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  1. PKSM LEGALITY HELP
  2.  
  3. __________________________________________________________________________________________________________________________________________
  4. HATCHABLES
  5.  
  6.  
  7. FIXING THE MET DATA: Change the met location for the POKEMON to "Paniola Ranch". While any in-game location in which eggs can be hatched WILL work, Paniola Ranch is
  8. present throughout all Alola titles & is probably where most eggs are hatched anyways. Change the met location for the EGG that the Pokemon would hatch from to
  9. "Nursery Helpers"; this is one of the ONLY locations that will work for eggs, & can be applied to any egg. After doing both of these things, check the legality of the
  10. Pokemon. If this is done correctly, the legality checker should NOT mention any flaw in the encounter location for the Pokemon.
  11.  
  12. FIXING THE GEOLOCATION DATA: Enable PKSM's godmode by tapping the top left & right corners of the screen followed by the bottom left & right. If done correctly, you
  13. should see that previously greyed-out bytes will now become white (indicating they can be edited) including the geolocation bytes. Change the geolocation bytes to valid
  14. ones. In the US, with English as your game's language, change the "Country ID" byte to 31, the "Region ID" byte to 01, the "3DS Region ID" to 02, & the "Original
  15. Trainer Laguage ID" to 01.
  16.  
  17. While these bytes are valid in my case, if you are not in the US &/or do not have English as your game's language, catch a Pokemon from the wild in-game & copy the
  18. geolocation bytes from that Pokemon onto the one you generated. I haven't experimented with whether or not changing these bytes to ones that don't match your actual
  19. game language, region, etc. will pass off as legal or not, but regardless you should make them accurate to you anyways.
  20.  
  21. Now, go and check the legality of the Pokemon once more. If you have done all of this correctly, the legality check should NOT mention any flaw in geolocation.
  22.  
  23.  
  24. __________________________________________________________________________________________________________________________________________
  25. LEGENDARIES / UBs
  26.  
  27.  
  28. For legendaries, this process is different, as legendaries cannot be hatched from eggs (with the exception of Phione) and must be caught.
  29.  
  30. FOR LEGENDARIES: FIXING THE MET DATA: Like we did before, you must change the met data of the Pokemon to something that is valid in-game. However, there is only one
  31. near-universially valid location for legendary Pokemon, and that is "Ultra Space Wilds". Make sure to set the origin game to Ultra Sun or Ultra Moon, as Ultra Space
  32. Wilds does not exist in the first Alola games. There are a few exceptions:
  33.  
  34.  
  35. Cosmog - Lake of the Sunne/Moone (SM & USUM)
  36. Solgaleo/Lunala - Altar of the Sunne/Moone (SM) OR Mahalo Trail (USUM)
  37. Necrozma - Ten Carat Hill (SM) OR Mount Lanakila (USUM)
  38. Zygarde - Aether Base on Route 16 (SM) OR Resolution Cave / Aether Base on Route 16 (USUM)
  39.  
  40. [1] If you are generating a Pokemon into your game that can only be obtained in the other version, you must make the OT values of the legendary NOT match yours. Now,
  41. it becomes slightly more complex, as a Pokemon with a different OT should not have the OT as its current handler. The current handler would be you, which technically
  42. wouldn't be the different OT, as the OT is simply who owned the Pokemon first, not necessarily who owns it currently. To change the current handler, but not the OT,
  43. catch a Pokemon in the wild & copy the values concerning the current handler from that Pokemon onto the one you are generating. This should not be a problem in USUM.
  44. You may also have to edit the bytes corresponding to the OT memory, feeling, etc. It's strange that these things even exist in the game in the first place, considering
  45. nothing in-game as far as I know actually concerns or cares about it, but regardless it is something that needs to be taken care of in certain cases. You may need to
  46. toy with this a couple times to get it to work. Please also note that ALL legendaries from Ultra Space Wilds CANNOT be shiny.
  47.  
  48. Please note that you should not bother generating MYTHICAL Pokemon. Mythical Pokemon are only obtainable through events, which can be injected into the game through
  49. PKSM's wondercard injection, in which the Pokemon distributed through the event will be given to you in-game at the Pokemon Center.
  50.  
  51. The encounter locations & origin games for ultra beasts in USUM are:
  52.  
  53. Nihilego - Ultra Deep Sea (USUM) OR Diglett's Tunnel / Wela Volcano Park (SM)
  54. Buzzwole - Ultra Jungle (US) OR Melemele Meadow (S)
  55. Pheromosa - Ultra Desert (UM) OR Verdant Cavern (M)
  56. Xurkitree - Ultra Plant (USUM) OR Lush Jungle / Memorial Hill (SM)
  57. Celesteela - Ultra Crater (UM) OR Haina Desert / Malie Garden (M)
  58. Kartana - Ultra Forest (US) OR Route 17 / Malie Garden (S)
  59. Guzzlord - Ultra Ruin (USUM) OR Resolution Cave (SM)
  60. Poiople & Naganadel - Megalo Tower OR Ultra Megalopolis (USUM)
  61.  
  62. Set the origin game to your respective game, if applicable. If not, refer to [1]
  63.  
  64.  
  65. __________________________________________________________________________________________________________________________________________
  66. GENERAL TIPS
  67.  
  68. You may want to change the met date for both the egg (if applicable) & Pokemon to something more accurate, as the default met date for both of these things is
  69. 00/00/2000, which clearly screams "HACKED". For some reason, this does NOT affect legality, but if you want to make your Pokemon look as legitimate as possible, this
  70. is one of the things you can do.
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