Basykung7845

Test

Feb 23rd, 2019
80
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  1. asset = "http://www.roblox.com/asset/?id="
  2. meshes = {["blast"] = 20329976,["ring"] = 3270017,["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["cloud"] = 1095708,["diamond"] = 9756362}
  3. sounds = {["explode"] = 130792180;}
  4. torsomesh = "rbxasset://fonts/torso.mesh"
  5. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  6. function rand(a)return (math.random()-.5)*2*a end
  7. function q(f,arg)return coroutine.resume(coroutine.create(f),unpack(arg or {}))end
  8. function fade(p,s,inc)q(function(part,start,increment)increment = increment or .05 for i=start,1,increment do part.Transparency = part.Transparency+increment wait(1/30)end end,{p,s,inc})end
  9. function appear(p,s,inc)q(function(part,start,increment)increment = increment or .05 for i=start,0,-increment do part.Transparency = part.Transparency-increment wait(1/30)end end,{p,s,inc})end
  10. function Part(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  11. local p = Instance.new("Part",Parent)p.Name = Name
  12. p.FormFactor = "Custom"p.Size = Size
  13. p.Anchored = Anch p.CFrame = CFrame
  14. p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  15. p.TopSurface = 0 p.CanCollide = Can
  16. p.BottomSurface = 0 p.Material = Mat
  17. p.Reflectance = Ref or 0;p:BreakJoints()
  18. p.Locked = true;return p
  19. end
  20. function WedgePart(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  21. local p = Instance.new("WedgePart",Parent)p.Name = Name
  22. p.FormFactor = "Custom"p.Size = Size
  23. p.Anchored = Anch p.CFrame = CFrame
  24. p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  25. p.TopSurface = 0 p.CanCollide = Can
  26. p.BottomSurface = 0 p.Material = Mat
  27. p.Reflectance = Ref or 0;p:BreakJoints()
  28. p.Locked = true;return p
  29. end
  30. function CornerWedgePart(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  31. local p = Instance.new("CornerWedgePart",Parent)p.Name = Name;p.Size = Size
  32. p.Anchored = Anch p.CFrame = CFrame
  33. p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  34. p.TopSurface = 0 p.CanCollide = Can
  35. p.BottomSurface = 0 p.Material = Mat
  36. p.Reflectance = Ref or 0;p:BreakJoints()
  37. p.Locked = true;return p
  38. end
  39. function Mesh(Parent,Type,Scale,ID,TID)
  40. local m = Instance.new("SpecialMesh",Parent)m.MeshType = Type
  41. m.Scale = Scale or Vector3.new(1,1,1)
  42. if ID then m.MeshId = ID end if TID then m.TextureId = TID end
  43. return m
  44. end
  45. function Weld(p1,p2,c0,c1)
  46. local w = Instance.new("Weld",p1)w.Part0 = p1;w.Part1 = p2
  47. w.C0,w.C1 = c0 or CFrame.new(),c1 or CFrame.new()
  48. return w
  49. end
  50. function cslerp(start,destination,increment)
  51. local function s(a,b,c)return (1-c)*a+(c*b)end
  52. local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
  53. local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
  54. for i,v in pairs(c1)do c1[i] = s(v,c2[i],increment)end
  55. return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
  56. end
  57. local char
  58. function rayCast(pos,dir,collidedlist,startpos,endpos,distleft)
  59. collidedlist = collidedlist
  60. startpos = startpos or pos
  61. distleft = distleft or dir.unit * dir.magnitude
  62. endpos = endpos or pos + distleft
  63. local ray = Ray.new(pos,distleft)
  64. local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray,collidedlist)
  65. if hitz~=nil then
  66. if hitz.CanCollide==false then
  67. table.insert(collidedlist,hitz)
  68. local newpos = enz
  69. local newdistleft = distleft-(dir.unit*(pos-newpos).magnitude)
  70. if newdistleft~=Vector3.new()then
  71. return rayCast(newpos-(dir*0.01),dir,collidedlist,startpos,endpos,newdistleft+(dir*0.01))
  72. end
  73. end
  74. end
  75. return hitz,enz,ray
  76. end
  77. function findSurface(part,position)
  78. local obj = part.CFrame:pointToObjectSpace(position)
  79. local siz = part.Size/2
  80. for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  81. local vec = Vector3.FromNormalId(v)
  82. local wvec = part.CFrame:vectorToWorldSpace(vec)
  83. local vz = (obj)/(siz*vec)
  84. if (math.abs(vz.X-1)<0.01 or math.abs(vz.Y-1)<0.01 or math.abs(vz.Z-1)<0.01) then
  85. return wvec,vec
  86. end
  87. end
  88. end
  89. function Smoke(origin,color)
  90. local p = Part("Effect",workspace,Vector3.new(2,2,2),origin*CFrame.new(rand(5),-1,rand(5)),color or "Black",.1,false,false,"SmoothPlastic")
  91. local m = Mesh(p,"Sphere",Vector3.new(1.25,1.25,1.25))
  92. local bp = Instance.new("BodyPosition",p)bp.D = 100 bp.P = 100 bp.position = p.Position+Vector3.new(0,7,0)
  93. q(function(pa,me)
  94. fade(pa,.1)
  95. for i=25,100 do
  96. me.Scale = me.Scale+Vector3.new(0.15,0.1,0.15)
  97. wait(1/30)
  98. end
  99. pa:Destroy()
  100. end,{p,m})
  101. end
  102. function brickMagic(origin,color,size)
  103. local p = Part("Effect",workspace,Vector3.new(size,size,size),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,.2,true,false,"SmoothPlastic")
  104. local m = Mesh(p,"Brick")
  105. q(function(pa,me)
  106. fade(pa,.2)
  107. for i=20,100 do
  108. me.Scale = me.Scale-Vector3.new(0.05,0.05,0.05)
  109. wait(1/30)
  110. end
  111. pa:Destroy()
  112. end,{p,m})
  113. end
  114. function spikeMagic(origin,size,color)
  115. local p = Part("Effect",workspace,Vector3.new(1,1,1),origin*CFrame.new(0,-size,0),color,1,true,false,"SmoothPlastic")
  116. local m = Mesh(p,"FileMesh",Vector3.new(size/2,size*2,size/2),asset..meshes["spike"])
  117. q(function(pa,me)
  118. appear(pa,1)
  119. for i=1,size,.5 do
  120. wait(1/30)
  121. pa.CFrame = pa.CFrame*CFrame.new(0,.5,0)
  122. end
  123. wait(math.random(2,3))fade(pa,0)
  124. Delay(3,function()pa:Destroy()end)
  125. end,{p,m})
  126. end
  127. function placePart(origin,size,color,material)
  128. local p = Part("Effect",workspace,Vector3.new(size,size,size),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,true,material)
  129. local m = Mesh(p,"Brick")
  130. q(function(pa,me)
  131. wait(5)
  132. fade(pa,0)
  133. Delay(1.25,function()pa:Destroy()end)
  134. end,{p,m})
  135. end
  136. function placePartRandSize(origin,min,max,color,material)
  137. local p = Part("Effect",workspace,Vector3.new(math.random(min,max),math.random(min,max),math.random(min,max)),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,true,material)
  138. local m = Mesh(p,"Brick")
  139. q(function(pa,me)
  140. wait(5)
  141. fade(pa,0)
  142. Delay(1.25,function()pa:Destroy()end)
  143. end,{p,m})
  144. end
  145. function crater(origin,dist)
  146. local b = workspace.Base
  147. local bc = b and tostring(b.BrickColor) or "Bright green"
  148. local m = b and b.Material or "Grass"
  149. for i=0,360,30 do
  150. local cf = origin*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,dist)*CFrame.Angles(math.rad(i/30),0,rand(5))
  151. placePartRandSize(cf,5,15,bc,m)
  152. end
  153. end
  154. function cylinderExplode(origin,color,size,ysize)
  155. local p = Part("Effect",workspace,Vector3.new(size,ysize or size,size),origin,color,.2,true,false,"SmoothPlastic")
  156. local m = Instance.new("CylinderMesh",p)
  157. q(function(pa,me)
  158. for i=.2,1,.0075 do
  159. me.Scale = me.Scale+Vector3.new(.1,0,.1)
  160. pa.Transparency = i
  161. wait(1/30)
  162. end
  163. pa:Destroy()
  164. end,{p,m})
  165. end
  166. function ringExplode(origin,color,size)
  167. local p = Part("Effect",workspace,Vector3.new(1,1,1),origin,color,.2,true,false,"SmoothPlastic")
  168. local m = Mesh(p,"FileMesh",Vector3.new(size,size,1),asset..meshes["ring"])
  169. q(function(pa,me)
  170. for i=.2,1,.0075 do
  171. me.Scale = me.Scale+Vector3.new(0.25,0.25,0)
  172. pa.Transparency = i
  173. wait(1/30)
  174. end
  175. pa:Destroy()
  176. end,{p,m})
  177. end
  178. function crownExplode(origin,color,size)
  179. local p = Part("Effect",workspace,Vector3.new(size,size,size),origin,color,.2,true,false,"SmoothPlastic")
  180. local m = Mesh(p,"FileMesh",Vector3.new(size/2,size/2,size/2),asset..meshes["crown"])
