Advertisement
Guest User

Player-prev.log

a guest
Jan 26th, 2020
130
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.91 KB | None | 0 0
  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.122 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.275500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 11:57:18 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 670 -> priority: 1
  32. Thread -> id: 3194 -> priority: 1
  33. Thread -> id: 3314 -> priority: 1
  34. Thread -> id: 680 -> priority: 1
  35. Thread -> id: 614 -> priority: 1
  36. Thread -> id: 700 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
  43. Total: 270.586700 ms (FindLiveObjects: 8.776500 ms CreateObjectMapping: 14.790800 ms MarkObjects: 246.711400 ms DeleteObjects: 0.307800 ms)
  44.  
  45. Tamer ID: 284713
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 20 Unused Serialized files (Serialized files now loaded: 9)
  50.  
  51. Unloading 2492 unused Assets to reduce memory usage. Loaded Objects now: 206794.
  52. Total: 274.757200 ms (FindLiveObjects: 7.656900 ms CreateObjectMapping: 16.979900 ms MarkObjects: 248.433100 ms DeleteObjects: 1.687000 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  55.  
  56. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 206838.
  57. Total: 267.093200 ms (FindLiveObjects: 8.751600 ms CreateObjectMapping: 12.699200 ms MarkObjects: 245.268000 ms DeleteObjects: 0.374000 ms)
  58.  
  59. Unloading 9 Unused Serialized files (Serialized files now loaded: 10)
  60.  
  61. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 211545.
  62. Total: 273.913600 ms (FindLiveObjects: 8.109200 ms CreateObjectMapping: 16.280800 ms MarkObjects: 249.312800 ms DeleteObjects: 0.210500 ms)
  63.  
  64. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211545.
  67. Total: 271.556900 ms (FindLiveObjects: 7.785800 ms CreateObjectMapping: 15.481800 ms MarkObjects: 248.069800 ms DeleteObjects: 0.219300 ms)
  68.  
  69. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  70.  
  71. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211545.
  72. Total: 272.115100 ms (FindLiveObjects: 8.362200 ms CreateObjectMapping: 15.362900 ms MarkObjects: 248.189400 ms DeleteObjects: 0.200300 ms)
  73.  
  74. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211580.
  77. Total: 274.222800 ms (FindLiveObjects: 7.945600 ms CreateObjectMapping: 15.705700 ms MarkObjects: 250.223700 ms DeleteObjects: 0.347700 ms)
  78.  
  79. Unloading 14 Unused Serialized files (Serialized files now loaded: 10)
  80.  
  81. Unloading 812 unused Assets to reduce memory usage. Loaded Objects now: 215783.
  82. Total: 278.324200 ms (FindLiveObjects: 8.459400 ms CreateObjectMapping: 16.392400 ms MarkObjects: 252.515600 ms DeleteObjects: 0.956500 ms)
  83.  
  84. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  85.  
  86. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 215810.
  87. Total: 274.568500 ms (FindLiveObjects: 8.406200 ms CreateObjectMapping: 15.699900 ms MarkObjects: 250.164800 ms DeleteObjects: 0.297100 ms)
  88.  
  89. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  90.  
  91. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215810.
  92. Total: 277.220500 ms (FindLiveObjects: 8.641100 ms CreateObjectMapping: 15.753500 ms MarkObjects: 252.545000 ms DeleteObjects: 0.279900 ms)
  93.  
  94. Joystick connected ("Controller (Xbox One For Windows)").
  95.  
  96. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  97.  
  98. Joystick connected ("Controller (XBOX 360 For Windows)").
  99.  
  100. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  101.  
  102. Close Time: 1/26/2020 11:57:56 PM
  103.  
  104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement