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Cozeys Autoexec Full!

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  1. //Lauch Options
  2. // +exec autoexec -forcenovsync +cl_drawhud 0 +fps_max 0 -preload -refresh ##  //Change ## > Your monitors refresh rate
  3.  
  4. //Fps Improvement Commands (you can modify if you want better "Quality")
  5. cl_cull_weapon_fx 0
  6. cl_detaildist 0
  7. cl_detailfade 0
  8. cl_disable_ragdolls 1
  9. cl_drawshadowtexture 0
  10. cl_ejectbrass 0
  11. cl_forcepreload 1
  12. cl_jiggle_bone_framerate_cutoff 0
  13. cl_new_impact_effects 0
  14. cl_show_splashes 0
  15. cl_ragdoll_collide "0"
  16. cl_ragdoll_force_fade_time "0"
  17. cl_ragdoll_force_fade_time_local_view_player "0"
  18. cl_ragdoll_force_fade_time_on_moving_geo "0"
  19. cl_ragdoll_self_collision "0"
  20. cl_ragdoll_maxcount "0"
  21. cl_threaded_bone_setup 1
  22. cl_threaded_client_leaf_system 1
  23. cl_smooth 0
  24. cl_particle_fallback_base "0"
  25. cl_particle_fallback_multiplier "0"
  26. cl_updaterate_mp "120"
  27. cl_particle_limiter_max_particle_count 0.1
  28. cl_particle_max_count 0
  29. cl_radar_always_centered "0"
  30. cl_hud_radar_scale 1.3
  31. cl_radar_scale "0.3"
  32. cl_radar_icon_scale_min "0.7"
  33. cl_radar_rotate "1"
  34. cl_radar_square_with_scoreboard "1"
  35. cl_cmdrate "128"
  36. cl_updaterate "128"
  37. cl_interp "0"
  38. cl_interp_ratio "1"
  39. cl_lagcompensation "1"
  40. cl_predict "1"
  41. cl_updaterate_mp "120"
  42. cl_threaded_bone_setup 1
  43. cl_threaded_client_leaf_system 1
  44. cl_new_impact_effects 0
  45. cl_show_splashes 0
  46. //cl_drawmonitors 0 //disabling banner pics uncomment to activate
  47. csm_enableunlock 1
  48. csm_coverage 0
  49. csm_enabled 0
  50. csm_world_shadows 0
  51. csm_cascade_res 16
  52. fog_enable 0
  53. fog_enable_water_fog 0
  54. fog_volume 0
  55. fog_enableskybox 1
  56. fps_max 0 //unlimited fps
  57. fps_max_use_refresh 0
  58. mat_diffuse 1
  59. mat_fullbright 0
  60. mat_depthfeather_enable "0"
  61. mat_bloom_max_lighting_value 0
  62. map_settings_override 1
  63. mat_bloom_streak_amount 0
  64. mat_bloom_wide_amount 0
  65. mat_bloomscale 0
  66. mat_bumpmap 0
  67. mat_colorcorrection 0
  68. mat_compressedtextures 1
  69. mat_depthbias_shadowmap 0
  70. mat_depthbias_tightshadowmap 0
  71. mat_disable_bloom 1 //disables bloom
  72. mat_disable_dof 1
  73. mat_disable_fancy_blending 1
  74. mat_disable_lightmap_ambient 1
  75. mat_disable_lightmaps 1
  76. mat_disable_lightwarp 1
  77. mat_disable_model_ambient 1
  78. mat_disable_particles 1
  79. mat_displacementmap 0
  80. mat_dof_enabled 0
  81. mat_dof_max_blur_radius 0
  82. mat_dof_quality 0
  83. mat_dynamic_tonemapping 0
  84. mat_enable_ssr 0
  85. mat_envmapsize 8
  86. mat_envmaptgasize 8
  87. mat_fastnobump 1
  88. mat_fastspecular 1
  89. mat_filterlightmaps 0
  90. mat_filtertextures 0
  91. mat_force_bloom 0
  92. mat_global_lighting 0
  93. mat_hdr_enabled 0
  94. mat_hdr_level 0
  95. mat_hide_sun_in_last_cascade 1
  96. mat_motion_blur_enabled 0
  97. mat_motion_blur_falling_intensity 0
  98. mat_motion_blur_falling_max 0
  99. mat_motion_blur_falling_min 0
  100. mat_motion_blur_forward_enabled 0
  101. mat_motion_blur_percent_of_screen_max 0
  102. mat_motion_blur_rotation_intensity 0
  103. mat_motion_blur_strength 0
  104. mat_non_hdr_bloom_scalefactor 0
  105. mat_normalmaps 0
  106. mat_normals 0
  107. mat_parallaxmap 0
  108. mat_phong 0
  109. mat_postprocess_enable 0
  110. mat_reducefillrate 1
  111. mat_reduceparticles 1
  112. mat_screen_blur_enabled 0
  113. mat_shadercount 0
  114. mat_shadowstate 0
  115. mat_showlowresimage 1
  116. mat_specular 0
  117. mat_use_compressed_hdr_textures 1
  118. mat_instancing 1
  119. mat_vignette_enable 0
  120. mat_queue_mode 2
  121. mat_sky_scale "5"
  122. mat_sun_scale "10"
  123. mat_colorcorrection "1"
  124. mat_colorcorrection_editor "1"
  125. r_PhysPropStaticLighting 0
  126. r_DrawDisp 0
  127. r_rimlight "0"
  128. r_decals 0
  129. r_drawscreenspaceparticles "0"
  130. r_waterdrawreflection "0"
  131. r_waterforceexpensive "0"
  132. r_waterforcereflectentities "0"
  133. r_fastzreject "0"
  134. r_jiggle_bones "0"
  135. r_ambientfraction "0.2"
  136. r_lod_switch_scale "0"
  137. r_dxgi_max_frame_latency "1"
  138. r_modeldecal_maxtotal "1"
  139. r_DrawDisp 0
  140. r_PhysPropStaticLighting 0
  141. r_ambientrefraction 0
  142. r_drawdetailprops 0
  143. r_drawflecks 0
  144. r_drawmodeldecals 0
  145. r_drawsprites 0
  146. r_drawstaticlight 0
  147. r_drawviewmodel 0
  148. r_dynamic 0
  149. r_dynamiclighting 0
  150. r_fog 0
  151. r_forcecheapwater 1
  152. r_lightstyle 0
  153. r_lightmap 0
  154. r_particle_lighting_enable 0
  155. r_particle_lighting_force 0
  156. r_rimlight 0
  157. r_shadowmaxrendered 0
  158. r_shadowrendertotexture 0
  159. r_shadows 0
  160. r_sse_s 0
  161. r_updaterefracttexture 0
  162. r_volumetric_lighting_enabled "0"
  163. shadow_capable 0
  164. shadow_default_filter_size 0
  165. shadow_filter_maxstep 0
  166. shadow_enable 0
  167. shadow_maxspotshadows 0
  168. shadow_maxspotshadows 0
  169. particle_dlights_enable 0
  170. lightmap_ambient 0
  171. lightmap_realtimelight 0
  172. lightmap_realtimeshadows 0
  173. func_break_max_pieces "0"
  174. dlight_enable 0
  175. env_lightglow 0
  176. dof_enable 0
  177. particle_cpu_level "0"
  178. m_rawinput 1
  179. m_acceleration "0"
  180. viewmodelShake 0
  181. viewmodel_selfshadow "0"
  182. violence_ablood "0"
  183. violence_hblood "0"
  184. hud_setting_pingAlpha "0.400000"
  185. hud_setting_minimapRotate 1
  186. hud_setting_adsDof 0
  187. bob_yaw "0"
  188. bob_pitch "0"
  189. ssao_blur 0
  190. sssss_enable 0
  191. static_shadow 1
  192. static_shadow_res 0
  193. rate "128000"
  194.  
  195.  
  196. ///Superhearing!?!?!
  197. miles_occlusion "0"
  198. miles_occlusion_force "0"
  199. miles_occlusion_partial "0"
  200. snd_mixahead "0.05"
  201. snd_headphone_pan_exponent "2"
  202. snd_musicvolume "0"
  203. snd_setmixer PlayerFootsteps vol 0.1
  204. snd_setmixer GlobalFootsteps vol 1.2
  205.  
  206. ////HOTKEYS!!!
  207.  
  208.  
  209. //AutoSprint v4!!! With movement nulling DISABLED!!!
  210. +speed
  211. alias "+autorun" "+forward"
  212. alias "+fixed_ADS" "+zoom"
  213. alias "-fixed_ADS" "-zoom"
  214. alias "+fixed_zoom" "-speed"
  215. alias "-fixed_zoom" "+speed"
  216. alias "+mfwd" "-backward; +forward; alias checkfwd +forward"
  217. alias "-mfwd" "-forward; checkback; alias checkfwd none"
  218. alias "+mback" "-forward;+backward; alias checkback +backward"
  219. alias "-mback" "-backward; checkfwd; alias checkback none"
  220. alias "+mleft" "-moveright; +moveleft; alias checkleft +moveleft"
  221. alias "-mleft" "-moveleft; checkright; alias checkleft none"
  222. alias "+mright" "-moveleft; +moveright; alias checkright +moveright"
  223. alias "-mright" "-moveright; checkleft; alias checkright none"
  224. alias "checkfwd" "none"
  225. alias "checkback" "none"
  226. alias "checkleft" "none"
  227. alias "checkright" "none"
  228. alias none ""
  229. unbind_US_standard "="
  230. unbind_US_standard "LALT"
  231. unbind_US_standard "MOUSE2"
  232. unbind_US_standard “w”
  233. unbind_US_standard “a”
  234. unbind_US_standard “s”
  235. unbind_US_standard “d”
  236. bind_US_standard "=" "+autorun" 0
  237. bind_US_standard "w" "+mfwd" 0
  238. bind_US_standard "a" "+mleft" 0
  239. bind_US_standard "d" "+mright" 0
  240. bind_US_standard "s" "+mback" 0
  241. bind_US_standard "LALT" "+fixed_zoom" 0
  242. bind_US_standard "MOUSE2" "+fixed_ADS" 0
  243.  
  244. //Show networking stats
  245. alias "infostats" "infostats1"
  246. alias "infostats1" "shownet_enabled 1; alias infostats infostats2"
  247. alias "infostats2" "shownet_disabled; shownet_enabled 0; alias infostats infostats2"
  248. unbind_US_standard "i"
  249. bind_US_standard "i" "infostats"
  250.  
  251. //Movement Speed Menu (cl_showpos)
  252. alias "poscycler" "togglepos1"
  253. alias "togglepos1" "cl_showpos 1; alias poscycler togglepos0"
  254. alias "togglepos0" "cl_showpos 0; alias poscycler togglepos1"
  255. unbind_US_standard "F2"
  256. bind_US_standard "F2" "poscycler" 0
  257.  
  258. //Fps Menu (cl_showfps)
  259. alias "fpscycler" "togglefps4"
  260. alias "togglefps4" "cl_showfps 4; alias fpscycler togglefps0"
  261. alias "togglefps0" "cl_showfps 0; alias fpscycler togglefps4"
  262. unbind_US_standard "F3"
  263. bind_US_standard "F3" "fpscycler" 0
  264.  
  265. //Hold inventory and Map Functions
  266. alias +hold_inventory "toggle_inventory"
  267. alias -hold_inventory "toggle_inventory"
  268. alias +hold_map "toggle_map"
  269. alias -hold_map "toggle_map"
  270. bind_held_US_standard "tab" "+hold_inventory"
  271. bind_held_US_standard "m" "+hold_map"
  272.  
  273. ///Muzzle Flash (disables muzzle flash)
  274. unbind_US_standard "mouse1"
  275. alias "+shoot" "+attack; r_particle_timescale 300"   //change vaule to 3 for Low muzzle flash /w no "dancing" particles
  276. alias "-shoot" "-attack; r_particle_timescale 1"
  277. bind_US_standard "mouse1" "+shoot"
  278.  
  279. ///Scrub Smoke Effect (scrubs current smoke)
  280. unbind_US_standard "x"
  281. alias "+smoke" "particle_scrub_debug_effect 1"
  282. alias "-smoke" "particle_scrub_debug_effect 0"
  283. bind_US_standard "x" "+smoke" 0
  284.  
  285. ////Crouch for Toggle (Turns crouch hold into crouch toggle makes bhopping easier)
  286. ///Use if you use crouch as a toggle!
  287. alias "togcrouch" "crouch1"
  288. alias "crouch1" "+duck; alias togcrouch crouch2"
  289. alias "crouch2" "-duck; alias togcrouch crouch1"
  290. unbind_US_standard "c"
  291. bind_US_standard "c" "togcrouch"
  292.  
  293. ///DownJump (jump while in a downed state)
  294. alias "+downjump" " +jump; +speed"
  295. alias "-downjump" "-jump; -speed"
  296. alias "weapon1" "weaponSelectPrimary0; +speed"
  297. alias "weapon2" "weaponSelectPrimary1; +speed"
  298. alias "holster3" "weaponSelectPrimary2; +speed"
  299. unbind_US_standard "n"
  300. unbind_US_standard "1"
  301. unbind_US_standard "2"
  302. unbind_US_standard "3"
  303. bind_US_standard "n" "+downjump" 0
  304. bind_US_standard "1" "weapon1"
  305. bind_US_standard "2" "weapon2"
  306. bind_US_standard "3" "holster3"
  307.  
  308. //////
  309. ///Editables!   --Anything past this point is preference
  310.  
  311. //Commands for Stretched Resolution. --Uncomment Lines and Change Monitors Resolution
  312. //mat_letterbox_aspect_goal 0
  313. //mat_letterbox_aspect_threshold 0
  314. //fullscreen
  315. //r_nowindowborder 0
  316. //r_fullscreen 1
  317.  
  318. ///Fast Start up! --Starts up the game faster but Disables widescreen and Stretched Res
  319. w 1280
  320. h 720
  321. nowindowborder
  322. force_nowindowborder
  323. r_nowindowborder 1
  324. r_fullscreen 0
  325.  
  326. //Commands for a Widescreen Resolution -- Uncomment the following lines
  327. //w 1728
  328. //h 1080
  329. //fullscreen
  330. //r_nowindowborder 0
  331. //r_fullscreen 1
  332.  
  333. mat_monitorgamma 0.860000 //gamma, lower is brighter
  334. snd_mute_losefocus "0" //doesnt mute when tabbed out
  335. r_drawtracers_firstperson "1" //set to 0 for no tracers on your bullets
  336. sprint_view_shake_style "1" // Less Headbob
  337. staticProp_max_scaled_dist 1000 //The distance at which static objects will be rendered on the map -- try 500 if you have low FPS
  338. n_usekeyboardsampletime 0 // On / Off keystroke smoothing parameter, reduces keyboard input delay
  339.  
  340.  
  341. /////Custom FOV
  342. cl_fovScale "1.7" //fov
  343. //1.00 is 70
  344. //1.27 is 90
  345. //1.55 is 110
  346. //1.70 is 120
  347.  
  348. ///Mouse Memes
  349. m_filter "0"
  350. m_acceleration "0"
  351. m_customaccel "0"                                  
  352. m_customaccel_exponent "0"
  353. m_mouseaccel1 "0"
  354. m_mouseaccel2 "0"
  355. m_customaccel_max "0"
  356. mouse_sensitivity "0.210000"
  357. joystick "0"
  358. joystick_force_disabled "1"
  359. joystick_force_disabled_set_from_options "1"
  360. unbindalljoystick
  361.  
  362.  
  363. ///Testing binds
  364. //////Airstuck
  365. //alias "+speeder" "cl_move_use_dt 0"
  366. //alias "-speeder" "cl_move_use_dt 1"
  367. //bind_US_standard "p" "+speeder"
  368.  
  369.  
  370. r_particles_cull_all "0"
  371. bind_US_standard "f12" "exec autoexec" //Press F12 to exec autoexec if not already in launch options
  372. rspn_motd "Loaded Cozey's autoexec.cfg"
  373. host_writeconfig
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