  181. q(function(pa,me)
  182. for i=.2,1,.025 do
  183. me.Scale = me.Scale+Vector3.new(0.75,0.75,0.75)
  184. pa.Transparency = i
  185. wait(1/30)
  186. end
  187. pa:Destroy()
  188. end,{p,m})
  189. end
  190. function glitter(origin,color)
  191. local p = Part("Effect",workspace,Vector3.new(0.75,0.75,0.75),origin*CFrame.new(rand(5),rand(5),rand(5))*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,false,"SmoothPlastic")
  192. local m = Mesh(p,"Brick",Vector3.new(1,1,1))
  193. q(function(pa,me)
  194. fade(pa,0)
  195. for i=0,1,.05 do
  196. me.Scale = me.Scale-Vector3.new(0.05,0.05,0.05)
  197. wait(1/30)
  198. end
  199. pa:Destroy()
  200. end,{p,m})
  201. end
  202. function sphereExtend(origin,color,size)
  203. local p = Part("Effect",workspace,Vector3.new(size,size,size),origin,color,0,true,false,"SmoothPlastic")
  204. local m = Mesh(p,"Sphere")
  205. q(function(pa,me)
  206. for i=0,1,0.05 do
  207. me.Scale = me.Scale+Vector3.new(0,i*10,0)
  208. pa.Transparency = i
  209. wait(1/30)
  210. end
  211. pa:Destroy()
  212. end,{p,m})
  213. end
  214. function quickSound(id,v)
  215. local s = Instance.new("Sound",workspace)
  216. s.SoundId = id
  217. s.PlayOnRemove = true
  218. s.Volume = v or 1
  219. delay(0.025,function()s:remove()end)
  220. end
  221. function checkDmgArea(origin,dmg,d)
  222. for i,v in pairs(workspace:children())do
  223. if v~=char and v:FindFirstChild("Torso") then
  224. local h;
  225. for _,k in pairs(v:children())do if k:IsA("Humanoid") then h = k end end
  226. local dist = (origin.p - v:FindFirstChild("Torso").CFrame.p).magnitude
  227. if dist < d and h~=nil then
  228. h.Health = h.Health - dmg
  229. end
  230. end
  231. end
  232. end
  233. function findClosestPlayer(origin,d)
  234. local bdist,plr = d,nil
  235. for i,v in pairs(workspace:children())do
  236. if v~=char and v:FindFirstChild("Torso") then
  237. local h;
  238. for _,k in pairs(v:children())do if k:IsA("Humanoid") then h = k end end
  239. local dist = (origin.p - v:FindFirstChild("Torso").CFrame.p).magnitude
  240. if dist < bdist and h~=nil and h.Health~=0 then
  241. bdist,plr = dist,v
  242. end
  243. end
  244. end
  245. return bdist,plr
  246. end
  247. local plr = owner
  248. local char = plr.Character
  249. local head = char:findFirstChild'Head'
  250. local torso = char:findFirstChild'Torso'
  251. local rightS = torso:findFirstChild'Right Shoulder'
  252. local leftS = torso:findFirstChild'Left Shoulder'
  253. local rightH = torso:findFirstChild'Right Hip'
  254. local leftH = torso:findFirstChild'Left Hip'
  255. local neck = torso:findFirstChild'Neck'
  256. local humanoid = char:findFirstChild'Humanoid'
  257. local rootpart = char:findFirstChild'HumanoidRootPart'
  258. local rootJoint = rootpart:findFirstChild'RootJoint'
  259. local cam = workspace.CurrentCamera
  260. local recJump = false
  261.  
  262. humanoid.Changed:connect(function()
  263. if humanoid.Jump then
  264. recJump = true
  265. wait(.75)
  266. recJump = false
  267. end
  268. end)
  269. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  270. mouse.KeyDown:connect(function(k)
  271. if k == " " then
  272. if hitfloor==nil then
  273. torso.Velocity = Vector3.new(0,100,0)
  274. ringExplode(torso.CFrame*CFrame.Angles(math.pi/2,0,0),colours[5],5)
  275. end
  276. end
  277. end)
  278. mouse.Button1Down:connect(function()
  279. end)
  280. ----------------------------------------
  281. local lp=game:owner
  282. local Sans=317772493 -- Sans
  283. local Papyrus=338303436 -- Papyrus
  284. local Asriel=331084437-- Keyboard typing / idk
  285. local gVoufh3="Gaster" -- Gaster
  286. local ActiveVoice=Asriel -- Type in the variable for the character (Voice1-gVoufh3)
  287. local gVoices={
  288. 340366916;
  289. 339369934;
  290. 341214061;
  291. 341222723;
  292. 341222653;
  293. 341222608;
  294. }
  295.  
  296. local interrupt=false;
  297.  
  298. lp.Chatted:connect(function(m)
  299. interrupt=true
  300. wait(.15)
  301. interrupt=false
  302. for i = 1, #m do
  303. if m:sub(1,2)~= '((' then
  304. local s=Instance.new("Sound",workspace)
  305. if ActiveVoice==gVoufh3 then
  306. local a=gVoices
  307. s.SoundId="rbxassetid://"..gVoices[math.random(1,#a)]
  308. else
  309. s.SoundId="rbxassetid://"..ActiveVoice
  310. end
  311. s.Volume=1
  312. s:Play()
  313. s:remove()
  314. if ActiveVoice==Voice or ActiveVoice==gVoufh3 then
  315. wait(.1)
  316. else
  317. wait(.082)
  318. end
  319. end
  320. if interrupt==true then
  321. break
  322. end
  323. end
  324. end)
  325. -------------------------------
  326.  
  327. pls = game:GetService'Players'
  328. lp = owner
  329. c = lp.Character
  330. rayModel = Instance.new("Model",c)
  331.  
  332. reflect = function(d,n)
  333. local i, n = -1 * d.unit, n.unit
  334. local dot = n:Dot(i)
  335. return 2*dot*n - i
  336. end
  337.  
  338. makeRayPart = function(pos,look)
  339. local ray = Ray.new(pos,look)
  340. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  341. local e = Instance.new("Part",rayModel)
  342. e.Anchored = true
  343. e.CanCollide = false
  344. e.Material = "Neon"
  345. e.FormFactor = "Custom"
  346. e.Size = Vector3.new(15,15,(pos - hitpos).magnitude)
  347. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  348. local cy=Instance.new("SpecialMesh",e)
  349. cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  350. cy.Scale = Vector3.new(15,15,(pos - hitpos).magnitude)*2
  351. cy.TextureId = "http://www.roblox.com/asset/?id=0"
  352. spawn(function()
  353. while wait() do
  354. cy.VertexColor = rainb(tick()*.5)
  355. end
  356. end)
  357. for i = 1,2 do
  358. local e = Instance.new("Sound",c)
  359. e.Volume = .9
  360. e.Pitch = 0.9
  361. if i == 1 then
  362. e.SoundId = "rbxassetid://340722848"
  363. else
  364. e.SoundId = "rbxassetid://340722848"
  365. end
  366. e:Play()
  367. spawn(function()
  368. wait(6)
  369. e:Destroy()
  370. end)
  371. wait(.05)
  372. end
  373. if hit ~= nil then
  374. newDir = reflect(look.unit,norm)
  375. makeRayPart(hitpos,newDir * 999)
  376. end
  377. end
  378. -------------------------------
  379.  
  380. lp:GetMouse().KeyDown:connect(function(key)
  381. c = lp.Character
  382. if c and key == "r" then
  383. makeRayPart(c.HumanoidRootPart.CFrame.p + Vector3.new(0,10,0), (lp:GetMouse().Hit.p).unit * 999 - c.HumanoidRootPart.CFrame.p)
  384. end
  385. end)
  386.  
  387. game:GetService'RunService'.RenderStepped:connect(function()
  388. local FPS = 1/game:GetService'RunService'.RenderStepped:wait()
  389. for i,v in pairs (rayModel:children()) do
  390. if v.ClassName == "Part" then
  391. if v.Transparency >= .99 then
  392. v:Destroy()
  393. else
  394. v.CanCollide = true
  395. local parts = v:GetTouchingParts()
  396. v.CanCollide = false
  397. for x = 1, #parts do
  398. if parts[x].Parent:FindFirstChild("Humanoid") and parts[x].Parent ~= c then
  399. parts[x].Parent.Humanoid:TakeDamage(1/(FPS/60))
  400. end
  401. end
  402. v.Transparency = v.Transparency + .035/(FPS/60)
  403. v.Size = v.Size + Vector3.new(1.2/(FPS/60),.5/(FPS/60),0)
  404. end
  405. end
  406. end
  407. end)
  408. function HSV(H,S,V)
  409. H = H % 360
  410. local C = V * S
  411. local H2 = H/60
  412. local X = C * (1 - math.abs((H2 %2) -1))
  413. local color = Color3.new(0,0,0)
  414. if H2 <= 0 then
  415. color = Color3.new(C,0,0)
  416. elseif 0 <= H2 and H2 <= 1 then
  417. color = Color3.new(C,X,0)
  418. elseif 1 <= H2 and H2 <= 2 then
  419. color = Color3.new(X,C,0)
  420. elseif 2 <= H2 and H2 <= 3 then
  421. color = Color3.new(0,C,X)
  422. elseif 3 <= H2 and H2 <= 4 then
  423. color = Color3.new(0,X,C)
  424. elseif 4 <= H2 and H2 <= 5 then
  425. color = Color3.new(X,0,C)
  426. elseif 5 <= H2 and H2 <= 6 then
  427. color = Color3.new(C,0,X)
  428. end
  429. local m = V - C
  430. return Color3.new(color.r + m, color.g + m, color.b + m)
  431. end
  432. local hue = 0
  433.  
  434. hue = (hue+1) % 360
  435. local rgb = HSV(hue,.85,.85)
  436.  
  437. Lasers = {}
  438. function MakeLaser(P1,P2)
  439. local LPart = Instance.new("Part",Workspace)
  440. LPart.Anchored = true
  441. LPart.FormFactor = "Custom"
  442. LPart.CanCollide = True
  443. LPart.Transparency = 0
  444. LPart.TopSurface = "Smooth"
  445. LPart.BottomSurface = "Smooth"
  446. LPart.BrickColor = BrickColor.new("Institutional white")
  447. LPart.Material = "Neon"
  448. table.insert(Lasers,LPart)
  449. LPartMesh = Instance.new("SpecialMesh",LPart)
  450. LPartMesh.MeshType = "Brick"
  451. LPartMesh.VertexColor = rainb(tick()*.5)
  452. local Pos1 = P1.CFrame.p
  453. local Pos2 = P2.CFrame.p
  454. local Dis = (Pos1-Pos2).magnitude
  455. LPart.Size = Vector3.new(4,4,Dis)
  456. LPart.CFrame = CFrame.new(Pos1,Pos2) *CFrame.new(0,0,-Dis/2)
  457. local cy=Instance.new("SpecialMesh",LPart)
  458. cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  459. cy.Scale = Vector3.new(4,4,Dis)*2
  460. cy.TextureId = 'rbxassetid://48358980'
  461. spawn(function()
  462. while wait() do
  463. cy.VertexColor = rainb(tick()*.5)
  464. end
  465. end)
  466. LPart.Touched:connect(function(hit)
  467. if hit.Parent.ClassName == "Model" then
  468. if hit.Parent:FindFirstChild("Humanoid") then
  469. e3 = Instance.new('Explosion',Workspace)
  470. e3.Position = hit.Parent.Torso.Position
  471. e3.BlastPressure = 0
  472. e3.BlastRadius = 5
  473. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(20)
  474. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  475. end
  476. end
  477. end)
  478. end
  479. ----------------------------------------
  480. player=game:owner
  481. char=player.Character
  482. Player = owner
  483. Cha = Player.Character
  484. Mouse = mouse
  485. m=Instance.new('Model',char)
  486. local larm = char["Left Arm"]
  487. local rarm = char["Right Arm"]
  488. local lleg = char["Left Leg"]
  489. local rleg = char["Right Leg"]
  490. local hed = char.Head
  491. local torso = char.Torso
  492. local cam = game.Workspace.CurrentCamera
  493. local root = char.HumanoidRootPart
  494. local RootPart = char.HumanoidRootPart
  495. local Humanoid = char.Humanoid
  496. local Health = Humanoid.Health
  497. local MaxHealth = Humanoid.MaxHealth
  498. it = Instance.new
  499. v3 = Vector3.new
  500. c3 = Color3.new
  501. bn = BrickColor.new
  502. cn = CFrame.new
  503. ca = CFrame.Angles
  504. rd = math.rad
  505. rn = math.random
  506. mp = math.pi
  507. mh = math.huge
  508. ud = UDim2.new
  509. cw = coroutine.wrap
  510. ti = table.insert
  511. tr = table.remove
  512. bonesa=false
  513. lasera=1
  514. stance='normal'
  515. attack=false
  516. equipped=false
  517. sprint=false
  518. theme=false--megalovania
  519. Health = 100000
  520. wait(0.0005)
  521. MaxHealth = 100000
  522. char.Health:Destroy()
  523. -----------------------------------------------------
  524. function nooutline(part)
  525. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  526. end
  527. lite = Instance.new("PointLight")
  528. lite.Parent = Cha.Torso
  529. lite.Brightness = 100
  530. lite.Range = 8
  531. lite.Color = Color3.new(1,1,1)
  532. for i,v in pairs(char:children()) do
  533. if v:IsA("Hat") then
  534. v:Destroy()
  535. end
  536. end
  537. ----------------------------------------------------
  538. local m = Instance.new("Model")
  539. m.Name = "Hair"
  540. p1 = Instance.new("Part", m)
  541. p1.BrickColor = BrickColor.new("Institutional white")
  542. p1.FormFactor = Enum.FormFactor.Symmetric
  543. p1.Size = Vector3.new(1, 1, 1)
  544. p1.CFrame = CFrame.new(12.5095692, 22.9280014, 28.5988674, -1.79592973e-007, -0.978694081, 0.205298647, -1.48348063e-008, -0.205299929, -0.978699148, 0.999994814, 2.38417414e-007, -2.98021181e-008)
  545. p1.CanCollide = false
  546. p1.Locked = true
  547. p1.BottomSurface = Enum.SurfaceType.Smooth
  548. p1.TopSurface = Enum.SurfaceType.Smooth
  549. b1 = Instance.new("SpecialMesh", p1)
  550. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  551. b1.TextureId = ""
  552. b1.MeshType = Enum.MeshType.FileMesh
  553. b1.Name = "Mesh"
  554. b1.VertexColor = Vector3.new(0, 0, 0)
  555. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  556. p2 = Instance.new("Part", m)
  557. p2.BrickColor = BrickColor.new("Pastel brown")
  558. p2.Transparency = 1
  559. p2.Name = "Head"
  560. p2.FormFactor = Enum.FormFactor.Symmetric
  561. p2.Size = Vector3.new(2, 1, 1)
  562. p2.CFrame = CFrame.new(13.299921, 22.8300076, 28.5998688, -1.19988712e-007, 8.94068393e-008, -0.999995589, -1.48348125e-008, 1, -8.94068108e-008, 0.999995589, -1.48348231e-008, 2.39197504e-007)
  563. p2.CanCollide = false
  564. p2.Locked = true
  565. p2.TopSurface = Enum.SurfaceType.Smooth
  566. b2 = Instance.new("SpecialMesh", p2)
  567. b2.MeshType = Enum.MeshType.Head
  568. b2.Name = "Mesh"
  569. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  570. p3 = Instance.new("Part", m)
  571. p3.BrickColor = BrickColor.new("Institutional white")
  572. p3.FormFactor = Enum.FormFactor.Symmetric
  573. p3.Size = Vector3.new(2, 2, 2)
  574. p3.CFrame = CFrame.new(13.2999649, 23.4000015, 28.5999584, -1.19728938e-007, 5.96046092e-008, -0.999997199, -9.88988447e-009, 1, -5.96045844e-008, 0.999997199, -9.88988802e-009, 1.19728938e-007)
  575. p3.CanCollide = false
  576. p3.Locked = true
  577. p3.BottomSurface = Enum.SurfaceType.Smooth
  578. p3.TopSurface = Enum.SurfaceType.Smooth
  579. b3 = Instance.new("SpecialMesh", p3)
  580. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  581. b3.TextureId = ""
  582. b3.MeshType = Enum.MeshType.FileMesh
  583. b3.Name = "Mesh"
  584. b3.VertexColor = Vector3.new(0, 0, 0)
  585. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  586. p4 = Instance.new("Part", m)
  587. p4.BrickColor = BrickColor.new("Institutional white")
  588. p4.FormFactor = Enum.FormFactor.Symmetric
  589. p4.Size = Vector3.new(1, 1, 1)
  590. p4.CFrame = CFrame.new(13.220191, 23.5300064, 28.5998363, -2.39457108e-007, 1.19209027e-007, -0.99999398, -1.97797441e-008, 1, -1.19208977e-007, 0.99999398, -1.97797512e-008, 2.39457108e-007)
  591. p4.CanCollide = false
  592. p4.Locked = true
  593. p4.BottomSurface = Enum.SurfaceType.Smooth
  594. p4.TopSurface = Enum.SurfaceType.Smooth
  595. b4 = Instance.new("SpecialMesh", p4)
  596. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  597. b4.TextureId = ""
  598. b4.MeshType = Enum.MeshType.FileMesh
  599. b4.Name = "Mesh"
  600. b4.VertexColor = Vector3.new(0, 0, 0)
  601. p5 = Instance.new("Part", m)
  602. p5.BrickColor = BrickColor.new("Institutional white")
  603. p5.FormFactor = Enum.FormFactor.Symmetric
  604. p5.Size = Vector3.new(1, 1, 1)
  605. p5.CFrame = CFrame.new(13.299963, 23.1500015, 28.5999584, -4.78911147e-007, 2.384173e-007, -0.999987543, -3.95593887e-008, 1, -2.38417186e-007, 0.999987543, -3.95594029e-008, 4.78911147e-007)
  606. p5.CanCollide = false
  607. p5.Locked = true
  608. p5.BottomSurface = Enum.SurfaceType.Smooth
  609. p5.TopSurface = Enum.SurfaceType.Smooth
  610. b5 = Instance.new("SpecialMesh", p5)
  611. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  612. b5.TextureId = ""
  613. b5.MeshType = Enum.MeshType.FileMesh
  614. b5.Name = "Mesh"
  615. b5.VertexColor = Vector3.new(0, 0, 0)
  616. b5.Scale = Vector3.new(1, 0.899999976, 1)
  617. p6 = Instance.new("Part", m)
  618. p6.BrickColor = BrickColor.new("Institutional white")
  619. p6.FormFactor = Enum.FormFactor.Symmetric
  620. p6.Size = Vector3.new(1, 1, 1)
  621. p6.CFrame = CFrame.new(13.1003246, 23.2700119, 28.5500946, -9.57822294e-007, 4.76831474e-007, -0.999987543, -7.91193955e-008, 1, -2.84217094e-014, 0.999987543, -4.04650001e-015, 5.68434189e-014)
  622. p6.CanCollide = false
  623. p6.Locked = true
  624. p6.BottomSurface = Enum.SurfaceType.Smooth
  625. p6.TopSurface = Enum.SurfaceType.Smooth
  626. b6 = Instance.new("SpecialMesh", p6)
  627. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  628. b6.TextureId = ""
  629. b6.MeshType = Enum.MeshType.FileMesh
  630. b6.Name = "Mesh"
  631. b6.VertexColor = Vector3.new(0, 0, 0)
  632. p7 = Instance.new("Part", m)
  633. p7.BrickColor = BrickColor.new("Institutional white")
  634. p7.FormFactor = Enum.FormFactor.Symmetric
  635. p7.Size = Vector3.new(1, 1, 1)
  636. p7.CFrame = CFrame.new(13.1008148, 23.0000076, 28.4990215, -9.57822294e-007, 4.76831502e-007, -0.999987543, -7.91194026e-008, 1, 3.5914197e-019, 0.999987543, 3.05883884e-015, 5.68434189e-014)
  637. p7.CanCollide = false
  638. p7.Locked = true
  639. p7.BottomSurface = Enum.SurfaceType.Smooth
  640. p7.TopSurface = Enum.SurfaceType.Smooth
  641. b7 = Instance.new("SpecialMesh", p7)
  642. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  643. b7.TextureId = ""
  644. b7.MeshType = Enum.MeshType.FileMesh
  645. b7.Name = "Mesh"
  646. b7.VertexColor = Vector3.new(0, 0, 0)
  647. p8 = Instance.new("Part", m)
  648. p8.BrickColor = BrickColor.new("Institutional white")
  649. p8.FormFactor = Enum.FormFactor.Symmetric
  650. p8.Size = Vector3.new(1, 1, 1)
  651. p8.CFrame = CFrame.new(12.3756638, 22.3460064, 28.5989819, -9.57822294e-007, -0.80510509, 0.593111277, -7.91194026e-008, -0.593119025, -0.805114806, 0.999987543, -1.28919533e-014, 2.06653508e-014)
  652. p8.CanCollide = false
  653. p8.Locked = true
  654. p8.BottomSurface = Enum.SurfaceType.Smooth
  655. p8.TopSurface = Enum.SurfaceType.Smooth
  656. b8 = Instance.new("SpecialMesh", p8)
  657. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  658. b8.TextureId = ""
  659. b8.MeshType = Enum.MeshType.FileMesh
  660. b8.Name = "Mesh"
  661. b8.VertexColor = Vector3.new(0, 0, 0)
  662. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  663. p9 = Instance.new("Part", m)
  664. p9.BrickColor = BrickColor.new("Institutional white")
  665. p9.FormFactor = Enum.FormFactor.Symmetric
  666. p9.Size = Vector3.new(2, 1, 2)
  667. p9.CFrame = CFrame.new(13.2349396, 23.2430096, 28.5993462, -9.57822294e-007, -0.0995007455, -0.995025039, -7.91194097e-008, 0.995037317, -0.0995024443, 0.999987543, -5.41274382e-016, -2.16294996e-014)
  668. p9.CanCollide = false
  669. p9.Locked = true
  670. p9.BottomSurface = Enum.SurfaceType.Smooth
  671. p9.TopSurface = Enum.SurfaceType.Smooth
  672. b9 = Instance.new("SpecialMesh", p9)
  673. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  674. b9.TextureId = ""
  675. b9.MeshType = Enum.MeshType.FileMesh
  676. b9.Name = "Mesh"
  677. b9.VertexColor = Vector3.new(0, 0, 0)
  678. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  679. p10 = Instance.new("Part", m)
  680. p10.BrickColor = BrickColor.new("Institutional white")
  681. p10.FormFactor = Enum.FormFactor.Symmetric
  682. p10.Size = Vector3.new(1, 1, 1)
  683. p10.CFrame = CFrame.new(12.9792271, 23.7430058, 28.6003838, -9.57822294e-007, -0.68356514, -0.729872584, -7.91194097e-008, 0.729881346, -0.683573902, 0.999987543, -1.35710662e-014, -1.68509463e-014)
  684. p10.CanCollide = false
  685. p10.Locked = true
  686. p10.BottomSurface = Enum.SurfaceType.Smooth
  687. p10.TopSurface = Enum.SurfaceType.Smooth
  688. b10 = Instance.new("SpecialMesh", p10)
  689. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  690. b10.TextureId = ""
  691. b10.MeshType = Enum.MeshType.FileMesh
  692. b10.Name = "Mesh"
  693. b10.VertexColor = Vector3.new(0, 0, 0)
  694. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  695. p11 = Instance.new("Part", m)
  696. p11.BrickColor = BrickColor.new("Institutional white")
  697. p11.FormFactor = Enum.FormFactor.Symmetric
  698. p11.Size = Vector3.new(1, 1, 1)
  699. p11.CFrame = CFrame.new(12.8353081, 23.4680061, 28.5991058, -9.57822294e-007, -0.989463568, -0.144696504, -7.91194026e-008, 0.144697905, -0.989475906, 0.999987543, -2.11154641e-014, -4.7186215e-015)
  700. p11.CanCollide = false
  701. p11.Locked = true
  702. p11.BottomSurface = Enum.SurfaceType.Smooth
  703. p11.TopSurface = Enum.SurfaceType.Smooth
  704. b11 = Instance.new("SpecialMesh", p11)
  705. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  706. b11.TextureId = ""
  707. b11.MeshType = Enum.MeshType.FileMesh
  708. b11.Name = "Mesh"
  709. b11.VertexColor = Vector3.new(0, 0, 0)
  710. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  711. w1 = Instance.new("Weld", p1)
  712. w1.Name = "Head_Weld"
  713. w1.Part0 = p1
  714. w1.C0 = CFrame.new(-28.5990181, 16.950285, 19.8713875, 0, 0, 0.999999583, -0.97869873, -0.205299839, 5.96046448e-008, 0.20529972, -0.978699148, -7.4505806e-009)
  715. w1.Part1 = p2
  716. w1.C1 = CFrame.new(-28.5999966, -22.8300076, 13.2999811, 5.96046448e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, 5.96046448e-008)
  717. w2 = Instance.new("Weld", p2)
  718. w2.Name = "Weld"
  719. w2.Part0 = p2
  720. w2.C0 = CFrame.new(-28.5999527, -22.8300056, 13.2999592, -2.5997493e-010, -4.94494357e-009, 0.999998808, 2.98023224e-008, 1, -4.94494712e-009, -0.999998808, -2.98023224e-008, 1.19469163e-007)
  721. w2.Part1 = p3
  722. w2.C1 = CFrame.new(-28.5999947, -23.3999996, 13.2999821, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  723. w3 = Instance.new("Weld", p3)
  724. w3.Name = "Weld"
  725. w3.Part0 = p3
  726. w3.C0 = CFrame.new(-28.5999012, -23.3999996, 13.2999363, -1.19728938e-007, -9.88988447e-009, 0.999997199, 5.96046092e-008, 1, -9.88988802e-009, -0.999997199, -5.96045844e-008, 1.19728938e-007)
  727. w3.Part1 = p4
  728. w3.C1 = CFrame.new(-28.5998726, -23.5300045, 13.2202082, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  729. w4 = Instance.new("Weld", p4)
  730. w4.Name = "Weld"
  731. w4.Part0 = p4
  732. w4.C0 = CFrame.new(-28.5996857, -23.5300064, 13.2201195, -2.39457108e-007, -1.97797441e-008, 0.99999398, 1.19209027e-007, 1, -1.97797512e-008, -0.99999398, -1.19208977e-007, 2.39457108e-007)
  733. w4.Part1 = p5
  734. w4.C1 = CFrame.new(-28.5999947, -23.1499996, 13.2999821, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  735. w5 = Instance.new("Weld", p5)
  736. w5.Name = "Weld"
  737. w5.Part0 = p5
  738. w5.C0 = CFrame.new(-28.5996189, -23.1500015, 13.2998009, -4.78911147e-007, -3.95593887e-008, 0.999987543, 2.384173e-007, 1, -3.95594029e-008, -0.999987543, -2.38417186e-007, 4.78911147e-007)
  739. w5.Part1 = p6
  740. w5.C1 = CFrame.new(-28.5501289, -23.27001, 13.1003361, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  741. w6 = Instance.new("Weld", p6)
  742. w6.Name = "Weld"
  743. w6.Part0 = p6
  744. w6.C0 = CFrame.new(-28.5497494, -23.2700157, 13.100173, -9.57822294e-007, -7.91193955e-008, 0.999987543, 4.76831474e-007, 1, -4.04650001e-015, -0.999987543, -2.84217094e-014, 5.68434189e-014)
  745. w6.Part1 = p7
  746. w6.C1 = CFrame.new(-28.4990501, -23.0000057, 13.1008282, 0, 0, 0.999999881, 0, 1, 0, -0.999999881, 0, 0)
  747. w7 = Instance.new("Weld", p7)
  748. w7.Name = "Weld"
  749. w7.Part0 = p7
  750. w7.C0 = CFrame.new(-28.4986763, -23.0000114, 13.1006632, -9.57822294e-007, -7.91194026e-008, 0.999987543, 4.76831502e-007, 1, 3.05883884e-015, -0.999987543, 3.5914197e-019, 5.68434189e-014)
  751. w7.Part1 = p8
  752. w7.C1 = CFrame.new(-28.5990181, 23.2175999, 10.6510067, 0, 0, 0.999999583, -0.805118203, -0.59311378, -5.96046448e-008, 0.593113363, -0.80511874, 0)
  753. w8 = Instance.new("Weld", p8)
  754. w8.Name = "Weld"
  755. w8.Part0 = p8
  756. w8.C0 = CFrame.new(-28.5986366, 23.2175598, 10.6509457, -9.57822294e-007, -7.91194026e-008, 0.999987543, -0.80510509, -0.593119025, -1.28919533e-014, 0.593111277, -0.805114806, 2.06653508e-014)
  757. w8.Part1 = p9
  758. w8.C1 = CFrame.new(-28.5993843, -21.8107243, 15.4820604, 0, 0, 0.999999583, -0.0995036662, 0.995037258, 0, -0.995036721, -0.0995037258, 0)
  759. w9 = Instance.new("Weld", p9)
  760. w9.Name = "Weld"
  761. w9.Part0 = p9
  762. w9.C0 = CFrame.new(-28.598999, -21.8107738, 15.4818439, -9.57822294e-007, -7.91194097e-008, 0.999987543, -0.0995007455, 0.995037317, -5.41274382e-016, -0.995025039, -0.0995024443, -2.16294996e-014)
  763. w9.Part1 = p10
  764. w9.C1 = CFrame.new(-28.6004219, -8.45714283, 25.703455, 0, 0, 0.999999583, -0.683578134, 0.729877055, 2.98023224e-008, -0.729876637, -0.683578491, 8.94069672e-008)
  765. w10 = Instance.new("Weld", p10)
  766. w10.Name = "Weld"
  767. w10.Part0 = p10
  768. w10.C0 = CFrame.new(-28.6000366, -8.4574213, 25.703289, -9.57822294e-007, -7.91194097e-008, 0.999987543, -0.68356514, 0.729881346, -1.35710662e-014, -0.729872584, -0.683573902, -1.68509463e-014)
  769. w10.Part1 = p11
  770. w10.C1 = CFrame.new(-28.5991402, 9.30450344, 25.0782566, 0, 0, 0.999999583, -0.989475787, 0.144696504, 8.94069672e-008, -0.144696444, -0.989476025, 7.4505806e-009)
  771. m.Parent = char
  772. m:MakeJoints()
  773. ----------------------------------------------------
  774. local cor = Instance.new("Part", char.Hair)
  775. cor.Name = "Link"
  776. cor.Locked = true
  777. cor.BottomSurface = 0
  778. cor.CanCollide = false
  779. cor.Size = Vector3.new(1, 9, 1)
  780. cor.Transparency = 1
  781. cor.TopSurface = 0
  782. corw = Instance.new("Weld", cor)
  783. corw.Part0 = hed
  784. corw.Part1 = cor
  785. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  786. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  787. weld1 = Instance.new("Weld", char.Hair)
  788. weld1.Part0 = cor
  789. weld1.Part1 = char.Hair.Head
  790. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  791. ------------------------------------------------------
  792. hed.BrickColor = BrickColor.new("Institutional white")
  793. torso.BrickColor = BrickColor.new("Institutional white")
  794. rleg.BrickColor = BrickColor.new("Institutional white")
  795. lleg.BrickColor = BrickColor.new("Institutional white")
  796. rarm.BrickColor = BrickColor.new("Institutional white")
  797. larm.BrickColor = BrickColor.new("Institutional white")
  798.  
  799. local z=Instance.new("Sound", char)
  800. z.SoundId="rbxassetid://328606227"
  801. z.Pitch=1
  802. z.Volume=5
  803. z.Looped=true
  804.  
  805. Cha.Shirt:Remove()
  806. Cha.Pants:Remove()
  807.  
  808. MainShirt = Instance.new("Shirt",Character)
  809. MainShirt.Parent = Cha
  810. MainShirt.ShirtTemplate = "http://www.roblox.com/asset/?id=335483801"
  811. MainShirt.Name = "Shirt"
  812.  
  813. MainPants = Instance.new("Pants",Character)
  814. MainPants.Parent = Cha
  815. MainPants.PantsTemplate = "http://www.roblox.com/asset/?id=335484664"
  816. MainPants.Name = "Pants"
  817.  
  818. playing = false
  819. spawn(function()
  820. while wait() do
  821. hed.BrickColor = BrickColor.new("Institutional white")
  822. torso.BrickColor = BrickColor.new("Institutional white")
  823. rleg.BrickColor = BrickColor.new("Institutional white")
  824. lleg.BrickColor = BrickColor.new("Institutional white")
  825. rarm.BrickColor = BrickColor.new("Institutional white")
  826. larm.BrickColor = BrickColor.new("Institutional white")
  827. if theme==false and playing == true then
  828. z:Pause()
  829. playing = false
  830. end
  831. if theme==true and playing == false then
  832. z:Play()
  833. playing = true
  834. end
  835. wait()
  836. end
  837. end)
  838. --[[local exprt=it('Part',m)
  839. exprt.Anchored=true
  840. exprt.CanCollide=false
  841. exprt.Position=root.Position]]
  842.  
  843. function swait(num)
  844. if num==0 or num==nil then
  845. game:service'RunService'.Stepped:wait(0)
  846. else
  847. for i=0,num do
  848. game:service'RunService'.Stepped:wait(0)
  849. end
  850. end
  851. end
  852.  
  853. function Lerp(a, b, i)
  854. local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
  855. local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
  856. local calx = com1[1] + (com2[1] - com1[1]) * i
  857. local caly = com1[2] + (com2[2] - com1[2]) * i
  858. local calz = com1[3] + (com2[3] - com1[3]) * i
  859. local cala = com1[4] + (com2[4] - com1[4]) * i
  860. local calb = com1[5] + (com2[5] - com1[5]) * i
  861. local calc = com1[6] + (com2[6] - com1[6]) * i
  862. return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
  863. end
  864.  
  865. weld = function(wp0, wp1, wc0x, wc0y, wc0z)
  866. wld = Instance.new("Weld", wp1)
  867. wld.Part0 = wp0
  868. wld.Part1 = wp1
  869. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  870. return wld
  871. end
  872.  
  873. weld(torso, larm, -1.5, 0.5, 0)
  874. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  875. weld(torso, rarm, 1.5, 0.5, 0)
  876. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  877. weld(torso, hed, 0, 1.5, 0)
  878. weld(torso, lleg, -0.5, -1, 0)
  879. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  880. weld(torso, rleg, 0.5, -1, 0)
  881. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  882. weld(root, torso, 0, -1, 0)
  883. torso.Weld.C1 = CFrame.new(0, -1, 0)
  884.  
  885. parts={}
  886.  
  887. function gasters()
  888. gaster1=it('Part',m)
  889. gaster1.FormFactor='Custom'
  890. gaster1.Anchored=true
  891. gaster1.Material = "Neon"
  892. gaster1.Size=Vector3.new(5,5,9)
  893. gaster1.CanCollide=false
  894. gaster1.Transparency=1
  895. gaster1.Name='gaster1'
  896. local sg=it('SurfaceGui',gaster1)
  897. sg.Name='gui'
  898. local il=it('ImageLabel',sg)
  899. il.Image='rbxassetid://341902014'
  900. il.Size=UDim2.new(0,800,0,600)
  901. il.BackgroundTransparency=1
  902. il.ImageTransparency=1
  903. il.Name='image1'
  904. local sg2=sg:clone()
  905. sg2.Parent=gaster1
  906. sg2.Name='gui2'
  907. sg2.Face='Back'
  908. local il2=il:clone()
  909. il2.Name='image2'
  910. il2.Parent=sg2
  911. gaster2=gaster1:clone()
  912. gaster2.Parent=m
  913. gaster2.Name='gaster2'
  914. local sg3=sg:clone()
  915. sg3.Parent=gaster1
  916. sg3.Name='gui3'
  917. sg3.Face='Back'
  918. local il3=il:clone()
  919. il3.Name='image2'
  920. il3.Parent=sg3
  921. gaster3=gaster1:clone()
  922. gaster3.Parent=m
  923. gaster3.Size=Vector3.new(9.6,7.4,0.2)
  924. gaster3.Name='gaster3'
  925. end
  926. gasters()
  927.  
  928.  
  929. function CheckClose(Obj,Dist)
  930. for _,v in pairs(workspace:GetChildren()) do
  931. if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= char then
  932. local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude
  933. if DistFromTorso < Dist then
  934. return v
  935. end
  936. end
  937. end
  938. end
  939.  
  940. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  941. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  942. end
  943.  
  944. function rainb(hue)
  945. local section = hue % 1 * 3
  946. local secondary = 0.5 * math.pi * (section % 1)
  947. if section < 1 then
  948. return Vector3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
  949. elseif section < 2 then
  950. return Vector3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  951. else
  952. return Vector3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  953. end
  954. end
  955.  
  956. function ring(pos,x,y,z,rx,ry,rz)
  957. local rng = Instance.new("Part",m)
  958. rng.Anchored = true
  959. rng.BrickColor = BrickColor.Random()
  960. rng.CanCollide = true
  961. rng.FormFactor = 3
  962. rng.Name = "Ring"
  963. rng.Size = Vector3.new(1, 1, 1)
  964. rng.CanCollide = false
  965. rng.Transparency = 0.35
  966. rng.TopSurface = 0
  967. rng.BottomSurface = 0
  968. rng.CFrame = pos*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  969. local rngm = Instance.new("SpecialMesh", rng)
  970. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  971. rngm.Scale = Vector3.new(x,y,z)
  972. spawn(function()
  973. while wait() do
  974. rngm.VertexColor = rainb(tick()*.5)
  975. end
  976. end)
  977. coroutine.wrap(function()
  978. for i=0,1,.1 do
  979. wait(1/30)
  980. rngm.Scale=rngm.Scale+Vector3.new(3,3,3)
  981. rng.Transparency=i
  982. rng.CFrame=rng.CFrame*CFrame.Angles(rx,ry,rz)
  983. end
  984. rng:Destroy()
  985. end)()
  986. end
  987.  
  988. h=gaster1
  989. function laser(asd)
  990. local ray = Ray.new(asd.CFrame.p, (mouse.Hit.p - asd.CFrame.p).unit*300)
  991. local position = mouse.Hit.p
  992. local distance = (position - asd.CFrame.p).magnitude
  993. local rp=Instance.new("Part",workspace)
  994. rp.Anchored=true
  995. rp.TopSurface="Smooth"
  996. rp.BottomSurface="Smooth"
  997. rp.Transparency=0
  998. rp.Parent=m
  999. rp.Material = "Neon"
  1000. rp.FormFactor="Custom"
  1001. rp.CanCollide=false
  1002. rp.Size=Vector3.new(5,5,distance)
  1003. rp.CFrame=CFrame.new(position, asd.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1004. local cy=Instance.new("SpecialMesh",rp)
  1005. cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1006. cy.Scale = Vector3.new(5,5,distance)*2
  1007. cy.TextureId = "http://www.roblox.com/asset/?id=0"
  1008. spawn(function()
  1009. while wait() do
  1010. cy.VertexColor = rainb(tick()*.5)
  1011. end
  1012. end)
  1013. local circle=Instance.new('Part',m)
  1014. circle.Transparency=0
  1015. circle.CanCollide=false
  1016. circle.TopSurface='Smooth'
  1017. circle.Anchored=true
  1018. circle.Material = "Neon"
  1019. circle.FormFactor='Custom'
  1020. circle.Size=Vector3.new(1,1,1)
  1021. circle.CFrame=mouse.hit
  1022. circle.BottomSurface='Smooth'
  1023. local circlemesh=Instance.new('SpecialMesh',circle)
  1024. circlemesh.MeshType='Sphere'
  1025. circlemesh.Scale=Vector3.new(1,1,1)
  1026. circlemesh.VertexColor = rainb(tick()*.5)
  1027. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1028. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1029. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1030. local z=Instance.new("Sound", rp)
  1031. z.SoundId="rbxassetid://340722848"
  1032. z.Pitch=1
  1033. z.Volume=5
  1034. wait()
  1035. z:Play()
  1036. coroutine.wrap(function()
  1037. for i=0,1,.1 do
  1038. wait(1/30)
  1039. circlemesh.Scale=circlemesh.Scale+Vector3.new(3,3,3)
  1040. circle.Transparency=i
  1041. end
  1042. circle:Destroy()
  1043. end)()
  1044. for i=1,10 do
  1045. wait()
  1046. cy.Scale=cy.Scale-Vector3.new(0.1,0.1,0)
  1047. end
  1048. rp:Destroy()
  1049. if CheckClose(circle,5) then
  1050. --for i = 1,40 do
  1051. CheckClose(circle,5).Humanoid:TakeDamage(10)
  1052. --wait(0.05)
  1053. -- end
  1054. end
  1055. end
  1056. h2 = gaster3
  1057. function laser2(asd)
  1058. local ray = Ray.new(asd.CFrame.p, (mouse.Hit.p - asd.CFrame.p).unit*300)
  1059. local position = mouse.Hit.p
  1060. local distance = (position - asd.CFrame.p).magnitude
  1061. local rp=Instance.new("Part",workspace)
  1062. rp.Anchored=true
  1063. rp.TopSurface="Smooth"
  1064. rp.BottomSurface="Smooth"
  1065. rp.Transparency=0
  1066. rp.Parent=m
  1067. rp.Material = "Neon"
  1068. rp.FormFactor="Custom"
  1069. rp.CanCollide=false
  1070. rp.Size=Vector3.new(10,10,distance)
  1071. rp.CFrame=CFrame.new(position, asd.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1072. cy = Instance.new("SpecialMesh",rp)
  1073. cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1074. cy.Scale = Vector3.new(10,10,distance)*2
  1075. cy.TextureId = "http://www.roblox.com/asset/?id=0"
  1076. spawn(function()
  1077. while wait() do
  1078. cy.VertexColor = rainb(tick()*.5)
  1079. end
  1080. end)
  1081. local circle=Instance.new('Part',m)
  1082. circle.Transparency=0
  1083. circle.CanCollide=false
  1084. circle.TopSurface='Smooth'
  1085. circle.Anchored=true
  1086. circle.Material = "Neon"
  1087. circle.FormFactor='Custom'
  1088. circle.Size=Vector3.new(1,1,1)
  1089. circle.CFrame=mouse.hit
  1090. circle.BottomSurface='Smooth'
  1091. local circlemesh=Instance.new('SpecialMesh',circle)
  1092. circlemesh.MeshType='Sphere'
  1093. circlemesh.Scale=Vector3.new(1,1,1)
  1094. circlemesh.VertexColor = rainb(tick()*.5)
  1095. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1096. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1097. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1098. local z=Instance.new("Sound", rp)
  1099. z.SoundId="rbxassetid://340722848"
  1100. z.Pitch=1
  1101. z.Volume=5
  1102. wait()
  1103. z:Play()
  1104. coroutine.wrap(function()
  1105. for i=0,1,.1 do
  1106. wait(1/30)
  1107. circlemesh.Scale=circlemesh.Scale+Vector3.new(3,3,3)
  1108. circle.Transparency=i
  1109. end
  1110. circle:Destroy()
  1111. end)()
  1112. for i=1,10 do
  1113. wait()
  1114. cy.Scale=cy.Scale-Vector3.new(0.1,0.1,0)
  1115. end
  1116. rp:Destroy()
  1117. if CheckClose(circle,5) then
  1118. --for i=1,80 do
  1119. CheckClose(circle,5).Humanoid:TakeDamage(20)
  1120. --wait(0.05)
  1121. --end
  1122. end
  1123. end
  1124.  
  1125. function rocks(cf,e)
  1126. local hit,pos=rayCast(torso.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,100,char)
  1127. local part=Instance.new('Part',m)
  1128. part.Size=Vector3.new(5,1,5)
  1129. part.Position=pos
  1130. part.CFrame=cf
  1131. part.Material = "Neon"
  1132. part.Anchored=true
  1133. part.Transparency = 0
  1134. --part.CFrame=workspace.Base.CFrame*pos
  1135. local mesh=Instance.new('SpecialMesh',part)
  1136. mesh.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1137. mesh.Scale = Vector3.new(5,1,5)*2
  1138. mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  1139. spawn(function()
  1140. while wait() do
  1141. mesh.VertexColor = rainb(tick()*.5)
  1142. end
  1143. end)
  1144. local z=Instance.new("Sound", part)
  1145. z.SoundId="rbxassetid://132758217"
  1146. z.Pitch=1
  1147. z.Volume=5
  1148. wait()
  1149. z:Play()
  1150. ti(parts,e,part)
  1151. if CheckClose(part,10) then
  1152. CheckClose(part,10).Humanoid:TakeDamage(50)
  1153. CheckClose(part,10).Torso.Velocity=Vector3.new(0,100,0)
  1154. end
  1155. for i=1,4 do
  1156. game:service'RunService'.Heartbeat:wait(0)
  1157. mesh.Scale=mesh.Scale+Vector3.new(0,11,0)
  1158. end
  1159. end
  1160.  
  1161. function goback(mesha)
  1162. for i=1,2.5 do
  1163. game:service'RunService'.Heartbeat:wait(0)
  1164. mesha.Scale=mesha.Scale-Vector3.new(0,9,0)
  1165. end
  1166. end
  1167.  
  1168. function bones()
  1169.  
  1170. --attack=true
  1171. --[[for i=0,2,0.1 do
  1172. swait()
  1173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-45), math.rad(25),0 ), 0.2)
  1174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-5), math.rad(20)), 0.2)
  1175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,0)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(22)), 0.2)
  1176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-15)), 0.2)
  1177. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(45), 0, math.rad(22)), 0.2)
  1178. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-25), 0, math.rad(0)), 0.2)
  1179. end]]--
  1180. local ass=root.CFrame
  1181. for i=1,10 do
  1182. rocks(ass*CFrame.new(0,i,-5*(i*2)),i)--
  1183. end
  1184. for i,v in pairs(parts) do
  1185. pcall(function()
  1186. local z=Instance.new("Sound", v)
  1187. z.SoundId="rbxassetid://132758217"
  1188. z.Pitch=-1
  1189. z.Volume=5
  1190. wait()
  1191. z:Play()
  1192. for i=1,4 do
  1193. pcall(function()
  1194. game:service'RunService'.Heartbeat:wait(0)
  1195. v.Mesh.Scale=v.Mesh.Scale-Vector3.new(0,11,0)
  1196. end)
  1197. end
  1198. v:destroy()
  1199. end)
  1200. end
  1201. for i,v in pairs(parts) do
  1202. for i=1,10 do
  1203. tr(parts,i)
  1204. end
  1205. end
  1206. bonesa=false
  1207. end
  1208.  
