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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
  5. Renderer: NVIDIA GeForce GTX 980 Ti
  6. Vendor: NVIDIA
  7. VRAM: 6097 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Loading script assembly "Managed/Assembly-CSharp.dll" failed!
  15.  
  16. (Filename: C:/buildslave/unity/build/Runtime/Mono/MonoManager.cpp Line: 1140)
  17.  
  18. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  19. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  20. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  25. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  27. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  28. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  29. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  30. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  31. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  32. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  33. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  34. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll (this message is harmless)
  37. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll into Unity Child Domain
  38. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll (this message is harmless)
  39. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll into Unity Child Domain
  40. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  41. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  42. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  43. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  44. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  45. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  46. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  47. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  48. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  49. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  50. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  51. Loading E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  52. - Completed reload, in 0.145 seconds
  53. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  54. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  55. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  56. Platform assembly: E:\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  57. <RI> Initializing input.
  58.  
  59. <RI> Input initialized.
  60.  
  61. desktop: 1920x1080 60Hz; virtual: 5760x1080 at -1920,0
  62. <RI> Initialized touch support.
  63.  
  64. The referenced script on this Behaviour is missing!
  65.  
  66. (Filename: Line: 1498)
  67.  
  68. The referenced script on this Behaviour is missing!
  69.  
  70. (Filename: Line: 1498)
  71.  
  72. The referenced script on this Behaviour is missing!
  73.  
  74. (Filename: Line: 1498)
  75.  
  76. The referenced script on this Behaviour is missing!
  77.  
  78. (Filename: Line: 1498)
  79.  
  80. The referenced script on this Behaviour is missing!
  81.  
  82. (Filename: Line: 1498)
  83.  
  84. The referenced script on this Behaviour is missing!
  85.  
  86. (Filename: Line: 1498)
  87.  
  88. The referenced script on this Behaviour is missing!
  89.  
  90. (Filename: Line: 1498)
  91.  
  92. The referenced script on this Behaviour is missing!
  93.  
  94. (Filename: Line: 1498)
  95.  
  96. The referenced script on this Behaviour is missing!
  97.  
  98. (Filename: Line: 1498)
  99.  
  100. The referenced script on this Behaviour is missing!
  101.  
  102. (Filename: Line: 1498)
  103.  
  104. The referenced script on this Behaviour is missing!
  105.  
  106. (Filename: Line: 1498)
  107.  
  108. The referenced script on this Behaviour is missing!
  109.  
  110. (Filename: Line: 1498)
  111.  
  112. The referenced script on this Behaviour is missing!
  113.  
  114. (Filename: Line: 1498)
  115.  
  116. The referenced script on this Behaviour is missing!
  117.  
  118. (Filename: Line: 1498)
  119.  
  120. The referenced script on this Behaviour is missing!
  121.  
  122. (Filename: Line: 1498)
  123.  
  124. The referenced script on this Behaviour is missing!
  125.  
  126. (Filename: Line: 1498)
  127.  
  128. The referenced script on this Behaviour is missing!
  129.  
  130. (Filename: Line: 1498)
  131.  
  132. The referenced script on this Behaviour is missing!
  133.  
  134. (Filename: Line: 1498)
  135.  
  136. The referenced script on this Behaviour (Game Object 'Steam') is missing!
  137.  
  138. (Filename: Line: 1655)
  139.  
  140. A script behaviour (probably Steam?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  141. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  142.  
  143. (Filename: Line: 1738)
  144.  
  145. The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
  146.  
  147. (Filename: Line: 1655)
  148.  
  149. A script behaviour (probably UIRoot?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  150. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  151.  
  152. (Filename: Line: 1738)
  153.  
  154. The referenced script on this Behaviour (Game Object 'Texture') is missing!
  155.  
  156. (Filename: Line: 1655)
  157.  
  158. A script behaviour (probably TweenScale?) has a different serialization layout when loading. (Read 32 bytes but expected 156 bytes)
  159. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  160.  
  161. (Filename: Line: 1738)
  162.  
