- Thread -> id: 1330 -> priority: 1
- Thread -> id: 1ea4 -> priority: 1
- Thread -> id: 1d18 -> priority: 1
- Thread -> id: 1e1c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized Hospitality, Psychology, RunAndGun, SearchAndDestroy, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1230 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 14633.
- Total: 111.240639 ms (FindLiveObjects: 0.524437 ms CreateObjectMapping: 0.735542 ms MarkObjects: 109.798645 ms DeleteObjects: 0.181461 ms)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: cf4 -> priority: 1
- Thread -> id: 1da4 -> priority: 1
- Thread -> id: 1870 -> priority: 1
- Thread -> id: 1838 -> priority: 1
- Thread -> id: bdc -> priority: 1
- Thread -> id: 1bb0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized Hospitality, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, SearchAndDestroy, RunAndGun, Psychology, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1230 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 12c8 -> priority: 1
- Thread -> id: 1678 -> priority: 1
- Thread -> id: 1eb0 -> priority: 1
- Thread -> id: 1d18 -> priority: 1
- Thread -> id: 1d70 -> priority: 1
- Thread -> id: 988 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, Psychology, SearchAndDestroy, RunAndGun, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 340 food categorized - 1230 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1b80 -> priority: 1
- Thread -> id: 6a4 -> priority: 1
- Thread -> id: f00 -> priority: 1
- Thread -> id: 1f28 -> priority: 1
- Thread -> id: 1950 -> priority: 1
- Thread -> id: 1bcc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, Psychology, SearchAndDestroy, RunAndGun, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 253 food categorized - 620 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 2034 -> priority: 1
- Thread -> id: 2038 -> priority: 1
- Thread -> id: 203c -> priority: 1
- Thread -> id: 2044 -> priority: 1
- Thread -> id: 2040 -> priority: 1
- Thread -> id: 2048 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- [RenameColony] Postfixed
- RSA Core loaded...
- RSA Main injected ...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef IF_MeditrainTable (using undefined sound instead)
- Translation data for language Traditional Chinese has 170 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.1.0.3 welcomes you to RimWorld with pointless logspam.
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized SearchAndDestroy, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, Psychology, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, AnimalGear, SimpleSidearms, RoomSense, RunandHide, WhileYoureUp, DeathRattle
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 253 food categorized - 620 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1dd4 -> priority: 1
- Thread -> id: 1ce0 -> priority: 1
- Thread -> id: 231c -> priority: 1
- Thread -> id: 11f8 -> priority: 1
- Thread -> id: 1f28 -> priority: 1
- Thread -> id: 2214 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Translation data for language Traditional Chinese has 169 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized SearchAndDestroy, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, Psychology, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, DeathRattle, AnimalGear
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 250 food categorized - 610 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 2218 -> priority: 1
- Thread -> id: 1fac -> priority: 1
- Thread -> id: 22d4 -> priority: 1
- Thread -> id: 2140 -> priority: 1
- Thread -> id: 1968 -> priority: 1
- Thread -> id: 1764 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Translation data for language Traditional Chinese has 169 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized AnimalGear, SearchAndDestroy, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, Psychology, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, DeathRattle, WhileYoureUp
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 250 food categorized - 610 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- Faction Discovery injected.
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1568 -> priority: 1
- Thread -> id: 23ec -> priority: 1
- Thread -> id: 1d50 -> priority: 1
- Thread -> id: 1df4 -> priority: 1
- Thread -> id: 2110 -> priority: 1
- Thread -> id: 1b18 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9882]
- Renderer: NVIDIA GeForce GTX 1080 Ti
- Vendor: NVIDIA
- VRAM: 11136 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.19.2009 rev486
- ModSwitch 1.5.0.142 - initialized patches...
- XML Verse.BodyPartDef defines the same field twice: spawnThingOnRemoved.
- Field contents: Stomach.
- Whole XML:
- <BodyPartDef><defName>Stomach</defName><label>stomach</label><hitPoints>20</hitPoints><skinCovered>false</skinCovered><spawnThingOnRemoved>Stomach</spawnThingOnRemoved><tags><li>MetabolismSource</li></tags><spawnThingOnRemoved>Stomach</spawnThingOnRemoved></BodyPartDef>
- Translation data for language Traditional Chinese has 169 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- ForceDoJob Harmony Patches:
- Prefix:
- FloatMenuMakerMap.ChoicesAtFor - not blocking
- Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap { get; } - blocking if set in settings
- Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions [HarmonyBefore("fluffy.worktab")]
- Postfix:
- FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, LF_Bedroll
- [HugsLib] v5.0.2 initialized AnimalGear, SearchAndDestroy, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, Hospitality, Psychology, AllowTool, CleaningStation, Smarter_Food_Selection, DefensivePositions, DeathRattle, WhileYoureUp
- Combat extended loaded: False
- [Smarter_Food_Selection] Loaded - 250 food categorized - 610 pawn diets - 0 compatibility patches (0 fixes) - 17 policies.
- Faction Discovery injected.
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