  1209. function bones2()
  1210. if bonesa==false then
  1211. bonesa=true
  1212. local ass=root.CFrame
  1213. for i=1,10 do
  1214. rocks(ass*CFrame.new(-5*(i*2),0,0),i)
  1215. rocks(ass*CFrame.new(5*(i*2),0,0),i)--
  1216. end
  1217. attack=false
  1218. for i,v in pairs(parts) do
  1219. pcall(function()
  1220. local z=Instance.new("Sound", v)
  1221. z.SoundId="rbxassetid://132758217"
  1222. z.Pitch=-1
  1223. z.Volume=5
  1224. wait()
  1225. z:Play()
  1226. for i=1,4 do
  1227. game:service'RunService'.Heartbeat:wait(0)
  1228. v.Mesh.Scale=v.Mesh.Scale-Vector3.new(0,11,0)
  1229. end
  1230. v:destroy()
  1231. end)
  1232. end
  1233. for i,v in pairs(parts) do
  1234. for i=1,10 do
  1235. tr(parts,i)
  1236. end
  1237. end
  1238. bonesa=false
  1239. end
  1240. end
  1241. function bones3()
  1242. if bonesa==false then
  1243. bonesa=true
  1244. local ass=root.CFrame
  1245. for i=1,10 do
  1246. rocks(ass*CFrame.new(-5*i,0,i*2)*CFrame.Angles(0,0,0),i)
  1247. rocks(ass*CFrame.new(5*i,0,i*2)*CFrame.Angles(0,0,0),i)
  1248. end
  1249. for i=1,30 do
  1250. rocks(ass*CFrame.new(0,i,-5*(i*2)),i)--
  1251. end
  1252. attack=false
  1253. for i,v in pairs(parts) do
  1254. pcall(function()
  1255. local z=Instance.new("Sound", v)
  1256. z.SoundId="rbxassetid://132758217"
  1257. z.Pitch=-1
  1258. z.Volume=5
  1259. wait()
  1260. z:Play()
  1261. for i=1,4 do
  1262. game:service'RunService'.Heartbeat:wait(0)
  1263. v.Mesh.Scale=v.Mesh.Scale-Vector3.new(0,11,0)
  1264. end
  1265. v:destroy()
  1266. end)
  1267. end
  1268. for i,v in pairs(parts) do
  1269. for i=1,10 do
  1270. tr(parts,i)
  1271. end
  1272. end
  1273. bonesa=false
  1274. end
  1275. end
  1276. function double()
  1277. gaster1.gui.image1.ImageTransparency=1
  1278. gaster1.gui2.image2.ImageTransparency=1
  1279. gaster2.gui.image1.ImageTransparency=1
  1280. gaster2.gui2.image2.ImageTransparency=1
  1281. local ray = Ray.new(gaster1.CFrame.p, (mouse.Hit.p - gaster1.CFrame.p).unit*300)
  1282. local position = mouse.Hit.p
  1283. local distance = (position - gaster1.CFrame.p).magnitude
  1284. local rp=Instance.new("Part",workspace)
  1285. rp.Anchored=true
  1286. rp.TopSurface="Smooth"
  1287. rp.BottomSurface="Smooth"
  1288. rp.Transparency=0
  1289. rp.Material = "Neon"
  1290. rp.Parent=m
  1291. rp.FormFactor="Custom"
  1292. rp.CanCollide=false
  1293. rp.Size=Vector3.new(5,5,distance)
  1294. rp.CFrame=CFrame.new(position, gaster1.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1295. local cy=Instance.new("SpecialMesh",rp)
  1296. cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1297. cy.Scale = Vector3.new(5,5,distance)*2
  1298. cy.TextureId = "http://www.roblox.com/asset/?id=0"
  1299. spawn(function()
  1300. while wait() do
  1301. cy.VertexColor = rainb(tick()*.5)
  1302. end
  1303. end)
  1304. local circle=Instance.new('Part',m)
  1305. circle.Transparency=0
  1306. circle.CanCollide=false
  1307. circle.TopSurface='Smooth'
  1308. circle.Anchored=true
  1309. circle.Material = "Neon"
  1310. circle.FormFactor='Custom'
  1311. circle.Size=Vector3.new(1,1,1)
  1312. circle.CFrame=mouse.hit
  1313. circle.BottomSurface='Smooth'
  1314. local circlemesh=Instance.new('SpecialMesh',circle)
  1315. circlemesh.MeshType='Sphere'
  1316. circlemesh.Scale=Vector3.new(1,1,1)
  1317. circlemesh.VertexColor = rainb(tick()*.5)
  1318. local rp2=Instance.new("Part",workspace)
  1319. rp2.Anchored=true
  1320. rp2.TopSurface="Smooth"
  1321. rp2.BottomSurface="Smooth"
  1322. rp2.Transparency=0
  1323. rp2.Parent=m
  1324. rp2.Material = "Neon"
  1325. rp2.FormFactor="Custom"
  1326. rp2.CanCollide=false
  1327. rp2.Size=Vector3.new(5,5,distance)
  1328. rp2.CFrame=CFrame.new(position, gaster2.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1329. local cy2=Instance.new("SpecialMesh",rp2)
  1330. cy2.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1331. cy2.Scale = Vector3.new(5,5,distance)*2
  1332. cy2.TextureId = "http://www.roblox.com/asset/?id=0"
  1333. spawn(function()
  1334. while wait() do
  1335. cy2.VertexColor = rainb(tick()*.5)
  1336. end
  1337. end)
  1338. local circle2=Instance.new('Part',m)
  1339. circle2.Transparency=0
  1340. circle2.CanCollide=false
  1341. circle2.TopSurface='Smooth'
  1342. circle2.Anchored=true
  1343. circle2.Material = "Neon"
  1344. circle2.FormFactor='Custom'
  1345. circle2.Size=Vector3.new(1,1,1)
  1346. circle2.CFrame=mouse.hit
  1347. circle2.BottomSurface='Smooth'
  1348. local circlemesh2=Instance.new('SpecialMesh',circle2)
  1349. circlemesh2.MeshType='Sphere'
  1350. circlemesh2.Scale=Vector3.new(1,1,1)
  1351. circlemesh2.VertexColor = rainb(tick()*.5)
  1352. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1353. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1354. ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1355. ring(circle2.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1356. ring(circle2.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1357. ring(circle2.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1358. local z=Instance.new("Sound", rp)
  1359. z.SoundId="rbxassetid://340722848"
  1360. z.Pitch=1
  1361. z.Volume=5
  1362. wait()
  1363. z:Play()
  1364. local z=Instance.new("Sound", rp2)
  1365. z.SoundId="rbxassetid://340722848"
  1366. z.Pitch=1
  1367. z.Volume=5
  1368. wait()
  1369. z:Play()
  1370. if CheckClose(circle,5) then
  1371. CheckClose(circle,5).Humanoid:TakeDamage(20)
  1372. CheckClose(circle2,5).Humanoid:TakeDamage(20)
  1373. end
  1374. coroutine.wrap(function()
  1375. for i=0,1,.1 do
  1376. wait(1/30)
  1377. circlemesh.Scale=circlemesh.Scale+Vector3.new(3,3,3)
  1378. circle.Transparency=i
  1379. circlemesh2.Scale=circlemesh2.Scale+Vector3.new(3,3,3)
  1380. circle2.Transparency=i
  1381. end
  1382. circle:Destroy()
  1383. end)()
  1384. for i=1,10 do
  1385. wait()
  1386. cy.Scale=cy.Scale-Vector3.new(0.1,0.1,0)
  1387. cy2.Scale=cy2.Scale-Vector3.new(0.1,0.1,0)
  1388. end
  1389. rp2:destroy()
  1390. rp:Destroy()
  1391. gaster1.gui.image1.ImageTransparency=1
  1392. gaster1.gui2.image2.ImageTransparency=1
  1393. gaster2.gui.image1.ImageTransparency=1
  1394. gaster2.gui2.image2.ImageTransparency=1
  1395. end
  1396. charged = true
  1397. --[[spawn(function()
  1398. player=owner
  1399. char=player.Character
  1400. lastCF=char.Torso.Position
  1401. x1=Instance.new("Part",game.Workspace)
  1402. x1.Size=Vector3.new(1,1,1)
  1403. x1.CanCollide=false
  1404. x1.Anchored=true
  1405. x1.Transparency=1
  1406. spawn(function()
  1407. while true do
  1408. wait(-1)
  1409. x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,6)
  1410. end
  1411. end)
  1412. for i = 1,math.huge do
  1413. local dist2 = (lastCF-x1.Position).magnitude
  1414. x2=Instance.new("Part",game.Workspace)
  1415. x2.Size=Vector3.new(1,1,1)
  1416. x2.Material="Neon"
  1417. x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2)
  1418. x2.CanCollide=false
  1419. x2.Anchored=true
  1420. local m=Instance.new("SpecialMesh",x2)
  1421. m.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1422. m.Scale = Vector3.new(0.5,0.5,dist2)*2
  1423. m.TextureId = "http://www.roblox.com/asset/?id=0"
  1424. spawn(function()
  1425. while wait() do
  1426. m.VertexColor = rainb(tick()*.5)
  1427. end
  1428. end)
  1429. lastCF=x1.Position
  1430. spawn(function()
  1431. for i = 1,100 do
  1432. x=m.Scale.x/10
  1433. y=m.Scale.x/10
  1434. m.Scale=m.Scale-Vector3.new(x,y,0)
  1435. wait()
  1436. end
  1437. end)
  1438. game.Debris:AddItem(x2,1.5)
  1439. wait()
  1440. end
  1441. x1:Destroy()
  1442. end)]]--
  1443. WeldZ = function(p0,p1,x,y,z,rx,ry,rz,par)
  1444. p0.Position = p1.Position
  1445. local w = Instance.new('Motor',par or p0)
  1446. w.Part0 = p0
  1447. w.Part1 = p1
  1448. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1449. return w
  1450. end
  1451. z0=Instance.new("Part",char)
  1452. z0.Material = "Neon"
  1453. z0.CanCollide = false
  1454. z0.Size = Vector3.new(5000,0.01,5000)
  1455. z0.Transparency=1
  1456. WeldZ(z0,Workspace.Terrain,0,1000,0,0,0,0,z0)
  1457. local Dreemurr=Instance.new("SpecialMesh",z0)
  1458. Dreemurr.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1459. Dreemurr.Scale = Vector3.new(5000,0.01,5000)*2
  1460. Dreemurr.TextureId = "http://www.roblox.com/asset/?id=0"
  1461. function StarRain(amount)
  1462. Rain=true
  1463. for i = 1,amount do
  1464. x = Instance.new("Part")
  1465. x.Size = Vector3.new(3,8,3)
  1466. x.TopSurface = "Smooth"
  1467. x.BottomSurface = "Smooth"
  1468. x.CanCollide = false
  1469. x.Anchored = false
  1470. x.Material = "Neon"
  1471. x.Transparency = 0
  1472. local star=Instance.new("SpecialMesh",x)
  1473. star.MeshId = "http://www.roblox.com/asset/?id=120647846"
  1474. star.Scale = Vector3.new(30,30,30)
  1475. star.TextureId = "http://www.roblox.com/asset/?id=120647846"
  1476. spawn(function()
  1477. while wait() do
  1478. star.VertexColor = rainb(tick()*.5)
  1479. end
  1480. end)
  1481. y = Instance.new("BodyVelocity")
  1482. y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1483. y.velocity = Vector3.new(0,-200,0)
  1484. x.Parent = Workspace
  1485. y.Parent = x