  163. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  164.  
  165. (Filename: Line: 1655)
  166.  
  167. A script behaviour (probably UICamera?) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes)
  168. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  169.  
  170. (Filename: Line: 1738)
  171.  
  172. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  173.  
  174. (Filename: Line: 1655)
  175.  
  176. A script behaviour (probably UICamera?) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes)
  177. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  178.  
  179. (Filename: Line: 1738)
  180.  
  181. The referenced script on this Behaviour (Game Object 'Anchor') is missing!
  182.  
  183. (Filename: Line: 1655)
  184.  
  185. A script behaviour (probably UIAnchor?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  186. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  187.  
  188. (Filename: Line: 1738)
  189.  
  190. The referenced script on this Behaviour (Game Object 'Anchor') is missing!
  191.  
  192. (Filename: Line: 1655)
  193.  
  194. A script behaviour (probably SplashScreenScript?) has a different serialization layout when loading. (Read 32 bytes but expected 208 bytes)
  195. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  196.  
  197. (Filename: Line: 1738)
  198.  
  199. The referenced script on this Behaviour (Game Object ' Background Music') is missing!
  200.  
  201. (Filename: Line: 1655)
  202.  
  203. A script behaviour (probably BackgroundMusicMono?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  204. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  205.  
  206. (Filename: Line: 1738)
  207.  
  208. The referenced script on this Behaviour (Game Object 'Texture') is missing!
  209.  
  210. (Filename: Line: 1655)
  211.  
  212. A script behaviour (probably UITexture?) has a different serialization layout when loading. (Read 32 bytes but expected 272 bytes)
  213. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  214.  
  215. (Filename: Line: 1738)
  216.  
  217. The referenced script on this Behaviour (Game Object 'Texture') is missing!
  218.  
  219. (Filename: Line: 1655)
  220.  
  221. A script behaviour (probably TweenAlpha?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  222. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  223.  
  224. (Filename: Line: 1738)
  225.  
  226. The referenced script on this Behaviour (Game Object 'EAC') is missing!
  227.  
  228. (Filename: Line: 1655)
  229.  
  230. A script behaviour (probably EACServer?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  231. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  232.  
  233. (Filename: Line: 1738)
  234.  
  235. The referenced script on this Behaviour (Game Object 'EAC') is missing!
  236.  
  237. (Filename: Line: 1655)
  238.  
  239. A script behaviour (probably EACClient?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  240. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  241.  
  242. (Filename: Line: 1738)
  243.  
  244. The referenced script on this Behaviour (Game Object 'lblLoading') is missing!
  245.  
  246. (Filename: Line: 1655)
  247.  
  248. A script behaviour (probably UILabel?) has a different serialization layout when loading. (Read 32 bytes but expected 340 bytes)
  249. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  250.  
  251. (Filename: Line: 1738)
  252.  
  253. The referenced script on this Behaviour (Game Object 'lblLoading') is missing!
  254.  
  255. (Filename: Line: 1655)
  256.  
  257. A script behaviour (probably NGuiPanelFade?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  258. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  259.  
  260. (Filename: Line: 1738)
  261.  
  262. The referenced script on this Behaviour (Game Object 'wdwSplashScreen') is missing!
  263.  
  264. (Filename: Line: 1655)
  265.  
  266. A script behaviour (probably NGuiPanelFade?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  267. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  268.  
  269. (Filename: Line: 1738)
  270.  
  271. The referenced script on this Behaviour (Game Object 'wdwSplashScreen') is missing!
  272.  
  273. (Filename: Line: 1655)
  274.  
  275. A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  276. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  277.  
  278. (Filename: Line: 1738)
  279.  
  280. The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
  281.  
  282. (Filename: Line: 1655)
  283.  
  284. A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  285. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  286.  
  287. (Filename: Line: 1738)
  288.  
  289. The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
  290.  
  291. (Filename: Line: 1655)
  292.  
  293. A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  294. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  295.  
  296. (Filename: Line: 1738)
  297.  
  298. UnloadTime: 0.688355 ms
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