  1486. x.CFrame = Workspace.Terrain.CFrame*CFrame.new(math.random(-500,500),1000, math.random(-500,500))
  1487. game.Debris:AddItem(x, 10)
  1488. x.Anchored = true
  1489. x.BrickColor = BrickColor.new("Teal")
  1490. x.Anchored = false
  1491. x.Touched:connect(function(hit)
  1492. if hit.Parent:FindFirstChild("Humanoid") then
  1493. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(1)
  1494. end
  1495. end)
  1496. wait(1)
  1497. x2 = Instance.new("Part")
  1498. x2.Size = Vector3.new(3,8,3)
  1499. x2.TopSurface = "Smooth"
  1500. x2.BottomSurface = "Smooth"
  1501. x2.CanCollide = false
  1502. x2.Anchored = false
  1503. x2.Material = "Neon"
  1504. x2.Transparency = 0
  1505. local star2=Instance.new("SpecialMesh",x2)
  1506. star2.MeshId = "http://www.roblox.com/asset/?id=120647846"
  1507. star2.Scale = Vector3.new(30,30,30)
  1508. star2.TextureId = "http://www.roblox.com/asset/?id=120647846"
  1509. spawn(function()
  1510. while wait() do
  1511. star2.VertexColor = rainb(tick()*.5)
  1512. end
  1513. end)
  1514. y2 = Instance.new("BodyVelocity")
  1515. y2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1516. y2.velocity = Vector3.new(0,-200,0)
  1517. x2.Parent = Workspace
  1518. y2.Parent = x2
  1519. x2.CFrame = Workspace.Terrain.CFrame*CFrame.new(math.random(-50,50),1000, math.random(-500,500))
  1520. game.Debris:AddItem(x2, 10)
  1521. x2.Anchored = true
  1522. x2.BrickColor = BrickColor.new("Teal")
  1523. x2.Anchored = false
  1524. x2.Touched:connect(function(hit)
  1525. if hit.Parent:FindFirstChild("Humanoid") then
  1526. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(1)
  1527. end
  1528. end)
  1529. end
  1530. end
  1531. Rain = false
  1532. mouse.KeyDown:connect(function(k)
  1533. k=k:lower()
  1534. if k=='z' then
  1535. bones()
  1536. elseif k == 'g' then
  1537. local MPS = {}
  1538. local MousePos = Mouse.Hit.p
  1539. local LastPart = nil
  1540. for i = 1,20 do
  1541. local part = Instance.new("Part",Workspace)
  1542. part.Anchored = true
  1543. table.insert(MPS,part)
  1544. part.FormFactor = "Custom"
  1545. part.Size = Vector3.new(0,0,0)
  1546. part.Transparency = 1
  1547. if LastPart == nil then
  1548. part.CFrame = CFrame.new(MousePos.X,MousePos.Y,MousePos.Z)
  1549. else
  1550. part.CFrame = CFrame.new(LastPart.CFrame.X +math.random(-20,20),LastPart.CFrame.Y +math.random(0,20),LastPart.CFrame.Z +math.random(-20,20))
  1551. end
  1552. LastPart = part
  1553. end
  1554. for i,v in ipairs(MPS) do
  1555. if i > 1 then
  1556. MakeLaser(MPS[i-1],v)
  1557. end
  1558. end
  1559. wait(1.8)
  1560. for i,v in ipairs(Lasers) do
  1561. v:Destroy()
  1562. end
  1563. for i,v in ipairs(MPS) do
  1564. v:Destroy()
  1565. end
  1566. elseif k=='p' then
  1567. if stance == 'normal' then
  1568. stance='headshake'
  1569. else
  1570. stance='normal'
  1571. end
  1572. elseif k=='x' then
  1573. bones2()
  1574. elseif k=='c' then
  1575. bones3()
  1576. elseif k=='[' then
  1577. theme = true
  1578. elseif k==']' then
  1579. theme = false
  1580. elseif k=='e' then
  1581. if lasera==1 then
  1582. lasera=2
  1583. h=gaster1
  1584. gaster1.Transparency=0
  1585. laser(h)
  1586. gaster1.Transparency=1
  1587. elseif lasera==2 then
  1588. lasera=1
  1589. h=gaster2
  1590. gaster2.Transparency=0
  1591. laser(h)
  1592. gaster2.Transparency=1
  1593. end
  1594. elseif k=="q" then
  1595. gaster3.Transparency=0
  1596. laser2(h2)
  1597. gaster3.Transparency=1
  1598. elseif k=='f' then
  1599. double()
  1600. elseif k=='v' and Rain == false then
  1601. StarRain(550)
  1602. wait(5)
  1603. Rain = false
  1604. elseif k=='0' then
  1605. sprint=true
  1606. end
  1607. end)
  1608.  
  1609. mouse.KeyUp:connect(function(k)
  1610. k=k:lower()
  1611. if k=='0' then
  1612. sprint=false
  1613. end
  1614. end)
  1615.  
  1616. for i,v in pairs(hed:children()) do
  1617. if v.ClassName == "Sound" then
  1618. v:Destroy()
  1619. end
  1620. end
  1621.  
  1622.  
  1623. local sine = 0
  1624. local change = 1
  1625. local val = 0
  1626.  
  1627. char.Humanoid.Health = 100000
  1628. wait()
  1629. char.Humanoid.MaxHealth = 100000
  1630. char.Humanoid.Health = 100000
  1631. pcall(function()
  1632. char.Health:Destroy()
  1633. end)
  1634. while true do
  1635. swait()
  1636. sine = sine + change
  1637. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1638. local velderp=RootPart.Velocity.y
  1639. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,char)
  1640. if equipped==true or equipped==false then
  1641. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1642. Anim="Jump"
  1643. if attack==false then
  1644. if sprint then
  1645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.1)
  1646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(100)), 0.2)
  1648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-100)), 0.2)
  1649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -.1, -.1) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.3, -.5) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1651. else
  1652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.2)
  1653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(100)), 0.2)
  1655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-100)), 0.2)
  1656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -.1, -.1) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.3, -.5) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1658. end
  1659. end
  1660. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1661. Anim="Fall"
  1662. if attack==false then
  1663. if sprint then
  1664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.5) * CFrame.Angles(math.rad(-30), 0, 0), 0.05)
  1666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(145)), 0.025)
  1667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-145)), 0.025)
  1668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0, -.5) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1670. else
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(0, 0, 0), 0.05)
  1672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.5) * CFrame.Angles(math.rad(-30), 0, 0), 0.05)
  1673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(145)), 0.025)
  1674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-145)), 0.025)
  1675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0, -.5) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1677. end
  1678. end
  1679. elseif torvel<1 and hitfloor~=nil then
  1680. Anim="Idle"
  1681. if attack==false then
  1682. if stance=='normal' then
  1683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5), math.rad(0), 0), 0.2)
  1685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1689. end
  1690. if stance=='headshake' then
  1691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20), math.rad(0)-0.14*math.cos(sine/14), 0), 0.2)
  1693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(-100)), 0.2)
  1694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(100)), 0.2)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1697. end
  1698. end
  1699. elseif torvel>20 and torvel<35 and hitfloor~=nil then
  1700. Anim="Walk"
  1701. if attack==false then---135*math.cos(sine/9)
  1702. if stance=='normal' then
  1703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.2)
  1704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(3), 0, 0), 0.2)
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(.7,0,.7)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-65)), 0.2)
  1706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-.7,0,.7)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(55)), 0.2)
  1707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1709. end
  1710. end
  1711. elseif torvel>=35 and hitfloor~=nil then
  1712. Anim="Run"
  1713. if attack==false then
  1714. if stance=='normal' then
  1715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(-40), 0, 0), 0.2)
  1716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.2)
  1717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(.7,0,.7)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-65)), 0.2)
  1718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-.7,0,.7)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(55)), 0.2)
  1719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0)+0.04*math.cos(sine/30), 0, math.rad(0)), 0.2)
  1720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10)-0.04*math.cos(sine/30), math.rad(0), math.rad(0)), 0.2)
  1721. end
  1722. end
  1723. end
  1724. end
  1725. if sprint==true then
  1726. if stance=='normal' then
  1727. char.Humanoid.WalkSpeed=70
  1728. end
  1729. else
  1730. if stance=='normal' then
  1731. char.Humanoid.WalkSpeed=30
  1732. end
  1733. end
  1734. gaster1.CFrame=CFrame.new(char.Torso.Position,mouse.Hit.p)*CFrame.new(4,3,0)--*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1735. gaster2.CFrame=CFrame.new(char.Torso.Position,mouse.Hit.p)*CFrame.new(-4,3,0)--*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1736. gaster3.CFrame=CFrame.new(char.Torso.Position,mouse.Hit.p)*CFrame.new(0,3,4)--*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1737. end
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